Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.23 @ 21:13:16 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1182) 1182 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4622 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 523/550 Matter 199/300 Energy 309/310 System Corruption 0% Temperature Cool (0) Movement Treading (167) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Recalibrator > --- WEAPON (2) ------- Improved Light Cannon Mini Grenade Launcher > --- INVENTORY (15) --- Heavy Deuterium Engine Faulty Heavy Deuterium Engine Cooling System Superbattery (1500) High-capacity Matter Pod (100) Cloak of Protection Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Long-range Tractor Beam Improved Light Cannon Field Lobotomy Kit (5) Impact Mace Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating Recalibrator > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Cooling System Superbattery High-capacity Matter Pod Cloak of Protection Hacking Suite Hacking Suite Long-range Tractor Beam Improved Light Cannon Mini Grenade Launcher Field Lobotomy Kit Plasma Cutter Impact Mace [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 47 | 6 4 . 16 . . 5 16 Power 6 | 1 1 . 3 . . . 1 Engine 6 | 1 1 . 3 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . . 5 . . . 3 Treads 8 | 2 . . 3 . . . 3 Leg . | . . . . . . . . Wheel 2 | . . . 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 . 3 . . 1 6 Device 4 | . . . . . . 1 3 Storage 2 | 1 . . 1 . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . 2 . . . 3 Artifact . | . . . . . . . . Weapon 19 | 2 2 . 5 . . 4 6 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 10 | . 2 . 3 . . 2 3 Launcher 6 | . . . 2 . . 2 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 Parts Lost 5 | . . . 3 . . 1 1 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . 1 1 Weapon 1 | . . . 1 . . . . Highest Loss Streak 2 | . . . 2 . . 1 1 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 93 | . 92 100 82 100 100 99 93 Engine 11 | . 14 14 10 11 11 11 9 Treads 27 | . 28 28 16 33 33 33 31 Device 4 | . . . . . . 10 21 Storage 11 | . 14 14 11 11 11 11 9 Processor 3 | . 7 14 1 . . . . Protection 11 | . . . 18 22 22 11 3 Ballistic Cannon 21 | . 23 28 20 22 22 20 16 Naked Turns . | . . . . . . . . Heaviest Build 49 | 12 20 20 42 42 42 40 49 Greatest Support 80 | 40 40 40 60 60 60 60 80 Greatest Overweight (x) 2 | . . . 2 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 11 | 7 8 8 9 15 15 15 15 Most Carried 15 | 1 8 8 9 9 13 14 15 Average Carried 9 | . 6 8 8 9 10 13 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 15 | 1 8 8 9 9 13 13 15 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1384 | 228 143 76 434 24 106 106 267 Remotely 130 | . . . . . . . 130 Salvage Created 940 | . 133 40 395 . . 173 199 Parts 73 | . 11 3 36 . . 8 15 Haulers Intercepted 3 | . 1 . 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 6 2 15 . . 5 8 Guns 1 | . 1 . . . . . . Cannons 26 | . 5 2 9 . . 2 8 AOE 9 | . . . 6 . . 3 . Classes Destroyed 9 | . 3 . 3 . . 2 1 Worker 2 | . . . . . . 2 . Hauler 3 | . 1 . 2 . . . . Mechanic 1 | . . . . . . . 1 Operator 1 | . . . 1 . . . . Watcher 1 | . . . 1 . . . . Swarmer 13 | . 3 . 7 . . . 3 Grunt 14 | . 3 2 2 . . 4 3 Brawler 1 | . . . . . . 1 . Sentry 8 | . . . 6 . . . 2 Best Kill Streak 5 | . 3 2 3 . . 5 3 Combat Bots Only 3 | . 3 2 3 . . 3 3 Max Kills in Single Turn 3 | . 1 1 3 . . 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 143 | . 20 13 61 . . 11 38 Missed 33 | . 7 2 12 . . 2 10 Damage Taken 1454 | . 163 167 632 . . 139 353 Core 195 | . 9 35 64 . . 60 27 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 . 82 . . . 69 . Volleys Fired 111 | . 26 9 47 . . 8 21 Largest 2 | . 2 2 2 . . 2 2 Hottest 78 | . 78 78 78 . . 78 78 Shots Fired 204 | . 52 18 76 . . 16 42 Gun 14 | . 14 . . . . . . Cannon 180 | . 38 18 72 . . 10 42 Launcher 10 | . . . 4 . . 6 . Special . | . . . . . . . . Kinetic 194 | . 52 18 72 . . 10 42 Thermal . | . . . . . . . . Explosive 10 | . . . 4 . . 6 . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 5 6 13 . . 7 7 Robot Miss Streak 7 | . 4 3 7 . . 2 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 121 | . 27 11 46 . . 8 29 Core Hits 69 | . 10 3 25 . . 18 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 2 1 3 . . 1 1 Blast 8 | . 2 1 3 . . 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3171 | . 525 231 1261 . . 535 619 Guns 63 | . 63 . . . . . . Cannons 2399 | . 462 231 945 . . 142 619 Explosions 709 | . . . 316 . . 393 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2462 | . 525 231 945 . . 142 619 Thermal . | . . . . . . . . Explosive 709 | . . . 316 . . 393 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 54 | . 3 12 38 . . . 1 Projectiles 16 | . 3 12 . . . . 1 Explosions 38 | . . . 38 . . . . Melee . | . . . . . . . . Knockbacks 9 | . 1 . 1 . . 3 4 Impact . | . . . . . . . . Kinetic 9 | . 1 . 1 . . 3 4 Secondary . | . . . . . . . . Self-Inflicted Damage 58 | . . . 57 . . 1 . Shots 3 | . . . 2 . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 279 | . 198 279 152 . . 192 . Average Temperature 78 | . 71 144 58 . . 117 . Received Heat Transfer 531 | . 90 96 111 . . 81 153 Effects 3 | . . 3 . . . . . Interference 3 | . . 3 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 283 | . 121 97 283 95 . 153 192 Initial 95 | . . 46 . 95 . . 59 Average 107 | . 39 50 181 95 . 56 125 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 83 | 100 100 100 48 100 . 100 100 Level 1 16 | . . . 51 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . . . 1 . . . . Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 50 | . 11 2 20 . . 6 11 Peak Tracking Total 5 | . 3 2 5 . . 3 3 Tactical Retreats 3 | . . . 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 9 | . 3 . 2 . 2 . 2 Terminals 6 | . 3 . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 18 | . 10 . 3 . 2 . 3 Successful 11 | . 6 . 1 . 2 . 2 Failed 6 | . 3 . 2 . . . 1 Catastrophic . | . . . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 10 | . 6 . 3 . 1 . . Terminals 15 | . 10 . 3 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 7 | . 4 . . . 2 . 1 Record 1 | . . . . . 1 . . Part Schematic 1 | . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . 1 Unreport Threat 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 3 | . 2 . 1 . . . . Terminals 3 | . 2 . 1 . . . . Botnet 3 | . 2 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 . 2 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3979 | 63 588 429 1026 299 704 224 646 Spaces Moved 2013 | 35 283 244 447 174 438 117 275 Core 2 | 2 . . . . . . . Treads 1938 | 33 283 244 374 174 438 117 275 Legs . | . . . . . . . . Wheels 73 | . . . 73 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 95 160 160 160 160 Average Speed 165 | 153 160 160 183 160 160 160 163 Slowest Speed 240 | 160 160 160 240 160 160 160 167 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 40 60 55 41 83 29 20 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 99 | . 2 2 40 . . 53 2 Melee . | . . . . . . . . Projectile 11 | . 2 2 5 . . . 2 AOE 88 | . . . 35 . . 53 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2456 | 41 371 265 574 195 441 136 433 Wait 225 | . 43 13 50 22 . 6 91 Move 2006 | 34 282 243 446 173 437 116 275 Hop . | . . . . . . . . Pick Up 36 | 1 11 . 5 . 4 . 15 Fast Attach 18 | 6 1 . 9 . . 1 1 Attach 7 | . 2 . 1 . . 1 3 Detach 2 | . . . . . . 1 1 Swap 22 | . 1 . 6 . . 3 12 Drop 29 | . 5 . 10 . . . 14 Fire 111 | . 26 9 47 . . 8 21 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Central database locked down 259 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 652 | -10/Materials | Entered Mines 857 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 955 | -10/Mines | Discovered new exit (range 10) 1081 | -10/Mines | Entered Materials 1081 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1312 | -9/Materials | Discovered new exit (range 4) 1567 | -9/Materials | Discovered new exit (range 7) 1692 | -9/Materials | Discovered new exit (range 8) 1854 | -9/Materials | Discovered new exit (range 10) 1947 | -9/Materials | Discovered new exit (range 11) 2107 | -9/Materials | Entered Mines 2216 | -9/Mines | Discovered new exit (range 6) 2398 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2400 | -9/Mines | Discovered new exit (range 5) 2406 | -9/Mines | Entered Exiles 2443 | -9/Exiles | Met 8R-AWN 2472 | -9/Exiles | Met EX-HEX 2587 | -9/Exiles | Met EX-DEC 2620 | -9/Exiles | Visited The Gauntlet 2739 | -9/Exiles | Learned location of Zion (-6) 2870 | -9/Exiles | Met EX-BIN 2892 | -9/Exiles | Aligned with FarCom system 2894 | -9/Exiles | Given EX-Vault access code 2931 | -9/Exiles | Opened EX-Vault 2945 | -9/Exiles | Found Superbattery 2952 | -9/Exiles | Found Cloak of Protection 2957 | -9/Exiles | Found Field Lobotomy Kit 2994 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3094 | -9/Exiles | Discovered new exit (range 10) 3110 | -9/Exiles | Stole three prototypes: Superbattery, Cloak of Protection, Field Lobotomy Kit 3110 | -9/Exiles | Entered Mines 3304 | -8/Mines | Discovered new exit (range 15) 3334 | -8/Mines | Entered Materials 3334 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3980 | -8/Materials | Self-destructed Last Messages --------------- 03817_ Acquired 4 matter. 03817_ Acquired 7 matter. 03817_ Acquired 5 matter. 03817_ Acquired 25 matter. 03817_ Acquired 8 matter. 03817_ Acquired 4 matter. 03817_ Acquired 3 matter. 03822_ Acquired 20 matter. 03844_ Dropped Imp. Light Cannon. 03844_ Acquired Hrd. Medium Armor Plating. 03847_ Dropped Imp. Light Armor Plating. 03850_ Dropped Plasma Cutter. 03850_ Acquired Hrd. Medium Armor Plating. 03853_ Dropped Faulty Hvy. Deuterium Engine. 03855_ Acquired Hrd. Medium Armor Plating. 03872_ R-06 Scavenger collects Imp. Light Armor Plating. 03901_ W-25 Informer suffers critical hit (Blast). 03901_ Destroyed Imp. Sensor Array. 03901_ W-25 Informer knocked back. 03918_ Acquired 3 matter. 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