Cogmind - Beta 15 X3 *** ADVENTURER MODE // 2025.04.23 @ 00:18:07 Player: UnifiBg Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (215) 1075 Value Destroyed (8092) 8092 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 14580 Bonus ------- High Alert Combat Kills 896 Follower Combat Kills 114 Friendly Fire -197 Cogmind --------- Core Integrity 841/1150 Matter 283/300 Energy 220/220 System Corruption 10% Temperature Cool (0) Movement Treading (166) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (6) --- Improved Treads Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (7) ------ Advanced Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Seismic Detector Advanced Target Analyzer Improved Medium Armor Plating > --- WEAPON (4) ------- Wave Gun KE Penetrator KE Penetrator Heavy Mace > --- INVENTORY (15) --- Improved Ion Engine Medium Treads Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Compact Matter Pod (39) Improved Medium Armor Plating Dynamic Insulation System Coil Gun Coil Gun KE Penetrator Heavy Shock Bomb Launcher Heavy Missile Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Seismic Detector Improved Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun KE Penetrator KE Penetrator Heavy Mace > --- INVENTORY -------- Improved Ion Engine Reinforced Fission Core Medium Treads Armored Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Medium Matter Pod Improved Medium Armor Plating Dynamic Insulation System Coil Gun Coil Gun KE Penetrator Heavy Missile Launcher Micro-nuke Launcher [Rating: 102] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . . 1 1 1 1 . Utility 5 | . . 2 . 1 . . 2 Weapon 2 | . . . 1 . 1 . . Parts Attached 133 | 9 6 15 23 16 10 18 36 Power 16 | 1 . 3 1 3 1 1 6 Engine 10 | 1 . 3 1 2 . 1 2 Core 4 | . . . . 1 . . 3 Reactor 2 | . . . . . 1 . 1 Propulsion 30 | 4 2 2 7 1 2 7 5 Treads 12 | . . . . . . 7 5 Leg . | . . . . . . . . Wheel 18 | 4 2 2 7 1 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 43 | 2 . 6 6 8 4 4 13 Device 19 | 1 . 1 1 5 1 2 8 Storage 5 | 1 . 1 1 1 . 1 . Processor 8 | . . 1 3 . 1 . 3 Hackware . | . . . . . . . . Protection 11 | . . 3 1 2 2 1 2 Artifact . | . . . . . . . . Weapon 44 | 2 4 4 9 4 3 6 12 Energy Gun 3 | . . . 1 . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 31 | 2 3 3 7 3 3 5 5 Ballistic Cannon 1 | . . . . . . 1 . Launcher 5 | . . 1 1 . . . 3 Special Weapon 2 | . 1 . . . . . 1 Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 8 | . . 1 . 3 1 2 1 Parts Lost 24 | . . 1 3 2 . 1 17 Power 3 | . . . . . . . 3 Propulsion 5 | . . . . . . 1 4 Utility 9 | . . 1 3 . . . 5 Weapon 7 | . . . . 2 . . 5 Highest Loss Streak 5 | . . 1 1 1 . 1 5 To Critical Strikes 2 | . . . . . . . 2 Average Backups 13 | 4 7 11 14 14 14 14 14 Power 1 | . . . . 1 2 1 1 Propulsion 2 | 2 4 2 2 2 1 1 2 Utility 4 | 1 2 2 3 5 5 6 6 Weapon 5 | . 1 6 8 6 5 5 5 Tool/Special . | . . . . . . . . Unused Backups 48 | 4 3 7 7 5 2 5 15 Power 5 | . . . . 1 1 . 3 Propulsion 12 | 4 3 1 2 2 . . . Utility 11 | . . . 2 . . 2 7 Weapon 20 | . . 6 3 2 1 3 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 100 99 94 83 85 97 97 Engine 5 | . 14 11 9 5 . 4 3 Core 1 | . . . . 1 . . 3 Reactor 2 | . . . . . 5 5 3 Treads 12 | . . . . . . 28 28 Wheel 12 | . 28 22 22 14 19 3 . Device 12 | . 14 14 6 12 8 10 16 Storage 7 | . 14 11 9 7 6 5 5 Processor 10 | . . 2 15 15 13 11 11 Protection 3 | . . 15 4 1 4 . 2 Energy Gun 1 | . . . 2 . . . 2 Ballistic Gun 18 | . 26 18 23 17 20 16 14 Impact Weapon 2 | . . . . 4 5 3 3 Peak Build Rating 102 | 8 8 17 29 45 53 89 102 Average Rating 54 | 6 7 14 23 41 51 78 97 On Entrance 30 | . 8 8 17 29 45 52 84 Naked Turns . | . . . . . . . . Heaviest Build 80 | 15 15 43 43 52 52 73 80 Greatest Support 179 | 26 20 20 38 56 66 163 179 Greatest Overweight (x) 2 | . . 2 2 1 . 2 . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 11 15 15 15 15 15 Most Carried 15 | 8 8 15 15 15 15 15 15 Average Carried 13 | 4 7 11 14 14 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 Final Carried 15 | 8 8 15 15 15 15 15 15 Class Distribution -------------------- 32% | Gunner 21% | Mutant 13% | Skirmisher 10% | Scavenger-Mutant 9% | Scavenger-Gunner 7% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 6793 | 320 243 533 1089 988 453 626 2541 Remotely 500 | . . . . . . . 500 Salvage Created 9977 | 137 423 656 1714 1608 543 970 3926 Parts 507 | 19 32 41 92 94 19 35 175 Haulers Intercepted 14 | . 1 4 6 2 . . 1 Recyclers Shooed 10 | . 1 . 2 1 . 2 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 143 | . 10 13 30 18 14 10 48 Guns 131 | . 10 10 27 18 13 10 43 AOE 10 | . . 3 3 . . . 4 Classes Destroyed 15 | 3 4 2 3 1 1 . 1 Worker 10 | 2 . 1 2 3 . . 2 Builder 13 | . . . 4 3 . . 6 Tunneler 4 | 2 . . 1 . . . 1 Hauler 14 | . 1 4 6 2 . . 1 Recycler 20 | 1 2 . 2 6 . 5 4 Mechanic 1 | . . . 1 . . . . Operator 3 | . . 1 1 1 . . . Watcher 6 | . 1 . 3 1 . . 1 Swarmer 29 | . 8 3 7 . 4 4 3 Grunt 48 | . 2 5 16 9 6 . 10 Brawler 2 | . . . . . . . 2 Duelist 1 | . . . . . 1 . . Sentry 22 | . . 5 6 1 2 1 7 Hunter 14 | . . . 2 3 . . 9 Programmer 28 | . . . . 5 1 5 17 Best Kill Streak 10 | 2 4 4 8 7 6 6 10 Combat Bots Only 6 | . 3 4 4 5 6 4 5 Max Kills in Single Turn 7 | 1 1 1 7 1 1 2 2 Gunslinging 1 | . . . 1 . . 1 1 Exploded 1 | . . 1 1 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1094 | . 35 66 108 145 94 20 626 Missed 368 | . 10 21 33 34 36 6 228 Damage Taken 9237 | . 166 472 991 1147 581 274 5606 Core 885 | . 33 113 122 153 92 63 309 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 2619 | . 52 135 281 333 176 75 1567 Core Remaining (%) 84 | 100 86 71 77 78 89 93 . Volleys Fired 478 | 5 37 53 102 89 28 18 146 Largest 4 | 2 2 2 3 3 4 4 4 Hottest 196 | 40 120 56 108 69 104 143 196 Shots Fired 1296 | 10 71 100 289 181 86 70 489 Gun 1258 | 10 65 91 280 181 86 67 478 Cannon 3 | . . . . . . 3 . Launcher 29 | . . 9 9 . . . 11 Special 6 | . 6 . . . . . . Kinetic 1169 | 10 65 91 254 181 86 70 412 Thermal 98 | . 6 . 26 . . . 66 Explosive 29 | . . 9 9 . . . 11 Electromagnetic . | . . . . . . . . Robot Hit Streak 73 | 4 8 22 29 30 34 43 73 Robot Miss Streak 5 | 1 4 5 3 2 3 3 2 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 23 | . . 2 4 1 3 1 12 Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 Shots Hit Robots 1033 | 6 36 80 225 152 73 49 412 Core Hits 515 | 5 19 40 105 70 56 58 162 Critical Kills 13 | . . . 1 1 . 1 10 Critical Parts Destroyed 30 | . . . 2 . 1 . 27 Critical Strikes 57 | . . . 4 1 1 1 50 Burn 9 | . . . 1 . . . 8 Destroy 46 | . . . 3 1 1 1 40 Smash 2 | . . . . . . . 2 Melee Attacks 69 | . . . . 8 8 16 37 Impact 69 | . . . . 8 8 16 37 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 22900 | 71 438 1262 4385 2467 1469 1384 11424 Guns 19566 | 71 438 751 3121 2408 1426 1336 10015 Cannons 48 | . . . . . . 48 . Explosions 3054 | . . 511 1264 59 . . 1220 Melee 225 | . . . . . 43 . 182 Ramming 7 | . . . . . . . 7 Kinetic 17983 | 71 438 751 2784 2408 1426 1384 8721 Thermal 1631 | . . . 337 . . . 1294 Explosive 2967 | . . 511 1264 . . . 1192 Electromagnetic 87 | . . . . 59 . . 28 Impact 225 | . . . . . 43 . 182 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 5 . 3 10 Average Corruption 3 | . . . . 2 . 2 3 Corruption Purged 12 | . . . . 4 . 4 4 Corruption Blocked . | . . . . . . . . Effects 59 | . . . . 13 . 5 41 Message Errors 9 | . . . . 3 . . 6 Matter Fused 25 | . . . . 7 . 3 15 Heat Flow Errors 3 | . . . . 1 . . 2 Energy Discharges 6 | . . . . 1 . . 5 Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 5 Data Loss (major) 2 | . . . . . . 1 1 Misfires 4 | . . . . . . 1 3 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 149 | . . 50 33 . 18 . 48 Projectiles . | . . . . . . . . Explosions 107 | . . 50 33 . . . 24 Melee 42 | . . . . . 18 . 24 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 552 | . . 20 171 . . . 361 Shots 14 | . . 2 3 . . . 9 Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 270 | . 40 46 270 223 27 107 179 Average Temperature 40 | . 18 11 63 22 9 22 43 Received Heat Transfer 1887 | . 12 195 504 330 207 9 630 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted 2 | . . . . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Fried 1 | . . . . . 1 . . Impact Corruptions 2 | . . . . . 1 . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . . . 5 Heat Transferred 3238 | . . . 851 . . . 2387 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level 3 | . . . 2 1 1 . 3 Low Security (%) 71 | 100 100 100 37 95 60 100 44 Level 1 9 | . . . 29 4 39 . 5 Level 2 7 | . . . 32 . . . 11 Level 3 11 | . . . . . . . 38 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 915 | 10 85 128 522 347 308 128 915 Initial 137 | . . 6 . 107 137 42 . Average 189 | 2 24 44 262 50 172 32 415 Influence Increases 5575 | 25 280 487 1067 835 416 379 2086 Destroy 0b10 Robot/C 2920 | . 200 260 620 380 300 200 960 Destroy 0b10 Robot/NC 355 | 25 20 30 100 80 . 25 75 Destroy Leader 760 | . 44 78 158 116 60 50 254 Allied During Kill 5 | . . . . 2 3 . . Successful Hack 113 | . 12 27 9 44 . 21 . Select Force Hacks 20 | . . . . 20 . . . Disable Machine 252 | . . 9 36 36 . 9 162 Anti-Garrison Action 300 | . . . . 150 . . 150 Destroy Structure 580 | . 4 68 69 7 8 44 380 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 255 | . . 15 75 . 45 30 90 Influence Decreases 4436 | 25 262 493 792 615 450 421 1378 Time Decay 3964 | 25 212 483 612 575 430 419 1208 Lost Part 230 | . . 10 30 20 . . 170 Lost Ally 40 | . . . . 20 20 . . Purge Threat 202 | . 50 . 150 . . 2 . Squads Dispatched 46 | . 1 . 7 10 6 3 19 Investigation 7 | . 1 . 1 2 2 . 1 Extermination 12 | . . . . 4 1 2 5 Reinforcement 9 | . . . 2 2 . 1 4 Assault 5 | . . . . 1 . . 4 Garrison 13 | . . . 4 1 3 . 5 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced 2 | . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 18 | . 3 3 10 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 241 | . 19 25 59 27 19 13 79 Peak Tracking Total 8 | . 4 8 6 4 4 4 7 Tactical Retreats 8 | . . 1 3 . 1 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 9 | . 1 . 3 2 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 30 | . . 1 4 5 . 1 19 Max in Single Turn 5 | . . 1 3 5 . 1 5 Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 39 | . 9 6 3 11 5 3 2 Terminals 26 | . 8 6 2 6 2 2 . Fabricators 6 | . . . . 4 1 . 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . 1 1 2 . 1 Total Hacks 101 | . 26 20 10 25 9 7 4 Successful 56 | . 16 15 5 12 2 5 1 Failed 45 | . 10 5 5 13 7 2 3 Catastrophic 6 | . . . 1 . 5 . . Database Lockouts . | . . . . . . . . Manual 64 | . 11 16 10 12 6 6 3 Terminals 76 | . 24 20 6 18 2 6 . Fabricators 8 | . . . . 5 2 . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 14 | . . . 4 2 5 . 3 Terminal Hacks 25 | . 11 7 1 4 . 2 . Robot Analysis 7 | . 1 4 . 2 . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Unreport Threat 3 | . 1 . 1 . . 1 . Locate Traps 3 | . 2 . . . . 1 . Dispatch Records 2 | . 1 . . 1 . . . Maintenance Status 1 | . . 1 . . . . . Security Status 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . Zone Layout 3 | . 1 1 . 1 . . . Fabricator Hacks 6 | . . . . 3 2 . 1 Network Status 5 | . . . . 2 2 . 1 Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 25 | . 5 8 4 5 . 3 . Terminals 18 | . 3 8 2 3 . 2 . Track 1 | . 1 . . . . . . Botnet 10 | . 2 2 1 3 . 2 . Operators 2 | . . 1 1 . . . . Skim 5 | . . 5 . . . . . Fabricators 1 | . . . . 1 . . . Download 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . Recyclers 1 | . 1 . . . . . . Mask 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 2 1 . . . Reprogram 2 | . . . 1 1 . . . Watchers 1 | . . . 1 . . . . Data Cores Recovered 2 | . . 1 . 1 . . . Used 2 | . . 1 . 1 . . . Hacking Detections 35 | . 7 6 3 9 5 3 2 Full Trace Events 3 | . . . . . 2 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 40 | . . . . 40 . . . Total Robot Build Rating 2 | . . . . 2 . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 15 | . . . . 10 . . 5 Machine Destruction 4 | . . . . 2 . . 2 Programmers 11 | . . . . 8 . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 4 | . . . 1 3 . . . Largest Group 2 | . . . 1 2 1 . . Highest-Rated Group 32 | . . . 15 32 32 . . Highest-Rated Ally 32 | . . . 15 32 32 . . Total Orders . | . . . . . . . . Ally Attacks 28 | . . . 5 12 11 . . Total Damage 709 | . . . 103 324 282 . . Kills 3 | . . . 1 1 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 9923 | 36 699 1094 1428 1625 862 1317 2862 Optics 8335 | . . 241 1428 1625 862 1317 2862 Sensors 3997 | . . . 527 669 323 278 2200 Terrain 853 | . . 853 . . . . . Seismic 7270 | 36 699 614 522 1144 679 1138 2438 Robot Analysis Total 7 | . 1 4 . 2 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 10013 | 125 699 1095 1428 1625 862 1317 2862 Spaces Moved 6420 | 102 686 934 962 1206 685 774 1071 Core 1 | 1 . . . . . . . Treads 1630 | . . . . . . 559 1071 Legs . | . . . . . . . . Wheels 4789 | 101 686 934 962 1206 685 215 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 90 100 93 90 166 Average Speed 112 | 85 80 95 95 100 93 146 168 Slowest Speed 170 | 100 80 110 110 115 93 168 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 6 98 68 67 30 15 22 25 Regions Visited 7 Branch Regions . Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 58 | . 5 . . 6 7 15 25 Terrain Destroyed 385 | . 6 61 72 6 7 20 213 Melee 53 | . . . . 6 7 15 25 Projectile 61 | . 6 . . . . 5 50 AOE 269 | . . 61 72 . . . 136 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 8168 | 129 762 1057 1275 1475 847 889 1734 Wait 747 | . 16 20 135 108 86 11 371 Move 6413 | 101 685 933 961 1205 684 773 1071 Hop . | . . . . . . . . Pick Up 115 | 10 6 16 14 20 10 16 23 Fast Attach 44 | 7 . 4 10 6 1 10 6 Attach 34 | . . 2 3 5 2 4 18 Detach 5 | . . . . 1 . 3 1 Swap 114 | 2 7 13 22 7 12 14 37 Drop 137 | 4 11 16 28 20 12 24 22 Fire 478 | 5 37 53 102 89 28 18 146 Melee 69 | . . . . 8 8 16 37 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . . . 2 Escape Stasis 10 | . . . . 6 4 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 382 | -10/Materials | Identified exit to Mines 410 | -10/Materials | Discovered new exit (range 11) 530 | -10/Materials | Discovered new exit (range 15) 577 | -10/Materials | Discovered new exit (range 7) 717 | -10/Materials | Discovered new exit (range 15) 825 | -10/Materials | Entered another Materials area 825 | -9/Materials | Evolved 2 slots: Utility x2 1112 | -9/Materials | Build established: Scavenger-Mutant 1176 | -9/Materials | Discovered new exit (range 8) 1370 | -9/Materials | Discovered new exit (range 3) 1613 | -9/Materials | Discovered new exit (range 14) 1701 | -9/Materials | Learned location of Mines (-9) 1731 | -9/Materials | Identified exit to Materials 1753 | -9/Materials | Identified exit to Mines 1766 | -9/Materials | Learned Storage stockpile data 1808 | -9/Materials | Loaded intel: 12 trap records 1920 | -9/Materials | Entered another Materials area 1920 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2156 | -8/Materials | Garrison activated, responded to threat 2369 | -8/Materials | Garrison activated, responded to threat 2630 | -8/Materials | Build established: Scavenger-Gunner 2854 | -8/Materials | Discovered new exit (range 17) 3078 | -8/Materials | Discovered new exit (range 7) 3319 | -8/Materials | Build established: Skirmisher 3337 | -8/Materials | Discovered new exit (range 12) 3348 | -8/Materials | Entered Factory 3348 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3675 | -7/Factory | Discovered new exit (range 12) 3740 | -7/Factory | Build established: Gunner 4006 | -7/Factory | Discovered new exit (range 13) 4136 | -7/Factory | Build established: Mutant 4297 | -7/Factory | Fabricated R-06 Scavenger (x2) 4869 | -7/Factory | Discovered new exit (range 16) 4973 | -7/Factory | Entered another Factory area 4973 | -6/Factory | Accompanied by 1 ally 4973 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5158 | -6/Factory | Garrison activated, responded to threat 5281 | -6/Factory | Build established: Skirmisher 5783 | -6/Factory | Build established: Gunner 5795 | -6/Factory | Discovered new exit (range 20) 5835 | -6/Factory | Entered another Factory area 5835 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7098 | -5/Factory | Discovered new exit (range 5) 7152 | -5/Factory | Entered another Factory area 7152 | -4/Factory | Evolved 2 slots: Utility x2 7607 | -4/Factory | Found Prototype Device 7607 | -4/Factory | Identified Adv. EM Shield 8461 | -4/Factory | Garrison activated, responded to threat 8643 | -4/Factory | Lost 5 parts (1p1n1u2w) 8652 | -4/Factory | First assault squad dispatched 8995 | -4/Factory | Build established: Scavenger-Gunner 9020 | -4/Factory | Garrison activated, responded to threat 9509 | -4/Factory | Build established: Scavenger-Tank 9951 | -4/Factory | System corruption reached 10% 10014 | -4/Factory | Self-destructed Last Messages --------------- 09905_ P-70 Sage destroyed. 09905_ Switching to secondary target: P-70 Sage. 09905_ Slug penetrates P-70 Sage. 09905_ Destroyed Antigrav System. 09908_ Slug penetrates P-70 Sage. 09908_ P-70 Sage suffers critical hit (Destroy). 09908_ Destroyed Antigrav System. 09908_ Slug penetrates P-70 Sage. 09908_ P-70 Sage destroyed. 09913_ Acquired 60 matter. 09914_ Acquired 59 matter. 09919_ Acquired Imp. Heat Sink. 09923_ System corrupted: Energy discharge (-57). 09947_ Slug penetrates P-70 Sage. 09950_ P-70 Sage destroyed. 09950_ Slug penetrates Wall. 09955_ Acquired 57 matter. 09958_ Dropped Mic. Fission Core. 09964_ System corrupted: Energy discharge (-55). 10002_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????# | | ?????????????? ????????????????????????????????# | | ?????????????# ????????????????????????????????# | | ?????????????# ?????? ?????????????????????????+ | | ?????????????# ????? ?????????????????????????# | | ?????????????# ????? ?????????????????????????# | | ???????????### ###? ??????????????????????????# | | ???????????# #? ??????????????????????????# | | ???????????# ##+######?????????????????????# | | ???????????# #?????????????????????# | | ???????????+ #????????????########## | | ???????????# """ !!! #########????# # | | ???????????#! "Y" !!! #????# # | | ???????????# " " !!! " #????# # | | ???????????# """ #????# # | | ##???####### !! " ##???#"""" # | | "##### !! # #??#"""" # | | ! # ???#"""" # | | # ???#"""" + | | % # ????# # | | ###### ## T## + ????#+######## | | ?????# ############# #?????# #?????# | | ?????# #?????????#####+## #?????# #?????# | | ?????# #?????????# ## ##?????# #?????# | | #????# #?????????# @ ## #??????# #?????# | | #????# #?????????# ## #??????# #?????# | | #????# #?????????# ## #??????# #?????# | | #??### ###???????# ## ##?????# #?????# | | #??# #???????# # ! #????## ##????# | | #??# ######### # ###### ###### | | #??# # # # | | ???# ######### ###### ####### | | ???# #????#####?????? | | ???# ###########+######???????????# | | ???# #?????????# #???????????? | | ???# ########?????????# ? #???######### | | ???# #????????????????# #???# | | ##### ################### ##### """ " | | # ## ## + + """ " | | # # ## "#### """ " | | # # ######### #?# | | + ##?###????# ## """ " | | # # # #####??????????# # """ " | | # ##### #######???????????????## """ " | | # #????##??????????????????????# | | ##### #????????????????????????????# "" | | ??######+##+####?????????????????????????# "F | | ??# #?????????????????????????# "" | | ??# #?????????????????????????######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 31 Energy Capacity 410 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 70 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombRainbowStabilizer Manual? 0 Play Time 01:38:37 Cumulative 61.2 hours Start 2025.04.22 @ 20:58:45 End 2025.04.23 @ 00:18:07 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 65 Rogue 59 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 66828992-8929-413b-8a96-518165a04c9a