Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 21:35:21 Player: Somberlain Result: Destroyed self via exploding Z-Power Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (133) 665 Value Destroyed (3818) 3818 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1675) 1675 TOTAL SCORE: 9758 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 620 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -335 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 79/100 System Corruption 0% Temperature Cool (4) Movement Core (350) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Improved Heat Sink Tactical Coordination Suite Weapon Cycler Makeshift Hacking Suite Makeshift System Shield Authchip [R/Combat] High-powered Shock Rifle High-powered Shock Rifle Improved Lightning Gun Heavy Ion Cannon Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Improved Lightning Gun > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Weapon Cycler Reaction Control System Authchip [R/Combat] Component Analysis Suite Beamcaster Heavy Particle Cannon Plasma Cannon Plasma Cannon Heavy Ion Cannon Improved Grenade Launcher Plasma Cutter Power Maul [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Hacking Suite Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Dee Slots Evolved 6 | . . . 2 2 . 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . 1 2 . 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 88 | 6 8 8 13 24 15 9 . 3 2 Power 9 | 1 . . 2 2 2 . . 1 1 Engine 3 | 1 . . 1 . . . . 1 . Core 6 | . . . 1 2 2 . . . 1 Reactor . | . . . . . . . . . . Propulsion 26 | 2 2 6 2 10 4 . . . . Treads 3 | . . . . 3 . . . . . Leg 23 | 2 2 6 2 7 4 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 2 1 4 6 4 4 . 1 . Device 13 | . 1 . 2 4 2 3 . 1 . Storage 3 | 1 1 1 . . . . . . . Processor 4 | . . . 1 1 1 1 . . . Hackware 3 | . . . 1 1 1 . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 30 | 2 4 1 5 6 5 5 . 1 1 Energy Gun 14 | 1 3 1 2 3 2 2 . . . Energy Cannon 8 | . . . 1 2 2 3 . . . Ballistic Gun 3 | 1 . . 1 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 2 | . . . 1 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 1 3 . . . . Parts Lost 24 | . . . 3 7 2 1 . . 11 Power 5 | . . . 1 1 1 . . . 2 Propulsion 6 | . . . . 3 . . . . 3 Utility 9 | . . . 1 3 1 1 . . 3 Weapon 4 | . . . 1 . . . . . 3 Highest Loss Streak 11 | . . . 3 2 1 1 . . 11 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | . 4 10 12 13 14 14 15 14 14 Power . | . . . . . . 1 1 1 . Propulsion 1 | . 1 3 2 1 1 2 2 1 1 Utility 4 | . 1 2 3 3 5 4 5 6 6 Weapon 5 | . 2 3 5 5 5 5 6 5 5 Tool/Special . | . . . . . . . . . . Unused Backups 17 | . 1 3 1 2 2 3 . . 5 Power . | . . . . . . . . . . Propulsion 3 | . . 2 1 . . . . . . Utility 8 | . . 1 . . 1 2 . . 4 Weapon 6 | . 1 . . 2 1 1 . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 87 100 97 93 98 98 100 92 93 Engine 5 | . 14 14 7 . . . . 6 6 Core 4 | . . . 3 8 9 7 7 . . Treads 1 | . . . . 6 . . . . . Leg 25 | . 28 28 32 19 26 22 23 23 22 Device 11 | . 2 14 10 12 9 14 15 15 17 Storage 9 | . 14 14 11 9 8 7 7 7 7 Processor 6 | . . . 1 8 6 11 15 15 15 Hackware 7 | . . . 8 11 20 10 7 . . Energy Gun 9 | . 15 28 21 2 . 11 . . . Energy Cannon 9 | . . . . 13 17 10 15 15 14 Ballistic Gun 1 | . 11 . . . . . . . . Impact Weapon 1 | . . . . . . 1 7 6 6 Peak Build Rating 50 | 6 11 16 25 35 38 50 47 50 48 Average Rating 29 | 4 6 12 22 31 35 45 47 45 45 On Entrance 26 | . 6 10 16 23 35 36 47 47 45 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 46 | 12 23 33 35 42 39 46 45 45 45 Greatest Support 60 | 20 20 32 47 60 45 45 45 45 45 Greatest Overweight (x) 2 | . 1 1 1 1 . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 11 15 15 14 15 15 15 15 Most Carried 15 | . 8 12 15 15 15 15 15 15 15 Average Carried 12 | . 4 10 12 13 14 14 15 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Final Carried 15 | . 8 12 11 14 15 15 15 15 13 Class Distribution -------------------- 71% | Mutant 17% | Hacker-Mutant 4% | Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -8/Storage Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Dee Matter Collected 1766 | 206 138 167 335 390 248 82 80 120 . Remotely . | . . . . . . . . . . Salvage Created 4393 | . 275 181 982 1330 1013 480 80 . 52 Parts 269 | . 25 13 57 82 53 27 7 . 5 Haulers Intercepted 10 | . 1 . 2 3 4 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Dee Combat Hostiles Destroyed 96 | . 8 6 24 29 13 10 3 . 3 Guns 44 | . 8 6 20 8 . 2 . . . Cannons 44 | . . . . 20 13 8 3 . . AOE 7 | . . . 4 . . . . . 3 Classes Destroyed 14 | . 5 . 4 2 . 2 . . 1 Worker 1 | . . . . 1 . . . . . Builder 4 | . . . 2 2 . . . . . Hauler 10 | . 1 . 2 3 4 . . . . Recycler 4 | . . . 2 2 . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 6 | . 1 . 2 . 2 1 . . . Watcher 8 | . 2 . 1 3 1 1 . . . Swarmer 29 | . 5 . 6 12 . 3 3 . . Grunt 38 | . 3 6 11 10 6 2 . . . Duelist 2 | . . . . 1 1 . . . . Sentry 21 | . . . 7 6 7 1 . . . Hunter 2 | . . . . . . 2 . . . Programmer 2 | . . . . . . 2 . . . Z-Technician 3 | . . . . . . . . . 3 Z-Light 2 | . . . . . . . . . 2 Thug 2 | . . . 2 . . . . . . Best Kill Streak 11 | . 3 2 11 10 5 3 3 . 5 Combat Bots Only 7 | . 3 2 7 7 3 3 3 . 3 Max Kills in Single Turn 4 | . 1 2 3 2 1 1 1 . 4 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Dee Hostile Shots Fired 475 | . 48 22 87 160 35 59 11 . 53 Missed 151 | . 15 6 34 50 6 21 2 . 17 Hits 324 | . 33 16 53 110 29 38 9 . 36 Melee 4 | . . . . 4 . . . . . Projectile 320 | . 33 16 53 106 29 38 9 . 36 Critical Strikes 15 | . 2 . 5 6 . 2 . . . Damage Taken 5620 | . 320 252 835 1460 554 489 134 . 1576 Core 1340 | . 50 46 328 163 18 58 31 . 646 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 828 | . . . . 313 406 109 . . . Core Remaining (%) 61 | 100 . 61 18 . 67 . . . . Volleys Fired 323 | 1 46 12 60 88 65 36 4 . 11 Largest 3 | 1 2 2 2 2 2 3 2 . 2 Hottest 225 | 40 70 130 130 143 150 225 160 . 160 Shots Fired 601 | 1 88 24 114 158 119 67 8 . 22 Gun 280 | 1 86 24 105 44 . 20 . . . Cannon 308 | . . . . 114 119 47 8 . 20 Launcher 13 | . 2 . 9 . . . . . 2 Special . | . . . . . . . . . . Kinetic 44 | . 44 . . . . . . . . Thermal 524 | 1 42 24 105 158 119 47 8 . 20 Explosive 13 | . 2 . 9 . . . . . 2 Electromagnetic 20 | . . . . . . 20 . . . Robot Hit Streak 42 | . 10 9 25 42 11 11 3 . 4 Robot Miss Streak 8 | . 4 3 8 3 4 6 2 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 1 1 4 3 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . Shots Hit Robots 389 | . 44 22 96 109 71 35 3 . 9 Core Hits 343 | . 17 35 161 72 29 16 3 . 10 Critical Kills 3 | . . . . 3 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . 1 . . 4 . . . . . Burn 2 | . 1 . . 1 . . . . . Meltdown 3 | . . . . 3 . . . . . Melee Attacks 13 | . . . 3 2 . 8 . . . Impact 13 | . . . 3 2 . 8 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10567 | . 482 337 2014 2732 1859 1011 77 . 2055 Guns 2950 | . 482 337 1274 646 . 211 . . . Cannons 4903 | . . . . 1990 1859 746 77 . 231 Explosions 2564 | . . . 740 . . . . . 1824 Melee 150 | . . . . 96 . 54 . . . Ramming . | . . . . . . . . . . Kinetic 218 | . 218 . . . . . . . . Thermal 9124 | . 264 337 1274 2636 1859 746 77 . 1931 Explosive 864 | . . . 740 . . . . . 124 Electromagnetic 211 | . . . . . . 211 . . . Impact 150 | . . . . 96 . 54 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 2 . . 1 2 2 2 . Average Corruption 1 | . 1 2 . . 1 2 2 2 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . 2 11 . . 7 6 1 5 . Message Errors 8 | . . 4 . . 1 . 1 2 . Matter Fused 12 | . . 3 . . 4 3 . 2 . Heat Flow Errors 3 | . . 2 . . . 1 . . . Energy Discharges 1 | . . 1 . . . . . . . Data Loss (minor) 4 | . 1 1 . . 2 . . . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 1 | . 1 . . . . . . . . Alerts 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 575 | . . . 30 80 6 36 . . 423 Projectiles 86 | . . . . 24 6 36 . . 20 Explosions 433 | . . . 30 . . . . . 403 Melee 56 | . . . . 56 . . . . . Knockbacks 1 | . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 514 | . 10 . 114 . . . . . 390 Shots 3 | . 1 . 1 . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 398 | . 102 234 398 306 154 173 52 . 93 Average Temperature 57 | . 33 48 117 67 40 48 49 . 42 Received Heat Transfer 1692 | . 84 129 378 558 180 39 . . 324 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions 2 | . . . . 2 . . . . . Robots Melted 3 | . . . . 3 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 13 | . 1 . . 7 4 1 . . . Heat Transferred 10689 | . 757 415 1595 3835 2701 1090 150 . 146 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Dee Maximum Alert Level 2 | . . . 2 2 2 . . . . Low Security (%) 75 | 100 100 100 63 53 72 100 . . . Level 1 11 | . . . 3 25 23 . . . . Level 2 12 | . . . 32 21 4 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 539 | . 70 58 539 444 446 113 . . . Initial 198 | . . 8 . 198 171 48 . . . Average 127 | . 19 9 189 209 163 41 . . . Influence Increases 3798 | . 283 150 804 918 1205 368 70 . . Destroy 0b10 Robot/C 2220 | . 160 120 480 580 620 200 60 . . Destroy 0b10 Robot/NC 180 | . 20 . 50 55 45 10 . . . Destroy Leader 648 | . 56 30 156 132 202 62 10 . . Allied During Kill 194 | . . . . . 194 . . . . Successful Hack 135 | . 18 . 5 27 26 59 . . . Disable Machine 210 | . 15 . 30 45 90 30 . . . Destroy Structure 121 | . 14 . 53 19 28 7 . . . Lose Combat Pursuer 90 | . . . 30 60 . . . . . Influence Decreases 3798 | . 261 172 334 981 1505 466 74 5 . Entered New Map 590 | . . 14 . 272 236 59 4 5 . Time Decay 2289 | . 261 158 304 619 480 397 70 . . Lost Part 130 | . . . 30 70 20 10 . . . Lost Ally 200 | . . . . 20 180 . . . . Purge Threat 589 | . . . . . 589 . . . . Squads Dispatched 19 | . 3 1 4 2 5 4 . . . Investigation 8 | . 2 1 1 1 1 2 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 8 | . 1 . 3 . 3 1 . . . Assault 1 | . . . . 1 . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Dee Distress Signals 5 | . . . 2 1 1 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 149 | . 15 6 31 47 28 16 3 . 3 Peak Tracking Total 8 | . 3 2 8 7 5 3 3 . 3 Tactical Retreats 3 | . . . 1 2 . . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Dee Traps Triggered 12 | . 4 1 2 . 4 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Dee Machines Disabled 19 | . 1 . 2 3 6 2 . 3 2 Max in Single Turn 2 | . 1 . 2 1 1 1 . 1 1 Garrison Access 2 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Dee Machines Accessed 52 | . 7 2 8 14 12 9 . . . Terminals 35 | . 7 . 6 9 9 4 . . . Fabricators 3 | . . . . . . 3 . . . Repair Stations 6 | . . . 1 2 2 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . 1 2 . 1 . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 170 | . 22 2 31 50 37 28 . . . Successful 104 | . 5 2 18 36 28 15 . . . Failed 63 | . 17 . 12 13 9 12 . . . Catastrophic 7 | . 3 . 1 . 1 2 . . . Database Lockouts 3 | . . . 1 1 . 1 . . . Manual 119 | . 22 . 27 35 23 10 . 2 . Terminals 124 | . 22 . 26 36 27 13 . . . Fabricators 6 | . . . . . . 6 . . . Repair Stations 28 | . . . 3 10 8 7 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . . 2 3 . 2 . . . Garrison Access 3 | . . . . 1 2 . . . . Terminal Hacks 38 | . 2 2 7 11 12 4 . . . Part Schematic 2 | . . . . . 2 . . . . Robot Analysis 9 | . 1 . 2 5 . 1 . . . Prototype ID Bank 5 | . . . . 4 1 . . . . Open Door 4 | . . 2 . . 2 . . . . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 5 | . 1 . 1 1 1 1 . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 4 | . . . . . 4 . . . . Locate Traps 1 | . . . 1 . . . . . . Registered Components 2 | . . . . 1 . 1 . . . Zone Layout 4 | . . . 3 . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . . . Load Schematic 1 | . . . . . . 1 . . . Build 2 | . . . . . . 2 . . . Repair Station Hacks 25 | . . . 2 10 8 5 . . . Scan Component 13 | . . . 1 5 4 3 . . . Repair 12 | . . . 1 5 4 2 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . 1 3 . . . . . Retrieve Study 4 | . . . 1 3 . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . Seal Access 2 | . . . . 1 1 . . . . Unauthorized Hacks 32 | . 3 . 8 11 7 3 . . . Terminals 32 | . 3 . 8 11 7 3 . . . Assimilate 4 | . . . 1 2 1 . . . . Botnet 23 | . 2 . 6 8 5 2 . . . Operators 5 | . 1 . 1 1 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 42 | . 7 . 7 12 8 8 . . . Full Trace Events 3 | . . . . 1 . 2 . . . Feedback Events 1 | . . . . . . 1 . . . Hackware Fried 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Built 4 | . . . . . . 4 . . . Authchips . | . . . . . . . . . . Time 89 | . . . . . . 89 . . . Total Part Build Rating 18 | . . . . . . 18 . . . Part Studies Acquired 4 | . . . 1 3 . . . . . Parts Repaired 11 | . . . . 5 4 2 . . . Time 412 | . . . 38 196 140 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Dee Total Allies 13 | . . 1 1 1 10 . . . . Largest Group 10 | . . 1 1 2 10 . . . . Highest-Rated Group 173 | . . 31 10 20 173 . . . . Highest-Rated Ally 31 | . . 31 10 10 29 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 122 | . . . . . 122 . . . . Total Damage 1469 | . . . . . 1469 . . . . Kills 20 | . . . . . 20 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Dee Active Infowar (turns) 3582 | . . . 224 1139 . 673 152 1171 223 Sensors 3358 | . . . . 1139 . 673 152 1171 223 Terrain 224 | . . . 224 . . . . . . Robot Analysis Total 8 | . 1 . 1 5 . 1 . . . Derelict Logs Recovered 4 | . . 3 . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Dee Turns Passed 9987 | 59 889 1183 1465 2480 1278 1065 152 1171 245 Spaces Moved 6045 | 37 533 563 847 1248 733 752 124 1018 190 Core 1 | 1 . . . . . . . . . Treads 240 | . . . . 240 . . . . . Legs 5804 | 36 533 563 847 1008 733 752 124 1018 190 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 125 123 110 105 105 105 105 105 Average Speed 124 | 118 128 183 123 139 105 105 105 105 106 Slowest Speed 245 | 120 190 195 195 195 110 175 105 105 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 3 81 85 77 77 94 18 14 86 29 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . 4 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 7 | . . 3 . . . . . 4 . Spaces Dug 15 | . . . 3 1 4 7 . . . Terrain Destroyed 125 | . 16 . 62 16 24 7 . . . Melee 10 | . . . 3 . . 7 . . . Projectile 40 | . . . . 16 24 . . . . AOE 75 | . 16 . 59 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Dee Total 7849 | 48 659 694 1141 1826 1118 949 137 1066 211 Wait 1153 | 5 60 91 188 408 264 112 10 8 7 Move 6036 | 36 532 562 846 1247 732 751 123 1017 190 Hop . | . . . . . . . . . . Pick Up 73 | . 8 9 7 20 18 9 . 2 . Fast Attach 54 | 6 4 1 8 15 12 6 . 2 . Attach 35 | . . . 9 15 4 5 . . 2 Detach 14 | . . 1 4 2 3 2 . 2 . Swap 53 | . 4 7 9 12 6 10 . 4 1 Drop 68 | . 5 11 7 17 14 10 . 4 . Fire 323 | 1 46 12 60 88 65 36 4 . 11 Melee 13 | . . . 3 2 . 8 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 27 | . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Discovered new exit (range 10) 727 | -10/Materials | Discovered new exit (range 11) 949 | -10/Materials | Entered Mines 1037 | -10/Mines | Met a Derelict bent on vengeance 1218 | -10/Mines | Discovered new exit (range 6) 1227 | -10/Mines | Received a Mining Laser from a helpful Derelict 1377 | -10/Mines | Learned location of 1 exit from Materials 1426 | -10/Mines | Found a hidden stash of uninstalled traps 1589 | -10/Mines | Discovered new exit (range 10) 1632 | -10/Mines | Learned Materials stockpile data 1655 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1816 | -10/Mines | Met a Derelict shopkeep closing up shop 2132 | -10/Mines | Entered Materials 2132 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2133 | -9/Materials | Identified exit to Mines 2134 | -9/Materials | Identified exit to Materials 2892 | -9/Materials | Central database locked down 3067 | -9/Materials | Core integrity fell below 50% 3108 | -9/Materials | Destroyed 7 combat bots 3172 | -9/Materials | Lost 3 parts (1p1u1w) 3184 | -9/Materials | Destroyed 7 combat bots 3252 | -9/Materials | Core integrity fell below 20% 3333 | -9/Materials | Discovered exit to Materials (range 12) 3597 | -9/Materials | Entered another Materials area 3597 | -8/Materials | Accompanied by 1 ally 3597 | -8/Materials | Evolved 2 slots: Utility x2 4609 | -8/Materials | Discovered new exit (range 12) 4624 | -8/Materials | Discovered new exit (range 16) 4684 | -8/Materials | Repaired Cooling System 4836 | -8/Materials | Identified exit to Storage 4960 | -8/Materials | Destroyed 7 combat bots 5301 | -8/Materials | Discovered new exit (range 8) 5499 | -8/Materials | Repaired Hvy. Particle Cannon+ 5538 | -8/Materials | Repaired Ion Cannon+ 5703 | -8/Materials | Central database locked down 5757 | -8/Materials | Build established: Hacker-Mutant 5990 | -8/Materials | Repaired Ion Cannon+ 5997 | -8/Materials | First assault squad dispatched 6042 | -8/Materials | Repaired Beamcaster 6077 | -8/Materials | Entered Storage 6262 | -8/Storage | Repaired Carbon-fiber Leg+ 6440 | -8/Storage | Discovered new exit (range 14) 6451 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6488 | -8/Storage | Identified exit to Factory 6616 | -8/Storage | Lost 6 allies 6634 | -8/Storage | Garrison activated, responded to threat 6816 | -8/Storage | Repaired Hvy. Particle Cannon+ 6855 | -8/Storage | Repaired Carbon-fiber Leg+ 6947 | -8/Storage | Watched by a mysterious "MATRIX" hacker 6973 | -8/Storage | Repaired Lrg. Storage Unit 7355 | -8/Storage | Entered Factory 7355 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7499 | -7/Factory | Discovered new exit (range 16) 7515 | -7/Factory | Identified exit to Lower Caves 7661 | -7/Factory | Build established: Hacker-Gunner 7701 | -7/Factory | Fabricated Hpw. Shock Rifle (x2) 7802 | -7/Factory | Fabricated Plasma Cannon (x2) 7825 | -7/Factory | Hacking Suite fried by hacking feedback 7894 | -7/Factory | Repaired Carbon-fiber Leg+ 7914 | -7/Factory | Repaired Carbon-fiber Leg+ 8108 | -7/Factory | Central database locked down 8112 | -7/Factory | Build established: Skirmisher 8420 | -7/Factory | Entered Lower Caves 8457 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8465 | -7/Lower Caves | Identified exit to Zion 8511 | -7/Lower Caves | Build established: Mutant 8572 | -7/Lower Caves | Entered Zion 8714 | -7/Zion | Discovered new exit (range 10) 8724 | -7/Zion | Identified exit to Proximity Caves 8756 | -7/Zion | System corruption cleaned by Quarantine Array 8847 | -7/Zion | Received a hallucinogenic algorithm 8847 | -7/Zion | Ran a hallucination algorithm 8902 | -7/Zion | Ran a hallucination algorithm 9189 | -7/Zion | Learned location of Warlord (-4) 9245 | -7/Zion | Given the Hacking Drone Bay 9389 | -7/Zion | Met Imprinter 9529 | -7/Zion | Learned Factory scanalyzer intel 9736 | -7/Zion | Discovered new exit (range 5) 9739 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9741 | -7/Zion | Identified exit to Deep Caves 9743 | -7/Zion | Entered Deep Caves 9933 | -7/Deep Caves | Z-Facility disabled 9950 | -7/Deep Caves | Attacked by Z-Imprinter 9983 | -7/Deep Caves | Core integrity fell below 50% 9988 | -7/Deep Caves | Destroyed Z-Imprinter 9988 | -7/Deep Caves | Destroyed self via exploding Z-Power Last Messages --------------- 09983_ DG-QNM(z) destroyed. 09986_ Imp. Grenade Launcher destroyed. 09988_ Z-Power explodes. 09988_ 0J-4L0(z) destroyed. 09988_ Destroyed Prototype Device. 09988_ Destroyed Prototype Protection. 09988_ Destroyed Prototype Storage. 09988_ Destroyed Adv. Phase Shifter. 09988_ Destroyed Prototype Storage. 09988_ Destroyed Prototype Device. 09988_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." 09988_ Z-Imprinter destroyed. 09988_ Imp. Cooling System destroyed. 09988_ Destroyed Imp. Cooling System. 09988_ Lgt. Nuclear Core destroyed. 09988_ Destroyed Lgt. Nuclear Core. 09988_ Plasma Cannon destroyed. 09988_ Destroyed Plasma Cannon. Map ----- +----------------------------------------------------+ | ????????????????????????????? ## | | ????????????????????????????? #? | | ????????????????????????????? ## | | ????????????????????????????? # | | ????????????????????????????? # | | ????????????????????????????? # | | ????????????????????????????? ## | | ????????????????????????????? ## | | ????????????????????????????? # | | ????????????????????????????? # | | ??????????????????????? ## | | ????????????????????? ##? | | ?????????????????? ##? | | ???????????????? ## | | ??????????????" # | | ??????????????" # | | ??????????????" ## | | ??????????????" #? | | ??????????? " ## | | ??????????? " ! # | | ?????????? # | | ?????????? | | ?????????? | | ????????? | | ????????? | | ???????? @ | | ???????? ##### | | ????????# #;;#???### #### | | ?????????# ;####?????######??## | | ??????????## ##;###?????????????????## ## | | ???????????#########??##??????????????????????###? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 63 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Adv. Melee Analysis Suite | -8/Storage | Hacked Hpw. Shock Rifle | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Hpw. Shock Rifle | x2 | -7/Factory Plasma Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Cooling System | 24% | -8/Materials Hvy. Particle Cannon | 30% | -8/Materials Ion Cannon | 9% | -8/Materials Ion Cannon | 64% | -8/Materials Beamcaster | 56% | -8/Materials Carbon-fiber Leg | 54% | -8/Storage Hvy. Particle Cannon | 14% | -8/Storage Carbon-fiber Leg | 14% | -8/Storage Lrg. Storage Unit | 56% | -8/Storage Carbon-fiber Leg | 50% | -7/Factory Carbon-fiber Leg | 50% | -7/Factory Studied --------- Spread Laser | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseWeaponsStrikerail Manual? 0 Play Time 01:06:36 Cumulative 184.2 hours Start 2026.10.02 @ 20:27:48 End 2026.10.02 @ 21:35:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de979418-73a8-4135-a06d-6087db2aeabd