Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 00:07:40 Player: aliser Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (99) 495 Value Destroyed (3430) 3430 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (615) 615 TOTAL SCORE: 6780 Bonus ------- High Alert Combat Kills 357 Follower Combat Kills 58 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 37/100 System Corruption 15% Temperature Cool (9) Movement Treading (320) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Heavy Particle Cannon High-powered Shotgun > --- INVENTORY (25) --- Advanced Heat Sink Large Matter Pod (150) Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Shield Generator Relay Coupler [NC] (31) Relay Coupler [NC] (23) Relay Coupler [Swarmer] (26) Relay Coupler [Cutter] (21) Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (28) Relay Coupler [Duelist] (26) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (24) Relay Coupler [Hunter] (17) Relay Coupler [Hunter] (12) Relay Coupler [Behemoth] (9) Heavy Particle Cannon Heavy Particle Cannon Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Core Shielding Light Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Advanced Heat Sink Large Matter Pod Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Improved Shield Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] Beam Cannon Assault Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Protection Core Shielding Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 65 | 8 1 . 15 12 6 23 Power 9 | 1 . . 2 1 . 5 Engine 8 | 1 . . 2 1 . 4 Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 26 | 2 . . 7 3 4 10 Treads 17 | 2 . . 5 2 3 5 Leg 5 | . . . 1 . . 4 Wheel 4 | . . . 1 1 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 1 . 2 2 1 4 Device 5 | 1 . . . 1 . 3 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . 2 1 1 1 Artifact . | . . . . . . . Weapon 18 | 3 . . 4 6 1 4 Energy Gun 5 | 2 . . 2 . 1 . Energy Cannon 5 | . . . . 2 . 3 Ballistic Gun 4 | 1 . . 2 . . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon 1 | . . . . 1 . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 5 | . . . . . 5 . Parts Lost 33 | . . . 1 5 4 23 Power 6 | . . . 1 1 . 4 Propulsion 14 | . . . . 3 2 9 Utility 6 | . . . . 1 . 5 Weapon 7 | . . . . . 2 5 Highest Loss Streak 11 | . . . 1 3 2 11 To Critical Strikes 2 | . . . . 1 . 1 Average Backups 19 | 1 6 13 20 24 21 22 Power 1 | . 1 2 3 2 1 1 Propulsion 2 | . 1 2 3 4 3 1 Utility 10 | . 3 7 8 8 7 14 Weapon 5 | 1 1 2 4 9 9 5 Tool/Special . | . . . . . . . Unused Backups 27 | . . . 2 3 . 22 Power 3 | . . . 1 2 . . Propulsion . | . . . . . . . Utility 23 | . . . 1 1 . 21 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 94 90 93 Engine 8 | . 14 14 10 9 9 5 Reactor 1 | . . . . . . 2 Treads 21 | . 28 28 30 33 18 14 Leg 7 | . . . . . . 16 Wheel 2 | . . . 1 . 8 2 Device 10 | . 14 14 4 14 12 10 Storage 10 | . 14 14 11 9 9 9 Protection 12 | . . . 17 10 14 13 Energy Gun 7 | . 28 28 12 1 6 . Energy Cannon 6 | . . . . 8 . 13 Ballistic Gun 2 | . . . 9 1 2 1 Launcher 2 | . . . . 5 8 3 Peak Build Rating 33 | 9 10 10 17 27 19 33 Average Rating 19 | 4 9 10 14 23 17 24 On Entrance 11 | . 9 10 10 16 17 17 Naked Turns . | . . . . . . . Heaviest Build 109 | 15 90 90 100 108 97 109 Greatest Support 84 | 40 40 40 60 84 20 60 Greatest Overweight (x) 9 | . 2 2 6 9 9 9 Average Overweight (x) 2 | . . 2 1 1 6 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 14 25 25 25 25 25 Most Carried 25 | 3 13 14 25 25 22 25 Average Carried 20 | 1 6 13 20 24 21 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 2 13 14 24 22 21 25 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Matter Collected 2069 | 218 72 . 489 125 516 649 Remotely . | . . . . . . . Salvage Created 3733 | 13 285 . 1001 446 792 1196 Parts 195 | 1 16 . 59 30 45 44 Haulers Intercepted 5 | . 1 . 2 1 1 . Recyclers Shooed 3 | . 1 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Combat Hostiles Destroyed 68 | . 4 . 16 10 13 25 Guns 27 | . 4 . 15 . 7 1 Cannons 14 | . . . . . . 14 AOE 24 | . . . . 10 5 9 Classes Destroyed 15 | 1 4 . 3 2 2 3 Worker 6 | . . . 3 2 1 . Builder 4 | . . . . 3 1 . Tunneler 3 | 1 1 . . 1 . . Hauler 5 | . 1 . 2 1 1 . Recycler 7 | . 1 . 2 1 3 . Operator 1 | . . . . . 1 . Watcher 5 | . 1 . 2 1 1 . Swarmer 12 | . . . 3 . 3 6 Cutter 1 | . . . . . . 1 Grunt 34 | . 4 . 11 8 4 7 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . . 1 Sentry 15 | . . . 2 1 5 7 Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . . 3 Best Kill Streak 9 | 1 4 . 7 9 9 6 Combat Bots Only 6 | . 3 . 5 5 5 6 Max Kills in Single Turn 5 | 1 1 . 2 5 4 3 Gunslinging . | . . . . . . . Exploded 5 | . . . . 5 4 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Hostile Shots Fired 456 | . 22 . 108 62 86 178 Missed 123 | . 7 . 28 17 31 40 Hits 333 | . 15 . 80 45 55 138 Melee 5 | . . . 1 1 . 3 Projectile 328 | . 15 . 79 44 55 135 AOE 1 | . . . . . . 1 Critical Strikes 16 | . . . . 2 3 11 Actively Blocked 1 | . . . . . 1 . Damage Taken 5248 | . 189 . 880 993 878 2308 Core 676 | . 28 . 91 92 117 348 Absorbed by Shields . | . . . . . . . Redirected to Shielding 93 | . . . 19 7 24 43 Regen/Repaired (Parts) 17 | . . . 17 . . . Core Remaining (%) 88 | 100 . 88 77 . . . Volleys Fired 246 | 2 18 . 74 30 32 90 Largest 2 | 2 2 . 2 2 2 2 Hottest 150 | 100 100 . 100 120 90 150 Shots Fired 458 | 4 36 . 147 60 54 157 Gun 258 | 4 36 . 147 4 46 21 Cannon 152 | . . . . 32 . 120 Launcher 48 | . . . . 24 8 16 Special . | . . . . . . . Kinetic 98 | . . . 64 2 11 21 Thermal 260 | 4 36 . 68 32 . 120 Explosive 48 | . . . . 24 8 16 Electromagnetic 52 | . . . 15 2 35 . Robot Hit Streak 12 | 1 7 . 12 9 9 12 Robot Miss Streak 7 | 1 3 . 3 3 3 7 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 289 | 2 21 . 94 35 43 94 Core Hits 162 | 1 16 . 42 29 32 42 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | 1 . . 4 . . 1 Burn 5 | 1 . . 4 . . . Meltdown 1 | . . . . . . 1 Melee Attacks 10 | . . . . 1 . 9 Impact 10 | . . . . 1 . 9 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8168 | 24 307 . 1219 1737 1683 3198 Guns 2292 | 24 307 . 1185 . 667 109 Cannons 2085 | . . . . 502 . 1583 Explosions 3216 | . . . 34 1235 1006 941 Melee 565 | . . . . . . 565 Ramming 10 | . . . . . 10 . Kinetic 691 | . . . 483 . 99 109 Thermal 3150 | 24 307 . 533 502 201 1583 Explosive 2981 | . . . . 1235 805 941 Electromagnetic 771 | . . . 203 . 568 . Impact 565 | . . . . . . 565 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . 1 1 7 . 5 15 Average Corruption 8 | . 1 1 6 . 5 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 87 | . 1 1 10 . 6 69 Message Errors 25 | . . 1 3 . 3 18 Matter Fused 20 | . 1 . 2 . 2 15 Heat Flow Errors 6 | . . . 2 . . 4 Energy Discharges 12 | . . . . . 1 11 Parts Rejected 1 | . . . . . . 1 Parts Fused 3 | . . . 1 . . 2 Data Loss (minor) 13 | . . . 2 . . 11 Data Loss (major) 5 | . . . . . . 5 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 182 | . . . . 51 8 123 Projectiles 44 | . . . . 11 . 33 Explosions 56 | . . . . 40 8 8 Melee 82 | . . . . . . 82 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 561 | . . . 13 294 121 133 Shots 19 | . . . 1 10 3 5 Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 366 | 78 366 . 300 18 . 222 Average Temperature 85 | 39 152 . 88 8 . 33 Received Heat Transfer 1584 | . 108 . 351 243 207 675 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . . 2 2 Combat Hostiles 1 | . . . . . 1 . Parts Fried 8 | . . . 1 . 4 3 Impact Corruptions 2 | . . . . . . 2 Robots Melted 2 | . . . 1 . . 1 Combat Hostiles 2 | . . . 1 . . 1 Parts Melted 10 | 1 1 . 5 1 . 2 Heat Transferred 6230 | 148 925 . 1826 814 200 2317 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Maximum Alert Level 4 | . . . 1 1 1 4 Low Security (%) 47 | 100 100 100 90 73 76 . Level 1 11 | . . . 9 26 23 10 Level 2 13 | . . . . . . 29 Level 3 22 | . . . . . . 48 Level 4 5 | . . . . . . 11 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1299 | 5 70 . 214 289 361 1299 Initial 224 | . . . . 48 106 224 Average 398 | . 18 . 125 101 156 748 Influence Increases 2912 | 5 139 . 550 424 469 1325 Destroy 0b10 Robot/C 1400 | . 80 . 360 200 260 500 Destroy 0b10 Robot/NC 180 | 5 20 . 50 45 40 20 Destroy Leader 272 | . 24 . 90 44 94 20 Allied During Kill 6 | . . . 5 . . 1 Trap Triggered on 0b10 20 | . . . . . . 20 Successful Hack 40 | . 14 . 22 . 4 . Disable Machine 90 | . . . . 30 15 45 Anti-Garrison Action 550 | . . . . . . 550 Destroy Structure 279 | . 1 . 8 90 56 124 Lose Combat Pursuer 75 | . . . 15 15 . 45 Influence Decreases 1613 | 5 139 . 436 285 377 371 Entered New Map 334 | . . . . 66 147 121 Time Decay 909 | 5 139 . 406 169 190 . Lost Part 330 | . . . 10 50 40 230 Lost Ally 40 | . . . 20 . . 20 Squads Dispatched 10 | . 1 . 4 2 3 . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 5 | . . . 2 2 1 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Distress Signals 5 | . . . . 1 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 5 . 24 15 16 31 Peak Tracking Total 6 | . 3 . 6 6 6 6 Tactical Retreats 4 | . . . 1 1 . 2 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Traps Triggered 16 | . 2 . 5 . . 9 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . . . . 2 Traps Extracted . | . . . . . . . Installed 4 | . . . . . . 4 Triggered 2 | . . . . . . 2 Most Traps Carried 3 | . . . . . . 3 Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Disabled 10 | . . . . 2 1 7 Max in Single Turn 1 | . . . . 1 1 1 Garrison Relay 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Accessed 11 | . 2 . 6 . 1 2 Terminals 8 | . 2 . 4 . . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 25 | . 5 . 12 . 2 6 Successful 10 | . 2 . 7 . 1 . Failed 15 | . 3 . 5 . 1 6 Catastrophic 5 | . 1 . 1 . . 3 Database Lockouts . | . . . . . . . Manual 5 | . 1 . 4 . . . Terminals 19 | . 5 . 8 . . 6 Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 6 | . 2 . 4 . . . Robot Analysis 2 | . 1 . 1 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Registered Components 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . 4 . . 2 Full Trace Events 3 | . . . 1 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 13 | . . . . . . 13 Machine Destruction 13 | . . . . . . 13 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Total Allies 2 | . . 1 . . . 1 Largest Group 1 | . . 1 1 . . 1 Highest-Rated Group 31 | . . 31 31 . . 16 Highest-Rated Ally 31 | . . 31 31 . . 16 Total Orders . | . . . . . . . Ally Attacks 23 | . . . 15 . . 8 Total Damage 343 | . . . 250 . . 93 Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Active Infowar (turns) 1478 | 8 465 85 416 366 138 . Terrain 1478 | 8 465 85 416 366 138 . Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Turns Passed 4577 | 98 465 85 1005 423 383 2118 Spaces Moved 1501 | 51 189 27 293 123 130 688 Core 3 | 3 . . . . . . Treads 768 | 48 189 27 263 119 2 120 Legs 269 | . . . . . . 269 Wheels 461 | . . . 30 4 128 299 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 175 215 175 175 Average Speed 234 | 153 204 320 233 233 198 251 Slowest Speed 560 | 160 320 320 240 312 480 560 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 24 10 28 16 27 67 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 363 | . . . 6 161 64 132 Melee . | . . . . . . . Projectile 5 | . . . . 4 . 1 AOE 358 | . . . 6 157 64 131 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Total 2087 | 63 233 27 474 195 195 900 Wait 105 | . 14 . 58 10 17 6 Move 1496 | 50 188 26 292 122 130 688 Hop . | . . . . . . . Pick Up 60 | 3 11 1 16 5 1 23 Fast Attach 34 | 6 . . 7 3 3 15 Attach 26 | 1 . . 4 5 4 12 Detach 10 | . . . 4 2 1 3 Swap 39 | 1 1 . 7 11 5 14 Drop 36 | . 1 . 12 6 . 17 Fire 246 | 2 18 . 74 30 32 90 Melee 10 | . . . . 1 . 9 Ram 2 | . . . . . 2 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . . 16 Rewire 3 | . . . . . . 3 Trap 4 | . . . . . . 4 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 2 exits: [*Rec x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 7) 564 | -10/Materials | Entered Mines 564 | -10/Mines | Discovered new exit (range 10) 603 | -10/Mines | Received a Mining Laser from a helpful Derelict 649 | -10/Mines | Entered Materials 649 | -9/Materials | Accompanied by 1 ally 649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1181 | -9/Materials | Identified exit to Mines 1191 | -9/Materials | Build established: Scavenger-Mutant 1552 | -9/Materials | Discovered new exit (range 9) 1639 | -9/Materials | Repaired Imp. Terrain Scanner 1654 | -9/Materials | Entered another Materials area 1654 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1787 | -8/Materials | Discovered new exit (range 5) 2031 | -8/Materials | Discovered new exit (range 15) 2077 | -8/Materials | Entered Storage 2100 | -8/Storage | Lost 3 parts (3n) 2303 | -8/Storage | Garrison activated, responded to threat 2460 | -8/Storage | Identified exit to Garrison 2460 | -8/Storage | Entered Garrison 2542 | -8/Garrison | Triggered checkpoint 2634 | -8/Garrison | Triggered checkpoint 2824 | -8/Garrison | Triggered checkpoint 3013 | -8/Garrison | Core integrity fell below 50% 3037 | -8/Garrison | System corruption reached 10% 3054 | -8/Garrison | Lost 6 parts (1p4n1u) 3242 | -8/Garrison | Triggered checkpoint 3309 | -8/Garrison | Garrison Relay disabled 3553 | -8/Garrison | Discovered new exit (range 15) 3833 | -8/Garrison | Triggered checkpoint 3954 | -8/Garrison | Discovered new exit (range 13) 4067 | -8/Garrison | Core integrity fell below 20% 4100 | -8/Garrison | Lost 11 parts (2p3n2u4w) 4158 | -8/Garrison | Triggered checkpoint 4330 | -8/Garrison | Garrison Relay disabled 4578 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04478_ System corrupted: Energy discharge (-66). 04481_ Connecting with Garrison Terminal... 04481_ ALERT: Suspicious activity at Terminal G002. Transmitting hostile system tracking data. 04497_ System corrupted: Heat flow error (+219). 04498_ Acquired 60 matter. 04530_ System corrupted: Substantial component data lost. 04537_ C-30 ARC bursts open, deploying its payload. 04537_ G-50 Soldier unfolds itself. 04537_ G-47 Trooper unfolds itself. 04542_ Adv. Heat Sink destroyed. 04547_ System corrupted: Lgt. Treads rejected. 04550_ Lgt. Treads destroyed. 04550_ Critical hit (Burn: +37). 04552_ Imp. Ion Engine destroyed. 04556_ Acquired Lgt. Treads. 04560_ ALERT: Garrison interior compromised. 04565_ L-31 Rogue destroyed. 04571_ Acquired 34 matter. 04572_ ALAP7R%,QQE&%N=P9|FQV>X>LT6PB Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????######""""##### | | ???????????????????????????????????# | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????????# ## ## | | ???????????????????????????????????# ## ## | | ???????????????????????????????????" | | ???????????????????????????????????" ^ ^ | | ???????????????????????????#######?" ^ ^ | | ?????????###########????#### # #?" ^ | | ?????????#"T"##] =!###### # ### #### ## ## | | ?????????#" ! ] [# # # # # ## ## % | | ?????????######[=[[#*# ## # # ### = | | ??????????????###### # / [ | | ???????????????????# ## # ## ## # | | ???????????????????# # # # # ## ##!%* ### # | | ???????????????????# # # ######## ##% % # % | | ????????#######????# # # # ##??????# ########### | | ????????#" """#????# ## #???????# #?????????# | | ????????## ####### #### #???????# #?????????? | | ?????????# [ ###???????# #?????????? | | ?????????########## ### #?????????# #?????????? | | ??????????????????# #?#g#?????????# #?????????? | | ??????????????????####### ####??????# #?????????? | | ???????????????????# #?# @# ######## #?????????? | | ???????????????????# ###*% #?????????? | | ???????????????????# #?????????? | | ???????????????????##### ############?????????? | | ???????????????????????# # #???????????????????? | | ???????????????????????### ##???????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ????????????????????????? #???????????????###??? | | ?????????????????????????< #???????????????# #? | | ????????????????????????? #???????????????# | | ?????????????????????????####???????????????# | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 22% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipPotentialTearclaws Manual? 0 Play Time 00:42:59 Cumulative 60.2 hours Start 2025.10.18 @ 23:17:40 End 2025.10.19 @ 00:07:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3a35b8d-0601-4f97-bb9e-9bbf65cbffcd