Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.20 @ 15:38:04 Player: shisihs Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2281) 2281 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (387) 387 TOTAL SCORE: 6463 Bonus ------- High Alert Combat Kills 87 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 255/400 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (650) Ox12 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Medium Matter Pod Actuator Array > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Heat Sink Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Sensor Array Improved Light Armor Plating System Shield > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Deuterium Engine Heat Sink Medium Matter Pod Actuator Array Scythe [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Weapon Shielding Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 3 | . . 1 . . . 1 1 Weapon 1 | . . . . . . . 1 Parts Attached 89 | 7 12 16 . 3 2 38 11 Power 9 | 1 2 1 . . . 3 2 Engine 6 | 1 1 . . . . 2 2 Core 3 | . 1 1 . . . 1 . Reactor . | . . . . . . . . Propulsion 29 | 3 2 5 . . 1 17 1 Treads 3 | 1 . . . . . 2 . Leg 21 | 2 2 5 . . 1 11 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . . . . 4 1 Utility 22 | 1 5 3 . 2 1 5 5 Device 7 | . 2 1 . 1 . 1 2 Storage 8 | 1 3 . . 1 . 2 1 Processor 2 | . . 1 . . . . 1 Hackware 1 | . . . . . . 1 . Protection 4 | . . 1 . . 1 1 1 Artifact . | . . . . . . . . Weapon 29 | 2 3 7 . 1 . 13 3 Energy Gun 16 | 1 1 4 . 1 . 8 1 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 2 | 1 . . . . . 1 . Ballistic Cannon 2 | . 1 . . . . . 1 Launcher 5 | . 1 3 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . 3 . Parts Lost 35 | . 2 . . . . 22 11 Power 6 | . 1 . . . . 3 2 Propulsion 12 | . . . . . . 10 2 Utility 7 | . . . . . . 3 4 Weapon 10 | . 1 . . . . 6 3 Highest Loss Streak 17 | . 1 . . . . 17 4 Average Slot Usage (%) 79 | . 95 99 100 89 77 78 42 Engine 1 | . 9 . . . . . 4 Core 7 | . 3 10 11 11 11 7 . Leg 26 | . 28 33 33 33 33 29 . Device 2 | . 9 . . 3 . . 6 Storage 14 | . 15 22 22 14 11 9 15 Hackware 1 | . . . . . . 3 6 Protection 8 | . . 7 11 7 10 13 . Energy Gun 8 | . 4 15 11 10 11 8 . Ballistic Gun 1 | . 14 2 . . . . . Ballistic Cannon 1 | . 4 . . . . . 4 Launcher 3 | . 3 4 11 7 . 1 . Naked Turns . | . . . . . . . . Heaviest Build 106 | 13 42 45 45 94 94 97 106 Greatest Support 45 | 20 20 30 30 30 35 45 22 Greatest Overweight (x) 35 | . 2 2 1 3 3 6 35 Average Overweight (x) 2 | . 1 1 1 2 2 1 15 Largest Inventory Capacity 24 | 6 16 16 16 24 24 24 16 Average Capacity 19 | 5 9 16 16 21 24 22 16 Most Carried 24 | 4 14 16 16 24 24 24 6 Average Carried 16 | 3 8 15 16 20 23 21 3 Final Capacity 24 | 6 16 16 16 24 24 16 16 Final Carried 24 | 4 14 16 16 24 24 5 1 Class Distribution -------------------- 39% | Hauler-Mutant 30% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Matter Collected 1133 | 218 158 313 22 . 50 372 . Remotely . | . . . . . . . . Salvage Created 2213 | . 191 388 87 . 259 1288 . Parts 144 | . 14 39 5 . 24 62 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 71 | . 7 14 2 . 16 32 . Melee 2 | . . . . . . 2 . Guns 48 | . 4 8 . . 16 20 . AOE 21 | . 3 6 2 . . 10 . Classes Destroyed 12 | . 3 2 . . 1 6 . Worker 2 | . . . . . . 2 . Builder 1 | . . . . . . 1 . Tunneler 1 | . . 1 . . . . . Recycler 1 | . . . . . . 1 . Mechanic 1 | . . . . . . 1 . Watcher 2 | . 1 1 . . . . . Swarmer 33 | . 4 7 . . 15 7 . Grunt 25 | . 3 5 . . . 17 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 10 | . . 2 2 . . 6 . Hunter 1 | . . . . . 1 . . Best Kill Streak 8 | . 4 7 2 . 4 8 . Combat Bots Only 7 | . 3 6 2 . 4 7 . Max Kills in Single Turn 4 | . 4 3 1 . 1 4 . Gunslinging 1 | . . 1 . . . . . Exploded 3 | . 3 3 1 . . 3 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Damage Taken 5932 | . 422 462 25 . 193 2713 2117 Core 1384 | . 51 117 12 . 25 478 701 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 100 79 . . . 61 13 . Volleys Fired 92 | . 26 24 2 . . 40 . Largest 2 | . 2 2 2 . . 2 . Hottest 108 | . 70 101 89 . . 108 . Shots Fired 235 | . 34 47 4 . 39 111 . Gun 217 | . 33 41 2 . 39 102 . Cannon 1 | . . . . . . 1 . Launcher 17 | . 1 6 2 . . 8 . Special . | . . . . . . . . Kinetic 34 | . 26 . . . . 8 . Thermal 157 | . 7 23 2 . 39 86 . Explosive 17 | . 1 6 2 . . 8 . Electromagnetic 27 | . . 18 . . . 9 . Robot Hit Streak 36 | . 29 11 5 . 22 36 . Robot Miss Streak 2 | . 1 2 . . 1 2 . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Autonomous 95 | . . . . . 39 56 . Shots Hit Robots 225 | . 31 39 3 . 38 114 . Core Hits 120 | . 14 28 3 . 17 58 . Critical Hits 2 | . . . . . . 2 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . Melee Attacks 14 | . . . . . . 14 . Impact . | . . . . . . . . Slashing 14 | . . . . . . 14 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6971 | . 506 879 89 . 1123 4373 1 Guns 4045 | . 354 527 15 . 1112 2037 . Cannons 20 | . . . . . . 20 . Explosions 2433 | . 152 352 74 . . 1855 . Melee 435 | . . . . . . 435 . Ramming 38 | . . . . . 11 26 1 Kinetic 334 | . 278 . . . . 56 . Thermal 4182 | . 76 245 15 . 1112 2734 . Explosive 1580 | . 152 352 74 . . 1002 . Electromagnetic 402 | . . 282 . . . 120 . Impact . | . . . . . . . . Slashing 435 | . . . . . . 435 . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 305 | . 2 . . . . 303 . Projectiles . | . . . . . . . . Explosions 305 | . 2 . . . . 303 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 457 | . . . . . . 457 . Shots 11 | . . . . . . 11 . Rammed 3 | . . . . . . . 3 Targets Rammed 5 | . . . . . 1 1 3 Kicked 2 | . . . . . 1 1 . Crushed . | . . . . . . . . Highest Temperature 359 | . 177 249 57 . . 359 2 Average Temperature 82 | . 99 85 33 . . 79 2 Received Heat Transfer 2223 | . 225 153 9 . . 1350 486 Effects 2 | . . 2 . . . . . Interference 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 1 . . . 2 5 . Heat Transferred 5669 | . 222 629 37 . 1406 3375 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Peak Influence 593 | . 187 298 124 . 191 593 224 Average Influence 132 | . 83 139 94 . 61 230 80 Maximum Alert Level 2 | . . 1 . . . 2 1 Low Security (%) 72 | 100 100 69 100 . 100 54 61 Level 1 17 | . . 30 . . . 12 38 Level 2 9 | . . . . . . 32 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 3 . . . 7 2 Investigation . | . . . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 8 | . . 3 . . . 5 . Assault 1 | . . . . . . 1 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Distress Signals 6 | . . 3 . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 15 23 2 . 16 60 5 Peak Tracking Total 7 | . 6 6 2 . 4 7 4 Tactical Retreats 12 | . 2 1 . . . 8 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Disabled 10 | . . . 2 . . 8 . Max in Single Turn 3 | . . . 2 . . 3 . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Accessed 14 | . 2 4 . 5 . 2 1 Terminals 4 | . . 3 . . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 4 | . 2 . . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 39 | . 4 7 . 24 . 3 1 Successful 35 | . 3 5 . 24 . 2 1 Failed 4 | . 1 2 . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . 2 . 2 . . . Terminals 6 | . . 5 . . . 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units 7 | . 4 . . . . 2 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 28 | . . 3 . 24 . 1 . Record 23 | . . . . 23 . . . Level Access Points 1 | . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . Alert Level 1 | . . . . . . 1 . Locate Traps 1 | . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 5 | . 3 . . . . 1 1 Report Inventory 1 | . . . . . . 1 . Retrieve Matter 2 | . 2 . . . . . . Retrieve Components 2 | . 1 . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . 2 . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 38 | . . 38 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . Machine Destruction 2 | . . . . . . 2 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 1 | . . . . 1 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Turns Passed 6188 | 61 376 997 150 1174 923 1462 1045 Spaces Moved 2486 | 47 180 471 97 621 374 571 125 Core 93 | 15 . . . . . . 78 Treads 90 | . . . . . . 50 40 Legs 2278 | 32 180 471 97 621 374 503 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 25 | . . . . . . 18 7 Fastest Speed 40 | 50 120 150 150 150 180 40 225 Average Speed 204 | 97 150 150 150 183 193 182 807 Slowest Speed 1800 | 120 180 180 150 210 210 527 1800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 30 32 27 92 93 50 4 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 . 1 . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 192 | . 8 51 28 . 1 104 . Melee . | . . . . . . . . Projectile 5 | . . . . . 1 4 . AOE 187 | . 8 51 28 . . 100 . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Total 3422 | 59 250 710 98 660 573 923 149 Wait 597 | . 13 178 . . 194 212 . Move 2479 | 46 179 470 96 620 373 570 125 Hop . | . . . . . . . . Pick Up 92 | 6 14 11 . 26 1 26 8 Fast Attach 15 | 4 2 2 . 1 . 6 . Attach 38 | 2 1 2 . 1 . 21 11 Detach 2 | . . . . . . . 2 Swap 36 | 1 9 12 . 1 2 11 . Drop 52 | . 6 11 . 11 2 22 . Fire 92 | . 26 24 2 . . 40 . Melee 14 | . . . . . . 14 . Ram 3 | . . . . . . . 3 Kick 2 | . . . . . 1 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: Mat x3 / *Min x2 / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 12) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 527 | -9/Materials | Identified exit to Materials 729 | -9/Materials | Build established: Scavenger-Mutant 870 | -9/Materials | Identified exit to Mines 870 | -9/Materials | Identified exit to Storage 1116 | -9/Materials | Repaired Lgt. Nuclear Core 1435 | -9/Materials | Entered Mines 1579 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1579 | -9/Mines | Discovered new exit (range 5) 1585 | -9/Mines | Entered Exiles 1651 | -9/Exiles | Met EX-HEX 1726 | -9/Exiles | Met EX-DEC 1756 | -9/Exiles | Visited The Gauntlet 1929 | -9/Exiles | Learned location of Zion (-7) 2110 | -9/Exiles | Discovered new exit (range 14) 2276 | -9/Exiles | Met EX-BIN 2305 | -9/Exiles | Build established: Hauler-Mutant 2313 | -9/Exiles | Aligned with FarCom system 2316 | -9/Exiles | Given EX-Vault access code 2400 | -9/Exiles | Opened EX-Vault 2410 | -9/Exiles | Found Prototype Device 2411 | -9/Exiles | Identified Supersonic Drone Bay 2428 | -9/Exiles | Found Prototype Energy Gun 2430 | -9/Exiles | Identified AWS/Thermal 2444 | -9/Exiles | Found Prototype Ballistic Cannon 2447 | -9/Exiles | Identified AWS/Autocannon 2512 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2759 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, AWS/Thermal, AWS/Autocannon 2759 | -9/Exiles | Entered Mines 2759 | -8/Mines | Accompanied by 1 ally 2765 | -8/Mines | Discovered exit to Materials (range 53) 3682 | -8/Mines | Entered Materials 3682 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3996 | -8/Materials | Build established: Scavenger-Mutant 4521 | -8/Materials | Build established: Hauler-Mutant 4531 | -8/Materials | Garrison activated, responded to threat 4940 | -8/Materials | Destroyed 7 combat bots 5005 | -8/Materials | Core integrity fell below 50% 5065 | -8/Materials | Lost 17 parts (2p7n2u6w) 5099 | -8/Materials | Core integrity fell below 20% 5127 | -8/Materials | Discovered new exit (range 11) 5144 | -8/Materials | Entered Factory 5144 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5146 | -7/Factory | FarCom data flow suspended 5262 | -7/Factory | Build established: Mutant 5941 | -7/Factory | Lost 4 parts (1p2u1w) 6115 | -7/Factory | Core integrity fell below 50% 6165 | -7/Factory | Lost 4 parts (1p1n1u1w) 6167 | -7/Factory | Core integrity fell below 20% 6189 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06047_ Acquired Hvy. Laser. 06071_ Connecting with Recycling Unit... 06071_ Current location identified: Factory >>Retrieve(Components) Retrieving 2 components... Launcher Guidance Computer Xenon Bombardment Thruster 06078_ Acquired Xenon Bombardment Thruster. 06093_ Acquired Launcher Guidance Computer. 06097_ Discarded Launcher Guidance Computer. 06122_ Lgt. Deuterium Engine destroyed. 06129_ Hvy. Laser destroyed. 06133_ System Shield destroyed. 06134_ Xenon Bombardment Thruster destroyed. 06144_ ALERT: Rogue bot located, Programmers report to Factory Zone 1Q. 06157_ U-05 Engineer lays Concrete. 06174_ Slammed into G-47 Trooper. 06180_ Destabilizing: Core damaged (-7). 06185_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 06187_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????## " #?????? | | ?????### # #?????? | | ?????# # # #?????? | | ?????# # # #?????? | | ?????# # # #?????? | | ?????### # #?????? | | ??????## " # #?????? | | ??????############## #?????? | | ??????#######"# #### #?????? | | ??????## ##### %* ####### | | ?????### ## # | | ?? # "" # | | ?????### # Y" # | | ???????# ### # # "" # | | ???????###+##### ###+## / # | | ????# # # # | | ????# # # # # | | ????# # # # # | | ????# # # # # | | ????# # # ###### | | ????# # # #????? | | ????# ###### # #????? | | ????? ######## #????? | | ????? + #????? | | ?????? ?########p###??? | | ?????? ?????# @g # | | ???????? ?????# # | | ??????????######?????# # | | ?????????????????????# # | | ?????????????????????########### | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed PhasingGreatRailgun Manual? 0 Play Time 01:00:22 Cumulative 16.3 hours Start 2019.11.20 @ 14:40:54 End 2019.11.20 @ 15:38:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 19 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4bb17b2-6be4-4bfa-aeda-e23ddc5ea582