Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.21 @ 10:59:31 Player: beans Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (56) 280 Value Destroyed (2129) 2129 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 7969 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (18) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Encrypted Comm Array > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Power Amplifier Drone Bay (2/2) Gatling Laser Firepult Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Cooling System Core Analyzer Heavy Insulated Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Plasma Cannon Plasma Cannon Proton Missile Launcher [Rating: 52] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion VSS Leg Treads Light Treads Leg VSS Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Encrypted Comm Array Device Encrypted Comm Array Processor Core Analyzer Protection Heavy Insulated Plating Weapon Firepult Energy Gun Pulse Rifle Energy Cannon Firepult Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Proton Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Slots Evolved 8 | . . . . . 4 2 . 2 . . Power 2 | . . . . . 1 . . 1 . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 2 1 . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 38 | 3 4 . 1 4 1 3 10 1 7 4 Power 7 | 1 . . . 1 1 . 3 . . 1 Engine 7 | 1 . . . 1 1 . 3 . . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 10 | 2 2 . . . . 1 4 . 1 . Treads 2 | 2 . . . . . . . . . . Leg 5 | . . . . . . . 4 . 1 . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . Flight 2 | . 2 . . . . . . . . . Utility 7 | . . . . 1 . 1 1 1 2 1 Device 4 | . . . . . . . 1 . 2 1 Storage . | . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 14 | . 2 . 1 2 . 1 2 . 4 2 Energy Gun 3 | . . . . . . . 2 . . 1 Energy Cannon 3 | . . . 1 . . . . . 2 . Ballistic Gun 5 | . 2 . . 1 . . . . 2 . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . 6 . Parts Lost 20 | . 2 . . 5 . . 2 . 8 3 Power 5 | . . . . 1 . . 2 . 1 1 Propulsion 7 | . 2 . . 1 . . . . 3 1 Utility 4 | . . . . 1 . . . . 3 . Weapon 4 | . . . . 2 . . . . 1 1 Highest Loss Streak 3 | . 2 . . 2 . . 1 . 3 2 To Critical Strikes 2 | . . . . 1 . . . . 1 . Average Backups 2 | 1 2 4 2 1 . 2 2 4 2 3 Power . | . . 1 1 . . 1 . . . . Propulsion . | . 1 2 . . . . . . . . Utility . | . . . . . . . . . . . Weapon 2 | 1 . 1 1 1 . 1 1 4 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 4 | . . . 1 1 . . 2 . . . Power 3 | . . . . 1 . . 2 . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . Average Slot Usage (%) 36 | . 45 42 51 66 10 11 56 51 27 23 Engine 6 | . 14 14 14 10 5 . 8 13 3 . Treads 5 | . 9 . 18 26 . . . . . . Leg 5 | . . . . . . . 23 20 8 3 Device 5 | . . . . . . . 5 6 5 14 Processor 1 | . . . . . . 2 7 6 2 . Protection 1 | . . . . 9 . . . 4 1 . Energy Cannon 3 | . . . 8 6 4 . 2 . 3 . Ballistic Gun 3 | . 19 28 9 5 . . . . . 3 Peak Build Rating 52 | 3 5 3 23 26 23 14 42 34 52 35 Average Rating 18 | 2 3 3 16 16 12 8 29 31 22 18 On Entrance 11 | . 3 3 3 23 2 2 14 24 34 19 Naked Turns 101 | . . . . 25 56 14 . . 6 . Heaviest Build 39 | 3 6 6 25 30 27 7 34 27 39 14 Greatest Support 48 | 40 40 3 40 40 3 9 48 36 36 15 Greatest Overweight (x) 8 | . 1 1 1 . 8 2 2 . 7 4 Average Overweight (x) . | . . 1 . . 1 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 4 4 4 4 5 5 5 5 5 Average Carried 3 | 1 3 4 2 1 1 3 3 5 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 4 2 2 4 3 5 5 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Matter Collected 1314 | 69 233 . . 345 26 61 130 . 335 115 Remotely . | . . . . . . . . . . . Salvage Created 2975 | . 154 . . 302 169 . 959 . 1077 314 Parts 105 | . 19 . . 9 14 . 22 . 29 12 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 4 | . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 27 11 Prevented 3 | . . . . . . . . . 3 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Combat Hostiles Destroyed 65 | . 7 . . 17 5 . 10 . 20 6 Melee 3 | . . . . . . . . . . 3 Guns 13 | . 7 . . 1 . . 3 . . 2 Cannons 15 | . . . . 10 2 . 1 . 2 . AOE 22 | . . . . 6 2 . 4 . 9 1 Classes Destroyed 15 | . 3 . . 3 3 . 4 . 2 . Builder 1 | . . . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 16 | . 6 . . . 4 . . . 5 1 Cutter 3 | . . . . . . . 3 . . . Grunt 18 | . 1 . . 2 . . 3 . 7 5 Brawler 4 | . . . . . . . 1 . 3 . Duelist 1 | . . . . 1 . . . . . . Sentry 2 | . . . . . 1 . . . 1 . Demolisher 2 | . . . . 2 . . . . . . Specialist 2 | . . . . . . . 2 . . . Hunter 3 | . . . . . . . . . 3 . Programmer 1 | . . . . . . . . . 1 . Heavy 1 | . . . . . . . 1 . . . Assembled 12 | . . . . 12 . . . . . . Best Kill Streak 9 | . 3 . . 9 6 . 6 . 4 2 Combat Bots Only 9 | . 3 . . 9 5 . 6 . 4 2 Max Kills in Single Turn 4 | . 1 . . 3 4 . 2 . 4 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 3 2 . 2 . 4 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Hostile Shots Fired 342 | . 46 . . 61 17 . 37 . 119 62 Missed 118 | . 13 . . 22 9 . 15 . 42 17 Hits 224 | . 33 . . 39 8 . 22 . 77 45 Melee 17 | . . . . 6 . . 2 . 9 . Projectile 207 | . 33 . . 33 8 . 20 . 68 45 AOE 2 | . . . . 1 . . 1 . . . Critical Strikes 14 | . . . . 1 2 . 2 . 6 3 Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 3977 | . 283 . . 723 189 . 579 68 1334 801 Core 1489 | . 72 . . 136 146 . 277 . 372 486 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 10 | . . . . . . . . . 10 . Core Remaining (%) 62 | 100 . . . 16 73 . 60 . . . Volleys Fired 143 | . 30 . 5 38 6 1 15 . 40 8 Largest 2 | . 2 . 1 2 1 1 2 . 2 1 Hottest 250 | . 40 . 250 250 250 39 250 . 250 250 Shots Fired 221 | . 60 . 5 65 6 1 21 . 53 10 Gun 117 | . 60 . . 27 . . 12 . 10 8 Cannon 101 | . . . 5 38 6 . 9 . 42 1 Launcher 3 | . . . . . . 1 . . 1 1 Special . | . . . . . . . . . . . Kinetic 133 | . 60 . . 61 . . . . 10 2 Thermal 85 | . . . 5 4 6 . 21 . 42 7 Explosive . | . . . . . . . . . . . Electromagnetic 3 | . . . . . . 1 . . 1 1 Robot Hit Streak 10 | . 5 . . 6 1 . 10 . 7 9 Robot Miss Streak 8 | . 5 . . 4 6 . 8 . 4 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 123 | . 27 . . 31 1 . 14 . 38 12 Core Hits 130 | . 11 . . 31 8 . 29 . 34 17 Critical Kills 2 | . . . . . . . . . 1 1 Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 7 | . . . . 3 . . 1 . 1 2 Burn 1 | . . . . . . . 1 . . . Meltdown 1 | . . . . . . . . . 1 . Destroy 1 | . . . . 1 . . . . . . Blast 2 | . . . . 2 . . . . . . Smash 2 | . . . . . . . . . . 2 Melee Attacks 8 | . . . . . . . . . . 8 Impact 8 | . . . . . . . . . . 8 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4931 | . 291 . . 867 270 . 873 . 1931 699 Guns 733 | . 291 . . 89 . . 191 . 97 65 Cannons 1287 | . . . . 449 94 . 59 . 652 33 Explosions 2627 | . . . . 329 176 . 623 . 1182 317 Melee 284 | . . . . . . . . . . 284 Ramming . | . . . . . . . . . . . Kinetic 865 | . 291 . . 477 . . . . 97 . Thermal 3593 | . . . . 390 270 . 873 . 1770 290 Explosive . | . . . . . . . . . . . Electromagnetic 189 | . . . . . . . . . 64 125 Impact 284 | . . . . . . . . . . 284 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . 2 . . . . 9 9 Average Corruption 7 | . . . . 2 . . . . 6 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 70 | . . . . 2 . . . . 39 29 Message Errors 11 | . . . . 1 . . . . 5 5 Matter Fused 17 | . . . . . . . . . 12 5 Heat Flow Errors 11 | . . . . . . . . . 6 5 Energy Discharges 10 | . . . . 1 . . . . 7 2 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . . 3 8 Data Loss (major) 2 | . . . . . . . . . 2 . Misfires 4 | . . . . . . . . . 2 2 Weapon Failures 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 105 | . . . . . 8 . 13 . 84 . Projectiles 51 | . . . . . 8 . . . 43 . Explosions 54 | . . . . . . . 13 . 41 . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . 5 . . . . . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . 5 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 175 | . . . . 37 . . 76 . 38 24 Shots 17 | . . . . 4 . . 4 . 4 5 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 579 | . 6 . 504 420 425 . 579 . 476 279 Average Temperature 151 | . 3 . 205 89 176 . 197 . 168 130 Received Heat Transfer 797 | . 12 . . 76 63 . 153 . 81 412 Effects 16 | . . . 3 2 2 . 1 . 8 . Shutdowns 7 | . . . 2 . 1 . 1 . 3 . Interference 5 | . . . . 2 . . . . 3 . Matter Decay 2 | . . . 1 . 1 . . . . . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 12 | . . . . . 1 . 2 . 9 . Combat Hostiles 12 | . . . . . 1 . 2 . 9 . Parts Melted 57 | . . . . 6 4 . 17 . 27 3 Heat Transferred 16291 | . . . . 1840 1440 . 4241 . 7500 1270 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Maximum Alert Level 1 | . . . . . . . 1 . . . Low Security (%) 95 | 100 100 100 . 100 100 100 74 100 . . Level 1 4 | . . . . . . . 25 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Peak Influence 306 | . 115 39 . 123 178 80 306 160 . . Initial 160 | . . 39 . . . 80 21 160 . . Average 62 | . 42 26 . 29 73 55 117 139 . . Influence Increases 1701 | . 192 . . 178 256 . 305 . 505 265 Destroy 0b10 Robot/C 1060 | . 140 . . 100 100 . 200 . 400 120 Destroy 0b10 Robot/NC 30 | . 5 . . . 10 . 15 . . . Destroy Leader 144 | . 32 . . 20 22 . 30 . 30 10 Disable Machine 15 | . . . . . . . 15 . . . Destroy Structure 62 | . . . . 28 34 . . . . . Lose Combat Pursuer 390 | . 15 . . 30 90 . 45 . 75 135 Influence Decreases 1664 | . 90 93 9 178 78 148 29 196 532 311 Entered New Map 383 | . . 63 9 . . 98 9 146 41 17 Time Decay 1120 | . 80 30 . 137 78 50 . 50 411 284 Lost Part 121 | . 10 . . 1 . . 20 . 80 10 Lost Ally 40 | . . . . 40 . . . . . . Squads Dispatched 5 | . 1 . . . 1 . 2 1 . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 1 . . . 1 . 2 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Distress Signals 3 | . 1 . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 11 . . 26 14 . 14 1 19 15 Peak Tracking Total 8 | . 5 . . 6 8 . 4 . 7 4 Tactical Retreats 18 | . 1 . . 4 4 . 2 . 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Traps Triggered 1 | . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Machines Disabled 2 | . . . . . . . 1 . 1 . Max in Single Turn 1 | . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Machines Accessed 3 | . . . 1 . . 1 . 1 . . Terminals 1 | . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 3 | . . . 1 . . 1 . 1 . . Successful 3 | . . . 1 . . 1 . 1 . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 1 | . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . . 1 . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . Initial Warlord ECA Mod 27 | . . . . . . . . 9 9 9 Total Orders 6 | . . . . . . . . . . 6 EXPLORE 2 | . . . . . . . . . . 2 RETURN 4 | . . . . . . . . . . 4 Ally Attacks 20 | . . . . 20 . . . . . . Total Damage 237 | . . . . 237 . . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 . Drone Launches 4 | . . . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . . 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Turns Passed 4210 | 45 224 66 352 516 225 116 306 100 1459 801 Spaces Moved 2737 | 32 109 67 233 273 167 127 188 110 910 521 Core 840 | 12 70 67 111 38 167 64 5 . 57 249 Treads 415 | 20 38 . 122 235 . . . . . . Legs 1409 | . . . . . . . 174 110 853 272 Wheels . | . . . . . . . . . . . Hover 72 | . . . . . . 63 9 . . . Flight 1 | . 1 . . . . . . . . . Fastest Speed 37 | 50 37 100 50 50 50 50 60 90 50 50 Average Speed 118 | 118 120 100 131 144 109 85 96 90 135 98 Slowest Speed 450 | 160 160 100 160 160 450 150 270 90 400 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 27 17 61 50 25 5 79 3 84 49 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 2 . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched 5 | . . . . 1 . . . . 3 1 Spaces Dug 11 | . . . . . 10 . . . . 1 Terrain Destroyed 141 | . . . 57 41 42 . . . . 1 Melee 1 | . . . . . . . . . . 1 Projectile 22 | . . . 9 8 5 . . . . . AOE 118 | . . . 48 33 37 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Total 3478 | 39 146 66 276 335 203 132 293 110 1090 788 Wait 457 | . . . 31 14 21 . 61 . 95 235 Move 2726 | 31 108 66 232 272 166 126 187 109 909 520 Hop . | . . . . . . . . . . . Pick Up 41 | 5 4 . 2 3 2 2 12 . 7 4 Fast Attach 4 | . . . . . . . 2 1 . 1 Attach 54 | 3 2 . 3 3 4 3 9 . 21 6 Detach 22 | . . . . 1 4 . 1 . 13 3 Swap 6 | . 2 . . 1 . . 1 . 1 1 Drop 17 | . . . 3 3 . . 5 . 4 2 Fire 143 | . 30 . 5 38 6 1 15 . 40 8 Melee 8 | . . . . . . . . . . 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 11) 270 | -10/Materials | Entered Mines 289 | -10/Mines | Learned Materials interactive machine intel 305 | -10/Mines | Build established: Mutant 332 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 332 | -10/Mines | Discovered new exit (range 5) 336 | -10/Mines | Entered Exiles 361 | -10/Exiles | Met 8R-AWN 377 | -10/Exiles | Met EX-HEX 405 | -10/Exiles | Met EX-BIN 417 | -10/Exiles | Aligned with FarCom system 418 | -10/Exiles | Given EX-Vault access code 442 | -10/Exiles | Opened EX-Vault 450 | -10/Exiles | Found Firepult 454 | -10/Exiles | Found Skeleton Box 490 | -10/Exiles | Warned to stay clear of 0b10 Research branches 537 | -10/Exiles | Met EX-DEC 591 | -10/Exiles | Discovered new exit (range 14) 688 | -10/Exiles | Left Exiles lab with Firepult 688 | -10/Exiles | Entered Mines 689 | -9/Mines | Assembled infested the area 788 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 838 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1133 | -9/Mines | Destroyed 9 combat bots 1182 | -9/Mines | Core integrity fell below 50% 1200 | -9/Mines | Core integrity fell below 20% 1201 | -9/Mines | Discovered new exit (range 5) 1204 | -9/Mines | Entered Materials 1204 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1205 | -8/Materials | Identified exit to Factory 1206 | -8/Materials | Loaded intel: 18 interactive machine locations 1429 | -8/Materials | Entered Factory 1429 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1545 | -7/Factory | Identified exit to DSF 1545 | -7/Factory | Entered DSF 1598 | -7/DSF | Additional patrols routed to DSF 1798 | -7/DSF | Sterilization system engaged 1818 | -7/DSF | Ambient heat levels rising (+10) 1821 | -7/DSF | Discovered new exit (range 16) 1833 | -7/DSF | Ambient heat levels rising (+10) 1848 | -7/DSF | Ambient heat levels rising (+10) 1851 | -7/DSF | Entered Factory 1851 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1879 | -6/Factory | Found Hvy. Insulated Plating 1942 | -6/Factory | Discovered new exit (range 9) 1951 | -6/Factory | Entered Lower Caves 1965 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2302 | -6/Lower Caves | Met a Warlord Commander 2303 | -6/Lower Caves | Learned location of Warlord (-5) 2304 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2307 | -6/Lower Caves | Found Encrypted Comm Array 2410 | -6/Lower Caves | Ambushed by research squad 2447 | -6/Lower Caves | Lost 3 parts (1p1n1u) 2500 | -6/Lower Caves | Lost 3 parts (1n1u1w) 3004 | -6/Lower Caves | Encountered a Warlord checkpoint 3272 | -6/Lower Caves | Learned Factory security intel 3307 | -6/Lower Caves | Spotted B-75 Beast 3402 | -6/Lower Caves | Discovered new exit (range 6) 3410 | -6/Lower Caves | Entered another Lower Caves area 3774 | -6/Lower Caves | Discovered new exit (range 13) 3818 | -6/Lower Caves | Core integrity fell below 50% 3968 | -6/Lower Caves | Core integrity fell below 20% 4198 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4211 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Plasma Rifle fries itself beyond repair. Adv. Heat Sink fries itself beyond repair. Acquired 21 matter. System corrupted: Energy discharge (-32). Drone released from Drone Bay. Drone retrieved by Drone Bay (no repairs). System corrupted: Matter fused (-9). System corrupted: Heat flow error (+123). |4C