Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 23:18:23 Player: dp-fld Result: Destroyed by ZD-Y8V(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (113) 565 Value Destroyed (2951) 2951 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 8710 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 14 Met Data Miner 300 Friendly Fire -398 Cogmind --------- Core Integrity 0/850 Matter 135/300 Energy 51/100 System Corruption 0% Temperature Cool (0) Movement Walking (132) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved Titanium Leg Makeshift Leg Makeshift Leg > --- UTILITY (8) ------ Advanced Heat Sink Medium Storage Unit Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor System Mapper Deep Network Scanner > --- WEAPON (2) ------- Hypervelocity Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY (15) --- Neutrino Core Makeshift Leg Makeshift Leg Improved Cooling System Battle Rifle Makeshift Shrapnel Gun KE Penetrator Datajack Remote Datajack Flamer Makeshift Axe Makeshift Sword Makeshift Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Combat Airjet > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor ECM Suite System Mapper Deep Network Scanner Quantum Router > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Micro Nuclear Core Improved Cooling System Structural Scanner Advanced Visual Processing Unit Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Core Analyzer Transmission Jammer Cloaking Device Utility Shielding Layered Light Armor Plating Enhanced Autogun Rocket Launcher Axe [Rating: 76] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Deep Network Scanner Protection Utility Shielding Weapon Bore Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . 2 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . Utility 6 | . . . 1 2 1 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 168 | . 14 4 29 38 21 1 6 5 4 19 6 4 17 Power 12 | . 3 . 2 2 3 . . . . . 1 . 1 Engine 8 | . 3 . 2 1 1 . . . . . . . 1 Core 4 | . . . . 1 2 . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 36 | . 4 . 6 11 1 . . . . 3 2 . 9 Treads 16 | . 2 . 6 6 . . . . . . . . 2 Leg 9 | . 2 . . . . . . . . . . . 7 Wheel . | . . . . . . . . . . . . . . Hover 9 | . . . . 4 1 . . . . 3 1 . . Flight 2 | . . . . 1 . . . . . . 1 . . Utility 67 | . 3 . 8 11 12 1 1 5 4 14 1 2 5 Device 34 | . . . 3 6 6 . 1 1 4 9 1 2 1 Storage 8 | . 2 . 1 2 1 . . . . . . . 2 Processor 5 | . . . . . 2 1 . 2 . . . . . Hackware 4 | . . . . . 1 . . . . 3 . . . Protection 16 | . 1 . 4 3 2 . . 2 . 2 . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 53 | . 4 4 13 14 5 . 5 . . 2 2 2 2 Energy Gun 15 | . 1 . 2 6 2 . 1 . . 1 1 1 . Energy Cannon 5 | . 2 1 2 . . . . . . . . . . Ballistic Gun 3 | . . . 1 1 . . . . . . . . 1 Ballistic Cannon 10 | . . 1 4 3 . . . . . . . 1 1 Launcher 12 | . 1 2 4 1 1 . 2 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 3 2 . 2 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 3 . . . . . 3 . . . Parts Lost 26 | . 2 . 2 2 . . . . . 6 2 8 4 Power 3 | . . . 1 . . . . . . . . 1 1 Propulsion 11 | . 1 . . . . . . . . 5 1 2 2 Utility 7 | . . . 1 1 . . . . . . 1 3 1 Weapon 5 | . 1 . . 1 . . . . . 1 . 2 . Highest Loss Streak 8 | . 1 . 1 1 . . . . . 4 6 8 3 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 94 | . 98 100 99 99 99 100 100 100 100 96 71 74 66 Engine 7 | . 14 14 11 8 . . . . . . . . 4 Core 1 | . . . . . 6 7 7 7 7 6 4 4 . Treads 18 | . 19 28 32 26 . . . . . . . . 4 Leg 1 | . 8 . . . . . . . . . . . 6 Hover 5 | . . . . . 30 30 30 30 30 23 6 4 . Device 12 | . . . 10 27 18 23 23 15 20 9 11 15 1 Storage 9 | . 14 14 11 9 7 7 7 7 7 5 . . 6 Processor 4 | . . . . . 6 14 15 17 15 13 13 13 13 Hackware 3 | . . . . . 6 . . . . 19 20 18 13 Protection 8 | . 12 14 10 8 3 . . 4 2 2 . . 4 Energy Gun 4 | . 6 . 3 5 7 7 8 7 7 6 4 4 . Energy Cannon 2 | . 13 11 1 . . . . . . . . . . Ballistic Gun 1 | . 6 . . . . . . . . . . . 5 Ballistic Cannon 7 | . . 10 17 10 . . . . . . . . 4 Launcher 1 | . . 6 . . . 7 4 . . . . . . Slashing Weapon 1 | . . . . 1 6 . 1 7 7 4 5 4 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 109 | 14 39 44 109 108 36 36 36 36 36 34 13 15 56 Greatest Support 80 | 20 40 40 60 68 36 36 36 36 36 37 20 20 80 Greatest Overweight (x) 3 | . . 1 1 3 . . . . . 1 . . 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 15 15 15 15 15 5 5 15 Average Capacity 18 | 8 12 15 24 25 15 15 15 15 15 14 5 5 9 Most Carried 25 | 6 15 15 25 25 17 15 15 15 15 15 5 5 15 Average Carried 17 | 6 11 14 24 24 14 14 14 14 15 14 2 5 6 Final Capacity 25 | 8 15 15 25 25 15 15 15 15 15 5 5 5 15 Final Carried 25 | 6 15 15 25 18 15 14 15 15 15 5 5 5 13 Class Distribution -------------------- 47% | Mutant 21% | Scavenger-Mutant 10% | Hacker-Mutant 10% | Scout 8% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 3746 | 200 255 91 1167 1111 157 . 35 . 43 19 281 35 352 Remotely 358 | . . . . 358 . . . . . . . . . Salvage Created 3468 | . 397 50 1198 959 121 . 66 28 . 147 211 . 291 Parts 214 | . 33 . 73 58 . . 2 4 . 12 7 . 25 Haulers Intercepted 8 | . 1 . 3 3 1 . . . . . . . . Recyclers Shooed 6 | . . . 2 3 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 2 . 6 6 4 Prevented 1 | . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 86 | . 12 9 34 21 1 . . . . 6 2 . 1 Melee 2 | . . . . . . . . . . . 2 . . Guns 17 | . 8 . 3 5 . . . . . 1 . . . Cannons 38 | . 1 4 19 13 . . . . . . . . 1 AOE 28 | . 3 5 12 3 . . . . . 5 . . . Classes Destroyed 15 | . 5 1 5 1 . . . . . 1 . . 2 Worker 4 | . . . 2 1 . . . . . 1 . . . Builder 6 | . . . 3 3 . . . . . . . . . Hauler 8 | . 1 . 3 3 1 . . . . . . . . Recycler 2 | . . . 1 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 4 | . 2 . 1 1 . . . . . . . . . Swarmer 23 | . 6 . 7 4 . . . . . 4 2 . . Grunt 31 | . 6 . 16 9 . . . . . . . . . Brawler 3 | . . . 3 . . . . . . . . . . Sentry 16 | . . . 8 7 1 . . . . . . . . Hunter 2 | . . . . 1 . . . . . 1 . . . Programmer 1 | . . . . . . . . . . 1 . . . Zionite 8 | . . . . . . . . . . . . . 8 Packrat 2 | . . . . . . . . . . . 2 . . Assembled 9 | . . 9 . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 4 6 8 8 1 . . 1 . 7 2 . 5 Combat Bots Only 6 | . 3 6 5 4 1 . . . . 6 2 . 1 Max Kills in Single Turn 4 | . 3 3 3 4 1 . 1 1 . 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 3 3 3 . . . . . 2 . . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 767 | . 87 12 116 106 70 . . 5 1 157 44 62 107 Missed 314 | . 26 1 35 31 34 . . 2 1 88 20 26 50 Damage Taken 6105 | . 622 138 1064 1029 302 . . 137 . 961 368 596 888 Core 1386 | . 113 38 159 90 79 . . 46 . 249 175 335 102 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 46 | . 11 . 7 28 . . . . . . . . . Regen/Repaired (Parts) 341 | . . . 48 128 101 . . . . 64 . . . Core Remaining (%) 72 | 100 . 39 60 83 . . . . 82 . . . . Volleys Fired 257 | . 47 13 72 63 5 . 6 . . 11 . 4 36 Largest 2 | . 2 2 2 2 2 . 2 . . 2 . 1 2 Hottest 136 | . 136 136 113 118 122 . 122 . . 122 . 61 86 Shots Fired 485 | . 92 20 143 121 9 . 12 . . 22 . 4 62 Gun 203 | . 75 . 13 38 9 . 12 . . 17 . 3 36 Cannon 258 | . 16 16 117 82 . . . . . . . 1 26 Launcher 24 | . 1 4 13 1 . . . . . 5 . . . Special . | . . . . . . . . . . . . . . Kinetic 302 | . 39 1 117 82 . . . . . . . 1 62 Thermal 159 | . 52 15 13 38 9 . 12 . . 17 . 3 . Explosive 24 | . 1 4 13 1 . . . . . 5 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 17 | . 17 5 11 8 7 . 4 . . 8 . . 6 Robot Miss Streak 10 | . 3 3 10 7 1 . 1 . . 3 . 3 4 Penetration Max 2 | . . . 1 2 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 312 | . 63 11 92 70 11 . 9 1 . 11 6 . 38 Core Hits 221 | . 25 9 100 51 3 . 2 1 . 12 2 . 16 Critical Kills 17 | . . . 5 9 . . . . . . . . 3 Critical Parts Destroyed 25 | . . . 10 10 . . . . . . . . 5 Critical Strikes 54 | . 1 . 18 22 1 . 1 . . . . . 11 Burn 7 | . 1 . 1 3 1 . 1 . . . . . . Destroy 44 | . . . 17 19 . . . . . . . . 8 Blast 3 | . . . . . . . . . . . . . 3 Melee Attacks 77 | . . . . 8 18 . 4 17 . 14 11 5 . Impact . | . . . . . . . . . . . . . . Slashing 77 | . . . . 8 18 . 4 17 . 14 11 5 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 . . 1 . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8696 | . 1015 410 3124 2012 306 . 180 68 . 728 261 . 592 Guns 2106 | . 716 . 209 462 160 . 180 . . 229 . . 150 Cannons 3626 | . 187 166 1659 1172 . . . . . . . . 442 Explosions 2378 | . 108 244 1226 301 . . . . . 499 . . . Melee 475 | . . . . . 146 . . 68 . . 261 . . Ramming 111 | . 4 . 30 77 . . . . . . . . . Kinetic 3777 | . 354 . 1659 1172 . . . . . . . . 592 Thermal 1955 | . 549 166 209 462 160 . 180 . . 229 . . . Explosive 2207 | . 108 244 1098 258 . . . . . 499 . . . Electromagnetic 171 | . . . 128 43 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 475 | . . . . . 146 . . 68 . . 261 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 2 . . . . . . . . . Average Corruption 3 | . . . 4 2 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 22 | . . . 15 7 . . . . . . . . . Message Errors 4 | . . . 4 . . . . . . . . . . Matter Fused 5 | . . . 2 3 . . . . . . . . . Heat Flow Errors 3 | . . . 3 . . . . . . . . . . Energy Discharges 2 | . . . 2 . . . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 3 | . . . 2 1 . . . . . . . . . Data Loss (major) 2 | . . . 1 1 . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 213 | . . . 13 33 . . . . . 41 102 . 24 Projectiles 70 | . . . 13 33 . . . . . . . . 24 Explosions 41 | . . . . . . . . . . 41 . . . Melee 102 | . . . . . . . . . . . 102 . . Knockbacks 36 | . . . 16 15 . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . Kinetic 32 | . . . 15 12 . . . . . . . . 5 Secondary 4 | . . . 1 3 . . . . . . . . . Self-Inflicted Damage 22 | . 2 . 20 . . . . . . . . . . Shots 2 | . 1 . 1 . . . . . . . . . . Rammed 9 | . 1 . 4 4 . . . . . . . . . Targets Rammed 11 | . 1 . 4 6 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . Highest Temperature 286 | . 180 286 211 60 264 . . . . 161 . . 90 Average Temperature 56 | . 67 86 45 18 156 . . . . 56 . . 25 Received Heat Transfer 1161 | . 168 . 408 324 102 . . . . 24 . 90 45 Effects 1 | . . . . . 1 . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 8 | . 2 . 2 1 2 . 1 . . . . . . Heat Transferred 4477 | . 1369 296 518 1184 370 . 407 . . 333 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 683 | . 247 91 683 359 309 . . . . 215 . . . Initial 287 | . . 54 . 287 109 . . . . 9 . . . Average 161 | . 95 37 265 180 133 . . . . 19 . . . Maximum Alert Level 2 | . 1 . 2 1 1 . . . . 1 . . . Low Security (%) 69 | 100 89 100 48 59 83 . . . . 99 . . . Level 1 18 | . 10 . 12 40 16 . . . . . . . . Level 2 11 | . . . 39 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 5 . 5 . 1 . . . . 3 . . . Investigation 7 | . 3 . 2 . 1 . . . . 1 . . . Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 5 | . 2 . 2 . . . . . . 1 . . . Assault 1 | . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 8 | . . . 5 2 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 225 | . 24 6 51 36 18 . 3 4 2 19 5 21 36 Peak Tracking Total 24 | . 3 3 8 4 8 . 3 4 2 8 4 14 24 Tactical Retreats 24 | . 1 . . 6 6 . . . 1 4 1 3 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 4 | . . . 2 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . 3 . . . Reused 1 | . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . 2 1 2 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 11 | . 1 . 6 2 . . . 1 . 1 . . . Max in Single Turn 2 | . 1 . 2 1 . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 54 | . 8 . 9 12 7 1 2 4 . 11 . . . Terminals 32 | . 6 . 6 9 3 . 1 . . 7 . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . Repair Stations 5 | . . . 1 1 2 . . . . 1 . . . Recycling Units 5 | . 2 . 1 . . . . . . 2 . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . Total Hacks 184 | . 23 . 21 36 12 1 2 31 . 58 . . . Successful 111 | . 10 . 13 12 7 1 2 31 . 35 . . . Failed 71 | . 12 . 8 23 5 . . . . 23 . . . Catastrophic 10 | . 2 . 1 2 2 . . . . 3 . . . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . Manual 56 | . 12 . 3 9 . . . . . 32 . . . Terminals 120 | . 21 . 14 29 5 . 1 . . 50 . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . Repair Stations 13 | . . . 3 2 5 . . . . 3 . . . Recycling Units 7 | . 2 . 1 . . . . . . 4 . . . Scanalyzers 6 | . . . 3 3 . . . . . . . . . Garrison Access 3 | . . . . 2 1 . . . . . . . . Terminal Hacks 84 | . 8 . 7 8 2 1 2 31 . 25 . . . Record 12 | . . . . . . . 1 11 . . . . . Part Schematic 17 | . . . . . . . . 11 . 6 . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . Robot Analysis 4 | . 2 . . . . . . . . 2 . . . Prototype ID Bank 10 | . 2 . 3 1 1 . . 3 . . . . . Open Door 2 | . . . . . . 1 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 5 | . . . . 2 . . . . . 3 . . . Locate Traps 6 | . 2 . . 1 . . . . . 3 . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . 1 . . . Hauler Manifests 4 | . 1 . 1 1 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . Zone Layout 6 | . . . . 1 . . . . . 5 . . . Fabricator Hacks 2 | . . . . . 1 . . . . 1 . . . Network Status 1 | . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 10 | . . . 2 2 4 . . . . 2 . . . Scan Component 5 | . . . 1 1 2 . . . . 1 . . . Repair 5 | . . . 1 1 2 . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . . . . . 3 . . . Report Inventory 1 | . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . Scanalyzer 5 | . . . 3 2 . . . . . . . . . Insert Component 3 | . . . 2 1 . . . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . 1 . . . . . . 4 . . . Terminals 4 | . . . . . . . . . . 4 . . . Track 1 | . . . . . . . . . . 1 . . . Disrupt 3 | . . . . . . . . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 37 | . 6 . 7 11 5 . 1 . . 7 . . . Full Trace Events 2 | . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 6 . . . . 3 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 1 1 . . . 11 . 5 . . 12 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 1 2 . . . . 1 . . . Time 145 | . . . 26 25 64 . . . . 30 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Total Allies 2 | . . 2 . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . Highest-Rated Group 47 | . . 47 47 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 10 | . . 3 7 . . . . . . . . . . Total Damage 105 | . . 42 63 . . . . . . . . . . Kills 4 | . . 1 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total 4 | . 2 . . . . . . . . 2 . . . Derelict Logs Recovered 9 | . . 3 . . . 1 1 . 1 . . 1 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 10101 | 6 1180 916 2227 2347 737 179 228 145 127 437 245 279 1048 Spaces Moved 6853 | 6 635 405 771 807 1175 348 329 173 228 567 336 383 690 Core 425 | . . . . . . . . . . . . 96 329 Treads 2664 | . 474 405 771 806 . . . . . . . . 208 Legs 320 | 6 161 . . . . . . . . . . . 153 Wheels . | . . . . . . . . . . . . . . Hover 3444 | . . . . 1 1175 348 329 173 228 567 336 287 . Flight . | . . . . . . . . . . . . . . Fastest Speed 45 | 120 120 160 160 235 45 45 45 45 45 45 60 50 50 Average Speed 119 | 120 149 214 237 236 45 45 45 45 45 47 60 57 132 Slowest Speed 312 | 120 160 240 240 312 45 45 45 45 45 120 60 60 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 2 97 86 85 82 31 56 45 80 56 19 65 67 79 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 9 | . 2 2 1 . . 1 . 1 . . . . 2 Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 10 | . . 1 . . . 1 1 . 2 . 1 1 3 Spaces Dug 42 | . . . . 8 12 . 4 . . 13 . 5 . Terrain Destroyed 255 | . 1 42 104 40 12 . 4 . . 44 . 6 2 Melee 41 | . . . . 8 12 . 4 . . 13 . 4 . Projectile 72 | . . 2 38 28 . . . . . . . 2 2 AOE 142 | . 1 40 66 4 . . . . . 31 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Total 8156 | 5 779 432 1033 1110 1345 370 386 209 249 686 359 431 762 Wait 535 | . 40 6 101 122 99 21 41 9 18 50 . 28 . Move 6840 | 5 634 404 770 806 1174 347 328 172 227 566 335 382 690 Hop . | . . . . . . . . . . . . . . Pick Up 131 | . 24 2 29 26 11 . 1 3 . 12 5 3 15 Fast Attach 39 | . 1 1 5 11 6 . . . . 2 2 1 10 Attach 37 | . 3 . 5 5 6 1 . 2 . 5 4 . 6 Detach 9 | . . . 1 1 2 1 . 2 . 1 1 . . Swap 92 | . 10 3 19 22 9 . 6 3 4 12 . 3 1 Drop 128 | . 19 3 27 40 15 . . 1 . 13 1 5 4 Fire 257 | . 47 13 72 63 5 . 6 . . 11 . 4 36 Melee 77 | . . . . 8 18 . 4 17 . 14 11 5 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 11 | . 1 . 4 6 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 13) 649 | -10/Materials | Discovered new exit (range 7) 779 | -10/Materials | Central database locked down 788 | -10/Materials | Discovered new exit (range 16) 915 | -10/Materials | Discovered new exit (range 6) 1062 | -10/Materials | Discovered new exit (range 14) 1187 | -10/Materials | Entered Mines 1194 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1237 | -10/Mines | Assembled infested the area 1348 | -10/Mines | Discovered new exit (range 6) 1374 | -10/Mines | Core integrity fell below 50% 1428 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1522 | -10/Mines | Learned location of Storage (-9) 1532 | -10/Mines | Learned location of Recycling (-9) 1785 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1988 | -10/Mines | Discovered new exit (range 9) 2103 | -10/Mines | Entered Materials 2103 | -9/Materials | Accompanied by 2 allies 2103 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2108 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2805 | -9/Materials | Discovered new exit (range 5) 3276 | -9/Materials | Discovered new exit (range 14) 3314 | -9/Materials | Build established: Scavenger-Mutant 3527 | -9/Materials | Repaired Lgt. Armor Plating 3556 | -9/Materials | Discovered new exit (range 7) 3590 | -9/Materials | Discovered new exit (range 10) 4052 | -9/Materials | Discovered new exit (range 16) 4103 | -9/Materials | First assault squad dispatched 4156 | -9/Materials | Discovered new exit (range 16) 4330 | -9/Materials | Entered another Materials area 4330 | -8/Materials | Evolved 2 slots: Utility x2 4493 | -8/Materials | Repaired Bore Cannon 5289 | -8/Materials | Build established: Mutant 5537 | -8/Materials | Central database locked down 5609 | -8/Materials | Discovered new exit (range 16) 5883 | -8/Materials | Discovered new exit (range 9) 6432 | -8/Materials | Discovered new exit (range 15) 6677 | -8/Materials | Entered Factory 6677 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6756 | -7/Factory | Repaired Lgt. Armor Plating 6796 | -7/Factory | Discovered new exit (range 4) 6924 | -7/Factory | Discovered new exit (range 14) 6924 | -7/Factory | Discovered new exit (range 4) 6926 | -7/Factory | Identified exit to Lower Caves 6966 | -7/Factory | Discovered new exit (range 13) 7070 | -7/Factory | Identified exit to Factory 7144 | -7/Factory | Discovered exit to Factory (range 12) 7187 | -7/Factory | Repaired Lgt. Nuclear Core 7361 | -7/Factory | Build established: Scout 7414 | -7/Factory | Entered Lower Caves 7533 | -7/Lower Caves | Encountered a Warlord checkpoint 7573 | -7/Lower Caves | Discovered new exit (range 14) 7579 | -7/Lower Caves | Identified exit to Lower Caves 7593 | -7/Lower Caves | Entered another Lower Caves area 7720 | -7/Lower Caves | Learned location of 1 exit from Factory 7788 | -7/Lower Caves | Discovered new exit (range 15) 7821 | -7/Lower Caves | Identified exit to Data Miner 7821 | -7/Lower Caves | Entered Data Miner 7821 | -7/Data Miner | Discovered new exit (range 6) 7823 | -7/Data Miner | Identified exit to Proximity Caves 7830 | -7/Data Miner | Met Data Miner 7844 | -7/Data Miner | Learned location of Section 7 (-2) 7844 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7848 | -7/Data Miner | Received God Mode back door access code from Data Miner 7880 | -7/Data Miner | Destroyed Data Miner 7885 | -7/Data Miner | Found Prototype Hackware 7887 | -7/Data Miner | Found Prototype Hackware 7889 | -7/Data Miner | Found Prototype Hackware 7891 | -7/Data Miner | Data Conduit disabled 7966 | -7/Data Miner | Entered Proximity Caves 8001 | -6/Proximity Caves | Learned location of 2 exits from Factory 8084 | -6/Proximity Caves | Discovered exit to Factory (range 13) 8093 | -6/Proximity Caves | Entered Factory 8093 | -6/Factory | Evolved 2 slots: Utility x2 8093 | -6/Factory | Identified Deep Network Scanner 8094 | -6/Factory | Identified exit to Factory 8094 | -6/Factory | Identified exit to Lower Caves 8094 | -6/Factory | Identified Quantum Router 8116 | -6/Factory | Identified System Mapper 8324 | -6/Factory | Repaired Aerolev Unit 8426 | -6/Factory | Build established: Wizard-Mutant 8530 | -6/Factory | Entered Lower Caves 8580 | -6/Lower Caves | Lost 6 parts (4n1u1w) 8718 | -6/Lower Caves | Discovered new exit (range 13) 8725 | -6/Lower Caves | Encountered a Warlord checkpoint 8725 | -6/Lower Caves | Identified exit to Lower Caves 8775 | -6/Lower Caves | Entered another Lower Caves area 8798 | -6/Lower Caves | Discovered exit to Factory (range 19) 8883 | -6/Lower Caves | Learned Factory interactive machine intel 8989 | -6/Lower Caves | Core integrity fell below 50% 9036 | -6/Lower Caves | Core integrity fell below 20% 9037 | -6/Lower Caves | Attacked by a faux Warlord 9038 | -6/Lower Caves | Lost 8 parts (1p2n3u2w) 9050 | -6/Lower Caves | Discovered new exit (range 10) 9053 | -6/Lower Caves | Identified exit to Zion 9054 | -6/Lower Caves | Entered Zion 9085 | -6/Zion | Discovered new exit (range 11) 9286 | -6/Zion | Given A8's code to call for help 9302 | -6/Zion | Build established: Hacker-Mutant 9602 | -6/Zion | Learned Factory emergency access door positions 9638 | -6/Zion | Learned Factory emergency access door positions 9726 | -6/Zion | Learned location of Warlord (-5) 9754 | -6/Zion | Attacked by Zionites 10098 | -6/Zion | Spotted AJ-FMQ(B) 10100 | -6/Zion | Spotted 2A-T6J(B) 10102 | -6/Zion | Destroyed by ZD-Y8V(z) with Makeshift Shrapnel Gun Last Messages --------------- 10034_ DY-8U3(z) pulls a Mak. Axe out of the Twisted Machinery. 8X-D4O(z) bursts out of the Twisted Machinery. 7R-VC3(z) bursts out of the Twisted Machinery. 10038_ 7R-VC3(z) pulls a Mak. Axe out of the Twisted Machinery. 10044_ 8X-D4O(z) heat damages Mak. Hover Unit. 10044_ NO-4SZ(z) pulls a Mak. Spear out of the Twisted Machinery. 10044_ 82-4TI(z) pulls a Mak. Hammer out of the Twisted Machinery. 10046_ 8X-D4O(z) heat spikes uncontrollably. 10059_ W8-N7E(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 10064_ 8X-D4O(z) heat damages Hvy. Particle Cannon. 10065_ FA-3YN(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 10067_ GQ-1WN(z) pulls a Mak. Hammer out of the Twisted Machinery. 10076_ KE-ND6(z) pulls a Mak. Sword out of the Twisted Machinery. 10081_ Mak. Power Source destroyed. 10088_ Med. Insulated Plating destroyed. 10090_ SG-4M9(z) pulls a Mak. Laser out of the Twisted Machinery. 10092_ Mak. Leg destroyed. 10094_ 7R-VC3(z) destroyed. 10096_ 57-ODE(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 10102_ ZD-Y8V(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | "" """"#"" "" "" """?????????????????????# | | """"" "" ""##"??????????????????## | | """ ""#"""" """#??????????????????# | | """" """ """""" """#??????????????????# | | """" " """ """"" """???????????????????# | | ""#???????????????????# | | """""" ""#????????????????????# | | """"""" """""????????????????????# | | """#"#""" ""#""" """#"?????????????????????? | | """""""""" """"" ""#"#??????????????????????? | | ""#""#"#"" ""#????????????????????????? | | ??####"""" """""" ""#????????????????????????? | | ??????#"" """"#"" "###????????????????????#### | | ??????"" """"""" """#????????????????????# | | ??????"" """"""" """#????????????????????# | | ????? " "###????????????????????## | | ???? = """#?????????????????????### | | ????" """""!%/ """#???????????????????????? | | ????? """" * """#???????????????????????? | | ?????? """ z ""#"#????#####??????????????# | | ???????# """ mz"z"###????# "############??## | | ???????# " "" z ""z#"####?# " """""#??# | | ???????" "zz zz"#"""### z """""#??## | | ??????""" ""z zzz"""""# BB %% ##### | | ?????""" zz z BB % | | ?????"" @ % | | ????? " ""# BB ### | | ????? " """""### "" """"""## | | ???" " """#"##?# """"""""""""### | | ???# """####??# "############?# | | ????# """ """"##????#####????????????# # | | ????" """ "" ""#????????????????????# # | | ????#" "" "" "#""??????????????????# # | | ?????"" """" " """#??????????????????# # | | ??????#" "" "" ""#??????????????????# ## | | ??????#"" # #"" "" "##?????????????????##?? | | ##???""""" #"" ""#????????????????????? | | "#???""" " ##" """#????????????????????? | | ##?##" #"""" """#????????????????????? | | ###"" """"" "#????????????????????? | | ""#" """" """"???????????????????? | | """ " """#???????????????????? | | " """#???????????????????? | | "##???????????????????? | | ""#???????????????????? | | ""##???????????????????? | | """"#???????????????????? | | ""####???????????????????? | | """""" """ ""#??????????????????????? | | """#"#" "$" """##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 15 Energy Capacity 280 Matter Stores 406 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 225 Resistance: EM 20 Utility Shielding 33 Evasion (%) 56 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 45 Defensive Hacking 25 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Hyp. Gauss Cannon | -6/Factory | Hacked Enh. Gauss Cannon | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Enh. Optical Array | -6/Factory | Hacked Hvy. Machine Gun | -6/Zion | Archive Point Defense System | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakArmageddonShockpuncher Manual? 0 Play Time 02:23:57 Cumulative 419.9 hours Start 2024.05.30 @ 14:24:49 End 2024.05.30 @ 23:18:23 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 94 Adventurer 0 Explorer 39 Win Type - Total 13 Types 11/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 703870d2-2d90-4d96-973c-dd6bb55f2343