Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.19 @ 17:34:26 Player: Dylan Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (854) 854 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 3584 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 700/700 Matter 290/300 Energy 335/335 System Corruption 0% Temperature Cool (0) Movement Rolling (93) Location -7/Factory Parts ------- > --- POWER (3) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter > --- WEAPON (3) ------- Particle Cannon Assault Rifle Advanced EMP Blaster > --- INVENTORY (8) ---- Visual Processing Unit Improved Terrain Scanner High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Particle Cannon Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Visual Processing Unit Improved Terrain Scanner High-powered Tractor Beam [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . 1 . . 1 Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . . 1 Weapon 1 | . . . . 1 . Parts Attached 22 | 5 3 4 . 10 . Power 4 | 1 . 1 . 2 . Engine 3 | 1 . 1 . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 6 | 2 . . . 4 . Treads . | . . . . . . Leg . | . . . . . . Wheel 6 | 2 . . . 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 1 . 1 . Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 7 | 1 1 2 . 3 . Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 9 | . . 1 4 4 . Power 2 | . . . 2 . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . . 1 1 . Weapon 3 | . . . 1 2 . Highest Loss Streak 4 | . . 1 4 3 . To Critical Strikes . | . . . . . . Average Backups 2 | 1 1 1 3 3 3 Power . | . 1 . . . . Propulsion . | . . . 1 . . Utility . | . . . 1 2 2 Weapon . | . . . 1 1 . Tool/Special . | . . . . . . Unused Backups 5 | . . . . 2 3 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . . . 3 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 89 88 84 62 73 Engine 13 | . 14 15 20 8 7 Core 1 | . . . . 3 7 Wheel 19 | . 28 19 11 12 23 Storage 10 | . 14 11 11 9 7 Processor 7 | . 3 11 11 9 7 Protection 5 | . 8 9 10 . . Energy Gun 5 | . 14 4 . . . Energy Cannon 6 | . . 6 11 11 7 Ballistic Gun 4 | . 6 8 . . 4 Ballistic Cannon 1 | . . 2 10 . . Launcher 2 | . . . . 5 7 Peak Build Rating 18 | 5 7 11 10 17 18 Average Rating 9 | 4 6 9 9 13 17 On Entrance 7 | . 5 7 10 5 17 Naked Turns . | . . . . . . Heaviest Build 31 | 10 15 23 23 29 31 Greatest Support 42 | 32 32 32 16 42 42 Greatest Overweight (x) 9 | . . 1 1 9 . Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 6 | 2 3 3 4 6 4 Average Carried 2 | 1 1 1 3 3 3 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 4 | 2 1 3 4 3 3 Class Distribution -------------------- 89% | Mutant 5% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 595 | 194 71 148 19 163 . Remotely . | . . . . . . Salvage Created 1114 | . 71 204 15 824 . Parts 82 | . 6 14 1 61 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 28 | . 2 6 1 19 . Guns 2 | . 2 . . . . Cannons 10 | . . 6 1 3 . AOE 16 | . . . . 16 . Classes Destroyed 9 | . 1 3 2 3 . Worker 2 | . . . . 2 . Builder 4 | . . . . 4 . Tunneler 1 | . . . 1 . . Recycler 2 | . . . . 2 . Watcher 4 | . . 2 . 2 . Swarmer 15 | . . 3 . 12 . Grunt 11 | . 2 2 . 7 . Brawler 1 | . . 1 . . . Assembled 1 | . . . 1 . . Best Kill Streak 15 | . 1 4 1 15 . Combat Bots Only 11 | . 1 3 1 11 . Max Kills in Single Turn 6 | . 1 2 1 6 . Gunslinging . | . . . . . . Exploded 4 | . . . . 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 158 | . 17 57 16 68 . Missed 43 | . 5 18 1 19 . Hits 115 | . 12 39 15 49 . Melee 1 | . . . 1 . . Projectile 114 | . 12 39 14 49 . AOE 13 | . . . 13 . . Critical Strikes 1 | . . . . 1 . Damage Taken 1634 | . 132 319 556 627 . Core 366 | . 21 55 148 142 . Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 91 . 49 74 . Volleys Fired 64 | . 12 22 7 23 . Largest 3 | . 2 2 2 3 . Hottest 172 | . 70 98 98 172 . Shots Fired 121 | . 21 44 14 42 . Gun 34 | . 21 13 . . . Cannon 72 | . . 31 14 27 . Launcher 15 | . . . . 15 . Special . | . . . . . . Kinetic 38 | . 9 22 7 . . Thermal 68 | . 12 22 7 27 . Explosive . | . . . . . . Electromagnetic 15 | . . . . 15 . Robot Hit Streak 6 | . 2 4 4 6 . Robot Miss Streak 6 | . 2 6 2 5 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 51 | . 10 16 9 16 . Core Hits 48 | . 4 8 4 32 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2724 | . 126 324 170 2104 . Guns 187 | . 126 61 . . . Cannons 659 | . . 263 170 226 . Explosions 1878 | . . . . 1878 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 293 | . 65 140 88 . . Thermal 706 | . 61 184 82 379 . Explosive 771 | . . . . 771 . Electromagnetic 954 | . . . . 954 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 3 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 87 | . . . . 87 . Projectiles 1 | . . . . 1 . Explosions 86 | . . . . 86 . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 85 | . . . . 85 . Shots 5 | . . . . 5 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 399 | . 120 399 171 377 . Average Temperature 126 | . 52 157 69 140 . Received Heat Transfer 321 | . 72 24 . 225 . Effects 7 | . . 3 . 4 . Shutdowns 2 | . . 2 . . . Energy Bleed 1 | . . 1 . . . Interference 3 | . . . . 3 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1397 | . 259 333 148 657 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . . 6 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 92 | 100 100 100 100 84 56 Level 1 4 | . . . . 2 43 Level 2 2 | . . . . 12 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 501 | . 30 87 33 501 223 Initial 223 | . . . 28 . 223 Average 53 | . 3 31 7 130 192 Influence Increases 874 | . 50 164 5 655 . Destroy 0b10 Robot/C 540 | . 40 120 . 380 . Destroy 0b10 Robot/NC 65 | . . 10 5 50 . Destroy Leader 98 | . 10 34 . 54 . Disable Machine 120 | . . . . 120 . Destroy Structure 36 | . . . . 36 . Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 711 | . 50 90 79 164 328 Entered New Map 314 | . . . 46 . 268 Time Decay 347 | . 50 80 33 124 60 Lost Part 50 | . . 10 . 40 . Squads Dispatched 4 | . 1 1 . 2 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 6 9 9 20 . Peak Tracking Total 18 | . 3 3 18 9 . Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 8 | . . . . 8 . Max in Single Turn 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1632 | 234 423 306 166 364 139 Spaces Moved 1016 | 47 280 220 127 202 140 Core 19 | 3 . . . 16 . Treads . | . . . . . . Legs . | . . . . . . Wheels 997 | 44 280 220 127 186 140 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 86 93 Average Speed 107 | 96 100 102 114 132 93 Slowest Speed 500 | 100 100 115 115 500 93 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 6 32 27 28 18 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . . . 34 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 33 | . . . . 33 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1436 | 235 402 256 134 261 148 Wait 306 | 177 105 5 . 13 6 Move 1011 | 46 279 219 126 201 140 Hop . | . . . . . . Pick Up 27 | 7 2 5 1 11 1 Fast Attach . | . . . . . . Attach 22 | 5 3 3 . 10 1 Detach . | . . . . . . Swap 1 | . . 1 . . . Drop 5 | . 1 1 . 3 . Fire 64 | . 12 22 7 23 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 235 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 9) 651 | -10/Materials | Discovered new exit (range 8) 657 | -10/Materials | Identified exit to Materials 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 893 | -9/Materials | Discovered new exit (range 12) 958 | -9/Materials | Identified exit to Mines 964 | -9/Materials | Entered Mines 1086 | -9/Mines | Discovered new exit (range 7) 1093 | -9/Mines | Assembled infested the area 1129 | -9/Mines | Identified exit to Materials 1130 | -9/Mines | Entered Materials 1130 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1159 | -8/Materials | Lost 4 parts (2p1u1w) 1359 | -8/Materials | Lost 3 parts (1u2w) 1480 | -8/Materials | Discovered new exit (range 11) 1494 | -8/Materials | Entered Factory 1494 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1496 | -7/Factory | Destroyed 11 combat bots 1633 | -7/Factory | Self-destructed Last Messages --------------- Flight Unit fried. S-10 Pest destroyed. Acquired 5 matter. U-05 Engineer lays Concrete. EXIT=FOUND U-05 Engineer lays Concrete. Acquired Com. Wheel. U-05 Engineer lays Concrete. Dropped Wheel. U-05 Engineer lays Concrete. Overheating: System interference. Particle Cannon temporarily disabled. Signal Interpreter temporarily disabled. U-05 Engineer lays Concrete. Acquired 10 matter. U-05 Engineer lays Concrete. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Acquired Hpw. Tractor Beam. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###########???????????????? | | ???????????????????????#k ! ! #???????????????? | | ???????????????????????# / = #???????????????? | | ???????????????????????# @ #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# ##############??? | | ???????????????????????#! # #??? | | ???????????????????????# =# #??? | | ???????????????????????# # #??? | | ????????????????????#########+#### #??? | | ?????##############?# # "" "" #??? | | ?????# #?# # "" "" #??? | | ?????# """ """ #?# + """ """ #??? | | ?????# """ """ #?# # """ """ #??? | | ?????# """ """ #?# # """ """ #??? | | ?????# #?# ###### # #??? | | ?????# """ """ #?# #????# # #??? | | ?????# """ """ #?# #????# # #??? | | ?????# """ """ #?# #????#+##############??? | | ?????# #?# #??????????????????????? | | ?????# #?# #??????????????????????? | | ###### #?# #??????????????????????? | | # #?# #??????????????????????? | | ###+############ #??????????????????????? | | ##?????????????????????? | | T#?????????????????????? | | #?????????????????????? | | ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Slippery One Challenges ------------ None Game ------ Seed WeightAerolevExtractor Manual? 0 Play Time 00:28:33 Cumulative 3.5 hours Start 2025.08.18 @ 19:30:50 End 2025.08.19 @ 17:34:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 84% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 102e25cf-ceed-4390-b6f0-55e8b083402c