Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 22:57:12 Player: eseft Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (229) 229 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1384 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 183/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Flying (30) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit VTOL Module Surge Thruster > --- UTILITY (3) ------ Improved Terrain Scanner Seismic Detector Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Surge Thruster Seismic Detector Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Flight Unit VTOL Module Seismic Detector Improved Light Cannon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 20 | 7 2 11 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 8 . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 8 | . . 8 . Utility 4 | 2 . 2 . Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 1 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 5 | 3 7 5 5 Power . | . 1 1 1 Propulsion 2 | 1 3 2 2 Utility . | . . . 1 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 13 | . 7 3 3 Power 1 | . . . 1 Propulsion 7 | . 5 2 . Utility 3 | . 2 . 1 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 91 94 Engine 12 | . 14 11 5 Leg 17 | . 28 1 . Flight 11 | . . 30 33 Device 14 | . 14 14 22 Storage 9 | . 14 1 . Hackware 3 | . . 9 11 Energy Gun 4 | . 6 . . Ballistic Gun 19 | . 21 17 11 Launcher 1 | . . 4 11 Peak Build Rating 21 | 9 11 21 18 Average Rating 10 | 6 10 14 17 On Entrance 9 | . 9 11 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 14 16 11 11 Greatest Support 20 | 20 20 12 11 Greatest Overweight (x) 4 | 4 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 7 8 5 5 Most Carried 8 | 4 8 8 5 Average Carried 5 | 3 7 5 5 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 4 8 5 5 Class Distribution -------------------- 87% | Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 401 | 270 98 33 . Remotely . | . . . . Salvage Created 329 | 165 131 33 . Parts 27 | 16 10 1 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 3 | . 2 1 . Guns 2 | . 2 . . AOE 1 | . . 1 . Classes Destroyed 6 | 2 3 1 . Tunneler 5 | 5 . . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Grunt 2 | . 2 . . Sentry 1 | . . 1 . Best Kill Streak 5 | 5 2 1 . Combat Bots Only 1 | . 1 1 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 30 | . 26 4 . Missed 6 | . 6 . . Hits 24 | . 20 4 . Projectile 24 | . 20 4 . Critical Strikes 3 | . 2 1 . Damage Taken 342 | . 242 62 38 Core 27 | . 27 . . Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 89 . . Volleys Fired 32 | 11 18 2 1 Largest 2 | 2 2 2 2 Hottest 90 | 90 90 53 53 Shots Fired 64 | 22 36 4 2 Gun 61 | 22 36 2 1 Cannon . | . . . . Launcher 3 | . . 2 1 Special . | . . . . Kinetic 31 | . 28 2 1 Thermal 30 | 22 8 . . Explosive 3 | . . 2 1 Electromagnetic . | . . . . Robot Hit Streak 8 | 8 6 4 6 Robot Miss Streak 3 | 3 3 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 38 | 15 17 4 2 Core Hits 17 | 7 7 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 637 | 186 297 84 70 Guns 531 | 186 297 31 17 Cannons . | . . . . Explosions 106 | . . 53 53 Melee . | . . . . Ramming . | . . . . Kinetic 332 | . 284 31 17 Thermal 199 | 186 13 . . Explosive 106 | . . 53 53 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 21 | . . . 21 Projectiles . | . . . . Explosions 21 | . . . 21 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . . . 38 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | 180 102 24 . Average Temperature 57 | 75 35 18 . Received Heat Transfer 129 | . 93 36 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 533 | 496 37 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 123 | 15 63 123 52 Initial 35 | . . 5 35 Average 23 | 3 12 57 49 Influence Increases 319 | 30 106 156 27 Destroy 0b10 Robot/C 60 | . 40 20 . Destroy 0b10 Robot/NC 40 | 30 10 . . Destroy Leader 22 | . 12 10 . Successful Hack 56 | . 28 28 . Disable Machine 45 | . 15 15 15 Destroy Structure 21 | . 1 8 12 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 60 | . . 60 . Influence Decreases 267 | 30 93 83 61 Entered New Map 59 | . . 8 51 Time Decay 198 | 30 93 75 . Lost Part 10 | . . . 10 Squads Dispatched 3 | . 1 1 1 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 12 5 1 Peak Tracking Total 5 | . 5 4 1 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 9 | . 4 4 1 Terminals 8 | . 4 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 23 | . 8 13 2 Successful 17 | . 7 10 . Failed 6 | . 1 3 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 5 6 . Terminals 20 | . 8 10 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Robot Analysis 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 2 | . 1 1 . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 4 3 . Terminals 7 | . 4 3 . Botnet 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 3 1 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 598 | 44 362 186 6 Terrain 598 | 44 362 186 6 Seismic 73 | . . 67 6 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 679 | 125 362 186 6 Spaces Moved 710 | 63 236 404 7 Core 17 | 17 . . . Treads . | . . . . Legs 282 | 46 236 . . Wheels . | . . . . Hover . | . . . . Flight 411 | . . 404 7 Fastest Speed 30 | 50 120 30 30 Average Speed 70 | 123 120 33 30 Slowest Speed 250 | 250 120 83 30 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 55 37 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | . . 7 12 Melee . | . . . . Projectile . | . . . . AOE 19 | . . 7 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 827 | 84 282 453 8 Wait 25 | . 7 18 . Move 707 | 62 235 403 7 Hop . | . . . . Pick Up 23 | 4 12 7 . Fast Attach 8 | 7 . 1 . Attach 2 | . . 2 . Detach . | . . . . Swap 10 | . 2 8 . Drop 20 | . 8 12 . Fire 32 | 11 18 2 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 13) 461 | -10/Materials | Discovered new exit (range 4) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 620 | -9/Materials | Discovered new exit (range 16) 669 | -9/Materials | Discovered new exit (range 16) 674 | -9/Materials | Entered Storage 680 | -9/Storage | Self-destructed Last Messages --------------- Terminal linked with 2 systems. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 2K layout... Downloaded map data. 00669_ EXIT=FOUND 00671_ W-16 Scout sends out distress signal. LOCATION=UNKNOWN GOAL=ESCAPE 00675_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [Achievement: Ghost 'Em] 00675_ Destroyed Hover Unit. 00675_ Terminal disabled. 00675_ Ion Engine destroyed. 00675_ Destroyed Ion Engine. 00678_ Connecting with Door Terminal... 00678_ Current location identified: Storage 00678_ ALERT: Suspicious activity at Terminal S009. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????#???????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????#???????????????? | | ????????????????????????????#????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????#"##???????????????? | | ??????????????????????????# T#####???????#???? | | ?????????????# ########## # ##??????????? | | ?????????????# o #??????????? | | ?????????????+ @ #??????????? | | ?????????????# #??????????? | | ?????????????############# " ###??????????? | | ?????????????????????????# "T" #????????????? | | ?????????????????????????# """###????????????? | | ?????????????????????????## ###??????????????? | | ??????????????????????????###????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Resistances Are Futile Challenges ------------ None Game ------ Seed WardroneSegregatorMegatreads Manual? 0 Play Time 00:23:24 Cumulative 18.1 hours Start 2026.04.20 @ 22:28:26 End 2026.04.20 @ 22:57:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c590986-938e-4793-8491-088176e57898