Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 07:07:18 Player: Fangrelle Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (142) 710 Value Destroyed (4620) 4620 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (1144) 1144 TOTAL SCORE: 12794 Bonus ------- High Alert Combat Kills 349 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -105 Cogmind --------- Core Integrity 0/850 Matter 171/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Lightpack 2.0 Machine Analyzer Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- Dirty Datajack (fused) Axe > --- INVENTORY (40) --- Hybrid Deuterium Engine Faulty F-cell Engine Cold Fusion Reactor Cryofiber Web High-capacity Matter Pod (94) Improved Signal Interpreter Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Microactuators Force Booster Stasis Canceller Makeshift ECM Suite Advanced ECM Suite Advanced ECM Suite Improved Propulsion Shielding Improved Light Armor Plating Makeshift Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Improved Focal Shield Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Shield System Shield Makeshift System Shield Hacking Drone Bay (1/1) Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (20) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Biomechanical Wings > --- UTILITY ---------- Lightpack 2.0 Centrium Light Armor Plating Hacking Suite Hacking Suite Makeshift Hacking Suite Corruption Screen > --- WEAPON ----------- Flak Gun Power Sword > --- INVENTORY -------- Enhanced Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Medium Treads Armored Huge Wheel Gravmag System Gravmag System Gravmag System Gravmag System Improved VTOL Module Improved Cesium-ion Thruster Cryofiber Web High-capacity Battery Machine Analyzer Advanced Terrain Scan Processor Force Booster Advanced ECM Suite Advanced ECM Suite Advanced ECM Suite Improved Propulsion Shielding Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite System Shield System Shield System Shield System Shield Makeshift System Shield Makeshift System Shield Hacking Drone Bay Improved Remote Datajack Self-destruct Interrupter Self-destruct Interrupter [Rating: 101] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Flight Unit Utility Lightpack 2.0 Device Shield Generator Storage Lightpack 2.0 Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Flail Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Scythe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Dat Pro Slots Evolved 8 | . . . . . 4 . 2 . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 6 | . . . . . 2 . 2 . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 200 | 7 9 5 5 1 28 29 38 3 18 3 9 9 17 9 2 8 Power 24 | 1 2 1 . . 2 2 3 . 3 . . 2 3 3 . 2 Engine 12 | 1 1 1 . . 1 1 1 . 2 . . 2 1 1 . . Core 8 | . 1 . . . 1 . 1 . 1 . . . 2 2 . . Reactor 4 | . . . . . . 1 1 . . . . . . . . 2 Propulsion 58 | 2 . 2 . . 11 7 23 1 6 . 1 . 4 . . 1 Treads 11 | 2 . . . . 4 . 5 . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 10 | . . . . . 4 5 . . . . . . . . . 1 Flight 35 | . . 2 . . 1 2 18 1 6 . 1 . 4 . . . Utility 65 | 2 5 1 5 1 8 5 9 1 6 . 5 2 9 5 1 . Device 16 | 1 1 . 1 . 1 . 4 . 1 . 2 1 2 2 . . Storage 7 | 1 2 . 1 . 3 . . . . . . . . . . . Processor 9 | . . . . . 1 1 1 . 2 . . . 1 2 1 . Hackware 5 | . . . . . . . 1 . 2 . . . 2 . . . Protection 28 | . 2 1 3 1 3 4 3 1 1 . 3 1 4 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 53 | 2 2 1 . . 7 15 3 1 3 3 3 5 1 1 1 5 Energy Gun 5 | 1 . . . . . 4 . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . Ballistic Gun 4 | 1 . . . . . 2 . . . . . 1 . . . . Ballistic Cannon 3 | . . . . . 3 . . . . . . . . . . . Launcher 6 | . . . . . 1 . . . . 1 . 1 . 1 . 2 Special Weapon 6 | . . . . . . . 1 . 1 1 1 1 . . . 1 Impact Weapon 13 | . 2 1 . . 2 8 . . . . . . . . . . Slashing Weapon 12 | . . . . . 1 . 1 1 2 1 2 2 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 . . . . . . . 1 1 Unidentified Prototypes 20 | . . . 1 . 1 13 . . 1 . 1 . 1 2 . . Parts Lost 53 | . 3 1 . . 8 3 5 2 8 . . 4 6 6 . 7 Power 11 | . 1 . . . 2 . 1 1 1 . . 1 2 1 . 1 Propulsion 23 | . 1 1 . . 4 3 3 1 3 . . . 2 2 . 3 Utility 13 | . 1 . . . 2 . . . 3 . . 1 2 2 . 2 Weapon 6 | . . . . . . . 1 . 1 . . 2 . 1 . 1 Highest Loss Streak 6 | . 2 1 . . 3 2 2 2 3 . . 2 2 6 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 90 86 99 100 65 76 80 72 81 84 84 81 79 59 62 64 Engine 5 | . 3 14 14 14 5 3 . . 1 . . 5 3 . . . Core 2 | . 5 . . . 1 3 2 1 3 7 7 1 2 6 6 1 Treads 5 | . 23 11 . . 4 . . . . . . . . . . . Hover 4 | . . . . . 12 31 . . . . . . . . . . Flight 15 | . . 3 28 28 5 . 29 24 29 30 30 30 26 14 13 11 Device 2 | . 5 . . . 4 . 4 3 . . 1 . 4 . . . Storage 10 | . 14 14 14 14 9 9 7 7 7 7 7 7 6 6 6 6 Processor 2 | . . . . . . 2 7 7 8 7 4 . 1 8 16 19 Hackware 4 | . . . . . . . 6 7 8 15 15 15 20 13 13 11 Protection 6 | . 8 14 13 14 2 6 2 3 3 . 1 5 5 1 . . Impact Weapon 12 | . 24 28 28 28 8 6 . . . . . . . . . . Slashing Weapon 4 | . . . . . 3 9 8 15 14 10 14 10 5 . . . Peak Build Rating 101 | 9 12 12 19 15 73 78 83 81 86 84 94 94 101 97 91 93 Average Rating 49 | 6 10 10 13 14 54 68 79 74 81 83 85 90 95 81 86 86 On Entrance 57 | . 9 10 12 15 15 72 73 80 73 84 83 92 93 95 85 88 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 34 | 15 30 30 30 34 31 31 23 19 28 19 21 24 19 26 20 21 Greatest Support 60 | 40 40 20 8 8 60 35 56 23 31 21 21 25 22 25 11 11 Greatest Overweight (x) 9 | 4 1 9 3 4 4 8 1 . 1 . . 1 . 2 1 4 Average Overweight (x) . | . . 1 2 3 . . . . . . . . . . 1 . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 29 | 7 11 15 14 15 39 40 40 40 40 40 40 40 40 40 40 40 Most Carried 40 | 5 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 Average Carried 26 | 2 10 14 14 14 28 38 39 39 38 39 38 39 39 35 39 38 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 Final Carried 40 | 5 15 15 15 14 40 40 38 39 39 40 40 40 39 40 39 38 Class Distribution -------------------- 40% | Mutant 32% | Hauler-Mutant 26% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Waste Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Zion Hauler-Sprinter | -6/Proximity Caves Hauler-Sprinter | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Dat Pro Matter Collected 4049 | 193 536 295 40 30 735 320 320 . 213 172 28 206 165 385 . 411 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5449 | 146 563 272 . . 1348 613 1028 . 581 166 . 69 529 31 . 103 Parts 274 | 12 22 12 . . 66 26 52 . 34 6 . 5 29 2 . 8 Haulers Intercepted 11 | . 2 . . . 2 3 1 . 2 . . . 1 . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 2 2 7 . 2 . 5 Prevented 3 | . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Dat Pro Combat Hostiles Destroyed 97 | . 11 9 . . 25 9 17 . 7 3 . 1 6 4 . 5 Melee 69 | . 3 8 . . 19 8 17 . 7 . . 1 6 . . . Guns 3 | . 3 . . . . . . . . . . . . . . . AOE 16 | . . . . . 4 . . . . 3 . . . 4 . 5 Classes Destroyed 15 | 3 5 . . . 3 . 1 . . . . . 1 1 . 1 Worker 4 | 1 . . . . 1 . . . 1 . . . 1 . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 11 | . 2 . . . 2 3 1 . 2 . . . 1 . . . Recycler 3 | 1 . . . . 2 . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 4 | . 1 . . . 1 1 . . . . . . 1 . . . Drone 3 | . . . . . . . . . . . . . 1 . . 2 Watcher 19 | . 3 . . . 5 1 4 . 3 . . . 3 . . . Swarmer 18 | . 1 3 . . 7 2 2 . . . . . . 3 . . Grunt 43 | . 10 6 . . 7 4 8 . 3 3 . . 1 . . 1 Duelist 1 | . . . . . . . . . . . . . . . . 1 Sentry 19 | . . . . . 8 3 4 . 1 . . 1 2 . . . Hunter 6 | . . . . . 3 . 1 . . . . . . . . 2 Programmer 7 | . . . . . . . 2 . 3 . . . 2 . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 5 | 4 3 5 . . 5 4 2 . 2 3 . 1 2 3 . 2 Combat Bots Only 5 | . 3 5 . . 4 3 2 . 2 3 . 1 1 3 . 2 Max Kills in Single Turn 3 | 1 1 1 . . 3 1 1 . 1 3 . 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . 3 . . . 2 . 1 Melee 1 | . 1 1 . . 1 1 1 . 1 . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Dat Pro Hostile Shots Fired 1047 | . 58 63 . . 107 41 165 1 103 11 . 155 132 133 . 78 Missed 431 | . 15 17 . . 36 8 67 . 49 4 . 84 62 53 . 36 Damage Taken 7782 | . 518 423 . . 835 647 994 43 810 143 . 916 827 667 . 959 Core 1862 | . 38 133 . . 171 49 198 . 193 54 . 162 210 147 . 507 Absorbed by Shields 119 | . . . . . 119 . . . . . . . . . . . Regen/Repaired (Parts) 1269 | . . . . . . 75 . . . . 720 . 474 . . . Core Remaining (%) 51 | 100 . . . 31 . 60 . . . . . 13 . . . . Volleys Fired 165 | 19 9 . . . 65 . 2 . 7 11 . 10 . 28 . 14 Largest 2 | 2 2 . . . 1 . 1 . 1 1 . 1 . 1 . 1 Hottest 70 | 70 70 . . . 57 . 5 . 7 36 . 36 . 43 . 43 Shots Fired 192 | 38 18 . . . 65 . 2 . 7 10 . 10 . 28 . 14 Gun 56 | 38 18 . . . . . . . . . . . . . . . Cannon 60 | . . . . . 60 . . . . . . . . . . . Launcher 50 | . . . . . 5 . . . . 5 . 2 . 28 . 10 Special 26 | . . . . . . . 2 . 7 5 . 8 . . . 4 Kinetic 88 | 19 9 . . . 60 . . . . . . . . . . . Thermal 28 | 19 9 . . . . . . . . . . . . . . . Explosive 43 | . . . . . 5 . . . . . . . . 28 . 10 Electromagnetic 7 | . . . . . . . . . . 5 . 2 . . . . Robot Hit Streak 7 | 6 6 . . . 7 . . . 3 4 . 3 . 3 . 4 Robot Miss Streak 6 | 3 3 . . . 5 . . . 6 1 . 1 . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 334 | 21 37 17 . . 77 34 49 . 41 3 . 13 23 3 . 16 Core Hits 155 | 6 11 6 . . 34 13 23 . 13 5 . 3 13 11 . 17 Critical Kills 6 | . 1 1 . . 4 . . . . . . . . . . . Critical Parts Destroyed 10 | . 5 1 . . 4 . . . . . . . . . . . Critical Strikes 38 | 2 6 2 . . 12 3 6 . 3 . . 1 3 . . . Burn 2 | 2 . . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . 2 . . . . . . . . . . . Smash 14 | . 5 2 . . 7 . . . . . . . . . . . Sever 19 | . . . . . 3 3 6 . 3 . . 1 3 . . . Melee Attacks 583 | . 54 29 . 2 126 99 110 . 81 1 . 9 57 2 . 13 Impact 167 | . 54 29 . 2 60 22 . . . . . . . . . . Slashing 400 | . . . . . 66 77 105 . 81 1 . 9 57 2 . 2 Piercing 11 | . . . . . . . . . . . . . . . . 11 Sneak Attacks 43 | . 4 1 . . 10 4 10 . 7 . . . 4 . . 3 Combat Hostiles 20 | . 1 1 . . 1 1 7 . 4 . . . 2 . . 3 Follow-up Attacks 32 | . 8 5 . . 8 2 1 . 8 . . . . . . . Damage Inflicted 13720 | 283 1241 689 . . 3164 1292 1640 . 1746 383 . 351 1196 1102 . 633 Guns 433 | 283 150 . . . . . . . . . . . . . . . Cannons 68 | . . . . . 68 . . . . . . . . . . . Explosions 2460 | . . . . . 317 . . . . 341 . 84 . 1102 . 616 Melee 10759 | . 1091 689 . . 2779 1292 1640 . 1746 42 . 267 1196 . . 17 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 264 | 121 75 . . . 68 . . . . . . . . . . . Thermal 271 | 162 75 . . . . . . . . 34 . . . . . . Explosive 2035 | . . . . . 317 . . . . . . . . 1102 . 616 Electromagnetic 391 | . . . . . . . . . . 307 . 84 . . . . Impact 3256 | . 1091 689 . . 1357 119 . . . . . . . . . . Slashing 7486 | . . . . . 1422 1173 1640 . 1746 42 . 267 1196 . . . Piercing 17 | . . . . . . . . . . . . . . . . 17 Highest Corruption 6 | . . . . . . 6 . . 3 3 3 1 1 5 5 5 Average Corruption 3 | . . . . . . 3 . . 2 3 3 1 1 5 5 5 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . Corruption Blocked 4 | . . . . . . . . . 3 . . . 1 . . . Effects 68 | . . . . . . 13 . . 7 2 . . 3 21 1 21 Message Errors 11 | . . . . . . 2 . . 1 . . . 2 4 . 2 Matter Fused 23 | . . . . . . 5 . . 3 1 . . 1 7 . 6 Heat Flow Errors 7 | . . . . . . . . . 1 . . . . 2 . 4 Energy Discharges 12 | . . . . . . 3 . . . . . . . 4 . 5 Parts Fused 2 | . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 5 | . . . . . . 2 . . . . . . . . 1 2 Data Loss (major) 5 | . . . . . . 1 . . 2 . . . . 2 . . Misfires 1 | . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1050 | . 269 78 . . 348 52 64 . 137 . . 8 48 35 . 11 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 70 | . . . . . 24 . . . . . . . . 35 . 11 Melee 980 | . 269 78 . . 324 52 64 . 137 . . 8 48 . . . Knockbacks 12 | . 2 1 . . 8 1 . . . . . . . . . . Impact 9 | . 2 1 . . 5 1 . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 229 | . . . . . 74 . . . . 33 . 20 . . . 102 Shots 8 | . . . . . 3 . . . . 2 . 1 . . . 2 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 158 | 126 27 . . . 108 7 9 . 111 16 . 105 4 158 . 148 Average Temperature 39 | 51 12 . . . 37 4 5 . 37 7 . 39 2 50 . 66 Received Heat Transfer 1798 | . 273 108 . . 184 264 258 . 180 63 . 207 168 12 . 81 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . 8 1 . . 6 1 . . . . . . . . . . Combat Hostiles 9 | . 5 1 . . 2 1 . . . . . . . . . . Parts Fried 24 | . 12 . . . 11 1 . . . . . . . . . . Impact Corruptions 29 | . 12 4 . . 11 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 901 | 629 222 . . . . . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Dat Pro Peak Influence 830 | 25 157 185 . 15 830 565 781 206 653 . . . 429 . . . Initial 286 | . 16 . . . . 286 98 191 140 . . . 226 . . . Average 217 | 9 48 19 . 2 317 375 509 198 309 . . . 286 . . . Maximum Alert Level 3 | . . . . . 3 2 3 1 2 . . . 2 . . . Low Security (%) 50 | 100 100 100 . 100 17 . 10 26 38 . . . 6 . . . Level 1 32 | . . . . . 60 65 19 73 31 . . . 88 . . . Level 2 14 | . . . . . 16 34 51 . 30 . . . 5 . . . Level 3 3 | . . . . . 4 . 18 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 . . . 3 . 8 . 9 . . 1 8 . . 1 Investigation 21 | . 3 . . . 2 . 5 . 6 . . . 5 . . . Extermination 6 | . . . . . . . 2 . 2 . . . 2 . . . Reinforcement 3 | . . . . . 1 . . . 1 . . . 1 . . . Assault 3 | . . . . . . . 1 . . . . 1 . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . 1 . . . 1 . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Dat Pro Distress Signals 11 | . . . . . 1 2 1 . 2 . . 3 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 314 | . 25 9 . 1 41 26 40 6 46 7 . 38 41 6 . 28 Peak Tracking Total 14 | . 3 3 . 2 5 6 6 6 14 4 . 11 9 4 . 13 Tactical Retreats 66 | . 10 1 . 1 6 1 11 . 6 1 . 10 12 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Dat Pro Traps Triggered 15 | . 1 . . . 1 5 5 . 1 . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Dat Pro Machines Disabled 4 | . . . . . 1 3 . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 1 . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Dat Pro Machines Accessed 99 | . 10 . 2 . 14 16 22 . 15 1 . . 14 1 4 . Terminals 57 | . 8 . . . 10 13 12 . 7 . . . 7 . . . Fabricators 7 | . . . . . . . 3 . 2 . . . 2 . . . Repair Stations 5 | . . . . . . 1 2 . . . . . 2 . . . Recycling Units 13 | . 2 . . . 2 1 4 . 2 . . . 2 . . . Scanalyzers 4 | . . . . . 1 . . . 3 . . . . . . . Garrison Access 5 | . . . . . 1 1 1 . 1 . . . 1 . . . Total Hacks 323 | . 37 . 5 . 50 49 56 . 44 1 . . 46 1 34 . Successful 204 | . 18 . 5 . 27 27 38 . 28 1 . . 25 1 34 . Failed 119 | . 19 . . . 23 22 18 . 16 . . . 21 . . . Catastrophic 4 | . 1 . . . 1 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 202 | . 36 . 1 . 38 37 38 . 22 . . . 30 . . . Terminals 182 | . 34 . . . 35 42 27 . 20 . . . 24 . . . Fabricators 19 | . . . . . . . 7 . 6 . . . 6 . . . Repair Stations 16 | . . . . . . 2 5 . . . . . 9 . . . Recycling Units 38 | . 3 . . . 6 3 14 . 6 . . . 6 . . . Scanalyzers 17 | . . . . . 8 . . . 9 . . . . . . . Garrison Access 10 | . . . . . 1 2 3 . 3 . . . 1 . . . Terminal Hacks 60 | . 4 . 5 . 1 9 1 . 2 1 . . 2 1 34 . Record 16 | . . . 4 . . . . . . 1 . . . . 11 . Part Schematic 12 | . . . . . . . . . . . . . . . 12 . Robot Schematic 8 | . . . . . . . . . . . . . . . 8 . Robot Analysis 4 | . 3 . . . . . . . . . . . 1 . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . Open Door 5 | . . . . . . 4 . . . . . . . 1 . . Terminal Index 3 | . 1 . . . . 1 . . 1 . . . . . . . Alert Level 3 | . . . . . . 1 . . 1 . . . 1 . . . Unreport Threat 2 | . . . . . . 1 1 . . . . . . . . . Zone Layout 3 | . . . . . 1 2 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . 7 . 3 . . . 4 . . . Load Schematic 7 | . . . . . . . 3 . 2 . . . 2 . . . Build 7 | . . . . . . . 4 . 1 . . . 2 . . . Repair Station Hacks 10 | . . . . . . 2 1 . . . . . 7 . . . Scan Component 6 | . . . . . . 1 1 . . . . . 4 . . . Repair 4 | . . . . . . 1 . . . . . . 3 . . . Recycling Unit Hacks 9 | . . . . . 2 2 4 . 1 . . . . . . . Report Inventory 7 | . . . . . 1 1 4 . 1 . . . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . . . . . . Scanalyzer 15 | . . . . . 8 . . . 7 . . . . . . . Insert Component 9 | . . . . . 4 . . . 5 . . . . . . . Analyze 6 | . . . . . 4 . . . 2 . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . 2 . . . 1 . . . Seal Access 4 | . . . . . 1 1 . . 1 . . . 1 . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 91 | . 14 . . . 15 13 25 . 13 . . . 11 . . . Terminals 77 | . 12 . . . 14 13 16 . 11 . . . 11 . . . Track 1 | . 1 . . . . . . . . . . . . . . . Assimilate 11 | . 3 . . . 3 1 . . 3 . . . 1 . . . Botnet 47 | . 7 . . . 9 8 12 . 6 . . . 5 . . . Disrupt 2 | . . . . . 1 1 . . . . . . . . . . Operators 4 | . 1 . . . 1 1 1 . . . . . . . . . Skim 12 | . . . . . . 2 3 . 2 . . . 5 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . 1 . 8 . 2 . . . . . . . Reject 3 | . . . . . . . 3 . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . Mask 4 | . . . . . . . 4 . . . . . . . . . Tunnel 5 | . 2 . . . 1 . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . Hacking Detections 80 | . 9 . . . 11 12 22 . 13 . . . 13 . . . Full Trace Events 12 | . . . . . . . 4 . 3 . . . 5 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . 8 . Robots Built 7 | . . . . . . . 2 . 3 . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 291 | . . . . . . . 81 . 134 . . . 76 . . . Total Robot Build Rating 24 | . . . . . . . 2 . 12 . . . 10 . . . Part Schematics Acquired 17 | . . . . . 3 . . . 2 . . . . . 12 . Parts Built 4 | . . . . . . . 3 . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 423 | . . . . . . . 219 . . . . . 204 . . . Total Part Build Rating 17 | . . . . . . . 9 . . . . . 8 . . . Parts Repaired 4 | . . . . . . 1 . . . . . . 3 . . . Time 248 | . . . . . . 70 . . . . . . 178 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 9 2 . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 . . . 2 . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 1 . 1 . . 1 . . . 1 Non-combat 1 | . . . . . . . 1 . . . . . . . . . Combat 3 | . . . . . . . . . 1 . . 1 . . . 1 Robot Hacks Applied 9 | . . . . . . . 1 . 5 . . 2 . . . 1 parse_system 9 | . . . . . . . 1 . 5 . . 2 . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Dat Pro Total Allies 19 | . 1 . . . 1 . 3 . 5 . . 2 3 . . 4 Largest Group 3 | . 1 1 . . 1 . 2 . 3 1 1 2 2 . . 2 Highest-Rated Group 119 | . 10 10 . . 10 . 24 . 90 23 23 53 28 . . 119 Highest-Rated Ally 96 | . 10 10 . . 10 . 16 . 30 23 23 30 26 . . 96 Total Orders 7 | . 4 1 . . 1 . 1 . . . . . . . . . STAY 5 | . 2 1 . . 1 . 1 . . . . . . . . . FOLLOW 2 | . 2 . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . . . . . . 29 . . 5 2 . . 18 Total Damage 1913 | . . . . . . . . . 965 . . 129 . . . 819 Kills 9 | . . . . . . . . . 8 . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Dat Pro Robot Analysis Total 4 | . 3 . . . . . . . . . . . 1 . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . . 2 . 2 . 1 . 3 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Dat Pro Turns Passed 19449 | 140 2883 1785 1690 1414 3112 1250 1638 91 876 210 715 331 1612 930 84 688 Spaces Moved 20635 | 50 1194 659 603 441 2327 1373 3436 243 1498 685 2178 969 3177 949 84 769 Core 150 | 15 . 1 . . 133 1 . . . . . . . . . . Treads 2104 | 35 1194 569 . . 300 . 6 . . . . . . . . . Legs 71 | . . . . . 71 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 2847 | . . . . . 1429 1372 . . . . . . . . . 46 Flight 15463 | . . 89 603 441 394 . 3430 243 1498 685 2178 969 3177 949 84 723 Fastest Speed 20 | 50 160 240 37 277 40 38 27 29 23 26 26 20 26 23 97 32 Average Speed 71 | 136 183 246 276 300 88 52 30 29 34 26 26 27 26 85 97 79 Slowest Speed 600 | 250 240 600 277 357 280 450 160 30 112 26 26 92 30 162 97 295 Overloaded Moves 125 | . . . . . . . . . 25 . . 62 . 38 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . . 31 . 7 . . 2 12 . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 72 | 5 99 92 85 85 88 94 58 86 33 84 86 80 42 75 75 72 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 12 | . 2 2 1 . 1 . . . 2 . 1 . 1 . 1 1 Known Exits Taken 8 | . . . . . 1 1 . . 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . . . . . Scrap Searched 15 | . . 1 . 2 . . . . . 4 3 2 . . . 3 Spaces Dug 232 | . 6 . . 2 77 27 52 . 21 . . . 28 19 . . Terrain Destroyed 612 | . 6 . . 2 123 27 52 . 21 3 . . 28 241 . 109 Melee 157 | . 6 . . 2 21 27 52 . 21 . . . 28 . . . Projectile 54 | . . . . . 54 . . . . . . . . . . . AOE 401 | . . . . . 48 . . . . 3 . . . 241 . 109 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Dat Pro Total 24457 | 81 1797 783 632 532 3151 1772 3849 261 1746 706 2326 1014 3848 1034 86 839 Wait 2515 | . 518 87 . 85 515 225 197 6 143 4 117 16 560 22 . 20 Move 20521 | 49 1193 658 602 440 2326 1372 3378 242 1483 684 2177 965 3152 948 83 769 Hop 47 | . . . . . . . 27 . 7 . . 1 12 . . . Pick Up 272 | 6 15 4 15 1 66 23 47 7 14 2 14 4 32 16 . 6 Fast Attach 66 | 6 5 2 1 1 12 20 5 . 5 . 1 1 6 . . 1 Attach 65 | 1 . . 2 . 9 4 10 1 9 . 1 3 10 6 2 7 Detach 28 | . . . 2 . 6 4 2 . 3 . . . 2 3 1 5 Swap 69 | . 4 3 2 . 7 5 23 2 4 3 7 5 1 3 . . Drop 171 | . 10 5 8 3 30 34 37 3 5 1 9 . 16 6 . 4 Fire 165 | 19 9 . . . 65 . 2 . 7 11 . 10 . 28 . 14 Melee 526 | . 43 24 . 2 115 85 109 . 66 1 . 9 57 2 . 13 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . 12 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 1163 | -10/Materials | Discovered new exit (range 13) 1616 | -10/Materials | Discovered new exit (range 3) 1663 | -10/Materials | Discovered new exit (range 14) 1767 | -10/Materials | Discovered new exit (range 16) 2009 | -10/Materials | Discovered new exit (range 8) 3024 | -10/Materials | Entered Mines 3024 | -10/Mines | Accompanied by 1 ally 3133 | -10/Mines | Discovered new exit (range 10) 3332 | -10/Mines | Core integrity fell below 50% 3400 | -10/Mines | Learned location of Storage (-8) 3432 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3432 | -10/Mines | Discovered new exit (range 5) 3595 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3663 | -10/Mines | Learned location of Zion (-7) 3721 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3757 | -10/Mines | Discovered new exit (range 8) 3803 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3810 | -10/Mines | Found Prototype Device 4809 | -10/Mines | Entered Exiles 4884 | -10/Exiles | Met 8R-AWN 4892 | -10/Exiles | Identified Exp. Sensor Array 5035 | -10/Exiles | Met EX-HEX 5112 | -10/Exiles | Met EX-BIN 5156 | -10/Exiles | Aligned with FarCom system 5159 | -10/Exiles | Given EX-Vault access code 5353 | -10/Exiles | Met EX-DEC 5570 | -10/Exiles | Visited The Gauntlet 6162 | -10/Exiles | Opened EX-Vault 6174 | -10/Exiles | Found Field Lobotomy Kit 6235 | -10/Exiles | Found Lightpack 2.0 6297 | -10/Exiles | Warned to stay clear of 0b10 Research branches 6465 | -10/Exiles | Discovered new exit (range 14) 6499 | -10/Exiles | Left Exiles lab with Lightpack 2.0 6499 | -10/Exiles | Entered Mines 6591 | -9/Mines | Learned Materials terminal intel 7044 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 7055 | -9/Mines | Assembled infested the area 7164 | -9/Mines | Discovered new exit (range 6) 7865 | -9/Mines | Discovered new exit (range 3) 7913 | -9/Mines | Entered Materials 7913 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7914 | -8/Materials | Identified exit to Storage 7915 | -8/Materials | Loaded intel: 12 terminal locations 8207 | -8/Materials | Build established: Hauler-Mutant 8845 | -8/Materials | Lost 3 parts (3n) 9974 | -8/Materials | Discovered new exit (range 15) 10686 | -8/Materials | Discovered new exit (range 5) 10713 | -8/Materials | Search patrols dispatched 10910 | -8/Materials | Identified exit to Factory 11025 | -8/Materials | Entered Storage 11045 | -8/Storage | Met 01-MTF 11543 | -8/Storage | Discovered new exit (range 3) 11594 | -8/Storage | Discovered exit to Factory (range 16) 11815 | -8/Storage | Repaired Imp. Airjet? 12145 | -8/Storage | Identified exit to Recycling 12275 | -8/Storage | Entered Factory 12275 | -7/Factory | Evolved 2 slots: Utility x2 12552 | -7/Factory | Fabricated Hacking Suite (x1) 12611 | -7/Factory | Build established: Hauler-Sprinter 12686 | -7/Factory | Discovered new exit (range 8) 12968 | -7/Factory | Fabricated Hacking Suite? 13075 | -7/Factory | First assault squad dispatched 13121 | -7/Factory | Discovered new exit (range 15) 13143 | -7/Factory | Fabricated R-06 Scavenger? 13361 | -7/Factory | Fabricated Hacking Suite? 13913 | -7/Factory | Sucked down chute 13913 | -7/Factory | Entered Waste 13917 | -7/Waste | Spotted C-40 Crusher 13919 | -7/Waste | Spotted C-40 Crusher 13925 | -7/Waste | Spotted C-40 Crusher 13930 | -7/Waste | Spotted C-40 Crusher 13937 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13960 | -7/Waste | Discovered new exit (range 14) 13960 | -7/Waste | Spotted C-40 Crusher 13961 | -7/Waste | Spotted C-40 Crusher 14004 | -7/Waste | Entered Factory 14045 | -7/Factory | Discovered new exit (range 9) 14247 | -7/Factory | Discovered new exit (range 6) 14426 | -7/Factory | Fabricated L-41 Fighter? 14558 | -7/Factory | Core integrity fell below 50% 14646 | -7/Factory | Discovered new exit (range 8) 14759 | -7/Factory | Crushed by falling debris 14804 | -7/Factory | Search patrols dispatched 14815 | -7/Factory | Lost 3 parts (2u1w) 14853 | -7/Factory | Cargo convoy interrupted 14873 | -7/Factory | Identified exit to Lower Caves 14880 | -7/Factory | Entered Lower Caves 14880 | -7/Lower Caves | Accompanied by 1 ally 14891 | -7/Lower Caves | Learned Factory stockpile data 14994 | -7/Lower Caves | Learned Factory emergency access door positions 15050 | -7/Lower Caves | Discovered new exit (range 14) 15072 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 15077 | -7/Lower Caves | Identified exit to Zion 15090 | -7/Lower Caves | Entered Zion 15090 | -7/Zion | Accompanied by 1 ally 15120 | -7/Zion | Discovered new exit (range 12) 15133 | -7/Zion | System corruption cleaned by Quarantine Array 15187 | -7/Zion | Visited the Megawrench Repair Shop 15264 | -7/Zion | Received a hallucinogenic algorithm 15282 | -7/Zion | Found Prototype Device 15527 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 15647 | -7/Zion | Rebuked by Imprinter 15739 | -7/Zion | Megawrench repaired 8 parts 15777 | -7/Zion | Given the Hacking Drone Bay 15778 | -7/Zion | Found Prototype Device 15778 | -7/Zion | Identified Hacking Drone Bay 15805 | -7/Zion | Entered Proximity Caves 15805 | -6/Proximity Caves | Accompanied by 1 ally 15808 | -6/Proximity Caves | Identified exit to Factory 15826 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15932 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16003 | -6/Proximity Caves | Learned location of 1 exit from Factory 16010 | -6/Proximity Caves | Spotted B-75 Beast 16130 | -6/Proximity Caves | Core integrity fell below 20% 16136 | -6/Proximity Caves | Entered Factory 16136 | -6/Factory | Evolved 2 slots: Utility x2 16137 | -6/Factory | Identified exit to Lower Caves 16296 | -6/Factory | Repaired Imp. Cesium-ion Thruster 16332 | -6/Factory | Repaired Broken Power Sword 16709 | -6/Factory | Repaired Centrium Light Armor Plating? 16908 | -6/Factory | Discovered exit to Lower Caves (range 8) 17017 | -6/Factory | Fabricated E-15 Imp? 17186 | -6/Factory | Search patrols dispatched 17400 | -6/Factory | Fabricated Centrium Light Armor Plating? 17617 | -6/Factory | Learned location of Upper Caves (-4) 17676 | -6/Factory | Learned location of 1 exit from Upper Caves 17726 | -6/Factory | Learned Extension stockpile data 17748 | -6/Factory | Entered Lower Caves 17761 | -6/Lower Caves | Encountered a Warlord checkpoint 17765 | -6/Lower Caves | Learned 8 Factory zone layouts 17844 | -6/Lower Caves | Lost 6 parts (2p1n2u1w) 17928 | -6/Lower Caves | Spotted B-75 Beast 18122 | -6/Lower Caves | Build established: Hauler-Mutant 18166 | -6/Lower Caves | Destroyed B-75 Beast 18237 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 18247 | -6/Lower Caves | Identified exit to Data Miner 18678 | -6/Lower Caves | Entered Data Miner 18678 | -6/Data Miner | Discovered new exit (range 6) 18691 | -6/Data Miner | Met Data Miner 18719 | -6/Data Miner | Learned location of Section 7 (-2) 18719 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18735 | -6/Data Miner | Received God Mode back door access code from Data Miner 18761 | -6/Data Miner | Identified exit to Proximity Caves 18762 | -6/Data Miner | Entered Proximity Caves 18765 | -5/Proximity Caves | Spotter reported a threat 18768 | -5/Proximity Caves | Spotter reported a threat 18780 | -5/Proximity Caves | Identified exit to Factory 18826 | -5/Proximity Caves | Spotter reported a threat 18875 | -5/Proximity Caves | Spotter reported a threat 18879 | -5/Proximity Caves | Spotted B-75 Beast 19207 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19213 | -5/Proximity Caves | Core integrity fell below 50% 19309 | -5/Proximity Caves | Escorted by Enhanced Grunt 19332 | -5/Proximity Caves | Core integrity fell below 20% 19411 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 19450 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- >>parse_system Reading system data... New IDs: Axe 19349_ Jacked L-41 Fighter... 19351_ Acquired 10 matter. 19353_ System corrupted: Component data lost. 19354_ Splicing L-41 Fighter... Rewriting IFF filter. 19356_ Acquired Axe. 19357_ Mak. Hacking Suite destroyed. 19364_ L-41 Fighter destroyed. 19372_ System corrupted: Heat flow error (+184). 19380_ The unstable cave ceiling collapses. 19380_ Imp. Signal Interpreter destroyed. 19380_ Knocked back. 19394_ System corrupted: Energy discharge (-37). 19411_ System corrupted: Matter fused (-7). 19432_ System corrupted: Energy discharge (-33). 19450_ Cld. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ###???# #" ##????????????????? | | ##??######## "#" """## #????????????????? | | #????????## #?# ## #????????????????? | | ##?????### #### ####????????????????? | | ##???## "## ##?????????????????? | | #??## # # #?????????????????? | | ## #?# ## #?????????????????? | | ??# #### ### #?????????????????? | | ??# #?# ####?## #?????????????????? | | ?? #?# %##????# #?????????????????? | | ?# #?# ##?????## #?????????????????? | | ## ### ##???????##%####?????????????????? | | ## ####??????###????????????????????? | | ## #?????????????????????????????? | | ### ##????????????????????????????? | | #### ### ## #????????????????????????????? | | ## #??###?## ##?????????????????????# ????? | | # #######?# ##??############# ?? | | ## #?## #### ?? | | # #### #??# ?? | | ## ##?# #?## ##########???????????? | | ### ### #?# ######????????????????????? | | #?# #?## ##???#####???????????????? | | #?# #??## %#??## #???????????????? | | #?## ##??## ;#### ##??????????????? | | #??# ###?### #@## ###????????????? | | #??## ### ##??# ;; ## #????????????? | | ##???# #?## ####BB ;# ### #????????????? | | ????# #??# ##BB ## ### #????????????? | | ????# #??# ### ## #????????????? | | ????## #??## #?## #### ##????????????? | | ?????## ##???# ##??# #??###?????????????? | | ??????###????## ##???## ####??????????????????? | | ??????????????####?????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Corruption Block 8 Armor Coverage 300 Utility Shielding 66 Evasion (%) 74 Recoil Reduction 3 Offensive Hacking 31 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Centrium Light Armor Plating | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory R-06 Scavenger | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory L-41 Fighter | x3 | -7/Factory | Preloaded E-15 Imp | x2 | -6/Factory | Preloaded Centrium Light Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Adventurer Assassin Can't Catch Me Cya! Deadly Force Error 47 Explorer Factory Defaults Ooh, Shiny! Prolific Hacker Challenges ------------ None Game ------ Seed DynamicGrenadeFalx Manual? 0 Play Time 04:19:53 Cumulative 38.7 hours Start 2024.11.10 @ 02:34:22 End 2024.11.10 @ 07:07:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 36% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91f2affb-8166-4b2d-a932-6141e71daef2