Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.15 @ 16:41:28 Player: Beepinex Result: Destroyed by as-08312 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (89) 445 Value Destroyed (1926) 1926 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (419) 419 TOTAL SCORE: 4010 Bonus ------- High Alert Combat Kills 419 Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 192/280 System Corruption 10% Temperature Cool (15) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- EM Pulse Cannon EMP Blaster > --- INVENTORY (10) --- Cooled Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer EM Pulse Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Treads Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer EM Pulse Cannon EM Pulse Cannon EMP Blaster Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 56 | 7 11 38 . Power 8 | 1 2 5 . Engine 8 | 1 2 5 . Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 4 13 . Treads 1 | . . 1 . Leg 18 | 2 4 12 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 2 5 . Device 2 | 1 1 . . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware 2 | . . 2 . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 20 | 2 3 15 . Energy Gun 6 | 1 1 4 . Energy Cannon 8 | . 2 6 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 5 | . . 5 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 3 9 2 Power 2 | . 1 1 . Propulsion 4 | . . 3 1 Utility 4 | . 2 1 1 Weapon 4 | . . 4 . Highest Loss Streak 3 | . 1 3 2 To Critical Strikes 2 | . . 2 . Average Slot Usage (%) 97 | . 99 97 77 Engine 11 | . 13 11 11 Treads 1 | . . 2 . Leg 29 | . 28 30 22 Device 3 | . 12 . . Storage 11 | . 14 11 11 Hackware 13 | . . 19 11 Protection 1 | . 1 1 . Energy Gun 4 | . 8 3 . Energy Cannon 14 | . 10 15 11 Ballistic Gun 2 | . 8 . . Launcher 1 | . . 1 11 Naked Turns . | . . . . Heaviest Build 29 | 14 19 29 . Greatest Support 36 | 20 20 36 . Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 4 8 10 9 Average Carried 7 | 2 5 8 9 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 3 7 9 9 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 837 | 260 99 478 . Remotely . | . . . . Salvage Created 3321 | 129 698 2329 165 Parts 206 | 8 55 141 2 Haulers Intercepted 6 | . 1 5 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 73 | . 17 46 10 Guns 13 | . 12 1 . Cannons 30 | . 5 25 . AOE 26 | . . 16 10 Classes Destroyed 12 | 2 6 3 1 Worker 4 | . 1 3 . Builder 1 | . . 1 . Tunneler 2 | 2 . . . Hauler 6 | . 1 5 . Recycler 5 | 1 2 2 . Operator 2 | . 1 1 . Watcher 5 | . 1 4 . Swarmer 25 | . 8 16 1 Grunt 28 | . 9 19 . Duelist 1 | . . 1 . Sentry 10 | . . 10 . Assembled 9 | . . . 9 Best Kill Streak 10 | 2 7 10 10 Combat Bots Only 10 | . 5 7 10 Max Kills in Single Turn 8 | 1 1 6 8 Gunslinging . | . . . . Exploded 8 | . . 6 8 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2851 | . 884 1760 207 Core 632 | . 227 364 41 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 267 | . . 267 . Core Remaining (%) 54 | 100 9 . . Volleys Fired 277 | 15 90 168 4 Largest 1 | 1 1 1 1 Hottest 63 | 50 60 63 33 Shots Fired 277 | 15 90 168 4 Gun 71 | 15 55 1 . Cannon 185 | . 35 150 . Launcher 21 | . . 17 4 Special . | . . . . Kinetic . | . . . . Thermal 147 | 15 74 58 . Explosive . | . . . . Electromagnetic 130 | . 16 110 4 Robot Hit Streak 14 | 5 14 13 4 Robot Miss Streak 7 | 1 4 7 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 176 | 11 59 105 1 Core Hits 117 | 4 31 62 20 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 4 2 . Burn 4 | . 4 . . Meltdown 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4671 | 136 853 3151 531 Guns 662 | 136 510 16 . Cannons 2622 | . 332 2290 . Explosions 1368 | . . 837 531 Melee . | . . . . Ramming 19 | . 11 8 . Kinetic . | . . . . Thermal 1933 | 136 696 955 146 Explosive . | . . . . Electromagnetic 2719 | . 146 2188 385 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 3 10 Average Corruption 2 | . . 2 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . . 17 . Message Errors 4 | . . 4 . Matter Fused 6 | . . 6 . Energy Discharges 2 | . . 2 . Data Loss (minor) 5 | . . 5 . Overload Shots . | . . . . Overflow Damage 82 | . 6 73 3 Projectiles 75 | . 6 69 . Explosions 7 | . . 4 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 218 | . . 192 26 Shots 14 | . . 11 3 Rammed . | . . . . Targets Rammed 5 | . 4 1 . Kicked 5 | . 4 1 . Crushed . | . . . . Highest Temperature 287 | 80 287 274 31 Average Temperature 67 | 39 71 68 21 Received Heat Transfer 780 | . 282 438 60 Effects 2 | . 1 1 . Energy Bleed 1 | . . 1 . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 4 | . . 4 . Combat Hostiles 3 | . . 3 . Parts Fried 10 | . . 10 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 10 | 1 4 5 . Heat Transferred 4559 | 407 2072 1980 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | . . 7 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 1120 | 15 285 1120 372 Initial 337 | . 9 87 337 Average 484 | 4 148 656 362 Maximum Alert Level 4 | . 1 4 1 Low Security (%) 33 | 100 79 9 . Level 1 6 | . 20 . 100 Level 2 35 | . . 53 . Level 3 22 | . . 33 . Level 4 2 | . . 3 . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 17 | . 4 13 . Investigation 14 | . 3 11 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 109 | . 33 61 15 Peak Tracking Total 22 | . 7 8 22 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 5 | . 1 4 . Indirectly 3 | . . 3 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 5 | . 1 4 . Max in Single Turn 3 | . 1 3 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 24 | . 8 16 . Terminals 18 | . 7 11 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 95 | . 24 71 . Successful 62 | . 5 57 . Failed 33 | . 19 14 . Catastrophic 8 | . 5 3 . Database Lockouts . | . . . . Manual 72 | . 23 49 . Terminals 71 | . 23 48 . Fabricators . | . . . . Repair Stations 12 | . . 12 . Recycling Units 4 | . 1 3 . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 25 | . 1 24 . Robot Analysis 6 | . . 6 . Prototype ID Bank 5 | . . 5 . Branch Access Points 1 | . . 1 . Terminal Index 2 | . 1 1 . Fabricator Index 1 | . . 1 . Repair Station Index 1 | . . 1 . Scanalyzer Index 1 | . . 1 . Alert Level 2 | . . 2 . Unreport Threat 2 | . . 2 . Investigation Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . . 12 . Scan Component 6 | . . 6 . Repair 6 | . . 6 . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer 7 | . . 7 . Insert Component 4 | . . 4 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 3 13 . Terminals 15 | . 3 12 . Track 5 | . . 5 . Botnet 8 | . 3 5 . Disrupt 1 | . . 1 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 23 | . 7 16 . Full Trace Events 16 | . 6 10 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 6 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 6 | . . 6 . Time 186 | . . 186 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 6 | . . 6 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2970 | 93 881 1988 8 Spaces Moved 1517 | 50 485 982 . Core 19 | 19 . . . Treads 2 | . . 2 . Legs 1496 | 31 485 980 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 . Average Speed 122 | 93 120 124 . Slowest Speed 190 | 120 120 190 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 68 86 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . 17 3 Melee . | . . . . Projectile . | . . . . AOE 20 | . . 17 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 2353 | 81 694 1574 4 Wait 421 | . 80 341 . Move 1514 | 49 484 981 . Hop . | . . . . Pick Up 55 | 10 16 29 . Fast Attach 2 | . . 2 . Attach 26 | 7 4 15 . Detach 2 | . . 2 . Swap 28 | . 7 21 . Drop 23 | . 9 14 . Fire 277 | 15 90 168 4 Melee . | . . . . Ram . | . . . . Kick 5 | . 4 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 767 | -10/Materials | Discovered new exit (range 10) 808 | -10/Materials | Build established: Scavenger-Mutant 873 | -10/Materials | Core integrity fell below 50% 895 | -10/Materials | Core integrity fell below 20% 954 | -10/Materials | Discovered new exit (range 9) 975 | -10/Materials | Entered another Materials area 975 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1271 | -9/Materials | Lost 3 parts (1n1u1w) 1276 | -9/Materials | Destroyed 7 combat bots 1406 | -9/Materials | Identified exit to Mines 1508 | -9/Materials | Core integrity fell below 50% 1676 | -9/Materials | Discovered new exit (range 12) 1975 | -9/Materials | Discovered new exit (range 15) 2198 | -9/Materials | Repaired Imp. Aluminum Leg 2240 | -9/Materials | Repaired Imp. Ion Engine 2267 | -9/Materials | Repaired Aluminum Leg 2300 | -9/Materials | Repaired EMP Blaster 2500 | -9/Materials | Discovered new exit (range 14) 2631 | -9/Materials | Repaired EM Pulse Cannon 2659 | -9/Materials | Repaired Aluminum Leg 2779 | -9/Materials | Core integrity fell below 20% 2963 | -9/Materials | Entered Mines 2964 | -9/Mines | Assembled infested the area 2968 | -9/Mines | System corruption reached 10% 2971 | -9/Mines | Destroyed by as-08312 with Assembled Heavy Rifle Last Messages --------------- 02964_ ALERT: Infestation in the mines, dispatching Demolisher response squad. [Achievement: Hunted] 02965_ S-10 Pest destroyed. 02967_ Hacking Suite destroyed. 02967_ Imp. Aluminum Leg destroyed. 02967_ System corrupted by crushing effect (+5). 02967_ System corrupted by crushing effect (+2). 02967_ Knocked back. 02967_ Destroyed Asb. F-torch. 02967_ as-13169 destroyed. 02969_ as-79756 destroyed. 02969_ as-48896 destroyed. 02969_ as-43471 destroyed. 02969_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 02969_ as-47091 destroyed. 02969_ as-33582 destroyed. 02969_ as-59933 destroyed. 02969_ as-25685 destroyed. 02969_ as-52630 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????############?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# """ #?????????????????? | | ???????????????????##*= """ #?????????????????? | | ???????????????????# %== @ """ #?????????????????? | | ???????????????????## = #?????????????????? | | ????????????????????#%%[%% #?????????????????? | | ????????????????????#% %a #?????????????????? | | ???????????????????#;; a########?????????????????? | | ???????????????????###a ?????????????????????????? | | ?????????????????????# a?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 1 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Brute Force Hunted Quick And Dirty Challenges ------------ None Game ------ Seed SuspensionColdThruster Manual? 0 Play Time 00:54:26 Cumulative 21.2 hours Start 2022.10.15 @ 15:35:01 End 2022.10.15 @ 16:41:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6b355d7-3ead-4621-aeeb-232bb90991b7