Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.19 @ 22:26:50 Player: MoonDog Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (245) 245 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 695 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Treads Small Storage Unit Hacking Suite Spread Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Hacking Suite > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Processor Visual Processing Unit Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | 4 5 . Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage . | . . . Processor 1 | . 1 . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 41 | . 45 26 Treads 11 | . 13 . Processor 4 | . 2 14 Hackware 12 | . 13 6 Energy Gun 12 | . 14 6 Naked Turns . | . . . Heaviest Build 3 | 3 3 3 Greatest Support 3 | 3 3 3 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 5 5 Average Carried 4 | . 4 5 Final Capacity 5 | 5 5 5 Final Carried 5 | 2 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 286 | 209 77 . Remotely . | . . . Salvage Created 208 | . 208 . Parts 19 | . 19 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 4 | . 4 . Guns 3 | . 3 . AOE 1 | . 1 . Classes Destroyed 4 | . 4 . Worker 2 | . 2 . Operator 2 | . 2 . Watcher 2 | . 2 . Grunt 4 | . 4 . Best Kill Streak 5 | . 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 610 | . 392 218 Core 256 | . 104 152 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 36 | . 33 3 Largest 2 | . 2 1 Hottest 70 | . 70 65 Shots Fired 37 | . 34 3 Gun 37 | . 34 3 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 1 | . 1 . Thermal 36 | . 33 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 9 10 Robot Miss Streak 8 | . 8 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | . 30 3 Core Hits 41 | . 38 3 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 525 | . 461 64 Guns 405 | . 357 48 Cannons . | . . . Explosions 104 | . 104 . Melee . | . . . Ramming 16 | . . 16 Kinetic 6 | . 6 . Thermal 399 | . 351 48 Explosive . | . . . Electromagnetic 104 | . 104 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 84 | . 77 7 Shots 3 | . 3 . Rammed 4 | . 1 3 Targets Rammed 4 | . 1 3 Kicked . | . . . Crushed . | . . . Highest Temperature 280 | . 280 87 Average Temperature 85 | . 88 50 Received Heat Transfer 206 | . 186 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 485 | . 430 55 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 236 | . 236 106 Initial 91 | . . 91 Average 106 | . 119 93 Maximum Alert Level 1 | . 1 . Low Security (%) 81 | 100 76 100 Level 1 18 | . 23 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 10 17 Peak Tracking Total 14 | . 3 14 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 6 | . 6 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Terminal Index 1 | . 1 . Recall Investigation 1 | . 1 . Registered Components 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 407 | 26 309 72 Spaces Moved 530 | 36 385 109 Core 530 | 36 385 109 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 50 | 50 50 50 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 53 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 633 | 41 469 123 Wait 42 | . 34 8 Move 528 | 35 384 109 Hop . | . . . Pick Up 6 | 2 4 . Fast Attach 7 | 4 3 . Attach 2 | . 2 . Detach 4 | . 4 . Swap . | . . . Drop 4 | . 4 . Fire 36 | . 33 3 Melee . | . . . Ram 4 | . 1 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 27 | -11/Junkyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 4) 285 | -10/Materials | Discovered new exit (range 7) 330 | -10/Materials | Discovered new exit (range 11) 333 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 341 | -10/Mines | Assembled infested the area 344 | -10/Mines | Met a Derelict bent on vengeance 346 | -10/Mines | Assisted by a Guerilla fighting off Assembled 362 | -10/Mines | Identified exit to Materials 364 | -10/Mines | Core integrity fell below 50% 377 | -10/Mines | Core integrity fell below 20% 408 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00368_ System corrupted by crushing effect (+5). 00368_ Slammed into as-06315. 00369_ Destabilizing: Core damaged (-5). 00379_ Searching scrap... 00379_ Found ECM Suite. 00379_ Found Lgt. Cannon. 00379_ Found Med. Matter Pod. 00379_ Found 36 Matter. 00390_ K-01 Serf collects debris. 00396_ System corrupted: Matter fused (-5). 00397_ as-67010 sneak attacks. 00397_ K-01 Serf system corrupted by crushing effect. 00398_ as-90060 sneak attacks. 00398_ K-01 Serf destroyed. 00404_ Searching scrap... 00404_ Found Lrg. Battery. 00404_ Found Med. Matter Pod. 00404_ Found 43 Matter. 00406_ Slammed into S-10 Pest. 00406_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????###?????????? | | ??????????????????????## #######????# ##???????? | | ??????????????????????# ##??? ##?????? | | ??????????????????????? #??? #?????? | | ??????????????????????? #???? #?????? | | ???????????????????????? #?????# #?????? | | ????????????????????????# #??????# #?????? | | ???????????????????????## #???????# ##????? | | ??????????????????????## #?######## #????? | | ??????????????????????# @ #? #? #????? | | ??????????????????????# ## """#?? #????? | | ??????????????????????# s """#??# ##???? | | ??????????????????????## ss """#??# ##??? | | ???????????????????????## ### # #?## ##?? | | ????????????????????????# #?# #?######## ### | | ????????????????????????# #?#!######### | | ???????????????????????? #?#%! | | ????????????????????????###?############ # | | ???????????????????????????????????????### # | | ?????????????????????????????????????????## # | | ??????????????????????????############????# # | | ??????????????????????????# #????# % ## | | ??????????????????????????# """ #????# #? | | ??????????????????????????# """ #???## #? | | ??????????????????????????# """ #??## """ #? | | ??????????????????????????# #??# """ #? | | ??????????????????????????####### ###??# """ ## | | ??????????????????????????####### #????## """ # | | ??????????????????????????# #?????## | | ??????????????????????????# ##### ##??????## | | ????????????????????????????????# #????????# | | ????????????????????????????????# #????????## | | ????????????????????????????????# #########?## | | ????????????????????????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularitySapperHammer Manual? 0 Play Time 00:08:10 Cumulative 130.6 hours Start 2023.05.19 @ 22:17:03 End 2023.05.19 @ 22:26:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83785f37-e32e-45e4-932b-ab40909bc27e