Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 16:24:00 Player: cptwinky Result: Destroyed by Enhanced Hunter with Hypervelocity Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (409) 2045 Value Destroyed (17557) 17557 Prototype IDs (78) 1560 Alien Tech Used (8) 1600 Bonus (29569) 29569 TOTAL SCORE: 63431 Bonus ------- High Alert Combat Kills 2537 Follower Combat Kills 1314 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Friendly Fire -182 Cogmind --------- Core Integrity 0/1600 Matter 134/300 Energy 277/900 System Corruption 4% Temperature Cool (0) Movement Flying (92) Ox1 Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Q-thruster Improved Q-thruster > --- UTILITY (14) ----- Advanced Energy Well Gravity Neutralizing Apparatus Spectral Analyzer Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Armor Integrity Analyzer SHELL Armor Experimental Focal Shield > --- WEAPON (4) ------- Improved Potential Cannon Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (4) ---- Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Precision Energy Filter SHELL Armor Experimental Focal Shield AEGIS Remote Shield > --- WEAPON ----------- Improved Potential Cannon Force Lance Force Lance > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor Nanoactuators Nanoactuators Advanced Actuator Array Advanced Actuator Array Advanced Overload Amplifier Experimental Transmission Jammer Advanced Phase Shifter Experimental Force Field Transdimensional Reconstructor Transdimensional Reconstructor HERF Cannon Hellfire Missile Launcher Advanced Remote Datajack Enhanced Force Lance [Rating: 219] Favorites ----------- Power Zero-point Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved System Shield Protection Improved Propulsion Shielding Artifact Matter Drive Weapon Enhanced Force Lance Energy Gun Improved Medium Laser Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . Utility 12 | . . . 1 . . . 2 2 . . . . 1 . . . . 2 . . . . . . 1 2 . . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 739 | 6 6 4 27 30 . 11 40 73 13 19 4 14 15 5 8 7 5 19 2 25 13 3 11 17 30 11 18 23 24 21 26 161 48 Power 60 | 1 1 1 2 1 . . 3 7 1 . . 1 1 . 1 . 1 1 1 4 1 . 1 . 2 3 1 1 3 2 3 8 8 Engine 22 | 1 1 1 2 1 . . 3 7 1 . . 1 . . . . 1 . . 3 . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . . . 1 . 1 . . 1 . 1 1 . . . . 1 . . . 1 . . . Reactor 31 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 2 1 1 3 1 3 8 8 Propulsion 116 | 2 . 2 6 8 . 1 11 11 . 1 . . 4 . 1 1 . 1 . 7 . . 2 . 2 2 1 2 1 2 4 33 11 Treads 8 | 2 . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 22 | . . 2 6 8 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 72 | . . . . . . . . 8 . 1 . . 4 . 1 1 . 1 . 7 . . 2 . 2 2 1 2 1 2 4 27 6 Flight 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 Utility 375 | 1 4 1 6 5 . 1 9 35 7 10 1 10 10 4 5 4 4 11 1 14 8 3 8 13 22 5 12 14 18 12 15 79 23 Device 218 | . 1 . . 1 . . 4 16 3 9 1 9 4 2 4 2 3 4 . 10 6 3 4 6 14 3 8 8 11 6 8 49 19 Storage 18 | 1 1 . 2 1 . . . . . . . . 1 . . . . . . 1 . . 1 1 . . 1 . . . . 6 2 Processor 38 | . . . . . . . 3 3 . . . 1 1 . . . . 2 . 2 1 . . . 3 1 . 2 1 . 2 14 2 Hackware 14 | . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . 1 1 . . 2 2 1 1 . Protection 80 | . 2 1 4 3 . 1 2 15 4 1 . . 2 2 1 2 1 3 1 1 1 . 2 6 4 . 2 4 2 1 3 9 . Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 1 . . Weapon 188 | 2 1 . 13 16 . 9 17 20 5 8 3 3 . 1 1 2 . 6 . . 4 . . 4 4 1 4 6 2 5 4 41 6 Energy Gun 35 | 1 . . 6 7 . 4 7 4 . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Energy Cannon 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 2 1 7 2 Ballistic Gun 28 | 1 1 . 3 2 . 1 2 3 1 1 . . . . . . . 2 . . 1 . . . . 1 1 . . 1 1 6 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Launcher 39 | . . . 3 5 . 4 7 3 1 1 1 1 . . 1 1 . 1 . . . . . 2 2 . . . . 1 1 4 . Special Weapon 4 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 5 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 2 . Slashing Weapon 30 | . . . . . . . 1 10 1 3 2 2 . 1 . 1 . 1 . . 1 . . 2 1 . . . . . . 4 . Piercing Weapon 26 | . . . . . . . . . . 2 . . . . . . . 2 . . 2 . . . 1 . 1 3 1 . . 10 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . . . . . . . . . . . . . 1 . . 2 . 1 . . 7 . . 2 1 5 2 6 1 19 8 Parts Lost 83 | . . 1 6 5 . 1 9 8 . 1 . . . . . . 1 9 . 1 . . . . 7 . . . 8 1 2 5 18 Power 10 | . . . . . . . . 2 . . . . . . . . . 2 . 1 . . . . 1 . . . 2 . . . 2 Propulsion 27 | . . . 3 4 . . 4 3 . . . . . . . . . . . . . . . . . . . . 1 . 1 3 8 Utility 32 | . . 1 1 . . . 2 2 . 1 . . . . . . 1 7 . . . . . . 4 . . . 4 1 1 . 7 Weapon 14 | . . . 2 1 . 1 3 1 . . . . . . . . . . . . . . . . 2 . . . 1 . . 2 1 Highest Loss Streak 8 | . . 1 2 4 . 1 7 3 . 1 . . . . . . 1 5 . 1 . . . . 4 . . . 8 1 1 3 5 Average Slot Usage (%) 92 | . 98 100 99 99 100 99 97 96 100 99 100 100 99 100 99 100 99 89 61 84 94 94 92 99 98 98 95 94 94 85 80 80 84 Engine 4 | . 14 14 11 11 11 11 8 7 7 7 7 7 4 . . . 3 5 8 6 2 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 6 11 12 8 4 . . 8 11 8 5 2 2 4 3 . 4 2 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 2 . . 1 5 7 5 4 4 7 4 4 6 4 Treads 2 | . 28 21 . . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . 6 32 32 33 33 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . 10 23 23 23 23 26 26 25 25 25 22 20 21 22 22 22 22 25 20 21 22 25 19 20 19 18 Device 8 | . 3 . . 1 . . 5 10 6 6 7 7 5 5 5 3 12 9 5 18 16 16 14 14 16 18 6 7 9 11 11 12 13 Storage 8 | . 14 14 21 22 22 22 18 11 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 2 5 Processor 13 | . . . . . . . 11 15 23 16 15 15 13 13 12 12 11 8 5 10 21 22 20 16 17 18 18 18 20 13 11 18 18 Hackware 3 | . . . . . . . . 1 . . . . 11 13 12 9 . 8 . . . . 1 5 9 9 9 9 9 13 11 2 . Protection 9 | . 9 14 11 9 11 11 9 11 15 21 23 23 13 13 12 16 17 10 2 5 5 5 5 11 6 9 12 10 8 7 7 4 3 Energy Gun 2 | . 14 14 6 7 11 10 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 14 14 13 10 11 10 7 . . . . . . . . . . . 11 11 7 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 8 8 5 14 13 13 13 11 8 6 7 . . 1 5 5 4 2 . . . . . . 1 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . 1 5 5 5 6 7 7 6 7 4 3 5 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 10 30 30 69 83 81 84 87 108 57 60 59 62 61 63 74 77 80 81 108 122 87 87 85 79 108 105 102 107 118 105 123 169 163 Greatest Support 180 | 40 40 40 55 50 45 45 62 66 66 66 66 66 88 88 88 88 88 88 88 100 100 100 100 100 125 109 125 125 150 125 134 180 180 Greatest Overweight (x) 6 | . . 1 2 6 1 2 6 5 . . . . . . . . . . 1 1 . . 1 . . . 1 . . . . 3 1 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 10 10 18 20 20 20 20 20 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 16 12 12 12 12 18 18 Average Capacity 13 | 5 7 10 17 18 20 20 20 16 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 10 15 Most Carried 20 | 5 10 10 18 20 20 20 20 20 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 18 18 Average Carried 12 | 2 6 9 15 17 20 19 18 14 11 11 11 11 11 11 11 11 11 11 11 10 11 12 11 12 11 10 11 11 11 11 11 10 14 Final Capacity 20 | 6 10 10 18 20 20 20 20 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 18 4 Final Carried 20 | 5 10 10 18 20 20 20 19 12 12 12 12 12 12 12 12 12 12 11 12 12 12 12 12 12 10 12 12 12 12 12 10 15 1 Class Distribution -------------------- 24% | Mutant 23% | Scavenger-Mutant 16% | Hacker-Mutant 13% | Hauler-Mutant 11% | Alien-Mutant 4% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Machinist-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Machinist-Mutant | -5/Waste Machinist-Mutant | -5/Factory Mutant | -5/Upper Caves Commander-Mutant | -5/Upper Caves Commander-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Mutant | -2/Research Alien-Mutant | -2/Testing Alien-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 11037 | 263 144 88 603 692 6 283 752 870 131 291 20 144 176 60 80 70 17 180 292 777 254 46 124 290 376 46 234 202 298 188 296 2449 295 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18641 | 81 444 84 1365 488 . 366 1216 1332 380 300 . 162 125 66 97 22 . 919 236 890 139 . 253 187 782 46 740 530 1910 77 889 3489 1026 Parts 985 | 2 34 11 86 33 . 22 69 67 9 7 . 9 11 . 7 4 . 48 6 60 7 . 4 7 40 5 53 32 104 3 55 122 68 Haulers Intercepted 10 | . 1 . 5 . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 8 | . . . . 1 . . 2 1 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . 7 5 . 7 . 6 4 . . . . . 14 . 1 21 . . . . . . . . . Prevented 20 | . . . . . . . . . 2 4 . 2 . . . . . . . . 10 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 314 | . 12 7 37 25 . 13 31 23 5 5 . 6 2 . 1 . . 21 1 11 1 . . 6 10 . 10 8 25 . 11 32 11 Melee 122 | . . . . . . . . 17 3 3 . 2 2 . 1 . . 2 . . . . . 1 7 . 10 7 24 . 8 24 11 Guns 87 | . 12 7 30 6 . 4 12 3 1 . . . . . . . . . 1 11 . . . . . . . . . . . . . AOE 95 | . . . 7 19 . 9 19 3 . 2 . 4 . . . . . 18 . . . . . 5 2 . . . . . 2 5 . Classes Destroyed 24 | 1 6 . 3 3 . . 1 1 2 . . . . . 1 . . 2 1 . 1 . . . 1 . . . . . . 1 . Worker 23 | . . . . 4 . 3 4 3 . . . . . . . . . 4 . 2 . . . . 1 . . . 2 . . . . Builder 8 | . 1 . . . . 1 1 1 . . . . . . . . . 1 . 3 . . . . . . . . . . . . . Tunneler 5 | . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Hauler 10 | . 1 . 5 . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycler 9 | 1 . . . . . . 2 1 . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Minesweeper 5 | . . . . . . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 6 | . 1 . . . . . 2 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 22 | . 1 . 2 . . . 1 1 . . . . 1 . . . . 1 . 3 . . . . . 1 1 1 3 . 3 3 . Swarmer 92 | . 6 7 16 7 . 4 10 4 3 . . 4 . . . . . 3 . 5 . . . 3 2 . . 2 9 . 2 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 104 | . 6 . 13 9 . 7 16 11 1 3 . 1 . . . . . 13 . 3 . . . 3 . . . 5 8 . 1 4 . Brawler 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Duelist 4 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 25 | . . . 6 . . . 4 3 . . . . 1 . . . . 1 . . . . . . 3 . 1 . 2 . . 4 . Hunter 12 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . 2 . 2 . 1 . 2 2 . Programmer 38 | . . . . . . . . 5 . . . 1 1 . 1 . . 2 . 2 . . . . 2 . 7 . 4 . 5 8 . Behemoth 6 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . 1 2 . Compactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 3 3 5 6 . 6 7 6 3 2 . 4 1 . 1 1 . 14 1 5 1 . . 3 3 1 4 5 9 . 7 6 3 Combat Bots Only 10 | . 3 3 5 6 . 6 5 5 3 2 . 4 1 . 1 . . 10 1 3 1 . . 3 3 . 4 5 9 . 5 6 3 Max Kills in Single Turn 6 | 1 1 1 4 3 . 4 5 2 1 2 . 2 1 . 1 1 . 6 1 2 1 . . 2 1 1 1 1 1 . 2 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploded 5 | . . . 4 3 . 4 4 2 . 2 . 2 . . . . . 5 . . . . . 2 1 . . . . . 2 3 . Melee 1 | . . . . . . . . 1 1 1 . 1 1 . 1 . . 1 . . . . . 1 1 . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 3 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 27520 | . 432 228 1500 862 . 288 1807 1849 99 191 . 199 98 22 41 281 168 1704 37 949 . 41 . 396 1082 . 489 784 2083 69 1486 3815 6520 Core 3172 | . 56 51 138 186 . . 276 161 . 17 . 35 15 . . 45 . 240 . 71 . . . 17 110 . . 70 206 . 44 334 1100 Absorbed by Shields 6815 | . . . . . . . . 80 . . . . . . . . . . . . . . . . 166 . . . 955 . 360 895 4359 Core Remaining (%) 72 | 100 . 57 . . . 19 49 . . . . 69 . . . . 92 . . . . . . 67 90 . . 94 . 85 . . . Volleys Fired 514 | 3 44 16 111 57 . 21 83 18 6 17 . 3 . . . . . 7 13 54 2 . . 8 6 . 1 15 7 4 1 15 2 Largest 2 | 2 2 2 2 2 . 2 2 2 1 1 . 1 . . . . . 1 2 2 2 . . 1 1 . 1 1 1 1 1 2 1 Hottest 200 | 70 70 70 112 123 . 84 90 90 28 30 . 30 . . . . . 43 66 66 66 . . 43 43 . 88 88 88 88 55 176 200 Shots Fired 851 | 6 88 32 208 88 . 33 130 31 6 17 . 3 . . . . . 7 26 108 4 . . 8 6 . 1 15 7 4 1 20 2 Gun 702 | 6 88 32 194 62 . 25 106 26 6 14 . . . . . . . . 26 108 4 . . . . . . . . . . 5 . Cannon 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 15 7 4 . 12 2 Launcher 95 | . . . 4 23 . 8 24 5 . 3 . 3 . . . . . 7 . . . . . 8 6 . . . . . 1 3 . Special 13 | . . . 10 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 463 | 3 44 16 126 28 . 13 54 18 6 14 . . . . . . . . 26 108 4 . . . . . . . . . . 3 . Thermal 234 | 3 44 16 78 37 . 12 42 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Explosive 95 | . . . 4 23 . 8 24 5 . 3 . 3 . . . . . 7 . . . . . 8 6 . . . . . 1 3 . Electromagnetic 59 | . . . . . . . 10 8 . . . . . . . . . . . . . . . . . . 1 15 7 4 . 14 . Robot Hit Streak 35 | 5 12 7 14 5 . 10 35 13 17 18 . 1 . . . . . 3 8 13 . . . 3 4 . . 7 3 5 . 5 . Robot Miss Streak 12 | . 3 3 5 6 . 6 12 2 . 1 . . . . . . . 1 2 7 5 . . 2 2 . . . 1 . . 1 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . Secondary Targets 13 | . 1 1 5 1 . . 1 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 1139 | 5 60 16 128 34 . 20 104 77 21 28 . 11 6 2 2 1 . 19 20 59 1 . 6 8 33 2 33 30 66 7 20 134 186 Core Hits 797 | 2 27 7 64 47 . 28 90 46 7 11 . 9 3 1 2 1 . 50 5 40 2 . 3 13 26 2 18 14 56 2 19 71 131 Critical Hits 128 | . . . . . . . . 3 1 . . . . . . . . 2 7 36 1 . . . . 1 6 1 1 2 8 26 33 Critical Kills 46 | . . . . . . . . 2 . . . . . . . . . 2 1 20 1 . . . . 1 4 . 1 . 4 6 4 Critical Parts Destroyed 50 | . . . . . . . . 1 1 . . . . . . . . . 1 16 . . . . . . 2 1 . 2 4 9 13 Melee Attacks 1013 | . . . . . . . 4 85 35 42 . 12 9 2 20 26 4 31 . . 4 . 6 8 44 14 49 33 85 12 43 240 205 Impact 31 | . . . . . . . . . 11 9 . . . . . . . . . . . . . . . . . . . . . 11 . Slashing 296 | . . . . . . . 4 85 24 33 . 12 9 2 20 26 4 18 . . 1 . 2 7 13 . . . . . . 20 16 Piercing 686 | . . . . . . . . . . . . . . . . . . 13 . . 3 . 4 1 31 14 49 33 85 12 43 209 189 Sneak Attacks 40 | . . . . . . . . 5 5 5 . 4 . . 1 1 . 2 . . . . . 2 7 1 2 1 2 . . 2 . Combat Hostiles 9 | . . . . . . . . . . . . 3 . . . . . . . . . . . 2 2 . 1 . . . . 1 . Follow-up Attacks 147 | . . . . . . . . 5 2 3 . . . . . . . 2 . . . . 2 1 2 . 7 3 7 . . 26 87 Damage Inflicted 53279 | 51 614 176 2504 1977 . 1254 3852 3249 972 1386 . 1024 226 225 189 116 . 4640 174 519 12 . 793 1121 3463 147 1710 1156 3160 324 1640 9054 7551 Guns 6082 | 51 614 176 1783 436 . 261 1438 330 109 179 . . . . . . . . 174 519 12 . . . . . . . . . . . . Cannons 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 192 95 . 220 . Explosions 14105 | . . . 721 1530 . 993 2357 273 . 218 . 231 . . . . . 3897 . . . . . 798 1470 . . . . . 567 936 114 Melee 32478 | . . . . . . . 57 2646 860 989 . 793 226 225 189 116 . 743 . . . . 793 323 1993 147 1710 1063 2968 229 1073 7898 7437 Ramming 14 | . . . . 11 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3447 | 14 188 25 1004 189 . 104 697 233 109 179 . . . . . . . . 174 519 12 . . . . . . . . . . . . Thermal 4760 | 37 426 151 936 247 . 389 635 . . . . . . . . . . 727 . . . . . . 1098 . . . . . . . 114 Explosive 11757 | . . . 564 1530 . 761 2357 253 . 218 . 231 . . . . . 3170 . . . . . 798 372 . . . . . 567 936 . Electromagnetic 823 | . . . . . . . 106 117 . . . . . . . . . . . . . . . . . . . 93 192 95 . 220 . Impact 699 | . . . . . . . . . 527 128 . . . . . . . . . . . . . . . . . . . . . 44 . Slashing 7895 | . . . . . . . 57 2646 333 861 . 793 226 225 189 116 . 579 . . . . 247 176 425 . . . . . . 552 470 Piercing 23884 | . . . . . . . . . . . . . . . . . . 164 . . . . 546 147 1568 147 1710 1063 2968 229 1073 7302 6967 Highest Corruption 13 | . . . 1 4 4 4 . 2 1 . . . . . . . 5 8 13 13 13 13 13 13 . . 1 1 8 8 2 13 4 Average Corruption 5 | . . . 1 1 4 4 . 1 1 . . . . . . . 5 5 12 13 13 13 13 13 . . 1 1 8 7 1 6 3 Corruption Purged 26 | . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . 2 1 18 . Effects 262 | . . . . 9 7 23 . 7 . . . . . . . . 1 9 10 43 20 8 9 12 . . 1 . 1 21 2 74 5 Message Errors 52 | . . . . 2 2 10 . 2 . . . . . . . . . 1 2 6 3 1 1 2 . . 1 . . 4 . 15 . Matter Fused 49 | . . . . . 1 6 . . . . . . . . . . . 1 . 9 4 1 2 3 . . . . . 6 . 15 1 Heat Flow Errors 27 | . . . . 1 1 . . . . . . . . . . . . 1 2 2 2 . 2 2 . . . . . 2 . 11 1 Energy Discharges 35 | . . . . 4 3 2 . 3 . . . . . . . . 1 2 1 1 1 1 1 2 . . . . . 3 1 9 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 30 | . . . . . . 2 . 2 . . . . . . . . . . 1 6 7 3 . . . . . . . 3 1 4 1 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . . . . 1 . 2 . Misfires 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Misdirections 18 | . . . . . . . . . . . . . . . . . . . 1 5 3 1 . 1 . . . . . . . 7 . Targeting Errors 35 | . . . . 1 . 2 . . . . . . . . . . . 2 1 10 . . 2 2 . . . . 1 2 . 10 2 Weapon Failures 4 | . . . . 1 . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3389 | . . . 130 39 . 45 19 188 254 423 . 395 . 88 . . . 422 . . . . 275 99 341 . 88 8 174 . . 340 61 Projectiles 33 | . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 899 | . . . 130 39 . 45 19 . . . . 25 . . . . . 270 . . . . . 83 153 . . . . . . 135 . Melee 2457 | . . . . . . . . 188 221 423 . 370 . 88 . . . 152 . . . . 275 16 188 . 88 8 174 . . 205 61 Knockbacks 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 444 | . . . 54 89 . 85 141 12 1 . . 15 . . . . . 47 . . . . . . . . . . . . . . . Shots 16 | . . . 2 4 . 2 5 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 533 | 40 287 168 313 350 213 120 261 27 . . . 22 . . 12 36 77 253 110 253 533 240 176 211 1 . . . . 190 . 226 174 Average Temperature 69 | 19 69 64 64 108 115 35 100 10 . . . 13 . . 7 11 26 23 53 90 110 109 75 96 1 . . . . 87 . 84 128 Received Heat Transfer 3815 | . 138 . 459 237 . 81 621 759 18 92 . 75 . . 9 36 48 309 . 216 . . . 30 87 . 9 105 142 . 32 216 96 Effects 8 | . . . 2 . . . 4 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Interference 7 | . . . 2 . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 . Parts Fried 18 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 6 2 6 . Impact Corruptions 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 1 3 4 . . . 1 . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Heat Transferred 7205 | 111 1258 444 1802 518 . 633 1369 . . . . . . . . . . 400 . . . . . . 650 . . . . . . . 20 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1273 | 5 184 131 388 230 . 496 736 819 . . . . 331 . . . . 1085 379 386 . . . . 901 492 311 265 831 605 639 1273 . Initial 441 | . 3 61 27 52 . . 56 108 . . . . 56 . . . . . 379 251 . . . . 171 420 190 11 78 441 260 403 . Average 274 | 1 86 55 190 84 . 298 265 242 . . . . 154 . . . . 142 372 294 . . . . 343 428 162 108 392 498 413 837 . Maximum Alert Level 4 | . . . 1 1 . 2 3 3 . . . . 1 . . . . 3 1 1 . . . . 3 2 1 1 3 2 2 4 . Low Security (%) 39 | 100 100 100 55 98 . 15 53 46 . . . . 64 . . . . 84 . 11 . . . . 44 . 64 90 33 . . . . Level 1 21 | . . . 44 1 . 71 16 35 . . . . 35 . . . . 2 100 88 . . . . 25 24 35 9 18 . 49 . . Level 2 11 | . . . . . . 13 29 8 . . . . . . . . . 3 . . . . . . 13 75 . . 34 100 50 4 . Level 3 17 | . . . . . . . 1 9 . . . . . . . . . 9 . . . . . . 17 . . . 13 . . 57 . Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 4 . 3 1 . . 3 7 . . . . 5 . . . 1 7 . 4 . . . . 4 3 4 2 3 4 2 10 . Investigation 21 | . 2 . 1 1 . . . 2 . . . . 4 . . . . 3 . 3 . . . . . 1 . . 1 1 1 1 . Extermination 19 | . . . . . . . . 4 . . . . . . . . . 2 . 1 . . . . 1 1 3 1 1 1 1 3 . Reinforcement 17 | . 2 . 2 . . . 3 1 . . . . . . . . . 2 . . . . . . 2 . . 1 . 2 . 2 . Assault 9 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 1 . . 1 . . 4 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 30 | . 1 . 3 . . . . 1 . . . . . . . . . 1 . 2 . . . . 2 . . 1 3 1 1 14 . Communications Jammed 26 | . . . . . . . 8 . . . . . . . . . . . . . . . . . 18 . . . . . . . . Distress Signals 26 | . . . . . . . 8 . . . . . . . . . . . . . . . . . 18 . . . . . . . . Times Spotted 637 | . 27 12 58 26 . 13 44 38 11 18 . 23 9 2 1 4 14 23 5 22 1 . . 12 27 2 22 23 59 12 27 60 42 Peak Tracking Total 15 | . 4 3 5 5 . 4 7 6 4 4 . 4 3 2 1 4 14 10 4 7 . . . 5 7 2 4 7 15 8 8 9 6 Tactical Retreats 61 | . . 1 3 2 . . 2 3 2 7 . 7 . . . . 3 2 . 2 . . . 1 5 . 2 2 6 1 4 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 29 | . . . 4 . . . 1 5 . . . . 1 . . . . 1 . 2 . 1 . . 2 2 . . 1 . . 9 . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 . 1 . Reused 13 | . . . . . . . . . 2 4 . 4 1 . . . . . . . . . . . . . . . 1 . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . . . . . . . . 2 4 . 6 1 . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . 2 8 . 4 1 . . . . . . . . . . 2 . . . . 1 . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 70 | . . 1 4 1 . 7 1 3 2 1 . . . . . 1 . 21 . . 1 . . . 7 . 4 4 . 2 . 6 4 Max in Single Turn 6 | . . . 2 1 . 6 1 1 1 1 . . . . . 1 . 6 . . 1 . . . 4 . 1 1 . 1 . 2 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 155 | . 8 1 9 2 1 . 7 16 1 . . . 13 1 . 4 . 9 . 8 1 . 7 . 8 6 16 4 8 9 6 10 . Terminals 75 | . 6 1 7 1 . . 4 4 . . . . 5 . . . . 2 . 3 . . . . 4 3 11 2 4 6 4 8 . Fabricators 12 | . . . . . . . . 2 . . . . 2 . . . . 2 . 2 . . . . 2 1 . . 1 . . . . Repair Stations 20 | . . . 1 . . . 1 5 . . . . 2 . . . . 2 . 1 . . . . . 1 2 . 2 1 . 2 . Recycling Units 15 | . 2 . . . . . 1 3 . . . . 3 . . . . 2 . 1 . . . . 2 . . . 1 . . . . Scanalyzers 10 | . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . 2 1 . 2 1 . . Garrison Access 7 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 1 1 . . 1 . . Total Hacks 528 | . 28 4 37 5 1 . 25 47 1 . . . 53 1 . 26 . 32 . 22 1 . 46 . 23 14 49 9 29 27 14 34 . Successful 340 | . 14 2 17 3 1 . 17 34 1 . . . 37 1 . 26 . 23 . 9 1 . 46 . 16 8 21 7 15 16 7 18 . Failed 187 | . 13 2 20 2 . . 8 13 . . . . 16 . . . . 9 . 13 . . . . 7 6 28 2 14 11 7 16 . Catastrophic 42 | . . 1 6 . . . 1 4 . . . . 3 . . . . 1 . 3 . . . . . 4 8 . 4 1 2 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 221 | . 16 4 18 5 . . 11 14 . . . . 26 . . . . 13 . 5 . . . . 14 1 32 8 10 17 8 19 . Terminals 263 | . 22 4 28 4 . . 14 13 . . . . 19 . . . . 8 . 9 . . . . 14 8 33 7 20 19 11 30 . Fabricators 43 | . . . . . . . . 7 . . . . 17 . . . . 7 . 4 . . . . 4 1 . . 3 . . . . Repair Stations 71 | . . . 5 . . . 2 19 . . . . 6 . . . . 11 . 3 . . . . . 4 8 . 5 4 . 4 . Recycling Units 29 | . 6 . . . . . 1 4 . . . . 5 . . . . 5 . 2 . . . . 5 . . . 1 . . . . Scanalyzers 31 | . . . 4 . . . 8 2 . . . . . . . . . . . 4 . . . . . . 6 1 . 4 2 . . Garrison Access 14 | . . . . . . . . 2 . . . . 6 . . . . 1 . . . . . . . 1 2 1 . . 1 . . Terminal Hacks 143 | . 7 2 7 3 1 . 5 1 1 . . . 7 1 . 26 . . . . 1 . 46 . 5 2 5 1 6 4 3 9 . Record 47 | . . . . . 1 . . . 1 . . . . . . 11 . . . . . . 34 . . . . . . . . . . Part Schematic 16 | . 1 . . 1 . . . . . . . . 1 . . 7 . . . . . . 4 . 2 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 2 1 1 1 . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . 1 1 . Prototype ID Bank 10 | . 1 . 1 . . . . . . . . . 1 . . 3 . . . . . . 4 . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . Branch Access Points 8 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . 1 1 . . 1 . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 13 | . . 1 4 . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . Locate Traps 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 26 | . . . . . . . . 4 . . . . 11 . . . . 3 . 3 . . . . 4 . . . 1 . . . . Load Schematic 13 | . . . . . . . . 2 . . . . 5 . . . . 2 . 2 . . . . 2 . . . . . . . . Build 13 | . . . . . . . . 2 . . . . 6 . . . . 1 . 1 . . . . 2 . . . 1 . . . . Repair Station Hacks 59 | . . . 4 . . . 2 18 . . . . 4 . . . . 10 . 1 . . . . . 4 5 . 3 4 . 4 . Scan Component 31 | . . . 2 . . . 1 9 . . . . 2 . . . . 5 . 1 . . . . . 2 3 . 2 2 . 2 . Repair 27 | . . . 2 . . . 1 9 . . . . 2 . . . . 4 . . . . . . . 2 2 . 1 2 . 2 . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . 2 . . . . . 1 3 . . . . 3 . . . . 2 . . . . . . 1 . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 12 | . 2 . . . . . 1 3 . . . . 3 . . . . 2 . . . . . . 1 . . . . . . . . Scanalyzer 24 | . . . 4 . . . 8 2 . . . . . . . . . . . 4 . . . . . . 2 1 . 2 1 . . Insert Component 15 | . . . 2 . . . 4 1 . . . . . . . . . . . 2 . . . . . . 2 1 . 2 1 . . Analyze 9 | . . . 2 . . . 4 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . Unauthorized Hacks 72 | . 5 . 2 . . . 1 6 . . . . 12 . . . . 7 . 1 . . . . 6 1 8 5 4 6 3 5 . Terminals 51 | . 3 . 2 . . . 1 4 . . . . 5 . . . . 3 . 1 . . . . 5 1 8 4 2 5 2 5 . Track 9 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 . 1 . 3 . Assimilate 11 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 4 2 . 2 . . . Botnet 20 | . 2 . 1 . . . 1 2 . . . . 2 . . . . 1 . 1 . . . . 2 1 1 . 1 2 2 1 . Detonate 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Disrupt 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . Operators 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . . . . Fabricators 8 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . . 2 . . . . Prioritize 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Siphon 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . Mask 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Tunnel 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . Reprogram 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 117 | . 7 1 8 1 . . 6 11 . . . . 12 . . . . 6 . 7 . . . . 6 4 16 3 6 7 6 10 . Full Trace Events 15 | . . . 2 . . . . 1 . . . . 3 . . . . 3 . 2 . . . . . 1 . . . 1 1 1 . Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . . . Robots Built 8 | . . . . . . . . . . . . . 6 . . . . . . 2 . . . . . . . . . . . . . Matter 696 | . . . . . . . . . . . . . 378 . . . . . . 318 . . . . . . . . . . . . . Time 269 | . . . . . . . . . . . . . 100 . . . . . . 169 . . . . . . . . . . . . . Total Robot Build Rating 36 | . . . . . . . . . . . . . 24 . . . . . . 12 . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . 2 1 . . 4 1 . . . . 1 . . 7 . . . 1 . . 4 . 2 . . . . . . . . Parts Built 14 | . . . . . . . . 4 . . . . 5 . . . . 1 . . . . . . 3 . . . 1 . . . . Matter 2098 | . . . . . . . . 380 . . . . 573 . . . . 238 . . . . . . 490 . . . 417 . . . . Time 1012 | . . . . . . . . 142 . . . . 345 . . . . 169 . . . . . . 245 . . . 111 . . . . Total Part Build Rating 78 | . . . . . . . . 20 . . . . 21 . . . . 6 . . . . . . 22 . . . 9 . . . . Parts Repaired 26 | . . . 2 . . . 1 9 . . . . 2 . . . . 4 . . . . . . . 2 2 . 1 2 . 1 . Time 1092 | . . . 76 . . . 70 349 . . . . 60 . . . . 173 . . . . . . . 145 78 . 47 47 . 47 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 42 | . 9 . . . . . 10 10 . . . . 6 . . . . 6 . . . . . . 1 . . . . . . . . Parts Scanalyzed 9 | . . . 2 . . . 4 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . 4 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Ac0 Total Allies 105 | . . 2 . . . . . 1 4 . . . 11 . . . . . 1 2 2 1 . . . . 3 3 . 2 2 63 8 Largest Group 39 | . . 2 . . . . . 1 4 . . . 10 6 6 6 . . 1 2 3 4 4 4 . . 2 2 . 1 2 39 8 Highest-Rated Group 1485 | . . 49 . . . . . 26 80 . . . 308 189 189 189 . . 31 108 119 160 160 160 . . 54 100 . 26 138 1485 115 Highest-Rated Ally 243 | . . 31 . . . . . 26 20 . . . 41 41 41 41 . . 31 54 54 41 41 41 . . 44 90 . 26 69 243 15 Total Orders 32 | . . . . . . . . 1 1 . . . 1 . . 11 . . . . 2 . 2 . . . 11 3 . . . . . STAY 22 | . . . . . . . . 1 1 . . . 1 . . 11 . . . . 1 . 1 . . . 4 2 . . . . . ROAM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . FOLLOW 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 4 1 . . . . . Ally Attacks 570 | . . 17 . . . . . . 13 . . . 6 8 7 15 . . 27 5 8 . . 23 . . . 1 . . 2 409 29 Total Damage 18063 | . . 229 . . . . . . 215 . . . 223 140 133 356 . . 510 197 382 . . 770 . . . 24 . . 46 14162 676 Kills 80 | . . 4 . . . . . . 1 . . . 1 2 . . . . 1 3 3 . . 6 . . . . . . . 57 2 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 12 | . 2 1 1 1 . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . 1 1 . Derelict Logs Recovered 22 | . . 2 . 2 . . . . 1 3 1 2 . 2 2 . 2 . . . 2 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 102 | . . . . . . . . . . . . . . . . . . . . 18 . . . . 13 11 14 9 16 11 10 . . Traps 30 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 1 . 3 10 4 6 . . Emergency Access 21 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 3 6 6 4 . . Items 36 | . . . . . . . . . . . . . . . . . . . . 10 . . . . 7 9 9 1 . . . . . Machines 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . 1 . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrols 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Guards 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 29892 | 110 991 966 1581 1191 287 919 1423 2550 1049 1022 524 659 747 460 359 222 309 677 161 1026 512 222 156 276 925 531 961 516 675 532 570 6066 717 Spaces Moved 27032 | 55 495 571 672 593 188 492 567 1610 1137 999 707 727 780 609 446 214 386 587 116 563 585 252 193 358 1193 746 1113 525 721 640 672 6880 640 Core 10 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Treads 1205 | 51 495 451 . . . . 167 41 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2454 | . . 120 672 593 188 492 389 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 677 | . . . . . . . 11 666 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21088 | . . . . . . . . 903 1137 999 707 727 780 609 446 214 386 587 116 563 585 252 193 358 1193 746 1113 525 721 640 672 5427 489 Flight 1598 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1447 151 Fastest Speed 25 | 50 160 130 126 153 153 153 120 65 72 72 72 72 68 68 63 63 68 68 68 68 68 68 53 40 38 52 38 38 37 38 38 25 26 Average Speed 78 | 152 160 153 137 157 153 170 179 105 72 72 72 72 68 68 63 64 68 68 98 128 68 68 61 52 51 53 56 51 48 51 50 61 61 Slowest Speed 300 | 160 160 180 180 300 153 180 280 260 72 72 72 72 68 68 68 68 68 68 142 142 68 68 113 53 53 60 125 60 52 52 52 277 142 Overloaded Moves 278 | . . . . . . . . . . . . . . . . . . . . . . . . 21 40 . 68 9 92 3 23 22 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 56 | 5 83 98 62 97 59 99 49 40 88 69 82 65 16 82 60 80 65 16 75 15 69 42 62 48 22 16 88 30 25 71 22 91 43 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 12 | . 2 . . 1 1 . . . 1 1 . . 1 . . 1 . . . . . . 3 1 . . . . . . . . . Known Exits Taken 25 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 24 | . . 1 . 1 . 1 . . 5 . 1 2 . 2 2 . 2 . . . 2 2 . 3 . . . . . . . . . Spaces Dug 248 | . . . 9 55 . 12 12 20 5 13 . 1 2 . 13 . 4 3 . . . . . 5 8 8 5 1 9 2 10 49 2 Terrain Destroyed 1151 | . . . 64 178 . 73 161 32 5 37 . 23 2 . 13 . 4 183 . . . . . 109 65 8 5 1 9 2 15 133 29 Melee 134 | . . . . . . . 1 15 5 13 . 1 2 . 13 . 4 3 . . . . . 5 8 8 5 1 9 2 10 27 2 Projectile 13 | . . . 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 1004 | . . . 55 175 . 73 160 17 . 24 . 22 . . . . . 180 . . . . . 104 57 . . . . . 5 106 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Ac0 Total 33747 | 73 615 629 1108 746 189 534 830 2305 1315 1238 724 841 990 651 492 274 424 817 137 759 686 302 225 420 1435 867 1409 718 967 822 837 8516 852 Wait 3851 | 5 53 28 259 36 . 6 109 474 64 142 . 62 169 32 19 31 28 164 1 93 76 45 . 25 145 80 228 106 122 117 73 1051 8 Move 26999 | 54 494 570 671 592 187 491 566 1609 1136 998 706 726 779 608 445 213 385 587 115 562 584 251 192 357 1192 745 1112 524 719 639 671 6879 640 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 229 | 5 9 5 24 15 1 3 9 21 8 12 6 8 6 1 . 2 1 7 3 5 2 . 4 . 10 8 3 5 5 6 4 27 4 Fast Attach 314 | 6 2 2 3 3 . . 12 11 1 3 1 2 3 2 3 1 1 5 2 10 3 2 10 7 9 6 5 11 9 12 14 127 26 Attach 123 | . . 1 8 4 . 1 9 18 . 1 . . 3 . 1 . . 5 . 4 . . 1 . 8 3 . 4 6 8 5 16 17 Detach 126 | . 1 . 1 2 . . 7 10 . . . . 1 . 1 . . 1 . 5 . 1 1 . 5 3 1 1 7 10 6 47 15 Swap 312 | . 4 1 16 23 . 10 19 44 12 15 3 12 9 3 5 6 4 9 . 11 10 1 1 10 13 2 13 12 10 1 7 20 6 Drop 397 | . 8 6 15 13 1 2 12 25 9 13 8 10 8 3 1 2 1 5 3 15 5 2 12 6 7 8 7 12 5 13 13 125 22 Fire 514 | 3 44 16 111 57 . 21 83 18 6 17 . 3 . . . . . 7 13 54 2 . . 8 6 . 1 15 7 4 1 15 2 Melee 799 | . . . . . . . 4 75 27 33 . 12 9 2 17 19 4 27 . . 3 . 4 7 40 12 39 28 74 12 43 196 112 Ram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . 11 . Rewire 52 | . . . . . . . . . 49 . . . . . . . . . . . 1 . . . . . . . . . . 2 . Trap 13 | . . . . . . . . . 2 4 . 6 1 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Ext x2) -5/Waste -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 794 | -10/Materials | Discovered new exit (range 4) 1007 | -10/Materials | Discovered new exit (range 7) 1102 | -10/Materials | Entered Mines 1149 | -10/Mines | Discovered new exit (range 7) 1211 | -10/Mines | Learned Materials terminal intel 1343 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1347 | -10/Mines | Found Prototype Device 1767 | -10/Mines | Learned location of 2 exits from Materials 2065 | -10/Mines | Discovered new exit (range 3) 2068 | -10/Mines | Entered Materials 2068 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2069 | -9/Materials | Identified exit to Materials 2070 | -9/Materials | Loaded intel: 12 terminal locations 2276 | -9/Materials | Identified Exp. Sensor Array 2547 | -9/Materials | Build established: Scavenger-Mutant 2898 | -9/Materials | Repaired Carbon-fiber Leg 2938 | -9/Materials | Repaired Carbon-fiber Leg 3386 | -9/Materials | Identified exit to Mines 3649 | -9/Materials | Entered Mines 3698 | -9/Mines | Lost 4 parts (3n1w) 3703 | -9/Mines | Learned 4 Materials zone layouts 3810 | -9/Mines | Met a Derelict shopkeep closing up shop 4080 | -9/Mines | Assembled infested the area 4127 | -9/Mines | Build established: Mutant 4158 | -9/Mines | Learned location of Storage (-7) 4241 | -9/Mines | Discovered exit to Materials (range 5) 4243 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4315 | -9/Mines | Core integrity fell below 50% 4457 | -9/Mines | Discovered exit to Materials (range 9) 4700 | -9/Mines | Build established: Hauler-Mutant 4706 | -9/Mines | Core integrity fell below 20% 4833 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4833 | -9/Mines | Discovered new exit (range 5) 4840 | -9/Mines | Entered Exiles 4882 | -9/Exiles | Met 8R-AWN 4903 | -9/Exiles | Met EX-HEX 4975 | -9/Exiles | Met EX-DEC 5007 | -9/Exiles | Met EX-BIN 5033 | -9/Exiles | Learned location of Zion (-7) 5109 | -9/Exiles | Discovered new exit (range 14) 5127 | -9/Exiles | Entered Mines 5246 | -8/Mines | Discovered exit to Materials (range 5) 5619 | -8/Mines | Discovered exit to Materials (range 8) 6046 | -8/Mines | Entered Materials 6046 | -8/Materials | Evolved 2 slots: Utility x2 6490 | -8/Materials | Discovered new exit (range 4) 6503 | -8/Materials | Identified exit to Factory 6697 | -8/Materials | Repaired Broken Cmb. Airjet 6993 | -8/Materials | Lost 7 parts (2n2u3w) 7397 | -8/Materials | Discovered exit to Factory (range 10) 7419 | -8/Materials | Core integrity fell below 50% 7469 | -8/Materials | Entered Factory 7469 | -7/Factory | Evolved 2 slots: Utility x2 7981 | -7/Factory | Repaired Exp. Sensor Array 8065 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 8168 | -7/Factory | Repaired Lgt. Treads 8526 | -7/Factory | Build established: Hauler-Gladiator 8623 | -7/Factory | Discovered new exit (range 4) 8625 | -7/Factory | Identified exit to Factory 8691 | -7/Factory | Lost 3 parts (1p1n1w) 9044 | -7/Factory | Discovered new exit (range 3) 9045 | -7/Factory | Identified exit to Storage 9074 | -7/Factory | Build established: Scavenger-Mutant 9109 | -7/Factory | Identified exit to Lower Caves 9222 | -7/Factory | Fabricated Cmb. Airjet (x2) 9274 | -7/Factory | Fabricated Cmb. Airjet (x2) 9363 | -7/Factory | Repaired Chainsword? 9548 | -7/Factory | Repaired Cmb. Airjet 9563 | -7/Factory | Build established: Mutant 9771 | -7/Factory | Repaired Imp. Medium Armor Plating 9772 | -7/Factory | Local fabrication network quarantined 9804 | -7/Factory | Repaired Mni. Grenade Launcher 9843 | -7/Factory | Repaired Imp. Light Armor Plating 9894 | -7/Factory | Repaired Cmb. Airjet 9945 | -7/Factory | Repaired Cmb. Airjet 10019 | -7/Factory | Entered Lower Caves 10672 | -7/Lower Caves | Discovered new exit (range 15) 11064 | -7/Lower Caves | Identified exit to Lower Caves 11068 | -7/Lower Caves | Entered another Lower Caves area 11074 | -7/Lower Caves | Learned Factory interactive machine intel 11332 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12002 | -7/Lower Caves | Discovered new exit (range 15) 12055 | -7/Lower Caves | Identified exit to Zion 12090 | -7/Lower Caves | Entered Zion 12136 | -7/Zion | Discovered new exit (range 15) 12221 | -7/Zion | Found CR-A16's Pointy Stick 12242 | -7/Zion | Learned 4 Factory zone layouts 12260 | -7/Zion | Identified exit to Deep Caves 12610 | -7/Zion | Identified exit to Proximity Caves 12614 | -7/Zion | Entered Proximity Caves 12633 | -6/Proximity Caves | Learned Factory terminal intel 13245 | -6/Proximity Caves | Discovered exit to Factory (range 13) 13273 | -6/Proximity Caves | Entered Factory 13273 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13274 | -6/Factory | Identified exit to Lower Caves 13276 | -6/Factory | Loaded intel: 45 interactive machine locations 13277 | -6/Factory | Loaded intel: 19 terminal locations 13341 | -6/Factory | Repaired Imp. Medium Armor Plating 13612 | -6/Factory | Repaired Cmb. Airjet 13631 | -6/Factory | Fabricated Cloaking Device (x1) 13661 | -6/Factory | Fabricated Exp. Signal Interpreter? 13717 | -6/Factory | Build established: Hacker-Mutant 13778 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 13877 | -6/Factory | Fabricated Cmb. Airjet (x2) 13957 | -6/Factory | Fabricated L-41 Fighter? 13998 | -6/Factory | Fabricated L-41 Fighter? 14020 | -6/Factory | Entered Lower Caves 14020 | -6/Lower Caves | Accompanied by 7 allies 14170 | -6/Lower Caves | Encountered a Warlord checkpoint 14203 | -6/Lower Caves | Learned Factory garrison access intel 14236 | -6/Lower Caves | Learned Factory emergency access door positions 14427 | -6/Lower Caves | Discovered new exit (range 15) 14467 | -6/Lower Caves | Identified exit to Lower Caves 14480 | -6/Lower Caves | Entered another Lower Caves area 14480 | -6/Lower Caves | Accompanied by 6 allies 14485 | -6/Lower Caves | Discovered new exit (range 10) 14503 | -6/Lower Caves | Identified exit to Factory 14525 | -6/Lower Caves | Found Alien Artifact 14525 | -6/Lower Caves | Identified Core Expander 14525 | -6/Lower Caves | Installed Core Expander, added new Power slot 14816 | -6/Lower Caves | Discovered new exit (range 14) 14828 | -6/Lower Caves | Identified exit to Data Miner 14839 | -6/Lower Caves | Entered Data Miner 14839 | -6/Data Miner | Accompanied by 6 allies 14839 | -6/Data Miner | Discovered new exit (range 6) 14851 | -6/Data Miner | Met Data Miner 14863 | -6/Data Miner | Learned location of Section 7 (-3) 14863 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14874 | -6/Data Miner | Received God Mode back door access code from Data Miner 14959 | -6/Data Miner | Destroyed Data Miner 14962 | -6/Data Miner | Data Conduit disabled 14966 | -6/Data Miner | Found Prototype Hackware 14970 | -6/Data Miner | Found Prototype Hackware 15059 | -6/Data Miner | Identified exit to Proximity Caves 15061 | -6/Data Miner | Entered Proximity Caves 15258 | -5/Proximity Caves | Build established: Machinist-Mutant 15305 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15366 | -5/Proximity Caves | Learned Factory security intel 15367 | -5/Proximity Caves | Discovered exit to Factory (range 7) 15370 | -5/Proximity Caves | Entered Factory 15370 | -5/Factory | Evolved 2 slots: Utility x2 15370 | -5/Factory | Identified Deep Network Scanner 15371 | -5/Factory | Identified exit to Extension 15371 | -5/Factory | Identified Quantum Router 15374 | -5/Factory | Loaded intel: 4 garrison access locations 15447 | -5/Factory | Repaired Imp. Propulsion Shielding? 15518 | -5/Factory | Repaired Lyr. Medium Armor Plating 15570 | -5/Factory | Repaired Lrn. Missile Launcher 15625 | -5/Factory | Discovered new exit (range 9) 15652 | -5/Factory | Build established: Hacker-Mutant 15652 | -5/Factory | Identified exit to Factory 15823 | -5/Factory | Fabricated Kinetic Spear (x1) 15854 | -5/Factory | Spotted B-75 Beast 15867 | -5/Factory | Crushed by falling debris 15895 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 15898 | -5/Factory | Lost 3 parts (3u) 15899 | -5/Factory | Destroyed B-75 Beast 15924 | -5/Factory | Deep Network Scanner fried by hacking feedback 15955 | -5/Factory | Lost 5 parts (2p3u) 15959 | -5/Factory | Repaired Broken Cmb. Airjet? 15985 | -5/Factory | Destroyed 10 combat bots 16027 | -5/Factory | Destroyed 8 combat bots 16047 | -5/Factory | Manually triggered Chute Trap 16047 | -5/Factory | Sucked down chute 16047 | -5/Factory | Entered Waste 16048 | -5/Waste | Met a frightened Derelict 16062 | -5/Waste | EMP discharged 16062 | -5/Waste | System corruption reached 10% 16070 | -5/Waste | Spotted C-40 Crusher 16071 | -5/Waste | Destroyed C-40 Crusher 16092 | -5/Waste | Spotted C-40 Crusher 16092 | -5/Waste | Spotted C-40 Crusher 16124 | -5/Waste | Build established: Machinist-Mutant 16127 | -5/Waste | Spotted C-40 Crusher 16134 | -5/Waste | Found Damper Plating 16140 | -5/Waste | Spotted C-40 Crusher 16150 | -5/Waste | Spotted C-40 Crusher 16158 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16162 | -5/Waste | EMP discharged 16195 | -5/Waste | Discovered new exit (range 10) 16207 | -5/Waste | Identified exit to Factory 16208 | -5/Waste | Entered Factory 17088 | -5/Factory | Fabricated P-70 Sage? 17125 | -5/Factory | Build established: Scavenger-Mutant 17207 | -5/Factory | Discovered new exit (range 16) 17218 | -5/Factory | Identified exit to Upper Caves 17234 | -5/Factory | Entered Upper Caves 17234 | -5/Upper Caves | Accompanied by 2 allies 17246 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 17253 | -5/Upper Caves | Spotted B-75 Beast 17255 | -5/Upper Caves | Destroyed B-75 Beast 17388 | -5/Upper Caves | Sage 6b assimilated hostile H-66 Slayer 17447 | -5/Upper Caves | Build established: Mutant 17585 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 17700 | -5/Upper Caves | Discovered new exit (range 16) 17712 | -5/Upper Caves | Identified exit to Upper Caves 17746 | -5/Upper Caves | Entered another Upper Caves area 17746 | -5/Upper Caves | Accompanied by 3 allies 17901 | -5/Upper Caves | Learned Factory stockpile data 17936 | -5/Upper Caves | Discovered new exit (range 14) 17944 | -5/Upper Caves | Identified exit to Zhirov 17968 | -5/Upper Caves | Entered Zhirov 17968 | -5/Zhirov | Accompanied by 4 allies 17968 | -5/Zhirov | Discovered new exit (range 4) 17981 | -5/Zhirov | Met Zhirov 17996 | -5/Zhirov | Learned location of Quarantine (-3) 17996 | -5/Zhirov | Learned location of Testing (-2) 17996 | -5/Zhirov | Learned location of Command (-1) 18007 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18018 | -5/Zhirov | Found Alien Artifact 18018 | -5/Zhirov | Identified Integrated Dissipator 18018 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18086 | -5/Zhirov | Found Alien Artifact 18121 | -5/Zhirov | Identified exit to Proximity Caves 18124 | -5/Zhirov | Entered Proximity Caves 18124 | -4/Proximity Caves | Accompanied by 4 allies 18204 | -4/Proximity Caves | Build established: Commander-Mutant 18376 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18400 | -4/Proximity Caves | Entered Factory 18400 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18585 | -4/Factory | Identified exit to Upper Caves 18714 | -4/Factory | Build established: Hacker-Mutant 18807 | -4/Factory | Discovered new exit (range 9) 18899 | -4/Factory | Lost 3 parts (2u1w) 18923 | -4/Factory | Identified exit to Research 18948 | -4/Factory | Lost 4 parts (1p2u1w) 18983 | -4/Factory | Found Quantum Capacitor 19036 | -4/Factory | Spotted B-86 Titan 19046 | -4/Factory | Destroyed B-86 Titan 19150 | -4/Factory | First assault squad dispatched 19160 | -4/Factory | Fabricated Nanoactuators (x2) 19167 | -4/Factory | Local fabrication network quarantined 19183 | -4/Factory | Fabricated Adv. Powered Armor? 19325 | -4/Factory | Entered Research 19325 | -3/Research | Evolved 2 slots: Utility x2 19326 | -3/Research | Identified exit to Armory 19527 | -3/Research | Repaired Cmb. Gravmag System 19552 | -3/Research | Identified exit to Quarantine 19575 | -3/Research | First assault squad dispatched 19617 | -3/Research | Repaired Cld. Gravmag System? 19856 | -3/Research | Entered Quarantine 19917 | -3/Quarantine | Found Alien Artifact 19999 | -3/Quarantine | Found Alien Artifact 20042 | -3/Quarantine | Identified Transdimensional Reconstructor 20078 | -3/Quarantine | Found Alien Artifact 20078 | -3/Quarantine | Identified Matter Drive 20085 | -3/Quarantine | Discovered new exit (range 16) 20104 | -3/Quarantine | Identified exit to Research 20120 | -3/Quarantine | Garrison activated, responded to threat 20233 | -3/Quarantine | Identified Subatomic Replicator 20347 | -3/Quarantine | Cryocooling Duct disabled 20362 | -3/Quarantine | Ambient heat levels rising (+20) 20362 | -3/Quarantine | Non-combat units ordered to evacuate 20366 | -3/Quarantine | Repaired Cld. Gravmag System? 20453 | -3/Quarantine | Repaired Adv. Powered Armor 20582 | -3/Quarantine | Found Alien Artifact 20732 | -3/Quarantine | Spotted Fortress 20798 | -3/Quarantine | Discovered new exit (range 5) 20800 | -3/Quarantine | Identified exit to Section 7 20817 | -3/Quarantine | Entered Section 7 20826 | -3/Section 7 | Found Alien Artifact 20826 | -3/Section 7 | Identified Core Reset Matrix (x2) 20826 | -3/Section 7 | Identified Dimensional Node Initializer 20826 | -3/Section 7 | Used Core Reset Matrix 20830 | -3/Section 7 | Sensed 17 artifacts in vicinity 20918 | -3/Section 7 | Found Integrated Reactor 20918 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20946 | -3/Section 7 | Found Integrated Dissipator 20975 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21116 | -3/Section 7 | Build established: Alien-Mutant 21180 | -3/Section 7 | Spotted S7 Guard 21213 | -3/Section 7 | Found Integrated Singularity Reactor 21301 | -3/Section 7 | Destroyed S7 Guard 21303 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 21306 | -3/Section 7 | Found Prototype Protection 21306 | -3/Section 7 | Identified Hvy. Regenerative Plating 21333 | -3/Section 7 | Entered Research 21333 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21417 | -2/Research | Identified exit to Testing 21428 | -2/Research | Found Prototype Processor 21686 | -2/Research | Destroyed 8 combat bots 21837 | -2/Research | Fabricated Exp. Core Analyzer (x1) 21838 | -2/Research | Identified Exp. Core Analyzer 21881 | -2/Research | First assault squad dispatched 21931 | -2/Research | Repaired Broken Adv. Powered Armor? 21982 | -2/Research | Destroyed 9 combat bots 21986 | -2/Research | Found Prototype Processor 21986 | -2/Research | Identified Spectral Analyzer 22001 | -2/Research | Crushed by falling debris 22008 | -2/Research | Entered Testing 22032 | -2/Testing | Lost 8 parts (2p1n4u1w) 22073 | -2/Testing | Found Prototype Launcher 22073 | -2/Testing | Identified Point Singularity Launcher 22248 | -2/Testing | Found Prototype Protection 22251 | -2/Testing | Found Prototype Protection 22260 | -2/Testing | Identified Hvy. Regenerative Plating 22287 | -2/Testing | Identified SHELL Armor 22309 | -2/Testing | Found Prototype Hackware 22309 | -2/Testing | Identified System Mapper 22386 | -2/Testing | Repaired Cmb. Gravmag System 22416 | -2/Testing | Repaired Cld. Gravmag System 22471 | -2/Testing | Found Prototype Device 22471 | -2/Testing | Identified Exp. Hardlight Generator 22535 | -2/Testing | Discovered new exit (range 12) 22540 | -2/Testing | Identified exit to Access 22540 | -2/Testing | Entered Access 22540 | -1/Access | Evolved 2 slots: Weapon x2 22841 | -1/Access | Identified exit to Command 22842 | -1/Access | Spotted B-99 Colossus 22904 | -1/Access | Destroyed B-99 Colossus 22939 | -1/Access | Found Prototype Ballistic Gun 22939 | -1/Access | Identified Multirail 23110 | -1/Access | Entered Command 23110 | -1/Command | Accompanied by 2 allies 23490 | -1/Command | Spotted B-99 Colossus 23526 | -1/Command | Destroyed B-99 Colossus 23529 | -1/Command | Found Multirail 23558 | -1/Command | Found Unknown Piercing Weapon 23558 | -1/Command | Identified Enh. Force Lance 23731 | -1/Command | Repaired Cmb. Gravmag System 23755 | -1/Command | Spotted M Guard 23757 | -1/Command | Spotted M Guard 23758 | -1/Command | Spotted Combat Programmer 23773 | -1/Command | Spotted Combat Programmer 23782 | -1/Command | Destroyed Combat Programmer 23790 | -1/Command | Destroyed Combat Programmer 23860 | -1/Command | First assault squad dispatched 23870 | -1/Command | Destroyed M Guard 23886 | -1/Command | Destroyed M Guard 23886 | -1/Command | All MAIN.C guards destroyed 23896 | -1/Command | Found Prototype Device 23896 | -1/Command | Identified AEGIS Remote Shield 23899 | -1/Command | Found Prototype Reactor 23899 | -1/Command | Identified Zero-point Reactor 23900 | -1/Command | Lost 3 parts (2n1w) 23906 | -1/Command | Found Zero-point Reactor 24162 | -1/Command | Disengaged cave seal 24168 | -1/Command | System corruption reached 10% 24202 | -1/Command | Disengaged cave seal 24460 | -1/Command | Met MAIN.C 24466 | -1/Command | 0b10 Conduit disabled 24480 | -1/Command | Destroyed MAIN.C Shell 24482 | -1/Command | MAIN.C activated Command garrisons 24511 | -1/Command | Allies destroyed MAIN.C 24514 | -1/Command | Found Prototype Device 24517 | -1/Command | Identified Exp. Shock Absorption System 24520 | -1/Command | Found Zero-point Reactor 24691 | -1/Command | Build established: Scavenger-Mutant 24721 | -1/Command | Used Subatomic Replicator to replicate Transdimensional Reconstructor 25797 | -1/Command | Spotted B-99 Colossus 26406 | -1/Command | Found Multirail 26538 | -1/Command | Spotted B-99 Colossus 26695 | -1/Command | Found Prototype Launcher 26695 | -1/Command | Identified Hellfire Missile Launcher 26770 | -1/Command | Found Unknown Device 26770 | -1/Command | Identified Launcher Loader 27004 | -1/Command | Phase Generator disabled 27199 | -1/Command | Build established: Alien-Mutant 27738 | -1/Command | Build established: Scavenger-Mutant 27799 | -1/Command | Destroyed B-99 Colossus 27896 | -1/Command | Found Prototype Processor 27896 | -1/Command | Identified Exp. Targeting Computer 27906 | -1/Command | Discovered new exit (range 10) 27906 | -1/Command | Found Exp. Core Analyzer 28348 | -1/Command | Found Unknown Device 28348 | -1/Command | Identified Quantum Capacitor 28511 | -1/Command | Build established: Scavenger-Sprinter 28683 | -1/Command | Found Prototype Reactor 28683 | -1/Command | Identified Vortex Chain Reactor 28931 | -1/Command | Found Prototype Device 28931 | -1/Command | Identified Exp. Force Field 28933 | -1/Command | Found Prototype Device 28933 | -1/Command | Identified Exp. Transmission Jammer 28939 | -1/Command | Found Prototype Device 28939 | -1/Command | Identified Exp. Focal Shield 28944 | -1/Command | Found Prototype Energy Cannon 28944 | -1/Command | Identified Imp. Potential Cannon 28960 | -1/Command | Found Zero-point Reactor 28979 | -1/Command | Build established: Scavenger-Mutant 29168 | -1/Command | Warped through subspace to slip node 29168 | -1/Command | Discovered new exit (range 4) 29176 | -1/Command | Entered Access_0 29177 | -1/Access_0 | Sensed 4 artifacts in vicinity 29177 | -1/Access_0 | Met Architect 29191 | -1/Access_0 | Destroyed A8 29207 | -1/Access_0 | Architect warped through subspace 29223 | -1/Access_0 | Found Prototype Device 29223 | -1/Access_0 | Identified Exp. Thermal Shield 29250 | -1/Access_0 | Architect warped through subspace 29287 | -1/Access_0 | Architect warped through subspace 29309 | -1/Access_0 | Subspace Access Node disabled 29315 | -1/Access_0 | Architect warped through subspace 29344 | -1/Access_0 | Architect warped through subspace 29351 | -1/Access_0 | A6 warped into view 29372 | -1/Access_0 | Core integrity fell below 50% 29376 | -1/Access_0 | Architect warped through subspace 29394 | -1/Access_0 | Destroyed A6 29405 | -1/Access_0 | Architect warped through subspace 29409 | -1/Access_0 | Found Enh. Force Lance 29411 | -1/Access_0 | Found Enh. Force Lance 29416 | -1/Access_0 | Found Prototype Processor 29416 | -1/Access_0 | Identified Exp. Melee Analysis Suite 29419 | -1/Access_0 | Found Prototype Device 29419 | -1/Access_0 | Identified Exp. Actuator Array 29448 | -1/Access_0 | Architect warped through subspace 29490 | -1/Access_0 | Architect warped through subspace 29534 | -1/Access_0 | Architect warped through subspace 29566 | -1/Access_0 | Architect warped through subspace 29591 | -1/Access_0 | Architect warped through subspace 29596 | -1/Access_0 | Lost 3 parts (1p2u) 29596 | -1/Access_0 | Found Exp. Thermal Shield 29608 | -1/Access_0 | Emitted hypermatrix ping 29609 | -1/Access_0 | Architect warped through subspace 29613 | -1/Access_0 | Assembled emerged from beneath the floor 29624 | -1/Access_0 | Architect warped through subspace 29641 | -1/Access_0 | A5 warped into view 29641 | -1/Access_0 | Subspace Access Node disabled 29663 | -1/Access_0 | Architect warped through subspace 29678 | -1/Access_0 | Destroyed A5 29707 | -1/Access_0 | Architect warped through subspace 29764 | -1/Access_0 | Lost 3 parts (3n) 29768 | -1/Access_0 | Architect warped through subspace 29799 | -1/Access_0 | Architect warped through subspace 29803 | -1/Access_0 | Found Spectral Analyzer 29823 | -1/Access_0 | Found Integrated Reactor 29823 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 29826 | -1/Access_0 | Architect warped through subspace 29839 | -1/Access_0 | Core integrity fell below 20% 29843 | -1/Access_0 | Architect warped through subspace 29862 | -1/Access_0 | Architect warped through subspace 29872 | -1/Access_0 | Architect warped through subspace 29884 | -1/Access_0 | Architect warped through subspace 29893 | -1/Access_0 | Subspace Access Node disabled 29893 | -1/Access_0 | Destroyed by Enhanced Hunter with Hypervelocity Linear Accelerator Last Messages --------------- 29887_ HV Slug penetrates Wall. 29887_ Penetrated by HV Slug. 29887_ Knocked back. 29887_ Penetrated by HV Slug. 29887_ Critical hit. 29887_ Penetrated by HV Slug. 29887_ HV Slug penetrates Wall. 29889_ Penetrated by Quantum Shear. 29889_ Imp. Q-thruster destroyed. 29889_ Penetrated by HV Slug. 29889_ Critical hit. 29889_ Penetrated by HV Slug. 29889_ Critical hit. 29891_ Penetrated by Quantum Shear. 29891_ Penetrated by HV Slug. 29892_ HV Slug penetrates Earth. 29893_ Penetrated by Quantum Shear. 29893_ Critical hit. 29893_ Penetrated by Quantum Shear. 29893_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????#??????????????????????## ###### | | ???????????????####"????????????????????# | | ???????????????? ???????????????????# | | ????????????????? "???????????????? | | ??????????????????#" ????????????????## ### #### | | ???????????????????# #?????????????????????#????? | | ???????????????????# ;#????###??????????????????? | | ?????????????????#?# ;;##### #??????????????????? | | ????????????????## # ;;# ### ## #??????????? | | ??????????????### ;;; ;; #######" "? | | ??????????????# @ 0 | | ???????# ## / | | ???????# ???????????###; ;; ;;#####;;; ?? | | ?????????????????????#### ;;;;; #???????????? | | ?????????????????????# # ##???????????? | | ????????????????????# # ;#?#?????????#### | | ???????????????# ###;;; # ?????????? | | ??????????????# ###???# ; #?##?????#### | | ??????????????# ???????? ; #???????## | | ??????????????### ?????????#; ;#?###### | | ????????????????###???????????# ;;## ##"" ## | | ??????????????????????????????# h """ | | ??????????????????????????????## h ""# | | ??????????????????????????????# ###""# "## | | ??????????????????????????????# ;#?#### ##? | | ??????????????????????????????# ;#????# #?? | | ???????????????????????????? ##????### #?? | | ?????????????????????????? ### ???????# #?? | | ?????????????????????????#????## ??????# ### | | ???????????????????????????????#### #??????# | | ??????????????????????????????????# #??????#####" | | ?????????????????????????????????? #??????????## | | ?????????????????????????????????? #???????????# | | ?????????????????????????????????? "#???????????# | | ?????????????????????????????????? ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 65 Energy Generation 91 Energy Capacity 900 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 12 EM Shielding 4 Corruption Prevention 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 5 Melee Accuracy 38 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 6 Energy Filtering 50 Stasis Canceling 2 Offensive Hacking 42 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cloaking Device | x1 | -6/Factory | Preloaded Exp. Signal Interpreter | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Cmb. Airjet | x2 | -6/Factory L-41 Fighter | x3 | -6/Factory L-41 Fighter | x3 | -6/Factory Kinetic Spear | x1 | -5/Factory P-70 Sage | x2 | -5/Factory Nanoactuators | x2 | -4/Factory Adv. Powered Armor | x1 | -4/Factory Exp. Core Analyzer | x1 | -2/Research | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Matter Drive Core Reset Matrix Integrated Reactor Integrated Singularity Reactor Subatomic Replicator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedRecyclingLance Manual? 0 Play Time 05:28:22 Cumulative 668.1 hours Start 2020.09.27 @ 10:02:50 End 2020.09.27 @ 16:24:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 469 Adventurer 4 Explorer 0 Win Type - Total 71 Types 57/6/3/2/2/0/0/1/0 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ddd8755-a758-4ae4-bf08-d3dba9a321ae