Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.03 @ 21:17:42 Player: Vosil Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (367) 367 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 857 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 230/250 System Corruption 3% Temperature Cool (10) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Medium Battery (150) High-capacity Matter Pod (188) Structural Scanner Sensor Array Weapon Shielding EM Pulse Gun Light Assault Rifle Light Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Medium Battery High-capacity Matter Pod Structural Scanner Power Shielding Weapon Shielding EM Pulse Gun Light Assault Rifle Hammer [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Power Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 5 18 1 Power 6 | 1 5 . Engine 6 | 1 5 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 3 | . 3 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device 3 | . 3 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 87 100 Engine 14 | . 14 14 Leg 10 | . 6 28 Wheel 9 | . 11 . Device 9 | . 12 . Storage 12 | . 11 14 Protection 4 | . 1 14 Ballistic Gun 26 | . 26 24 Naked Turns . | . . . Heaviest Build 30 | 5 30 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 9 | . 9 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 13 | 5 13 15 Most Carried 13 | 3 13 13 Average Carried 8 | . 8 12 Final Capacity 15 | 5 15 15 Final Carried 13 | 1 12 13 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 780 | 262 518 . Remotely . | . . . Salvage Created 484 | 30 454 . Parts 37 | 2 35 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 14 | 1 13 . Guns 14 | 1 13 . Classes Destroyed 5 | 1 4 . Worker 1 | . 1 . Hauler 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 8 | 1 7 . Best Kill Streak 4 | 1 4 . Combat Bots Only 4 | 1 4 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1051 | 46 738 267 Core 274 | . 228 46 Absorbed by Shields . | . . . Redirected to Shielding 21 | . . 21 Core Remaining (%) 100 | 100 . . Volleys Fired 88 | 6 76 6 Largest 2 | 2 2 1 Hottest 100 | 40 55 100 Shots Fired 161 | 12 143 6 Gun 147 | 12 135 . Cannon 8 | . 8 . Launcher . | . . . Special 6 | . . 6 Kinetic 155 | 12 143 . Thermal 6 | . . 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 4 10 . Robot Miss Streak 5 | 1 5 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 98 | 8 90 . Core Hits 39 | 3 36 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 1 | . 1 . Impact 1 | . 1 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 926 | 79 847 . Guns 807 | 79 728 . Cannons 85 | . 85 . Explosions . | . . . Melee 28 | . 28 . Ramming 6 | . 6 . Kinetic 892 | 79 813 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 28 | . 28 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles . | . . . Explosions . | . . . Melee 6 | . 6 . Knockbacks 3 | . 3 . Impact 1 | . 1 . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage 3 | . 3 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 100 | 6 100 20 Average Temperature 23 | 6 30 10 Received Heat Transfer 378 | 24 354 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 278 | 20 278 83 Initial 82 | . 13 82 Average 131 | 1 156 82 Maximum Alert Level 1 | . 1 . Low Security (%) 84 | 100 79 100 Level 1 15 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | 1 20 . Peak Tracking Total 5 | 1 5 . Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 8 | . 8 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 930 | 71 687 172 Spaces Moved 498 | 63 357 78 Core 21 | 19 2 . Treads . | . . . Legs 144 | . 66 78 Wheels 333 | 44 289 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 190 Average Speed 127 | 70 123 190 Slowest Speed 500 | 80 500 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 28 | 8 53 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 6 | . . 6 Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile 6 | . . 6 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 647 | 79 482 86 Wait . | . . . Move 496 | 62 356 78 Hop . | . . . Pick Up 30 | 6 23 1 Fast Attach . | . . . Attach 10 | 5 5 . Detach . | . . . Swap 14 | . 13 1 Drop 7 | . 7 . Fire 88 | 6 76 6 Melee 1 | . 1 . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 49 | -11/Junkyard | Discovered new exit (range 8) 72 | -11/Junkyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 13) 299 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 567 | -10/Materials | Core integrity fell below 50% 625 | -10/Materials | Core integrity fell below 20% 759 | -10/Materials | Entered Mines 762 | -10/Mines | Received a Mining Laser from a helpful Derelict 768 | -10/Mines | Learned 2 Materials zone layouts 802 | -10/Mines | Met a Derelict bent on vengeance 886 | -10/Mines | Build established: Scavenger-Mutant 932 | -10/Mines | Crushed by falling debris 932 | -10/Mines | Smashed by cave-in Last Messages --------------- GOAL=ESCAPE A derelict emerges from the shadows: "What are you doing alone down here?" 2X-KE8(g): "And why aren't you carrying a mining laser?! Certainly you don't want THEM to uncover you when the ceiling comes crashing down? Here, take my spare." 2X-KE8(g): "You're apparently new around these parts, I'll cover you." Acquired Mining Laser. Move into an ally to swap places with them. Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 2X-KE8(g): "Mining lasers are a lot more useful than you might think..." The unstable cave ceiling collapses. 2X-KE8(g) crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Mining Laser destroyed. System corrupted by crushing effect (+2). Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????######???????????????????????????????????? | | ???????## ##??########????????####????????????? | | ??????## #### ##??????## ####?????????? | | ??????# #??????# ##????????? | | ??????# #??????# ##???????? | | ??????# ## #??????# #?####??? | | ??????## #### ##?????## #?# #??? | | ???????# #??# ######## #?# #??? | | ???????## ##?# ## ## ### #??? | | ????????# #### ## #??? | | ????????## #### ## #### | | ?????????#### ##### ## ## | | ????????????## #??## ## | | ?????????????## #???## ## | | ??????????????#### ####?# ## ## | | ?????????????????## ###### #### ## | | ??????????????????# " # ### #??## """ ##? | | ??????????????????# ####@### ???## """ #?? | | ??????????????????## #??## ### ???# """ #?? | | ???????????????????###????##?#####??## #?? | | ?????????????????????????????????????# #?? | | ???????????????????????????????????? #?? | | ???????????????????????????????????#### ### ##?? | | ??????????????????????????????????????# ##?####??? | | ??????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed WaveLightReconstructor Manual? 0 Play Time 00:16:39 Cumulative 3.5 hours Start 2023.05.03 @ 21:02:43 End 2023.05.03 @ 21:17:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b9f0613b-edf0-4819-8c1b-38cb68d7d272