Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 02:02:10 Player: SnailSD Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (96) 480 Value Destroyed (2480) 2480 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (873) 873 TOTAL SCORE: 6973 Bonus ------- Follower Combat Kills 173 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Improved Light Armor Plating Tractor Beam EM Pulse Gun Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Transmission Jammer Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Compact Wheel Compact Matter Pod Machine Analyzer Improved Propulsion Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shock Absorption System Tractor Beam EM Pulse Gun Light Assault Rifle Autogun Rocket Launcher Improved Datajack Heavy Mace [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . . . 4 2 . . Weapon . | . . . . . . . . . Parts Attached 59 | 7 11 4 1 6 20 6 . 4 Power 7 | 1 . 1 . 1 2 1 . 1 Engine 2 | 1 . . . . . 1 . . Core 5 | . . 1 . 1 2 . . 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 5 1 1 3 6 . . . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 16 | . 5 1 1 3 6 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 2 4 . . . 10 1 . . Device 8 | 1 3 . . . 3 1 . . Storage 2 | 1 1 . . . . . . . Processor . | . . . . . . . . . Hackware 5 | . . . . . 5 . . . Protection 2 | . . . . . 2 . . . Artifact . | . . . . . . . . . Weapon 17 | 2 2 2 . 2 2 4 . 3 Energy Gun 3 | 2 . . . . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | . 2 2 . 1 2 2 . . Ballistic Cannon 3 | . . . . . . 1 . 2 Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 41 | . 4 5 . 6 10 2 1 13 Power 5 | . . 1 . 1 1 . 1 1 Propulsion 15 | . 3 2 . 3 5 . . 2 Utility 10 | . 1 . . 1 2 . . 6 Weapon 11 | . . 2 . 1 2 2 . 4 Highest Loss Streak 9 | . 1 4 . 5 5 1 1 9 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 4 15 15 15 16 17 17 17 15 Power 1 | 1 2 2 2 2 1 1 2 . Propulsion 4 | 2 7 5 5 4 2 1 1 . Utility 5 | . 3 6 6 6 7 7 8 7 Weapon 3 | . 2 1 1 2 4 6 5 5 Tool/Special . | . . . . . . . . . Unused Backups 31 | 2 10 . . 1 8 . . 10 Power 7 | . 5 . . 1 1 . . . Propulsion 7 | 1 3 . . . 2 . . 1 Utility 10 | 1 1 . . . 2 . . 6 Weapon 5 | . 1 . . . 2 . . 2 Tool/Special 2 | . . . . . 1 . . 1 Average Slot Usage (%) 94 | . 98 95 100 96 91 98 96 79 Engine 3 | . 14 . . . . 5 3 . Core 7 | . . 12 14 13 9 1 . 5 Wheel 20 | . 23 24 28 26 17 15 15 9 Device 13 | . 12 14 14 13 14 14 15 13 Storage 11 | . 14 14 14 14 9 7 7 6 Hackware 10 | . . . . . 19 30 30 22 Protection 2 | . . . . . 3 6 7 6 Ballistic Gun 20 | . 26 28 28 26 17 10 . . Peak Build Rating 37 | 7 11 13 13 14 29 37 37 36 Average Rating 19 | 5 10 12 13 13 26 34 34 29 On Entrance 17 | . 7 11 12 13 13 29 37 33 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 30 | . . . . . . . . 30 Heaviest Build 61 | 12 50 52 52 53 56 61 61 58 Greatest Support 40 | 40 40 26 20 20 22 22 22 22 Greatest Overweight (x) 5 | 3 1 5 2 5 5 2 2 4 Average Overweight (x) 1 | . . 2 2 2 2 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 18 Most Carried 20 | 8 20 18 15 20 20 19 19 19 Average Carried 16 | 4 15 15 15 17 17 17 17 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 19 | 8 18 16 15 16 19 17 19 5 Scrap Suit Usage (%) 1 | . . . . . 2 . . . Class Distribution -------------------- 54% | Mutant 27% | Scavenger-Mutant 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Matter Collected 2498 | 270 686 169 . 300 897 78 . 98 Remotely . | . . . . . . . . . Salvage Created 3323 | 174 1029 109 . 290 1448 75 . 198 Parts 213 | 11 61 11 . 15 99 5 . 11 Haulers Intercepted 3 | . . . . . 3 . . . Recyclers Shooed 5 | . 2 . . 1 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Combat Hostiles Destroyed 55 | . 10 4 . 6 24 3 . 8 Guns 39 | . 10 4 . 5 17 3 . . Cannons 2 | . . . . . . . . 2 AOE 14 | . . . . 1 7 . . 6 Classes Destroyed 14 | 3 4 1 . 1 5 . . . Worker 14 | 2 6 . . 2 4 . . . Builder 4 | . 2 . . . 2 . . . Tunneler 1 | 1 . . . . . . . . Hauler 3 | . . . . . 3 . . . Recycler 9 | 1 5 . . 1 2 . . . Mechanic 2 | . . . . . 2 . . . Operator 5 | . 2 . . . 3 . . . Watcher 3 | . 1 . . . 2 . . . Swarmer 16 | . . 2 . 3 4 3 . 4 Grunt 30 | . 10 2 . 2 12 . . 4 Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . Sentry 6 | . . . . . 6 . . . Hunter 1 | . . . . . 1 . . . Best Kill Streak 8 | 2 6 2 . 3 8 1 . 6 Combat Bots Only 7 | . 4 2 . 3 7 1 . 6 Max Kills in Single Turn 4 | 1 2 1 . 1 2 1 . 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 1 2 . . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Hostile Shots Fired 401 | . 60 18 . 42 125 27 12 117 Missed 118 | . 19 2 . 10 35 8 3 41 Hits 283 | . 41 16 . 32 90 19 9 76 Melee 6 | . . . . 6 . . . . Projectile 277 | . 41 16 . 26 90 19 9 76 Critical Strikes 9 | . 1 . . 1 3 . . 4 Actively Blocked 1 | . . . . . . . . 1 Damage Taken 4173 | . 504 197 . 471 1184 294 250 1273 Core 1148 | . 97 22 . 90 235 47 18 639 Absorbed by Shields 16 | . . . . . . . 12 4 Redirected to Shielding 52 | . . . . . . 14 . 38 Regen/Repaired (Parts) 102 | . . . . . 102 . . . Core Remaining (%) 57 | 100 . . . 16 57 . . . Volleys Fired 309 | 9 89 14 . 38 124 24 . 11 Largest 2 | 2 2 2 . 2 2 2 . 2 Hottest 82 | 80 46 46 . 56 46 82 . 82 Shots Fired 573 | 18 178 27 . 64 232 34 . 20 Gun 546 | 18 178 27 . 62 224 32 . 5 Cannon 15 | . . . . . . 2 . 13 Launcher 12 | . . . . 2 8 . . 2 Special . | . . . . . . . . . Kinetic 536 | . 178 27 . 62 224 32 . 13 Thermal 9 | 9 . . . . . . . . Explosive 12 | . . . . 2 8 . . 2 Electromagnetic 16 | 9 . . . . . 2 . 5 Robot Hit Streak 19 | 4 14 16 . 11 19 7 . 7 Robot Miss Streak 11 | 2 6 2 . 2 11 3 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . 1 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . Shots Hit Robots 348 | 12 101 19 . 44 138 22 . 12 Core Hits 174 | 5 42 7 . 12 85 9 . 14 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 4 | . 3 . . . 1 . . . Critical Strikes 6 | . 3 . . 1 1 . . 1 Destroy 5 | . 3 . . 1 1 . . . Blast 1 | . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . 3 Impact 3 | . . . . . . . . 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6459 | 171 1565 299 . 793 2704 223 . 704 Guns 4606 | 139 1565 299 . 709 1673 175 . 46 Cannons 296 | . . . . . . 48 . 248 Explosions 1511 | 32 . . . 84 1025 . . 370 Melee . | . . . . . . . . . Ramming 46 | . . . . . 6 . . 40 Kinetic 4685 | . 1565 299 . 709 1673 191 . 248 Thermal 74 | 74 . . . . . . . . Explosive 1479 | . . . . 84 1025 . . 370 Electromagnetic 175 | 97 . . . . . 32 . 46 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . 12 . . . 2 Average Corruption 9 | . . . . 11 . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . 5 . . . . Message Errors 1 | . . . . 1 . . . . Matter Fused 2 | . . . . 2 . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (major) 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 20 | . . . . . 20 . . . Projectiles . | . . . . . . . . . Explosions 20 | . . . . . 20 . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . 1 . 2 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . 1 . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 126 | . . . . . 24 . . 102 Shots 3 | . . . . . 1 . . 2 Rammed 13 | . . . . . 1 . . 12 Targets Rammed 13 | . . . . . 1 . . 12 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 126 | 72 22 4 . 18 20 . . 126 Average Temperature 22 | 27 3 4 . 11 6 . . 62 Received Heat Transfer 1407 | . 294 93 . 120 495 . . 405 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 150 | 150 . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Maximum Alert Level 1 | . . . . 1 1 . . 1 Low Security (%) 86 | 100 100 100 . 88 64 100 100 90 Level 1 13 | . . . . 11 35 . . 10 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 385 | 5 109 58 . 227 385 141 53 232 Initial 141 | . . 33 . . 18 141 48 39 Average 89 | . 40 11 . 120 144 103 44 108 Influence Increases 2285 | 20 429 108 . 413 899 78 15 323 Destroy 0b10 Robot/C 1280 | . 200 80 . 300 480 60 . 160 Destroy 0b10 Robot/NC 205 | 20 80 . . 15 90 . . . Destroy Leader 282 | . 52 20 . 50 140 10 . 10 Allied During Kill 43 | . . 8 . 35 . . . . Successful Hack 50 | . 18 . . . 6 8 . 18 Disable Machine 60 | . 15 . . . 45 . . . Anti-Garrison Action 100 | . . . . . . . . 100 Destroy Structure 100 | . 4 . . 13 63 . . 20 Lose Combat Pursuer 165 | . 60 . . . 75 . 15 15 Influence Decreases 2053 | 20 344 167 26 365 636 320 31 144 Entered New Map 313 | . . 52 26 . 30 170 21 14 Time Decay 1236 | 20 304 75 . 255 452 130 . . Lost Part 390 | . 40 40 . 50 100 20 10 130 Lost Ally 60 | . . . . 60 . . . . Purge Threat 54 | . . . . . 54 . . . Squads Dispatched 7 | . 2 . . . 4 1 . . Investigation 2 | . . . . . 1 1 . . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . . . 3 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Distress Signals 3 | . . . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 22 4 . 12 41 3 2 18 Peak Tracking Total 9 | . 3 2 . 4 8 2 1 9 Tactical Retreats 9 | . 4 . . . 3 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Traps Triggered 7 | . 1 . . . 1 . 1 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Machines Disabled 6 | . 2 . . . 3 . . 1 Max in Single Turn 1 | . 1 . . . 1 . . 1 Garrison Access 1 | . . . . . 1 . . . Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Machines Accessed 19 | . 5 . 1 . 10 2 . 1 Terminals 11 | . 3 . . . 5 2 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 56 | . 15 . 4 . 29 5 . 3 Successful 34 | . 6 . 4 . 18 4 . 2 Failed 21 | . 9 . . . 10 1 . 1 Catastrophic 2 | . 2 . . . . . . . Database Lockouts 1 | . . . . . 1 . . . Manual 14 | . 6 . . . 6 . . 2 Terminals 35 | . 12 . . . 15 5 . 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 4 | . 3 . . . 1 . . . Scanalyzers 10 | . . . . . 10 . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 18 | . 4 . 4 . 4 4 . 2 Record 4 | . . . 4 . . . . . Robot Analysis 3 | . 2 . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 Scanalyzer Index 1 | . . . . . 1 . . . Alert Level 2 | . 1 . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . Registered Components 1 | . . . . . . 1 . . Zone Layout 2 | . . . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . Retrieve Components 2 | . 1 . . . 1 . . . Scanalyzer 9 | . . . . . 9 . . . Insert Component 3 | . . . . . 3 . . . Analyze 3 | . . . . . 3 . . . Retrieve Study 3 | . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . Terminals 2 | . 1 . . . 1 . . . Operators 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 . . . 7 1 . 1 Full Trace Events 3 | . . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . Parts Repaired 1 | . . . . . 1 . . . Time 32 | . . . . . 32 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 16 | . 6 . . . 10 . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 3 . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 35 | . . 3 . 32 . . . . Total Damage 351 | . . 33 . 318 . . . . Kills 9 | . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Active Infowar (turns) 4165 | 90 979 471 174 553 1297 269 45 287 Sensors 588 | . . . . . . 265 45 278 Terrain 117 | . 117 . . . . . . . Structural 1674 | . 559 471 174 470 . . . . Seismic 1371 | 90 303 . . 83 895 . . . Jamming 996 | . . . . . 402 269 41 284 Robot Analysis Total 3 | . 2 . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Turns Passed 4491 | 166 1075 471 174 589 1382 269 45 320 Spaces Moved 2900 | 85 595 361 155 419 860 187 31 207 Core 56 | 22 . . . . . . . 34 Treads 140 | 63 77 . . . . . . . Legs . | . . . . . . . . . Wheels 2704 | . 518 361 155 419 860 187 31 173 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 105 105 110 110 100 110 110 50 Average Speed 112 | 139 116 116 110 110 106 110 110 117 Slowest Speed 240 | 200 240 155 110 155 145 110 110 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 77 69 51 84 64 7 35 36 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 83 | . . . . 15 63 . . 5 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 83 | . . . . 15 63 . . 5 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Total 3570 | 112 805 384 158 479 1113 221 42 256 Wait 133 | . 60 2 3 6 58 1 3 . Move 2892 | 84 594 360 154 418 859 186 30 207 Hop . | . . . . . . . . . Pick Up 80 | 10 28 3 . 7 28 2 2 . Fast Attach 14 | 7 4 . . . 3 . . . Attach 39 | . 4 4 1 6 16 5 . 3 Detach 3 | . 1 . . . 2 . . . Swap 25 | . 7 . . 3 10 2 . 3 Drop 35 | 2 18 1 . 1 12 1 . . Fire 309 | 9 89 14 . 38 124 24 . 11 Melee 3 | . . . . . . . . 3 Ram 13 | . . . . . 1 . . 12 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 24 | . . . . . . . 7 17 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 791 | -10/Materials | Discovered new exit (range 16) 873 | -10/Materials | Discovered new exit (range 12) 1119 | -10/Materials | Discovered new exit (range 8) 1242 | -10/Materials | Entered Mines 1250 | -10/Mines | Met a Derelict bent on vengeance 1300 | -10/Mines | Lost 4 parts (1p1n2w) 1407 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1449 | -10/Mines | Discovered new exit (range 9) 1472 | -10/Mines | Discovered new exit (range 15) 1479 | -10/Mines | Learned location of Storage (-8) 1554 | -10/Mines | Discovered new exit (range 10) 1707 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1707 | -10/Mines | Discovered new exit (range 5) 1713 | -10/Mines | Entered Exiles 1713 | -10/Exiles | Accompanied by 3 allies 1729 | -10/Exiles | Discovered new exit (range 15) 1750 | -10/Exiles | Met 8R-AWN 1767 | -10/Exiles | Met EX-HEX 1815 | -10/Exiles | Met EX-DEC 1837 | -10/Exiles | Learned location of Zion (-6) 1874 | -10/Exiles | Discovered new exit (range 10) 1887 | -10/Exiles | Entered Mines 1887 | -9/Mines | Accompanied by 3 allies 1926 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1928 | -9/Mines | Found Scrap Suit 1931 | -9/Mines | Core integrity fell below 50% 2221 | -9/Mines | Lost 3 allies 2379 | -9/Mines | System corruption reached 10% 2380 | -9/Mines | Core integrity fell below 20% 2412 | -9/Mines | Lost 5 parts (1p2n1u1w) 2464 | -9/Mines | Discovered new exit (range 12) 2476 | -9/Mines | Entered Materials 2476 | -8/Materials | Evolved 4 slots: Utility x4 2477 | -8/Materials | Identified exit to Storage 2523 | -8/Materials | Repaired Hvy. Assault Rifle 2707 | -8/Materials | Build established: Scavenger-Mutant 2974 | -8/Materials | Discovered new exit (range 14) 3177 | -8/Materials | Central database locked down 3297 | -8/Materials | Discovered new exit (range 13) 3430 | -8/Materials | Destroyed 7 combat bots 3462 | -8/Materials | Lost 5 parts (3n1u1w) 3858 | -8/Materials | Entered Factory 3858 | -7/Factory | Evolved 2 slots: Utility x2 3952 | -7/Factory | Build established: Hacker-Mutant 4125 | -7/Factory | Identified exit to DSF 4127 | -7/Factory | Entered DSF 4143 | -7/DSF | Discovered new exit (range 15) 4163 | -7/DSF | Additional patrols routed to DSF 4172 | -7/DSF | Entered Garrison 4271 | -7/Garrison | Garrison Relay disabled 4288 | -7/Garrison | Triggered checkpoint 4339 | -7/Garrison | Lost 4 parts (1n1u2w) 4450 | -7/Garrison | Triggered checkpoint 4459 | -7/Garrison | Triggered checkpoint 4462 | -7/Garrison | Released all parts (2) 4465 | -7/Garrison | Core integrity fell below 50% 4482 | -7/Garrison | Core integrity fell below 20% 4492 | -7/Garrison | Lost 9 parts (1p1n5u2w) 4492 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04459_ Transmission Jammer destroyed. 04459_ Beams of light sweep through the air. An alarm sounds. 04460_ S-27 Virus destroyed. 04461_ Rocket Launcher destroyed. 04462_ Released Hacking Suite. 04462_ Released Hcp. Storage Unit. 04472_ Slammed into S-27 Virus. 04474_ Destabilizing: Core damaged (-21). 04475_ Slammed into S-27 Virus. 04479_ Slammed into G-47 Trooper. 04481_ Critical hit (Burn: +37). 04481_ Slammed into G-47 Trooper. 04488_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 04490_ Triggered Stasis Trap. 04490_ A bubble of rippling energy engulfs the area. 04490_ Field strength at 94. 04491_ Field strength at 88. Map ----- +----------------------------------------------------+ | ???????????????#T ###+### #????????? | | ???????????????## ???????? | | ????????????????# ???????? | | ????????????????########## ## ## #????????+ | | ???????????????????????### ## ## "#????????? | | ???????????????????????# "%"????????? | | ???????????????????????# ""????????? | | ????????????????????#### "????????? | | ????######??????????# + ] "?+??????? | | ?#### ###????????# ####[*%## ## #????????? | | ? + #????????# #?#!%%==# ## ##??+????? | | ? ## # ########## ###!%=[= ??????? | | ?######### + %!/!=![ ??????? | | ?????????# #### ##########==/=% ^??????? | | ?????????# #??# #????????##!% # ##++###??+????? | | ?????????# #??# #????????# ## #?????????????? | | ??????????????# #????????## #???###?????????????? | | ??????????????# ?????????# #???????????????????? | | ??????????????#+#?????????+ #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #?????????????????+?? | | ??????????+???????????????# #?????????????????+?? | | ??????????????# #####+##### #???????????????????? | | ??????????????# s #???????????????????? | | ??????????????+ @ #???????????????????? | | ??????????????## ###+########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????++ | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????++ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 11% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Wheel | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed ReactiveScanDynamite Manual? 0 Play Time 01:19:33 Cumulative 61.4 hours Start 2026.08.25 @ 21:55:46 End 2026.08.26 @ 02:02:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c7c5b57-bc5f-421e-861e-06262f792b0e