Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 17:45:36 Player: AshCrow Result: Destroyed by ML-B2Z(s) with Battle Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (10) 50 Value Destroyed (298) 298 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4288 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 70/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Terrain Scanner Hardened Medium Armor Plating Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Light Ion Engine Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector Propulsion Shielding > --- WEAPON ----------- Assault Rifle Battle Rifle High-powered Shotgun Grenade Launcher > --- INVENTORY -------- Terrain Scanner Propulsion Shielding Authchip [Propulsion] Authchip [Propulsion] Authchip [Weapon] Authchip [Weapon] EM Pulse Gun Small Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Slots Evolved 8 | . . . . 6 . 2 . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 2 . . . Utility 3 | . . . . 1 . 2 . Weapon 2 | . . . . 2 . . . Parts Attached 24 | 7 . 2 . . 11 3 1 Power 5 | 1 . . . . 3 1 . Engine 4 | 1 . . . . 2 1 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 8 | 2 . . . . 5 . 1 Treads 2 | 2 . . . . . . . Leg 3 | . . . . . 3 . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 4 | 2 . . . . 1 1 . Device 1 | 1 . . . . . . . Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 7 | 2 . 2 . . 2 1 . Energy Gun 3 | 1 . . . . 1 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . 1 . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 21 | . . . . . 16 3 2 Power 5 | . . . . . 4 1 . Propulsion 7 | . . . . . 4 2 1 Utility 3 | . . . . . 3 . . Weapon 6 | . . . . . 5 . 1 Highest Loss Streak 8 | . . . . . 8 3 1 To Critical Strikes . | . . . . . . . . Average Backups 5 | 1 2 4 7 8 7 4 4 Power . | . 1 1 2 2 . . . Propulsion . | . . . . . . . 1 Utility 2 | . . 1 2 3 4 3 3 Weapon 1 | . 1 2 3 3 2 1 . Tool/Special . | . . . . . . . . Unused Backups 8 | . . . . . 2 2 4 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 7 | . . . . . 2 2 3 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 63 | . 100 100 100 53 68 6 5 Engine 8 | . 14 14 14 7 9 1 . Treads 16 | . 28 28 28 15 10 . . Leg 1 | . . . . . 12 . . Device 8 | . 14 14 14 7 6 . . Storage 8 | . 14 14 14 7 7 . . Energy Gun 2 | . 14 6 . . 1 . . Ballistic Gun 13 | . 14 21 28 15 13 . . Peak Build Rating 23 | 7 7 8 8 8 23 17 14 Average Rating 8 | 5 7 7 8 8 17 5 7 On Entrance 6 | . 7 7 8 8 8 9 1 Avg Prop Armor Cover (%) 15 | . . . . . 15 . . Naked Turns 275 | . . . . . 1 196 78 Heaviest Build 25 | 14 14 16 15 15 25 9 5 Greatest Support 40 | 40 40 40 40 40 40 12 28 Greatest Overweight (x) 1 | . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 8 7 5 5 Most Carried 8 | 2 4 6 8 8 8 5 5 Average Carried 5 | 1 2 4 7 8 7 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 2 4 6 8 8 5 5 4 Class Distribution -------------------- 94% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Matter Collected 561 | 213 . 150 41 . 107 . 50 Remotely . | . . . . . . . . Salvage Created 255 | 14 . 140 . . 101 . . Parts 23 | 2 3 9 . . 9 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Combat Hostiles Destroyed 6 | . . 4 . . 2 . . Guns 5 | . . 3 . . 2 . . AOE 1 | . . 1 . . . . . Classes Destroyed 5 | 1 . 3 . . 1 . . Tunneler 2 | 1 1 . . . . . . Turret 2 | . . 2 . . . . . Swarmer 2 | . . 2 . . . . . Specialist 2 | . . . . . 2 . . Subdweller 2 | . . 2 . . . . . Best Kill Streak 2 | 1 1 2 . . 1 . . Combat Bots Only 2 | . . 2 . . 1 . . Max Kills in Single Turn 1 | 1 1 1 . . 1 . . Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Hostile Shots Fired 338 | . . 40 . . 180 44 74 Missed 127 | . . 14 . . 71 14 28 Hits 211 | . . 26 . . 109 30 46 Projectile 211 | . . 26 . . 109 30 46 Critical Strikes 5 | . . . . . 3 . 2 Damage Taken 3289 | . . 303 . . 1755 439 792 Core 1607 | . . 80 . . 665 314 548 Absorbed by Shields 14 | . . . . . 14 . . Redirected to Shielding 30 | . . . . . 30 . . Core Remaining (%) 57 | 100 . . 68 . 5 . . Volleys Fired 34 | 3 . 14 . . 8 . 9 Largest 3 | 2 . 2 . . 3 . 1 Hottest 70 | 60 . 50 . . 70 . 60 Shots Fired 62 | 6 . 28 . . 19 . 9 Gun 59 | 6 . 25 . . 19 . 9 Cannon . | . . . . . . . . Launcher 3 | . . 3 . . . . . Special . | . . . . . . . . Kinetic 47 | 3 . 25 . . 19 . . Thermal 3 | 3 . . . . . . . Explosive 3 | . . 3 . . . . . Electromagnetic 9 | . . . . . . . 9 Robot Hit Streak 6 | 4 . 6 . . 6 . 3 Robot Miss Streak 3 | 2 . 2 . . 1 . 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 41 | 4 . 17 . . 15 . 5 Core Hits 21 | 1 . 10 . . 5 . 5 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 2 | . . 2 . . . . . Destroy 2 | . . 2 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 724 | 49 2 307 . . 239 2 125 Guns 516 | 49 . 206 . . 239 . 22 Cannons . | . . . . . . . . Explosions 101 | . . 101 . . . . . Melee . | . . . . . . . . Ramming 107 | . 2 . . . . 2 103 Kinetic 470 | 25 . 206 . . 239 . . Thermal 24 | 24 . . . . . . . Explosive 101 | . . 101 . . . . . Electromagnetic 22 | . . . . . . . 22 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 33 | . . 33 . . . . . Projectiles . | . . . . . . . . Explosions 33 | . . 33 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 42 | . . . . . . 1 41 Shots . | . . . . . . . . Rammed 48 | . . . . . . 1 47 Targets Rammed 49 | . 1 . . . . 1 47 Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature . | . . . . . . . . Average Temperature . | . . . . . . . . Received Heat Transfer 363 | . . 144 . . 183 36 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | 50 . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 65 | 5 5 . 14 . 30 65 . Initial 14 | . . . 14 . 3 . . Average 6 | . . . . . 12 15 . Influence Increases 300 | 5 5 110 . 5 55 105 15 Destroy 0b10 Robot/C 120 | . . 80 . . 40 . . Destroy 0b10 Robot/NC 10 | 5 5 . . . . . . Successful Hack 5 | . . . . 5 . . . Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 150 | . . 30 . . 15 90 15 Influence Decreases 285 | 5 5 80 30 . 60 60 45 Entered New Map 36 | . . . 16 . 2 . 18 Time Decay 191 | 5 5 80 14 . . 60 27 Lost Part 58 | . . . . . 58 . . Squads Dispatched 3 | . . . . . 1 2 . Investigation 1 | . . . . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 33 | . 2 5 . . 9 11 6 Peak Tracking Total 7 | . 2 2 . . 7 5 6 Tactical Retreats 6 | . . 1 . . 1 3 1 Traps | -11 -10 -10 -9 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Traps Triggered 2 | . . . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Machines Accessed 2 | . . . . 1 . 1 . Terminals 2 | . . . . 1 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 4 | . . . . 1 . 3 . Successful 2 | . . . . 1 . 1 . Failed 2 | . . . . . . 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . . . . 1 . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . 1 . 1 . Prototype ID Bank 1 | . . . . . . 1 . Open DSF 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . 1 . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac DSF Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Active Infowar (turns) 1219 | 42 102 481 394 4 196 . . Seismic 1219 | 42 102 481 394 4 196 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Turns Passed 1930 | 97 102 481 394 4 209 305 338 Spaces Moved 1569 | 52 52 219 200 3 131 588 324 Core 474 | 6 . . . . 5 344 119 Treads 522 | 46 52 219 200 3 2 . . Legs 118 | . . . . . 118 . . Wheels 205 | . . . . . . . 205 Hover . | . . . . . . . . Flight 250 | . . . . . 6 244 . Fastest Speed 37 | 50 160 160 160 160 37 37 50 Average Speed 96 | 147 160 160 160 160 110 45 81 Slowest Speed 180 | 160 160 160 160 160 180 120 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . . 5 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 13 16 44 . 85 14 38 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 17 | . . 17 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 17 | . . 17 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Total 1914 | 63 70 322 274 2 176 619 388 Wait 221 | . 16 86 73 . 17 25 4 Move 1552 | 51 51 218 199 2 130 577 324 Hop 5 | . . . . . . 5 . Pick Up 14 | 2 2 2 2 . 4 2 . Fast Attach 17 | 7 . . . . 6 3 1 Attach 6 | . . . . . 5 . 1 Detach 1 | . . . . . . 1 . Swap 4 | . . 2 . . 1 1 . Drop 5 | . . . . . 1 4 . Fire 34 | 3 . 14 . . 8 . 9 Melee . | . . . . . . . . Ram 48 | . . . . . . 1 47 Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 4 | . . . . . 4 . . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Rec] / [Scr]) -9/Recycling -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Met a group of wandering Federalists 161 | -10/Materials | Discovered new exit (range 11) 200 | -10/Materials | Entered Subcaves 201 | -10/Subcaves | Continued accompanying wandering Federalists (5) 201 | -10/Subcaves | Approached by a straggling Scientist 293 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 297 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 308 | -10/Subcaves | Build established: Mutant 314 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 651 | -10/Subcaves | Discovered new exit (range 16) 681 | -10/Subcaves | Entered Recycling 1051 | -9/Recycling | Discovered new exit (range 15) 1075 | -9/Recycling | Entered Factory 1075 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 1079 | -7/Factory | Identified exit to DSF 1079 | -7/Factory | Entered DSF 1181 | -7/DSF | Additional patrols routed to DSF 1258 | -7/DSF | Lost 8 parts (1p2n1u4w) 1273 | -7/DSF | Discovered new exit (range 15) 1277 | -7/DSF | Core integrity fell below 50% 1283 | -7/DSF | Core integrity fell below 20% 1288 | -7/DSF | Entered Factory 1288 | -6/Factory | Evolved 2 slots: Utility x2 1313 | -6/Factory | Lost 7 parts (2p2n2u1w) 1428 | -6/Factory | Lost 3 parts (1p2n) 1589 | -6/Factory | Discovered new exit (range 10) 1593 | -6/Factory | Entered Lower Caves 1594 | -6/Lower Caves | Encountered a Warlord checkpoint 1828 | -6/Lower Caves | Core integrity fell below 50% 1873 | -6/Lower Caves | Core integrity fell below 20% 1908 | -6/Lower Caves | Ambushed by wild Derelicts 1931 | -6/Lower Caves | Destroyed by ML-B2Z(s) with Battle Rifle Last Messages --------------- Slammed into P-60 Hacker. Arm. Huge Wheel broken. Destabilizing: Short circuit. Slammed into P-60 Hacker. Broken Arm. Huge Wheel destroyed. Slammed into P-60 Hacker. System corrupted: IFF burst signal emitted. Slammed into P-60 Hacker. Destabilizing: Core damaged (-42). Slammed into P-60 Hacker. Destabilizing: System corrupted (+1). System corrupted: Matter fused (-10). W8-C68(g): "Hold it right there! What's your model number? Ha, who am I kidding, we need whatever spare parts you can give us." Attempting to rewire L-41 Fighter. L-41 Fighter is broken beyond repair. Attempting to rewire L-41 Fighter. L-41 Fighter is broken beyond repair. System corrupted: Energy discharge (-37). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ????????????????????## g##???????????????????????? | | ???????????????????## #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ??????????????????### #???###?????????????????? | | ??????????????????# # # #### #?????????????????? | | ??????????????????# # #?????????????????? | | ??????????????????## #?????????????????? | | ???????????????????# ## #?????????????????? | | ???????????????????# s ##?????????????????? | | ???????????????????## @ ####????????????????##? | | ????????????????????## #######???????????????# ## | | ?????????????????????# #### ##????##???????? # | | ?????????????????????# ### ###?????? | | ?????????????????????## ????# | | ??????????????????????## ????# | | ???????????????????????# #??????# | | ???????????????????????# ## #?????? | | ??????????????????????## #######???????????# # | | ??????????????????????# ##???####?????????## # | | ??????????????????????# ####### ###??###### # | | ?????????????????????## ### #### | | ?????????????????????# | | ?????????????????????# ## #### | | ?????????????????????# ### #?## | | ???????????????????# ####### ### | | ???????????????????# #?????# ## | | ???????????????????# ##?????# ## | | ???????????????????## #??????# | | ????????????????????# ##????# ## | | ???????????????????# #?????## ## | | ??????????????????# #????# | | ?????????????????# #???? # | | ?????????????????##### # #??? ?# #### | | ?????????????????????## ## #????# ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 62 Recoil Reduction 2 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Overwhelming Sprinter Strength In Numbers Window Shopping Challenges ------------ None Game ------ Seed ArchitectIntegratedDisplacer Manual? 0 Play Time 00:20:29 Cumulative 40.4 hours Start 2025.10.26 @ 17:26:19 End 2025.10.26 @ 17:45:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 70 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7a428250-881b-4fe3-9833-ee53a0b9fb85