Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 07:47:10 Player: kway_side Result: Destroyed by 2A-DTC(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (562) 562 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1067 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 189/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Heavy Assault Rifle Light Cannon > --- INVENTORY (20) --- Aluminum Leg VTOL Module VTOL Module VTOL Module VTOL Module Medium Storage Unit Large Storage Unit Structural Scanner Improved Terrain Scanner Improved Targeting Computer ECM Suite Medium Armor Plating Light EM Pulse Cannon Heavy Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg VTOL Module VTOL Module VTOL Module VTOL Module Medium Storage Unit Large Storage Unit Structural Scanner Improved Terrain Scanner ECM Suite Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Light Cannon Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 2 12 4 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads 2 | . 2 . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | 1 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 1 6 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon 2 | . 2 . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 16 | 6 16 19 Power . | 1 1 . Propulsion 5 | 4 4 6 Utility 5 | . 5 7 Weapon 5 | 1 5 4 Tool/Special . | . . . Unused Backups 22 | . 10 12 Power . | . . . Propulsion 6 | . 1 5 Utility 7 | . 2 5 Weapon 9 | . 7 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 13 | . 13 14 Treads 25 | . 24 27 Leg 2 | . 3 . Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 1 | . 1 . Ballistic Gun 14 | . 14 14 Ballistic Cannon 11 | . 11 14 Peak Build Rating 11 | 9 11 11 Average Rating 10 | 7 10 10 On Entrance 8 | 6 9 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 52 | 15 52 52 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 8 18 20 Most Carried 20 | 7 20 20 Average Carried 16 | 6 16 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 7 20 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 689 | 197 492 . Remotely . | . . . Salvage Created 519 | 17 483 19 Parts 34 | 2 28 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 19 1 Guns 5 | . 4 1 Cannons 12 | . 12 . AOE 3 | . 3 . Classes Destroyed 4 | 1 2 1 Tunneler 1 | 1 . . Swarmer 6 | . 6 . Grunt 13 | . 13 . Subdweller 1 | . . 1 Best Kill Streak 4 | 1 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 135 | . 101 34 Missed 37 | . 26 11 Hits 98 | . 75 23 Projectile 98 | . 75 23 Critical Strikes 1 | . . 1 Damage Taken 1398 | . 833 565 Core 253 | . 175 78 Absorbed by Shields . | . . . Regen/Repaired (Parts) 180 | . 180 . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | 4 48 13 Largest 2 | 2 2 2 Hottest 100 | 70 100 53 Shots Fired 126 | 8 92 26 Gun 68 | 8 47 13 Cannon 55 | . 42 13 Launcher 2 | . 2 . Special 1 | . 1 . Kinetic 119 | 4 89 26 Thermal 5 | 4 1 . Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 14 | 2 12 14 Robot Miss Streak 5 | 5 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 88 | 2 65 21 Core Hits 28 | 1 25 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Blast 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1496 | 24 1173 299 Guns 675 | 24 523 128 Cannons 666 | . 495 171 Explosions 148 | . 148 . Melee . | . . . Ramming 7 | . 7 . Kinetic 1317 | . 1018 299 Thermal 24 | 24 . . Explosive 148 | . 148 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 10 | . 6 4 Impact . | . . . Kinetic 10 | . 6 4 Secondary . | . . . Self-Inflicted Damage 24 | . 24 . Shots 2 | . 2 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 59 | 27 59 . Average Temperature 20 | 12 21 . Received Heat Transfer 492 | . 384 108 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 74 | 74 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 174 | 5 174 . Initial . | . . . Average 34 | . 36 . Influence Increases 539 | 5 534 . Destroy 0b10 Robot/C 380 | . 380 . Destroy 0b10 Robot/NC 5 | 5 . . Destroy Leader 80 | . 80 . Successful Hack 29 | . 29 . Destroy Structure 15 | . 15 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 539 | 5 378 156 Entered New Map 76 | . . 76 Time Decay 443 | 5 358 80 Lost Part 20 | . 20 . Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 36 3 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 24 4 Successful 18 | . 14 4 Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 11 | . 11 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 5 4 Record 7 | . 3 4 Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Assimilate 1 | . 1 . Skim 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2623 | 71 1991 561 Terrain 127 | 71 56 . Seismic 2496 | . 1935 561 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2661 | 109 1991 561 Spaces Moved 1084 | 78 790 216 Core . | . . . Treads 860 | . 644 216 Legs 224 | 78 146 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 240 Average Speed 207 | 120 206 240 Slowest Speed 240 | 120 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 5 89 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 1 | . 1 . Terrain Destroyed 18 | . 18 . Melee . | . . . Projectile 1 | . 1 . AOE 17 | . 17 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1373 | 84 1056 233 Wait 166 | . 166 . Move 1082 | 77 789 216 Hop . | . . . Pick Up 26 | 1 25 . Fast Attach 3 | 1 2 . Attach 6 | . 2 4 Detach . | . . . Swap 11 | 1 10 . Drop 13 | . 13 . Fire 65 | 4 48 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 110 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 820 | -10/Materials | Central database locked down 1057 | -10/Materials | Discovered new exit (range 10) 1296 | -10/Materials | Discovered new exit (range 12) 1596 | -10/Materials | Discovered new exit (range 7) 1675 | -10/Materials | Discovered new exit (range 4) 1787 | -10/Materials | Core integrity fell below 50% 1848 | -10/Materials | Repaired Lgt. Treads 1876 | -10/Materials | Repaired Ion Engine 2101 | -10/Materials | Entered Subcaves 2106 | -10/Subcaves | Learned location of 2 exits from Materials 2538 | -10/Subcaves | Visited Clippyterm 2545 | -10/Subcaves | Identified exit to Recycling 2545 | -10/Subcaves | Learned Factory emergency access door positions 2651 | -10/Subcaves | Core integrity fell below 20% 2662 | -10/Subcaves | Destroyed by 2A-DTC(R) with Subdweller Beam Cannon Last Messages --------------- It looks like you want to play with dangerous UFD tech. While I can't recommend taking subatomizers out of the Subcaves, I can warn that doing so is a one-way ticket to summoning unimaginable chaos on any area not hardened against them. That includes... just about anywhere. >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 02624_ OD-YWD(R) affixes Scrap Shield Fragment to Scrap Shield. 02629_ 2A-DTC(R) knocked back. 02632_ Lgt. Treads destroyed. 02633_ 2A-DTC(R) knocked back. 02636_ Ion Engine destroyed. 02640_ Hvy. Assault Rifle destroyed. 02644_ OD-YWD(R) knocked back. 02647_ OD-YWD(R) destroyed. 02653_ 2A-DTC(R) knocked back. 02654_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | #######???????????????????????? "#???????????????? | | #"""""#???????????????????????# "#???????????????? | | #""X""#??????????????????????"" <#???????????????? | | #" "#????????????#########;< #????????????????? | | ### ###????????????# " "#@ % R#?????????????????? | | ### ####??####?#####"$ %*[ ;#<$<#???????????????? | | # # #### ### # ##<&%## #???????????????????? | | # ######" ###?????????????????? | | # ### < #?????????????????? | | ### # #???????????????? | | ###?### ####### ??????????? | | ##?????## ##?????? ?????????? | | ##???????## #???????? ?????????? | | #?????????# #???????? ??????????? | | #####?????????# ???????? #?????????? | | #?????????????# ???????? ??????????? | | #????????????? ???????# ??????????? | | # #???????????? ????????? ???????????? | | # #??????????? ##### ??????????????????????? | | ?????????? ##????# ??????????????????????? | | ??????????# ???????#??????????????????????? | | # ?????????## ??????????????????????????????? | | ? ??????????## ??????????????????????????????? | | ? ??????????# ??????????????????????????????? | | ?####???????????## ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 13% | -10/Materials Ion Engine | 1% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapCoreSabre Manual? 0 Play Time 00:23:38 Cumulative 150.8 hours Start 2026.08.25 @ 06:13:57 End 2026.08.25 @ 07:47:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1c25de7-6747-44e6-9e74-a173c9afa4ff