Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.16 @ 19:02:09 Player: OccultOnion Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1476) 1476 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 4762 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Terrain Scan Processor Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scan Processor Heavy Assault Cannon Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Wheel Gravmag System Gravmag Array > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Armor Integrity Analyzer Transmission Jammer > --- WEAPON ----------- Flak Gun Great Maul > --- INVENTORY -------- Wheel Assault Cannon Heavy Assault Cannon Heavy Assault Cannon Great Axe [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Great Maul Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Assault Cannon Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 47 | 1 1 7 15 8 15 Power 6 | . . 2 1 . 3 Engine 4 | . . 2 1 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | . . 1 5 3 4 Treads 1 | . . . 1 . . Leg 1 | . . . 1 . . Wheel 7 | . . 1 2 2 2 Hover 3 | . . . 1 1 1 Flight 1 | . . . . . 1 Utility 15 | 1 . 2 4 3 5 Device 9 | 1 . 2 3 1 2 Storage 1 | . . . 1 . . Processor 3 | . . . . 1 2 Hackware 1 | . . . . . 1 Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 13 | . 1 2 5 2 3 Energy Gun 2 | . . . 2 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 4 | . . 2 1 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 3 | . 1 . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 5 | . . . . . 5 Parts Lost 33 | . . 1 12 2 18 Power 6 | . . 1 1 . 4 Propulsion 13 | . . . 6 1 6 Utility 9 | . . . 2 1 6 Weapon 5 | . . . 3 . 2 Highest Loss Streak 7 | . . 1 4 1 7 Average Slot Usage (%) 83 | . 100 98 90 85 65 Engine 7 | . 14 10 7 7 5 Core 1 | . . . . . 4 Treads 2 | . . . 6 3 . Leg 6 | . 28 22 8 . . Wheel 7 | . . 11 7 8 5 Hover 6 | . . . 6 10 8 Device 17 | . 14 21 18 20 12 Storage 9 | . 14 11 16 7 3 Processor 3 | . . . . 2 9 Protection 2 | . . . . 6 . Energy Gun 3 | . 14 4 4 3 . Ballistic Gun 1 | . 2 . . . 4 Ballistic Cannon 4 | . . 10 4 7 . Impact Weapon 2 | . . . . 3 5 Slashing Weapon 3 | . 11 7 7 . . Naked Turns . | . . . . . . Heaviest Build 39 | 12 12 21 23 33 39 Greatest Support 38 | 20 20 19 29 20 38 Greatest Overweight (x) 5 | . . 1 5 3 4 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 6 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 6 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 8 4 Class Distribution -------------------- 69% | Mutant 13% | Scavenger-Mutant 10% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1303 | 227 . 252 318 87 419 Remotely . | . . . . . . Salvage Created 1511 | 151 . 416 569 183 192 Parts 94 | 5 . 34 30 16 9 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 40 | . . 16 12 6 6 Melee 2 | . . . 1 . 1 Guns 8 | . . . 4 . 4 Cannons 28 | . . 16 6 5 1 AOE 2 | . . . 1 1 . Classes Destroyed 12 | 2 . 7 1 2 . Builder 4 | . . 1 1 . 2 Tunneler 4 | 3 . . . 1 . Hauler 1 | . . 1 . . . Recycler 3 | 1 . 1 1 . . Operator 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 17 | . . 7 3 3 4 Grunt 12 | . . 7 5 . . Brawler 1 | . . 1 . . . Sentry 7 | . . 1 4 . 2 Hunter 1 | . . . . 1 . Programmer 2 | . . . . 2 . Best Kill Streak 8 | 2 . 8 5 2 4 Combat Bots Only 5 | . . 5 3 2 4 Max Kills in Single Turn 2 | 1 . 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 1 . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 3846 | . . 398 1055 434 1959 Core 1271 | . . 74 231 97 869 Absorbed by Shields 226 | . . . 138 88 . Core Remaining (%) 85 | 100 100 81 58 86 . Volleys Fired 168 | 9 . 41 61 28 29 Largest 2 | 2 . 2 2 2 1 Hottest 100 | 60 . 88 88 100 60 Shots Fired 202 | 18 . 58 62 34 30 Gun 67 | 18 . . 22 6 21 Cannon 135 | . . 58 40 28 9 Launcher . | . . . . . . Special . | . . . . . . Kinetic 145 | 9 . 58 20 28 30 Thermal 29 | 9 . . 20 . . Explosive . | . . . . . . Electromagnetic 28 | . . . 22 6 . Robot Hit Streak 9 | 9 . 9 8 3 7 Robot Miss Streak 12 | 1 . 6 3 6 12 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 138 | 14 . 38 43 12 31 Core Hits 77 | 5 . 20 20 7 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 2 . 2 . Blast 4 | . . 2 . 2 . Melee Attacks 91 | . 7 16 23 4 41 Impact 43 | . . . . 4 39 Slashing 48 | . 7 16 23 . 2 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3875 | 176 . 973 1023 796 907 Guns 709 | 176 . . 281 12 240 Cannons 2679 | . . 973 636 644 426 Explosions 197 | . . . 57 140 . Melee 280 | . . . 49 . 231 Ramming 10 | . . . . . 10 Kinetic 2670 | 87 . 973 300 644 666 Thermal 622 | 89 . . 393 140 . Explosive . | . . . . . . Electromagnetic 293 | . . . 281 12 . Impact 231 | . . . . . 231 Slashing 49 | . . . 49 . . Piercing . | . . . . . . Highest Corruption 8 | . . . 6 5 8 Average Corruption 3 | . . . 2 2 5 Corruption Purged . | . . . . . . Effects 21 | . . . 4 9 8 Message Errors 7 | . . . 2 5 . Matter Fused 3 | . . . . . 3 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 4 | . . . 1 3 . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 197 | . . 21 . 114 62 Projectiles 135 | . . 21 . 114 . Explosions . | . . . . . . Melee 62 | . . . . . 62 Knockbacks 12 | . . 7 . 4 1 Impact 1 | . . . . . 1 Kinetic 10 | . . 6 . 4 . Secondary 1 | . . 1 . . . Self-Inflicted Damage 4 | . . . . . 4 Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 540 | . . 105 540 227 157 Average Temperature 110 | . . 32 202 114 42 Received Heat Transfer 682 | . . 111 328 . 243 Effects 9 | . . . 9 . . Shutdowns 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Interference 3 | . . . 3 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . 2 . 3 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 950 | 200 . . 700 50 . Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 434 | 20 76 434 306 229 200 Initial 114 | . 13 31 98 114 32 Average 117 | 8 39 166 220 92 64 Maximum Alert Level 2 | . . 2 1 1 1 Low Security (%) 78 | 100 100 62 30 98 97 Level 1 19 | . . 27 69 1 2 Level 2 1 | . . 9 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . 3 3 4 4 Investigation 2 | . . . . 2 . Extermination 2 | . . . . 2 . Reinforcement 8 | . . 3 2 . 3 Assault . | . . . . . . Garrison 2 | . . . 1 . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 7 | . 1 4 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 2 24 15 7 34 Peak Tracking Total 19 | . 3 7 2 3 19 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . . . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 7 | . . 1 . 4 2 Max in Single Turn 4 | . . 1 . 4 1 Garrison Access 2 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 24 | . 3 5 5 4 7 Terminals 19 | . 3 4 4 2 6 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 3 | . . . 1 1 1 Total Hacks 57 | . 8 17 12 8 12 Successful 24 | . 3 10 3 4 4 Failed 33 | . 5 7 9 4 8 Catastrophic 8 | . 1 3 1 2 1 Database Lockouts . | . . . . . . Manual 31 | . 6 9 10 . 6 Terminals 42 | . 8 9 11 3 11 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 8 | . . 8 . . . Garrison Access 5 | . . . 1 3 1 Terminal Hacks 11 | . 1 3 2 2 3 Open DSF 3 | . . . . 2 1 Terminal Index 3 | . 1 1 1 . . Fabricator Index 1 | . . 1 . . . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . 1 . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . 7 . . . Insert Component 3 | . . 3 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks 2 | . . . 1 . 1 Seal Access 2 | . . . 1 . 1 Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 3 4 4 2 5 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 73 | . . . . 73 . Total Part Build Rating 6 | . . . . 6 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2911 | 68 161 404 617 873 788 Spaces Moved 1995 | 32 114 257 304 579 709 Core 15 | . . . 1 . 14 Treads 76 | . . . . 76 . Legs 164 | 32 114 . 18 . . Wheels 1112 | . . 257 255 375 225 Hover 606 | . . . 30 128 448 Flight 22 | . . . . . 22 Fastest Speed 40 | 120 120 80 80 95 40 Average Speed 104 | 120 120 85 125 129 77 Slowest Speed 300 | 120 120 95 300 240 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 22 | 3 21 41 28 14 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 55 | . 3 8 9 7 28 Terrain Destroyed 101 | . 3 14 26 28 30 Melee 51 | . 3 8 9 3 28 Projectile 28 | . . 6 8 12 2 AOE 22 | . . . 9 13 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2438 | 43 124 354 433 651 833 Wait 48 | . . 20 13 3 12 Move 1990 | 31 113 256 303 578 709 Hop . | . . . . . . Pick Up 61 | 2 2 8 15 16 18 Fast Attach . | . . . . . . Attach 37 | 1 . 4 13 4 15 Detach 1 | . . 1 . . . Swap 10 | . 1 3 2 4 . Drop 29 | . 1 5 3 14 6 Fire 168 | 9 . 41 61 28 29 Melee 91 | . 7 16 23 4 41 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 69 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 11) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 373 | -9/Materials | Discovered new exit (range 7) 630 | -9/Materials | Discovered new exit (range 5) 634 | -9/Materials | Entered another Materials area 634 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 791 | -8/Materials | Lost 4 parts (3n1u) 1088 | -8/Materials | Garrison activated, responded to threat 1165 | -8/Materials | Crushed by falling debris 1184 | -8/Materials | Discovered new exit (range 16) 1196 | -8/Materials | Lost 3 parts (1n1u1w) 1251 | -8/Materials | Entered Factory 1251 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1567 | -7/Factory | Fabricated Imp. Terrain Scanner? 1791 | -7/Factory | Discovered new exit (range 8) 1957 | -7/Factory | Identified exit to Lower Caves 2037 | -7/Factory | Build established: Scavenger-Mutant 2119 | -7/Factory | Discovered new exit (range 4) 2123 | -7/Factory | Identified exit to Factory 2124 | -7/Factory | Entered another Factory area 2124 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2305 | -6/Factory | Lost 3 parts (1p2u) 2417 | -6/Factory | Build established: Mutant 2654 | -6/Factory | Lost 7 parts (2p3n1u1w) 2833 | -6/Factory | Garrison activated, responded to threat 2881 | -6/Factory | Cargo convoy interrupted 2887 | -6/Factory | Core integrity fell below 50% 2909 | -6/Factory | Core integrity fell below 20% 2912 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02893_ Acquired Nuclear Pulse Thruster. 02894_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02898_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02899_ Connecting with Terminal... 02902_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02905_ System corrupted: Matter fused (-7). 02906_ Nuclear Pulse Thruster destroyed. 02907_ Penetrated by Slug. 02907_ Terminal disabled. 02907_ Great Axe destroyed. 02907_ Slug penetrates Subcomponent Replicator. 02907_ Subcomponent Replicator disabled. 02909_ Imp. Hacking Suite destroyed. 02910_ Slammed into C-17 Slicer. 02911_ Slug penetrates Terminal. 02912_ Slammed into C-17 Slicer. 02912_ Destabilizing: System corrupted (+1). 02912_ Slug penetrates Terminal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????########??? | | ???????????????????????????????????????? ??? | | ???????????????????????????????????????" " " " #?? | | ?????????????????????????????????????? " " " " #?? | | ?????????????????????????????????????" " " " " ### | | ???????????? ??##?#???????????????# " " " " " / | | ???????????# ""G"???????????????# " " " " " ### | | ???????????# "" ""??????????????# " " " " " #?# | | ??????????? ??????????????# " " " " " #?# | | ???????????# ???????????H?# " " " " " #?# | | ????????????# ?????????????# " " " " " #?# | | ????????????# ! /[ ????????????# #?# | | ????????????# /[H ????????????# #?# | | ????????????# /[ ?#################+######## | | ????????????# ## # " " | | ????????? / /c"" php h # "%""% | | ???????????????##########@ h x #= ##+## | | ???????????????????????##c h i g #%! #???? | | ???????????????????????#c "" """ #[ #?? | | ???????????????????????## p """ """ # # | | ????????????????????????# """ """ / # | | ????????????????????????# "" "" # # | | ????????????????????????# "" "" # # | | ????????????????????????# g # # | | ????????????????????????# g # # | | ????????????????????????# # # | | ????????????????????????########+#+### # | | ?????????????????????????????????????# + | | ?????????????????????????????????????# # | | ?????????????????????????????????????? #?? ? | | ?????????????????????????????????????? #???? | | ?????????????????????????????????????? #???? | | ?????????????????????????????????????? ???? | | ?????????????????????????????????????? ? ????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 8 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 62 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 12 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Terrain Scanner | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalCompactDeconstructor Manual? 0 Play Time 00:26:41 Cumulative 102.3 hours Start 2021.12.16 @ 18:35:39 End 2021.12.16 @ 19:02:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 56 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2614388b-fcb4-4ab1-8f94-8be296da391c