Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.01 @ 22:37:44 Player: PabloBot Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (146) 730 Value Destroyed (4953) 4953 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 10416 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/1150 Matter 237/300 Energy 168/170 System Corruption 20% Temperature Cool (2) Movement Hovering (60) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Antigrav System > --- UTILITY (9) ------ Improved Coolant Injector > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Target Analyzer Hacking Suite Improved System Backup Module Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Improved Coolant Injector Medium Storage Unit Medium Storage Unit Medium Storage Unit Medium Storage Unit Improved System Backup Module > --- WEAPON ----------- Tesla Rifle Tesla Rifle Power Sword > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Improved Target Analyzer Microactuators Advanced Thermal Shield Hacking Suite Improved Component Analysis Suite [Rating: 90] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Tri-rail Accelerator Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . 1 . 1 . . 1 Utility 7 | . . . 1 2 1 1 1 1 Weapon 1 | . . . . . . 1 . . Parts Attached 243 | 7 1 6 16 38 14 51 55 55 Power 23 | 1 . 1 2 5 . 3 7 4 Engine 14 | 1 . 1 2 2 . 3 5 . Core 8 | . . . . 3 . . 2 3 Reactor 1 | . . . . . . . . 1 Propulsion 50 | 2 . 1 5 9 5 6 4 18 Treads 7 | . . . 3 4 . . . . Leg 42 | 2 . 1 2 5 5 6 4 17 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 103 | 2 . . 1 10 4 33 38 15 Device 83 | . . . . 5 2 29 33 14 Storage 11 | 2 . . 1 1 2 3 2 . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 8 | . . . . 4 . . 3 1 Artifact . | . . . . . . . . . Weapon 67 | 2 1 4 8 14 5 9 6 18 Energy Gun 27 | 2 1 1 . 6 1 2 5 9 Energy Cannon 9 | . . . 4 . 2 3 . . Ballistic Gun 15 | . . 1 2 4 2 4 . 2 Ballistic Cannon 1 | . . . . . . . 1 . Launcher 5 | . . 1 2 2 . . . . Special Weapon 6 | . . 1 . 1 . . . 4 Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 100 | . . 5 5 18 . 9 15 48 Power 11 | . . 1 1 1 . 1 3 4 Propulsion 30 | . . 2 1 6 . 1 2 18 Utility 28 | . . . . 6 . 5 5 12 Weapon 31 | . . 2 3 5 . 2 5 14 Highest Loss Streak 37 | . . 5 3 7 . 6 5 37 Average Slot Usage (%) 93 | . 100 89 87 91 99 98 93 89 Engine 5 | . 14 14 10 4 . 5 7 . Core 3 | . . . . 3 7 . 2 9 Treads 4 | . . . 13 17 . . . . Leg 20 | . 28 18 8 5 29 25 22 23 Device 17 | . . . . 10 23 26 23 22 Storage 20 | . 28 28 32 22 23 14 17 20 Protection 2 | . . . . 8 . . 3 . Energy Gun 5 | . 28 6 . 5 7 2 4 5 Energy Cannon 3 | . . . 9 1 3 5 1 . Ballistic Gun 5 | . . 12 7 7 3 10 1 3 Naked Turns . | . . . . . . . . . Heaviest Build 82 | 17 17 17 22 39 39 65 82 62 Greatest Support 96 | 20 20 20 60 60 55 76 76 96 Greatest Overweight (x) 7 | . . 4 7 6 . . 3 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 12 14 16 20 20 Average Capacity 12 | 6 8 8 8 8 12 12 16 19 Most Carried 20 | 3 5 6 8 10 13 15 20 20 Average Carried 11 | 1 4 4 7 7 9 11 15 18 Final Capacity 20 | 8 8 8 8 12 14 16 20 4 Final Carried 19 | 3 5 5 8 10 13 15 19 3 Class Distribution -------------------- 35% | Scavenger-Mutant 31% | Scavenger-Gunner 19% | Scavenger-Tank 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Matter Collected 4110 | 203 63 70 432 708 . 1085 1009 540 Remotely . | . . . . . . . . . Salvage Created 6801 | 152 110 43 397 1393 . 1794 1785 1127 Parts 337 | 10 9 7 39 74 . 81 68 49 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 15 | . . . . 1 . 4 7 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 96 | . 3 6 12 29 . 13 19 14 Melee 14 | . . . . 5 . . . 9 Guns 47 | . 3 3 4 18 . 9 6 4 Cannons 24 | . . . 7 1 . 4 12 . AOE 9 | . . 3 1 5 . . . . Classes Destroyed 12 | 2 2 . 3 2 . 3 . . Worker 9 | . . . 2 2 . 2 1 2 Builder 7 | . . . . 1 . 2 3 1 Tunneler 3 | 3 . . . . . . . . Hauler 1 | . . . . 1 . . . . Recycler 16 | 1 . . . 2 . 7 5 1 Watcher 14 | . 3 . 3 3 . 2 3 . Swarmer 21 | . 3 6 4 8 . . . . Grunt 38 | . . . 4 17 . 2 10 5 Brawler 2 | . . . . . . 1 1 . Sentry 15 | . . . 4 4 . 3 3 1 Hunter 4 | . . . . . . 3 1 . Programmer 16 | . . . . . . 4 4 8 Best Kill Streak 8 | 3 2 3 8 7 . 7 4 5 Combat Bots Only 6 | . 2 3 6 4 . 3 4 3 Max Kills in Single Turn 3 | 1 1 2 2 3 . 2 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 1 2 . . . . Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Damage Taken 13900 | . 136 443 614 2678 . 1714 2339 5976 Core 2095 | . 48 81 118 287 . 68 324 1169 Absorbed by Shields 140 | . . . . . . 140 . . Core Remaining (%) 74 | 100 . 48 70 47 100 92 67 . Volleys Fired 356 | 9 16 10 37 84 . 65 86 49 Largest 3 | 2 2 2 2 2 . 3 3 3 Hottest 183 | 100 100 100 101 106 . 183 178 183 Shots Fired 758 | 18 32 17 62 148 . 192 192 97 Gun 561 | 18 32 15 29 117 . 153 106 91 Cannon 159 | . . . 23 11 . 39 86 . Launcher 27 | . . 2 10 15 . . . . Special 11 | . . . . 5 . . . 6 Kinetic 332 | . . 7 29 54 . 119 86 37 Thermal 292 | 18 32 8 23 58 . 64 40 49 Explosive 27 | . . 2 10 15 . . . . Electromagnetic 101 | . . . . 21 . 9 66 5 Robot Hit Streak 15 | 3 5 5 8 11 . 15 15 10 Robot Miss Streak 6 | 1 5 4 6 6 . 5 6 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . 1 . . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 Shots Hit Robots 572 | 9 13 8 40 123 . 123 149 107 Core Hits 295 | 5 6 12 28 73 . 65 66 40 Critical Hits 5 | . . . . . . 1 . 4 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . 3 Melee Attacks 86 | . . . . 32 . . . 54 Impact . | . . . . . . . . . Slashing 86 | . . . . 32 . . . 54 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15691 | 100 186 194 1015 3375 . 2539 4939 3343 Guns 7010 | 100 186 98 239 1308 . 1752 1668 1659 Cannons 4367 | . . . 309 210 . 719 3129 . Explosions 1597 | . . 96 467 862 . 68 104 . Melee 2633 | . . . . 949 . . . 1684 Ramming 38 | . . . . . . . 38 . Kinetic 5618 | . . 37 239 670 . 1062 2964 646 Thermal 4475 | 100 186 61 377 747 . 1204 842 958 Explosive 1288 | . . 96 399 793 . . . . Electromagnetic 1639 | . . . . 216 . 273 1095 55 Impact . | . . . . . . . . . Slashing 2633 | . . . . 949 . . . 1684 Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . . . 4 6 20 Average Corruption 3 | . . . . . . 2 1 7 Corruption Purged 14 | . . . . . . 5 7 2 Effects 42 | . . . . . . 12 13 17 Message Errors 6 | . . . . . . 1 2 3 Matter Fused 3 | . . . . . . 2 . 1 Heat Flow Errors 7 | . . . . . . 1 2 4 Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 3 1 . Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Targeting Errors 14 | . . . . . . 4 5 5 Weapon Failures 3 | . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 477 | . . 8 83 127 . . 96 163 Projectiles 105 | . . . 8 1 . . 96 . Explosions 95 | . . 8 75 12 . . . . Melee 277 | . . . . 114 . . . 163 Knockbacks 27 | . . . . . . . 27 . Impact 1 | . . . . . . . 1 . Kinetic 26 | . . . . . . . 26 . Secondary . | . . . . . . . . . Self-Inflicted Damage 255 | . . 19 125 28 . 31 52 . Shots 8 | . . 1 3 2 . 1 1 . Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . . . . 3 . Kicked 3 | . . . . . . . 3 . Crushed . | . . . . . . . . . Highest Temperature 504 | 138 433 117 111 504 . 203 198 181 Average Temperature 107 | 51 176 44 33 216 . 62 101 61 Received Heat Transfer 2580 | . . . 126 1188 . 102 423 741 Effects 10 | . 2 . . 8 . . . . Shutdowns 4 | . 2 . . 2 . . . . Energy Bleed 3 | . . . . 3 . . . . Interference 2 | . . . . 2 . . . . Matter Decay 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 4 | . . . . . . 1 3 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 15 | . 2 . . 1 . 6 . 6 Heat Transferred 9058 | 296 555 185 605 1691 . 2375 1477 1874 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . 1 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Peak Influence 470 | 20 165 169 335 470 218 163 265 240 Average Influence 111 | 7 91 108 198 197 169 45 109 70 Maximum Alert Level 2 | . . . 1 2 1 . 1 1 Low Security (%) 80 | 100 100 100 48 53 23 100 91 94 Level 1 18 | . . . 51 40 76 . 8 5 Level 2 . | . . . . 5 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . . . 2 3 1 4 6 4 Investigation 1 | . . . . . 1 . . . Extermination 8 | . . . . . . 3 2 3 Reinforcement 10 | . . . 2 3 . 1 3 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Distress Signals 4 | . 1 . . 2 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 162 | . 6 8 20 46 . 18 34 30 Peak Tracking Total 10 | . 4 3 7 6 . 3 4 10 Tactical Retreats 8 | . . . . 6 . . . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Machines Disabled 12 | . . 1 3 3 . 1 4 . Max in Single Turn 2 | . . 1 2 1 . 1 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Machines Accessed 8 | . 2 . 1 2 1 1 1 . Terminals 4 | . 2 . . 1 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 25 | . 7 . 1 6 8 1 2 . Successful 16 | . 3 . 1 4 7 1 . . Failed 9 | . 4 . . 2 1 . 2 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 11 | . 7 . . 3 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . . 8 . . . Recycling Units 4 | . . . 1 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 7 | . 3 . . 3 . 1 . . Record 3 | . . . . 2 . 1 . . Branch Access Points 1 | . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . . . 7 . . . Scan Component 4 | . . . . . 4 . . . Repair 3 | . . . . . 3 . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . Retrieve Components 2 | . . . 1 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . . 2 1 . 1 . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . Time 90 | . . . . . 90 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . . 3 1 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . 2 parse_system 2 | . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Turns Passed 8695 | 163 390 289 772 1415 521 2055 1826 1264 Spaces Moved 4059 | 108 242 180 355 594 283 1025 731 541 Core 19 | 9 . 2 1 3 . . . 4 Treads 575 | . . . 133 442 . . . . Legs 3464 | 99 242 178 221 149 283 1025 731 536 Wheels . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 122 60 Average Speed 130 | 114 120 137 151 151 120 122 128 124 Slowest Speed 400 | 120 120 250 400 350 122 122 210 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 5 33 51 26 46 6 16 9 5 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 235 | . . 11 83 84 . 9 46 2 Melee . | . . . . . . . . . Projectile 43 | . . . 1 . . 5 35 2 AOE 192 | . . 11 82 84 . 4 11 . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Total 6658 | 126 309 205 528 904 459 1680 1456 991 Wait 1691 | . 48 4 99 126 153 479 509 273 Move 4051 | 107 241 179 354 593 282 1024 730 541 Hop . | . . . . . . . . . Pick Up 101 | 3 3 5 12 19 6 21 22 10 Fast Attach 93 | 7 . . 7 8 1 22 28 20 Attach 84 | . 1 4 3 14 4 14 19 25 Detach 14 | . . . . . 1 . 11 2 Swap 66 | . . 2 6 16 9 15 8 10 Drop 113 | . . 1 10 12 3 40 40 7 Fire 356 | 9 16 10 37 84 . 65 86 49 Melee 86 | . . . . 32 . . . 54 Ram . | . . . . . . . . . Kick 3 | . . . . . . . 3 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 493 | -10/Materials | Identified exit to Mines 554 | -10/Materials | Entered Mines 592 | -10/Mines | Learned Materials stockpile data 711 | -10/Mines | Lost 5 parts (1p2n2w) 823 | -10/Mines | Discovered new exit (range 8) 824 | -10/Mines | Core integrity fell below 50% 843 | -10/Mines | Entered Materials 843 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1276 | -9/Materials | Lost 3 parts (1n2w) 1408 | -9/Materials | Build established: Scavenger-Mutant 1538 | -9/Materials | Discovered new exit (range 15) 1615 | -9/Materials | Entered another Materials area 1615 | -8/Materials | Evolved 2 slots: Utility x2 2116 | -8/Materials | Lost 7 parts (2n2u3w) 2692 | -8/Materials | Lost 3 parts (2n1u) 3004 | -8/Materials | Discovered new exit (range 10) 3023 | -8/Materials | Core integrity fell below 50% 3030 | -8/Materials | Entered Factory 3030 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3176 | -7/Factory | Repaired Carbon-fiber Leg 3204 | -7/Factory | Repaired Aluminum Leg 3231 | -7/Factory | Repaired Aluminum Leg 3455 | -7/Factory | Discovered new exit (range 10) 3551 | -7/Factory | Entered another Factory area 3551 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4113 | -6/Factory | Lost 6 parts (1p1n3u1w) 4442 | -6/Factory | Build established: Scavenger-Gunner 5443 | -6/Factory | Found Prototype Launcher 5446 | -6/Factory | Identified Scatter Rocket Array 5574 | -6/Factory | Discovered new exit (range 13) 5606 | -6/Factory | Entered another Factory area 5606 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5853 | -5/Factory | Build established: Scavenger-Tank 6049 | -5/Factory | Garrison activated, responded to threat 6941 | -5/Factory | Lost 3 parts (2p1u) 7245 | -5/Factory | Build established: Scavenger-Gunner 7358 | -5/Factory | Discovered new exit (range 5) 7432 | -5/Factory | Entered another Factory area 7432 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7462 | -4/Factory | Lost 5 parts (2u3w) 7717 | -4/Factory | Build established: Scavenger-Mutant 7807 | -4/Factory | Lost 3 parts (2n1w) 8217 | -4/Factory | Build established: Scavenger-Gunner 8522 | -4/Factory | System corruption reached 10% 8567 | -4/Factory | Lost 6 parts (2n1u3w) 8636 | -4/Factory | Core integrity fell below 50% 8680 | -4/Factory | Core integrity fell below 20% 8696 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08671_ R-10 Processor collects Antigrav System. 08672_ Med. Storage Unit destroyed. 08673_ Carbon-fiber Leg destroyed. 08674_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 08674_ R-10 Processor collects Lgt. Ion Engine. 08675_ Acquired Imp. Remote Datajack. 08676_ Jacked G-67 Veteran... >>parse_system Reading system data... 08678_ R-10 Processor collects Med. Storage Unit. 08679_ Acquired Mic. Fission Core. 08679_ Imp. Remote Datajack destroyed. 08681_ System corrupted: Substantial component data lost. 08681_ R-10 Processor collects Antigrav System. 08686_ Lgt. Antimatter Reactor destroyed. 08687_ Acquired Imp. Remote Datajack. 08688_ G-67 Veteran destroyed. 08690_ P-70 Sage repels hacking attempt. 08693_ Imp. Remote Datajack destroyed. 08694_ Acquired Antigrav System. Map ----- +----------------------------------------------------+ | """ #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | #????????? ??????????????????????????????? | | #????????? #?????????????????????????????? | | #????????? #?????????????????????????????? | | ##+############### ##????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ######## #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# ##############???????????????? | | ???????# # #???????????????? | | ???????# # #???????????????? | | ######## # != #???????????????? | | # !% = #???????????????? | | #########+#### #!!**![ #???????????????? | | # # #%==p%[ #???????????????? | | + """ """ # #=sg!%s #???????????????? | | ## "F" """ + %b%%!%@!! #???????????????? | | ## " """ # #%%! %% #???????????????? | | ## """ # % # #???????????????? | | ## """ """ # #=%| #???????????????? | | ## """ # # #???????????????? | | ## """ # ##############???????????????? | | ## # #????????????????????????????? | | # # #????????????????????????????? | | "# + #????????????????????????????? | | "# # #????????????????????????????? | | "############## #????????????????????????????? | | G#????????????# #????????????????????????????? | | "#????????????# #????????????????????????????? | | "?????????????# ?????????????????????????????? | | ??????????????? ?????????????????????????????? | | ?????????????????"" ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 160 Energy Generation 31 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Resistance: TH 30 Resistance: EX 50 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Shopping List Challenges ------------ None Game ------ Seed GravmagDeuteriumShredder Manual? 0 Play Time 02:29:35 Cumulative 15.0 hours Start 2020.02.01 @ 19:27:17 End 2020.02.01 @ 22:37:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02ca9c8c-6f35-4318-a42e-1a4681e664e2