Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 22:44:40 Player: Bean Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (40) 200 Value Destroyed (1555) 1555 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6515 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Medium Battery (150) High-capacity Matter Pod (200) Recoil Stabilizer Microactuators Advanced ECM Suite Peak State ------------ > --- POWER ------------ Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Microactuators Improved Light Armor Plating Improved Light Armor Plating Force Field > --- WEAPON ----------- Chainsword Greatsword > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Medium Battery High-capacity Matter Pod Recoil Stabilizer Microactuators Advanced ECM Suite Hardened Medium Armor Plating Minigun Rocket Launcher Mini Grenade Launcher Field Lobotomy Kit [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . 1 . . . 1 2 . . 2 Weapon 1 | . . 1 . . . . . . . . Parts Attached 55 | 6 2 2 4 4 1 9 5 . 11 11 Power 9 | 1 . . . . 1 3 . . 3 1 Engine 6 | 1 . . . . 1 1 . . 2 1 Core 3 | . . . . . . 2 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 5 | 2 . . . 2 . . . . . 1 Treads 2 | 2 . . . . . . . . . . Leg 3 | . . . . 2 . . . . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 1 1 1 . 2 . 3 5 . 5 4 Device 9 | . . 1 . . . 2 2 . 2 2 Storage 5 | 1 1 . . 2 . . 1 . . . Processor 3 | . . . . . . . 1 . 1 1 Hackware . | . . . . . . . . . . . Protection 5 | . . . . . . 1 1 . 2 1 Artifact . | . . . . . . . . . . . Weapon 19 | 2 1 1 4 . . 3 . . 3 5 Energy Gun 4 | 1 . . 1 . . 2 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 . 1 . . . . . . . 1 Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 4 | . . . 2 . . . . . . 2 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . 1 . . 3 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 27 | . . . . . . 3 . . 4 20 Power 4 | . . . . . . . . . 1 3 Propulsion 3 | . . . . . . . . . . 3 Utility 10 | . . . . . . 2 . . 1 7 Weapon 10 | . . . . . . 1 . . 2 7 Highest Loss Streak 20 | . . . . . . 2 . . 3 20 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 100 100 100 100 99 94 100 92 83 Engine 9 | . 14 11 11 11 11 13 . . 6 5 Core 3 | . . . . . . 4 15 15 7 5 Treads 7 | . 28 22 22 12 . . . . . . Leg 11 | . . . . 9 22 18 15 15 15 11 Device 11 | . . 11 11 11 11 12 9 7 14 17 Storage 16 | . 22 22 22 22 22 18 19 15 7 6 Processor 3 | . . . . . . . . 7 9 13 Protection 5 | . . . . . . 5 9 15 12 10 Energy Gun 9 | . 14 11 11 11 11 12 15 15 4 . Ballistic Gun 1 | . 5 11 7 . . . . . . . Ballistic Cannon 2 | . 8 11 9 . . . . . . . Launcher 3 | . . . 1 11 11 5 . . . . Slashing Weapon 8 | . . . 2 11 11 9 7 7 12 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 13 16 18 21 38 42 55 55 53 64 66 Greatest Support 60 | 40 40 40 40 60 60 60 60 60 60 60 Greatest Overweight (x) 15 | . . . . . . . . . 1 15 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 9 15 15 15 15 15 15 Most Carried 15 | 5 7 6 8 8 11 13 12 11 15 14 Average Carried 9 | 2 4 5 7 5 9 11 9 11 13 11 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 2 7 5 8 7 11 11 11 11 15 6 Class Distribution -------------------- 65% | Mutant 15% | Scavenger-Gladiator 13% | Gunner 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 888 | 215 113 . 125 78 31 92 40 . 127 67 Remotely . | . . . . . . . . . . . Salvage Created 1714 | . 125 . 100 . . 638 86 . 417 348 Parts 103 | . 17 . 10 . . 37 6 . 21 12 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 32 | . 2 . 5 . . 11 1 . 6 7 Melee 21 | . . . . . . 11 1 . 6 3 Guns 4 | . 2 . 2 . . . . . . . Cannons 2 | . . . 2 . . . . . . . AOE 5 | . . . 1 . . . . . . 4 Classes Destroyed 13 | . 4 . 2 . . 3 . . 3 1 Worker 1 | . . . . . . . . . . 1 Builder 1 | . 1 . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 1 | . . . . . . . . . 1 . Operator 2 | . 1 . . . . . 1 . . . Watcher 2 | . 1 . . . . . . . 1 . Swarmer 3 | . . . 3 . . . . . . . Grunt 16 | . 2 . 1 . . 6 . . 1 6 Brawler 1 | . . . . . . . . . 1 . Duelist 2 | . . . 1 . . . . . 1 . Sentry 7 | . . . . . . 4 1 . 1 1 Hunter 2 | . . . . . . 1 . . 1 . Programmer 1 | . . . . . . . . . 1 . Best Kill Streak 6 | . 4 . 3 . . 6 1 . 2 5 Combat Bots Only 6 | . 2 . 3 . . 6 1 . 2 4 Max Kills in Single Turn 3 | . 1 . 1 . . 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . . 2 Melee 1 | . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Hostile Shots Fired 351 | . 11 4 22 . . 70 27 . 48 169 Missed 103 | . 1 1 7 . . 26 12 . 19 37 Damage Taken 4801 | . 134 33 162 . . 681 126 . 525 3140 Core 1206 | . 11 . 37 . . 96 6 . 191 865 Absorbed by Shields 158 | . . . . . . 16 . . . 142 Core Remaining (%) 87 | 100 95 . . . 90 82 . . 71 . Volleys Fired 32 | . 14 . 9 . . . 6 . . 3 Largest 3 | . 2 . 3 . . . 2 . . 2 Hottest 125 | . 85 . 125 . . . 113 . . 63 Shots Fired 69 | . 28 . 27 . . . 10 . . 4 Gun 43 | . 17 . 16 . . . 10 . . . Cannon 20 | . 11 . 9 . . . . . . . Launcher 6 | . . . 2 . . . . . . 4 Special . | . . . . . . . . . . . Kinetic 29 | . 14 . 15 . . . . . . . Thermal 33 | . 14 . 9 . . . 10 . . . Explosive 6 | . . . 2 . . . . . . 4 Electromagnetic 1 | . . . 1 . . . . . . . Robot Hit Streak 11 | . 5 . 3 . . . 8 . . 11 Robot Miss Streak 5 | . 4 . 5 . . . 1 . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 112 | . 15 . 9 . . 27 11 . 24 26 Core Hits 62 | . 8 . 6 . . 13 4 . 11 20 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 13 | . . . . . . 3 . . 4 6 Sever 13 | . . . . . . 3 . . 4 6 Melee Attacks 101 | . . . . . . 37 4 . 31 29 Impact . | . . . . . . . . . . . Slashing 101 | . . . . . . 37 4 . 31 29 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 . . 2 . Combat Hostiles 2 | . . . . . . 1 . . 1 . Follow-up Attacks 3 | . . . . . . . . . 1 2 Damage Inflicted 3961 | . 219 . 210 . . 931 211 . 817 1573 Guns 340 | . 154 . 71 . . . 115 . . . Cannons 129 | . 65 . 64 . . . . . . . Explosions 758 | . . . 75 . . . . . . 683 Melee 2734 | . . . . . . 931 96 . 817 890 Ramming . | . . . . . . . . . . . Kinetic 144 | . 80 . 64 . . . . . . . Thermal 315 | . 139 . 61 . . . 115 . . . Explosive 758 | . . . 75 . . . . . . 683 Electromagnetic 10 | . . . 10 . . . . . . . Impact . | . . . . . . . . . . . Slashing 2734 | . . . . . . 931 96 . 817 890 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 1 . . . . . . . 6 . Average Corruption 5 | . 1 . . . . . . . 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . . . . . . 14 . Message Errors 4 | . . . . . . . . . 4 . Matter Fused 4 | . . . . . . . . . 4 . Heat Flow Errors 4 | . . . . . . . . . 4 . Data Loss (minor) 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 6 | . . . . . . . . . . 6 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 6 | . . . . . . . . . . 6 Knockbacks 3 | . 1 . 2 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . 1 . 2 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 139 | . . . 22 . . . . . . 117 Shots 5 | . . . 1 . . . . . . 4 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 256 | . 190 . 30 . . . 144 . 256 16 Average Temperature 64 | . 76 . 13 . . . 73 . 88 6 Received Heat Transfer 1053 | . 60 18 . . . 246 42 . 21 666 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 888 | . 407 . 185 . . . 296 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Peak Influence 297 | . 104 43 96 . . 297 185 64 102 237 Initial 135 | . . 43 16 . . . 135 64 44 49 Average 63 | . 50 43 74 . . 69 162 64 55 100 Maximum Alert Level 1 | . . . . . . 1 . . . 1 Low Security (%) 96 | 100 100 100 100 . 100 86 100 100 100 94 Level 1 3 | . . . . . . 13 . . . 5 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . 2 . . 1 4 Investigation 2 | . . . . . . 1 . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 1 . . . . 1 . . . 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 4 | . . . . . . 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 65 | . 6 3 5 . . 18 2 5 9 17 Peak Tracking Total 7 | . 3 3 3 . . 6 1 5 3 7 Tactical Retreats 5 | . . . . . . 2 . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 5 | . 1 . . . . 1 1 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 3 | . . . 2 . . . . . . 1 Max in Single Turn 2 | . . . 2 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 10 | . 2 . . 1 . 2 1 . 4 . Terminals 8 | . 2 . . . . 2 1 . 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 14 | . 3 . . 1 . 3 2 . 5 . Successful 7 | . 2 . . 1 . 2 . . 2 . Failed 7 | . 1 . . . . 1 2 . 3 . Catastrophic 4 | . 1 . . . . 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 3 . . 1 . 3 2 . 1 . Terminals 12 | . 3 . . . . 3 2 . 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 4 | . 1 . . 1 . 1 . . 1 . Open DSF 1 | . . . . . . . . . 1 . Terminal Index 2 | . 1 . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 2 | . 1 . . . . 1 . . . . Terminals 2 | . 1 . . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 7 | . 1 . . . . 2 1 . 3 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 1 | . . . 1 . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 3497 | 71 199 25 651 343 377 622 110 56 630 413 Spaces Moved 2352 | 47 86 15 376 269 338 430 83 63 455 190 Core 23 | 16 . . . . . . . . . 7 Treads 628 | 31 86 15 376 120 . . . . . . Legs 1701 | . . . . 149 338 430 83 63 455 183 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 45 | 50 160 160 160 90 90 45 90 90 90 90 Average Speed 118 | 122 160 160 160 121 90 88 90 90 107 174 Slowest Speed 800 | 160 160 160 160 160 90 90 90 90 170 800 Overloaded Moves 36 | . . . . . . 11 . . . 25 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 18 3 73 62 56 44 2 64 14 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . 2 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 33 | . . . 18 . . . . . . 15 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 33 | . . . 18 . . . . . . 15 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Total 2891 | 61 120 16 405 287 410 614 103 62 574 239 Wait 269 | 1 13 . 12 . 66 124 . . 47 6 Move 2343 | 46 85 14 375 268 337 429 83 62 454 190 Hop . | . . . . . . . . . . . Pick Up 64 | 8 6 . 4 7 5 10 3 . 19 2 Fast Attach . | . . . . . . . . . . . Attach 32 | 6 1 2 . . . 5 3 . 5 10 Detach 1 | . . . . . . . 1 . . . Swap 23 | . 1 . 4 4 1 4 2 . 6 1 Drop 29 | . . . 1 8 1 5 1 . 13 . Fire 32 | . 14 . 9 . . . 6 . . 3 Melee 97 | . . . . . . 37 4 . 30 26 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 7) 271 | -10/Materials | Entered another Materials area 271 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 273 | -9/Materials | Discovered new exit (range 14) 296 | -9/Materials | Entered Mines 536 | -9/Mines | Learned 4 Materials zone layouts 578 | -9/Mines | Build established: Gunner 679 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 741 | -9/Mines | Discovered new exit (range 4) 867 | -9/Mines | Discovered new exit (range 12) 932 | -9/Mines | Received a Mining Laser from a helpful Derelict 941 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 941 | -9/Mines | Discovered new exit (range 5) 947 | -9/Mines | Entered Exiles 947 | -9/Exiles | Accompanied by 1 ally 987 | -9/Exiles | Met 8R-AWN 1013 | -9/Exiles | Met EX-HEX 1065 | -9/Exiles | Met EX-BIN 1067 | -9/Exiles | Build established: Mutant 1082 | -9/Exiles | Aligned with FarCom system 1084 | -9/Exiles | Given EX-Vault access code 1122 | -9/Exiles | Opened EX-Vault 1133 | -9/Exiles | Found Modified TNC 1136 | -9/Exiles | Found Potential Leg 1139 | -9/Exiles | Found Potential Leg 1144 | -9/Exiles | Found Field Lobotomy Kit 1170 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1197 | -9/Exiles | Met EX-DEC 1282 | -9/Exiles | Discovered new exit (range 10) 1290 | -9/Exiles | Stole three prototypes: Potential Leg, Modified TNC, Field Lobotomy Kit 1290 | -9/Exiles | Entered Mines 1658 | -8/Mines | Discovered new exit (range 9) 1667 | -8/Mines | Entered Materials 1667 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2275 | -8/Materials | Discovered new exit (range 16) 2289 | -8/Materials | Entered Factory 2289 | -7/Factory | Evolved 2 slots: Utility x2 2291 | -7/Factory | FarCom data flow suspended 2399 | -7/Factory | Sucked down chute 2399 | -7/Factory | Entered Waste 2425 | -7/Waste | Spotted C-40 Crusher 2440 | -7/Waste | Spotted C-40 Crusher 2442 | -7/Waste | Spotted C-40 Crusher 2445 | -7/Waste | Discovered new exit (range 10) 2445 | -7/Waste | Spotted C-40 Crusher 2447 | -7/Waste | Spotted C-40 Crusher 2455 | -7/Waste | Entered Factory 2691 | -7/Factory | Lost 3 parts (1p1u1w) 2811 | -7/Factory | Identified exit to Garrison 3078 | -7/Factory | Discovered new exit (range 7) 3085 | -7/Factory | Entered another Factory area 3085 | -6/Factory | Evolved 2 slots: Utility x2 3354 | -6/Factory | Build established: Scavenger-Gladiator 3473 | -6/Factory | Core integrity fell below 50% 3487 | -6/Factory | Core integrity fell below 20% 3498 | -6/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Penetrated by Slug. Chainsword destroyed. G-67 Veteran destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. Slammed into K-01 Serf. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Acquired 34 matter. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer destroyed. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. Imp. Signal Interpreter destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????# """ # #??????????????????????? | | ?######??# # #??????????????????????? | | ? #??# # #??????????????????????? | | ! #### # #??????????????????????? | | ## + #??????????????????????? | | ## ####### #??????????????????????? | | ## #######?????# #??????????????????????? | | ##[#????######?# #?###########??????????? | | ?#######[#?? #?##+###?# #??"???????? | | ########=# [ #??# #???# #? "???????? | | *[%%=[+ #??# #???# # ????????? | | ######## # #??# ##### # ?????????? | | ???????# #??########??# ## #??????????? | | ???????+ ############## ## * #??????????? | | ???????# ## #??????????? | | ???????# % # #??????????? | | ???????# + #??????????? | | ???????########### "" # #??????????? | | ?????????????????# "" #% % #??????????? | | ?????????????????### """ %# #??????????? | | ???????????????????# " * #!% #??????????? | | ???????????????????+ u %uu/= #??????????? | | ???????????????????# x *u#! % #??????????? | | ???????????????????# x |=# #??????????? | | ???????????????????+ !%###########??????????? | | ???????????????????######@ !#%#?????##???????????? | | ?????????????????????# # ###??????????????????? | | ?????????????????????#### ##???????????????????? | | ??????????????????????? ???????????????????? | | ?????????????????????? #??????????????????? | | ????????????????????? ?????????????????? | | ???????????????????? ????????????????? | | ??????????????????? ???????????????? | | ?????????????????? #####??????????????? | | ??????????????????#+### ! #??????????????????? | | ??????????????????????### ###??????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Melee Speed Boost 40 Evasion (%) 57 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyRestorationSword Manual? 0 Play Time 00:31:33 Cumulative 15.8 hours Start 2024.05.02 @ 22:12:47 End 2024.05.02 @ 22:44:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 397f8b79-f32e-40be-9d1c-2c7013c02177