Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 12:08:35 Player: MrWaffler Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (76) 380 Value Destroyed (2769) 2769 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 7339 Bonus ------- Friendly Fire -10 Cogmind --------- Core Integrity 0/850 Matter 111/300 Energy 24/100 System Corruption 10% Temperature Cool (17) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Light Armor Plating > --- WEAPON (4) ------- Proton Cannon Flak Gun > --- INVENTORY (5) ---- Fusion Compressor High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Spiked Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Core Analyzer Weapon Cycler Improved Power Shielding Focal Shield Improved Field Recycling Unit > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Flail > --- INVENTORY -------- Light Deuterium Engine Spiked Treads Spiked Treads Advanced Treads Core Shielding Core Shielding Advanced Assault Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Heavy Missile Launcher [Rating: 57] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Slots Evolved 8 | . . . 2 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 4 | . . . . 2 . . . . 2 . . Weapon 2 | . . . . . . 2 . . . . . Parts Attached 79 | 6 2 3 9 24 8 3 6 . 7 2 9 Power 12 | 1 . 1 1 3 2 . 1 . 1 . 2 Engine 8 | 1 . 1 1 2 2 . 1 . . . . Core 4 | . . . . 1 . . . . 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 . 1 3 11 . . 2 . 3 1 1 Treads 11 | . . . . 5 . . 2 . 3 1 . Leg 13 | 2 . 1 3 6 . . . . . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 1 1 . 2 7 3 3 1 . 2 . 3 Device 9 | . 1 . . 2 . 3 1 . 1 . 1 Storage 3 | 1 . . 1 . . . . . . . 1 Processor 5 | . . . . 4 . . . . 1 . . Hackware 1 | . . . . . 1 . . . . . . Protection 5 | . . . 1 1 2 . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 20 | 2 1 1 3 3 3 . 2 . 1 1 3 Energy Gun 3 | 1 . 1 . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 5 | 1 . . 2 1 . . . . . . 1 Ballistic Cannon 5 | . . . . 2 2 . 1 . . . . Launcher 3 | . . . . . . . 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . 1 . . . 1 System Corruption 6 | . . . . . . . 2 . . . 4 Parts Lost 34 | . 1 1 3 8 3 . . . 3 11 4 Power 5 | . . . 1 1 1 . . . . 1 1 Propulsion 14 | . . 1 1 6 1 . . . 2 2 1 Utility 7 | . . . . . 1 . . . . 5 1 Weapon 8 | . 1 . 1 1 . . . . 1 3 1 Highest Loss Streak 8 | . 1 1 1 4 2 . . . 2 8 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | 1 5 6 6 9 9 9 9 10 9 4 1 Power . | . 1 . . . . 1 . 1 1 . . Propulsion 1 | . 2 3 3 1 . . 1 2 1 1 . Utility 4 | . . 1 1 5 5 6 4 4 2 1 . Weapon 2 | . 1 1 1 3 3 1 2 3 3 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 22 | . 3 1 2 8 1 1 3 . 3 . . Power 2 | . 1 . . . . . . . 1 . . Propulsion 4 | . 2 . . 2 . . . . . . . Utility 12 | . . 1 1 4 . 1 3 . 2 . . Weapon 4 | . . . 1 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 91 99 98 99 97 98 96 100 99 62 16 Engine 5 | . 14 14 10 2 1 7 7 7 3 . . Core 2 | . . . . 6 7 . . . 2 3 4 Treads 23 | . . . . 24 35 30 26 30 25 14 . Leg 7 | . 28 27 43 11 . . . . . . 3 Device 11 | . 8 14 8 7 6 10 14 15 18 12 4 Storage 8 | . 14 14 11 9 9 7 7 7 6 3 . Processor 6 | . . . . 15 16 2 . . 5 3 . Protection 5 | . . . 2 4 2 8 7 7 8 8 . Energy Gun 1 | . 14 22 5 . . . . . . . . Ballistic Gun 1 | . 8 . 7 2 . . . . . . . Ballistic Cannon 15 | . . . . 9 14 29 25 23 21 10 . Launcher 1 | . . . . . . . 4 7 3 3 . Impact Weapon 2 | . . . . 5 3 . . . 1 . . Peak Build Rating 57 | 6 7 8 13 40 39 47 47 44 57 56 20 Average Rating 35 | 4 6 7 10 33 36 45 42 44 53 32 12 On Entrance 25 | . 6 7 8 13 38 37 47 44 44 56 . Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 33 | . . . . . . . . . . 30 3 Heaviest Build 58 | 13 14 14 21 31 33 56 56 54 58 57 21 Greatest Support 112 | 20 20 20 40 112 104 104 104 96 98 92 15 Greatest Overweight (x) 6 | 1 . 1 . . . . 1 . . 1 6 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 10 10 10 20 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 7 5 Most Carried 10 | 4 8 8 10 10 10 10 10 10 10 8 2 Average Carried 8 | 1 5 6 7 9 9 9 9 10 9 4 1 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 5 Final Carried 10 | 4 6 8 10 10 9 10 10 10 8 . 2 Class Distribution -------------------- 40% | Gunner 23% | Mutant 15% | Skirmisher 14% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Matter Collected 2416 | 222 77 30 142 456 697 172 275 . 228 . 117 Remotely 4 | . . . . . . 4 . . . . . Salvage Created 2611 | . 60 165 407 435 342 114 374 . 295 302 117 Parts 139 | . 5 6 38 27 16 6 18 . 15 1 7 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 7 | . . 1 . 1 1 1 . . 1 . 2 Parts Field Recycled 48 | . . . . . . 21 8 . 19 . . Retrieved Matter 714 | . . . . . . 257 89 . 368 . . Parts Self-Destructed 23 | . . . . . . . 15 8 . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Combat Hostiles Destroyed 67 | . 2 3 12 16 10 2 9 . 10 1 2 Melee 3 | . 1 . . 2 . . . . . . . Guns 18 | . 1 3 12 2 . . . . . . . Cannons 34 | . . . . 9 10 2 5 . 7 . 1 AOE 9 | . . . . . . . 4 . 3 1 1 Classes Destroyed 13 | . 2 . 5 1 1 1 2 . . 1 . Worker 3 | . . . 1 1 1 . . . . . . Builder 3 | . . . 1 1 1 . . . . . . Tunneler 1 | . . . 1 . . . . . . . . Recycler 2 | . . . . 1 . 1 . . . . . Swarmer 16 | . 1 . 7 8 . . . . . . . Grunt 26 | . 1 3 1 5 4 . 6 . 6 . . Brawler 1 | . . . . . . . 1 . . . . Duelist 4 | . . . 1 1 2 . . . . . . Sentry 14 | . . . 3 2 3 1 1 . 3 . 1 Hunter 1 | . . . . . 1 . . . . . . Programmer 4 | . . . . . . 1 1 . 1 . 1 Compactor 1 | . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . 1 . . . . Best Kill Streak 9 | . 1 2 9 5 5 2 4 . 3 1 2 Combat Bots Only 7 | . 1 2 7 4 4 1 4 . 3 1 2 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 3 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . 1 1 1 Melee 1 | . 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Hostile Shots Fired 582 | . 41 13 75 123 77 31 31 . 103 14 74 Missed 192 | . 12 3 32 32 22 15 16 . 31 . 29 Hits 390 | . 29 10 43 91 55 16 15 . 72 14 45 Melee 25 | . . . 3 1 4 . 3 . . 14 . Projectile 365 | . 29 10 40 90 51 16 12 . 72 . 45 Critical Strikes 13 | . . 1 . . 3 . . . 1 7 1 Actively Blocked 2 | . . . . . . . . . . 2 . Damage Taken 5859 | . 329 155 549 1329 1030 146 204 . 633 754 730 Core 1330 | . 55 27 135 101 148 6 . . 52 503 303 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 102 | . . . . 10 . 19 . . 12 61 . Ignored by Resistances 80 | . . . . . . . . . 55 25 . Core Remaining (%) 77 | 100 . 67 66 . 54 . . 99 . . . Volleys Fired 193 | . 11 17 34 35 39 8 12 . 20 5 12 Largest 4 | . 2 2 2 2 2 4 4 . 4 4 2 Hottest 160 | . 60 80 80 80 80 160 159 . 160 159 103 Shots Fired 382 | . 19 23 46 55 67 28 45 . 71 15 13 Gun 98 | . 19 23 46 9 . . . . . . 1 Cannon 268 | . . . . 46 67 28 38 . 67 10 12 Launcher 16 | . . . . . . . 7 . 4 5 . Special . | . . . . . . . . . . . . Kinetic 296 | . 8 . 22 55 67 28 38 . 67 10 1 Thermal 58 | . 11 23 24 . . . . . . . . Explosive 15 | . . . . . . . 7 . 4 4 . Electromagnetic 13 | . . . . . . . . . . 1 12 Robot Hit Streak 18 | . 5 4 10 10 10 18 14 . 6 8 7 Robot Miss Streak 8 | . 2 3 3 4 6 3 8 . 4 1 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 241 | . 14 14 33 46 39 15 17 . 41 12 10 Core Hits 121 | . 4 5 19 20 17 4 20 . 20 5 7 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 1 . . . . . . Critical Strikes 13 | . . . 1 4 3 1 . . 3 1 . Destroy 1 | . . . 1 . . . . . . . . Blast 9 | . . . . 2 2 1 . . 3 1 . Smash 3 | . . . . 2 1 . . . . . . Melee Attacks 66 | . 3 . 2 41 18 . . . 1 1 . Impact 61 | . . . . 41 18 . . . 1 1 . Slashing 5 | . 3 . 2 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7727 | . 195 164 460 1453 1090 427 846 . 1581 1014 497 Guns 891 | . 165 164 460 91 . . . . . . 11 Cannons 4327 | . . . . 842 970 427 498 . 1123 245 222 Explosions 1875 | . . . . 36 . . 348 . 458 769 264 Melee 621 | . 22 . . 479 120 . . . . . . Ramming 13 | . 8 . . 5 . . . . . . . Kinetic 4566 | . 77 . 282 933 970 427 498 . 1123 245 11 Thermal 859 | . 88 164 178 36 . . . . 175 . 218 Explosive 1397 | . . . . . . . 348 . 283 766 . Electromagnetic 271 | . . . . . . . . . . 3 268 Impact 599 | . . . . 479 120 . . . . . . Slashing 22 | . 22 . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . 6 15 . 2 2 3 4 10 Average Corruption 4 | . . . . 6 7 . 2 2 2 3 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 125 | . . . . 54 36 . 19 6 2 4 4 Message Errors 34 | . . . . 17 9 . 5 1 . 1 1 Matter Fused 21 | . . . . 10 4 . 3 2 1 . 1 Heat Flow Errors 15 | . . . . 5 4 . 3 1 . 1 1 Energy Discharges 13 | . . . . 6 3 . 1 1 . 1 1 Parts Rejected 2 | . . . . 1 1 . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . . 6 2 . 2 . 1 . . Data Loss (major) 12 | . . . . 4 6 . . 1 . 1 . Misfires 8 | . . . . 3 2 . 3 . . . . Alerts 7 | . . . . 2 3 . 2 . . . . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 403 | . . . . 175 120 10 . . 13 . 85 Projectiles 23 | . . . . . . 10 . . 13 . . Explosions 85 | . . . . . . . . . . . 85 Melee 295 | . . . . 175 120 . . . . . . Knockbacks 35 | . . . . 13 10 1 4 . 7 . . Impact 1 | . . . . 1 . . . . . . . Kinetic 31 | . . . . 9 10 1 4 . 7 . . Secondary 3 | . . . . 3 . . . . . . . Self-Inflicted Damage 317 | . . . . . . . 47 . . 164 106 Shots 8 | . . . . . . . 2 . . 4 2 Rammed 2 | . . . . 2 . . . . . . . Targets Rammed 3 | . 1 . . 2 . . . . . . . Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 434 | . 99 133 72 262 249 410 210 112 434 225 347 Average Temperature 98 | . 43 49 29 63 101 173 80 60 141 113 201 Received Heat Transfer 1447 | . 150 105 102 306 252 42 48 . 240 . 202 Effects 4 | . . . . . 2 1 . . 1 . . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . . Parts Fried 6 | . . . . 2 1 . . . . . 3 Impact Corruptions 11 | . . . . 8 3 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . Heat Transferred 1225 | . 200 375 400 50 . . . . 100 . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . . . . . . Low Security (%) 99 | 100 100 100 100 98 100 100 . . 100 100 100 Level 1 . | . . . . 1 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 204 | . 20 40 165 204 148 48 . . 115 32 83 Initial 84 | . . 3 12 38 84 22 . . . 32 . Average 40 | . 3 6 105 34 62 8 . . 37 7 19 Influence Increases 2409 | . 40 110 361 616 375 68 305 . 394 27 113 Destroy 0b10 Robot/C 1320 | . 40 60 240 320 200 40 180 . 200 . 40 Destroy 0b10 Robot/NC 50 | . . . 15 15 10 5 5 . . . . Destroy Leader 310 | . . 20 60 60 50 20 30 . 50 . 20 Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . Successful Hack 23 | . . . . 12 5 . . . 6 . . Disable Machine 165 | . . . . 15 75 . . . 45 . 30 Destroy Structure 201 | . . . 1 59 25 3 . . 63 27 23 Partial Spotted 15 | . . . . . . . . . 15 . . Lose Combat Pursuer 315 | . . 30 45 135 . . 90 . 15 . . Influence Decreases 2366 | . 30 88 302 507 525 118 267 38 300 121 70 Entered New Map 294 | . . 7 20 53 116 28 . 8 . 62 . Time Decay 1855 | . 20 81 252 384 379 90 267 30 280 42 30 Lost Part 217 | . 10 . 30 70 30 . . . 20 17 40 Squads Dispatched 13 | . 2 . . 1 1 3 . . 6 . . Investigation 2 | . . . . . . 1 . . 1 . . Extermination 3 | . . . . . . 1 . . 2 . . Reinforcement 8 | . 2 . . 1 1 1 . . 3 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Distress Signals 3 | . 1 . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 118 | . 7 7 16 26 18 3 16 . 13 6 6 Peak Tracking Total 10 | . 3 3 5 10 5 1 4 . 3 5 3 Tactical Retreats 14 | . . 1 3 5 . . 4 . 1 . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Traps Triggered 4 | . . . . . 1 . . . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . Reused 1 | . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Machines Disabled 11 | . . . . 1 5 . . . 3 . 2 Max in Single Turn 2 | . . . . 1 1 . . . 2 . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Machines Accessed 14 | . . . . 5 5 1 1 . 2 . . Terminals 11 | . . . . 5 5 . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 31 | . . . . 14 7 3 1 . 6 . . Successful 17 | . . . . 9 5 . 1 . 2 . . Failed 14 | . . . . 5 2 3 . . 4 . . Catastrophic 1 | . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . Terminals 25 | . . . . 14 7 . . . 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . 3 . . 2 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 17 | . . . . 9 5 . 1 . 2 . . Record 10 | . . . . 7 1 . . . 2 . . Open Door 2 | . . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . . 2 2 1 . . 2 . . Full Trace Events 2 | . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . 4 . . . . . . . . Total Damage 85 | . . . 85 . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Active Infowar (turns) 4279 | . 119 409 478 1967 1152 154 . . . . . Optics 2080 | . . . . 774 1152 154 . . . . . Sensors 2585 | . . . . 1816 769 . . . . . . Terrain 151 | . . . . 151 . . . . . . . Structural 1006 | . 119 409 478 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Turns Passed 8804 | 73 189 409 593 2233 1152 463 1913 519 898 202 160 Spaces Moved 4841 | 44 110 299 368 972 592 261 1092 321 472 176 134 Core 175 | 2 . . . . . . . . . 115 58 Treads 3356 | . . . . 557 592 261 1092 321 472 61 . Legs 1310 | 42 110 299 368 415 . . . . . . 76 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 162 162 162 162 158 50 50 Average Speed 148 | 138 120 120 120 143 162 162 169 162 161 100 90 Slowest Speed 350 | 190 120 190 120 162 163 162 245 162 163 158 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 6 | . . . . 6 . . . . . . . Cave-ins Triggered 2 | . . . . 1 1 . . . . . . Exploration Rate (%) 36 | 3 29 59 26 48 44 6 98 32 10 76 4 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 1 . . 1 . . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 1 | . . . . . . . 1 . . . . Spaces Dug 32 | . . . 1 26 4 . . . 1 . . Terrain Destroyed 355 | . . . 1 77 26 2 108 . 66 48 27 Melee 32 | . . . 1 26 4 . . . 1 . . Projectile 55 | . . . . 12 22 2 8 . 10 1 . AOE 268 | . . . . 39 . . 100 . 55 47 27 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Total 6024 | 53 143 323 469 1703 681 286 1130 320 569 189 158 Wait 687 | . 8 . 41 579 1 2 1 . 53 . 2 Move 4831 | 43 109 298 367 971 591 260 1091 320 472 175 134 Hop . | . . . . . . . . . . . . Pick Up 68 | 4 6 3 9 29 3 4 5 . 5 . . Fast Attach 34 | 6 1 1 4 2 5 3 3 . 1 . 8 Attach 34 | . 1 . 3 11 3 2 1 . 5 8 . Detach 5 | . . . . . . 2 1 . 1 . 1 Swap 52 | . . 2 3 13 19 2 5 . 7 . 1 Drop 47 | . 3 2 6 20 2 3 7 . 4 . . Fire 193 | . 11 17 34 35 39 8 12 . 20 5 12 Melee 66 | . 3 . 2 41 18 . . . 1 1 . Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . . . . . 4 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Met a group of wandering Federalists 248 | -10/Materials | Discovered new exit (range 7) 263 | -10/Materials | Entered Mines 263 | -10/Mines | Accompanied by 1 ally 309 | -10/Mines | Build established: Mutant 497 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 499 | -10/Mines | Found Scrap Suit 631 | -10/Mines | Discovered new exit (range 8) 647 | -10/Mines | Escorted by a lone wolf Derelict 667 | -10/Mines | Learned location of Storage (-8) 672 | -10/Mines | Entered Materials 672 | -9/Materials | Accompanied by 1 ally 672 | -9/Materials | Evolved 2 slots: Propulsion x2 800 | -9/Materials | Destroyed 7 combat bots 964 | -9/Materials | Build established: Scavenger-Mutant 1229 | -9/Materials | Discovered new exit (range 6) 1265 | -9/Materials | Entered another Materials area 1265 | -8/Materials | Evolved 2 slots: Utility x2 1676 | -8/Materials | Crushed by falling debris 1761 | -8/Materials | Lost 4 parts (3n1w) 2240 | -8/Materials | Build established: Mutant 3031 | -8/Materials | Build established: Skirmisher 3349 | -8/Materials | Discovered new exit (range 18) 3378 | -8/Materials | Identified exit to Storage 3498 | -8/Materials | Entered Storage 4141 | -8/Storage | Discovered new exit (range 14) 4442 | -8/Storage | Crushed by falling debris 4442 | -8/Storage | System corruption reached 10% 4547 | -8/Storage | Build established: Mutant 4629 | -8/Storage | Learned location of Armory (-4) 4642 | -8/Storage | Discovered new exit (range 6) 4650 | -8/Storage | Entered Factory 4650 | -7/Factory | Evolved 2 slots: Weapon x2 5058 | -7/Factory | Discovered new exit (range 14) 5113 | -7/Factory | Entered Lower Caves 5116 | -7/Lower Caves | Build established: Gunner 5977 | -7/Lower Caves | Learned Factory terminal intel 6040 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6840 | -7/Lower Caves | Discovered new exit (range 5) 7026 | -7/Lower Caves | Entered another Lower Caves area 7028 | -7/Lower Caves | Discovered new exit (range 15) 7321 | -7/Lower Caves | Learned location of Zion (-6) 7545 | -7/Lower Caves | Entered Factory 7545 | -6/Factory | Evolved 2 slots: Utility x2 7546 | -6/Factory | Identified exit to Lower Caves 7547 | -6/Factory | Loaded intel: 25 terminal locations 8443 | -6/Factory | Sucked down chute 8443 | -6/Factory | Entered Waste 8537 | -6/Waste | Spotted C-40 Crusher 8540 | -6/Waste | Spotted C-40 Crusher 8540 | -6/Waste | Spotted C-40 Crusher 8543 | -6/Waste | Destroyed C-40 Crusher 8543 | -6/Waste | Spotted C-40 Crusher 8549 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8552 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8555 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8558 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8559 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8561 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8562 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8564 | -6/Waste | Crushed by Compactor (1 part destroyed) 8595 | -6/Waste | Lost 8 parts (1p2n2u3w) 8609 | -6/Waste | Spotted C-40 Crusher 8611 | -6/Waste | Spotted C-40 Crusher 8612 | -6/Waste | Core integrity fell below 50% 8612 | -6/Waste | Crushed by Compactor (1 part destroyed) 8615 | -6/Waste | Crushed by Compactor (1 part destroyed) 8637 | -6/Waste | Discovered new exit (range 15) 8645 | -6/Waste | Entered Factory 8646 | -6/Factory | Lost 3 parts (3u) 8747 | -6/Factory | Core integrity fell below 20% 8804 | -6/Factory | System corruption reached 10% 8805 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08776_ &=| 7RM>ZKU>FUIXI%PJJGGLVZGPVJE0I 08780_ U-05 Engineer builds a Wall. 08780_ Acquired 46 matter. 08784_ U-05 Engineer lays Concrete. 08788_ U-05 Engineer builds a Wall. 08789_ Acquired Imp. Light Armor Plating. 08791_ Acquired 71 matter. 08792_ U-05 Engineer lays Concrete. 08793_ System corrupted: Energy discharge (-65). 08793_ U-05 Engineer lays Concrete. 08795_ Critical hit (Burn: +50). 08796_ U-05 Engineer lays Concrete. 08798_ Acquired Shock Rifle. 08798_ Shock Rifle destroyed. 08798_ U-05 Engineer lays Concrete. 08801_ Fission Core destroyed. 08802_ U-05 Engineer lays Concrete. 08803_ Acquired Corrupted Flak Gun. 08803_ Integrated Corrupted Flak Gun (+4). 08803_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??##########?????##########????????? | | ??# ####### #????????? | | ??# """" # # #????????? | | ??# """" # # #????????? | | ??# """" # # #????????? | | ??# """" + + #????????? | | ??# """" # # """" #????????? | | ??# """" # # """" #?????#??? | | ??# """" # # """" #???? #??? | | ??# # # """" #???? #??? | | ??########## ##########??? #??? | | ???????????# #???????????? ##?? | | ???????????# #??######??? T#?? | | ???????????# #### ###? #?? | | ???????????# #;;;;;;;;;# #??? | | ???????????# # ;# #??? | | ???????????# #g u ; ????? | | ########+### #g ;;#??????? | | # ;###?????? | | Rg = @; #?????? | | """ """ """ # ! ; ##?????? | | """ """ """ # ;##??????? | | """ """ """ # ;#???????? | | ##! ##???????? | | ###########????????? | | ! #??????????????????? | | ##### !%= #??????????????????? | | ????# *| #??????????????????? | | ????# #####/####???????????????? | | ????# # #???????????????? | | ???# # """ #???????????????? | | ?# # """ #???????????????? | | " # # """ #???????????????? | | """ + + #???????????????? | | G # # " "" #???????????????? | | """ # # "R"" #???????????????? | | " # # """" #???????????????? | | # # #???????????????? | | ###?# ##########???????????????? | | ???? #????????????????????????? | | ???? +????????????????????????? | | ??? #????????????????????????? | | ??? #????????????????????????? | | ?? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Power Shielding 66 Weapon Cycling 15 Evasion (%) 57 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Spy Maybe Next Time I'll Detach My Launcher Sprinter Challenges ------------ None Game ------ Seed MinesnifferBottomlessBarrier Manual? 0 Play Time 01:49:31 Cumulative 12.3 hours Start 2026.02.18 @ 16:28:09 End 2026.02.19 @ 12:08:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 4 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3a313fb-63ab-454c-8b4c-03963efd1ef6