Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 20:33:44 Player: JohnnyDongs Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (187) 935 Value Destroyed (6635) 6635 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (3304) 3304 TOTAL SCORE: 14934 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2304 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 47/300 Energy 37/290 System Corruption 4% Temperature Cool (24) Movement Rolling (210) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Wheel > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (2) ------- Improved EM Pulse Cannon Enhanced Autogun > --- INVENTORY (25) --- Wheel High-capacity Matter Pod (200) Structural Scanner Improved Signal Interpreter Improved Signal Interpreter Transmission Jammer Hardened Heavy Armor Plating Hardlight Generator Hacking Suite System Shield High-powered Tractor Beam Thief Drone Bay (3/3) Improved EM Pulse Cannon Particle Cannon Heavy Particle Cannon Heavy Ion Cannon YOLO Cannon Heavy Missile Launcher Remote Datajack Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Armored Treads Wheel High-capacity Battery High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Improved Signal Interpreter Transmission Jammer Hardened Heavy Armor Plating Hardlight Generator Hacking Suite System Shield High-powered Tractor Beam Thief Drone Bay Improved EM Pulse Cannon Improved EM Pulse Cannon Particle Cannon Heavy Particle Cannon Heavy Ion Cannon Enhanced Autogun Heavy Missile Launcher Remote Datajack [Rating: 62] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher Improved Grenade Launcher Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 224 | 8 15 4 2 4 37 30 22 102 Power 11 | 1 1 . . . 2 . 1 6 Engine 11 | 1 1 . . . 2 . 1 6 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 48 | 2 1 . . 1 9 5 8 22 Treads 34 | 2 1 . . 1 9 5 8 8 Leg 4 | . . . . . . . . 4 Wheel 10 | . . . . . . . . 10 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 57 | 2 5 2 . 2 9 4 8 25 Device 30 | 1 1 1 . 1 5 3 2 16 Storage 5 | 1 3 . . . 1 . . . Processor 4 | . . . . . 2 . . 2 Hackware 2 | . . . . . . . 1 1 Protection 16 | . 1 1 . 1 1 1 5 6 Artifact . | . . . . . . . . . Weapon 108 | 3 8 2 2 1 17 21 5 49 Energy Gun 22 | . . . . . 12 9 1 . Energy Cannon 29 | . 1 . . . 2 2 . 24 Ballistic Gun 23 | 3 4 1 1 . 3 1 3 7 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 16 | . 3 1 . . . 3 . 9 Special Weapon . | . . . . . . . . . Impact Weapon 15 | . . . . . . 6 1 8 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . 1 Unidentified Prototypes 9 | . . . . 1 7 . . 1 Parts Lost 35 | . . . . . 4 4 2 25 Power 4 | . . . . . . . . 4 Propulsion 17 | . . . . . 2 2 . 13 Utility 8 | . . . . . 1 1 1 5 Weapon 6 | . . . . . 1 1 1 3 Highest Loss Streak 3 | . . . . . 2 2 1 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 99 98 98 99 95 Engine 9 | . 14 14 14 14 9 9 9 6 Treads 27 | . 28 28 28 28 35 35 35 19 Leg 1 | . . . . . . . . 4 Wheel 1 | . . . . . . . . 5 Device 8 | . 11 4 . . 9 9 4 11 Storage 9 | . 14 14 14 14 9 9 9 7 Processor 5 | . . . . . 9 9 9 6 Hackware 3 | . . . . . . . 4 9 Protection 7 | . 2 9 14 13 9 8 9 6 Energy Gun 2 | . . . . . 10 13 1 . Energy Cannon 7 | . 10 14 14 14 6 . . 10 Ballistic Gun 5 | . 15 12 3 4 . . 16 1 Peak Build Rating 62 | 8 11 11 13 19 31 41 34 62 Average Rating 27 | 5 8 10 10 14 25 26 31 39 On Entrance 16 | . 8 11 11 13 15 30 28 32 Naked Turns . | . . . . . . . . . Heaviest Build 130 | 14 56 56 56 60 98 98 101 130 Greatest Support 83 | 40 40 40 40 40 83 83 83 80 Greatest Overweight (x) 7 | . 1 1 1 1 1 1 1 7 Average Overweight (x) 1 | . . 1 1 1 . 1 1 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 Average Capacity 22 | 7 15 20 20 20 20 25 25 25 Most Carried 25 | 8 19 18 20 20 20 22 25 25 Average Carried 20 | 5 12 18 18 19 19 20 23 22 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 Final Carried 25 | 8 18 18 20 20 20 21 25 22 Class Distribution -------------------- 45% | Mutant 23% | Scavenger-Mutant 14% | Skirmisher 7% | Hacker-Mutant 6% | Scavenger-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Matter Collected 4206 | 330 504 53 . 55 623 406 719 1516 Remotely 59 | . . . . . . . 59 . Salvage Created 7596 | 157 599 . . . 1329 611 1019 3881 Parts 370 | 12 46 . . . 59 34 55 164 Haulers Intercepted 9 | . 2 . . . 4 . . 3 Recyclers Shooed 7 | . 1 . . . 1 . 1 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 153 | . 11 2 . . 19 21 19 81 Melee 2 | . . . . . . . . 2 Guns 58 | . 7 2 . . 11 11 19 8 Cannons 45 | . 1 . . . 7 1 . 36 AOE 37 | . 3 . . . . 8 . 26 Classes Destroyed 19 | 2 6 1 . . 4 2 . 4 Worker 6 | . . . . . 2 . 1 3 Builder 7 | . 2 . . . 2 . 1 2 Tunneler 7 | 3 . . . . 1 . . 3 Hauler 9 | . 2 . . . 4 . . 3 Recycler 9 | 1 2 . . . 1 . . 5 Mechanic 5 | . . . . . . . . 5 Operator 3 | . 2 . . . . . 1 . Watcher 9 | . 3 . . . 3 . 2 1 Swarmer 30 | . 6 . . . 4 7 2 11 Cutter 3 | . . . . . . 3 . . Grunt 76 | . 5 . . . 7 2 13 49 Brawler 7 | . . . . . . . . 7 Duelist 5 | . . . . . 1 . . 4 Protector 1 | . . . . . . . . 1 Sentry 16 | . . . . . 6 6 3 1 Demolisher 2 | . . 2 . . . . . . Specialist 2 | . . . . . . . . 2 Hunter 2 | . . . . . 1 . 1 . Programmer 9 | . . . . . . 3 . 6 Best Kill Streak 13 | 2 5 2 . . 6 9 3 13 Combat Bots Only 11 | . 3 2 . . 2 9 2 11 Max Kills in Single Turn 3 | 1 2 1 . . 1 3 2 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . . . . 3 . 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 849 | . 51 5 . . 136 89 70 498 Missed 249 | . 11 . . . 25 23 14 176 Damage Taken 9440 | . 431 226 . . 1711 932 846 5294 Core 1361 | . 88 49 . . 264 183 77 700 Absorbed by Shields 88 | . . . . . . . . 88 Redirected to Shielding 14 | . . . . . . . . 14 Regen/Repaired (Parts) 574 | . 13 . . . 161 . 152 248 Core Remaining (%) 49 | 100 . . . 45 . . 4 . Volleys Fired 560 | 18 58 3 . . 116 54 67 244 Largest 2 | 1 2 2 . . 2 2 2 2 Hottest 150 | 20 80 83 . . 121 117 117 150 Shots Fired 960 | 18 102 6 . . 194 96 134 410 Gun 508 | 18 80 3 . . 125 86 134 62 Cannon 409 | . 17 3 . . 69 3 . 317 Launcher 43 | . 5 . . . . 7 . 31 Special . | . . . . . . . . . Kinetic 308 | 18 80 3 . . 19 2 124 62 Thermal 601 | . 17 3 . . 175 87 10 309 Explosive 43 | . 5 . . . . 7 . 31 Electromagnetic 8 | . . . . . . . . 8 Robot Hit Streak 24 | 6 15 2 . . 18 24 14 19 Robot Miss Streak 5 | 4 4 1 . . 3 2 3 5 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . . . . 1 2 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . Shots Hit Robots 684 | 10 74 4 1 . 147 69 101 278 Core Hits 341 | 4 32 3 . . 49 31 48 174 Critical Kills 8 | . . . . . 1 . 1 6 Critical Parts Destroyed 8 | . . . . . . . 2 6 Critical Strikes 32 | . . . . . 6 8 5 13 Burn 15 | . . . . . 5 8 2 . Meltdown 5 | . . . . . 1 . . 4 Destroy 4 | . . . . . . . 3 1 Smash 8 | . . . . . . . . 8 Melee Attacks 69 | . . . 1 . . 25 1 42 Impact 67 | . . . . . . 25 1 41 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . 1 . . . . 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 20229 | 124 1183 70 . . 2624 1859 1865 12504 Guns 6035 | 124 617 35 . . 1545 1192 1826 696 Cannons 7030 | . 249 35 . . 1066 93 . 5587 Explosions 6165 | . 307 . . . . 574 . 5284 Melee 843 | . . . . . . . . 843 Ramming 156 | . 10 . . . 13 . 39 94 Kinetic 3375 | 124 617 35 . . 188 17 1698 696 Thermal 11120 | . 249 35 . . 2423 1513 128 6772 Explosive 4523 | . 307 . . . . 329 . 3887 Electromagnetic 212 | . . . . . . . . 212 Impact 843 | . . . . . . . . 843 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 2 4 4 4 Average Corruption 3 | . . . . . 2 2 4 3 Corruption Purged 2 | . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . Effects 164 | . . . . . 2 22 43 97 Message Errors 49 | . . . . . . 8 13 28 Matter Fused 35 | . . . . . . 3 12 20 Heat Flow Errors 10 | . . . . . . 1 1 8 Energy Discharges 23 | . . . . . . 8 3 12 Parts Rejected 2 | . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 16 | . . . . . . 1 9 6 Data Loss (major) 11 | . . . . . . . 3 8 Misfires 12 | . . . . . . 1 1 10 Alerts 1 | . . . . . . . . 1 Weapon Failures 4 | . . . . . 1 . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 908 | . 27 . . . 10 75 . 796 Projectiles 324 | . 7 . . . 10 23 . 284 Explosions 263 | . 20 . . . . 52 . 191 Melee 321 | . . . . . . . . 321 Knockbacks 7 | . . . . . . . . 7 Impact 7 | . . . . . . . . 7 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 366 | . 15 . . . . 27 . 324 Shots 10 | . 1 . . . . 1 . 8 Rammed 15 | 1 1 . . . 2 . 3 8 Targets Rammed 20 | 1 2 . . . 2 . 4 11 Kicked . | . . . . . . . . . Crushed 5 | . 1 . . . . . 1 3 Highest Temperature 338 | . 63 99 . . 323 174 96 338 Average Temperature 73 | . 17 51 . . 106 56 26 73 Received Heat Transfer 2958 | . 147 . . . 657 144 423 1587 Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . 3 Parts Fried 7 | . . . . . . . . 7 Impact Corruptions 12 | . . . . . . . . 12 Robots Melted 9 | . . . . . 2 1 . 6 Combat Hostiles 8 | . . . . . 1 1 . 6 Parts Melted 49 | . . . . . 17 18 . 14 Heat Transferred 17645 | . 518 74 . . 5587 3204 407 7855 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Peak Influence 2140 | 20 175 88 . . 380 1094 803 2140 Initial 533 | . 13 38 . . . 196 533 149 Average 463 | 8 84 48 . . 231 738 459 651 Maximum Alert Level 5 | . . . . . 1 3 3 5 Low Security (%) 36 | 100 100 100 . 100 32 2 1 27 Level 1 18 | . . . . . 67 9 55 3 Level 2 17 | . . . . . . 23 35 24 Level 3 19 | . . . . . . 64 7 24 Level 4 5 | . . . . . . . . 14 Level 5 . | . . . . . . . . 1 High Security 1 | . . . . . . . . 3 Max Security . | . . . . . . . . . Squads Dispatched 36 | . 1 . . . 1 . 5 29 Investigation 11 | . . . . . 1 . 4 6 Extermination 6 | . . . . . . . . 6 Reinforcement 7 | . 1 . . . . . 1 5 Assault 9 | . . . . . . . . 9 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Distress Signals 8 | . 1 . . . 3 . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 220 | . 23 2 . . 33 15 25 122 Peak Tracking Total 10 | . 4 2 . . 5 4 5 10 Tactical Retreats 18 | . 2 . . . 3 1 2 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 9 | . . . . . 1 4 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts 38 | . . . . . . . . 38 Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 26 | . . . . . . 5 1 20 Max in Single Turn 3 | . . . . . . 1 1 3 Garrison Access 4 | . . . . . . . 1 3 Garrison Relay 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 49 | . 8 . 1 1 10 2 9 18 Terminals 27 | . 6 . . . 7 2 6 6 Fabricators 1 | . . . . . . . . 1 Repair Stations 6 | . 1 . . . 1 . 1 3 Recycling Units 8 | . 1 . . . 1 . 1 5 Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 3 Total Hacks 132 | . 23 . 1 1 28 4 31 44 Successful 66 | . 11 . 1 1 15 1 17 20 Failed 66 | . 12 . . . 13 3 14 24 Catastrophic 11 | . 1 . . . 1 . 3 6 Database Lockouts . | . . . . . . . . . Manual 36 | . 13 . 1 . 3 2 14 3 Terminals 86 | . 20 . . . 20 4 25 17 Fabricators 2 | . . . . . . . . 2 Repair Stations 24 | . 2 . . . 6 . 3 13 Recycling Units 10 | . 1 . . . 1 . 1 7 Scanalyzers . | . . . . . . . . . Garrison Access 8 | . . . . . 1 . 2 5 Terminal Hacks 37 | . 8 . 1 1 9 1 13 4 Robot Analysis 7 | . 3 . . . . . 4 . Prototype ID Bank 4 | . 1 . . . 1 . 1 1 Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 2 | . . . . . 1 . 1 . Alert Level 4 | . . . . . 1 . 2 1 Unreport Threat 2 | . . . . . . . 2 . Locate Traps 9 | . 4 . . . 3 . 1 1 Maintenance Status 1 | . . . . . 1 . . . Hauler Manifests 2 | . . . . . 1 . 1 . Zone Layout 2 | . . . . . . . 1 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 17 | . 2 . . . 4 . 2 9 Scan Component 9 | . 1 . . . 2 . 1 5 Repair 8 | . 1 . . . 2 . 1 4 Recycling Unit Hacks 6 | . 1 . . . 1 . 1 3 Report Inventory 6 | . 1 . . . 1 . 1 3 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 2 Unlock Access 1 | . . . . . 1 . . . Seal Access 3 | . . . . . . . 1 2 Unauthorized Hacks 1 | . . . . . . . . 1 Terminals . | . . . . . . . . . Fabricators 1 | . . . . . . . . 1 Liberate 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 38 | . 6 . . . 9 2 7 14 Full Trace Events 12 | . 1 . . . 1 1 3 6 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 8 | . 1 . . . 2 . 1 4 Time 362 | . 26 . . . 86 . 32 218 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . 1 . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat 1 | . . . 1 . . . . . Robot Hacks Applied 2 | . . . 1 . . . . 1 parse_system 1 | . . . 1 . . . . . no_distress 1 | . . . . . . . . 1 Relay Couplers Released 9 | . . . . . . 8 . 1 Machine Destruction 9 | . . . . . . 8 . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 42 | . . 42 42 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders 1 | . . . . 1 . . . . RETURN 1 | . . . . 1 . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 7 | . 3 . . . . . 4 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 1 | . . . . 1 . . . . Drone Recoveries 1 | . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Turns Passed 14223 | 188 1593 473 1105 557 1391 1812 1934 5170 Spaces Moved 5133 | 82 683 180 459 228 496 633 603 1769 Core 2 | 2 . . . . . . . . Treads 4223 | 80 683 180 459 228 496 633 603 861 Legs . | . . . . . . . . . Wheels 908 | . . . . . . . . 908 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 240 240 116 Average Speed 212 | 157 197 240 240 240 161 240 240 201 Slowest Speed 560 | 160 240 240 240 240 240 240 240 560 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 58 | 7 96 39 89 64 57 78 50 48 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 26 | . . . . . . 9 1 16 Terrain Destroyed 318 | . 34 . . . . 31 1 252 Melee 22 | . . . . . . 9 1 12 Projectile 20 | . . . . . . . . 20 AOE 276 | . 34 . . . . 22 . 220 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total 7415 | 120 837 214 462 239 892 771 1004 2876 Wait 1169 | 2 40 28 . 2 203 20 277 597 Move 5125 | 81 682 179 458 227 495 632 602 1769 Hop . | . . . . . . . . . Pick Up 83 | 9 20 . 1 2 12 1 13 25 Fast Attach 61 | 6 4 . . 2 16 1 2 30 Attach 44 | 1 . . . . 9 6 2 26 Detach 20 | . 1 . . . 4 3 . 12 Swap 120 | 1 11 4 2 2 13 23 18 46 Drop 97 | 1 19 . . 4 22 2 18 31 Fire 560 | 18 58 3 . . 116 54 67 244 Melee 69 | . . . 1 . . 25 1 42 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 20 | 1 2 . . . 2 . 4 11 Escape Stasis 9 | . . . . . . 4 . 5 Rewire . | . . . . . . . . . Trap 38 | . . . . . . . . 38 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 788 | -10/Materials | Discovered new exit (range 16) 846 | -10/Materials | Repaired Seismic Detector 937 | -10/Materials | Discovered new exit (range 8) 1162 | -10/Materials | Discovered new exit (range 3) 1335 | -10/Materials | Discovered new exit (range 15) 1782 | -10/Materials | Entered Mines 1913 | -10/Mines | Assembled infested the area 1978 | -10/Mines | Discovered new exit (range 15) 2026 | -10/Mines | Core integrity fell below 50% 2106 | -10/Mines | Learned Materials terminal intel 2245 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2245 | -10/Mines | Discovered new exit (range 5) 2255 | -10/Mines | Entered Exiles 2255 | -10/Exiles | Accompanied by 2 allies 2285 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2313 | -10/Exiles | Met 8R-AWN 2357 | -10/Exiles | Met EX-HEX 2472 | -10/Exiles | Met EX-DEC 2756 | -10/Exiles | Visited The Gauntlet 3026 | -10/Exiles | Met EX-BIN 3065 | -10/Exiles | Aligned with FarCom system 3067 | -10/Exiles | Given EX-Vault access code 3122 | -10/Exiles | Opened EX-Vault 3141 | -10/Exiles | Found YOLO Cannon 3192 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3341 | -10/Exiles | Discovered new exit (range 10) 3360 | -10/Exiles | Left Exiles lab with YOLO Cannon 3360 | -10/Exiles | Entered Mines 3390 | -9/Mines | Found the Drone Emporium 3402 | -9/Mines | Found Prototype Device 3402 | -9/Mines | Identified Thief Drone Bay 3526 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3605 | -9/Mines | Discovered new exit (range 9) 3917 | -9/Mines | Entered Materials 3917 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3918 | -8/Materials | Loaded intel: 12 terminal locations 4518 | -8/Materials | Repaired Beam Cannon 4579 | -8/Materials | Repaired Prc. Beam Rifle 4879 | -8/Materials | Build established: Skirmisher 5151 | -8/Materials | Discovered new exit (range 16) 5261 | -8/Materials | Identified exit to Garrison 5308 | -8/Materials | Entered Garrison 5488 | -8/Garrison | Triggered checkpoint 5494 | -8/Garrison | Triggered checkpoint 5506 | -8/Garrison | Core integrity fell below 50% 5544 | -8/Garrison | Destroyed 9 combat bots 5712 | -8/Garrison | Discovered new exit (range 13) 5868 | -8/Garrison | Triggered checkpoint 5943 | -8/Garrison | Garrison Relay disabled 6024 | -8/Garrison | Garrison Relay disabled 6048 | -8/Garrison | Build established: Scavenger-Mutant 6240 | -8/Garrison | Triggered checkpoint 6330 | -8/Garrison | Discovered new exit (range 10) 6694 | -8/Garrison | Triggered checkpoint 6824 | -8/Garrison | Discovered new exit (range 15) 6873 | -8/Garrison | Core integrity fell below 20% 7120 | -8/Garrison | Entered Materials 7509 | -8/Materials | Repaired Imp. Treads 7552 | -8/Materials | Build established: Scavenger-Skirmisher 8437 | -8/Materials | Build established: Scavenger-Mutant 8774 | -8/Materials | Build established: Mutant 8870 | -8/Materials | Discovered new exit (range 10) 9054 | -8/Materials | Entered Factory 9054 | -7/Factory | Evolved 2 slots: Utility x2 9316 | -7/Factory | Build established: Skirmisher 10065 | -7/Factory | Build established: Assassin 10477 | -7/Factory | Build established: Skirmisher 10532 | -7/Factory | Crushed by falling debris 10679 | -7/Factory | Lost 3 parts (1n2u) 10907 | -7/Factory | Build established: Mutant 11537 | -7/Factory | Garrison activated, responded to threat 11769 | -7/Factory | Discovered new exit (range 5) 11797 | -7/Factory | Identified exit to Factory 12201 | -7/Factory | Discovered exit to Factory (range 11) 12254 | -7/Factory | First assault squad dispatched 12309 | -7/Factory | Build established: Scavenger-Mutant 12388 | -7/Factory | Core integrity fell below 50% 12737 | -7/Factory | Discovered new exit (range 11) 12759 | -7/Factory | Identified exit to Lower Caves 12837 | -7/Factory | Repaired Hvy. Ion Cannon 12909 | -7/Factory | Repaired Hvy. Deuterium Engine 12955 | -7/Factory | Repaired Imp. Cooling System 13228 | -7/Factory | Destroyed 11 combat bots 13309 | -7/Factory | Build established: Hacker-Mutant 13590 | -7/Factory | Repaired Enh. Autogun 13666 | -7/Factory | Discovered exit to Factory (range 13) 14027 | -7/Factory | High security lockdown imminent 14038 | -7/Factory | Core integrity fell below 20% 14107 | -7/Factory | High security lockdown engaged 14202 | -7/Factory | Destroyed 11 combat bots 14224 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 14173_ G-47 Trooper destroyed. 14173_ Destroyed Unknown Engine. 14174_ B-48 Gladiator overheating. 14176_ System corrupted: Imp. EM Pulse Cannon rejected. 14176_ B-48 Gladiator heat damages Lgt. Treads, Lgt. Treads. 14176_ B-48 Gladiator destroyed. 14176_ B-48 Gladiator overheating. 14178_ B-48 Gladiator heat damages Lgt. Treads. 14178_ Acquired Imp. EM Pulse Cannon. 14178_ B-48 Gladiator overheating. 14181_ B-48 Gladiator destroyed. 14191_ Imp. Deuterium Engine destroyed. 14193_ Carbon-fiber Leg destroyed. 14195_ The unstable cave ceiling collapses. 14195_ Acquired Rnf. Deuterium Engine. 14208_ Arm. Huge Wheel destroyed. 14209_ G-50 Soldier destroyed. 14211_ System corrupted: Heat flow error (+200). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????? ?? ?????????????????????? | | ?????????????????#? # ??????????????????????? | | ?????????????? ?#"% !% ???####?????????????????? | | ???????????????##" "#######?????????????????? | | ????????????? ## = " ?#??????????????? | | ???????????" ? ## =* " ???????????????? | | ??????????"? ??# [%! + ?"""? ##?????????????? | | ??????????" ? ### " ? """" ###????????????? | | ?????????? ?###" % "?? ?""? ####???????????? | | ????????? ? ? ###" "? 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" #; ;;#####?#?#??#?#???????? | | ???????? ?? ?? #### ###?#??##????????? | | ????????? !#### """"#???#?#?#????????? | | ??????? ? ?? ? ?### """"####?##??????????? | | ???? ? ? ? #### """"######??#?#??????? | | ????? ? ? ? #### """"#?#?###??????????? | | ???? ???? ? ##?# """"#######??????????? | | ?##?#?????############## """"####?###?????????? | | #?#?????#?# # """"#?###?#??#???????? | | #????#???## # #####?#???#??????? | | ???#?##??## """ ####+###########??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Short-term Sacrifices Challenges ------------ None Game ------ Seed HeartMappingTerrabomb Manual? 0 Play Time 02:36:58 Cumulative 73.5 hours Start 2024.10.06 @ 13:21:34 End 2024.10.06 @ 20:33:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b669b32b-f11e-4333-b4a9-a0e2f00baec7