Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.18 @ 12:31:45 Player: Pimski Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (179) 895 Value Destroyed (4886) 4886 Prototype IDs (87) 1740 Alien Tech Used (7) 1400 Bonus (13093) 13093 TOTAL SCORE: 33514 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1447 Follower Combat Kills 1430 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Activated Exoskeleton 3000 Win 3000 Friendly Fire -10484 Cogmind --------- Core Integrity 1614/1850 Matter 251/300 Energy 39/700 System Corruption 1% Temperature Cool (7) Movement Flying (22) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array Electron Diverter Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (12) ----- Advanced Power Amplifier Advanced Power Amplifier Medium Storage Unit Large Storage Unit Gravity Neutralizing Apparatus Experimental Optical Array Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Centrium Medium Armor Plating Advanced Powered Armor Advanced Force Field > --- WEAPON (3) ------- 5H-AD0's Sniper Rifle Sigix Broadsword > --- INVENTORY (14) --- Improved Quantum Reactor Cooled Impulse Thruster Cooled Impulse Thruster Advanced Matter Compressor (400) Reaction Control System Experimental Propulsion Shielding Deep Network Scanner Null Cannon SGEMP Prototype Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Electron Diverter Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Medium Storage Unit Large Storage Unit Gravity Neutralizing Apparatus Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Centrium Medium Armor Plating Advanced Powered Armor Advanced Force Field Quantum Router > --- WEAPON ----------- 5H-AD0's Sniper Rifle Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Cooled Impulse Thruster Cooled Impulse Thruster Advanced Matter Compressor Experimental Propulsion Shielding Deep Network Scanner Integrity Redistributor Null Cannon SGEMP Prototype [Rating: 213] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Potential Leg Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Gravity Neutralizing Apparatus Storage Large Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Centrium Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Null Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Plasma Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Utility 10 | . . . 2 . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 220 | 1 8 1 18 1 29 . 8 37 16 5 . 1 15 1 2 . . 2 1 10 . . 12 . 2 . . 4 . 6 7 6 3 9 15 Power 15 | . 1 . 2 . 2 . 1 1 3 . . . 2 . . . . . . 2 . . 1 . . . . . . . . . . . . Engine 6 | . 1 . . . 1 . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . 2 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . . . . . . . . . . Propulsion 33 | . 2 1 3 . 6 . . 5 4 . . . . . 1 . . . . 1 . . 2 . 1 . . . . 2 1 4 . . . Treads 10 | . 2 1 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . 1 4 . . . . . 1 . . . . 1 . . 2 . 1 . . . . 2 1 4 . . . Utility 97 | 1 3 . 4 1 12 . 2 8 6 4 . 1 7 . 1 . . 2 1 6 . . 7 . 1 . . 4 . 4 4 2 1 7 8 Device 34 | . . . . . 2 . 1 . 1 2 . . 3 . 1 . . 1 1 2 . . 4 . 1 . . 3 . 1 2 2 1 2 4 Storage 22 | 1 3 . 1 . 5 . . 3 1 1 . . 4 . . . . . . . . . . . . . . . . 2 . . . 1 . Processor 12 | . . . 1 . 2 . . 4 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 Hackware 6 | . . . . . . . . . 2 . . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 Protection 23 | . . . 2 1 3 . 1 1 2 1 . . . . . . . . . 2 . . 2 . . . . 1 . . 2 . . 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | . 2 . 9 . 9 . 5 23 3 1 . . 6 1 . . . . . 1 . . 2 . . . . . . . 2 . 2 2 7 Energy Gun 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 Ballistic Gun 42 | . 2 . 8 . 4 . 5 16 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 1 . . 2 . . . . . . 1 . . . . . . . . . . . . 1 1 1 Piercing Weapon 13 | . . . . . 1 . . 5 3 . . . 1 1 . . . . . . . . 1 . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . 3 . 1 6 . . . . 3 . . . . . . . . . 8 . . . . 4 . . 3 2 1 2 2 Parts Lost 18 | . . 1 1 . 14 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Power 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . . 1 1 . 9 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 97 100 94 88 94 99 98 100 100 100 93 99 100 100 100 100 100 97 100 100 94 88 89 89 89 86 89 86 86 81 79 77 76 Engine 5 | . 14 14 1 . 1 11 9 8 5 7 7 7 2 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 9 11 6 . . . 1 . . . . . . . . . . 5 5 5 2 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 4 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Treads 9 | . 27 28 21 22 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . 6 22 18 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . 28 30 30 30 30 30 33 33 33 33 33 35 35 35 35 35 36 36 36 36 36 34 30 21 21 21 20 Device 6 | . . . . . . . 7 . 6 10 7 7 8 15 20 20 20 17 20 13 17 17 17 17 21 21 21 20 26 20 19 25 26 26 23 Storage 23 | . 28 28 30 33 29 33 27 35 9 10 15 15 13 15 13 13 13 13 13 11 11 11 11 11 10 10 10 7 5 12 11 8 8 8 8 Processor 3 | . . . 1 . 5 11 9 16 . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 Hackware 1 | . . . . . . . . . 13 8 7 7 4 . . . . . . 3 . . . . . . . . . . . . . . 1 Protection 7 | . . . 10 11 8 . 5 . 13 14 15 15 15 15 13 13 13 13 13 7 11 11 10 11 10 10 10 10 10 9 12 13 13 12 12 Energy Gun 1 | . 14 . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 13 28 21 22 20 . 18 16 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 1 | . . . . . . . . . . 6 7 7 4 . . . . . . 4 5 5 5 5 5 5 5 5 5 4 4 4 4 3 2 Piercing Weapon 2 | . . . . . . . . . 13 8 7 7 4 14 13 13 13 13 13 5 5 5 2 . . . . . . . 3 4 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 16 41 41 58 58 64 60 61 75 75 36 36 36 36 36 38 38 38 41 38 45 45 45 64 62 64 64 64 66 65 74 84 102 104 104 128 Greatest Support 134 | 20 40 40 40 40 60 60 60 60 60 36 36 36 36 36 42 42 42 42 42 48 48 48 62 62 69 69 69 69 69 86 97 109 109 129 134 Greatest Overweight (x) 2 | . 1 1 1 1 1 . 1 2 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 16 16 20 20 22 22 22 30 30 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 14 14 14 14 14 Average Capacity 16 | 7 11 16 19 20 19 22 22 25 11 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 14 14 14 14 14 Most Carried 30 | 6 16 16 20 20 22 22 22 30 30 10 10 10 10 10 10 10 10 10 8 10 10 10 10 10 10 10 10 10 10 14 14 14 14 14 13 Average Carried 16 | 6 11 15 18 20 17 22 21 25 11 9 10 10 8 10 9 10 10 9 8 9 9 10 9 10 9 10 10 10 10 12 13 13 13 13 11 Final Capacity 30 | 8 16 16 20 20 22 22 22 30 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 14 14 14 14 14 Final Carried 30 | 6 16 16 20 20 22 22 22 30 10 10 10 10 10 10 10 10 10 9 8 10 10 10 10 10 10 10 10 10 10 14 14 14 14 11 10 Class Distribution -------------------- 41% | Hauler-Mutant 25% | Scavenger-Sprinter 20% | Mutant 5% | Scavenger-Mutant 4% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -7/Deep Caves Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Zhirov Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Testing Scavenger-Sprinter | -2/Research Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 4993 | 210 124 94 534 135 766 . 355 1042 155 50 . 10 130 30 . 20 . . 25 13 87 . 120 . 20 . . 50 . 20 110 60 33 35 765 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8689 | 59 480 116 1101 190 373 . 800 2226 51 . . . 257 . . . . . . . 31 . . . . . . 111 . 244 133 645 . . 1872 Parts 431 | 2 27 8 69 16 51 . 37 125 3 . . . 13 . . . . . . . . . . . . . . . . 4 7 16 . . 53 Haulers Intercepted 14 | . 2 . 2 . . . 2 6 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 9 | . . . 2 1 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . 1 . 9 . . . . . . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 107 | . 9 4 22 9 6 . 9 26 . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Melee 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 97 | . 9 4 21 9 1 . 9 26 . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 19 | 1 5 . 2 . 3 . 2 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Worker 5 | . 1 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 2 . . . 2 6 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycler 17 | 1 2 . 3 . . . 2 5 . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Operator 4 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Swarmer 29 | . 5 2 10 7 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 45 | . 4 2 8 2 . . 5 12 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Duelist 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 16 | . . . 4 . . . 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 3 2 7 4 4 . 4 12 1 . . . . . . . . . . . 1 . . . . . . . . 2 1 2 . . 13 Combat Bots Only 12 | . 3 2 5 4 4 . 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Kills in Single Turn 2 | 1 1 1 2 1 2 . 1 2 1 . . . 1 . . . . . . . 1 . . . . . . . . 1 1 1 . . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 9 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 4 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) 01-MTF (-8/Storage) Z-Imprinter (-7/Deep Caves) Warlord (-2/Research) Perun (-1/Access) Zhirov (-1/Access) Svarog (-1/Access) Sigix Warrior (-1/Access) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 7658 | . 217 310 549 334 1724 13 581 1062 184 . . . . . 36 80 18 137 . . . 121 . 88 . 40 60 . . . 232 . 98 300 1474 Core 1073 | . 16 46 44 15 337 . 110 213 23 . . . . . 23 21 . 46 . . . 39 . 19 . . . . . . 22 . . 25 74 Absorbed by Shields 1703 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 316 1287 Core Remaining (%) 79 | 100 . 75 . . . 1 . 41 . . . . . 96 . . . . 89 . . . . 94 . . . . 100 . 98 . . 98 87 Volleys Fired 441 | 1 31 11 65 25 70 . 45 136 . . . . 4 . . . . . . . . . . . . . . . . . . . 1 1 51 Largest 2 | 2 2 2 2 2 2 . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 Hottest 130 | 90 90 46 46 46 46 . 46 50 . . . . 20 . . . . . . . . . . . . . . . . . . . . . 130 Shots Fired 846 | 2 62 22 126 49 127 . 90 248 . . . . 4 . . . . . . . . . . . . . . . . . . . 1 1 114 Gun 820 | 2 62 22 125 49 115 . 90 248 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 105 Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Launcher 13 | . . . 1 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Kinetic 745 | . 14 22 125 49 114 . 90 224 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 105 Thermal 64 | 2 48 . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 9 Explosive 13 | . . . 1 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 24 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 46 | 2 10 7 25 21 25 . 14 26 . . . . 8 . . . . . . . . . . . . . . . . . . . . . 46 Robot Miss Streak 4 | . 3 4 3 2 3 . 4 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary Targets 10 | . . 2 4 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 65 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Shots Hit Robots 740 | 2 44 19 101 37 107 . 66 205 3 . . . 17 . . . . 1 . . 2 . . . . . . 1 . 4 3 10 . 1 117 Core Hits 328 | 2 27 8 44 13 43 . 31 80 1 . . . 6 . . . . . . . 1 . . . . . . 1 . 2 2 6 . . 61 Critical Hits 16 | . . . 3 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 8 Critical Kills 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Critical Parts Destroyed 9 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 290 | . . . . . 34 . . 10 37 1 1 9 56 . 2 3 5 1 . 14 3 1 . 14 5 3 4 1 . 9 17 29 4 6 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 148 | . . . . . . . . . . 1 1 1 38 . . . . . . 1 1 . . 14 5 3 4 1 . 9 16 23 3 6 21 Piercing 142 | . . . . . 34 . . 10 37 . . 8 18 . 2 3 5 1 . 13 2 1 . . . . . . . . 1 6 1 . . Sneak Attacks 30 | . . . . . . . . 1 3 . . . 10 . . . . 1 . . 2 . . . . . . . . 2 1 6 . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Inflicted 22948 | 25 640 235 1469 550 2635 . 1105 3332 250 . . . 1433 . . . . 117 . . 230 . . . . . . 159 . 413 382 989 . 80 8904 Guns 13793 | 25 620 212 1414 550 1084 . 1032 3202 . . . . . . . . . . . . . . . . . . . . . . . . . . 5654 Cannons 536 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 536 Explosions 896 | . . . 43 . 819 . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 7571 | . . . . . 732 . . 93 250 . . . 1412 . . . . 117 . . 230 . . . . . . 159 . 413 382 989 . 80 2714 Ramming 131 | . 20 23 12 . . . 73 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13172 | . 182 212 1414 550 1052 . 1032 3076 . . . . . . . . . . . . . . . . . . . . . . . . . . 5654 Thermal 1086 | 25 438 . . . 32 . . 34 . . . . 21 . . . . . . . . . . . . . . . . . . . . . 536 Explosive 862 | . . . 43 . 819 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 126 | . . . . . . . . 126 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5767 | . . . . . . . . . . . . . 1325 . . . . . . . 117 . . . . . . 159 . 413 227 732 . 80 2714 Piercing 1804 | . . . . . 732 . . 93 250 . . . 87 . . . . 117 . . 113 . . . . . . . . . 155 257 . . . Highest Corruption 3 | . 1 1 1 1 1 1 . 1 . . . . . . . . . . . 1 1 2 3 . . . . . . . . . 1 1 1 Average Corruption 1 | . 1 1 1 1 1 1 . 1 . . . . . . . . . . . 1 1 1 2 . . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . 2 6 1 10 1 . 6 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Message Errors 13 | . . 2 2 . 6 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 9 | . . . 4 . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1349 | . . . . . 30 . 7 . 124 . . . 220 . . . . 57 . . 93 . . . . . . . . 157 110 154 . 50 347 Projectiles 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Explosions 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1279 | . . . . . . . 7 . 124 . . . 220 . . . . 57 . . 93 . . . . . . . . 157 110 154 . 50 307 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 110 | . . . . . . . 23 31 . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Shots 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 17 | . 7 5 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . 8 5 3 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 210 | 30 210 20 18 15 24 . 9 45 11 . . . 48 . . . . 78 . 5 . 5 5 . 84 55 91 28 . 66 115 . . . . Average Temperature 28 | 18 66 13 5 9 11 . 6 15 5 . . . 21 . . . . 47 . 5 . 5 3 . 30 22 32 15 . 22 35 . . . . Received Heat Transfer 1383 | . 57 66 150 99 . 9 243 423 48 . . . . . 12 36 9 18 . . . . . . . . . . . . 24 . 4 16 169 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1620 | 62 1153 . . . 37 . . 50 . . . . 18 . . . . . . . . . . . . . . . . . . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 3267 | 5 195 147 311 346 . . 340 396 329 . . . . . 72 . . . . 146 . . . . 225 . . . . 83 244 450 301 1718 3267 Average Influence 259 | 5 51 70 158 194 . . 141 218 212 . . . . . 31 . . . . 109 . . . . 98 . . . . 51 130 272 238 540 2422 Maximum Alert Level 5 | . . . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 2 1 5 5 Low Security (%) 64 | 100 100 100 70 69 . 100 66 39 45 . . . . . 100 . . . . 100 . . . . 92 . . . . 100 81 22 23 9 . Level 1 30 | . . . 29 30 . . 33 60 54 . . . . . . . . . . . . . . . 7 . . . . . 18 52 76 74 . Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 97 Squads Dispatched 49 | . 2 . 2 . . . 2 1 3 . . . . . 1 . . . . 1 . . . . . . . . . . 4 . 2 10 21 Investigation 5 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 15 | . 1 . 1 . . . 2 1 2 . . . . . 1 . . . . . . . . . . . . . . . 2 . 2 2 1 Assault 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 20 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 17 | . 1 . 3 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . 2 2 . 4 1 Communications Jammed 58 | . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 58 | . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 504 | . 29 10 30 13 28 3 17 43 28 1 . . 4 1 3 8 4 4 . 3 1 6 . 10 10 3 3 . . 1 28 21 11 50 131 Peak Tracking Total 36 | . 4 3 5 4 8 3 3 8 11 1 . . 2 1 2 8 3 4 . 2 1 6 . 9 9 2 3 . . 3 12 5 9 24 36 Tactical Retreats 56 | . 3 . 1 3 5 . 2 6 7 . . . . . . . 2 . . 1 . . . 2 1 1 . . . . 5 4 . 8 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 6 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . 3 . . . . . . 1 . 2 . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 37 | . . . 3 1 11 . . 6 2 . . . 1 . . . . . . . . . . . 1 . . . . . 2 1 2 4 3 Max in Single Turn 2 | . . . 1 1 2 . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 2 Garrison Access 4 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 98 | . 9 . 4 . 2 . 4 13 9 . . 1 . . 9 . 1 4 . 7 . . 3 . 3 . . 4 . 1 8 4 8 4 . Terminals 62 | . 7 . 3 . . . 4 10 6 . . . . . 5 . . . . 4 . . . . 1 . . . . 1 6 3 8 4 . Fabricators 5 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . Repair Stations 7 | . . . 1 . . . . 2 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . 1 1 . . . Total Hacks 308 | . 28 . 14 . 2 . 16 50 27 . . 3 . . 26 . 1 29 . 22 . . 3 . 7 . . 17 . 3 22 8 22 8 . Successful 198 | . 17 . 8 . 2 . 11 29 19 . . 3 . . 15 . 1 29 . 14 . . 3 . 1 . . 17 . 1 11 3 11 3 . Failed 109 | . 10 . 6 . . . 5 21 8 . . . . . 11 . . . . 8 . . . . 6 . . . . 2 11 5 11 5 . Catastrophic 15 | . 1 . . . . . 1 1 1 . . . . . 3 . . . . 2 . . . . . . . . . . 3 1 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 139 | . 19 . 7 . 1 . 7 34 13 . . 1 . . 7 . . . . 7 . . 1 . 1 . . . . 3 16 3 17 2 . Terminals 197 | . 22 . 10 . . . 16 43 18 . . . . . 14 . . . . 11 . . . . 4 . . . . 3 19 7 22 8 . Fabricators 16 | . . . . . . . . . 3 . . . . . 5 . . . . 5 . . . . 1 . . . . . 2 . . . . Repair Stations 22 | . . . 4 . . . . 6 2 . . . . . 4 . . . . 6 . . . . . . . . . . . . . . . Recycling Units 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . . . . . . 3 . . . . . . . . . 2 . . . . . 1 1 . . . Terminal Hacks 127 | . 12 . 3 . 2 . 5 18 7 . . 3 . . 5 . 1 29 . 2 . . 3 . 1 . . 17 . . 5 3 8 3 . Record 20 | . . . . . 1 . . . . . . . . . . . 1 11 . . . . 1 . . . . 5 . . . . 1 . . Part Schematic 15 | . . . . . . . . 1 . . . 3 . . . . . 7 . . . . . . . . . 4 . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . Prototype ID Bank 15 | . 3 . . . . . 1 3 . . . . . . 1 . . 3 . . . . . . . . . 4 . . . . . . . Open Door 8 | . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . 1 . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Terminal Index 5 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 14 | . 1 . . . . . 2 3 2 . . . . . 2 . . . . . . . . . . . . . . . 2 . 2 . . Disarm Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 10 | . 1 . 1 . . . 1 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 1 . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . 4 . . . . 3 2 . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . Scan Component 9 | . . . 2 . . . . 2 1 . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Repair 6 | . . . 2 . . . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 118 | . 7 . 4 . . . 13 18 15 . . . . . 11 . . . . 12 . . . . 1 . . . . 4 18 1 12 2 . Terminals 37 | . 2 . 1 . . . 6 7 5 . . . . . 2 . . . . 4 . . . . . . . . . 1 6 . 3 . . Track 7 | . . . . . . . 2 1 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Assimilate 5 | . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Botnet 17 | . 1 . 1 . . . 2 2 3 . . . . . 1 . . . . 2 . . . . . . . . . . 2 . 3 . . Disrupt 6 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 4 | . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siphon 3 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 7 . 3 . . . 4 11 6 . . . . . 7 . . . . 6 . . . . 3 . . . . 1 8 4 8 4 . Full Trace Events 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 1 2 . . 3 . . . . . 7 . . . . . . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Matter 566 | . . . . . . . . . . . . . . . 328 . . . . 238 . . . . . . . . . . . . . . . Time 343 | . . . . . . . . . . . . . . . 174 . . . . 169 . . . . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . . . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Time 370 | . . . 52 . . . . 60 76 . . . . . . . . . . 182 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 20 | . 1 3 . . . . . 1 1 . . 6 1 . 1 . . . . 1 . . . . . . . . . 1 . . . 1 3 Largest Group 7 | . 1 3 2 . . . . 1 1 . . 6 7 . 1 . . . . 1 . . . . . . . . . 1 1 . . 1 1 Highest-Rated Group 1075 | . 10 40 24 . . . . 99 10 . . 301 419 . 10 . . . . 10 . . . . . . . . . 26 26 . . 1075 1075 Highest-Rated Ally 1075 | . 10 16 16 . . . . 99 10 . . 94 118 . 10 . . . . 10 . . . . . . . . . 26 26 . . 1075 1075 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 175 | . . 18 . . . . . 4 . . . . 46 . . . . . . . . . . . . . . . . . . 5 . 3 99 Total Damage 7787 | . . 238 . . . . . 50 . . . . 1424 . . . . . . . . . . . . . . . . . . 235 . 244 5596 Kills 48 | . . 6 . . . . . 1 . . . . 12 . . . . . . . . . . . . . . . . . . . . 1 28 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . . 2 . 1 . 1 . 1 2 . 1 . . . . 1 . 2 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 14085 | 18 1182 1011 1188 698 2166 168 434 2169 524 146 88 338 574 75 131 105 77 31 53 471 72 44 215 157 114 40 88 41 37 96 199 470 170 280 415 Spaces Moved 17527 | 12 590 528 469 320 1248 129 168 1260 1008 296 234 690 1113 283 399 433 306 87 227 396 240 207 727 473 480 202 470 153 233 306 701 1196 561 836 546 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2641 | . 562 528 469 320 762 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2103 | 12 28 . . . 486 129 168 1260 20 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12783 | . . . . . . . . . 988 296 234 690 1113 283 399 433 306 87 227 396 240 207 727 473 480 202 470 153 233 306 701 1196 561 836 546 Fastest Speed 12 | 120 120 180 180 180 45 45 90 85 26 26 26 26 26 26 23 23 23 23 23 20 20 20 20 20 15 15 15 15 15 12 16 26 26 22 22 Average Speed 56 | 120 165 180 180 180 144 89 94 124 28 26 26 26 26 26 23 23 23 23 23 20 20 20 20 20 15 15 15 15 15 15 17 26 26 25 23 Slowest Speed 180 | 120 180 180 180 180 180 90 130 170 130 26 26 26 96 26 23 23 23 23 23 20 20 20 91 20 15 15 15 15 15 16 20 26 26 26 26 Overloaded Moves 326 | . . . . . 2 2 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . 18 286 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 119 | . . . . . . . . . 20 . . . . . 1 . . 3 . 2 1 . 2 1 12 . 1 . . 2 12 6 2 28 26 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 95 99 41 67 91 24 16 94 32 60 49 85 73 55 15 59 54 76 43 11 39 43 93 71 17 55 69 60 52 8 88 22 53 61 20 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 14 | . . 2 . 2 1 . . . . . . 1 . . . . 1 1 . . . . 1 1 . 1 . 3 . . . . . . . Known Exits Taken 11 | . 1 . 1 . . . 1 . 1 . . . . . 1 . . . . 1 1 . . . 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 24 | 1 . 1 . 1 1 1 . 1 . 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 . 1 1 1 1 . 1 . 1 . . Scrap Searched 24 | . . 2 . 1 . . . . . 3 . 3 . 1 . 2 1 . 1 . 3 1 . 2 . 1 1 . 2 . . . . . . Spaces Dug 129 | . . . . . . . . 1 25 1 1 1 23 . 2 2 3 . . 10 1 1 . 14 4 3 4 . . 5 9 12 3 1 3 Terrain Destroyed 234 | . . . 4 . 27 . . 14 25 1 1 1 23 . 2 2 3 . . 10 1 1 . 14 4 3 4 . . 5 9 12 3 2 63 Melee 129 | . . . . . . . . 1 25 1 1 1 23 . 2 2 3 . . 10 1 1 . 14 4 3 4 . . 5 9 12 3 1 3 Projectile 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 45 AOE 59 | . . . 4 . 27 . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 20491 | 13 732 567 693 393 1457 181 357 1692 1204 363 259 839 1340 283 435 435 308 92 227 773 260 207 794 512 502 206 479 168 234 338 740 1309 574 855 670 Wait 1685 | . 62 10 100 47 6 53 115 193 135 57 25 140 119 . 27 1 . 6 . 349 15 . 34 27 24 2 7 5 2 8 11 69 . 3 33 Move 17278 | 11 589 527 468 319 1247 128 167 1259 973 295 233 689 1112 282 396 432 305 81 226 391 237 206 723 470 457 201 467 152 232 301 680 1184 556 782 500 Hop 94 | . . . . . . . . . 14 . . . . . 1 . . 2 . 2 1 . 1 1 10 . 1 . . 2 8 5 2 25 19 Pick Up 181 | . 19 7 19 . 36 . 9 26 7 1 . . 10 . 4 . . . . 7 2 . 4 . 3 . . . . 7 5 9 2 2 2 Fast Attach 96 | 1 2 . 7 . 5 . 3 13 2 2 . 1 9 1 . . . . . 3 . . 12 . . . . 5 . 1 4 3 1 13 8 Attach 71 | . . 1 5 . 16 . 4 6 12 1 . . 1 . 2 . . . 1 4 . . . . 2 . . . . 3 1 3 1 2 6 Detach 19 | . . . . . 4 . . 2 . 1 . . . . . . . . . . . . 2 . . . . 1 . . 1 . 1 2 5 Swap 62 | . 6 . 6 1 8 . 1 18 2 2 . . 5 . . . . 2 . 3 . . . . . . . . . 2 2 . 1 1 2 Drop 241 | . 15 6 20 1 29 . 11 28 26 3 . 1 24 . 2 . . . . 4 2 . 18 . 1 . . 4 . 5 10 10 5 9 7 Fire 441 | 1 31 11 65 25 70 . 45 136 . . . . 4 . . . . . . . . . . . . . . . . . . . 1 1 51 Melee 274 | . . . . . 34 . . 10 33 1 1 8 56 . 2 2 3 1 . 10 2 1 . 14 5 3 4 1 . 9 17 26 4 6 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 8 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 16 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 19 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 360 | -10/Materials | Identified exit to Mines 590 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Discovered new exit (range 15) 1073 | -10/Materials | Discovered new exit (range 9) 1179 | -10/Materials | Central database locked down 1201 | -10/Materials | Entered Mines 1297 | -10/Mines | Found a hidden stash of uninstalled traps 1336 | -10/Mines | Learned location of Zion (-7) 1392 | -10/Mines | Discovered new exit (range 6) 1406 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1469 | -10/Mines | Discovered new exit (range 6) 1530 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1767 | -10/Mines | Learned location of Storage (-8) 2212 | -10/Mines | Entered Materials 2212 | -9/Materials | Accompanied by 2 allies 2212 | -9/Materials | Evolved 2 slots: Utility x2 2633 | -9/Materials | Repaired Lgt. Treads 2661 | -9/Materials | Repaired Lgt. Treads 2767 | -9/Materials | Discovered new exit (range 3) 2770 | -9/Materials | Build established: Hauler-Mutant 2863 | -9/Materials | Identified exit to Mines 3400 | -9/Materials | Entered Mines 3414 | -9/Mines | Met a Derelict bent on vengeance 4091 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4091 | -9/Mines | Discovered new exit (range 5) 4098 | -9/Mines | Entered Exiles 4142 | -9/Exiles | Met 8R-AWN 4172 | -9/Exiles | Met EX-HEX 4251 | -9/Exiles | Met EX-DEC 4457 | -9/Exiles | Met EX-BIN 4479 | -9/Exiles | Aligned with FarCom system 4481 | -9/Exiles | Given EX-Vault access code 4522 | -9/Exiles | Opened EX-Vault 4534 | -9/Exiles | Found AWS/Gauss 4545 | -9/Exiles | Found AWS/Thermal 4582 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4704 | -9/Exiles | Discovered new exit (range 14) 4928 | -9/Exiles | Found Potential Leg 4931 | -9/Exiles | Found Potential Leg 5282 | -9/Exiles | Attacked by the Exiles 5334 | -9/Exiles | Core integrity fell below 50% 5370 | -9/Exiles | Destroyed 8R-AWN 5398 | -9/Exiles | Lost 9 parts (1p4n3u1w) 5613 | -9/Exiles | Core integrity fell below 20% 5653 | -9/Exiles | Lost 5 parts (2n1u2w) 5691 | -9/Exiles | Destroyed EX-DEC 5869 | -9/Exiles | Destroyed EX-HEX 5885 | -9/Exiles | Destroyed EX-BIN 5915 | -9/Exiles | Build established: Mutant 5922 | -9/Exiles | Found Deploy-a-Sentry 6219 | -9/Exiles | Build established: Hauler-Mutant 6251 | -9/Exiles | Discovered new exit (range 10) 6264 | -9/Exiles | Stole four prototypes: AWS/Thermal, Potential Leg, AWS/Gauss, Deploy-a-Sentry 6264 | -9/Exiles | Entered Mines 6429 | -8/Mines | Discovered new exit (range 5) 6432 | -8/Mines | Entered Materials 6432 | -8/Materials | Evolved 2 slots: Utility x2 6469 | -8/Materials | Identified exit to Storage 6866 | -8/Materials | Entered Storage 7031 | -8/Storage | Found Prototype Processor 7031 | -8/Storage | Identified Exp. Targeting Computer 7034 | -8/Storage | Found Exp. Targeting Computer 7036 | -8/Storage | Found Exp. Targeting Computer 7335 | -8/Storage | Destroyed 8 combat bots 7476 | -8/Storage | Discovered new exit (range 14) 7491 | -8/Storage | Met 01-MTF 7769 | -8/Storage | Destroyed 01-MTF 7777 | -8/Storage | Found 01-MTF's Shockpuncher 7858 | -8/Storage | Found Exp. Targeting Computer 7913 | -8/Storage | Core integrity fell below 50% 8098 | -8/Storage | Repaired Enh. Autogun 9035 | -8/Storage | Entered Factory 9035 | -7/Factory | Evolved 2 slots: Propulsion x2 9121 | -7/Factory | Discovered new exit (range 11) 9312 | -7/Factory | Discovered new exit (range 7) 9448 | -7/Factory | Repaired Imp. VTOL Module? 9494 | -7/Factory | Identified exit to Lower Caves 9559 | -7/Factory | Entered Lower Caves 9570 | -7/Lower Caves | Learned 4 Factory zone layouts 9573 | -7/Lower Caves | Learned 4 Factory zone layouts 9670 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9693 | -7/Lower Caves | Encountered a Warlord checkpoint 9703 | -7/Lower Caves | Discovered new exit (range 10) 9705 | -7/Lower Caves | Entered another Lower Caves area 9790 | -7/Lower Caves | Discovered new exit (range 14) 9793 | -7/Lower Caves | Entered Zion 9799 | -7/Zion | Learned location of 1 exit from Factory 9808 | -7/Zion | Discovered new exit (range 13) 9878 | -7/Zion | Gained Derelict followers 9924 | -7/Zion | Learned location of Quarantine (-2) 9989 | -7/Zion | Given A8's code to call for help 10062 | -7/Zion | Discovered new exit (range 3) 10076 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10078 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10104 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10131 | -7/Zion | Entered Deep Caves 10131 | -7/Deep Caves | Accompanied by 6 allies 10132 | -7/Deep Caves | Met 5H-AD0 10296 | -7/Deep Caves | Z-Facility disabled 10334 | -7/Deep Caves | Attacked by Z-Imprinter 10340 | -7/Deep Caves | Allies destroyed Z-Imprinter 10462 | -7/Deep Caves | Found Prototype Ballistic Gun 10462 | -7/Deep Caves | Identified 5H-AD0's Sniper Rifle 10542 | -7/Deep Caves | Build established: Scavenger-Sprinter 10586 | -7/Deep Caves | Discovered new exit (range 2) 10705 | -7/Deep Caves | Entered Proximity Caves 10766 | -6/Proximity Caves | Spotted VL-0JU(f) 10768 | -6/Proximity Caves | Encountered a Master Thief 10777 | -6/Proximity Caves | Discovered new exit (range 9) 10780 | -6/Proximity Caves | Entered Factory 10780 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10781 | -6/Factory | Identified exit to Extension 10782 | -6/Factory | Identified exit to Lower Caves 10880 | -6/Factory | Fabricated Imp. VTOL Module? 10911 | -6/Factory | Entered Lower Caves 10915 | -6/Lower Caves | Encountered a Warlord checkpoint 10926 | -6/Lower Caves | Learned Factory terminal intel 11013 | -6/Lower Caves | Discovered new exit (range 15) 11016 | -6/Lower Caves | Entered another Lower Caves area 11021 | -6/Lower Caves | Discovered new exit (range 8) 11042 | -6/Lower Caves | Encountered a Warlord checkpoint 11090 | -6/Lower Caves | Discovered new exit (range 14) 11093 | -6/Lower Caves | Entered Data Miner 11093 | -6/Data Miner | Discovered new exit (range 6) 11098 | -6/Data Miner | Met Data Miner 11102 | -6/Data Miner | Learned location of Section 7 (-2) 11102 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11105 | -6/Data Miner | Received God Mode back door access code from Data Miner 11122 | -6/Data Miner | Data Conduit disabled 11124 | -6/Data Miner | Entered Proximity Caves 11126 | -5/Proximity Caves | Spotted B-75 Beast 11138 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 11176 | -5/Proximity Caves | Discovered new exit (range 7) 11177 | -5/Proximity Caves | Entered Factory 11177 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11178 | -5/Factory | Identified exit to Upper Caves 11179 | -5/Factory | Loaded intel: 20 terminal locations 11192 | -5/Factory | Discovered exit to Upper Caves (range 9) 11225 | -5/Factory | Discovered new exit (range 15) 11343 | -5/Factory | Repaired Centrium Light Armor Plating 11419 | -5/Factory | Repaired Adv. Reaction Control System 11432 | -5/Factory | Found Prototype Processor 11606 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 11648 | -5/Factory | Entered Upper Caves 11649 | -5/Upper Caves | Identified exit to Upper Caves 11720 | -5/Upper Caves | Entered another Upper Caves area 11720 | -5/Upper Caves | Accompanied by 2 allies 11739 | -5/Upper Caves | Spotted 73-JVJ(f) 11740 | -5/Upper Caves | Encountered a Master Thief 11762 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11762 | -5/Upper Caves | Discovered new exit (range 11) 11764 | -5/Upper Caves | Entered Warlord 11771 | -5/Warlord | System corruption cleaned by Quarantine Array 11784 | -5/Warlord | Learned location of Testing (-3) 11810 | -5/Warlord | Visited the Vortex Lab 11811 | -5/Warlord | Found Prototype Energy Cannon 11811 | -5/Warlord | Identified Vortex Driver 11832 | -5/Warlord | Warlord's base attacked by MAIN.C 11852 | -5/Warlord | Met Warlord 11877 | -5/Warlord | Opened Warlord's prototype stash 11878 | -5/Warlord | Found Prototype Reactor 11878 | -5/Warlord | Identified Vortex Chain Reactor 11889 | -5/Warlord | Found Prototype Device 11889 | -5/Warlord | Identified Exp. Phase Shifter 11895 | -5/Warlord | Found Prototype Device 11895 | -5/Warlord | Identified System Purifier 11906 | -5/Warlord | Found Prototype Processor 11906 | -5/Warlord | Identified Exp. Core Analyzer 11935 | -5/Warlord | Opened side exit 11976 | -5/Warlord | Discovered new exit (range 11) 11979 | -5/Warlord | Entered Proximity Caves 12005 | -4/Proximity Caves | Learned location of Armory (-4) 12135 | -4/Proximity Caves | Discovered new exit (range 8) 12136 | -4/Proximity Caves | Entered Factory 12136 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12185 | -4/Factory | Identified exit to Upper Caves 12185 | -4/Factory | Identified exit to Armory 12250 | -4/Factory | Entered Upper Caves 12278 | -4/Upper Caves | Spotted B-86 Titan 12288 | -4/Upper Caves | Learned Research emergency access door positions 12289 | -4/Upper Caves | Discovered new exit (range 12) 12290 | -4/Upper Caves | Entered another Upper Caves area 12300 | -4/Upper Caves | Discovered new exit (range 14) 12319 | -4/Upper Caves | Spotted B-86 Titan 12377 | -4/Upper Caves | Discovered new exit (range 7) 12378 | -4/Upper Caves | Entered Zhirov 12378 | -4/Zhirov | Discovered new exit (range 3) 12381 | -4/Zhirov | Met Zhirov 12384 | -4/Zhirov | Learned location of Command (-1) 12385 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12388 | -4/Zhirov | Found Alien Artifact 12388 | -4/Zhirov | Identified Integrated Dissipator 12388 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 12419 | -4/Zhirov | Entered Proximity Caves 12434 | -3/Proximity Caves | Spotted B-86 Titan 12453 | -3/Proximity Caves | Discovered new exit (range 12) 12456 | -3/Proximity Caves | Entered Research 12456 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12497 | -3/Research | Spotted B-86 Titan 12510 | -3/Research | Discovered new exit (range 6) 12534 | -3/Research | Identified exit to Testing 12552 | -3/Research | Entered Testing 12552 | -3/Testing | Accompanied by 1 ally 12574 | -3/Testing | Discovered new exit (range 6) 12601 | -3/Testing | Found Prototype Energy Cannon 12601 | -3/Testing | Identified Null Cannon 12613 | -3/Testing | Spotted PG-UIYG322EZG 12632 | -3/Testing | Found Prototype Device 12632 | -3/Testing | Identified Exp. Transmission Jammer 12662 | -3/Testing | Found Exp. Thermal Shield 12695 | -3/Testing | Spotted Striker 12696 | -3/Testing | Spotted Striker 12699 | -3/Testing | Spotted Alpha 7 12700 | -3/Testing | Stole the SGEMP Prototype 12751 | -3/Testing | Entered Research 12751 | -2/Research | Warlord forces began assault on 0b10 12751 | -2/Research | Evolved 2 slots: Utility x2 12812 | -2/Research | Met up with Warlord 12826 | -2/Research | Identified exit to Quarantine 12861 | -2/Research | Research machine network offline 12879 | -2/Research | Spotted B-90 Cyclops 13014 | -2/Research | Spotted Striker 13145 | -2/Research | DAS Turret deployed 13163 | -2/Research | Destroyed Warlord 13165 | -2/Research | Warlord destroyed during the assault 13221 | -2/Research | Entered Quarantine 13278 | -2/Quarantine | Found Alien Slashing Weapon 13278 | -2/Quarantine | Identified Sigix Broadsword 13290 | -2/Quarantine | Met incapacitated Sigix Warrior 13290 | -2/Quarantine | Lockdown squad dispatched 13291 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 13291 | -2/Quarantine | Identified exit to Access 13291 | -2/Quarantine | Unlocked Sigix quarantine chamber 13342 | -2/Quarantine | Found Alien Artifact 13354 | -2/Quarantine | Spotted Lightning 13357 | -2/Quarantine | Spotted Lightning 13357 | -2/Quarantine | Spotted Lightning 13372 | -2/Quarantine | Spotted Fortress 13390 | -2/Quarantine | Discovered new exit (range 5) 13391 | -2/Quarantine | Entered Section 7 13397 | -2/Section 7 | Found Alien Artifact 13397 | -2/Section 7 | Identified Core Reset Matrix 13397 | -2/Section 7 | Identified Subatomic Replicator 13397 | -2/Section 7 | Used Core Reset Matrix 13401 | -2/Section 7 | Sensed 17 artifacts in vicinity 13422 | -2/Section 7 | Found Integrity Redistributor 13434 | -2/Section 7 | Found Integrated Dissipator 13434 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 13476 | -2/Section 7 | Found Integrated Dissipator 13476 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 13485 | -2/Section 7 | Spotted S7 Guard 13492 | -2/Section 7 | Garrison activated, responded to threat 13535 | -2/Section 7 | Discovered exit to Access (range 13) 13557 | -2/Section 7 | Spotted B-99 Colossus 13576 | -2/Section 7 | Found LRC Armor 13576 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 13578 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 13579 | -2/Section 7 | Found LRC Boosters 13579 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 13581 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 13594 | -2/Section 7 | Spotted Alpha 7 13615 | -2/Section 7 | Activated Sigix Exoskeleton 13615 | -2/Section 7 | Received instructions from Sigix Warrior 13671 | -2/Section 7 | Entered Access 13671 | -1/Access | Accompanied by 1 ally 13671 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 13672 | -1/Access | Attacked by Zhirov 13682 | -1/Access | Build established: Alien-Sprinter 13690 | -1/Access | Allies destroyed Perun 13695 | -1/Access | Destroyed Zhirov 13705 | -1/Access | Destroyed Svarog 13709 | -1/Access | Found Unknown Protection 13709 | -1/Access | Identified Adv. Powered Armor 13723 | -1/Access | Found Prototype Hackware 13723 | -1/Access | Identified Quantum Router 13725 | -1/Access | Found Prototype Hackware 13844 | -1/Access | Destroyed 12 combat bots 13970 | -1/Access | Spotted Investigator 13973 | -1/Access | Destroyed Sigix Warrior 13976 | -1/Access | Scanned by Researcher 14009 | -1/Access | Energy Cycler disabled 14011 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-162) 14072 | -1/Access | Discovered new exit (range 6) 14086 | *** | Heading to fleet! Last Messages --------------- 14054_ G-73 Enforcer unfolds itself. 14054_ E-15 Imp unfolds itself. 14055_ K-01 Serf collects debris. 14055_ C-30 ARC bursts open, deploying its payload. 14055_ G-73 Enforcer unfolds itself. 14055_ L-61 Swordsman unfolds itself. 14055_ G-73 Enforcer unfolds itself. 14055_ B-74 Champion unfolds itself. 14055_ M-36 Artificer unfolds itself. 14057_ Penetrated by Slug. 14058_ K-01 Serf collects debris. 14066_ Slug penetrates Wall. 14072_ The Access Shell folds into the floor. 14072_ EXIT=FOUND 14076_ HV Slug penetrates Wall. 14079_ HV Slug penetrates G-73 Enforcer. 14079_ HV Slug penetrates Wall. 14079_ HV Slug penetrates Earth. 14082_ HV Slug penetrates G-73 Enforcer. 14082_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????? #??????# #?????????????????????????? | | ??????????# #??????# #?????????????????????????? | | ????????# #?????## ##????????????????????????? | | ??????# ####### #????????????????????????? | | ????# #????????????????????????? | | ??# #????????????????????????? | | # ####### #????????????????????????? | | + #?????######????????????????????????? | | # #???????????????????????????????????? | | """ ??# #???????????????????????????????????? | | """S????# #################+##+#??????????????? | | ""??????# #??????????????? | | ????????# +??????????????? | | ??????????# #####################???????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# s "??????????????????? | | ??????????# s "??????????????????? | | ??????????# s " "??????????????????? | | ??????????# @" "??????????????????? | | ??????????#R "??????????????????? | | ??????????# "??????????????????? | | ??????????# g "??????????????????? | | ??????????# g "??????????????????? | | ??????????# g;;##### ##########??????????????????? | | ????????# ; #?????###???????????????????????????? | | ??????#;;;# #???????????????????????????????????? | | ????? ??# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????/ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 85 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 60 Additional Mass Support 12 Armor Coverage 625 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 90 Phase Shifting 20 Evasion (%) 100 Targeting Accuracy 36 Melee Accuracy 8 Core Analysis 10 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix LRC Armor Subatomic Replicator LRC Boosters Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralUltimateCapacitor Manual? 0 Play Time 04:36:11 Cumulative 610.9 hours Start 2019.11.17 @ 11:56:46 End 2019.11.18 @ 12:31:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 389 Adventurer 0 Explorer 0 Win Type 2 Total 100 Types 66/6/8/10/5/1/4 Lore% 97 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26309f1b-b340-4d3f-8ec0-58f0167aae00