Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 18:23:22 Player: Lazz Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1084) 1084 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3664 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 95/100 System Corruption 0% Temperature Cool (12) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Heat Sink Improved Heat Sink Improved Cooling System Medium Matter Pod (0) Sensor Array Sensor Array Signal Interpreter Improved Terrain Scanner Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating Reactive Plating Reflective Plating Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Hover Unit Gravmag System Gravmag System > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Signal Interpreter Improved Signal Interpreter Seismic Detector Hacking Suite > --- WEAPON ----------- Flak Gun Scythe > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Compact Wheel Heat Sink Improved Heat Sink Improved Cooling System Medium Matter Pod Sensor Array Sensor Array Signal Interpreter Improved Terrain Scanner Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating Reactive Plating Reflective Plating Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Mining Laser [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 36 | 9 8 3 8 8 Power 4 | 1 1 . 1 1 Engine 3 | 1 1 . . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | 2 3 1 1 4 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel 5 | . 3 1 1 . Hover 3 | . . . . 3 Flight . | . . . . . Utility 9 | 3 2 2 2 . Device 4 | 2 . 1 1 . Storage 2 | 1 1 . . . Processor 2 | . . 1 1 . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 3 2 . 4 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 3 . . 2 2 Ballistic Cannon 1 | . 1 . . . Launcher 2 | . . . 2 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . 5 . 2 21 Power 4 | . 1 . 1 2 Propulsion 10 | . 2 . 1 7 Utility 3 | . . . . 3 Weapon 11 | . 2 . . 9 Highest Loss Streak 16 | . 3 . 1 16 To Critical Strikes . | . . . . . Average Backups 15 | 1 12 16 23 20 Power 1 | . 1 2 2 1 Propulsion 2 | . 2 3 3 2 Utility 7 | . 5 8 12 12 Weapon 4 | 1 3 3 6 4 Tool/Special . | . . . . . Unused Backups 18 | 1 . . 3 14 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 17 | 1 . . 3 13 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 94 94 86 70 Engine 7 | . 10 11 5 3 Core 1 | . . . 3 4 Leg 3 | . 8 . . 2 Wheel 14 | . 18 16 15 3 Hover 1 | . . . . 7 Device 6 | . 1 11 9 7 Storage 10 | . 14 11 9 7 Processor 9 | . . 10 17 15 Hackware 9 | . 12 11 9 5 Ballistic Gun 15 | . 26 11 11 5 Ballistic Cannon 1 | . . 8 . . Launcher 1 | . . . 2 2 Special Weapon 1 | . . 2 3 . Peak Build Rating 36 | 7 11 13 23 36 Average Rating 14 | 6 9 12 19 22 On Entrance 10 | . 7 9 13 22 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 98 | 13 89 90 92 98 Greatest Support 32 | 20 26 32 32 26 Greatest Overweight (x) 8 | . 8 5 5 8 Average Overweight (x) 2 | . 2 3 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 20 | 7 19 25 25 25 Most Carried 25 | 6 18 19 25 25 Average Carried 15 | 1 12 16 23 20 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 15 19 25 15 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1304 | 399 462 96 140 207 Remotely 95 | 95 . . . . Salvage Created 1288 | 250 523 90 181 244 Parts 86 | 21 36 6 10 13 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 23 | . 11 3 2 7 Melee 1 | . . . . 1 Guns 16 | . 10 . 2 4 Cannons 4 | . 1 3 . . AOE 2 | . . . . 2 Classes Destroyed 9 | 3 4 . 1 1 Worker 4 | 3 . . 1 . Tunneler 6 | 6 . . . . Hauler 2 | . 1 . 1 . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 3 | . 1 1 1 . Swarmer 3 | . . . . 3 Grunt 16 | . 11 3 . 2 Sentry 4 | . . . 2 2 Best Kill Streak 3 | 3 3 2 1 3 Combat Bots Only 3 | . 3 2 1 3 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 346 | . 63 14 12 257 Missed 115 | . 16 6 4 89 Hits 231 | . 47 8 8 168 Projectile 231 | . 47 8 8 168 AOE 1 | . . . 1 . Critical Strikes 1 | . . . . 1 Damage Taken 2929 | . 567 89 232 2041 Core 942 | . 91 22 67 762 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 63 94 87 . Volleys Fired 133 | 26 37 12 28 30 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 100 100 100 51 Shots Fired 243 | 52 72 23 51 45 Gun 196 | 52 66 11 26 41 Cannon 17 | . 5 11 . 1 Launcher 23 | . . . 20 3 Special 7 | . 1 1 5 . Kinetic 213 | 52 71 22 26 42 Thermal 7 | . 1 1 5 . Explosive 23 | . . . 20 3 Electromagnetic . | . . . . . Robot Hit Streak 11 | 9 11 10 7 7 Robot Miss Streak 3 | 2 3 1 3 3 Penetration Max . | . . . . . Secondary Targets 4 | . 3 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 156 | 38 50 18 22 28 Core Hits 69 | 11 26 6 8 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Blast 2 | . 1 1 . . Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing 7 | . . . . 7 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2638 | 373 658 251 461 895 Guns 1534 | 373 568 80 197 316 Cannons 239 | . 79 160 . . Explosions 779 | . . . 264 515 Melee 64 | . . . . 64 Ramming 22 | . 11 11 . . Kinetic 1773 | 373 647 240 197 316 Thermal . | . . . . . Explosive 779 | . . . 264 515 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 64 | . . . . 64 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 203 | . . . 20 183 Projectiles . | . . . . . Explosions 196 | . . . 20 176 Melee 7 | . . . . 7 Knockbacks 2 | . 2 . . . Impact . | . . . . . Kinetic 2 | . 2 . . . Secondary . | . . . . . Self-Inflicted Damage 289 | . 5 5 59 220 Shots 5 | . . . 3 2 Rammed 3 | . 1 2 . . Targets Rammed 3 | . 1 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 40 | . 20 20 4 40 Average Temperature 8 | . 8 6 4 13 Received Heat Transfer 825 | . 306 48 48 423 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 105 | 15 88 30 64 105 Initial 23 | . . 6 3 23 Average 17 | 1 30 6 11 27 Influence Increases 967 | 50 325 104 213 275 Destroy 0b10 Robot/C 460 | . 220 60 40 140 Destroy 0b10 Robot/NC 85 | 50 15 5 15 . Destroy Leader 110 | . 44 12 24 30 Successful Hack 69 | . 30 12 27 . Disable Machine 120 | . 15 15 45 45 Destroy Structure 108 | . 1 . 62 45 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 967 | 50 309 110 172 326 Entered New Map 45 | . . 10 7 28 Time Decay 719 | 50 289 100 135 145 Lost Part 183 | . 20 . 10 153 Lost Ally 20 | . . . 20 . Squads Dispatched 11 | . 3 2 4 2 Investigation 5 | . 2 1 2 . Extermination . | . . . . . Reinforcement 4 | . 1 1 2 . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 17 10 10 10 Peak Tracking Total 5 | . 3 5 5 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . 1 1 3 3 Max in Single Turn 2 | . 1 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 3 3 3 . Terminals 7 | . 3 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 30 | . 10 7 13 . Successful 17 | . 7 3 7 . Failed 12 | . 3 3 6 . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual 23 | . 7 3 13 . Terminals 25 | . 10 4 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access 2 | . . . 2 . Terminal Hacks 13 | . 7 2 4 . Part Schematic 3 | . 1 . 2 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . 1 . . . Terminal Index 2 | . . 1 1 . Fabricator Index 1 | . . . 1 . Scanalyzer Index 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 3 . Terminals 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Reprogram 1 | . . . 1 . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 9 | . 3 3 3 . Full Trace Events 3 | . 1 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 1 . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 . Highest-Rated Group 48 | . . . 48 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 8 | . . . 8 . Total Damage 98 | . . . 98 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1522 | 247 55 329 652 239 Sensors 1220 | . . 329 652 239 Seismic 481 | 247 55 . . 179 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2437 | 364 702 329 652 390 Spaces Moved 1164 | 84 389 189 387 115 Core 4 | 4 . . . . Treads . | . . . . . Legs 216 | 80 117 . . 19 Wheels 901 | . 272 189 387 53 Hover 43 | . . . . 43 Flight . | . . . . . Fastest Speed 50 | 50 80 120 120 130 Average Speed 144 | 116 134 146 131 236 Slowest Speed 680 | 120 200 175 165 680 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 8 | . . . 8 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 69 21 31 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 69 | . . . 68 1 Terrain Destroyed 176 | . . . 123 53 Melee 1 | . . . . 1 Projectile 1 | . . . 1 . AOE 174 | . . . 122 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1656 | 295 492 217 471 181 Wait 235 | 164 30 4 36 1 Move 1162 | 83 389 189 386 115 Hop . | . . . . . Pick Up 40 | 7 15 6 8 4 Fast Attach 21 | 9 6 1 3 2 Attach 19 | . 3 2 . 14 Detach 5 | 2 . . . 3 Swap 18 | 1 6 2 6 3 Drop 15 | 3 6 . 4 2 Fire 133 | 26 37 12 28 30 Melee 7 | . . . . 7 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 365 | -11/Scrapyard | Entered Materials 366 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 16) 754 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Discovered new exit (range 7) 949 | -10/Materials | Identified exit to Mines 1000 | -10/Materials | Discovered new exit (range 15) 1050 | -10/Materials | Lost 3 parts (1n2w) 1067 | -10/Materials | Entered another Materials area 1067 | -9/Materials | Evolved 2 slots: Utility x2 1354 | -9/Materials | Discovered new exit (range 7) 1392 | -9/Materials | Central database locked down 1395 | -9/Materials | Identified exit to Materials 1396 | -9/Materials | Entered another Materials area 1396 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2010 | -8/Materials | Discovered new exit (range 16) 2047 | -8/Materials | Identified exit to Factory 2048 | -8/Materials | Entered Factory 2048 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2262 | -7/Factory | Garrison activated, responded to threat 2303 | -7/Factory | Core integrity fell below 50% 2362 | -7/Factory | Lost 16 parts (2p5n3u6w) 2430 | -7/Factory | Core integrity fell below 20% 2438 | -7/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 02338_ K-01 Serf collects debris. 02341_ R-06 Scavenger collects VTOL Module. 02341_ K-01 Serf collects debris. 02348_ Destroyed VTOL Module. 02351_ S-27 Virus destroyed. 02351_ K-01 Serf collects debris. 02353_ Acquired 29 matter. 02354_ K-01 Serf collects debris. 02360_ The unstable cave ceiling collapses. 02361_ K-01 Serf collects debris. 02365_ The unstable cave ceiling collapses. 02367_ Acquired 27 matter. 02368_ The unstable cave ceiling collapses. 02368_ K-01 Serf collects debris. 02411_ Scythe destroyed. 02429_ Aluminum Leg destroyed. 02437_ Discarded Imp. Signal Interpreter. 02438_ Power Conduit explodes. 02438_ Y-54 Guardian destroyed. 02438_ Power Conduit explodes. 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" # ## #??????????? | | ## # #??????????? | | # # # #??????????? | | ]] # ## !% #??????????? | | ] # #![[ [ # ####???????????? | | ] ####![] # #??????????????? | | #??#[[] %= # #??????????????? | | ###########??#### ###### ## #?????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoMissileComputer Manual? 0 Play Time 00:25:22 Cumulative 142.4 hours Start 2026.03.31 @ 18:01:30 End 2026.03.31 @ 18:23:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e600f4c6-f37f-475e-8eb4-b3cc15d86e99