Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 12:29:15 Player: kiul Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2773) 2773 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6943 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 157/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Target Analyzer Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Enhanced Nuclear Core Micro Nuclear Core Light Angular Momentum Engine High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Improved Target Analyzer Improved Kinecellerator Hacking Suite Field Recycling Unit > --- WEAPON ----------- Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Micro Nuclear Core Improved Heat Sink High-powered Tractor Beam Gauss Rifle Flak Gun [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device High-powered Tractor Beam Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . 1 . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 5 | . . . 2 1 2 . Weapon 1 | . . . . 1 . . Parts Attached 99 | 7 3 20 12 19 6 32 Power 24 | 1 1 6 1 6 1 8 Engine 15 | 1 . 6 1 2 1 4 Core 7 | . 1 . . 4 . 2 Reactor 2 | . . . . . . 2 Propulsion 19 | 2 . 6 3 4 . 4 Treads . | . . . . . . . Leg 19 | 2 . 6 3 4 . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | 2 1 2 5 5 3 14 Device 12 | 1 . . 1 1 1 8 Storage 5 | 1 1 1 . . 1 1 Processor 7 | . . . 2 1 1 3 Hackware 3 | . . . . 1 . 2 Protection 5 | . . 1 2 2 . . Artifact . | . . . . . . . Weapon 24 | 2 1 6 3 4 2 6 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 1 1 6 . . 2 4 Ballistic Cannon 4 | . . . . 4 . . Launcher 4 | . . . 3 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . 4 . . Parts Lost 54 | . . 5 7 3 10 29 Power 15 | . . 3 2 . 1 9 Propulsion 11 | . . . 2 . 3 6 Utility 16 | . . 1 3 1 3 8 Weapon 12 | . . 1 . 2 3 6 Highest Loss Streak 8 | . . 3 3 2 7 8 To Critical Strikes 1 | . . . . . . 1 Average Backups 8 | 1 5 9 8 9 8 6 Power 2 | . 2 2 1 1 3 3 Propulsion 1 | . 1 2 1 2 1 . Utility 2 | . . 2 1 2 1 1 Weapon 2 | . 1 2 4 2 1 1 Tool/Special . | . . . . . . . Unused Backups 9 | . . 2 . 4 . 3 Power 4 | . . . . 2 . 2 Propulsion . | . . . . . . . Utility 3 | . . 1 . 1 . 1 Weapon 2 | . . 1 . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 100 96 91 98 94 79 Engine 8 | . 5 16 16 2 5 7 Core 5 | . 8 2 . 12 6 2 Leg 22 | . 28 32 26 23 18 11 Device 7 | . 14 2 1 7 12 13 Storage 8 | . 14 11 9 7 7 6 Processor 8 | . . . 7 10 17 11 Hackware 2 | . . . . 3 . 4 Protection 5 | . . 7 13 7 4 . Ballistic Gun 13 | . 25 21 16 6 2 12 Ballistic Cannon 4 | . . . . 10 16 . Launcher 1 | . . . 1 3 . . Peak Build Rating 73 | 7 9 16 27 50 56 73 Average Rating 35 | 4 8 13 21 44 51 56 On Entrance 20 | . 7 9 15 27 50 36 Naked Turns . | . . . . . . . Heaviest Build 65 | 11 18 31 41 49 55 65 Greatest Support 58 | 20 20 30 40 58 58 58 Greatest Overweight (x) 2 | 1 . 1 1 . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 9 Most Carried 10 | 2 9 10 10 10 10 10 Average Carried 8 | 1 5 9 8 9 8 6 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 2 9 10 8 10 4 5 Class Distribution -------------------- 37% | Scavenger-Mutant 20% | Mutant 17% | Gunner 11% | Tank 8% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2817 | 273 63 575 368 491 229 818 Remotely 881 | 156 63 93 . 82 229 258 Salvage Created 3021 | 98 93 705 514 416 140 1055 Parts 156 | 3 5 46 29 24 3 46 Haulers Intercepted 6 | . . 1 2 3 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 9 | . . . . . . 9 Retrieved Matter 30 | . . . . . . 30 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 47 | . 2 13 7 8 4 13 Guns 34 | . 2 13 5 1 1 12 Cannons 8 | . . . . 5 3 . AOE 5 | . . . 2 2 . 1 Classes Destroyed 14 | 1 1 5 2 5 . . Worker 3 | . . 1 . 2 . . Builder 3 | . . . 1 1 . 1 Tunneler 1 | . . . . 1 . . Hauler 6 | . . 1 2 3 . . Recycler 5 | 1 . 1 . 1 . 2 Operator 4 | . . 1 1 1 . 1 Watcher 1 | . . . . 1 . . Swarmer 1 | . . . . 1 . . Grunt 28 | . 2 8 5 3 3 7 Brawler 1 | . . . . 1 . . Duelist 1 | . . 1 . . . . Sentry 7 | . . 4 1 1 1 . Hunter 3 | . . . 1 . . 2 Programmer 6 | . . . . 2 . 4 Best Kill Streak 5 | 1 1 3 3 5 3 4 Combat Bots Only 3 | . 1 3 3 3 3 3 Max Kills in Single Turn 3 | 1 1 1 1 3 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 716 | . 13 120 91 63 163 266 Missed 213 | . 7 27 20 20 70 69 Hits 503 | . 6 93 71 43 93 197 Melee 11 | . . 7 . 4 . . Projectile 492 | . 6 86 71 39 93 197 AOE 3 | . . . . . 3 . Critical Strikes 24 | . . 3 2 6 2 11 Part Disruptions 1 | . . . . . . 1 Damage Taken 8960 | . 75 1410 1138 771 1764 3802 Core 1727 | . 28 189 89 181 233 1007 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 310 | . . 167 72 . 71 . Core Remaining (%) 78 | 100 88 52 83 74 72 . Volleys Fired 238 | 3 18 72 38 31 14 62 Largest 3 | 2 2 2 2 3 3 3 Hottest 117 | 60 60 46 59 103 117 89 Shots Fired 489 | 6 36 132 76 76 40 123 Gun 386 | 6 36 132 68 26 2 116 Cannon 78 | . . . . 40 38 . Launcher 25 | . . . 8 10 . 7 Special . | . . . . . . . Kinetic 460 | 3 35 132 68 66 40 116 Thermal 4 | 3 1 . . . . . Explosive 18 | . . . 1 10 . 7 Electromagnetic 7 | . . . 7 . . . Robot Hit Streak 16 | 1 9 13 16 8 5 10 Robot Miss Streak 6 | 3 4 5 2 3 4 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . . 2 1 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 312 | 2 17 82 52 42 17 100 Core Hits 167 | 2 8 39 26 28 10 54 Critical Kills 4 | . . 1 . . . 3 Critical Parts Destroyed 5 | . . . . . . 5 Critical Strikes 13 | . . 1 . . 2 10 Destroy 9 | . . 1 . . . 8 Blast 2 | . . . . . 2 . Sever 2 | . . . . . . 2 Melee Attacks 19 | . . . . . . 19 Impact . | . . . . . . . Slashing 19 | . . . . . . 19 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7722 | 15 165 983 1049 2218 540 2752 Guns 3706 | 15 163 878 677 217 23 1733 Cannons 1222 | . . . . 713 509 . Explosions 2090 | . . 79 342 1266 . 403 Melee 574 | . . . . . . 574 Ramming 130 | . 2 26 30 22 8 42 Kinetic 4928 | 15 163 878 677 930 532 1733 Thermal 277 | . . 79 45 86 . 67 Explosive 1568 | . . . 52 1180 . 336 Electromagnetic 245 | . . . 245 . . . Impact . | . . . . . . . Slashing 574 | . . . . . . 574 Piercing . | . . . . . . . Highest Corruption 17 | . . . 1 2 . 17 Average Corruption 4 | . . . 1 1 . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . . . 1 14 . 30 Message Errors 7 | . . . . 3 . 4 Matter Fused 10 | . . . 1 3 . 6 Heat Flow Errors 8 | . . . . 2 . 6 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 7 | . . . . 4 . 3 Misfires 2 | . . . . 1 . 1 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 5 | . . . . 1 . 4 Overload Shots . | . . . . . . . Overflow Damage 170 | . . 15 4 124 . 27 Projectiles 14 | . . . . 14 . . Explosions 134 | . . 15 4 110 . 5 Melee 22 | . . . . . . 22 Knockbacks 7 | . . . . 4 3 . Impact . | . . . . . . . Kinetic 7 | . . . . 4 3 . Secondary . | . . . . . . . Self-Inflicted Damage 371 | . . 74 23 168 . 106 Shots 9 | . . 1 2 4 . 2 Rammed . | . . . . . . . Targets Rammed 19 | . 1 5 7 2 1 3 Kicked 19 | . 1 5 7 2 1 3 Crushed . | . . . . . . . Highest Temperature 461 | 20 20 115 169 461 340 232 Average Temperature 76 | 15 6 37 45 117 126 75 Received Heat Transfer 2466 | . 42 516 477 216 492 723 Effects 14 | . . . . 5 4 5 Shutdowns 2 | . . . . 1 1 . Energy Bleed 1 | . . . . . 1 . Interference 9 | . . . . 4 . 5 Short Circuit 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . . 50 . 50 . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 . 1 . 1 Low Security (%) 90 | 100 100 99 100 69 100 96 Level 1 9 | . . . . 30 . 3 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 335 | 5 40 206 95 335 159 285 Initial 128 | . . . 29 26 128 37 Average 74 | . 6 84 28 123 111 30 Influence Increases 2494 | 5 50 515 324 626 286 688 Destroy 0b10 Robot/C 940 | . 40 260 140 160 80 260 Destroy 0b10 Robot/NC 115 | 5 . 20 20 50 . 20 Destroy Leader 234 | . 10 72 44 38 20 50 Successful Hack 32 | . . 9 . . 19 4 Disable Machine 420 | . . 45 105 210 . 60 Destroy Structure 408 | . . 34 . 168 2 204 Lose Combat Pursuer 345 | . . 75 15 . 165 90 Influence Decreases 2232 | 5 50 444 336 423 472 502 Entered New Map 248 | . . . 42 33 134 39 Time Decay 1568 | 5 50 404 224 350 238 297 Lost Part 406 | . . 40 70 30 100 166 Lost Ally 10 | . . . . 10 . . Squads Dispatched 17 | . 1 2 2 5 1 6 Investigation 3 | . . . 1 . 1 1 Extermination 6 | . . . . 3 . 3 Reinforcement 8 | . 1 2 1 2 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 2 | . . 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 10 23 13 15 18 32 Peak Tracking Total 7 | . 2 5 3 3 4 7 Tactical Retreats 16 | . . 4 1 . 6 5 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . . . 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 28 | . . 3 7 14 . 4 Max in Single Turn 7 | . . 3 3 7 . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 9 | . . 1 2 2 2 2 Terminals 1 | . . . . . . 1 Fabricators 3 | . . . . 2 1 . Repair Stations 3 | . . 1 1 . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 21 | . . 6 5 3 4 3 Successful 15 | . . 5 4 1 3 2 Failed 6 | . . 1 1 2 1 1 Catastrophic 3 | . . . . 2 . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . . . . 2 Fabricators 4 | . . . . 3 1 . Repair Stations 11 | . . 6 2 . 3 . Recycling Units 1 | . . . . . . 1 Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . . . 2 Record 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Fabricator Hacks 2 | . . . . 1 1 . Build 2 | . . . . 1 1 . Repair Station Hacks 9 | . . 5 2 . 2 . Scan Component 4 | . . 2 1 . 1 . Repair 4 | . . 2 1 . 1 . Refit 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . 1 2 2 1 2 Full Trace Events 2 | . . . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 116 | . . . . 116 . . Total Robot Build Rating 3 | . . . . 3 . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 53 | . . . . . 53 . Total Part Build Rating 12 | . . . . . 12 . Parts Repaired 4 | . . 2 1 . 1 . Time 122 | . . 58 26 . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 15 | . . . . 15 . . Highest-Rated Ally 15 | . . . . 15 . . Total Orders 1 | . . . . 1 . . DROP 1 | . . . . 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 820 | . . . . . . 820 Optics 820 | . . . . . . 820 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5831 | 83 326 1307 628 1666 503 1318 Spaces Moved 3346 | 55 220 755 299 1119 281 617 Core 92 | 8 . . . . . 84 Treads . | . . . . . . . Legs 3254 | 47 220 755 299 1119 281 533 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 126 50 Average Speed 136 | 113 120 132 147 125 137 164 Slowest Speed 260 | 120 120 190 190 126 195 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 5 25 42 29 29 11 17 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 342 | . . 40 . 182 1 119 Melee . | . . . . . . . Projectile 6 | . . . . 4 1 1 AOE 335 | . . 40 . 178 . 117 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4115 | 66 252 940 401 1319 366 771 Wait 293 | . 4 68 26 116 61 18 Move 3340 | 54 219 754 298 1118 280 617 Hop . | . . . . . . . Pick Up 44 | 2 6 7 5 12 1 11 Fast Attach 39 | 7 . 4 6 4 1 17 Attach 28 | . . 5 4 4 7 8 Detach . | . . . . . . . Swap 57 | . 3 15 12 15 1 11 Drop 38 | . 1 10 5 17 . 5 Fire 238 | 3 18 72 38 31 14 62 Melee 19 | . . . . . . 19 Ram . | . . . . . . . Kick 19 | . 1 5 7 2 1 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 770 | -9/Materials | Lost 3 parts (2p1u) 1050 | -9/Materials | Build established: Scavenger-Mutant 1139 | -9/Materials | Repaired Hrd. Light Armor Plating 1167 | -9/Materials | Repaired Aluminum Leg 1694 | -9/Materials | Discovered new exit (range 15) 1717 | -9/Materials | Entered another Materials area 1717 | -8/Materials | Evolved 2 slots: Utility x2 1921 | -8/Materials | Repaired Aluminum Leg 2022 | -8/Materials | Lost 3 parts (1p1n1u) 2180 | -8/Materials | Lost 3 parts (1n2u) 2254 | -8/Materials | Discovered new exit (range 12) 2328 | -8/Materials | Identified exit to Factory 2345 | -8/Materials | Entered Factory 2345 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2535 | -7/Factory | Fabricated M-14 Sweeper (x1) 2910 | -7/Factory | Build established: Tank 3600 | -7/Factory | Build established: Gunner 3993 | -7/Factory | Discovered new exit (range 14) 4010 | -7/Factory | Identified exit to Factory 4011 | -7/Factory | Entered another Factory area 4011 | -6/Factory | Evolved 2 slots: Utility x2 4114 | -6/Factory | Repaired Carbon-fiber Leg 4215 | -6/Factory | Fabricated Imp. Dynamic Insulation System? 4346 | -6/Factory | Spotted B-75 Beast 4449 | -6/Factory | Lost 7 parts (1p3n3w) 4492 | -6/Factory | Discovered new exit (range 8) 4514 | -6/Factory | Entered another Factory area 4514 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4706 | -5/Factory | Build established: Mutant 4879 | -5/Factory | Lost 6 parts (2p2n1u1w) 5135 | -5/Factory | Lost 4 parts (1p3u) 5366 | -5/Factory | System corruption reached 10% 5384 | -5/Factory | Build established: Scavenger-Gunner 5402 | -5/Factory | Lost 3 parts (2p1u) 5659 | -5/Factory | Lost 4 parts (1p3w) 5783 | -5/Factory | Core integrity fell below 50% 5804 | -5/Factory | Core integrity fell below 20% 5819 | -5/Factory | Spotted B-75 Beast 5820 | -5/Factory | Lost 8 parts (3p2n2u1w) 5832 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05803_ Triggered Proton Bomb Trap. 05803_ A bubble of electromagnetic force engulfs the area. 05803_ Door malfunctions. 05803_ Proton Bomb Trap short circuited. 05803_ A bubble of electromagnetic force engulfs the area. 05803_ Proton Bomb Trap short circuited. 05803_ Door malfunctions. 05803_ A bubble of electromagnetic force engulfs the area. 05805_ K-01 Serf cleans the Power Conduit. 05805_ U-05 Engineer lays Concrete. 05807_ System corrupted: Energy discharge (-39). 05807_ K-01 Serf cleans the Power Conduit. 05807_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 05808_ U-05 Engineer lays Concrete. 05808_ K-01 Serf cleans the Power Conduit. 05809_ U-05 Engineer lays Concrete. 05811_ K-01 Serf cleans the Power Conduit. 05828_ Critical hit (Burn: +37). 05830_ G-67 Veteran knocked back. 05831_ K-01 Serf cleans the Power Conduit. 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" " " " # "" #???? | | ???????????????????????# " " " " # F"" #???? | | ???????????????????????# " "p" " # """ #???? | | ???????????????????????# " " " " # #???? | | ???????????????????????# " " " " ##########???? | | ???????????????????????#u@ " " " " #????????????? | | ???????????????????????# p #????????????? | | ???????????????????????# " " " #????????????? | | ???????????????????????# " " " #????????????? | | ???????????????????????# " " " #????????????? | | ?????????????????####### " " " #????????????? | | ?????????????????# # " " " +????????????? | | ?????????????????# + " "k" #????????????? | | ?????????????????# # ** " " " #????????????? | | ?????????????????# """ # g*= " " " #????????????? | | ?????????????????# """ # *=g"%" " #????????????? | | ?????????????????# """ # #????????????? | | ?????????????????# "" # g ??????????? | | ?????????????????# "" + k ??????????? | | ?????????????????# # ?????????? | | ?????????????????# # BB ?????????? | | ?????????????????# # BB ?????????? | | ?????????????????# # ## ######+#????????? | | ?????????????????####### #? #???????????????? | | ???????????????????????# #?###???????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 43 Energy Capacity 670 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 300 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Imp. Dynamic Insulation System | x2 | -6/Factory | Preloaded Repaired ---------- Hrd. Light Armor Plating | 43% | -9/Materials Aluminum Leg | 26% | -9/Materials Aluminum Leg | 20% | -8/Materials Carbon-fiber Leg | 35% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Safety First Challenges ------------ None Game ------ Seed CoreExplosiveAxe Manual? 0 Play Time 00:54:31 Cumulative 18.2 hours Start 2025.10.02 @ 11:35:18 End 2025.10.02 @ 12:29:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c298ff71-94df-4651-908a-0f21d123ffb2