Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 16:29:41 Player: EuleBlut Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (751) 751 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2681 Bonus ------- None Cogmind --------- Core Integrity 524/550 Matter 276/300 Energy 100/100 System Corruption 0% Temperature Cool (63) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heat Sink Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner Targeting Computer Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Wheel Compact Wheel High-capacity Storage Unit Drone Bay Drone Bay Drone Bay EM Pulse Gun [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 28 | 6 3 6 13 . Power 4 | 1 . 1 2 . Engine 3 | 1 . . 2 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 2 . . 5 . Treads 2 | . . . 2 . Leg . | . . . . . Wheel 5 | 2 . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 2 4 . Device 1 | . . 1 . . Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . 1 1 2 . Artifact . | . . . . . Weapon 8 | 2 1 3 2 . Energy Gun 5 | 1 1 2 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 1 7 15 . Power 4 | . . 1 3 . Propulsion 5 | . . 1 4 . Utility 6 | . . 2 4 . Weapon 8 | . 1 3 4 . Highest Loss Streak 13 | . 1 3 13 . To Critical Strikes . | . . . . . Average Backups 9 | 1 7 10 10 5 Power 1 | . 1 1 1 . Propulsion 3 | . 3 5 3 . Utility 2 | . 1 1 3 4 Weapon 1 | . . 1 . 1 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 92 74 89 36 Engine 5 | . 14 6 . . Core 5 | . . 4 10 . Wheel 21 | . 28 20 20 . Device 7 | . . 8 10 . Storage 12 | . 14 11 11 18 Processor 4 | . . . 9 . Protection 7 | . 11 2 9 . Energy Gun 8 | . 9 12 6 . Energy Cannon 5 | . . 4 9 . Ballistic Gun 4 | . 14 3 . . Peak Build Rating 14 | 6 7 11 14 5 Average Rating 9 | 4 6 8 12 5 On Entrance 5 | . 6 7 10 5 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 86 | 14 52 52 86 80 Greatest Support 40 | 32 32 32 40 40 Greatest Overweight (x) 8 | . 1 3 8 1 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 15 | 4 9 12 15 5 Average Carried 9 | 1 6 10 10 5 Final Capacity 20 | 8 20 20 20 20 Final Carried 10 | 4 8 10 5 5 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 551 | 227 114 110 100 . Remotely . | . . . . . Salvage Created 1032 | . 237 519 276 . Parts 68 | . 16 36 16 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 20 | . 3 12 5 . Guns 14 | . 3 10 1 . Cannons 4 | . . 1 3 . AOE 1 | . . 1 . . Classes Destroyed 8 | . 3 4 1 . Worker 1 | . . . 1 . Builder 1 | . 1 . . . Recycler 1 | . 1 . . . Watcher 3 | . . 2 1 . Swarmer 3 | . . 3 . . Grunt 11 | . 3 5 3 . Brawler 1 | . . 1 . . Sentry 5 | . . 3 2 . Best Kill Streak 5 | . 4 5 2 . Combat Bots Only 4 | . 2 4 1 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 222 | . 30 79 107 6 Missed 64 | . 12 20 30 2 Hits 158 | . 18 59 77 4 Projectile 158 | . 18 59 77 4 Critical Strikes 4 | . . 1 1 2 Damage Taken 1964 | . 218 730 954 62 Core 393 | . 39 193 135 26 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 84 . 18 . Volleys Fired 85 | . 22 41 22 . Largest 2 | . 2 2 2 . Hottest 96 | . 60 96 96 . Shots Fired 140 | . 29 80 31 . Gun 111 | . 29 65 17 . Cannon 29 | . . 15 14 . Launcher . | . . . . . Special . | . . . . . Kinetic 50 | . 22 20 8 . Thermal 25 | . . 25 . . Explosive . | . . . . . Electromagnetic 65 | . 7 35 23 . Robot Hit Streak 14 | . 7 9 14 . Robot Miss Streak 4 | . 4 3 2 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 90 | . 18 48 24 . Core Hits 39 | . 9 22 8 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Corrupt 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1421 | . 224 721 476 . Guns 902 | . 224 486 192 . Cannons 498 | . . 214 284 . Explosions 21 | . . 21 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 406 | . 170 135 101 . Thermal 219 | . . 219 . . Explosive . | . . . . . Electromagnetic 796 | . 54 367 375 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 201 | . 129 183 201 . Average Temperature 56 | . 63 49 64 . Received Heat Transfer 942 | . 120 318 432 72 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 6 | . . 4 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 450 | . . 450 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 130 | . 55 130 44 15 Initial 44 | . . . 44 . Average 26 | . 15 55 11 6 Influence Increases 659 | . 95 377 172 15 Destroy 0b10 Robot/C 400 | . 60 240 100 . Destroy 0b10 Robot/NC 30 | . 10 10 10 . Destroy Leader 106 | . 10 64 32 . Destroy Structure 3 | . . 3 . . Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 105 | . 15 60 30 . Influence Decreases 644 | . 95 272 277 . Entered New Map 61 | . . . 61 . Time Decay 461 | . 85 206 170 . Lost Part 122 | . 10 66 46 . Squads Dispatched 2 | . . . 2 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 9 19 11 5 Peak Tracking Total 5 | . 5 5 5 5 Tactical Retreats 5 | . 1 2 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 5 | . . 1 4 . Terminals 5 | . . 1 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . . 2 8 . Successful 4 | . . . 4 . Failed 6 | . . 2 4 . Catastrophic 4 | . . 2 2 . Database Lockouts . | . . . . . Manual 6 | . . 2 4 . Terminals 10 | . . 2 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Robot Analysis 1 | . . . 1 . Open Door 1 | . . . 1 . Alert Level 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 1033 | . . 429 604 . Terrain 1033 | . . 429 604 . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1623 | 54 346 533 654 36 Spaces Moved 1132 | 41 248 336 492 15 Core 6 | 6 . . . . Treads 18 | . . . 3 15 Legs . | . . . . . Wheels 1108 | 35 248 336 489 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 115 115 240 Average Speed 117 | 92 114 118 116 240 Slowest Speed 320 | 100 115 145 320 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 40 17 44 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . 3 . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1281 | 56 280 390 540 15 Wait . | . . . . . Move 1128 | 40 247 335 491 15 Hop . | . . . . . Pick Up 36 | 10 7 8 11 . Fast Attach . | . . . . . Attach 30 | 6 2 6 16 . Detach . | . . . . . Swap 1 | . 1 . . . Drop 1 | . 1 . . . Fire 85 | . 22 41 22 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Utility x2 737 | -9/Materials | Lost 3 parts (1p2w) 896 | -9/Materials | Discovered new exit (range 14) 934 | -9/Materials | Entered Storage 1235 | -9/Storage | Build established: Scavenger-Mutant 1515 | -9/Storage | Discovered new exit (range 16) 1533 | -9/Storage | Core integrity fell below 50% 1579 | -9/Storage | Core integrity fell below 20% 1588 | -9/Storage | Entered Materials 1588 | -8/Materials | Evolved 2 slots: Propulsion x2 1613 | -8/Materials | Lost 13 parts (3p4n3u3w) 1624 | -8/Materials | Self-destructed Last Messages --------------- G-34 Mercenary IFF system glitched. Targeting Computer destroyed. Hvy. Assault Rifle destroyed. Com. Wheel destroyed. G-34 Mercenary misfires. Lgt. Armor Plating destroyed. Wheel destroyed. Acquired Heat Sink. G-34 Mercenary suffers critical hit (Burn). Acquired 40 matter. Lgt. Ion Engine destroyed. G-34 Mercenary IFF system glitched. Acquired Sml. Laser. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE U-05 Engineer works on Pressure Siphon. W-25 Informer sends out distress signal. U-05 Engineer works on Pressure Siphon. Critical hit (Burn: +37). 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