Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.07.28 @ 22:01:50 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (462) 462 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1577 Bonus ------- None Cogmind --------- Core Integrity 390/400 Matter 152/450 Energy 250/250 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Matter Pod Visual Processing Unit > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (4) ---- Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Matter Pod Device Improved Terrain Scanner Storage Large Matter Pod Processor Visual Processing Unit Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 22 | 7 15 . Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 6 | 2 4 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 1 | . 1 . Processor 2 | 1 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 4 . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 94 | . 96 77 Engine 12 | . 13 11 Treads 26 | . 27 22 Device 6 | . 6 . Storage 7 | . 6 11 Processor 13 | . 13 11 Ballistic Gun 13 | . 13 11 Ballistic Cannon 13 | . 13 11 Naked Turns . | . . . Heaviest Build 13 | 8 13 13 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 3 4 1 Average Carried . | . . . Final Capacity 4 | 4 4 4 Final Carried 1 | . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 809 | 292 517 . Remotely . | . . . Salvage Created 842 | 185 573 84 Parts 64 | 11 47 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . 14 2 Guns 6 | . 5 1 Cannons 10 | . 9 1 Classes Destroyed 8 | 3 5 . Worker 5 | 2 3 . Builder 3 | . 3 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 7 | . 5 2 Best Kill Streak 6 | 3 6 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 547 | . 430 117 Core 78 | . 68 10 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 91 | 16 67 8 Largest 2 | 2 2 2 Hottest 55 | 40 55 55 Shots Fired 181 | 32 133 16 Gun 106 | 32 66 8 Cannon 75 | . 67 8 Launcher . | . . . Special . | . . . Kinetic 181 | 32 133 16 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 26 | 23 26 10 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 134 | 28 94 12 Core Hits 54 | 12 37 5 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1689 | 228 1325 136 Guns 877 | 228 585 64 Cannons 812 | . 740 72 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1689 | 228 1325 136 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 12 | . 12 . Impact . | . . . Kinetic 12 | . 12 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 28 | . 28 5 Average Temperature 8 | . 9 2 Received Heat Transfer 183 | . 96 87 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 342 | 30 342 80 Average Influence 152 | 9 188 29 Maximum Alert Level 1 | . 1 . Low Security (%) 57 | 100 46 100 Level 1 42 | . 53 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 19 4 Peak Tracking Total 7 | . 7 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 7 | . 6 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 6 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 22 7 Successful 20 | . 15 5 Failed 9 | . 7 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 29 | . 22 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 20 | . 15 5 Record 2 | . 2 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . . 1 Alert Level 3 | . 3 . Unreport Threat 2 | . . 2 Locate Traps 1 | . 1 . Reprogram Traps 2 | . 2 . Maintenance Status 1 | . 1 . Hauler Manifests 3 | . 2 1 Registered Components 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 5 2 Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1252 | 140 983 129 Spaces Moved 600 | 65 470 65 Core 26 | 17 9 . Treads 574 | 48 461 65 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 160 Average Speed 156 | 131 159 160 Slowest Speed 200 | 160 200 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 80 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 744 | 94 576 74 Wait . | . . . Move 598 | 64 469 65 Hop . | . . . Pick Up 26 | 7 18 1 Fast Attach . | . . . Attach 20 | 7 13 . Detach . | . . . Swap 2 | . 2 . Drop 7 | . 7 . Fire 91 | 16 67 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 15) 579 | -10/Materials | Discovered new exit (range 11) 688 | -10/Materials | Discovered new exit (range 18) 819 | -10/Materials | Discovered new exit (range 9) 967 | -10/Materials | Discovered new exit (range 18) 1124 | -10/Materials | Entered another Materials area 1124 | -9/Materials | Evolved 2 slots: Utility x2 1160 | -9/Materials | Identified exit to Mines 1253 | -9/Materials | Self-destructed Last Messages --------------- 01170_ T-07 Excavator is excavating. 01172_ U-05 Engineer lays Concrete. 01174_ T-07 Excavator is excavating. 01175_ K-01 Serf collects debris. 01178_ U-05 Engineer lays Concrete. 01180_ K-01 Serf collects debris. 01182_ T-07 Excavator is excavating. 01183_ K-01 Serf collects debris. 01202_ K-01 Serf cleans the Processing Tank. 01206_ K-01 Serf collects debris. 01219_ Acquired Mni. Grenade Launcher. 01225_ Triggered Shock Trap. 01225_ The floor emits a surge of raw power. 01225_ System corrupted (+1). 01228_ K-01 Serf collects debris. 01233_ K-01 Serf cleans the Recycling Unit. 01236_ U-05 Engineer lays Concrete. 01237_ K-01 Serf cleans the Recycling Unit. 01241_ G-34 Mercenary destroyed. 01245_ K-01 Serf cleans the Recycling Unit. 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"""#???????????????? | | ???????????????????????????# "" #???????????????? | | ???????????????????????????# """????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingBiometalRay Manual? 0 Play Time 00:07:04 Cumulative 131.5 hours Start 2020.07.28 @ 21:55:10 End 2020.07.28 @ 22:01:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 65 Rogue 0 Adventurer 65 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 24 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 82960ed0-8a94-4684-89dd-fe59ce3c2bfa