Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 15:37:04 Player: Blade Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (60) 300 Value Destroyed (2374) 2374 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (167) 167 TOTAL SCORE: 6941 Bonus ------- Follower Combat Kills 167 Cogmind --------- Core Integrity 0/850 Matter 58/300 Energy 139/290 System Corruption 0% Temperature Critical (676) Movement Treading (225) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array 0b10 Decoder Chip [Looter] > --- WEAPON (4) ------- Beamcaster > --- INVENTORY (15) --- Reinforced Deuterium Engine Angular Momentum Engine Improved Treads Armored Treads Advanced Treads Advanced Treads Improved Medium Treads Improved Medium Treads Compact Wheel Authchip [Weapon] Authchip [Weapon] Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Sensor Array 0b10 Decoder Chip [Looter] Layered Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Improved Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Compact Wheel Authchip [Weapon] Authchip [Weapon] Long-range Missile Launcher [Rating: 67] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . 2 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . Utility 4 | . . . . 1 2 1 . . . . Weapon 2 | . . 2 . . . . . . . . Parts Attached 92 | . 7 10 5 9 9 18 12 2 15 5 Power 8 | . . . 1 . 1 . 3 1 2 . Engine 6 | . . . 1 . 1 . 1 1 2 . Core 2 | . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 31 | . 2 . 2 5 1 8 5 . 5 3 Treads 21 | . 1 . 1 2 . 6 3 . 5 3 Leg . | . . . . . . . . . . . Wheel 10 | . 1 . 1 3 1 2 2 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | . 2 2 . 2 4 2 3 1 2 . Device 9 | . . 2 . 1 3 1 1 . 1 . Storage 3 | . 1 . . 1 1 . . . . . Processor 2 | . . . . . . 1 . 1 . . Hackware . | . . . . . . . . . . . Protection 4 | . 1 . . . . . 2 . 1 . Artifact . | . . . . . . . . . . . Weapon 35 | . 3 8 2 2 3 8 1 . 6 2 Energy Gun 9 | . 2 3 . . . 1 . . 2 1 Energy Cannon 2 | . . 1 . . . . . . 1 . Ballistic Gun 13 | . 1 4 2 2 1 3 . . . . Ballistic Cannon 2 | . . . . . . . . . 2 . Launcher 8 | . . . . . 2 4 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . 1 1 1 . 1 . . . . . Corrupted Parts 6 | . . . . . . . . . 6 . System Corruption 35 | . . . . . . . . . 35 . Parts Lost 30 | . 1 2 1 2 3 5 3 . . 13 Power 2 | . . . . . 1 . 1 . . . Propulsion 11 | . 1 1 1 . 2 1 . . . 5 Utility 6 | . . . . 1 . 2 . . . 3 Weapon 11 | . . 1 . 1 . 2 2 . . 5 Highest Loss Streak 13 | . 1 2 1 1 1 3 2 . . 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 86 87 94 94 89 84 81 88 99 96 Engine 7 | . 14 11 11 9 6 6 2 3 6 6 Treads 13 | . 5 11 10 10 . 13 16 13 19 19 Wheel 9 | . 5 4 7 15 19 10 9 13 6 5 Device 8 | . . 6 11 12 17 11 4 6 5 5 Storage 9 | . 14 11 11 9 13 13 8 6 6 6 Processor 5 | . . . . . . 2 6 8 13 13 Protection 6 | . 2 4 . . . . 6 13 12 12 Energy Gun 8 | . 24 17 22 14 1 3 1 . 5 12 Ballistic Gun 13 | . 2 16 22 21 23 17 14 13 7 . Ballistic Cannon 2 | . . . . . . . . . 7 5 Launcher 2 | . . . . . 5 3 4 6 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 77 | 10 20 26 31 42 53 55 59 65 77 76 Greatest Support 92 | 20 20 20 20 44 44 88 92 28 90 80 Greatest Overweight (x) 8 | . 1 2 8 2 1 1 3 2 2 1 Average Overweight (x) . | . . 1 1 . . . 1 2 . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 Average Capacity 13 | 8 8 10 10 11 15 15 15 15 15 15 Most Carried 15 | 6 8 10 10 12 15 15 15 15 15 15 Average Carried 12 | 6 7 8 9 10 13 13 14 15 14 14 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 Final Carried 15 | 6 8 9 8 12 14 12 15 15 15 12 Class Distribution -------------------- 27% | Scavenger-Tank 23% | Gunner 22% | Skirmisher 10% | Derelict-Tank 8% | Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Derelict-Tank | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Dee Matter Collected 1942 | 200 40 149 103 555 100 277 305 25 69 119 Remotely . | . . . . . . . . . . . Salvage Created 2799 | . 252 441 302 763 140 480 193 110 . 118 Parts 157 | . 13 31 18 42 7 16 17 5 . 8 Haulers Intercepted 6 | . 1 1 1 2 . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 5 6 . . Prevented 11 | . . . . . . . 11 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 49 | . 4 9 5 13 3 6 5 2 . 2 Guns 39 | . 4 4 5 13 3 4 4 2 . . Cannons 7 | . . 5 . . . . . . . 2 AOE 1 | . . . . . . 1 . . . . Classes Destroyed 12 | . 4 2 . 3 1 . 1 . . 1 Worker 2 | . 1 . . . 1 . . . . . Hauler 6 | . 1 1 1 2 . 1 . . . . Operator 1 | . 1 . . . . . . . . . Watcher 2 | . . . . 1 1 . . . . . Swarmer 5 | . . 1 . . . . 4 . . . Grunt 22 | . 4 5 1 7 2 1 . 2 . . Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 13 | . . 3 4 4 . 2 . . . . Hunter 4 | . . . . 1 . 3 . . . . Behemoth 1 | . . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . . 2 Best Kill Streak 4 | . 2 3 2 3 2 2 4 2 . 1 Combat Bots Only 4 | . 2 3 1 3 2 2 4 2 . 1 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 474 | . 37 50 10 68 24 122 76 9 . 78 Missed 117 | . 8 9 1 27 6 33 23 2 . 8 Damage Taken 6373 | . 340 528 136 603 456 1083 847 112 . 2268 Core 1173 | . 69 65 14 114 59 135 73 17 . 627 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 12 | . . 12 . . . . . . . . Ignored by Resistances 242 | . . . . . . . . 21 . 221 Core Remaining (%) 84 | 100 72 . 80 79 91 . . . . . Volleys Fired 161 | . 18 17 10 40 17 24 18 7 . 10 Largest 4 | . 2 4 4 4 4 4 4 2 . 4 Hottest 269 | . 112 158 158 158 114 161 161 56 . 269 Shots Fired 459 | . 36 46 39 158 46 60 36 14 . 24 Gun 408 | . 36 33 39 158 42 50 24 14 . 12 Cannon 24 | . . 13 . . . . . . . 11 Launcher 27 | . . . . . 4 10 12 . . 1 Special . | . . . . . . . . . . . Kinetic 261 | . 3 20 20 99 42 42 18 14 . 3 Thermal 171 | . 33 26 19 59 . 8 6 . . 20 Explosive 6 | . . . . . 3 2 . . . 1 Electromagnetic 21 | . . . . . 1 8 12 . . . Robot Hit Streak 15 | . 6 14 8 15 10 13 9 13 . 3 Robot Miss Streak 9 | . 6 2 2 4 6 3 9 1 . 5 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 2 | . . . . . 1 . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . Shots Hit Robots 260 | . 17 25 23 97 26 41 15 9 . 7 Core Hits 122 | . 8 12 11 37 12 21 11 4 . 6 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . 3 1 3 1 . 1 . . . . Burn 8 | . 3 1 3 1 . . . . . . Destroy 1 | . . . . . . 1 . . . . Melee Attacks 3 | . . . . . . . . . 3 . Impact . | . . . . . . . . . . . Slashing 3 | . . . . . . . . . 3 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5133 | . 299 409 373 1466 638 1011 525 178 . 234 Guns 4014 | . 297 242 373 1453 412 652 343 178 . 64 Cannons 273 | . . 164 . . . . . . . 109 Explosions 828 | . . . . . 226 359 182 . . 61 Melee . | . . . . . . . . . . . Ramming 18 | . 2 3 . 13 . . . . . . Kinetic 2474 | . 8 92 212 950 412 439 183 178 . . Thermal 1844 | . 289 314 161 503 31 213 160 . . 173 Explosive 200 | . . . . . 139 . . . . 61 Electromagnetic 597 | . . . . . 56 359 182 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 37 | . . . . . . 2 2 2 37 . Average Corruption 2 | . . . . . . 1 2 2 13 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . . . 6 12 7 2 . Message Errors 7 | . . . . . . 1 4 1 1 . Matter Fused 8 | . . . . . . 2 2 4 . . Heat Flow Errors 4 | . . . . . . . 3 1 . . Energy Discharges 4 | . . . . . . 2 1 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . 1 . . 1 . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . Impact 1 | . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 176 | . 1 . . 2 97 27 49 . . . Shots 6 | . . . . . 3 1 2 . . . Rammed 4 | . 1 1 . 2 . . . . . . Targets Rammed 4 | . 1 1 . 2 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 653 | . 336 473 123 311 11 166 275 131 . 653 Average Temperature 137 | . 144 145 40 77 10 92 108 33 . 450 Received Heat Transfer 1809 | . 192 246 54 252 180 144 48 63 . 630 Effects 25 | . 2 3 . . . . . . . 20 Shutdowns 6 | . . 1 . . . . . . . 5 Energy Bleed 5 | . 2 1 . . . . . . . 2 Interference 4 | . . . . . . . . . . 4 Matter Decay 4 | . . . . . . . . . . 4 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 2 | . . 1 . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . Parts Fried 5 | . . . . . 1 3 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . 1 1 1 3 . 2 1 . . 2 Heat Transferred 4528 | . 851 703 592 1332 50 475 350 . . 175 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Dee Peak Influence 274 | . 118 258 233 274 237 265 . . . . Initial 115 | . . 15 37 13 72 115 . . . . Average 108 | . 49 132 85 117 116 125 . . . . Maximum Alert Level 1 | . . 1 1 1 1 1 . . . . Low Security (%) 82 | 100 100 69 91 80 85 74 . . . . Level 1 17 | . . 30 8 19 14 25 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . . 2 1 1 6 . . . . Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . 1 1 . . . . Reinforcement 6 | . . . 2 1 . 3 . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Dee Distress Signals 4 | . . 1 1 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 81 | . 9 12 7 20 4 14 7 2 . 6 Peak Tracking Total 4 | . 4 4 2 3 3 4 4 2 . 3 Tactical Retreats 7 | . . 1 . 2 . 2 2 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Dee Traps Triggered 5 | . . . 1 . 1 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Dee Machines Disabled 13 | . . 1 . . 7 4 . . . 1 Max in Single Turn 6 | . . 1 . . 6 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Dee Machines Accessed 25 | . 4 . 4 6 5 5 . 1 . . Terminals 22 | . 4 . 4 5 5 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 48 | . 7 . 6 12 14 8 . 1 . . Successful 29 | . 5 . 5 7 7 4 . 1 . . Failed 19 | . 2 . 1 5 7 4 . . . . Catastrophic 6 | . 2 . . 2 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 34 | . 7 . 4 7 9 3 . . 4 . Terminals 42 | . 7 . 6 8 14 7 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 12 | . 1 . 3 3 2 2 . 1 . . Part Schematic 1 | . . . . 1 . . . . . . Open Door 3 | . . . 2 . . . . 1 . . Level Access Points 2 | . . . . 1 . 1 . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . Recall Extermination 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . 4 . 2 2 5 2 . . . . Terminals 15 | . 4 . 2 2 5 2 . . . . Track 12 | . 4 . 2 2 2 2 . . . . Botnet 3 | . . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 3 . 4 4 4 5 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 2 . . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Dee Total Allies 7 | . . . . . . 3 . . 4 . Largest Group 4 | . . . . . . 3 . . 4 4 Highest-Rated Group 132 | . . . . . . 93 . . 132 132 Highest-Rated Ally 39 | . . . . . . 31 . . 39 39 Total Orders . | . . . . . . . . . . . Ally Attacks 50 | . . . . . . 19 . . . 31 Total Damage 629 | . . . . . . 335 . . . 294 Kills 9 | . . . . . . 4 . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Dee Turns Passed 7216 | 2 451 536 461 863 621 691 711 636 1877 367 Spaces Moved 4445 | 2 292 212 278 389 511 433 467 471 1192 198 Core 6 | . . . 6 . . . . . . . Treads 1931 | . . 164 45 162 . 96 111 . 1155 198 Legs 134 | 2 132 . . . . . . . . . Wheels 2374 | . 160 48 227 227 511 337 356 471 37 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 95 | 120 95 95 115 96 96 110 110 125 125 150 Average Speed 139 | 120 111 207 142 147 107 127 132 125 154 155 Slowest Speed 450 | 120 190 240 450 330 111 225 225 125 160 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 2 38 14 41 45 16 8 61 72 80 28 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 2 1 3 . Spaces Dug 12 | . . . . . . 12 . . . . Terrain Destroyed 80 | . . . . . 51 29 . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 80 | . . . . . 51 29 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Dee Total 5150 | 1 382 275 324 591 559 530 531 504 1217 236 Wait 344 | . 58 26 6 133 9 43 22 21 3 23 Move 4435 | 1 291 211 277 388 510 432 466 470 1191 198 Hop . | . . . . . . . . . . . Pick Up 50 | . 3 2 11 11 8 7 8 . . . Fast Attach 34 | . 5 8 1 2 4 1 4 1 7 1 Attach 24 | . 1 1 2 1 4 7 4 . 1 3 Detach 5 | . . 1 . . 1 1 1 . 1 . Swap 34 | . 1 1 2 6 1 10 4 1 7 1 Drop 51 | . 4 7 13 8 5 5 4 1 4 . Fire 161 | . 18 17 10 40 17 24 18 7 . 10 Melee 3 | . . . . . . . . . 3 . Ram 2 | . 1 . . 1 . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . 1 . 1 . . . . . . Escape Stasis 2 | . . . 2 . . . . . . . Rewire 3 | . . . . . . . . 3 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 5) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Weapon x2 966 | -9/Materials | Discovered new exit (range 8) 990 | -9/Materials | Entered Storage 1008 | -9/Storage | Build established: Gunner 1429 | -9/Storage | Discovered new exit (range 16) 1451 | -9/Storage | Entered Materials 1451 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2082 | -8/Materials | Build established: Skirmisher 2211 | -8/Materials | Identified exit to Factory 2314 | -8/Materials | Entered Factory 2314 | -7/Factory | Evolved 2 slots: Utility x2 2468 | -7/Factory | Build established: Gunner 2882 | -7/Factory | Build established: Skirmisher 2908 | -7/Factory | Discovered new exit (range 12) 2935 | -7/Factory | Entered another Factory area 2935 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3063 | -6/Factory | Identified exit to Factory 3155 | -6/Factory | Lost 3 parts (1u2w) 3293 | -6/Factory | Discovered new exit (range 15) 3301 | -6/Factory | Allied Derelicts emerged from ambush trap array 3467 | -6/Factory | Garrison activated, responded to threat 3514 | -6/Factory | Lost 3 allies 3626 | -6/Factory | Entered Lower Caves 3710 | -6/Lower Caves | Spotted B-75 Beast 3910 | -6/Lower Caves | Destroyed B-75 Beast 4266 | -6/Lower Caves | Learned 4 Factory zone layouts 4279 | -6/Lower Caves | Build established: Scavenger-Tank 4328 | -6/Lower Caves | Discovered new exit (range 7) 4337 | -6/Lower Caves | Entered another Lower Caves area 4497 | -6/Lower Caves | Spotted B-75 Beast 4877 | -6/Lower Caves | Build established: Tank 4959 | -6/Lower Caves | Discovered new exit (range 10) 4973 | -6/Lower Caves | Entered Zion 4996 | -6/Zion | Given A8's code to call for help 5021 | -6/Zion | System corruption reached 10% 5026 | -6/Zion | System corruption reached 30% 5047 | -6/Zion | System corruption cleaned by Quarantine Array 5311 | -6/Zion | Build established: Scavenger-Tank 5422 | -6/Zion | Learned Factory machine intel 5706 | -6/Zion | Gained Derelict followers 5805 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6052 | -6/Zion | Discovered new exit (range 16) 6690 | -6/Zion | Build established: Derelict-Tank 6799 | -6/Zion | Opened final containment barrier to the Deep Caves 6844 | -6/Zion | Discovered new exit (range 3) 6844 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6850 | -6/Zion | Entered Deep Caves 6850 | -6/Deep Caves | Accompanied by 4 allies 7134 | -6/Deep Caves | Z-Facility disabled 7143 | -6/Deep Caves | Attacked by Z-Imprinter 7178 | -6/Deep Caves | Core integrity fell below 50% 7190 | -6/Deep Caves | Lost 3 allies 7201 | -6/Deep Caves | Core integrity fell below 20% 7217 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 07205_ Overheating: Energy bleed (-36). 07207_ Overheating: Matter decay (-14). 07207_ Adv. Treads destroyed. 07207_ Broken Slug Cannon destroyed. 07209_ Power failure, Rnf. Deuterium Engine shutdown. 07210_ Hvy. Ion Cannon destroyed. 07211_ Enh. Optical Array broken. 07211_ Overheating: Short circuit. 07212_ Overheating: Energy bleed (-18). 07212_ Destroyed Prototype Protection. 07213_ Overheating: Matter decay (-12). 07214_ Overheating: Matter decay (-10). 07215_ Overheating: System interference. 07215_ Lrn. Missile Launcher temporarily disabled. 07216_ Overheating: System interference. 07216_ Beamcaster temporarily disabled. 07217_ Overheating: Adv. Treads damaged (-28). 07217_ Lrn. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????###############????????????????????????????# | | ????### ##???????????????????????????# | | ???? #????###??????????????????### | | ??? ###### ##?????######?????## | | ??? ## # #???### ##????# | | ??? ##### #????# | | ??? #???## | | ??? #???# | | ???? #????# # | | ??????? #????### # | | ???????" """"" =! ##?????# # | | ???????"""""""""" * =] ####### # | | ???????"""""""""" @=%= " | | ??????""""""""""" %=! %! !! | | ??????"""""""" * % % | | ??????"""""""""" I* ""##### | | ???????"""""""""" #####?## | | ???????"""""""""" #" #??# | | ???????"""""""""" #??##??# | | ????????"""" " * #??????### | | ????????"""""%%%/ #???????# | | ??????????"" ! #???????# | | ??????????""" #??????## | | ??????????"" ##??????# | | ??????????""""" ! #???????# | | ??????????"""""""% #??????# | | ?????????" = #??????## | | ??????????? """ ##???????? | | ????????????""""" ##????????? | | ???????????????""" #?????????? | | ???????????????""" ?????????? | | ????????????????"" ????????? | | ????????????????? ????????? | | ????????????????? ##???????? | | ????????????????? #????????? | | ?????????????????? #????????? | | ????????????????????????? ????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 18 Energy Capacity 300 Matter Stores 410 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Neutrino Core | -6/Zion | Archive Drone Bay | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullZhirovWell Manual? 0 Play Time 01:03:37 Cumulative 80.4 hours Start 2024.06.03 @ 14:04:14 End 2024.06.03 @ 15:37:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 35 Adventurer 79 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3854d7d-3485-4188-9b77-3b73eb60e512