Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 13:20:47 Player: SunShine214 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (2719) 2719 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (480) 480 TOTAL SCORE: 7979 Bonus ------- Follower Combat Kills 36 Entered DSFs 500 Friendly Fire -56 Cogmind --------- Core Integrity 0/1000 Matter 8/300 Energy 90/100 System Corruption 16% Temperature Warm (152) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Large Storage Unit Remote Force Field Hacking Suite Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Treaded Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Variable Charge Gun Advanced Plasma Cannon Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Cooled Ion Engine Improved Gravmag System Improved Gravmag System Improved Flight Unit Improved Flight Unit Large Storage Unit Precision Energy Filter Improved Core Shielding Improved Core Shielding Remote Force Field Hacking Suite Hacking Suite Hacking Suite Field Laser Plasma Cutter [Rating: 78] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Slots Evolved 10 | . . 2 2 . . 4 . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 1 . . 1 . . Utility 5 | . . 2 . . . 2 . 1 Weapon 2 | . . . 1 . . 1 . . Parts Attached 72 | 7 7 13 8 17 5 2 2 11 Power 9 | 1 1 2 1 1 1 . . 2 Engine 7 | 1 1 2 . 1 1 . . 1 Core 2 | . . . 1 . . . . 1 Reactor . | . . . . . . . . . Propulsion 15 | 2 2 4 2 4 1 . . . Treads 15 | 2 2 4 2 4 1 . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 2 2 3 2 3 1 2 1 2 Device 8 | 1 . 2 2 1 1 . 1 . Storage 3 | 1 1 1 . . . . . . Processor 4 | . 1 . . . . 1 . 2 Hackware 1 | . . . . . . 1 . . Protection 2 | . . . . 2 . . . . Artifact . | . . . . . . . . . Weapon 30 | 2 2 4 3 9 2 . 1 7 Energy Gun 13 | 2 1 1 2 5 . . . 2 Energy Cannon 5 | . . 3 . 1 . . . 1 Ballistic Gun 4 | . . . 1 1 . . . 2 Ballistic Cannon 3 | . . . . . 2 . 1 . Launcher 1 | . . . . . . . . 1 Special Weapon 2 | . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 2 1 . . 1 Parts Lost 40 | . 1 2 2 11 . . 11 13 Power 6 | . 1 1 1 . . . 1 2 Propulsion 6 | . . . . 3 . . 1 2 Utility 9 | . . . . 3 . . 2 4 Weapon 19 | . . 1 1 5 . . 7 5 Highest Loss Streak 13 | . 1 2 2 4 . . 9 13 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 12 | . 6 12 14 12 14 13 14 13 Power 1 | . . . . 1 2 2 1 . Propulsion 2 | . 1 4 4 3 2 2 3 3 Utility 5 | . 2 4 6 6 7 6 7 7 Weapon 1 | . 2 3 2 1 1 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 27 | . 4 . 4 . 5 . . 14 Power 1 | . . . . . . . . 1 Propulsion 6 | . . . 1 . 1 . . 4 Utility 16 | . 4 . 2 . 1 . . 9 Weapon 4 | . . . 1 . 3 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 83 | . 99 85 97 92 83 72 70 55 Engine 8 | . 13 9 1 8 9 6 5 2 Treads 17 | . 28 22 26 27 14 6 6 4 Hover 1 | . . . . . 3 . . . Device 13 | . 5 9 18 18 17 13 11 4 Storage 9 | . 14 11 9 9 9 6 6 4 Processor 5 | . 8 11 9 2 . 6 6 16 Protection 1 | . . . . 4 2 . . . Energy Gun 8 | . 27 9 8 11 2 . . 2 Energy Cannon 6 | . . 12 13 2 9 7 7 1 Ballistic Gun 1 | . . . 3 4 . . . 4 Ballistic Cannon 6 | . . . . . 14 18 18 . Peak Build Rating 78 | 9 9 15 28 29 47 55 59 78 Average Rating 32 | 5 7 11 23 23 40 54 54 58 On Entrance 24 | . 9 7 15 21 29 46 55 35 Avg Prop Armor Cover (%) 3 | . . . . . 3 . . . Naked Turns . | . . . . . . . . . Heaviest Build 72 | 12 27 33 39 45 51 54 54 72 Greatest Support 60 | 40 40 40 60 60 60 31 31 43 Greatest Overweight (x) 8 | . . . . . 2 1 1 8 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 14 Most Carried 15 | 2 9 15 15 15 15 14 15 15 Average Carried 12 | . 6 12 14 12 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 2 9 15 15 15 15 14 14 5 Scrap Engine Consumption 40 | . . . . . 23 . 10 7 Constructs Created 4 | . . . . . 1 1 2 . Constructs Modified 6 | . . . . . 3 1 . 2 Class Distribution -------------------- 42% | Mutant 16% | Commander-Gunner 9% | Tank 8% | Skirmisher 6% | Commander-Construct 5% | Construct 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -8/Storage Commander-Gunner | -8/Recycling Skirmisher | -6/Factory Skirmisher | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Matter Collected 1334 | 161 194 139 96 202 373 . 129 40 Remotely . | . . . . . . . . . Salvage Created 3969 | 117 735 822 282 842 992 . 139 40 Parts 186 | 6 27 47 25 41 36 . 2 2 Haulers Intercepted 4 | . . 3 . 1 . . . . Recyclers Shooed 8 | 1 3 . . . 4 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Combat Hostiles Destroyed 56 | . 12 12 5 12 8 . 5 2 Melee 4 | . . . . 4 . . . . Guns 22 | . 12 3 1 4 1 . . 1 Cannons 28 | . . 8 4 4 7 . 5 . AOE 2 | . . 1 . . . . . 1 Classes Destroyed 14 | 2 4 4 . 1 1 . 1 1 Worker 2 | . . 1 . 1 . . . . Builder 4 | . 1 . . 1 2 . . . Tunneler 2 | 2 . . . . . . . . Hauler 4 | . . 3 . 1 . . . . Recycler 15 | 1 2 2 . . 10 . . . Operator 5 | . 1 1 1 2 . . . . Watcher 4 | . 1 1 1 1 . . . . Swarmer 6 | . . 3 . . . . 3 . Grunt 30 | . 12 7 3 6 1 . . 1 Sentry 13 | . . 2 2 3 5 . 1 . Specialist 1 | . . . . . . . 1 . Hunter 3 | . . . . 3 . . . . Programmer 1 | . . . . . . . . 1 Scrapper 2 | . . . . . 2 . . . Best Kill Streak 6 | 2 6 5 2 3 4 . 3 1 Combat Bots Only 3 | . 3 3 2 3 2 . 3 1 Max Kills in Single Turn 2 | 1 2 2 1 1 2 . 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . . . 1 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Hostile Shots Fired 583 | . 85 55 39 100 20 . 116 168 Missed 143 | . 18 18 11 25 4 . 25 42 Hits 440 | . 67 37 28 75 16 . 91 126 Melee 4 | . . . . . . . . 4 Projectile 436 | . 67 37 28 75 16 . 91 122 AOE 2 | . . . . . . . . 2 Critical Strikes 19 | . 1 1 2 3 . . 4 8 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 7914 | . 806 427 437 1145 284 . 1900 2915 Core 1754 | . 143 30 33 145 16 . 387 1000 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 366 | . . . . . 20 . 26 320 Core Remaining (%) 70 | 100 42 92 . . 64 . 54 . Volleys Fired 208 | 7 62 33 11 35 29 . 9 22 Largest 4 | 2 2 2 3 3 3 . 4 4 Hottest 269 | 90 150 136 178 178 160 . 269 236 Shots Fired 452 | 14 121 63 31 60 88 . 36 39 Gun 249 | 14 120 26 12 47 11 . . 19 Cannon 194 | . . 37 19 13 77 . 36 12 Launcher 8 | . . . . . . . . 8 Special 1 | . 1 . . . . . . . Kinetic 106 | . . . 6 16 48 . 25 11 Thermal 284 | 14 121 41 19 19 40 . 10 20 Explosive 8 | . . . . . . . . 8 Electromagnetic 54 | . . 22 6 25 . . 1 . Robot Hit Streak 18 | 2 15 11 10 18 11 . 7 14 Robot Miss Streak 5 | 2 3 3 3 2 5 . 5 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 320 | 8 78 35 18 63 65 . 24 29 Core Hits 170 | 4 34 21 11 23 47 . 22 8 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . 8 . . 3 1 . . . Burn 8 | . 8 . . . . . . . Meltdown 1 | . . . . . 1 . . . Sever 3 | . . . . 3 . . . . Melee Attacks 23 | . . . . 22 . . . 1 Impact . | . . . . . . . . . Slashing 22 | . . . . 22 . . . . Piercing 1 | . . . . . . . . 1 Sneak Attacks 4 | . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7023 | 92 1007 783 370 1692 1397 . 525 1157 Guns 2579 | 92 994 251 105 702 134 . . 301 Cannons 2998 | . . 432 265 183 1242 . 523 353 Explosions 599 | . . 100 . 48 . . . 451 Melee 807 | . . . . 759 . . . 48 Ramming 40 | . 13 . . . 21 . 2 4 Kinetic 1579 | . . . 15 223 744 . 417 180 Thermal 3359 | 92 994 544 265 282 632 . 76 474 Explosive 451 | . . . . . . . . 451 Electromagnetic 787 | . . 239 90 428 . . 30 . Impact . | . . . . . . . . . Slashing 759 | . . . . 759 . . . . Piercing 48 | . . . . . . . . 48 Highest Corruption 14 | . 2 2 . . 2 . . 14 Average Corruption 2 | . 2 1 . . 1 . . 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . 2 3 . . 23 . . 9 Message Errors 9 | . 1 1 . . 6 . . 1 Matter Fused 9 | . . 1 . . 6 . . 2 Heat Flow Errors 7 | . . . . . 4 . . 3 Energy Discharges 3 | . 1 . . . 1 . . 1 Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . 1 . . 2 . . . Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . 1 . . . Alerts 2 | . . . . . 2 . . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 142 | . . . . 75 35 . . 32 Projectiles 35 | . . . . . 35 . . . Explosions 32 | . . . . . . . . 32 Melee 75 | . . . . 75 . . . . Knockbacks 23 | . . . . . 19 . 4 . Impact . | . . . . . . . . . Kinetic 23 | . . . . . 19 . 4 . Secondary . | . . . . . . . . . Self-Inflicted Damage 37 | . . 36 . . . . . 1 Shots 2 | . . 2 . . . . . . Rammed 10 | . 3 . . . 4 . 1 2 Targets Rammed 11 | . 3 . . . 5 . 1 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 575 | 180 364 314 198 57 185 . 114 575 Average Temperature 115 | 82 146 86 70 22 25 . 48 221 Received Heat Transfer 2184 | . 471 174 252 486 99 . 54 648 Effects 18 | . 3 3 . . . . . 12 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . 2 Interference 9 | . 3 3 . . . . . 3 Matter Decay 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | 1 7 2 . . . . . 1 Heat Transferred 7379 | 248 3422 914 481 494 1074 . 111 635 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 2 . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 99 | 100 100 92 100 100 100 100 100 100 Level 1 . | . . 7 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 215 | 5 92 215 130 72 43 154 192 61 Initial 150 | . . . 73 32 6 150 82 53 Average 32 | 1 30 91 96 36 5 135 116 8 Influence Increases 1987 | 15 363 410 165 390 196 178 140 130 Destroy 0b10 Robot/C 1080 | . 240 240 100 240 120 . 100 40 Destroy 0b10 Robot/NC 170 | 15 25 40 10 30 50 . . . Destroy Leader 226 | . 52 48 32 74 . . 10 10 Successful Hack 78 | . 15 . 8 . 15 28 . 12 Disable Machine 165 | . 15 60 15 45 . . 15 15 Destroy Structure 58 | . 1 7 . 1 11 . . 38 Advance Influence 150 | . . . . . . 150 . . Lose Combat Pursuer 60 | . 15 15 . . . . 15 15 Influence Decreases 1987 | 15 360 238 262 452 212 60 156 232 Entered New Map 246 | . . 3 102 46 10 . 36 49 Time Decay 1397 | 15 350 215 140 302 202 60 . 113 Lost Part 334 | . 10 20 20 104 . . 110 70 Lost Ally 10 | . . . . . . . 10 . Squads Dispatched 9 | . 2 1 1 2 . . 2 1 Investigation 2 | . 1 . 1 . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . 1 1 . 2 . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Distress Signals 4 | . 1 . 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 19 14 12 16 7 . 12 10 Peak Tracking Total 6 | . 4 4 4 6 2 . 5 5 Tactical Retreats 4 | . 1 1 . . . . 1 1 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Traps Triggered 5 | . 2 2 . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Machines Disabled 11 | . 1 4 1 3 . . 1 1 Max in Single Turn 1 | . 1 1 1 1 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Machines Accessed 24 | . 3 3 2 2 8 2 . 4 Terminals 20 | . 3 3 2 2 5 2 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 2 . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 44 | . 4 6 3 3 20 3 . 5 Successful 17 | . 3 1 1 . 7 2 . 3 Failed 27 | . 1 5 2 3 13 1 . 2 Catastrophic 9 | . . 2 1 3 3 . . . Database Lockouts . | . . . . . . . . . Manual 19 | . . 6 3 1 7 1 . 1 Terminals 39 | . 4 6 3 3 16 3 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 2 . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 3 1 1 . 5 2 . 2 Record 2 | . . . . . 1 . . 1 Part Schematic 2 | . . . . . 2 . . . Open DSF 2 | . . . . . . 1 . 1 Level Access Points 1 | . 1 . . . . . . . Branch Access Points 3 | . . 1 1 . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Release Object 2 | . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . 1 Retrieve Components 3 | . . . . . 2 . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 19 | . 2 3 2 2 6 1 . 3 Full Trace Events 6 | . . 1 1 1 3 . . . Feedback Events 2 | . . . . . 2 . . . Corruption 2 | . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . . . . . 10 . . 1 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Total Allies 7 | . . . . . 7 . . . Largest Group 7 | . . . . . 7 1 1 . Highest-Rated Group 79 | . . . . . 79 10 10 . Highest-Rated Ally 16 | . . . . . 16 10 10 . Total Orders 1 | . . . . . 1 . . . TUNNEL 1 | . . . . . 1 . . . Ally Attacks 4 | . . . . . 4 . . . Total Damage 58 | . . . . . 58 . . . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Active Infowar (turns) 2568 | 14 413 269 290 502 . 132 236 712 Optics 712 | . . . . . . . . 712 Sensors 1061 | . . 269 290 502 . . . . Terrain 427 | 14 413 . . . . . . . Machine Analysis 996 | . . . . . . 132 236 628 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Turns Passed 6305 | 86 1055 602 290 661 2475 132 236 768 Spaces Moved 2424 | 37 404 288 139 259 838 56 85 318 Core 60 | 5 . . . . . . . 55 Treads 2356 | 32 404 288 139 259 830 56 85 263 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 8 | . . . . . 8 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 233 233 50 Average Speed 187 | 145 160 160 160 160 214 233 233 191 Slowest Speed 450 | 160 160 160 160 163 330 233 233 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 64 25 14 38 88 2 68 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 33 | . . 6 . 1 1 . . 25 Melee . | . . . . . . . . . Projectile 4 | . . . . . 1 . . 3 AOE 29 | . . 6 . 1 . . . 22 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Total 3742 | 52 688 367 188 399 1452 58 101 437 Wait 851 | . 192 12 17 48 514 . 2 66 Move 2417 | 36 403 287 138 258 837 55 85 318 Hop . | . . . . . . . . . Pick Up 50 | 2 11 10 6 7 7 1 2 4 Fast Attach 26 | 7 1 4 . 4 1 . 1 8 Attach 19 | . . 2 2 10 . 2 1 2 Detach 3 | . . 2 . 1 . . . . Swap 33 | . 8 8 6 5 4 . . 2 Drop 53 | . 8 9 8 1 14 . 1 12 Fire 208 | 7 62 33 11 35 29 . 9 22 Melee 23 | . . . . 22 . . . 1 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 8 | . 3 . . . 5 . . . Escape Stasis . | . . . . . . . . . Rewire 41 | . . . . . 41 . . . Trap . | . . . . . . . . . Miscellaneous 8 | . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 5 exits: Low x2 / Ext x2 / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 7) 536 | -10/Materials | Discovered new exit (range 7) 570 | -10/Materials | Identified exit to Materials 954 | -10/Materials | Core integrity fell below 50% 1064 | -10/Materials | Discovered new exit (range 8) 1142 | -10/Materials | Entered another Materials area 1142 | -9/Materials | Evolved 2 slots: Utility x2 1557 | -9/Materials | Identified exit to Mines 1576 | -9/Materials | Discovered new exit (range 16) 1744 | -9/Materials | Entered another Materials area 1744 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1986 | -8/Materials | Identified exit to Storage 2034 | -8/Materials | Entered Storage 2264 | -8/Storage | Lost 4 parts (1n1u2w) 2573 | -8/Storage | Lost 4 parts (1n1u2w) 2689 | -8/Storage | Used back door to open Recycling access 2689 | -8/Storage | Discovered new exit (range 5) 2695 | -8/Storage | Entered Recycling 2968 | -8/Recycling | Build established: Tank 3140 | -8/Recycling | Discovered new exit (range 7) 3301 | -8/Recycling | Scanned before Scraplab entrance 3316 | -8/Recycling | Angered Scraplab inhabitants 3410 | -8/Recycling | Found Prototype Device 3410 | -8/Recycling | Identified Scrap Engine 3703 | -8/Recycling | Build established: Commander-Gunner 4747 | -8/Recycling | Build established: Commander-Construct 5165 | -8/Recycling | Build established: Construct 5170 | -8/Recycling | Entered Factory 5170 | -6/Factory | Accompanied by 1 ally 5170 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5226 | -6/Factory | Identified exit to Lower Caves 5226 | -6/Factory | Identified exit to Extension 5299 | -6/Factory | Identified exit to DSF 5302 | -6/Factory | Entered DSF 5302 | -6/DSF | Accompanied by 1 ally 5357 | -6/DSF | Additional patrols routed to DSF 5483 | -6/DSF | Build established: Skirmisher 5492 | -6/DSF | Discovered new exit (range 15) 5538 | -6/DSF | Entered Factory 5538 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5567 | -5/Factory | Lost 9 parts (1p1n1u6w) 5831 | -5/Factory | Build established: Mutant 6182 | -5/Factory | System corruption reached 10% 6188 | -5/Factory | Core integrity fell below 50% 6214 | -5/Factory | Found Prototype Launcher 6214 | -5/Factory | Identified Mni. Smartbomb Launcher 6281 | -5/Factory | Core integrity fell below 20% 6306 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06273_ Scrap Engine consumes Imp. Core Shielding. 06274_ Dropped Prototype Device. 06274_ Dropped Prototype Flight Unit. 06275_ Dropped Plasma Cutter. 06275_ Dropped Prototype Flight Unit. 06276_ Dropped Broken KE Penetrator. 06276_ Dropped Imp. Gravmag System. 06277_ Dropped Cld. Ion Engine. 06278_ Dropped Lrg. Storage Unit. 06279_ Scrap Engine consumes Broken KE Penetrator. 06280_ Scrap Engine consumes Reflective Plating. 06282_ Scrap Engine consumes Imp. Gravmag System. 06282_ Scrap Engine destroyed. 06289_ System corrupted: Matter fused (-9). 06293_ Penetrated by Slug. 06302_ Acquired Lance. 06306_ System corrupted: Heat flow error (+152). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#+#########?????????????????????? | | ????????????????? ! #?????????????????????? | | ?????????????????? #?????????????????????? | | ???????????????????"""""" #?????????????????????? | | ????????????????? """""" #?????????????????????? | | ????????????????# """""" #?????????????????????? | | ????????????????# """""" #?????????????????????? | | ????????????????#= @ #?????????????????????? | | ????????????????########p###?????????????????????? | | ???????????????????????#p#???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ??????? ???????????????# #???????????????????????? | | ????? ########??????# #???????????????????????? | | ?? #?? ######## #???????????????????????? | | ! # ?? #???????????????????????? | | # """ """ #???????????????????????? | | " # """ """ #????? #????????????????? | | " ?# """ """ ##### ## #????????????????? | | "???# #???# +????????????????? | | ????# #???#### #????????????????? | | ##### #???????? #????????????????? | | ####????????? #?????????????????? | | " F" #????????????? #?????????????????? | | """" #?????????????? ????????????????? | | #####?##### #???????????????? ???????????????? | | #########/########?""?????????#??????????????? | | ## #?"?????????????????????????? | | ## #?"F????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Recycling | Hacked Lrg. Matter Pod | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicAntigravBank Manual? 0 Play Time 00:37:42 Cumulative 131.7 hours Start 2026.04.12 @ 10:25:32 End 2026.04.12 @ 13:20:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b99f595-6622-4818-a158-cf6cfd46c847