Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 21:29:49 // Winter2019/RPGLIKE Player: Red_Zig Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (255) 1275 Value Destroyed (10366) 10366 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (7000) 7000 TOTAL SCORE: 25641 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4694 Follower Combat Kills 49 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -343 Cogmind --------- Core Integrity 0/1950 Matter 263/300 Energy 22/100 System Corruption 4% Temperature Cool (0) Movement Flying (37) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array Field Propulsion Array > --- UTILITY (9) ------ Advanced Trap Scanner Advanced Signal Interpreter Improved Terrain Scanner Encrypted Comm Array Armor Integrity Analyzer Precision Matter Filter Advanced Transmission Jammer Layered Medium Armor Plating Long-range Tractor Beam > --- WEAPON (4) ------- Long-range Missile Launcher Longsword +1 > --- INVENTORY (5) ---- Fission Core Transdimensional Reconstructor Matter Neutralizer Matter Neutralizer Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Trap Scanner Advanced Signal Interpreter Improved Terrain Scanner Encrypted Comm Array Armor Integrity Analyzer Precision Matter Filter Advanced Transmission Jammer Layered Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Long-range Missile Launcher Smartbomb Launcher Longsword +1 > --- INVENTORY -------- Advanced Thermal Shield Transdimensional Reconstructor Heavy Gauss Cannon [Rating: 108] Favorites ----------- Power Nuclear Core Engine Backup Power III Power Core Nuclear Core Reactor Fusion Reactor Propulsion Xenon Bombardment Thruster Hover Unit Cooled Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Armor Integrity Analyzer Protection Layered Medium Armor Plating Weapon EMP Blaster Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 15 | 2 2 . . 2 7 . . . 1 . . . . 1 . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . 1 2 . . . . . . . . . . Utility 8 | 1 1 . . 1 4 . . . . . . . . 1 . Weapon 3 | 1 1 . . . 1 . . . . . . . . . . Parts Attached 100 | 4 6 1 3 5 21 . 10 . 14 . 2 2 9 1 22 Power 11 | . . . . 1 3 . . . 4 . . . 1 . 2 Engine 5 | . . . . 1 1 . . . 3 . . . . . . Core 3 | . . . . . 2 . . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . 2 Propulsion 19 | . 2 . . 1 5 . 6 . 1 . . . 2 . 2 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . Flight 18 | . 2 . . 1 5 . 6 . 1 . . . 1 . 2 Utility 40 | 2 1 1 . 1 9 . 1 . 7 . 2 2 4 1 9 Device 27 | 2 . 1 . . 4 . . . 6 . 2 2 2 1 7 Storage . | . . . . . . . . . . . . . . . . Processor 6 | . 1 . . 1 2 . 1 . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 7 | . . . . . 3 . . . 1 . . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | 2 3 . 3 2 4 . 3 . 2 . . . 2 . 9 Energy Gun 2 | 2 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 . 1 . . . 1 . . . . . . . 1 Launcher 15 | . 1 . 1 1 3 . 1 . 2 . . . 2 . 4 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . 1 . 1 . . . . . . . 3 Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 . . . . . . . 5 . 1 Parts Lost 5 | . . . . . 1 . . . 1 . . . . . 3 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . 1 Weapon 3 | . . . . . 1 . . . . . . . . . 2 Highest Loss Streak 1 | . . . . . 1 . . . 1 . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 84 87 69 89 98 94 91 88 91 94 94 94 80 88 78 Engine 2 | . . . . 6 4 . . . 3 5 5 5 1 . 1 Core 2 | . . . . . 2 5 5 5 6 5 5 5 5 5 . Flight 17 | . 11 12 12 17 20 23 23 23 22 22 22 22 22 21 11 Device 24 | . 26 25 25 21 21 23 23 23 22 27 27 27 24 27 31 Processor 13 | . 11 12 12 11 17 17 17 17 15 11 11 11 11 10 11 Protection 2 | . . . . . 4 5 2 . 3 5 5 5 5 5 2 Ballistic Gun 2 | . 9 12 . . . . . . . . . . . . . Ballistic Cannon 3 | . 10 12 4 10 . . . 5 . . . . . . 2 Launcher 10 | . 7 12 4 21 14 11 11 . 6 11 11 11 . 10 6 Slashing Weapon 4 | . . . 9 . 4 5 5 11 9 5 5 5 5 5 3 Piercing Weapon 1 | . . . . . 5 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 50 | 5 10 10 12 16 34 34 36 29 42 42 42 42 44 41 50 Greatest Support 50 | 3 14 14 14 23 38 38 44 44 44 44 44 44 44 44 50 Greatest Overweight (x) 1 | 1 1 . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 2 2 2 2 2 2 2 2 2 2 2 2 4 4 5 Average Capacity 2 | . 1 2 2 2 2 2 2 2 2 2 2 2 2 4 4 Most Carried 5 | . 2 2 2 2 2 2 2 2 2 2 2 2 4 4 5 Average Carried 2 | . 1 2 2 1 1 2 1 1 2 2 2 2 2 4 4 Final Capacity 5 | . 2 2 2 2 2 2 2 2 2 2 2 2 4 4 5 Final Carried 4 | . 2 2 2 2 2 2 2 2 2 2 2 2 4 4 4 Class Distribution -------------------- 27% | Scavenger-Scout 24% | Ninja 20% | Scout 15% | Skirmisher 9% | Mutant 3% | Infiltrator-Ninja Dominant Class ---------------- Skirmisher | -10/Materials Skirmisher | -10/Mines Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/DSF Scout | -7/Garrison Scout | -6/Factory Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -5/Zhirov Ninja | -4/Proximity Caves Ninja | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Fac Upp Upp Zhi Pro Fac Matter Collected 4417 | 240 396 107 . 105 670 . 296 4 836 . 425 145 88 200 905 Remotely 3697 | 37 386 102 . 93 535 . 15 . 836 . 425 145 18 200 905 Salvage Created 9842 | 182 444 251 . 82 3297 32 1195 41 2814 . 429 231 229 158 457 Parts 510 | 9 37 14 . 21 175 . 39 . 122 . 21 10 2 15 45 Haulers Intercepted 7 | . 2 . . . 3 . . . 2 . . . . . . Recyclers Shooed 7 | . 1 1 . . 3 . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 4 8 2 3 . Prevented 15 | . . . . . . . . . . . 6 3 . 6 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 185 | . 11 2 . 8 66 . 14 . 30 . 17 5 . 9 23 Melee 42 | . . . . . 29 . 7 . 3 . 1 . . . 2 Guns 10 | . 10 . . . . . . . . . . . . . . Cannons 2 | . 1 1 . . . . . . . . . . . . . AOE 111 | . . 1 . 8 31 . 4 . 19 . 15 5 . 7 21 Classes Destroyed 21 | 2 6 1 . . 6 . 4 . . . . . . 1 1 Worker 18 | . 2 2 . 1 1 . . . 6 . . . . . 6 Builder 13 | . . 1 . . 5 . . . 4 . . . . . 3 Tunneler 9 | 4 . . . . . . . . 4 . . . . . 1 Hauler 7 | . 2 . . . 3 . . . 2 . . . . . . Recycler 7 | 1 1 1 . . 1 . . . 2 . . . . . 1 Mechanic 2 | . . . . . 1 . . . 1 . . . . . . Operator 4 | . 1 . . . . . . . 2 . . . . . 1 Drone 1 | . . . . . . . . . . . . . . 1 . Watcher 11 | . 2 . . . 5 . . . 2 . . . . . 2 Swarmer 57 | . 9 . . 6 15 . . . 12 . 3 . . 5 7 Cutter 7 | . . . . . . . 5 . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 69 | . 2 3 . 2 30 . 3 . 11 . 6 2 . 3 7 Brawler 4 | . . . . . 2 . . . . . 1 1 . . . Duelist 13 | . . . . . 8 . . . 1 . 2 . . . 2 Protector 5 | . . . . . 4 . . . . . . . . . 1 Sentry 11 | . . . . . 6 . 1 . 1 . 2 . . . 1 Specialist 3 | . . . . . . . 3 . . . . . . . . Hunter 11 | . . . . . 1 . . . 4 . 2 2 . . 2 Programmer 3 | . . . . . . . 1 . 1 . 1 . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 3 6 4 . 3 8 . 6 . 10 . 10 3 . 5 11 Combat Bots Only 10 | . 6 2 . 3 6 . 6 . 9 . 10 3 . 5 9 Max Kills in Single Turn 7 | 1 2 4 . 3 4 . 2 . 4 . 7 2 . 4 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 7 | . . 1 . 3 4 . 2 . 3 . 7 2 . 4 3 Melee 1 | . . . . . 1 . 1 . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 738 | . 47 13 . 10 124 . 110 . 176 . 35 18 . 22 183 Missed 371 | . 14 5 . 5 50 . 41 . 114 . 19 10 . 10 103 Damage Taken 6233 | . 375 152 . 48 1342 12 948 . 1069 . 283 105 . 226 1673 Core 4593 | . 312 124 . 39 972 9 701 . 775 . 203 70 . 129 1259 Absorbed by Shields 32 | . . . . . . . 4 . 28 . . . . . . Redirected to Core 3730 | . 215 97 . 24 752 9 614 . 693 . 167 70 . 120 969 Ignored by Resistances 623 | . . . . . . . 33 . 83 . 51 23 . 62 371 Regen/Repaired (Parts) 14 | . . . . . . . . . . . . . . . 14 Core Remaining (%) 77 | 100 . . . 92 100 . . 64 56 . . . . 55 . Volleys Fired 506 | 13 106 17 . 15 88 4 18 . 100 . 36 17 . 15 77 Largest 2 | 2 2 2 . 2 2 1 2 . 1 . 2 1 . 2 2 Hottest 105 | 90 90 55 . 66 72 36 72 . 48 . 79 43 . 79 105 Shots Fired 625 | 24 169 26 . 15 106 4 26 . 100 . 39 17 . 18 81 Gun 124 | 24 91 9 . . . . . . . . . . . . . Cannon 65 | . 36 9 . 2 . . . . 8 . . . . . 10 Launcher 436 | . 42 8 . 13 106 4 26 . 92 . 39 17 . 18 71 Special . | . . . . . . . . . . . . . . . . Kinetic 103 | . 70 18 . 2 . . . . 8 . . . . . 5 Thermal 86 | 24 57 . . . . . . . . . . . . . 5 Explosive 120 | . . . . . . . . . 18 . 21 4 . 8 69 Electromagnetic 316 | . 42 8 . 13 106 4 26 . 74 . 18 13 . 10 2 Robot Hit Streak 9 | 3 7 2 . 4 9 . 2 . 6 . 3 3 . 4 6 Robot Miss Streak 6 | 2 3 6 . 2 3 . 2 . 3 . 2 2 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 293 | 13 48 3 . 3 97 . 37 4 41 . 9 3 11 2 22 Core Hits 429 | 6 26 10 . 11 132 . 22 1 72 . 31 9 1 13 95 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 17 | 1 1 . . . 7 . 4 . 1 . 2 . . . 1 Burn 2 | 1 1 . . . . . . . . . . . . . . Sever 14 | . . . . . 6 . 4 . 1 . 2 . . . 1 Impale 1 | . . . . . 1 . . . . . . . . . . Melee Attacks 251 | . . . . . 92 1 36 13 69 . 3 . 11 . 26 Impact . | . . . . . . . . . . . . . . . . Slashing 239 | . . . . . 80 1 36 13 69 . 3 . 11 . 26 Piercing 12 | . . . . . 12 . . . . . . . . . . Sneak Attacks 16 | . . . . . 11 . 1 . 4 . . . . . . Combat Hostiles 7 | . . . . . 6 . 1 . . . . . . . . Follow-up Attacks 3 | . . . . . 1 . . . 2 . . . . . . Damage Inflicted 31576 | 165 765 326 . 489 8317 32 3153 373 5617 . 2393 691 1210 1206 6839 Guns 635 | 165 437 33 . . . . . . . . . . . . . Cannons 374 | . 163 69 . 36 . . . . . . . . . . 106 Explosions 20614 | . 165 224 . 453 4181 32 1307 . 3812 . 2205 691 . 1206 6338 Melee 9953 | . . . . . 4136 . 1846 373 1805 . 188 . 1210 . 395 Ramming . | . . . . . . . . . . . . . . . . Kinetic 454 | . 245 102 . 36 . . . . . . . . . . 71 Thermal 1361 | 165 355 . . 171 126 . 36 . 315 . . . . 106 87 Explosive 9613 | . 54 . . . . . . . 739 . 1869 510 . 494 5947 Electromagnetic 10195 | . 111 224 . 282 4055 32 1271 . 2758 . 336 181 . 606 339 Impact . | . . . . . . . . . . . . . . . . Slashing 9889 | . . . . . 4072 . 1846 373 1805 . 188 . 1210 . 395 Piercing 64 | . . . . . 64 . . . . . . . . . . Highest Corruption 4 | . . 1 1 1 1 . 1 1 1 . 1 1 1 1 4 Average Corruption 1 | . . 1 1 1 1 . 1 1 1 . 1 1 1 1 2 Corruption Purged 1 | . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 31 | . . 1 2 5 7 . . . 1 . 4 4 2 4 1 Message Errors 7 | . . . 1 . 2 . . . . . 2 1 . 1 . Matter Fused 6 | . . 1 . 1 2 . . . 1 . . . 1 . . Heat Flow Errors 4 | . . . . . . . . . . . 1 1 1 1 . Energy Discharges 2 | . . . . 2 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . 1 1 1 . . . . . . 2 . 2 . Misfires 3 | . . . . . 2 . . . . . 1 . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2154 | . 15 4 . 6 542 . 120 26 666 . 57 . 504 45 169 Projectiles 19 | . 15 4 . . . . . . . . . . . . . Explosions 455 | . . . . 6 34 . . . 144 . 57 . . 45 169 Melee 1680 | . . . . . 508 . 120 26 522 . . . 504 . . Knockbacks 7 | . 3 1 . 2 . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 7 | . 3 1 . 2 . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 875 | . 82 75 . 12 147 12 54 . 212 . 19 23 . 15 224 Shots 39 | . 1 3 . 1 9 1 3 . 8 . 2 1 . 1 9 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 241 | 60 157 15 . 14 241 103 24 . . . 84 183 239 175 10 Average Temperature 32 | 26 31 5 . 8 32 41 7 . . . 62 109 131 106 5 Received Heat Transfer 1138 | . 30 24 . . 540 . 138 . 208 . 18 . . 45 135 Effects 1 | . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . 6 . 3 . 9 . 1 . . 2 . Combat Hostiles 19 | . . . . . 6 . 2 . 8 . 1 . . 2 . Parts Fried 49 | . . 1 . 1 20 . 6 . 14 . 1 1 . 3 2 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 16 | 2 1 . . . . . 12 . 1 . . . . . . Heat Transferred 2673 | 520 1028 . . 200 238 . 50 . 450 . . . . 100 87 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 36 | . 4 1 . 3 10 . 6 . 9 . . . . 2 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Fac Upp Upp Zhi Pro Fac Peak Influence 3906 | 25 696 727 . 498 3575 1719 1686 1373 3906 1887 . . . . 3088 Initial 1887 | . 16 250 . . 121 1621 1203 1264 720 1887 . . . . 228 Average 1233 | 11 383 522 . 294 1639 1661 1455 1329 2126 1887 . . . . 1573 Maximum Alert Level 5 | . 2 3 . 2 5 5 5 4 5 5 . . . . 5 Low Security (%) 6 | 100 14 . . 17 3 . . . . . . . . . . Level 1 17 | . 33 22 . 65 8 . . . . . . . . . 4 Level 2 16 | . 52 50 . 17 2 . . . . . . . . . 9 Level 3 9 | . . 27 . . 11 . . . 21 . . . . . 10 Level 4 17 | . . . . . 29 . 72 100 11 . . . . . 33 Level 5 22 | . . . . . 20 100 27 . 67 100 . . . . 19 High Security 9 | . . . . . 23 . . . . . . . . . 22 Max Security . | . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . 1 . . . . . . . . Squads Dispatched 52 | . 1 . . 1 13 1 3 . 14 . . . . . 19 Investigation 8 | . . . . 1 3 1 . . 2 . . . . . 1 Extermination 1 | . . . . . . . . . 1 . . . . . . Reinforcement 17 | . 1 . . . 2 . 3 . 4 . . . . . 7 Assault 20 | . . . . . 7 . . . 6 . . . . . 7 Garrison 6 | . . . . . 1 . . . 1 . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 2 . . . 2 . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Fac Upp Upp Zhi Pro Fac Distress Signals 10 | . . . . . 3 . . . 2 . . 1 . 2 2 Communications Jammed 56 | . . . . . . . . . . . . . . . 56 Distress Signals 55 | . . . . . . . . . . . . . . . 55 Times Spotted 388 | . 15 5 . 8 146 . 19 . 94 . 13 5 . 17 66 Peak Tracking Total 18 | . 3 3 . 4 11 . 7 . 16 . 9 2 . 6 18 Tactical Retreats 76 | . 1 . . 4 25 . 6 . 18 . 4 3 . 4 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 15 | . . . . . 3 2 7 2 1 . . . . . . Indirectly 11 | . . . . . 2 2 7 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . Triggered 8 | . . . . . . . 1 . 2 . 5 . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 217 | . 34 18 . 5 25 4 1 5 83 . 2 . . . 40 Max in Single Turn 15 | . 2 15 . 2 2 2 1 1 5 . 2 . . . 7 Garrison Access 5 | . . . . . 1 . . . 2 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 40 | . 9 1 2 1 7 2 . 2 7 . . . 7 . 2 Terminals 19 | . 7 . . . 5 1 . 2 3 . . . . . 1 Fabricators 3 | . . . . . . 1 . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 106 | . 17 1 24 1 18 5 . 3 15 . . . 20 . 2 Successful 77 | . 12 1 24 1 8 1 . 1 8 . . . 20 . 1 Failed 29 | . 5 . . . 10 4 . 2 7 . . . . . 1 Catastrophic 2 | . . . . . 1 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 51 | . 17 . 1 . 16 . . 3 12 . . . . . 2 Terminals 43 | . 14 . . . 13 2 . 3 10 . . . . . 1 Fabricators 6 | . . . . . . 3 . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 3 . . . 5 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . Terminal Hacks 48 | . . 1 24 1 1 1 . . . . . . 20 . . Record 32 | . . . 23 . 1 . . . . . . . 8 . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 27 | . 12 . . . 7 . . 1 6 . . . . . 1 Terminals 20 | . 10 . . . 5 . . 1 4 . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . Assimilate 3 | . . . . . 2 . . . 1 . . . . . . Botnet 14 | . 7 . . . 3 . . 1 3 . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . Reject 4 | . 2 . . . 2 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . 1 Extract 2 | . . . . . . . . . 1 . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 8 . . . 7 2 . 2 2 . . . . . 1 Full Trace Events 2 | . . . . . . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 7 . . . 4 . 2 Parts Built 2 | . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Fac Upp Upp Zhi Pro Fac Total Allies 8 | . . 3 . 3 1 . . . 1 . . . . . . Largest Group 4 | . . 3 2 4 1 . . . . . . . . . . Highest-Rated Group 84 | . . 40 24 84 10 . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 10 . . . . . . . . . . Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . . . 4 Dakka 1 | . . . . . . . . . . . . . . . 1 Muscle 1 | . . . . . . . . . . . . . . . 1 Ranger 1 | . . . . . . . . . . . . . . . 1 Pyro 1 | . . . . . . . . . . . . . . . 1 Total Orders 3 | . . 2 . . 1 . . . . . . . . . . STAY 2 | . . 1 . . 1 . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . Ally Attacks 16 | . . 4 . 12 . . . . . . . . . . . Total Damage 229 | . . 60 . 169 . . . . . . . . . . . Kills 8 | . . 3 . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Fac Upp Upp Zhi Pro Fac Turns Passed 9461 | 110 1345 555 330 767 2040 125 256 120 1209 121 678 342 128 504 831 Spaces Moved 12948 | 62 1430 868 489 791 2124 147 186 191 2007 195 1290 677 201 979 1311 Core 149 | 62 86 . . . . . . . . . . . 1 . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 12799 | . 1344 868 489 791 2124 147 186 191 2007 195 1290 677 200 979 1311 Fastest Speed 26 | 50 40 40 40 37 28 28 26 31 31 31 31 31 31 31 31 Average Speed 34 | 83 43 40 40 38 32 28 27 31 31 31 31 31 31 31 36 Slowest Speed 100 | 100 100 40 40 40 37 28 31 31 31 31 31 31 100 31 37 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 27 | . 3 4 . 8 6 . . . 6 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 100 99 82 95 87 6 90 28 39 7 98 53 62 90 42 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 . . . . . . . 1 . 3 . . Known Exits Taken 12 | . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 12 | . . 2 . 1 . . . . . . 4 4 . 1 . Spaces Dug 182 | . . . . . 45 1 . . 25 . 18 . . 38 55 Terrain Destroyed 2064 | . 221 59 . 20 127 18 13 . 536 . 193 46 . 127 704 Melee 27 | . . . . . 5 1 . . 15 . . . . . 6 Projectile 5 | . . . . . . . . . 1 . . . . . 4 AOE 2032 | . 221 59 . 20 122 17 13 . 520 . 193 46 . 127 694 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Fac Upp Upp Zhi Pro Fac Total 16917 | 94 1985 1047 622 1225 3274 225 332 241 2373 254 1519 789 243 1158 1536 Wait 2906 | 16 439 163 128 404 892 74 42 20 162 60 187 88 . 164 67 Move 12878 | 61 1423 859 488 774 2111 146 184 190 1994 194 1289 676 200 978 1311 Hop 27 | . 3 4 . 8 6 . . . 6 . . . . . . Pick Up 21 | . 2 . . 1 2 . . 4 1 . . . 1 . 10 Fast Attach 62 | 4 5 . 3 4 14 . 5 . 7 . 1 . 10 1 8 Attach 11 | . . . . 1 2 . . . . . . . . . 8 Detach 8 | . . . . . . . 2 . . . 1 . 1 . 4 Swap 29 | . 1 1 . . 6 . 5 . 7 . 1 2 . . 6 Drop 73 | . 3 1 3 2 12 . 9 4 10 . 1 . 9 . 19 Fire 506 | 13 106 17 . 15 88 4 18 . 100 . 36 17 . 15 77 Melee 234 | . . . . . 85 1 36 11 61 . 3 . 11 . 26 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . 20 10 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . 2 . . . . . . . Miscellaneous 130 | . 3 2 . 16 56 . 11 . 25 . . 6 11 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -7/Garrison -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 15) 29 | -11/Scrapyard | Upgraded with Utility slot (x1) 111 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Upgraded with Utility slot (x1) 300 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 346 | -10/Materials | Discovered new exit (range 10) 398 | -10/Materials | Discovered new exit (range 5) 428 | -10/Materials | Discovered new exit (range 3) 470 | -10/Materials | Reached level 2 494 | -10/Materials | Discovered new exit (range 16) 506 | -10/Materials | Discovered new exit (range 13) 541 | -10/Materials | Identified exit to Materials 586 | -10/Materials | Upgraded with Weapon slot (x1) 892 | -10/Materials | Build established: Skirmisher 1004 | -10/Materials | Reached level 3 1434 | -10/Materials | Identified exit to Subcaves 1456 | -10/Materials | Identified exit to Mines 1456 | -10/Materials | Entered Mines 1458 | -10/Mines | Reached level 4 1459 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1464 | -10/Mines | Discovered exit to Materials (range 3) 1467 | -10/Mines | Met a Derelict bent on vengeance 1478 | -10/Mines | Core integrity fell below 50% 1573 | -10/Mines | Learned Materials security intel 1580 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1621 | -10/Mines | Discovered new exit (range 10) 1673 | -10/Mines | Discovered exit to Materials (range 9) 1690 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1706 | -10/Mines | Reached level 5 1819 | -10/Mines | Identified exit to Exiles 1877 | -10/Mines | Found a hidden stash of uninstalled traps 1893 | -10/Mines | Discovered exit to Subcaves (range 6) 2011 | -10/Mines | Entered Exiles 2011 | -10/Exiles | Accompanied by 2 allies 2023 | -10/Exiles | Met 8R-AWN 2030 | -10/Exiles | Met EX-HEX 2041 | -10/Exiles | Met EX-BIN 2046 | -10/Exiles | Aligned with FarCom system 2047 | -10/Exiles | Given EX-Vault access code 2056 | -10/Exiles | Opened EX-Vault 2070 | -10/Exiles | Found Longsword +1 2079 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2091 | -10/Exiles | Met EX-DEC 2093 | -10/Exiles | Learned location of Zion (-7) 2128 | -10/Exiles | Visited The Gauntlet 2240 | -10/Exiles | Discovered new exit (range 14) 2250 | -10/Exiles | Identified exit to Mines 2334 | -10/Exiles | Build established: Mutant 2341 | -10/Exiles | Left Exiles lab with Longsword +1 2341 | -10/Exiles | Entered Mines 2341 | -9/Mines | Accompanied by 2 allies 2341 | -9/Mines | Discovered new exit (range 11) 2342 | -9/Mines | Escorted by a lone wolf Derelict 2343 | -9/Mines | Reached level 6 2350 | -9/Mines | Identified exit to Materials 2616 | -9/Mines | Upgraded with Propulsion slot (x1) 2616 | -9/Mines | Upgraded with Utility slot (x1) 2671 | -9/Mines | Reached level 7 2879 | -9/Mines | Learned Materials stockpile data 2886 | -9/Mines | Discovered exit to Materials (range 8) 2893 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2924 | -9/Mines | Build established: Scavenger-Scout 3051 | -9/Mines | Met a Derelict shopkeep closing up shop 3108 | -9/Mines | Entered Materials 3110 | -8/Materials | Reached level 8 3331 | -8/Materials | Upgraded with Weapon slot (x1) 3390 | -8/Materials | Reached level 9 3508 | -8/Materials | First assault squad dispatched 3522 | -8/Materials | Upgraded with Propulsion slot (x1) 3522 | -8/Materials | Upgraded with Utility slot (x1) 3523 | -8/Materials | Build established: Scout 3550 | -8/Materials | Upgraded with Utility slot (x1) 3641 | -8/Materials | Reached level 10 3733 | -8/Materials | Upgraded with Utility slot (x1) 3826 | -8/Materials | Build established: Scavenger-Scout 4129 | -8/Materials | Reached level 11 4266 | -8/Materials | Upgraded with Utility slot (x1) 4455 | -8/Materials | Reached level 12 4483 | -8/Materials | Discovered new exit (range 16) 4660 | -8/Materials | High security lockdown imminent 4727 | -8/Materials | Upgraded with Propulsion slot (x1) 4740 | -8/Materials | High security lockdown engaged 4833 | -8/Materials | Sterilization system engaged 4833 | -8/Materials | Non-combat units ordered to evacuate 4933 | -8/Materials | Combat units ordered to evacuate 4965 | -8/Materials | Reached level 13 5131 | -8/Materials | Discovered new exit (range 16) 5133 | -8/Materials | Ambient heat levels rising (+10) 5143 | -8/Materials | Identified exit to Factory 5148 | -8/Materials | Entered Factory 5150 | -7/Factory | Reached level 14 5267 | -7/Factory | Identified exit to DSF 5273 | -7/Factory | Entered DSF 5275 | -7/DSF | Reached level 15 5309 | -7/DSF | Additional patrols routed to DSF 5403 | -7/DSF | Sterilization system engaged 5404 | -7/DSF | Core integrity fell below 50% 5423 | -7/DSF | Ambient heat levels rising (+10) 5438 | -7/DSF | Ambient heat levels rising (+10) 5453 | -7/DSF | Ambient heat levels rising (+10) 5468 | -7/DSF | Ambient heat levels rising (+10) 5483 | -7/DSF | Ambient heat levels rising (+10) 5498 | -7/DSF | Ambient heat levels rising (+10) 5512 | -7/DSF | Discovered new exit (range 15) 5513 | -7/DSF | Ambient heat levels rising (+10) 5528 | -7/DSF | Ambient heat levels rising (+10) 5529 | -7/DSF | Identified exit to Garrison 5529 | -7/DSF | Entered Garrison 5592 | -7/Garrison | Reached level 16 5623 | -7/Garrison | Triggered checkpoint 5629 | -7/Garrison | Discovered new exit (range 13) 5632 | -7/Garrison | Identified exit to Factory 5649 | -7/Garrison | Entered Factory 5651 | -6/Factory | Reached level 17 5652 | -6/Factory | Discovered new exit (range 14) 5674 | -6/Factory | Upgraded with Power slot (x1) 5691 | -6/Factory | Identified exit to Lower Caves 5803 | -6/Factory | Build established: Scout 5934 | -6/Factory | Reached level 18 5949 | -6/Factory | Discovered new exit (range 16) 5999 | -6/Factory | First assault squad dispatched 6030 | -6/Factory | Core integrity fell below 50% 6102 | -6/Factory | Reached level 19 6144 | -6/Factory | Destroyed 9 combat bots 6282 | -6/Factory | Fabricated Imp. Focal Shield? 6528 | -6/Factory | Identified exit to Factory 6602 | -6/Factory | Reached level 20 6757 | -6/Factory | Build established: Ninja 6858 | -6/Factory | Entered another Factory area 6976 | -5/Factory | Discovered new exit (range 7) 6978 | -5/Factory | Identified exit to Upper Caves 6979 | -5/Factory | Entered Upper Caves 6981 | -5/Upper Caves | Reached level 21 7005 | -5/Upper Caves | Met a Warlord Commander 7006 | -5/Upper Caves | Learned location of Warlord (-4) 7007 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7008 | -5/Upper Caves | Found Encrypted Comm Array 7114 | -5/Upper Caves | Core integrity fell below 50% 7164 | -5/Upper Caves | Discovered new exit (range 18) 7180 | -5/Upper Caves | Identified exit to Upper Caves 7415 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7558 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7575 | -5/Upper Caves | Destroyed 10 combat bots 7657 | -5/Upper Caves | Entered another Upper Caves area 7676 | -5/Upper Caves | Reached level 22 7704 | -5/Upper Caves | Spotted B-75 Beast 7826 | -5/Upper Caves | Discovered new exit (range 12) 7859 | -5/Upper Caves | Learned Factory emergency access door positions 7861 | -5/Upper Caves | Learned 4 Factory zone layouts 7868 | -5/Upper Caves | Encountered a Warlord checkpoint 7987 | -5/Upper Caves | Discovered new exit (range 18) 7993 | -5/Upper Caves | Identified exit to Zhirov 7999 | -5/Upper Caves | Entered Zhirov 8000 | -5/Zhirov | Discovered new exit (range 4) 8006 | -5/Zhirov | Met Zhirov 8012 | -5/Zhirov | Learned location of Quarantine (-3) 8012 | -5/Zhirov | Learned location of Testing (-2) 8012 | -5/Zhirov | Learned location of Command (-1) 8018 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8025 | -5/Zhirov | Found Alien Artifact 8025 | -5/Zhirov | Identified Integrated Reactor 8025 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8106 | -5/Zhirov | Found Alien Artifact 8127 | -5/Zhirov | Identified exit to Proximity Caves 8127 | -5/Zhirov | Entered Proximity Caves 8267 | -4/Proximity Caves | Learned Research stockpile data 8390 | -4/Proximity Caves | Reached level 23 8514 | -4/Proximity Caves | Upgraded with Utility slot (x1) 8531 | -4/Proximity Caves | Learned location of 1 exit from Research 8560 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8583 | -4/Proximity Caves | Spotter reported a threat 8606 | -4/Proximity Caves | Attracted the attention of an 0b10 base 8628 | -4/Proximity Caves | Discovered new exit (range 5) 8630 | -4/Proximity Caves | Identified exit to Factory 8631 | -4/Proximity Caves | Entered Factory 8633 | -4/Factory | Reached level 24 8643 | -4/Factory | Joined by Warlord Ranger squad 8672 | -4/Factory | Spotted B-86 Titan 8793 | -4/Factory | Core integrity fell below 50% 8808 | -4/Factory | Build established: Infiltrator-Ninja 8809 | -4/Factory | Joined by Warlord Pyro squad 8827 | -4/Factory | Garrison activated, responded to threat 8859 | -4/Factory | Reached level 25 8881 | -4/Factory | First assault squad dispatched 8967 | -4/Factory | Joined by Warlord Dakka squad 8994 | -4/Factory | Discovered new exit (range 13) 9078 | -4/Factory | Lost 5 allies 9112 | -4/Factory | Build established: Ninja 9151 | -4/Factory | Joined by Warlord Muscle squad 9158 | -4/Factory | Discovered new exit (range 17) 9271 | -4/Factory | High security lockdown imminent 9292 | -4/Factory | Core integrity fell below 20% 9309 | -4/Factory | Spotted B-86 Titan 9310 | -4/Factory | Destroyed 9 combat bots 9351 | -4/Factory | High security lockdown engaged 9367 | -4/Factory | Cargo convoy interrupted 9378 | -4/Factory | Spotted Striker 9401 | -4/Factory | Reached level 26 9462 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09382_ Acquired 8 matter. 09382_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09384_ Knocked back. 09387_ Upgraded: Core Integrity (+50) 09401_ Reached level 26. 09402_ Acquired 8 matter. 09405_ Penetrated by Slug. 09405_ Smartbomb Launcher destroyed. 09405_ Slug penetrates Wall. 09405_ Upgraded: Core Integrity (+250) 09405_ Knocked back. 09407_ P-70 Sage resets Striker, system corruption cleaned. 09414_ System corrupted: Fusion Reactor rejected. 09418_ Acquired Fission Core. 09459_ The unstable cave ceiling collapses. 09461_ Acquired 4 matter. 09462_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ## #######/####### #???????????? | | # ## ## ??# #???????????? | | # = !!! ## ## ?# ##??????????? | | # !!! # # ?# #???????????? | | # !!! # # # #???????????? | | # / T # # #???????????? | | # # # / #???????????? | | #### # ! # # #???????????? | | #### ####### # #???????????? | | #### """ #?###?# ?# #???????????? | | #?## """ ###?#?# ?# #???????????? | | #?## """ #??#?## # #???????????? | | ##?# #??#### ??# #???????????? | | ##?#+########???#?###########??# #???????????? | | #? ? ??? ?#?#????##??##??##?#??# #???????????? | | #"?? ?? ?#??#?##?####?????#???# ##??????????? | | #?Y? ? ? #?######???????##??##?# ###?????????? | | #"?"?? ?????#?#?####???###?#??# ##??????????? | | + ?????????#???####??##????##??# ##??????????? | | #? ??" ???##????#??##?####?#???# #???????????? | | #??""?? ??##?#?##?#?#?##????##?# K #???#?#?????? | | #??????????#####?#?????#???#??## #?#?#???????? | | #?????? ?????#??######???#?????# ###??#??????? | | #???#????????#?????##???#?##???# ##?#????????? | | #?????????##??##?## # # ### # ## ##??#???????? | | #????????????#???# %@ # % ##?#???#????? | | #???????##??#???# ##???#??????? | | ?????????#???#??# # p ##?#????????? | | ???????????###?## p ##?#????????? | | ?????????#?????## #?##????????? | | ??????????#????## #### ###?????????? | | ?????????""??#?### ##??## #???#???????? | | ??????????"??????#####?????# ###?????????? | | ?????? ????"?#??##???????#?##### ##??????????? | | ???????? ?? ????#?#??#?#??##?## H ##??????????? | | ??????????????????????##?#??#??# ####????????? | | ???????????? ###?#?##?#??#?##?## ## ????????? | | ?????????????#?##??#####?##?#??# ## ????????? | | ??????????? ????#????#???#????## ## "????????? | | ?????????????????#??##?#?###?#? ???""""" | | ?????????????????????#??###?#?# ???""""" | | ????????????????????? ????? ??? #??""""" | | ??????????? ???????? ???????? ? +??""""" | | ??????????????????? ????? ???? ? !????""""" | | ??????????????????? ??#?#??????? ??????""""" | | ?????????????????????????????????????????""""" | | ?????????????????????????????????????????""""" | | ????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 49 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 8 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 16 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Evasion (%) 72 Melee Accuracy 6 Target Analysis 6 Armor Integrity Analysis 30 Matter Filtering 50 Item Schematics ----------------- Arc Projector | -6/Factory | Extracted Thermal Shield | -6/Factory | Extracted Imp. Carbon-fiber Leg | -6/Factory | Extracted Com. Battery | -6/Factory | Extracted Matter Filter | -6/Factory | Extracted Shield Generator | -6/Factory | Extracted Imp. Deuterium Engine | -6/Factory | Extracted Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Plasma Cutter | -4/Factory | Extracted System Restoration Module | -4/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Imp. Focal Shield | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Deadly Force It Was An Accident, I Swear Knowing Is Half The Battle Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Fac Upp Upp Zhi Pro Fac Levels Raised 25 | . 2 2 . 2 6 1 1 1 4 . 1 1 . 1 3 XP Earned 40603 | 3000 4100 2350 243 2441 9356 1708 1802 505 6401 1049 1285 458 220 1618 4067 XP Spent 40245 | 1265 3050 . . 2700 13605 . 1950 . 8565 . 300 . 1750 2600 4460 Upgrades 91 | 6 6 . . 3 23 . 15 . 24 . 1 . 2 1 10 Power Slot 1 | . . . . . . . . . 1 . . . . . . Propulsion Slot 3 | . . . . 1 2 . . . . . . . . . . Utility Slot 8 | 1 1 . . 1 4 . . . . . . . . 1 . Weapon Slot 3 | 1 1 . . . 1 . . . . . . . . . . Core Integrity 27 | . . . . . 8 . 6 . 7 . . . . . 6 Heat Dissipation 9 | . . . . . . . 9 . . . . . . . . Energy Generation 2 | . . . . . . . . . . . . . . . 2 Mass Support 4 | . 2 . . 1 1 . . . . . . . . . . Inventory Capacity 5 | . 2 . . . . . . . . . . . 2 . 1 Sight Range 2 | . . . . . 1 . . . . . 1 . . . . Sensor Range 4 | 2 . . . . 2 . . . . . . . . . . Terrain Scan Density 4 | 2 . . . . 2 . . . . . . . . . . Ranged Accuracy 5 | . . . . . . . . . 4 . . . . . 1 Melee Accuracy 2 | . . . . . 2 . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . 4 . . . . . . TH Resistance % 4 | . . . . . . . . . 4 . . . . . . EX Resistance % 4 | . . . . . . . . . 4 . . . . . . Protomatter Created 2043 | . 57 85 . 107 821 . 192 . 279 . 125 70 83 128 96 Integrity Restored 2795 | . 54 48 . 327 1211 . 246 . 528 . . 132 249 . . Core 2602 | . 54 48 . 327 1018 . 246 . 528 . . 132 249 . . Parts 193 | . . . . . 193 . . . . . . . . . . Protomatter Decayed 1282 | . 39 135 . 39 293 . 108 . 85 . 27 24 . 128 404 Game ------ Seed SkeletonRelaySplitter Manual? 0 Play Time 03:08:21 Cumulative 68.4 hours Start 2024.05.04 @ 17:38:57 End 2024.05.04 @ 21:29:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 60 Rogue 48 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5d40d78-1ae4-4741-aa2b-7594282c1d5e