Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.10 @ 19:00:35

Player: Alexbot

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (36)       7200
Robots Destroyed (518)     2590
Value Destroyed (34257)    34257
Prototype IDs (260)        5200
Alien Tech Used (12)       2400
Bonus (54557)              54557
              TOTAL SCORE: 110704

 Bonus
-------
High Alert Combat Kills    5229
Follower Combat Kills      982
Entered Garrisons          200
Used RIF Installer         500
Network Hubs Disabled      400
Aligned with FarCom        300
Met Data Miner             300
Used Data Conduit          3000
Met Zhirov                 300
Built Enhanced Grunts      300
Found Hidden Lab           3000
Decrypted A0 Command       3000
Scanned by Researcher      500
Pursued by Intercept       3500
Acquired SGEMP             2000
Delivered SGEMP            2000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Zhirov Destroyed MAIN.C    3000
Met Architect              300
Destroyed A8               300
Destroyed Architect        15000
Win                        3000
Friendly Fire              -3054

 Cogmind 
---------
Core Integrity             67/1600
Matter                     77/300
Energy                     1016/2350
System Corruption          0%
Temperature                Cool (20)
Movement                   Hovering (44)
Location                   To Epsilon Eridani

 Parts 
-------
>              --- POWER (1) --------
      Improved Quantum Reactor
>              --- PROPULSION (5) ---
        Combat Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
>              --- UTILITY (14) -----
         Large Storage Unit
         Large Storage Unit
         Large Storage Unit
  Experimental Energy Well
  Experimental Energy Well
  Experimental Terrain Scanner
  Experimental Targeting Computer
  Experimental Melee Analysis Suite
  Experimental Core Analyzer
      Advanced Kinecellerator
  Experimental Powered Armor
  Experimental Powered Armor
               Beam Splitter
               EM Dispersion Field
>              --- WEAPON (6) -------
               Core Cannon
               Omega Cannon
               Sigix Broadsword
>              --- INVENTORY (22) ---
               Zero-point Reactor
               Biometal Heavy Treads
        Cooled Antigrav System
               Desublimator
  Experimental Matter Compressor (113)
  Experimental Utility Shielding
  Experimental Focal Shield
               AEGIS Remote Shield
               AEGIS Remote Shield
               Core Regenerator
               Subatomic Replicator
               Gamma Rifle
               Gamma Rifle
               Perforator
        Guided Remote Datajack

 Peak State 
------------
>              --- POWER ------------
      Improved Quantum Reactor
>              --- PROPULSION -------
        Combat Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
>              --- UTILITY ----------
         Large Storage Unit
         Large Storage Unit
         Large Storage Unit
  Experimental Energy Well
  Experimental Targeting Computer
  Experimental Melee Analysis Suite
  Experimental Core Analyzer
      Advanced Kinecellerator
  Experimental Weapon Shielding
  Experimental Powered Armor
  Experimental Powered Armor
               Beam Splitter
               EM Dispersion Field
               AEGIS Remote Shield
>              --- WEAPON -----------
               Perforator
               Omega Cannon
               Sigix Broadsword
>              --- INVENTORY --------
               Zero-point Reactor
               Biometal Heavy Treads
        Cooled Antigrav System
               Desublimator
  Experimental Energy Well
  Experimental Matter Compressor
  Experimental Terrain Scanner
  Experimental Utility Shielding
  Experimental Focal Shield
               AEGIS Remote Shield
  High-powered Transdimensional Reconstructor
               Core Regenerator
               Subatomic Replicator
               Gamma Rifle
               Gamma Rifle
               Core Cannon
        Guided Remote Datajack
[Rating: 254]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Light Angular Momentum Engine
  Power Core               Micro Fission Core
  Reactor                  Quantum Reactor
Propulsion                 Combat Antigrav System
  Treads                   Improved Treads
  Leg                      Advanced Myomer Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Combat Antigrav System
Utility                    Large Storage Unit
  Device                   Experimental Sensor Array
  Storage                  Large Storage Unit
  Processor                Experimental Signal Interpreter
  Hackware                 Advanced Hacking Suite
  Protection               Experimental Utility Shielding
  Artifact                 Phase Armor
Weapon                     Improved KE Penetrator
  Energy Gun               Advanced Variable Charge Gun
  Energy Cannon            EMDS
  Ballistic Gun            Improved KE Penetrator
  Ballistic Cannon         Perforator
  Launcher                 Mini Grenade Launcher
  Special Weapon           Guided Remote Datajack
  Impact Weapon            Impact Mace
  Slashing Weapon          Sigix Broadsword
  Piercing Weapon          Plasma Lance
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Gar Res Tes Acc Com Ac0 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   2   .   .   .   2   .   2   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Utility                  12   | .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   2   .   .   .   1   .   1   .   .   
  Weapon                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Parts Attached             641  | .   2   11  14  6   18  5   14  28  4   3   3   2   7   10  .   11  14  6   10  13  6   5   2   7   46  41  8   34  24  81  7   24  54  1   65  55  
  Power                    31   | .   .   2   1   .   3   .   .   2   .   1   .   .   1   .   .   3   2   .   1   .   .   .   1   .   2   2   1   1   .   2   2   .   .   .   2   2   
    Engine                 11   | .   .   2   1   .   1   .   .   2   .   1   .   .   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   
    Reactor                16   | .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   1   .   2   2   1   1   .   1   1   .   .   .   1   2   
  Propulsion               84   | .   .   2   2   2   1   3   2   7   1   .   .   .   .   .   .   1   3   2   .   5   .   .   .   .   6   6   .   8   4   10  .   5   12  1   .   1   
    Treads                 23   | .   .   2   2   2   .   .   .   3   .   .   .   .   .   .   .   .   1   2   .   1   .   .   .   .   1   2   .   .   1   3   .   1   2   .   .   .   
    Leg                    5    | .   .   .   .   .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  55   | .   .   .   .   .   .   .   .   4   1   .   .   .   .   .   .   1   2   .   .   4   .   .   .   .   5   4   .   8   3   7   .   4   10  1   .   1   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  358  | .   1   4   6   2   11  1   8   5   1   .   .   .   4   4   .   2   3   3   6   8   2   2   1   5   28  26  4   16  13  51  5   18  30  .   47  41  
    Device                 219  | .   .   2   1   .   5   .   2   .   .   .   .   .   1   1   .   .   .   3   2   3   2   2   1   5   12  19  3   10  6   37  2   12  22  .   35  31  
    Storage                30   | .   1   .   .   .   3   .   2   3   .   .   .   .   1   1   .   .   2   .   1   .   .   .   .   .   3   1   .   .   4   2   1   .   1   .   2   2   
    Processor              11   | .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   2   .   .   2   2   
    Hackware               17   | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   3   .   .   1   1   .   .   1   2   .   4   .   
    Protection             78   | .   .   2   4   1   3   1   3   1   .   .   .   .   2   2   .   1   1   .   2   3   .   .   .   .   10  5   1   5   2   11  1   3   4   .   4   6   
    Artifact               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   
  Weapon                   168  | .   1   3   5   2   3   1   4   14  2   2   3   2   2   6   .   5   6   1   3   .   4   3   .   2   10  7   3   9   7   18  .   1   12  .   16  11  
    Energy Gun             12   | .   .   3   1   .   .   1   .   1   .   .   1   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   
    Energy Cannon          42   | .   .   .   .   .   .   .   .   4   .   1   .   .   1   3   .   .   .   .   1   .   1   3   .   1   3   1   2   5   3   8   .   .   2   .   1   2   
    Ballistic Gun          46   | .   1   .   4   1   2   .   .   .   2   .   1   1   1   .   .   4   4   .   1   .   3   .   .   1   4   3   .   4   .   2   .   .   3   .   4   .   
    Ballistic Cannon       17   | .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   .   .   .   .   3   .   3   5   
    Launcher               14   | .   .   .   .   1   .   .   1   5   .   .   .   1   .   3   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Special Weapon         10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   4   3   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        8    | .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   2   .   .   1   
    Piercing Weapon        17   | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   3   7   .   .   .   .   1   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  26   | .   .   .   .   .   5   3   .   1   .   .   .   .   .   .   .   1   2   .   1   .   .   .   1   .   .   2   3   1   2   1   .   .   .   .   2   1   
Parts Lost                 61   | .   .   2   5   .   5   .   3   6   1   1   .   .   .   .   2   2   .   .   .   1   .   .   .   1   2   4   .   1   .   8   2   .   1   .   2   12  
  Power                    9    | .   .   .   .   .   1   .   .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   2   .   .   .   1   .   .   .   .   .   .   
  Propulsion               8    | .   .   .   2   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Utility                  28   | .   .   .   1   .   3   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   6   2   .   1   .   2   10  
  Weapon                   16   | .   .   2   2   .   .   .   1   2   1   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   2   .   1   .   .   .   .   .   .   .   2   
  Highest Loss Streak      6    | .   .   1   4   .   3   .   2   2   1   1   .   .   .   .   2   2   .   .   .   1   .   .   .   1   1   2   .   1   .   4   1   .   1   .   1   6   
Average Slot Usage (%)     89   | .   90  99  96  100 94  75  96  92  97  99  93  94  92  96  83  77  78  92  88  86  87  88  86  90  82  87  78  85  85  84  74  79  82  80  88  84  
  Engine                   3    | .   14  14  10  11  8   11  9   6   7   7   7   7   4   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   7   5   .   5   6   6   5   5   5   5   5   4   4   .   3   4   1   .   .   .   .   .   3   
  Treads                   6    | .   .   11  22  22  14  .   .   11  .   .   .   .   .   .   .   .   5   19  20  14  .   .   .   .   .   .   5   .   .   .   4   .   .   .   .   .   
  Leg                      2    | .   28  16  .   .   .   17  18  6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    11   | .   .   .   .   .   .   .   .   7   28  30  30  30  30  30  26  24  3   .   .   .   23  23  23  23  19  19  10  17  16  16  9   14  14  19  19  19  
  Device                   6    | .   .   3   7   .   6   1   2   .   .   .   .   .   1   4   .   .   .   5   2   4   5   5   3   5   5   4   3   4   4   10  16  11  12  11  16  15  
  Storage                  22   | .   19  22  11  11  17  22  28  30  30  30  30  30  27  27  26  26  32  26  24  23  23  23  23  23  24  25  26  22  21  22  22  20  20  23  19  16  
  Processor                4    | .   .   .   2   11  7   .   .   .   4   7   7   7   7   7   6   2   .   .   .   5   5   5   5   5   5   5   5   4   4   4   4   10  8   7   7   11  
  Hackware                 5    | .   .   .   .   .   .   .   7   11  9   7   7   7   1   .   .   4   1   .   2   4   5   5   5   5   10  15  10  12  13  9   .   3   7   3   4   .   
  Protection               6    | .   .   1   20  22  11  10  11  3   .   .   .   .   1   2   6   3   5   6   5   5   5   5   5   5   4   .   .   8   8   4   .   4   3   3   3   6   
  Energy Gun               1    | .   14  13  7   .   .   11  .   .   .   .   4   .   .   .   .   1   4   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            1    | .   .   .   .   .   .   .   .   2   .   6   1   .   .   5   4   .   .   .   .   4   .   .   .   3   3   2   5   3   .   1   .   .   .   .   .   1   
  Ballistic Gun            6    | .   14  14  14  19  14  .   .   .   12  .   .   2   4   .   .   3   16  20  20  11  10  11  11  9   1   1   .   1   3   3   4   4   3   .   .   .   
  Ballistic Cannon         1    | .   .   .   .   .   .   .   3   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   3   2   4   
  Launcher                 1    | .   .   .   .   2   6   .   7   1   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   1   .   7   1   7   7   7   6   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   3   3   3   2   
  Piercing Weapon          1    | .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   5   3   3   3   4   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             173  | 9   42  51  58  61  98  107 122 123 85  84  84  83  90  98  92  90  118 119 137 125 102 119 99  111 131 117 129 140 122 143 173 171 140 123 155 165 
  Greatest Support         160  | 20  20  40  40  43  43  53  53  120 120 90  90  90  120 120 120 90  112 126 126 126 112 112 112 112 120 122 75  122 122 122 85  122 128 160 160 160 
  Greatest Overweight (x)  5    | .   2   2   1   1   4   4   2   5   .   .   .   .   .   .   .   1   1   1   1   1   .   1   .   .   1   1   1   1   1   3   2   2   1   .   .   1   
  Average Overweight (x)   .    | .   .   1   1   1   1   2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
Largest Inventory Capacity 34   | .   14  14  12  12  20  20  32  32  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  34  34  34  34  34  34  34  34  34  34  34  34  
  Average Capacity         27   | .   9   13  12  12  16  20  27  30  28  28  28  28  25  26  28  28  28  28  26  28  28  28  28  28  31  33  34  34  33  34  34  34  34  34  34  24  
  Most Carried             34   | .   6   12  12  12  20  20  32  32  28  28  28  28  28  28  25  28  28  28  28  28  28  28  28  28  34  34  34  34  34  34  34  34  34  33  34  33  
  Average Carried          25   | .   5   10  9   11  15  19  23  30  27  27  26  26  24  25  24  24  27  27  25  27  27  26  27  26  29  33  33  31  32  32  33  32  33  31  32  21  
  Final Capacity           34   | 6   14  12  12  12  20  20  32  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  34  34  34  34  34  34  34  34  34  34  34  22  
  Final Carried            34   | 6   6   11  12  12  20  20  32  28  27  27  27  27  28  23  25  27  28  28  28  28  28  28  28  26  34  34  34  29  34  32  34  33  34  33  33  17  

 Class Distribution 
--------------------
 33% | Hauler-Mutant
 17% | Scavenger-Mutant
 12% | Hacker-Mutant
 10% | Scavenger-Tank
  8% | Mutant
  7% | Machinist-Mutant
  3% | Hauler-Tank

 Dominant Class 
----------------
            Mutant | -10/Materials
            Mutant | -10/Mines
  Scavenger-Mutant | -9/Materials
  Scavenger-Mutant | -9/Mines
     Hauler-Mutant | -9/Exiles
     Hauler-Mutant | -8/Mines
     Hauler-Mutant | -8/Materials
     Hauler-Mutant | -7/Factory
  Scavenger-Mutant | -7/Waste
     Hauler-Mutant | -7/Factory
     Hauler-Mutant | -7/Lower Caves
     Hauler-Mutant | -7/Lower Caves
     Hauler-Mutant | -7/Data Miner
     Hauler-Mutant | -6/Proximity Caves
     Hauler-Mutant | -6/Factory
     Hauler-Mutant | -6/Extension
    Scavenger-Tank | -6/Cetus
    Scavenger-Tank | -6/Archives
    Scavenger-Tank | -6/Hub_04(d)
  Scavenger-Mutant | -5/Factory
     Hauler-Mutant | -5/Upper Caves
     Hauler-Mutant | -5/Upper Caves
     Hauler-Mutant | -5/Zhirov
     Hauler-Mutant | -4/Proximity Caves
     Hauler-Mutant | -4/Factory
     Hacker-Mutant | -4/Armory
     Hauler-Mutant | -4/Lab
     Hacker-Mutant | -3/Research
     Hacker-Mutant | -3/Quarantine
     Hacker-Mutant | -3/Section 7
       Hauler-Tank | -3/Garrison
     Hauler-Mutant | -2/Research
 Hauler-Skirmisher | -2/Testing
  Machinist-Mutant | -1/Access
  Machinist-Mutant | -1/Command
  Scavenger-Mutant | -1/Access_0

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Qua  Sec  Gar  Res  Tes  Acc  Com  Ac0  
Matter Collected           26827 | 200  66   162  188  151  441  187  288  739  276  113  32   106  206  259  .    516  368  289  946  74   132  382  .    340  1797 1167 71   946  516  2777 669  957  2658 .    4820 3988 
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            31143 | .    184  235  388  181  441  323  873  1012 814  425  .    65   406  191  .    330  326  324  2532 203  132  141  .    364  2037 1976 71   1252 516  2902 1629 764  2523 .    5222 2361 
  Parts                    1464  | .    14   15   27   11   76   21   53   49   17   27   .    10   29   8    .    7    11   22   128  13   8    19   .    22   52   70   8    44   17   126  84   25   73   .    242  136  
Haulers Intercepted        5     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    
Recyclers Shooed           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    2    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      39    | .    .    .    .    .    .    .    .    .    .    .    5    3    .    6    .    .    .    .    .    .    6    8    .    11   .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Gar Res Tes Acc Com Ac0 
Combat Hostiles Destroyed  442  | .   4   7   12  10  7   15  20  27  3   8   .   5   4   7   .   5   3   2   34  3   2   4   .   7   27  28  1   14  3   40  27  10  27  .   43  33  
  Melee                    47   | .   .   .   .   .   7   .   11  1   .   3   .   1   .   2   .   2   .   .   .   .   .   .   .   .   .   4   1   2   .   7   .   .   .   .   .   6   
  Guns                     208  | .   4   7   12  .   .   15  .   5   3   .   .   .   4   .   .   3   3   2   31  2   1   2   .   3   8   13  .   2   3   24  27  10  18  .   4   2   
  Cannons                  115  | .   .   .   .   .   .   .   2   9   .   2   .   .   .   .   .   .   .   .   .   1   .   2   .   1   11  4   .   7   .   9   .   .   9   .   33  25  
  AOE                      47   | .   .   .   .   10  .   .   7   11  .   3   .   4   .   5   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
Classes Destroyed          29   | .   2   3   1   .   3   .   4   3   1   .   .   1   .   .   .   .   1   .   2   .   1   .   .   .   .   .   .   .   1   .   .   2   4   .   .   .   
  Worker                   14   | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   3   .   .   2   .   4   .   
  Builder                  7    | .   .   .   .   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Tunneler                 2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   5    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   
  Recycler                 7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   2   .   .   .   2   .   1   .   
  Carrier                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Operator                 11   | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   
  Turret                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  16   | .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   3   .   1   .   1   1   .   4   .   
  Swarmer                  61   | .   .   3   6   4   .   12  3   3   .   .   .   4   .   .   .   .   .   .   3   .   .   .   .   .   5   .   .   3   .   .   9   .   .   .   6   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Grunt                    127  | .   4   2   2   6   .   3   11  12  .   4   .   .   .   3   .   5   2   .   9   .   .   .   .   .   8   14  .   5   .   7   10  4   6   .   10  .   
  Brawler                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
  Duelist                  11   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   3   .   .   .   1   1   .   .   .   1   .   
  Protector                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Researcher               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
  Sentry                   48   | .   .   1   4   .   .   .   5   6   .   2   .   .   .   .   .   .   .   2   3   1   .   .   .   1   7   1   .   4   .   7   .   .   .   .   4   .   
  Demolisher               3    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Hunter                   24   | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   2   .   .   2   .   2   2   .   2   .   8   .   
  Programmer               51   | .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   .   .   .   .   2   2   .   2   .   2   3   8   .   .   1   10  3   .   4   .   9   .   
  Q-Series                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Compactor                3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  S7 Guard                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Enhanced Grunt           21   | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   17  
  Enhanced Sentry          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Enhanced Hunter          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Enhanced Programmer      8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   
  Lightning                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tracker                  18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   1   7   .   2   5   .   .   .   
  Combat Programmer        16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   1   3   .   2   5   .   2   .   
  Striker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Zionite                  4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Master Thief             5    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                6    | .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           14   | .   2   3   4   4   6   4   4   7   1   4   .   5   4   3   .   2   3   3   13  3   1   2   .   2   8   8   1   6   2   8   14  6   9   .   10  5   
  Combat Bots Only         14   | .   2   3   4   4   6   4   3   6   1   4   .   5   4   3   .   2   3   2   10  2   1   2   .   2   7   8   1   6   1   6   14  6   6   .   7   5   
Max Kills in Single Turn   5    | .   1   1   1   4   1   1   2   5   1   3   .   3   1   1   .   1   2   1   4   1   1   1   .   1   2   2   1   1   1   3   2   1   3   .   3   2   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   4   .   .   2   3   .   3   .   3   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Melee                    1    | .   .   .   .   .   1   .   1   1   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   1   1   1   .   1   .   .   .   .   .   1   
Uniques/NPCs Destroyed     7    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   2   
  8R-AWN (-9/Exiles)
  EX-HEX (-9/Exiles)
  EX-BIN (-9/Exiles)
  EX-DEC (-9/Exiles)
  A7 (-6/Cetus)
  A5 (-4/Lab)
  MAIN.C Shell (-1/Command)
  A8 (-1/Access_0)
  Architect (-1/Access_0)

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -3    -3    -3    -3    -2    -2    -1    -1    -1    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Was   Fac   Low   Low   Dat   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   Zhi   Pro   Fac   Arm   Lab   Res   Qua   Sec   Gar   Res   Tes   Acc   Com   Ac0   
Damage Taken               25934 | .     225   443   765   108   900   455   751   1753  50    225   .     76    65    338   283   564   163   43    1487  259   140   62    .     131   1682  2014  200   355   274   3593  577   911   1124  .     1143  4775  
  Core                     2918  | .     21    111   109   8     153   50    67    295   .     103   .     38    .     129   35    97    49    .     147   .     .     10    .     .     146   220   12    25    5     413   106   31    112   .     73    353   
  Absorbed by Shields      4770  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     85    45    .     .     .     .     .     .     .     10    .     9     27    .     375   460   243   498   .     481   2537  
  Reduced by Siege Mode    336   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    .     .     .     .     .     161   65    10    .     16    31    .     18    24    .     .     .     
  Redirected to Core       236   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     113   91    .     32    .     .     .     
Core Remaining (%)         57    | 100   .     47    .     .     .     20    87    .     .     .     .     .     .     19    .     .     .     .     61    .     .     .     .     99    .     .     62    .     .     .     43    .     90    .     .     4     
Volleys Fired              1474  | .     16    24    51    7     34    .     21    62    17    8     3     4     19    10    .     33    23    13    89    10    12    16    .     28    94    60    2     58    24    158   81    40    92    .     147   218   
  Largest                  4     | .     2     2     2     1     2     .     2     2     2     1     1     1     1     1     .     1     4     3     4     2     1     2     .     2     1     1     1     1     1     1     1     1     1     .     3     1     
  Hottest                  300   | .     60    95    95    30    60    .     92    111   60    69    30    39    30    39    .     60    185   105   162   70    70    70    .     70    70    70    100   100   100   300   60    60    100   .     250   300   
Shots Fired                1922  | .     32    43    100   7     68    52    31    106   33    8     4     4     19    11    .     32    58    39    188   18    12    24    .     45    94    60    2     58    24    158   81    40    92    .     161   218   
  Gun                      1270  | .     32    43    100   .     68    52    .     22    33    .     4     1     19    .     .     32    55    39    183   16    10    16    .     36    38    37    .     22    19    103   81    40    73    .     70    26    
  Cannon                   567   | .     .     .     .     .     .     .     20    72    .     8     .     .     .     .     .     .     .     .     5     2     2     8     .     9     56    23    1     36    5     55    .     .     17    .     68    180   
  Launcher                 50    | .     .     .     .     7     .     .     11    12    .     .     .     3     .     11    .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     
  Special                  35    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     2     .     20    12    
  Kinetic                  1388  | .     16    19    55    .     68    .     20    48    33    .     3     1     19    .     .     32    51    39    187   16    10    16    .     36    49    40    .     22    19    103   81    40    86    .     115   164   
  Thermal                  301   | .     16    24    45    .     .     52    .     22    .     .     1     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     1     17    5     55    .     .     4     .     13    42    
  Explosive                47    | .     .     .     .     7     .     .     11    12    .     .     .     3     .     11    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     
  Electromagnetic          163   | .     .     .     .     .     .     .     .     24    .     8     .     .     .     .     .     .     3     .     1     2     2     8     .     9     45    20    .     19    .     .     .     .     .     .     22    .     
  Robot Hit Streak         36    | .     9     12    9     8     9     17    6     25    4     5     6     1     5     4     .     9     7     10    18    7     12    15    .     4     19    26    .     14    25    27    17    34    31    .     36    33    
  Robot Miss Streak        8     | .     3     1     3     .     6     3     6     4     3     1     3     3     2     1     .     5     3     3     3     1     3     4     .     3     3     2     .     7     3     5     4     3     6     .     8     8     
  Penetration Max          3     | .     .     .     .     .     1     .     .     1     1     .     .     .     .     .     .     .     .     1     2     1     .     .     .     .     1     1     .     .     .     3     .     .     1     .     2     2     
  Secondary Targets        8     | .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     4     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Autonomous               75    | .     .     .     .     .     .     52    .     22    .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           1559  | .     22    34    59    7     53    43    40    76    18    17    1     3     13    15    .     10    33    25    115   8     8     9     .     12    72    69    10    34    19    143   79    42    90    .     176   204   
  Core Hits                1197  | .     12    13    19    13    25    18    41    57    11    15    1     7     7     17    .     7     22    13    74    7     4     6     .     6     46    49    5     25    22    124   72    41    90    .     186   142   
  Critical Hits            375   | .     .     .     .     .     13    .     1     3     20    1     1     .     8     2     .     .     3     4     29    .     1     2     .     4     11    2     1     11    .     23    .     .     26    .     120   89    
  Critical Kills           120   | .     .     .     .     .     1     .     1     1     3     1     .     .     4     .     .     .     .     3     15    .     .     1     .     3     4     1     .     1     .     7     .     .     13    .     40    21    
  Critical Parts Destroyed 181   | .     .     .     .     .     10    .     .     2     2     .     1     .     2     .     .     .     2     1     12    .     1     1     .     1     7     1     1     6     .     10    .     .     12    .     69    40    
Melee Attacks              377   | .     .     .     .     .     30    .     36    7     .     19    .     5     1     18    3     6     .     .     .     .     .     .     .     .     4     28    17    8     13    44    .     22    19    .     36    61    
  Impact                   2     | .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 178   | .     .     .     .     .     .     .     .     4     .     19    .     5     1     18    3     6     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     22    19    .     19    61    
  Piercing                 196   | .     .     .     .     .     30    .     36    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     28    17    8     13    43    .     .     .     .     17    .     
  Sneak Attacks            14    | .     .     .     .     .     .     .     7     1     .     3     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     3     .     
Damage Inflicted           87201 | .     224   514   697   558   1347  1247  2074  3491  489   1210  46    430   341   1008  .     595   1179  744   4365  403   664   398   .     500   4358  3973  578   2309  1304  13844 4705  2918  5681  .     10428 14579 
  Guns                     42873 | .     224   514   697   .     576   1247  .     644   489   .     46    .     235   .     .     430   1026  744   3721  310   547   272   .     145   1533  2131  .     501   1304  7111  4705  2743  5323  .     4423  1232  
  Cannons                  25005 | .     .     .     .     .     .     .     343   1219  .     123   .     .     .     .     .     .     .     .     .     93    117   126   .     355   2825  1336  .     1615  .     5852  .     .     168   .     757   10076 
  Explosions               5983  | .     .     .     .     558   .     .     546   1589  .     341   .     355   .     735   .     .     153   .     644   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1062  .     
  Melee                    13159 | .     .     .     .     .     771   .     1185  39    .     746   .     75    106   273   .     165   .     .     .     .     .     .     .     .     .     506   578   193   .     881   .     175   190   .     4005  3271  
  Ramming                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  51775 | .     105   162   216   .     576   .     343   764   489   .     15    .     235   .     .     430   976   744   3721  310   547   272   .     145   2278  2298  .     501   1304  7111  4705  2743  5440  .     4937  10408 
  Thermal                  11061 | .     119   352   481   .     .     1247  .     644   .     341   31    .     .     .     .     .     50    .     .     .     .     .     .     .     .     .     .     812   .     5852  .     .     51    .     181   900   
  Explosive                4784  | .     .     .     .     558   .     .     546   1528  .     .     .     355   .     735   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1062  .     
  Electromagnetic          6422  | .     .     .     .     .     .     .     .     516   .     123   .     .     .     .     .     .     153   .     644   93    117   126   .     355   2080  1169  .     803   .     .     .     .     .     .     243   .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 6910  | .     .     .     .     .     .     .     .     39    .     746   .     75    106   273   .     165   .     .     .     .     .     .     .     .     .     .     .     .     .     99    .     175   190   .     1771  3271  
  Piercing                 6249  | .     .     .     .     .     771   .     1185  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     506   578   193   .     782   .     .     .     .     2234  .     
Highest Corruption         19    | .     .     .     1     1     1     1     .     3     19    19    19    19    19    19    .     10    10    10    5     .     .     1     1     1     1     4     8     .     .     .     .     .     .     .     .     .     
  Average Corruption       5     | .     .     .     1     1     1     1     .     2     12    19    19    19    19    19    .     7     10    6     4     .     .     1     1     1     1     2     4     .     .     .     .     .     .     .     .     .     
  Corruption Purged        10    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  318   | .     .     .     1     6     7     3     .     22    13    45    16    17    16    40    .     22    19    48    12    .     .     1     .     2     1     18    9     .     .     .     .     .     .     .     .     .     
    Message Errors         59    | .     .     .     .     1     2     2     .     3     3     4     3     1     2     3     .     3     5     14    5     .     .     .     .     1     .     6     1     .     .     .     .     .     .     .     .     .     
    Matter Fused           50    | .     .     .     .     .     .     .     .     8     1     10    3     2     1     3     .     4     2     7     1     .     .     .     .     .     .     4     4     .     .     .     .     .     .     .     .     .     
    Heat Flow Errors       26    | .     .     .     .     .     .     .     .     1     1     3     .     1     .     5     .     4     1     7     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     
    Energy Discharges      31    | .     .     .     .     1     .     1     .     4     .     3     2     1     .     4     .     .     3     7     .     .     .     1     .     .     1     2     1     .     .     .     .     .     .     .     .     .     
    Data Loss (minor)      46    | .     .     .     .     4     3     .     .     5     2     3     1     3     6     2     .     3     1     5     1     .     .     .     .     1     .     3     3     .     .     .     .     .     .     .     .     .     
    Data Loss (major)      9     | .     .     .     .     .     .     .     .     .     .     1     .     2     .     1     .     .     1     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Misfires               3     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Alerts                 2     | .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Misdirections          50    | .     .     .     .     .     .     .     .     .     1     15    7     6     4     11    .     3     2     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Targeting Errors       35    | .     .     .     1     .     2     .     .     1     3     6     .     1     1     9     .     4     3     1     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Weapon Failures        7     | .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     1     1     1     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            1251  | .     .     .     .     .     10    .     12    104   .     195   .     3     .     40    .     .     .     .     60    .     .     15    .     25    23    16    .     13    .     58    .     65    85    .     387   140   
  Projectiles              338   | .     .     .     .     .     .     .     12    36    .     .     .     .     .     .     .     .     .     .     .     .     .     15    .     25    23    16    .     13    .     58    .     .     .     .     .     140   
  Explosions               287   | .     .     .     .     .     .     .     .     68    .     .     .     .     .     34    .     .     .     .     60    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     125   .     
  Melee                    626   | .     .     .     .     .     10    .     .     .     .     195   .     3     .     6     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     65    85    .     262   .     
Knockbacks                 129   | .     .     .     .     .     .     .     5     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     .     .     .     .     .     .     5     .     29    79    
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  128   | .     .     .     .     .     .     .     5     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     .     .     .     .     5     .     29    79    
  Secondary                1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      78    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     38    .     .     .     .     26    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     14    .     
  Shots                    4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
  Rammed                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        561   | .     42    282   226   18    232   .     258   228   231   189   .     150   6     149   28    561   221   242   302   28    252   52    .     232   333   313   28    145   .     204   .     .     .     .     .     97    
  Average Temperature      78    | .     21    132   57    11    81    .     111   63    77    59    .     81    6     64    12    167   98    62    94    15    88    26    .     55    85    65    21    32    .     47    .     .     .     .     .     92    
  Received Heat Transfer   3084  | .     126   99    168   36    40    27    315   396   .     51    .     .     96    108   90    70    18    .     150   .     12    .     .     9     129   363   .     8     18    99    76    55    45    .     204   276   
  Effects                  10    | .     .     2     .     .     .     .     2     .     .     .     .     .     .     .     .     5     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Energy Bleed           4     | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Interference           3     | .     .     1     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Matter Decay           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Short Circuit          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Damage (core)          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Siege Activations          17    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     2     2     1     .     1     3     1     1     2     .     .     .     
  Total Turns              475   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     202   .     .     .     .     .     38    33    26    .     53    62    7     24    30    .     .     .     
  Longest Duration         103   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     103   .     .     .     .     .     20    18    26    .     53    54    7     24    20    .     .     .     
Robots Corrupted           29    | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     3     11    8     .     3     .     .     .     .     .     .     2     .     
  Combat Hostiles          25    | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     3     8     7     .     3     .     .     .     .     .     .     2     .     
  Parts Fried              66    | .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     3     3     2     1     .     4     21    17    .     9     .     .     .     .     .     .     4     .     
  Impact Corruptions       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             13    | .     .     .     2     .     .     2     .     1     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     2     .     .     2     .     2     .     
  Heat Transferred         6770  | .     275   681   1036  .     .     1451  .     814   .     250   37    .     .     .     .     .     74    .     .     .     .     .     .     .     .     .     .     629   .     1275  .     .     37    .     211   .     
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               4     | .     .     .     .     .     .     .     .     .     .     .     1     2     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Qua  Sec  Gar  Res  Tes  Acc  Com  Ac0  
Peak Influence             1504 | .    160  147  252  160  .    288  529  666  216  509  .    .    .    .    46   247  363  211  1504 1209 .    .    .    .    686  434  .    381  249  819  1287 891  878  526  585  .    
  Average Influence        298  | .    96   63   120  22   .    163  374  367  211  394  .    .    .    .    27   90   190  50   839  958  .    .    .    .    283  221  .    174  92   352  939  807  455  320  117  .    
Maximum Alert Level        4    | .    .    .    1    .    .    1    2    2    1    2    .    .    .    .    .    1    1    1    4    4    .    .    .    .    2    2    .    1    1    3    4    3    3    2    2    .    
  Low Security (%)         51   | .    100  100  81   100  .    79   6    30   .    9    .    .    .    .    100  88   47   79   4    .    .    .    .    .    41   50   .    61   96   34   .    .    29   48   85   .    
  Level 1                  19   | .    .    .    18   .    .    20   55   23   100  32   .    .    .    .    .    11   52   20   4    .    .    .    .    .    32   44   .    38   3    21   .    .    .    3    12   .    
  Level 2                  17   | .    .    .    .    .    .    .    38   46   .    57   .    .    .    .    .    .    .    .    40   .    .    .    .    .    26   4    .    .    .    35   33   1    44   47   2    .    
  Level 3                  7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   57   .    .    .    .    .    .    .    .    .    8    16   98   26   .    .    .    
  Level 4                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    33   42   .    .    .    .    .    .    .    .    .    .    50   .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          102  | .    1    .    1    2    .    .    2    11   .    1    .    .    .    .    1    1    .    .    11   1    .    .    .    .    8    12   .    1    4    16   .    8    13   1    7    .    
  Investigation            13   | .    .    .    1    1    .    .    1    4    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    1    1    1    .    .    
  Extermination            22   | .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    1    1    .    .    .    .    1    4    .    .    1    4    .    1    2    .    3    .    
  Reinforcement            26   | .    1    .    .    1    .    .    1    4    .    .    .    .    .    .    .    1    .    .    4    .    .    .    .    .    3    2    .    1    1    2    .    1    .    .    4    .    
  Assault                  9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    1    .    1    3    .    .    .    
  Garrison                 2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Intercept                30   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    5    .    .    2    8    .    4    7    .    .    .    
Construction Impeded       2    | .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Gar Res Tes Acc Com Ac0 
Distress Signals           29   | .   1   .   2   .   .   .   .   3   .   .   .   .   .   7   2   1   1   .   2   .   .   .   .   .   1   2   .   2   .   4   .   .   .   .   1   .   
Communications Jammed      39   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   29  .   .   2   .   8   .   
  Distress Signals         39   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   29  .   .   2   .   8   .   
Times Spotted              683  | .   13  10  19  9   33  17  25  45  5   16  4   6   4   15  10  13  11  8   51  3   2   5   .   7   42  36  1   20  10  61  29  15  37  .   48  53  
  Peak Tracking Total      14   | .   6   3   3   4   9   5   4   5   3   5   4   4   4   3   10  7   5   1   14  2   1   2   .   2   7   5   1   7   4   9   8   9   6   .   6   12  
  Tactical Retreats        50   | .   2   2   1   .   10  1   1   5   .   .   2   .   .   2   1   .   .   .   5   .   .   .   .   .   .   2   .   4   1   5   1   .   .   .   2   3   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Gar Res Tes Acc Com Ac0 
Traps Triggered            28   | .   .   .   1   .   .   .   2   1   .   1   .   .   .   1   .   3   .   .   .   2   .   .   .   .   .   .   .   2   .   .   1   1   .   .   13  .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   6   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Gar Res Tes Acc Com Ac0 
Machines Disabled          99   | .   .   1   1   .   11  .   2   4   .   4   .   .   .   2   .   .   4   3   13  .   .   .   .   .   9   2   2   .   7   12  2   .   4   .   4   12  
  Max in Single Turn       6    | .   .   1   1   .   1   .   1   2   .   2   .   .   .   1   .   .   1   1   5   .   .   .   .   .   6   1   1   .   1   1   1   .   1   .   2   1   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   
  Garrison Relay           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   

 Hacking                        | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
---------                  Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Qua  Sec  Gar  Res  Tes  Acc  Com  Ac0  
Machines Accessed          127  | .    3    .    1    1    2    .    1    9    .    2    .    1    3    .    3    13   2    .    2    3    1    .    4    .    8    8    2    10   6    13   .    7    9    4    7    2    
  Terminals                72   | .    3    .    .    .    .    .    1    4    .    2    .    .    .    .    1    13   2    .    2    2    1    .    .    .    3    4    .    5    5    8    .    3    4    3    6    .    
  Fabricators              15   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    3    3    .    1    .    .    .    1    2    1    .    .    
  Repair Stations          13   | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    1    .    2    1    1    .    1    2    .    1    .    
  Recycling Units          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              7    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    .    1    .    .    .    .    
  Garrison Access          5    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    1    1    .    .    .    
Total Hacks                582  | .    7    .    5    1    5    .    1    37   .    6    .    1    23   .    6    41   5    .    8    12   4    .    13   .    45   58   2    65   29   63   .    25   50   30   35   5    
  Successful               349  | .    1    .    4    1    5    .    1    16   .    1    .    1    23   .    4    14   3    .    4    4    2    .    13   .    29   41   2    39   17   40   .    14   34   15   16   5    
  Failed                   231  | .    6    .    1    .    .    .    .    21   .    5    .    .    .    .    2    27   2    .    4    8    2    .    .    .    15   16   .    26   12   23   .    11   16   15   19   .    
    Catastrophic           27   | .    4    .    .    .    .    .    .    .    .    1    .    .    .    .    1    5    .    .    .    4    .    .    .    .    .    1    .    1    1    .    .    3    1    2    3    .    
  Database Lockouts        3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    
  Manual                   227  | .    7    .    .    .    1    .    1    9    .    6    .    .    .    .    2    21   6    .    8    8    3    .    .    .    17   33   .    17   3    22   .    2    24   18   19   .    
  Terminals                322  | .    7    .    .    .    .    .    1    13   .    6    .    .    .    .    2    41   5    .    8    8    4    .    .    .    19   37   .    28   18   40   .    13   25   21   26   .    
  Fabricators              78   | .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    3    .    .    .    .    4    .    .    .    .    16   14   .    8    .    .    .    3    13   9    .    .    
  Repair Stations          88   | .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    10   7    .    18   11   12   .    5    10   .    9    .    
  Recycling Units          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              32   | .    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    9    .    2    .    .    .    .    
  Garrison Access          12   | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    2    .    2    2    .    .    .    
Terminal Hacks             170  | .    1    .    .    1    5    .    1    2    .    1    .    1    23   .    .    10   1    .    3    1    2    .    13   .    12   20   2    13   9    19   .    3    10   8    4    5    
  Record                   19   | .    .    .    .    .    4    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    1    .    5    .    .    .    2    .    .    .    .    .    .    .    .    1    
  Part Schematic           24   | .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    1    .    4    .    2    5    .    2    1    .    .    .    1    1    .    .    
  Robot Schematic          7    | .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prototype ID Bank        11   | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    4    .    1    .    .    2    .    .    .    1    .    .    .    .    
  Open Door                16   | .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    7    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    .    3    1    .    
  Level Access Points      2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    
  Branch Access Points     6    | .    1    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    
  Emergency Access Points  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Fabricator Index         1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzer Index         1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Alert Level              9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    3    .    1    .    3    .    .    .    .    .    .    
  Unreport Threat          28   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    5    3    .    3    1    4    .    1    5    3    1    .    
  Locate Traps             7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    1    1    .    .    1    .    1    .    
  Disarm Traps             2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    
  Dispatch Records         5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    
  Recall Investigation     3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    1    .    .    
  Recall Extermination     2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    
  Recall Reinforcements    3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
  Recall Assault           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    
  Hauler Manifests         4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    1    .    .    .    .    .    .    
  Zone Layout              12   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    2    2    4    .    .    1    .    .    .    
  EX-Prototype ID Bank     1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Gate Test 138-A          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Gate Test 138-B          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Gate Test 138-C          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Gate Test 138-END        1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Fabricator Hacks           40   | .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    8    9    .    3    .    .    .    2    9    2    .    .    
  Network Status           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Load Schematic           16   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    3    3    .    1    .    .    .    1    3    1    .    .    
  Build                    23   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    5    6    .    2    .    .    .    1    5    1    .    .    
Repair Station Hacks       58   | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    7    6    .    11   8    6    .    4    5    .    6    .    
  Scan Component           31   | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    4    3    .    6    4    3    .    2    3    .    3    .    
  Repair                   27   | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    3    .    5    4    3    .    2    2    .    3    .    
Recycling Unit Hacks       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scanalyzer                 19   | .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    7    .    2    .    .    .    .    
  Insert Component         17   | .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    7    .    2    .    .    .    .    
  Analyze                  2    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Garrison Access Hacks      6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    2    2    .    .    .    
  Unlock Access            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Seal Access              3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    
  Coupler Status           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    
Unauthorized Hacks         56   | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    2    4    2    .    1    1    .    .    .    .    2    6    .    8    .    7    .    1    8    5    6    .    
  Terminals                44   | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    2    4    2    .    1    1    .    .    .    .    1    3    .    6    .    7    .    1    4    3    6    .    
    Track                  18   | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    1    1    .    1    .    .    .    .    .    1    .    .    1    .    4    .    .    2    1    4    .    
    Assimilate             2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Botnet                 18   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    3    1    .    .    1    .    .    .    .    .    2    .    2    .    1    .    1    1    2    1    .    
    Disrupt                5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    1    .    1    .    
    Operators              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Fabricators              12   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    2    .    .    .    .    4    2    .    .    
    Report                 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Prioritize             6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    2    1    .    .    
    Siphon                 5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    2    1    .    .    
  Repair Stations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycling Units          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Access          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Cores Recovered       2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    
  Used                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Hacking Detections         90   | .    3    .    1    .    .    .    .    8    .    2    .    .    .    .    2    11   2    .    2    3    1    .    .    .    6    8    .    6    6    8    .    4    9    3    5    .    
  Full Trace Events        8    | .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    
  Feedback Events          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Corruption             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Feedback Blocked         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Schematics Acquired  7    | .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Built             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Time                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Robot Build Rating .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Part Schematics Acquired   25   | .    .    .    .    .    .    .    .    1    .    .    .    .    7    .    .    .    .    .    .    .    1    .    4    .    2    5    .    2    1    .    .    .    1    1    .    .    
  Parts Built              28   | .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    4    6    .    2    .    .    .    1    7    2    .    .    
    Matter                 4984 | .    .    .    .    .    .    .    .    512  .    .    .    .    .    .    .    .    .    .    .    256  .    .    .    .    921  1443 .    426  .    .    .    212  1055 159  .    .    
    Time                   1233 | .    .    .    .    .    .    .    .    128  .    .    .    .    .    .    .    .    .    .    .    64   .    .    .    .    209  355  .    50   .    .    .    35   366  26   .    .    
  Total Part Build Rating  182  | .    .    .    .    .    .    .    .    32   .    .    .    .    .    .    .    .    .    .    .    16   .    .    .    .    23   32   .    10   .    .    .    6    51   12   .    .    
Parts Repaired             26   | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    5    4    3    .    2    2    .    3    .    
  Time                     790  | .    .    .    76   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    142  66   .    146  52   70   .    80   80   .    78   .    
Parts Recycled             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycled Matter          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Components     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Scanalyzed           1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Part Schematics Acquired 1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Damaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Gar Res Tes Acc Com Ac0 
Used RIF Installer         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Robots Hacked              8    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   4   
  Non-combat               2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Combat                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   
Robot Hacks Applied        10   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   6   1   
  parse_system             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  find_chute               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  purge_threat             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   
  locate_prototypes        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Manual                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
Relay Couplers Released    7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   3   .   .   .   .   
  Machine Destruction      7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   3   .   .   .   .   
  Attached                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   
Robots Rewired             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Qua  Sec  Gar  Res  Tes  Acc  Com  Ac0  
Total Allies               25   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   5    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    3    3    .    
  Largest Group            12   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   12   7    5    .    .    .    .    .    .    .    .    1    .    .    .    .    .    3    3    .    
  Highest-Rated Group      812  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    441  812  538  470  .    .    .    .    .    .    .    .    44   .    .    .    .    .    359  357  .    
  Highest-Rated Ally       156  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    156  156  94   94   .    .    .    .    .    .    .    .    44   .    .    .    .    .    124  122  .    
Total Orders               19   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    1    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    1    .    
  STAY                     5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  GOTO                     7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    
  FOLLOW                   6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    
  EXPLORE                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Ally Attacks               165  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   57   12   71   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Total Damage             5221 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    851  1244 326  2800 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kills                    41   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    11   2    22   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Turrets Deployed           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Gar Res Tes Acc Com Ac0 
Robot Analysis Total       115  | .   .   .   .   .   .   .   .   .   .   .   .   .   115 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    6    | .   .   .   .   2   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Qua  Sec  Gar  Res  Tes  Acc  Com  Ac0  
Turns Passed               27073 | .    384  1001 916  874  2215 512  960  2033 186  503  231  301  177  465  123  597  472  1764 1015 452  192  257  108  300  1070 1354 451  708  512  1724 423  630  1053 113  1631 1366 
Spaces Moved               16420 | 1    205  271  344  464  1142 283  427  985  179  516  301  375  157  536  165  486  170  163  384  204  200  261  149  297  511  502  225  430  465  1236 204  501  670  153  1841 1017 
  Core                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   3500  | .    .    199  344  464  663  .    .    366  .    .    .    .    .    .    .    .    125  163  384  202  .    .    .    .    33   45   225  .    2    33   204  28   20   .    .    .    
  Legs                     1162  | 1    205  72   .    .    .    221  427  236  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   541   | .    .    .    .    .    479  62   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    11217 | .    .    .    .    .    .    .    .    383  179  516  301  375  157  536  165  486  45   .    .    2    200  261  149  297  478  457  .    430  463  1203 .    473  650  153  1841 1017 
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            44    | 120  120  160  180  180  130  120  140  68   68   72   72   72   68   68   68   72   68   160  160  68   68   68   68   68   58   63   165  63   63   63   155  63   48   44   44   44   
  Average Speed            97    | 120  139  179  180  180  159  164  162  167  70   72   72   72   70   68   68   82   150  164  161  165  68   68   68   68   76   75   165  69   63   68   157  68   58   44   44   51   
  Slowest Speed            360   | 120  180  180  180  180  240  250  175  270  72   72   72   72   72   68   68   146  180  180  180  180  68   138  68   68   210  165  165  145  190  360  175  175  155  44   44   144  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Teleports                4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    1    1    
Exploration Rate (%)       46    | 2    24   57   31   78   87   71   39   30   71   10   49   59   77   63   8    61   53   83   37   6    48   50   60   54   16   25   96   17   52   66   54   15   50   3    54   54   
  Regions Visited          36
    Branch Regions         23
  Pre-discovered Areas     30    | .    .    .    .    1    1    .    .    .    .    .    .    .    25   .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        19    | .    1    .    1    .    .    1    1    .    .    1    .    .    .    .    .    .    .    .    .    1    1    1    1    1    1    1    1    1    1    1    .    1    1    1    .    .    
  Unknown Exits Taken      14    | 1    .    1    .    1    1    .    .    .    .    .    1    1    1    1    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             8     | .    .    1    .    2    .    1    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 167   | .    .    .    .    .    .    .    1    6    .    2    .    .    .    7    3    5    .    .    14   6    4    2    .    12   10   15   .    4    8    20   .    19   12   .    6    11   
Terrain Destroyed          1306  | .    .    .    .    70   7    9    27   95   1    49   1    45   .    95   3    14   21   13   402  6    7    7    .    24   74   18   .    6    10   45   .    19   12   .    92   134  
  Melee                    111   | .    .    .    .    .    .    .    1    4    .    2    .    .    .    7    3    1    .    .    .    .    .    .    .    .    4    15   .    4    8    18   .    19   12   .    6    7    
  Projectile               364   | .    .    .    .    .    7    9    2    10   1    .    1    .    .    .    .    13   21   13   61   6    7    7    .    24   19   3    .    2    2    27   .    .    .    .    2    127  
  AOE                      831   | .    .    .    .    70   .    .    24   81   .    47   .    45   .    88   .    .    .    .    341  .    .    .    .    .    51   .    .    .    .    .    .    .    .    .    84   .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Qua  Sec  Gar  Res  Tes  Acc  Com  Ac0  
Total                      25698 | .    272  740  553  498  1449 331  608  1278 205  611  312  395  206  599  171  661  347  1638 641  297  252  321  155  355  1129 1412 279  787  653  2000 331  751  1276 198  2464 1523 
  Wait                     5871  | .    46   420  121  10   190  33   90   164  .    48   .    3    .    8    .    57   117  1453 140  64   29   11   .    5    416  730  7    232  104  399  24   141  373  38   278  120  
  Move                     16383 | .    204  270  343  463  1141 282  426  985  178  515  300  374  156  535  164  484  169  162  383  203  199  260  148  296  510  501  224  429  464  1236 203  500  669  152  1840 1015 
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  367   | .    2    9    15   5    13   5    16   10   2    3    2    4    11   5    3    9    2    1    6    3    1    14   1    9    26   25   11   10   14   29   5    10   25   2    40   19   
  Fast Attach              135   | .    1    1    2    1    11   2    5    10   .    .    1    .    1    1    .    1    9    4    1    1    1    1    3    .    6    7    5    9    5    20   2    3    7    .    6    8    
  Attach                   231   | .    .    2    9    .    6    3    6    6    2    3    1    2    4    3    .    7    3    1    4    5    3    2    .    2    20   10   1    11   7    26   5    10   17   1    24   25   
  Detach                   160   | .    .    1    .    1    7    .    2    4    1    1    2    1    3    1    .    5    10   .    4    2    3    2    .    1    18   8    1    6    4    15   6    6    14   .    20   11   
  Swap                     295   | .    1    8    3    5    1    .    3    12   2    .    1    .    2    6    .    3    2    1    5    7    2    2    .    5    20   25   2    16   12   47   .    12   30   .    36   24   
  Drop                     326   | .    2    5    9    6    16   6    3    18   3    1    2    2    9    10   1    3    12   3    9    2    2    13   3    9    15   18   9    8    6    27   4    7    30   .    32   21   
  Fire                     1474  | .    16   24   51   7    34   .    21   62   17   8    3    4    19   10   .    33   23   13   89   10   12   16   .    28   94   60   2    58   24   158  81   40   92   .    147  218  
  Melee                    372   | .    .    .    .    .    30   .    36   7    .    19   .    5    1    18   3    6    .    .    .    .    .    .    .    .    4    28   17   8    13   43   .    22   19   .    32   61   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            40    | .    .    .    .    .    .    .    .    .    .    13   .    .    .    2    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    9    1    
  Rewire                   39    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    39   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / *Min x2)
-10/Mines
-9/Materials (discovered 3 exits: *Mat / *Min / *Sto)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 2 exits: *Fac / *Low)
-7/Waste
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 2 exits: *Fac / *Ext)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 3 exits: *Fac x3)
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory
-4/Armory (discovered 2 exits: Res / *Lab)
-4/Lab
-3/Research (discovered 2 exits: *Qua x2)
-3/Quarantine (discovered 2 exits: Res / *Sec)
-3/Section 7 (discovered 2 exits: *Res / Gar)
-3/Garrison
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing
-1/Access (discovered 2 exits: Sur / *Com)
-1/Command (discovered 2 exits: *Sur / *Ac0)
-1/Access_0
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Discovered new exit (range 0)
     1 | -11/Scrapyard      | Entered Materials
    72 | -10/Materials      | Identified exit to Mines
   271 | -10/Materials      | Discovered new exit (range 16)
   317 | -10/Materials      | Build established: Mutant
   385 | -10/Materials      | Entered Mines
   459 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
   519 | -10/Mines          | Assembled infested the area
  1227 | -10/Mines          | Discovered new exit (range 7)
  1259 | -10/Mines          | Build established: Scavenger-Mutant
  1318 | -10/Mines          | Core integrity fell below 50%
  1386 | -10/Mines          | Entered Materials
  1386 | -9/Materials       | Evolved 2 slots: Utility x2
  1624 | -9/Materials       | Lost 4 parts (2n1u1w)
  1709 | -9/Materials       | Repaired Lgt. Angular Momentum Engine
  1746 | -9/Materials       | Repaired Lgt. Armor Plating
  1893 | -9/Materials       | Discovered new exit (range 9)
  1976 | -9/Materials       | Discovered new exit (range 16)
  2114 | -9/Materials       | Identified exit to Materials
  2163 | -9/Materials       | Identified exit to Storage
  2290 | -9/Materials       | Discovered new exit (range 6)
  2297 | -9/Materials       | Identified exit to Mines
  2302 | -9/Materials       | Entered Mines
  2334 | -9/Mines           | Met a Derelict shopkeep closing up shop
  2365 | -9/Mines           | Met a Derelict bent on vengeance
  2367 | -9/Mines           | Build established: Mutant
  2457 | -9/Mines           | Learned location of 1 exit from Materials
  2487 | -9/Mines           | Discovered exit to Materials (range 14)
  2668 | -9/Mines           | Build established: Scavenger-Mutant
  2862 | -9/Mines           | Discovered exit to Materials (range 8)
  2899 | -9/Mines           | Learned location of Storage (-9)
  3167 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  3169 | -9/Mines           | Discovered new exit (range 5)
  3176 | -9/Mines           | Entered Exiles
  3220 | -9/Exiles          | Met 8R-AWN
  3250 | -9/Exiles          | Met EX-HEX
  3306 | -9/Exiles          | Met EX-BIN
  3307 | -9/Exiles          | Build established: Mutant
  3333 | -9/Exiles          | Met EX-DEC
  3353 | -9/Exiles          | Learned location of Zion (-6)
  3650 | -9/Exiles          | Aligned with FarCom system
  3652 | -9/Exiles          | Given EX-Vault access code
  3697 | -9/Exiles          | Opened EX-Vault
  3740 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  4065 | -9/Exiles          | Found AWS/Thermal
  4068 | -9/Exiles          | Found XL Autogun Array
  4075 | -9/Exiles          | Found Modified TNC
  4192 | -9/Exiles          | Build established: Hauler-Mutant
  4492 | -9/Exiles          | Attacked by the Exiles
  4606 | -9/Exiles          | Destroyed 8R-AWN
  4623 | -9/Exiles          | Found Prototype Ballistic Gun
  4623 | -9/Exiles          | Identified 8R-AWN's Boregun
  4627 | -9/Exiles          | Found 8R-AWN's Boregun
  4630 | -9/Exiles          | Lost 3 parts (1n2u)
  4646 | -9/Exiles          | Found Prototype Protection
  4649 | -9/Exiles          | Found Prototype Protection
  4743 | -9/Exiles          | Core integrity fell below 50%
  4843 | -9/Exiles          | Destroyed EX-HEX
  5127 | -9/Exiles          | Build established: Scavenger-Mutant
  5183 | -9/Exiles          | Destroyed EX-BIN
  5185 | -9/Exiles          | Destroyed EX-DEC
  5196 | -9/Exiles          | Found Deploy-a-Sentry
  5379 | -9/Exiles          | Discovered new exit (range 11)
  5391 | -9/Exiles          | Stole four prototypes: Modified TNC, AWS/Thermal, XL Autogun Array, Deploy-a-Sentry
  5391 | -9/Exiles          | Entered Mines
  5435 | -8/Mines           | Identified 8R-AWN's Armor/EX
  5450 | -8/Mines           | 12-ASH came to Exiles' defense
  5504 | -8/Mines           | Found Prototype Processor
  5691 | -8/Mines           | Build established: Hauler-Mutant
  5880 | -8/Mines           | Discovered exit to Materials (range 9)
  5903 | -8/Mines           | Entered Materials
  5903 | -8/Materials       | Evolved 2 slots: Utility x2
  5904 | -8/Materials       | Identified exit to Factory
  6203 | -8/Materials       | Build established: Scavenger-Mutant
  6591 | -8/Materials       | Build established: Hauler-Mutant
  6804 | -8/Materials       | Discovered exit to Factory (range 11)
  6863 | -8/Materials       | Entered Factory
  6863 | -7/Factory         | Evolved 2 slots: Propulsion x2
  7714 | -7/Factory         | Discovered new exit (range 7)
  7840 | -7/Factory         | Discovered new exit (range 16)
  7913 | -7/Factory         | Identified Exp. Core Analyzer
  7913 | -7/Factory         | Identified 8R-AWN's Armor/TH
  8156 | -7/Factory         | Fabricated Cmb. Antigrav System?
  8866 | -7/Factory         | Fabricated Cmb. Antigrav System?
  8896 | -7/Factory         | Sucked down chute
  8896 | -7/Factory         | Entered Waste
  8911 | -7/Waste           | EMP discharged
  8911 | -7/Waste           | System corruption reached 10%
  8947 | -7/Waste           | Spotted C-40 Crusher
  8979 | -7/Waste           | Destroyed C-40 Crusher
  8988 | -7/Waste           | Found Damper Plating
  9005 | -7/Waste           | Spotted C-40 Crusher
  9007 | -7/Waste           | Destroyed C-40 Crusher
  9011 | -7/Waste           | EMP discharged
  9016 | -7/Waste           | Spotted C-40 Crusher
  9034 | -7/Waste           | Spotted C-40 Crusher
  9045 | -7/Waste           | Spotted C-40 Crusher
  9046 | -7/Waste           | Destroyed C-40 Crusher
  9051 | -7/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
  9058 | -7/Waste           | Spotted C-40 Crusher
  9074 | -7/Waste           | Discovered new exit (range 10)
  9082 | -7/Waste           | Entered Factory
  9115 | -7/Factory         | Discovered new exit (range 14)
  9193 | -7/Factory         | Core integrity fell below 50%
  9547 | -7/Factory         | Identified exit to Lower Caves
  9585 | -7/Factory         | Entered Lower Caves
  9793 | -7/Lower Caves     | Spotted OV-44S(f)
  9794 | -7/Lower Caves     | Encountered a Master Thief
  9794 | -7/Lower Caves     | AWS/Thermal stolen by Master Thief
  9807 | -7/Lower Caves     | Discovered new exit (range 11)
  9812 | -7/Lower Caves     | Learned Factory emergency access door positions
  9816 | -7/Lower Caves     | Entered another Lower Caves area
  9835 | -7/Lower Caves     | Discovered new exit (range 5)
 10018 | -7/Lower Caves     | Spotted P3-8FB(f)
 10019 | -7/Lower Caves     | Encountered a Master Thief
 10025 | -7/Lower Caves     | Modified TNC stolen by Master Thief
 10025 | -7/Lower Caves     | Destroyed P3-8FB(f)
 10055 | -7/Lower Caves     | Spotted 2V-7H4(f)
 10056 | -7/Lower Caves     | Encountered a Master Thief
 10062 | -7/Lower Caves     | Prototype Processor stolen by Master Thief
 10115 | -7/Lower Caves     | Discovered new exit (range 3)
 10117 | -7/Lower Caves     | Entered Data Miner
 10117 | -7/Data Miner      | Discovered new exit (range 6)
 10132 | -7/Data Miner      | Met Data Miner
 10150 | -7/Data Miner      | Learned location of Section 7 (-3)
 10150 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 10160 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 10171 | -7/Data Miner      | Interfaced with the Data Conduit
 10261 | -7/Data Miner      | Found Exp. Thermal Shield
 10278 | -7/Data Miner      | Found Exp. Thermal Shield
 10294 | -7/Data Miner      | Entered Proximity Caves
 10393 | -6/Proximity Caves | Spotted B-75 Beast
 10459 | -6/Proximity Caves | Core integrity fell below 20%
 10472 | -6/Proximity Caves | Learned Factory trap positions
 10752 | -6/Proximity Caves | Discovered new exit (range 14)
 10759 | -6/Proximity Caves | Entered Factory
 10759 | -6/Factory         | Evolved 2 slots: Weapon x2
 10760 | -6/Factory         | Loaded intel: 112 trap records
 10762 | -6/Factory         | Loaded intel: 239 machine locations
 10842 | -6/Factory         | Spotted B-75 Beast
 10863 | -6/Factory         | Discovered new exit (range 4)
 10870 | -6/Factory         | Discovered new exit (range 16)
 10882 | -6/Factory         | Entered Extension
 10883 | -6/Extension       | Loaded intel: 34 machine locations
 10918 | -6/Extension       | Rescued a captive Derelict
 10920 | -6/Extension       | Rescued a captive Derelict
 11063 | -6/Extension       | Rescued a captive Derelict
 11071 | -6/Extension       | Rescued a captive Derelict
 11071 | -6/Extension       | Rescued a captive Derelict
 11094 | -6/Extension       | Rescued A7
 11134 | -6/Extension       | Crushed by falling debris
 11135 | -6/Extension       | System corruption reached 10%
 11194 | -6/Extension       | DAS Turret deployed
 11344 | -6/Extension       | Rescued a captive Derelict
 11368 | -6/Extension       | Rescued a captive Derelict
 11368 | -6/Extension       | Rescued a captive Derelict
 11416 | -6/Extension       | Rescued a captive Derelict
 11441 | -6/Extension       | Discovered new exit (range 10)
 11441 | -6/Extension       | Discovered new exit (range 6)
 11479 | -6/Extension       | Entered Cetus
 11479 | -6/Cetus           | Accompanied by 10 allies
 11480 | -6/Cetus           | Loaded intel: 24 machine locations
 11484 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 11491 | -6/Cetus           | Spotted Cetus Guard
 11491 | -6/Cetus           | Spotted Cetus Guard
 11496 | -6/Cetus           | Spotted Cetus Guard
 11503 | -6/Cetus           | Allies destroyed Cetus Guard
 11503 | -6/Cetus           | Allies destroyed Cetus Guard
 11504 | -6/Cetus           | Spotted Cetus Guard
 11507 | -6/Cetus           | Allies destroyed Cetus Guard
 11513 | -6/Cetus           | Allies destroyed Cetus Guard
 11630 | -6/Cetus           | Started Cetus Manufacturing Module
 11655 | -6/Cetus           | Manufactured an Enhanced Grunt
 11669 | -6/Cetus           | Discovered new exit (range 15)
 11680 | -6/Cetus           | Manufactured an Enhanced Grunt
 11705 | -6/Cetus           | Manufactured an Enhanced Grunt
 11730 | -6/Cetus           | Manufactured an Enhanced Grunt
 11755 | -6/Cetus           | Manufactured an Enhanced Grunt
 11781 | -6/Cetus           | Cetus Manufacturing Module disabled
 11904 | -6/Cetus           | Destroyed A7
 11909 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 11951 | -6/Cetus           | Entered Archives
 11951 | -6/Archives        | Accompanied by 7 allies
 11952 | -6/Archives        | Loaded intel: 8 machine locations
 12004 | -6/Archives        | Discovered new exit (range 16)
 12024 | -6/Archives        | Discovered new exit (range 16)
 12053 | -6/Archives        | Discovered new exit (range 16)
 12123 | -6/Archives        | Build established: Scavenger-Tank
 13715 | -6/Archives        | Entered Hub_04(d)
 13715 | -6/Hub_04(d)       | Accompanied by 5 allies
 13716 | -6/Hub_04(d)       | Loaded intel: 80 machine locations
 13749 | -6/Hub_04(d)       | Discovered new exit (range 6)
 13753 | -6/Hub_04(d)       | Garrison activated, responded to threat
 14215 | -6/Hub_04(d)       | Discovered new exit (range 15)
 14260 | -6/Hub_04(d)       | Discovered new exit (range 9)
 14317 | -6/Hub_04(d)       | Intercept squad dispatched
 14318 | -6/Hub_04(d)       | Spotted Tracker
 14329 | -6/Hub_04(d)       | Destroyed Tracker
 14329 | -6/Hub_04(d)       | Spotted Combat Programmer
 14347 | -6/Hub_04(d)       | Network Hub disabled
 14347 | -6/Hub_04(d)       | Spotted Lightning
 14347 | -6/Hub_04(d)       | Spotted Lightning
 14347 | -6/Hub_04(d)       | Spotted Lightning
 14349 | -6/Hub_04(d)       | Spotted Lightning
 14351 | -6/Hub_04(d)       | Destroyed Combat Programmer
 14351 | -6/Hub_04(d)       | Spotted Lightning
 14352 | -6/Hub_04(d)       | Spotted Lightning
 14354 | -6/Hub_04(d)       | Spotted Lightning
 14355 | -6/Hub_04(d)       | Spotted Lightning
 14356 | -6/Hub_04(d)       | Spotted Lightning
 14359 | -6/Hub_04(d)       | Destroyed Lightning
 14361 | -6/Hub_04(d)       | Destroyed Lightning
 14365 | -6/Hub_04(d)       | Destroyed Lightning
 14373 | -6/Hub_04(d)       | Destroyed Lightning
 14385 | -6/Hub_04(d)       | Destroyed Lightning
 14389 | -6/Hub_04(d)       | Destroyed Lightning
 14395 | -6/Hub_04(d)       | Destroyed Lightning
 14415 | -6/Hub_04(d)       | First assault squad dispatched
 14416 | -6/Hub_04(d)       | Destroyed 10 combat bots
 14489 | -6/Hub_04(d)       | Destroyed Lightning
 14491 | -6/Hub_04(d)       | Destroyed Lightning
 14538 | -6/Hub_04(d)       | Found Exp. Phase Shifter
 14542 | -6/Hub_04(d)       | Found EM Dispersion Field
 14555 | -6/Hub_04(d)       | Found Prototype Energy Cannon
 14597 | -6/Hub_04(d)       | Found Prototype Energy Cannon
 14598 | -6/Hub_04(d)       | Identified EMDS (x2)
 14683 | -6/Hub_04(d)       | Network Hub disabled
 14716 | -6/Hub_04(d)       | Found EMDS
 14730 | -6/Hub_04(d)       | Entered Factory
 14730 | -5/Factory         | Evolved 2 slots: Utility x2
 14731 | -5/Factory         | Loaded intel: 335 machine locations
 14759 | -5/Factory         | Identified exit to Upper Caves
 14892 | -5/Factory         | Build established: Scavenger-Mutant
 14938 | -5/Factory         | Local fabrication network quarantined
 14973 | -5/Factory         | Fabricated Cmb. Antigrav System (x2)
 15182 | -5/Factory         | Entered Upper Caves
 15315 | -5/Upper Caves     | Spotted B-75 Beast
 15340 | -5/Upper Caves     | Learned Factory terminal intel
 15345 | -5/Upper Caves     | Destroyed B-75 Beast
 15368 | -5/Upper Caves     | Discovered new exit (range 10)
 15374 | -5/Upper Caves     | Identified exit to Upper Caves
 15374 | -5/Upper Caves     | Entered another Upper Caves area
 15465 | -5/Upper Caves     | Build established: Hauler-Mutant
 15517 | -5/Upper Caves     | Spotted YE-RSA(f)
 15518 | -5/Upper Caves     | Encountered a Master Thief
 15519 | -5/Upper Caves     | Spotted PS-L9T(f)
 15520 | -5/Upper Caves     | Encountered a Master Thief
 15522 | -5/Upper Caves     | Destroyed PS-L9T(f)
 15530 | -5/Upper Caves     | EMDS stolen by Master Thief
 15583 | -5/Upper Caves     | Spotted 9L-8TX(f)
 15584 | -5/Upper Caves     | Encountered a Master Thief
 15589 | -5/Upper Caves     | Destroyed 9L-8TX(f)
 15621 | -5/Upper Caves     | Discovered new exit (range 16)
 15630 | -5/Upper Caves     | Identified exit to Zhirov
 15631 | -5/Upper Caves     | Entered Zhirov
 15631 | -5/Zhirov          | Discovered new exit (range 3)
 15644 | -5/Zhirov          | Met Zhirov
 15665 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 15678 | -5/Zhirov          | Found Alien Artifact
 15678 | -5/Zhirov          | Identified Integrated Reactor
 15678 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+2%)
 15710 | -5/Zhirov          | Found Alien Artifact
 15738 | -5/Zhirov          | Identified exit to Proximity Caves
 15739 | -5/Zhirov          | Entered Proximity Caves
 15784 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 15856 | -4/Proximity Caves | Spotted YO-6TX(f)
 15858 | -4/Proximity Caves | Encountered a Master Thief
 15863 | -4/Proximity Caves | Destroyed YO-6TX(f)
 15865 | -4/Proximity Caves | Spotted KR-KRF(f)
 15867 | -4/Proximity Caves | Encountered a Master Thief
 15867 | -4/Proximity Caves | Destroyed KR-KRF(f)
 15969 | -4/Proximity Caves | Spotted B-86 Titan
 16030 | -4/Proximity Caves | Discovered new exit (range 13)
 16031 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves
 16038 | -4/Proximity Caves | Identified exit to Factory
 16039 | -4/Proximity Caves | Entered Factory
 16039 | -4/Factory         | Evolved 2 slots: Utility x2
 16040 | -4/Factory         | Loaded intel: 240 machine locations
 16041 | -4/Factory         | Loaded intel: 20 terminal locations
 16135 | -4/Factory         | Fabricated Adv. Hacking Suite (x1)
 16421 | -4/Factory         | Fabricated Adv. Hacking Suite (x1)
 16474 | -4/Factory         | Fabricated Adv. Hacking Suite (x1)
 16648 | -4/Factory         | Central database locked down
 16827 | -4/Factory         | Local fabrication network quarantined
 16865 | -4/Factory         | Fabricated Exp. Sensor Array (x1)
 16891 | -4/Factory         | Build established: Hacker-Mutant
 16918 | -4/Factory         | Repaired Cmb. Antigrav System
 16931 | -4/Factory         | Repaired Lrg. Storage Unit
 16933 | -4/Factory         | Intercept squad dispatched
 16938 | -4/Factory         | Spotted Tracker
 16956 | -4/Factory         | Spotted Combat Programmer
 16958 | -4/Factory         | Destroyed Tracker
 16967 | -4/Factory         | Destroyed Combat Programmer
 16988 | -4/Factory         | Destroyed 7 combat bots
 17039 | -4/Factory         | First assault squad dispatched
 17094 | -4/Factory         | Discovered new exit (range 8)
 17108 | -4/Factory         | Identified exit to Armory
 17109 | -4/Factory         | Entered Armory
 17110 | -4/Armory          | Loaded intel: 77 machine locations
 17133 | -4/Armory          | Repaired Imp. Propulsion Shielding
 17147 | -4/Armory          | Repaired Lrg. Storage Unit
 17182 | -4/Armory          | Repaired Cmb. Antigrav System
 17278 | -4/Armory          | Fabricated Exp. Utility Shielding (x1)
 17742 | -4/Armory          | Fabricated Exp. Weapon Shielding?
 17914 | -4/Armory          | Fabricated Exp. Weapon Shielding?
 17991 | -4/Armory          | Destroyed 8 combat bots
 18058 | -4/Armory          | Fabricated Exp. Weapon Shielding (x1)
 18085 | -4/Armory          | Discovered new exit (range 17)
 18085 | -4/Armory          | Central database locked down
 18266 | -4/Armory          | Spotted B-86 Titan
 18284 | -4/Armory          | Intercept squad dispatched
 18286 | -4/Armory          | Spotted Tracker
 18295 | -4/Armory          | Spotted Combat Programmer
 18299 | -4/Armory          | Destroyed Tracker
 18308 | -4/Armory          | Destroyed Combat Programmer
 18405 | -4/Armory          | Fabricated Adv. Transmission Jammer (x1)
 18457 | -4/Armory          | Intercept squad dispatched
 18458 | -4/Armory          | Fabricated Exp. Signal Interpreter (x1)
 18460 | -4/Armory          | Spotted Tracker
 18461 | -4/Armory          | Spotted Tracker
 18462 | -4/Armory          | Identified Transdimensional Reconstructor
 18462 | -4/Armory          | Warped through subspace to slip node
 18462 | -4/Armory          | Discovered new exit (range 1)
 18462 | -4/Armory          | Identified exit to Lab
 18463 | -4/Armory          | Entered Lab
 18463 | -4/Lab             | Discovered new exit (range 9)
 18475 | -4/Lab             | Identified exit to Research
 18482 | -4/Lab             | Hidden lab's door opened automatically
 18482 | -4/Lab             | Sensor layout match revealed
 18483 | -4/Lab             | Gained access to the hidden lab's interior
 18571 | -4/Lab             | Decrypted terminal
 18655 | -4/Lab             | Decrypted terminal
 18677 | -4/Lab             | Found Prototype Energy Cannon
 18677 | -4/Lab             | Identified Warp Cannon
 18682 | -4/Lab             | Found Warp Cannon
 18689 | -4/Lab             | Found Prototype Device
 18689 | -4/Lab             | Identified AEGIS Remote Shield
 18694 | -4/Lab             | Found Prototype Hackware
 18734 | -4/Lab             | Found Prototype Special Weapon
 18734 | -4/Lab             | Identified Gui. Remote Datajack
 18774 | -4/Lab             | Found Alien Artifact
 18783 | -4/Lab             | Found Alien Artifact
 18795 | -4/Lab             | Found Transdimensional Reconstructor
 18805 | -4/Lab             | Build established: Hauler-Mutant
 18807 | -4/Lab             | Found Alien Artifact
 18813 | -4/Lab             | Detected by scanners
 18822 | -4/Lab             | Confronted by A5
 18871 | -4/Lab             | Destroyed A5
 18900 | -4/Lab             | Found Med. Regenerative Plating
 18903 | -4/Lab             | Found Exp. Hacking Suite
 18910 | -4/Lab             | Disabled Active System Cloaker
 18914 | -4/Lab             | Entered Research
 18914 | -3/Research        | Evolved 2 slots: Utility x2
 18915 | -3/Research        | Loaded intel: 101 machine locations
 18985 | -3/Research        | Identified Quantum Router
 18987 | -3/Research        | Identified Core Expander
 18987 | -3/Research        | Identified Integrated Dissipator
 18987 | -3/Research        | Identified Core Reset Matrix
 18987 | -3/Research        | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 18988 | -3/Research        | Installed Core Expander, added new Weapon slot
 19044 | -3/Research        | Identified exit to Quarantine
 19281 | -3/Research        | Build established: Hacker-Mutant
 19290 | -3/Research        | Fabricated Exp. Utility Shielding (x1)
 19315 | -3/Research        | Fabricated Exp. Utility Shielding (x1)
 19337 | -3/Research        | Found EM Dispersion Field
 19386 | -3/Research        | Repaired Cmb. Antigrav System
 19426 | -3/Research        | Repaired Exp. Weapon Shielding
 19478 | -3/Research        | Repaired Cmb. Antigrav System
 19522 | -3/Research        | Repaired Exp. Utility Shielding
 19551 | -3/Research        | Repaired Cmb. Linear Gravjet
 19622 | -3/Research        | Entered Quarantine
 19623 | -3/Quarantine      | Loaded intel: 66 machine locations
 19631 | -3/Quarantine      | Found Alien Artifact
 19656 | -3/Quarantine      | Found Alien Artifact
 19667 | -3/Quarantine      | Found Alien Artifact
 19673 | -3/Quarantine      | Found Alien Artifact
 19717 | -3/Quarantine      | Repaired Lrg. Storage Unit
 19732 | -3/Quarantine      | Repaired Lrg. Storage Unit
 19746 | -3/Quarantine      | Repaired Lrg. Storage Unit
 19760 | -3/Quarantine      | Repaired Lrg. Storage Unit
 19808 | -3/Quarantine      | Identified exit to Research
 19822 | -3/Quarantine      | Found Alien Energy Cannon
 19861 | -3/Quarantine      | Scanned by Researcher
 19890 | -3/Quarantine      | Found Alien Slashing Weapon
 19905 | -3/Quarantine      | Found Alien Artifact
 19908 | -3/Quarantine      | Intercept squad dispatched
 19918 | -3/Quarantine      | Spotted Tracker
 19923 | -3/Quarantine      | Destroyed Tracker
 19965 | -3/Quarantine      | Spotted Combat Programmer
 19971 | -3/Quarantine      | Destroyed Combat Programmer
 20070 | -3/Quarantine      | Identified Sigix Broadsword
 20071 | -3/Quarantine      | Identified Core Cannon
 20088 | -3/Quarantine      | Spotted Fortress
 20131 | -3/Quarantine      | Discovered new exit (range 6)
 20133 | -3/Quarantine      | Identified exit to Section 7
 20134 | -3/Quarantine      | Entered Section 7
 20135 | -3/Section 7       | Loaded intel: 151 machine locations
 20157 | -3/Section 7       | Identified Phase Armor
 20157 | -3/Section 7       | Identified Phase Redirector
 20157 | -3/Section 7       | Identified Dimensional Node Initializer
 20157 | -3/Section 7       | Identified Hpw. Transdimensional Reconstructor
 20157 | -3/Section 7       | Identified Subatomic Replicator
 20244 | -3/Section 7       | Found Integrated Reactor
 20244 | -3/Section 7       | Installed Integrated Reactor, increased core energy generation (+2%)
 20297 | -3/Section 7       | Repaired Cmb. Antigrav System
 20320 | -3/Section 7       | Repaired Cmb. Antigrav System
 20348 | -3/Section 7       | Repaired Exp. Weapon Shielding
 20448 | -3/Section 7       | Spotted S7 Guard
 20481 | -3/Section 7       | Destroyed S7 Guard
 20492 | -3/Section 7       | Found Alien Artifact
 20515 | -3/Section 7       | Identified Core Membrane
 20521 | -3/Section 7       | Installed Core Membrane, gained immunity to corruption
 20629 | -3/Section 7       | Spotted S7 Guard
 20644 | -3/Section 7       | Found Alien Artifact
 20658 | -3/Section 7       | Identified Integrated Heat Negator
 20674 | -3/Section 7       | Installed Integrated Heat Negator, increased core heat dissipation (+2%)
 20684 | -3/Section 7       | Intercept squad dispatched
 20687 | -3/Section 7       | Spotted Tracker
 20695 | -3/Section 7       | Destroyed Tracker
 20695 | -3/Section 7       | Spotted Combat Programmer
 20723 | -3/Section 7       | Destroyed Combat Programmer
 20804 | -3/Section 7       | Found Integrated Dissipator
 20804 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 20851 | -3/Section 7       | Discovered exit to Research (range 14)
 20864 | -3/Section 7       | Initialized slip node
 20929 | -3/Section 7       | Found Integrated Reactor
 20929 | -3/Section 7       | Installed Integrated Reactor, increased core energy generation (+2%)
 20980 | -3/Section 7       | Found Integrated Reactor
 20980 | -3/Section 7       | Installed Integrated Reactor, increased core energy generation (+2%)
 21104 | -3/Section 7       | Intercept squad dispatched
 21104 | -3/Section 7       | Spotted Tracker
 21108 | -3/Section 7       | Spotted Tracker
 21109 | -3/Section 7       | Spotted Tracker
 21116 | -3/Section 7       | Spotted Combat Programmer
 21117 | -3/Section 7       | Destroyed Tracker
 21120 | -3/Section 7       | Spotted Combat Programmer
 21125 | -3/Section 7       | Destroyed Tracker
 21130 | -3/Section 7       | Spotted Combat Programmer
 21133 | -3/Section 7       | Destroyed Tracker
 21158 | -3/Section 7       | Destroyed Combat Programmer
 21172 | -3/Section 7       | Lost 4 parts (1n3u)
 21213 | -3/Section 7       | Destroyed Combat Programmer
 21291 | -3/Section 7       | Found Exp. Targeting Computer
 21299 | -3/Section 7       | Found Exp. Targeting Computer
 21302 | -3/Section 7       | Found Exp. Phase Shifter
 21316 | -3/Section 7       | Spotted B-86 Titan
 21355 | -3/Section 7       | Spotted S7 Guard
 21365 | -3/Section 7       | Found Alien Artifact
 21384 | -3/Section 7       | First assault squad dispatched
 21406 | -3/Section 7       | Spotted B-99 Colossus
 21448 | -3/Section 7       | Found Alien Artifact
 21496 | -3/Section 7       | Destroyed S7 Guard
 21507 | -3/Section 7       | Found Integrated Reactor
 21507 | -3/Section 7       | Installed Integrated Reactor, increased core energy generation (+2%)
 21532 | -3/Section 7       | Found Integrated Dissipator
 21532 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 21534 | -3/Section 7       | Found Integrated Dissipator
 21534 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 21536 | -3/Section 7       | Found Integrated Dissipator
 21536 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 21746 | -3/Section 7       | Spotted Alpha 7
 21747 | -3/Section 7       | Spotted Alpha 7
 21748 | -3/Section 7       | Intercept squad dispatched
 21753 | -3/Section 7       | Spotted Tracker
 21753 | -3/Section 7       | Warped through subspace
 21773 | -3/Section 7       | Garrison activated, responded to threat
 21775 | -3/Section 7       | Destroyed Tracker
 21804 | -3/Section 7       | Spotted Tracker
 21806 | -3/Section 7       | Spotted Tracker
 21808 | -3/Section 7       | Destroyed Tracker
 21811 | -3/Section 7       | Destroyed Tracker
 21827 | -3/Section 7       | Found Exp. Phase Shifter
 21858 | -3/Section 7       | Identified exit to Garrison
 21858 | -3/Section 7       | Entered Garrison
 21859 | -3/Garrison        | Loaded intel: 17 machine locations
 21922 | -3/Garrison        | Triggered checkpoint
 21959 | -3/Garrison        | Garrison Relay disabled
 22025 | -3/Garrison        | Spotted B-86 Titan
 22027 | -3/Garrison        | Core integrity fell below 50%
 22046 | -3/Garrison        | Destroyed B-86 Titan
 22046 | -3/Garrison        | Triggered checkpoint
 22053 | -3/Garrison        | Build established: Hauler-Tank
 22062 | -3/Garrison        | Triggered checkpoint
 22090 | -3/Garrison        | Destroyed 14 combat bots
 22104 | -3/Garrison        | Triggered checkpoint
 22172 | -3/Garrison        | Triggered checkpoint
 22239 | -3/Garrison        | Discovered exit to Research (range 14)
 22275 | -3/Garrison        | Installed Relay Interface Framework
 22281 | -3/Garrison        | Entered Research
 22281 | -2/Research        | Evolved 2 slots: Utility x1, Weapon x1
 22282 | -2/Research        | Loaded intel: 113 machine locations
 22336 | -2/Research        | Found Mni. Smartbomb Launcher
 22367 | -2/Research        | Fabricated Adv. Hacking Suite (x1)
 22491 | -2/Research        | Repaired Exp. Utility Shielding
 22531 | -2/Research        | First assault squad dispatched
 22536 | -2/Research        | Repaired Exp. Weapon Shielding
 22622 | -2/Research        | Identified Core Regenerator
 22622 | -2/Research        | Identified LRC Insulator
 22622 | -2/Research        | Installed LRC Insulator, gained EM resistance (25)
 22661 | -2/Research        | Intercept squad dispatched
 22672 | -2/Research        | Spotted Tracker
 22678 | -2/Research        | Destroyed Tracker
 22678 | -2/Research        | Spotted Tracker
 22691 | -2/Research        | Destroyed Tracker
 22718 | -2/Research        | Spotted Combat Programmer
 22722 | -2/Research        | Destroyed Combat Programmer
 22726 | -2/Research        | Spotted Combat Programmer
 22733 | -2/Research        | Destroyed Combat Programmer
 22783 | -2/Research        | Identified exit to Testing
 22911 | -2/Research        | Intercept squad dispatched
 22911 | -2/Research        | Entered Testing
 22912 | -2/Testing         | Loaded intel: 64 machine locations
 22923 | -2/Testing         | Identified exit to Access
 22977 | -2/Testing         | Found Perforator
 22999 | -2/Testing         | Found Hyp. EM Gauss Rifle
 23160 | -2/Testing         | Fabricated Exp. Terrain Scanner (x1)
 23161 | -2/Testing         | First assault squad dispatched
 23236 | -2/Testing         | Fabricated Cmb. Linear Gravjet?
 23253 | -2/Testing         | Fabricated Exp. Weapon Shielding?
 23257 | -2/Testing         | Repaired Exp. Utility Shielding?
 23368 | -2/Testing         | Fabricated Cmb. Linear Gravjet?
 23376 | -2/Testing         | Repaired Exp. Utility Shielding
 23386 | -2/Testing         | Fabricated Exp. Weapon Shielding?
 23503 | -2/Testing         | Local fabrication network quarantined
 23616 | -2/Testing         | Intercept squad dispatched
 23625 | -2/Testing         | Spotted Tracker
 23626 | -2/Testing         | Spotted Tracker
 23629 | -2/Testing         | Destroyed Tracker
 23631 | -2/Testing         | Destroyed Tracker
 23666 | -2/Testing         | Spotted Combat Programmer
 23666 | -2/Testing         | Spotted Combat Programmer
 23682 | -2/Testing         | Destroyed Combat Programmer
 23688 | -2/Testing         | Destroyed Combat Programmer
 23712 | -2/Testing         | Spotted Striker
 23712 | -2/Testing         | Spotted Striker
 23718 | -2/Testing         | Destroyed Striker
 23723 | -2/Testing         | Destroyed Striker
 23764 | -2/Testing         | Intercept squad dispatched
 23773 | -2/Testing         | Spotted Tracker
 23774 | -2/Testing         | Spotted Tracker
 23774 | -2/Testing         | Spotted Tracker
 23785 | -2/Testing         | Destroyed Tracker
 23789 | -2/Testing         | Destroyed Tracker
 23792 | -2/Testing         | Destroyed Tracker
 23815 | -2/Testing         | Spotted Combat Programmer
 23815 | -2/Testing         | Spotted Combat Programmer
 23816 | -2/Testing         | Spotted Combat Programmer
 23827 | -2/Testing         | Destroyed Combat Programmer
 23830 | -2/Testing         | Destroyed Combat Programmer
 23838 | -2/Testing         | Destroyed Combat Programmer
 23854 | -2/Testing         | Spotted Alpha 7
 23857 | -2/Testing         | Stole the SGEMP Prototype
 23964 | -2/Testing         | Entered Access
 23964 | -1/Access          | Evolved 2 slots: Propulsion x1, Utility x1
 23965 | -1/Access          | Loaded intel: 104 machine locations
 23965 | -1/Access          | Loaded intel: 77 trap records
 23965 | -1/Access          | Identified exit to Surface
 23965 | -1/Access          | Discovered exit to Surface (range 125)
 23965 | -1/Access          | Identified exit to Command
 23965 | -1/Access          | Discovered exit to Command (range 53)
 23965 | -1/Access          | Loaded intel: 104 machine locations
 23965 | -1/Access          | Delivered the SGEMP Prototype to Zhirov
 23965 | -1/Access          | Zhirov transferred Access data
 24057 | -1/Access          | Fabricated Imp. Plasma Cutter (x2)
 24077 | -1/Access          | Entered Command
 24077 | -1/Command         | Accompanied by 12 allies
 24078 | -1/Command         | Zhirov warped through subspace
 24078 | -1/Command         | Loaded intel: 54 machine locations
 24117 | -1/Command         | Build established: Machinist-Mutant
 24262 | -1/Command         | Destroyed 7 combat bots
 24562 | -1/Command         | Phase Generator disabled
 24759 | -1/Command         | Repaired Exp. Weapon Shielding
 24786 | -1/Command         | Repaired Exp. Weapon Shielding
 24813 | -1/Command         | Repaired Exp. Utility Shielding
 24992 | -1/Command         | Spotted Combat Programmer
 24992 | -1/Command         | Spotted Combat Programmer
 25002 | -1/Command         | Destroyed Combat Programmer
 25004 | -1/Command         | Destroyed Combat Programmer
 25028 | -1/Command         | Spotted M Guard
 25033 | -1/Command         | Spotted M Guard
 25050 | -1/Command         | Destroyed M Guard
 25064 | -1/Command         | Destroyed M Guard
 25064 | -1/Command         | Destroyed all MAIN.C guards
 25070 | -1/Command         | Found Prototype Protection
 25074 | -1/Command         | Found AEGIS Remote Shield
 25204 | -1/Command         | Met MAIN.C
 25221 | -1/Command         | 0b10 Conduit disabled
 25233 | -1/Command         | Destroyed MAIN.C Shell
 25234 | -1/Command         | MAIN.C activated Command garrisons
 25239 | -1/Command         | Zhirov used SGEMP to disable MAIN.C
 25396 | -1/Command         | Found Exp. Core Analyzer
 25402 | -1/Command         | Discovered exit to Surface (range 8)
 25403 | -1/Command         | Found Adv. Kinecellerator
 25502 | -1/Command         | Found Prototype Ballistic Cannon
 25502 | -1/Command         | Identified Omega Cannon
 25508 | -1/Command         | Found Prototype Protection
 25508 | -1/Command         | Identified Exp. Powered Armor
 25520 | -1/Command         | Found Beam Splitter
 25587 | -1/Command         | Found Exp. Powered Armor
 25627 | -1/Command         | Found Zero-point Reactor
 25694 | -1/Command         | Warped through subspace to slip node
 25694 | -1/Command         | Discovered new exit (range 5)
 25708 | -1/Command         | Entered Access_0
 25709 | -1/Access_0        | Loaded intel: 60 machine locations
 25709 | -1/Access_0        | Met Architect
 25725 | -1/Access_0        | Architect warped through subspace
 25760 | -1/Access_0        | Architect warped through subspace
 25768 | -1/Access_0        | Destroyed A8
 25797 | -1/Access_0        | Architect warped through subspace
 25814 | -1/Access_0        | Spotted Enhanced Programmer
 25851 | -1/Access_0        | Architect warped through subspace
 25884 | -1/Access_0        | Architect warped through subspace
 25906 | -1/Access_0        | Subspace Access Node disabled
 25917 | -1/Access_0        | Architect warped through subspace
 25960 | -1/Access_0        | Architect warped through subspace
 25968 | -1/Access_0        | Subspace Access Node disabled
 25978 | -1/Access_0        | A6 warped into view
 25978 | -1/Access_0        | Destroyed A6 with decrypted code from the hidden lab
 25995 | -1/Access_0        | Build established: Scavenger-Mutant
 26002 | -1/Access_0        | Subspace Access Node disabled
 26036 | -1/Access_0        | Subspace Access Node disabled
 26063 | -1/Access_0        | Spotted Enhanced Programmer
 26087 | -1/Access_0        | Spotted Enhanced Programmer
 26122 | -1/Access_0        | Spotted Enhanced Programmer
 26123 | -1/Access_0        | Destroyed A2 with decrypted code from the hidden lab
 26137 | -1/Access_0        | Singularity Gate disabled
 26165 | -1/Access_0        | Destroyed Enhanced Programmer
 26183 | -1/Access_0        | Destroyed Enhanced Programmer
 26273 | -1/Access_0        | Lost 6 parts (5u1w)
 26275 | -1/Access_0        | Crushed by falling debris
 26289 | -1/Access_0        | Found Exp. Melee Analysis Suite
 26334 | -1/Access_0        | Singularity Gate disabled
 26351 | -1/Access_0        | Destroyed Architect
 26353 | -1/Access_0        | Extracted unknown sensor trigger ID from Architect's data core
 26360 | -1/Access_0        | Found Hpw. Transdimensional Reconstructor
 26419 | -1/Access_0        | Found Prototype Device
 26419 | -1/Access_0        | Identified Desublimator
 26448 | -1/Access_0        | Found Integrated Dissipator
 26448 | -1/Access_0        | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 26500 | -1/Access_0        | Found Sigix Broadsword
 26518 | -1/Access_0        | Spotted Enhanced Programmer
 26535 | -1/Access_0        | Spotted Enhanced Programmer
 26559 | -1/Access_0        | Spotted Enhanced Programmer
 26563 | -1/Access_0        | Spotted Enhanced Programmer
 26572 | -1/Access_0        | Destroyed Enhanced Programmer
 26578 | -1/Access_0        | Found Exp. Focal Shield
 26607 | -1/Access_0        | Destroyed Enhanced Programmer
 26635 | -1/Access_0        | Spotted Enhanced Programmer
 26639 | -1/Access_0        | Destroyed Enhanced Programmer
 26701 | -1/Access_0        | Spotted Enhanced Programmer
 26739 | -1/Access_0        | Destroyed Enhanced Programmer
 26757 | -1/Access_0        | Destroyed Enhanced Programmer
 26795 | -1/Access_0        | A4 warped into view
 26820 | -1/Access_0        | Destroyed A4 with decrypted code from the hidden lab
 26879 | -1/Access_0        | Destroyed Enhanced Programmer
 26903 | -1/Access_0        | Warped through subspace to slip node
 26903 | -1/Access_0        | Discovered exit to Surface (range 8)
 26912 | -1/Access_0        | Core integrity fell below 50%
 27015 | -1/Access_0        | Core integrity fell below 20%
 27074 | ***                | Escaped!

 Last Messages 
---------------
26799_ Remote Datajack intercepted. <x4>
26820_ Jacked A4...
26820_ Command string: \\JEGH
26820_ System: "Sequence initiated. Goodbye friend."
26823_ A4 explodes.
26834_ Knocked back.
26848_ Destroyed Prototype Energy Gun.
26850_ Enhanced Sentry destroyed.
26866_ Reinforced Shell breached.
26879_ Enhanced Programmer destroyed.
26882_ Acquired 57 matter.
26903_ Warped through subspace, drawn to slip node.
26903_ EXIT=FOUND: SURFACE
26905_ Beam penetrates Wall.
26905_ Beam penetrates Earth.
27022_ Beam penetrates Wall.
27022_ Beam penetrates Earth. <x2>
27055_ Beam penetrates Wall. <x2>
27055_ Beam penetrates Earth. <x2>
[Achievement: By A Hair]

 Map 
-----
+----------------------------------------------------+
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| ???????????????????????????????????????#?????????? |
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| ?????????????????? ?????###??????????????????????? |
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| ??????????????????? #??#   #?????????????????????? |
| ???????????????????# ??# @ #?????????????????????? |
| ????????????????????  ##   #????????????????????#? |
| ??#?????#??#????????# #    #?????????????????????? |
| ????????????????????# ;   ##???#?????????????????? |
| ????????????????????##;#   #????????????#????????? |
| ?????????????????????##    #?????????????????????? |
| ????????????????#######   ##?????????????????????# |
| ???????????           ; <  #???????#?????????????? |
| ????????????????######;   ##?????????????????????? |
| ????????????????????# ;#  #??????????????????????? |
| ???????????????????  ######??????????????????????? |
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| ????????????????   #?????????????????????????????? |
| ??????????????#  ##??????????????????????????????? |
| ??????????????  #????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ???#??????????#??????????????????????????????????? |
| ??????????????????????????????????????????????#?#? |
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| ???????#?????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           212
Energy Generation          83
Energy Capacity            2350
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           30
Terrain Scan Range         30
Terrain Scan Density       210
Jamming Range              16
Armor Coverage             2400
Resistance: TH             90
Resistance: EX             90
Resistance: EM             100
Propulsion Shielding       66
Utility Shielding          90
Weapon Shielding           90
Weapon Cycling             25
Phase Shifting             20
Evasion (%)                90
Targeting Accuracy         24
Melee Accuracy             12
Core Analysis              15
Armor Integrity Analysis   66
Recoil Reduction           4
Matter Filtering           50
Kinecelleration            50
Force Boost                3
Offensive Hacking          42
Defensive Hacking          25

 Item Schematics 
-----------------
        Cmb. Antigrav System | -7/Factory     | Scanalyzed
            Combat Drone Bay | -7/Data Miner  | Free
   Lgt. Regenerative Plating | -7/Data Miner  | Free
         Cmb. Gravmag System | -7/Data Miner  | Free
    Exp. Cesium-ion Thruster | -7/Data Miner  | Free
     Exp. Targeting Computer | -7/Data Miner  | Free
                Plasma Sword | -7/Data Miner  | Free
               Kinetic Spear | -7/Data Miner  | Free
          Adv. Hacking Suite | -5/Upper Caves | Hacked
           Assault Drone Bay | -5/Zhirov      | Free
              Exp. Heat Sink | -5/Zhirov      | Free
          Exp. Optical Array | -5/Zhirov      | Free
            Imp. Arc Thrower | -5/Zhirov      | Free
      Exp. Utility Shielding | -4/Factory     | Hacked
           Exp. Sensor Array | -4/Factory     | Hacked
       Exp. Weapon Shielding | -4/Armory      | Hacked
     Exp. Signal Interpreter | -4/Armory      | Hacked
 Exp. Terrain Scan Processor | -4/Armory      | Hacked
        Exp. Terrain Scanner | -4/Armory      | Hacked
     Mni. Smartbomb Launcher | -4/Armory      | Hacked
      Imp. Fusion Compressor | -3/Research    | Hacked
   Exp. Propulsion Shielding | -3/Research    | Hacked
          Adv. Force Booster | -3/Quarantine  | Hacked
         Cmb. Linear Gravjet | -2/Testing     | Hacked
          Imp. Plasma Cutter | -1/Access      | Hacked

 Robot Schematics 
------------------
     S-27 Virus | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free
 X-72 Disruptor | -7/Data Miner | Free
    H-66 Slayer | -7/Data Miner | Free
      P-70 Sage | -7/Data Miner | Free
     I-36 Angel | -7/Data Miner | Free

 Fabricated
------------
     Cmb. Antigrav System | x2 | -7/Factory  
     Cmb. Antigrav System | x2 | -7/Factory  
     Cmb. Antigrav System | x2 | -5/Factory  
       Adv. Hacking Suite | x1 | -4/Factory  
       Adv. Hacking Suite | x1 | -4/Factory  
       Adv. Hacking Suite | x1 | -4/Factory  
        Exp. Sensor Array | x1 | -4/Factory  
   Exp. Utility Shielding | x1 | -4/Armory   
    Exp. Weapon Shielding | x1 | -4/Armory   
    Exp. Weapon Shielding | x1 | -4/Armory   
    Exp. Weapon Shielding | x1 | -4/Armory   
 Adv. Transmission Jammer | x1 | -4/Armory   | Preloaded
  Exp. Signal Interpreter | x1 | -4/Armory   
   Exp. Utility Shielding | x1 | -3/Research 
   Exp. Utility Shielding | x1 | -3/Research 
       Adv. Hacking Suite | x1 | -2/Research 
     Exp. Terrain Scanner | x1 | -2/Testing  
      Cmb. Linear Gravjet | x2 | -2/Testing  
    Exp. Weapon Shielding | x1 | -2/Testing  
      Cmb. Linear Gravjet | x2 | -2/Testing  
    Exp. Weapon Shielding | x1 | -2/Testing  
       Imp. Plasma Cutter | x2 | -1/Access   

 Alien Tech Used 
-----------------
Integrated Reactor
Transdimensional Reconstructor
Integrated Dissipator
Core Expander
Sigix Broadsword
Core Cannon
Core Membrane
Integrated Heat Negator
Dimensional Node Initializer
Phase Armor
High-powered Transdimensional Reconstructor
LRC Insulator

 Achievements 
--------------
By A Hair

 Challenges 
------------
None

 Game 
------
Seed              IonicKineticInterrupter
  Manual?         0
Play Time         06:48:27
  Cumulative      931.2 hours
  Start           2020.09.08 @ 16:09:21
  End             2020.09.10 @ 19:00:35
Sessions          8
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          285
  Rogue           285
  Adventurer      0
  Explorer        0
Win Type          0
  Total           59
  Types           42/1/5/5/4/1/1
Lore%             98
Gallery%          100
Achievement%      98
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c43a7b4e-465c-4364-aa0b-918c276858ad