Cogmind - Beta 13 *** ADVENTURER MODE // 2024.08.03 @ 23:07:20 Player: AnotherZach Result: Destroyed self with Rocket Array Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (188) 940 Value Destroyed (7431) 7431 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (5458) 5458 TOTAL SCORE: 18249 Bonus ------- High Alert Combat Kills 2443 Follower Combat Kills 1409 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -94 Cogmind --------- Core Integrity 0/700 Matter 140/300 Energy 350/350 System Corruption 2% Temperature Cool (57) Movement Treading (246) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Quantum Reactor > --- PROPULSION (6) --- Armored Treads Medium Treads Armored Heavy Treads > --- UTILITY (4) ------ Cargo Storage Unit Hardened Heavy Armor Plating > --- WEAPON (2) ------- Rocket Array Remote Datajack > --- INVENTORY (30) --- Improved Deuterium Engine Experimental Heat Sink Coolant Injector Large Storage Unit Gravity Neutralizer Improved Signal Interpreter Improved Medium Armor Plating Thermal Defense Suite Improved Thermal Defense Suite Improved Thermal Defense Suite EM Disruption Field Improved Shield Generator Authchip [R/NC] Authchip [R/Combat] Relay Coupler [NC] (39) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (20) Long-range Tractor Beam Cooled Plasma Rifle Heavy Gatling Laser Heavy Proton Cannon Heavy Proton Cannon Cooled Plasma Cannon Rocket Array Rocket Array Plasma Cutter Greatsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Gravity Neutralizer Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Deuterium Engine Improved Heavy Treads Improved Cooling System Coolant Injector Coolant Injector Coolant Injector Large Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Transport Network Coupler Transport Network Coupler Improved Propulsion Shielding Improved Shield Generator Hacking Suite Authchip [R/NC] System Restoration Module Long-range Tractor Beam PD Laser Flak Gun Rocket Array Rocket Array Rocket Array Remote Datajack Plasma Cutter Great Maul [Rating: 77] Favorites ----------- Power Reinforced Quantum Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 2 . . . . Utility 2 | . . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 211 | 7 6 5 . . 15 30 69 49 22 6 2 Power 20 | 1 1 1 . . 1 6 5 5 . . . Engine 15 | 1 1 1 . . 1 5 3 3 . . . Core 4 | . . . . . . 1 2 1 . . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 49 | 2 2 1 . . 6 5 20 11 2 . . Treads 26 | . 2 1 . . 5 4 1 11 2 . . Leg 6 | . . . . . . . 6 . . . . Wheel 7 | 2 . . . . . . 5 . . . . Hover 1 | . . . . . 1 . . . . . . Flight 9 | . . . . . . 1 8 . . . . Utility 74 | 2 2 . . . 6 6 25 19 11 3 . Device 26 | 1 . . . . 1 3 4 9 7 1 . Storage 3 | 1 1 . . . . . . 1 . . . Processor 3 | . 1 . . . . . . 1 1 . . Hackware 17 | . . . . . 1 . 10 2 3 1 . Protection 25 | . . . . . 4 3 11 6 . 1 . Artifact . | . . . . . . . . . . . . Weapon 68 | 2 1 3 . . 2 13 19 14 9 3 2 Energy Gun 5 | 1 . . . . . 2 . . 2 . . Energy Cannon 8 | . . . . . . . . 6 1 1 . Ballistic Gun 19 | 1 . . . . . 5 7 4 2 . . Ballistic Cannon 9 | . 1 2 . . 2 3 1 . . . . Launcher 14 | . . 1 . . . 2 5 1 2 1 2 Special Weapon 11 | . . . . . . 1 5 2 2 1 . Impact Weapon 2 | . . . . . . . 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . 4 1 5 . . Parts Lost 17 | . . 2 . . . 3 5 4 3 . . Power . | . . . . . . . . . . . . Propulsion 9 | . . 1 . . . 1 2 2 3 . . Utility 6 | . . . . . . 1 3 2 . . . Weapon 2 | . . 1 . . . 1 . . . . . Highest Loss Streak 2 | . . 2 . . . 2 2 1 1 . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 100 100 100 94 78 77 73 73 68 59 Engine 6 | . 14 14 14 14 8 7 4 4 . . . Reactor 1 | . . . . . . . . . 7 7 7 Treads 21 | . 27 28 28 28 31 16 . 24 28 23 23 Flight 3 | . . . . . . 4 19 . . . . Device 3 | . . . . . . 5 2 7 3 10 . Storage 9 | . 14 14 14 14 9 9 7 7 7 7 7 Processor 4 | . 13 14 14 14 9 4 . . 1 . . Hackware 5 | . . . . . 3 9 14 2 8 3 . Protection 3 | . . . . . 13 7 3 3 . . 7 Energy Gun 1 | . 14 10 . . . 1 . . 1 . . Energy Cannon 1 | . . . . . . . . 3 1 5 3 Ballistic Gun 3 | . . . . . . 7 7 6 1 . . Ballistic Cannon 7 | . 13 17 28 28 17 4 . . . . . Launcher 1 | . . . . . . . 2 . 5 1 2 Special Weapon 1 | . . . . . . . 1 . 4 6 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 201 | 13 50 55 55 55 78 59 64 188 190 201 201 Greatest Support 237 | 20 40 40 40 40 80 80 70 237 185 108 108 Greatest Overweight (x) 3 | . 1 1 1 1 1 2 3 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . 1 1 Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 30 30 30 30 Average Capacity 23 | 7 17 20 20 20 20 20 20 29 30 30 30 Most Carried 30 | 8 18 20 20 20 20 20 20 30 30 30 30 Average Carried 22 | 3 12 18 19 19 19 18 19 26 29 29 29 Final Capacity 30 | 8 20 20 20 20 20 20 20 30 30 30 30 Final Carried 30 | 8 18 19 20 20 20 20 20 30 30 29 29 Class Distribution -------------------- 29% | Bothacker-Mutant 25% | Mutant 21% | Hacker-Mutant 14% | Scavenger-Mutant 9% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Matter Collected 6227 | 279 314 180 38 96 313 1153 1980 1191 397 286 . Remotely 225 | . . . . . . . . . . 225 . Salvage Created 6825 | 63 302 154 . 142 322 1036 2273 1834 469 20 210 Parts 363 | 10 19 6 . 9 21 57 118 81 24 . 18 Haulers Intercepted 6 | . 1 . . . 1 . 3 . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Combat Hostiles Destroyed 149 | . 8 9 . 4 8 28 39 28 15 . 10 Melee 10 | . . . . . . 2 2 6 . . . Guns 51 | . 5 3 . . . 18 17 6 2 . . Cannons 33 | . 3 3 . 4 8 3 5 6 1 . . AOE 47 | . . 3 . . . 5 12 5 12 . 10 Classes Destroyed 22 | 1 5 2 . . 2 4 6 2 . . . Worker 13 | . 1 . . . 1 . 9 . 2 . . Builder 6 | . . . . . . . 3 . 3 . . Tunneler 5 | 3 . . . 1 . . 1 . . . . Hauler 6 | . 1 . . . 1 . 3 . 1 . . Recycler 6 | . . . . . . . 6 . . . . Mechanic 2 | . . . . . . . 1 . 1 . . Operator 3 | . . . . . . . 3 . . . . Watcher 4 | . 2 . . . 1 1 . . . . . Swarmer 32 | . 6 3 . . . 5 3 8 1 . 6 Cutter 3 | . . . . . . . . 3 . . . Saboteur 3 | . . . . . . 3 . . . . . Grunt 60 | . 2 2 . 4 4 13 25 4 2 . 4 Brawler 3 | . . . . . . . 1 . 2 . . Duelist 2 | . . . . . . 1 1 . . . . Protector 3 | . . . . . . 1 . . 2 . . Sentry 15 | . . . . . 2 3 3 7 . . . Demolisher 3 | . . 1 . . . 1 . . 1 . . Specialist 3 | . . . . . . 1 1 . 1 . . Hunter 4 | . . . . . 2 . 1 . 1 . . Programmer 13 | . . . . . . . 4 4 5 . . Behemoth 2 | . . . . . . . . 2 . . . Decomposer 1 | . . . . . . . . . . 1 . Assembled 3 | . . 3 . . . . . . . . . Best Kill Streak 16 | 3 3 3 . 4 6 7 16 5 9 . 8 Combat Bots Only 8 | . 3 3 . 3 3 6 5 5 6 . 8 Max Kills in Single Turn 7 | 1 1 2 . 1 1 2 7 3 4 1 7 Gunslinging . | . . . . . . . . . . . . Exploded 7 | . . 2 . . . 1 3 3 2 . 7 Melee 1 | . . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Hostile Shots Fired 1222 | . 30 25 . 12 39 191 325 505 80 2 13 Missed 419 | . 6 7 . 4 10 57 143 155 32 1 4 Damage Taken 8783 | . 166 262 . 84 312 1338 1973 3291 1095 18 244 Core 1013 | . 25 23 . . 59 205 197 305 146 18 35 Absorbed by Shields 172 | . . . . . . 172 . . . . . Redirected to Shielding 471 | . . . . . 11 3 357 100 . . . Ignored by Resistances 2684 | . 49 75 . 26 88 452 561 991 366 5 71 Regen/Repaired (Parts) 544 | . . . . . 325 . 208 11 . . . Core Remaining (%) 77 | 100 . . . 80 . 52 . . . . . Volleys Fired 490 | 3 21 16 . 12 35 93 146 128 23 3 10 Largest 2 | 2 2 2 . 2 2 2 2 2 2 1 1 Hottest 177 | 60 75 75 . 70 70 110 93 160 177 5 45 Shots Fired 825 | 6 42 31 . 24 70 165 213 224 35 5 10 Gun 456 | 6 21 14 . . . 120 138 143 14 . . Cannon 275 | . 21 15 . 24 70 38 35 63 4 1 4 Launcher 43 | . . 2 . . . 7 12 3 12 1 6 Special 51 | . . . . . . . 28 15 5 3 . Kinetic 591 | 3 21 15 . 24 70 132 173 143 10 . . Thermal 76 | . . . . . . . . 63 8 1 4 Explosive 43 | . . 2 . . . 7 12 3 12 1 6 Electromagnetic 64 | 3 21 14 . . . 26 . . . . . Robot Hit Streak 51 | 2 7 24 . 36 18 51 23 43 20 5 9 Robot Miss Streak 3 | 1 3 1 . 2 1 1 3 2 2 2 2 Penetration Max 1 | . . . . . . 1 1 1 1 . . Secondary Targets 5 | . . . . . . 1 4 . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . Shots Hit Robots 666 | 3 26 27 . 15 53 116 177 211 29 3 6 Core Hits 445 | 3 12 14 . 6 19 58 125 98 81 3 26 Critical Kills 9 | . . . . . . 1 2 6 . . . Critical Parts Destroyed 19 | . . . . . . 1 7 11 . . . Critical Strikes 37 | . . 1 . 1 3 2 13 17 . . . Meltdown 1 | . . . . . . . . 1 . . . Destroy 10 | . . . . . . 2 4 4 . . . Blast 7 | . . . . 1 3 . 3 . . . . Corrupt 1 | . . 1 . . . . . . . . . Smash 18 | . . . . . . . 6 12 . . . Melee Attacks 82 | . . . . . . . 30 52 . . . Impact 82 | . . . . . . . 30 52 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20986 | 40 422 590 . 281 911 1950 6861 6297 2691 140 803 Guns 6665 | 40 225 162 . . . 1204 2381 2305 348 . . Cannons 4253 | . 156 228 . 281 911 242 749 1500 120 . 66 Explosions 7275 | . 41 200 . . . 504 2388 1042 2223 140 737 Melee 2585 | . . . . . . . 1135 1450 . . . Ramming 208 | . . . . . . . 208 . . . . Kinetic 8445 | 15 156 228 . 281 911 1193 3130 2305 226 . . Thermal 1950 | . 41 . . . . 46 55 1500 242 . 66 Explosive 7133 | . . 200 . . . 458 2333 1042 2223 140 737 Electromagnetic 665 | 25 225 162 . . . 253 . . . . . Impact 2585 | . . . . . . . 1135 1450 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 3 2 2 2 Average Corruption 1 | . . . . . . . 1 1 1 2 2 Corruption Purged 7 | . . . . . . . 2 3 2 . . Corruption Blocked . | . . . . . . . . . . . . Effects 56 | . . . . . . . 13 9 5 26 3 Message Errors 17 | . . . . . . . 2 4 1 9 1 Matter Fused 12 | . . . . . . . 3 2 2 5 . Heat Flow Errors 7 | . . . . . . . 3 . 1 2 1 Energy Discharges 8 | . . . . . . . 1 2 1 4 . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . 1 . . 1 1 Data Loss (major) 4 | . . . . . . . 2 . . 2 . Misfires 3 | . . . . . . . 1 . . 2 . Alerts 1 | . . . . . . . . . . 1 . Overload Shots 7 | . . . . . . . . . 7 . . Overflow Damage 870 | . 28 30 . . 5 . 419 329 45 6 8 Projectiles 108 | . . . . . 5 . 31 27 37 . 8 Explosions 99 | . 28 30 . . . . 27 . 8 6 . Melee 663 | . . . . . . . 361 302 . . . Knockbacks 34 | . 4 3 . 4 5 3 12 3 . . . Impact 8 | . . . . . . . 5 3 . . . Kinetic 26 | . 4 3 . 4 5 3 7 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 494 | . . . . . . 21 162 94 91 . 126 Shots 24 | . . . . . . 1 4 6 6 . 7 Rammed 5 | . . . . . . . 5 . . . . Targets Rammed 5 | . . . . . . . 5 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 241 | . 78 117 . 204 66 219 241 199 216 179 176 Average Temperature 61 | . 26 36 . 99 22 65 57 111 63 83 55 Received Heat Transfer 3002 | . 18 126 . 60 108 683 1014 891 84 . 18 Effects 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . . 2 3 . . . . Impact Corruptions 27 | . . . . . . . 15 12 . . . Robots Melted 2 | . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Melted 9 | . . . . . . 1 2 6 . . . Heat Transferred 3212 | . 50 . . . . 50 50 2672 290 . 100 Parts Sabotaged 15 | . . . . . . 15 . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Peak Influence 2443 | 15 192 130 . 75 167 905 1445 2443 1075 . . Initial 891 | . 8 . . . 9 92 411 877 891 . . Average 692 | 4 122 21 . 10 50 529 955 1467 891 . . Maximum Alert Level 5 | . . . . . . 3 4 5 3 . . Low Security (%) 36 | 100 100 100 . 100 100 13 . . . . . Level 1 1 | . . . . . . 16 . . . . . Level 2 8 | . . . . . . 40 19 . . . . Level 3 31 | . . . . . . 30 49 30 100 . . Level 4 12 | . . . . . . . 31 28 . . . Level 5 8 | . . . . . . . . 40 . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 33 | . . . . 1 2 . 24 . 6 . . Investigation 13 | . . . . 1 2 . 8 . 2 . . Extermination 7 | . . . . . . . 4 . 3 . . Reinforcement 7 | . . . . . . . 7 . . . . Assault 3 | . . . . . . . 2 . 1 . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Distress Signals 11 | . . . . . 3 3 5 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 268 | . 14 9 . 5 16 42 91 46 32 1 12 Peak Tracking Total 9 | . 5 3 . 2 4 8 9 9 7 1 9 Tactical Retreats 24 | . 1 . . . . 2 15 6 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Traps Triggered 5 | . . . . . . 2 1 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Machines Disabled 21 | . 2 . . . . 2 9 7 . . 1 Max in Single Turn 5 | . 1 . . . . 1 5 1 . . . Garrison Relay 5 | . . . . . . 2 . 3 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Machines Accessed 42 | . 6 . 2 1 6 . 20 2 5 . . Terminals 19 | . 4 . . . 3 . 8 2 2 . . Fabricators 5 | . . . . . . . 4 . 1 . . Repair Stations 3 | . . . . . 2 . 1 . . . . Recycling Units 7 | . 2 . . . . . 4 . 1 . . Scanalyzers 3 | . . . . . . . 2 . 1 . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 151 | . 23 . 10 1 22 . 75 4 16 . . Successful 110 | . 14 . 10 1 19 . 54 2 10 . . Failed 39 | . 8 . . . 3 . 20 2 6 . . Catastrophic 3 | . 1 . . . . . 2 . . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . Manual 69 | . 19 . 1 . 6 . 31 . 12 . . Terminals 64 | . 15 . . . 6 . 30 4 9 . . Fabricators 23 | . . . . . . . 20 . 3 . . Repair Stations 15 | . . . . . 13 . 2 . . . . Recycling Units 21 | . 8 . . . . . 11 . 2 . . Scanalyzers 11 | . . . . . . . 9 . 2 . . Garrison Access 6 | . . . . . 3 . 3 . . . . Terminal Hacks 35 | . 5 . 10 1 1 . 13 2 3 . . Record 9 | . . . 9 . . . . . . . . Part Schematic 6 | . 1 . . . . . 4 . 1 . . Robot Schematic 5 | . . . . . . . 4 . 1 . . Robot Analysis 3 | . 2 . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . 1 . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 12 | . . . . . . . 11 . 1 . . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 6 | . . . . . . . 5 . 1 . . Build 5 | . . . . . . . 5 . . . . Repair Station Hacks 14 | . . . . . 12 . 2 . . . . Scan Component 7 | . . . . . 6 . 1 . . . . Repair 7 | . . . . . 6 . 1 . . . . Recycling Unit Hacks 4 | . 1 . . . . . 3 . . . . Retrieve Components 4 | . 1 . . . . . 3 . . . . Scanalyzer 9 | . . . . . . . 7 . 2 . . Insert Component 5 | . . . . . . . 4 . 1 . . Analyze 4 | . . . . . . . 3 . 1 . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . Unauthorized Hacks 34 | . 8 . . . 5 . 17 . 4 . . Terminals 10 | . 3 . . . 3 . 2 . 2 . . Track 1 | . 1 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 7 | . 2 . . . 2 . 2 . 1 . . Operators 1 | . . . . . . . . . 1 . . Fabricators 10 | . . . . . . . 8 . 2 . . Report 1 | . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . 1 . . . . Liberate 5 | . . . . . . . 4 . 1 . . Fabnet 1 | . . . . . . . 1 . . . . Recompile 2 | . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 5 . . . . . 5 . . . . Reject 5 | . 2 . . . . . 3 . . . . Recyclers 2 | . 1 . . . . . 1 . . . . Mask 3 | . 2 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . 2 . . . . Redirect 1 | . . . . . 1 . . . . . . Reprogram 2 | . . . . . 1 . 1 . . . . Eject 1 | . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 34 | . 6 . . . 6 . 16 1 5 . . Full Trace Events 10 | . 2 . . . 1 . 5 1 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 4 . 1 . . Robots Built 10 | . . . . . . . 10 . . . . Authchips 4 | . . . . . . . 4 . . . . Time 339 | . . . . . . . 339 . . . . Total Robot Build Rating 29 | . . . . . . . 29 . . . . Part Schematics Acquired 10 | . 1 . . . . . 7 . 2 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . . . . . 6 . 1 . . . . Time 262 | . . . . . 192 . 70 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 19 | . 3 . . . . . 16 . . . . Parts Scanalyzed 4 | . . . . . . . 3 . 1 . . Part Schematics Acquired 4 | . . . . . . . 3 . 1 . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Used RIF Installer 2 | . . . . . . 1 . 1 . . . Hotswap 1 | . . . . . . . . 1 . . . Robots Hacked 21 | . . . . . . . 11 4 4 2 . Non-combat 11 | . . . . . . . 9 1 . 1 . Combat 10 | . . . . . . . 2 3 4 1 . Robot Hacks Applied 40 | . . . . . . . 21 13 4 2 . parse_system 2 | . . . . . . . 1 . . 1 . generate_anomaly 1 | . . . . . . . 1 . . . . find_chute 1 | . . . . . . . 1 . . . . deconstruct_machine 2 | . . . . . . . 2 . . . . map_walls 1 | . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . 1 . . . . drop_inventory 1 | . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . 1 . . . . deconstruct_bot 3 | . . . . . . . 3 . . . . purge_threat 11 | . . . . . . . 2 9 . . . overload_power 1 | . . . . . . . 1 . . . . amplify_resonance 2 | . . . . . . . 2 . . . . overwrite_iff 1 | . . . . . . . . . 1 . . formatsys_low 5 | . . . . . . . 4 1 . . . formatsys_high 7 | . . . . . . . . 3 3 1 . Relay Couplers Released 26 | . . . . . . 8 4 14 . . . Ejected 4 | . . . . . . . 4 . . . . Machine Destruction 22 | . . . . . . 8 . 14 . . . Attached 8 | . . . . . . . 3 2 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 1 . 5 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Total Allies 37 | . . . . . 4 1 18 9 4 1 . Largest Group 4 | . . . . . 4 4 4 3 4 1 1 Highest-Rated Group 133 | . . . . . 58 58 116 129 133 21 21 Highest-Rated Ally 43 | . . . . . 16 24 31 43 43 21 21 Total Orders 5 | . . . . . . . 4 1 . . . AID 3 | . . . . . . . 2 1 . . . EXPLORE 1 | . . . . . . . 1 . . . . RETURN 1 | . . . . . . . 1 . . . . Ally Attacks 247 | . . . . . 15 27 121 50 26 . 8 Total Damage 4608 | . . . . . 142 353 2174 1026 857 . 56 Kills 53 | . . . . . 3 1 24 12 11 . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Robot Analysis Total 3 | . 2 . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . 1 . Drone Launches 1 | . . . . . . . 1 . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Turns Passed 14134 | 69 870 981 594 980 1117 1375 2294 2516 1323 1809 206 Spaces Moved 8457 | 51 347 355 246 371 339 977 3396 1008 575 719 73 Core 7 | 7 . . . . . . . . . . . Treads 4270 | . 335 355 246 371 339 290 . 967 575 719 73 Legs 78 | . . . . . . . 37 41 . . . Wheels 250 | 44 12 . . . . . 194 . . . . Hover . | . . . . . . . . . . . . Flight 3852 | . . . . . . 687 3165 . . . . Fastest Speed 34 | 50 80 240 240 240 160 50 34 120 165 246 246 Average Speed 127 | 75 218 240 240 240 170 102 38 175 186 246 246 Slowest Speed 320 | 80 240 240 240 240 240 320 190 245 246 246 246 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . 14 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 3 59 56 61 85 31 65 62 77 13 77 15 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . Scrap Searched 4 | . . . . 2 . . . . . 2 . Spaces Dug 56 | . . . . . . . 54 . 2 . . Terrain Destroyed 507 | . 4 13 . . . 13 239 27 93 27 91 Melee 6 | . . . . . . . 6 . . . . Projectile 15 | . . . . . . 1 4 5 2 1 2 AOE 485 | . 4 13 . . . 12 228 22 91 26 89 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Total 10743 | 75 420 454 253 440 810 1199 4092 1451 705 758 86 Wait 1010 | . 19 68 . 44 395 20 355 60 23 26 . Move 8421 | 50 346 354 245 370 338 976 3370 1007 574 718 73 Hop 11 | . . . . . . . 11 . . . . Pick Up 248 | 15 19 7 3 5 18 35 62 65 17 2 . Fast Attach . | . . . . . . . . . . . . Attach 110 | 7 1 2 . . 13 21 35 25 4 1 1 Detach 8 | . . . . . 1 2 2 2 . . 1 Swap 101 | . 5 3 . . 2 9 34 24 18 5 1 Drop 152 | . 9 4 5 5 8 19 42 47 10 3 . Fire 490 | 3 21 16 . 12 35 93 146 128 23 3 10 Melee 82 | . . . . . . . 30 52 . . . Ram 5 | . . . . . . . 5 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . Rewire 47 | . . . . . . 6 . 41 . . . Trap 4 | . . . . 4 . . . . . . . Miscellaneous 36 | . . . . . . . . . 36 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: [*Fac x3] / *Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 8) 198 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 10) 886 | -10/Materials | Discovered new exit (range 6) 913 | -10/Materials | Central database locked down 940 | -10/Materials | Entered Mines 941 | -10/Mines | Assembled infested the area 992 | -10/Mines | Met a Derelict bent on vengeance 1331 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1649 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1906 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1909 | -10/Mines | Discovered new exit (range 5) 1921 | -10/Mines | Entered Exiles 1984 | -10/Exiles | Met 8R-AWN 2020 | -10/Exiles | Met EX-HEX 2097 | -10/Exiles | Met EX-BIN 2142 | -10/Exiles | Aligned with FarCom system 2145 | -10/Exiles | Given EX-Vault access code 2200 | -10/Exiles | Opened EX-Vault 2218 | -10/Exiles | Found Flying Fortress v7 2224 | -10/Exiles | Found Supersonic Drone Bay 2228 | -10/Exiles | Found 0b10 Alert Chip 2280 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2354 | -10/Exiles | Met EX-DEC 2484 | -10/Exiles | Discovered new exit (range 14) 2515 | -10/Exiles | Stole three prototypes: Flying Fortress v7, 0b10 Alert Chip, Supersonic Drone Bay 2515 | -10/Exiles | Entered Mines 2678 | -9/Mines | Found a hidden stash of uninstalled traps 3394 | -9/Mines | Discovered new exit (range 7) 3424 | -9/Mines | Met a Derelict shopkeep closing up shop 3436 | -9/Mines | Learned Materials stockpile data 3495 | -9/Mines | Entered Materials 3495 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3632 | -8/Materials | Repaired Lgt. Treads 3684 | -8/Materials | Repaired Lgt. Angular Momentum Engine 3985 | -8/Materials | Build established: Scavenger-Mutant 4231 | -8/Materials | Identified exit to Garrison 4440 | -8/Materials | Repaired Lgt. Cannon 4480 | -8/Materials | Repaired Imp. Light Armor Plating 4520 | -8/Materials | Repaired Lgt. Treads 4549 | -8/Materials | Repaired Lgt. Treads 4612 | -8/Materials | Entered Garrison 4612 | -8/Garrison | Accompanied by 4 allies 4764 | -8/Garrison | Triggered checkpoint 4774 | -8/Garrison | Triggered checkpoint 4918 | -8/Garrison | Lost 4 allies 5113 | -8/Garrison | Discovered new exit (range 14) 5464 | -8/Garrison | Triggered checkpoint 5489 | -8/Garrison | Discovered new exit (range 13) 5494 | -8/Garrison | Build established: Hacker-Mutant 5500 | -8/Garrison | Triggered checkpoint 5595 | -8/Garrison | Installed Relay Interface Framework 5742 | -8/Garrison | Triggered checkpoint 5744 | -8/Garrison | Garrison Relay disabled 5768 | -8/Garrison | Garrison Relay disabled 5987 | -8/Garrison | Entered Factory 5987 | -7/Factory | Evolved 2 slots: Propulsion x2 5988 | -7/Factory | Identified exit to Lower Caves 5989 | -7/Factory | FarCom data flow suspended 6004 | -7/Factory | Found Prototype Launcher 6005 | -7/Factory | Identified Rocket Array 6016 | -7/Factory | Discovered new exit (range 114) 6285 | -7/Factory | Found Rocket Array 6287 | -7/Factory | Found Rocket Array 6319 | -7/Factory | Fabricated B-48 Gladiator (x3) 6387 | -7/Factory | First assault squad dispatched 6680 | -7/Factory | Discovered exit to Lower Caves (range 16) 6797 | -7/Factory | Fabricated H-55 Commando (x2) 6946 | -7/Factory | Fabricated Y-45 Defender (x2) 6996 | -7/Factory | Fabricated Y-45 Defender (x2) 7055 | -7/Factory | Fabricated M-28 Smith (x1) 7473 | -7/Factory | Discovered new exit (range 16) 7571 | -7/Factory | Allied Derelicts emerged from ambush trap array 7759 | -7/Factory | Repaired Rocket Array 7776 | -7/Factory | Discovered new exit (range 10) 7919 | -7/Factory | Central database locked down 7930 | -7/Factory | Garrison activated, responded to threat 7995 | -7/Factory | Lost 3 allies 8104 | -7/Factory | Identified exit to Garrison 8281 | -7/Factory | Entered Garrison 8281 | -7/Garrison | Accompanied by 2 allies 8738 | -7/Garrison | Build established: Hauler-Mutant 8765 | -7/Garrison | Triggered checkpoint 8777 | -7/Garrison | Heavy support dispatched to Factory 8800 | -7/Garrison | Garrison Relay disabled 8968 | -7/Garrison | Spotted B-75 Beast 8968 | -7/Garrison | Spotted B-75 Beast 9271 | -7/Garrison | Core integrity fell below 50% 9290 | -7/Garrison | Destroyed B-75 Beast 9326 | -7/Garrison | Destroyed B-75 Beast 9481 | -7/Garrison | Triggered checkpoint 9624 | -7/Garrison | Expanded RIF knowledge: Hotswap 9626 | -7/Garrison | Lost 3 allies 9649 | -7/Garrison | Triggered checkpoint 9704 | -7/Garrison | Garrison Relay disabled 9982 | -7/Garrison | Spotted B-75 Beast 9984 | -7/Garrison | Triggered checkpoint 9992 | -7/Garrison | Allies destroyed B-75 Beast 10014 | -7/Garrison | Build established: Bothacker-Mutant 10014 | -7/Garrison | Discovered new exit (range 14) 10059 | -7/Garrison | Heavy support dispatched to Factory 10134 | -7/Garrison | Heavy support dispatched to Factory 10283 | -7/Garrison | Triggered checkpoint 10437 | -7/Garrison | Garrison Relay disabled 10459 | -7/Garrison | Triggered checkpoint 10509 | -7/Garrison | H-XX Assembler disabled 10733 | -7/Garrison | Discovered new exit (range 15) 10797 | -7/Garrison | Entered Factory 10797 | -7/Factory | Accompanied by 2 allies 11085 | -7/Factory | Discovered exit to Lower Caves (range 14) 11420 | -7/Factory | P-60 Hacker assimilated allied Chaingunner 4c 11597 | -7/Factory | First assault squad dispatched 11687 | -7/Factory | P-60 Hacker assimilated allied Guardian 4b 11693 | -7/Factory | Core integrity fell below 20% 11831 | -7/Factory | Cargo convoy interrupted 12120 | -7/Factory | Entered Lower Caves 13900 | -7/Lower Caves | Learned Factory trap positions 13900 | -7/Lower Caves | Discovered new exit (range 13) 13929 | -7/Lower Caves | Entered another Lower Caves area 13929 | -7/Lower Caves | Accompanied by 1 ally 14114 | -7/Lower Caves | Attracted the attention of an 0b10 base 14135 | -7/Lower Caves | Destroyed self with Rocket Array Last Messages --------------- 14017_ Destroyed VTOL Module. 14018_ Slug penetrates Wall. 14023_ S-27 Virus destroyed. 14029_ The unstable cave ceiling collapses. 14038_ Autogun fries itself beyond repair. 14043_ The unstable cave ceiling collapses. 14109_ H6XZIMDEBIN,%|J,MQS>FMWRO>%CY 14115_ Commando 4c destroyed. 14118_ S-27 Virus destroyed. 14118_ G-47 Trooper destroyed. 14118_ S-27 Virus destroyed. 14118_ G-47 Trooper destroyed. 14127_ System corrupted: Component data lost. 14129_ Aluminum Leg fries itself beyond repair. 14130_ Slug penetrates Machine. 14130_ Machine disabled. 14131_ Aluminum Leg fries itself beyond repair. 14131_ The unstable cave ceiling collapses. 14133_ Penetrated by Slug. 14134_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##???###?????#####???????????????##??? | | ??????????? # ## ##### ##???????????### ##?? | | ???????????? # #?????????## ##? | | ?????????? # ##????????# #? | | ?????????? #????????# #? | | ?????????? @ #????????# #?? | | ?????????? Y # ##??????## #??? | | ?????????? """ ""# ##??#### #???? | | ??????????? ## ""# #### #?????? | | ???????????????? T"# ###???? | | ??????????????? "# ##### | | ?????????????? # # ### | | ?????????????? ?# # ######?## | | ????????????? #??#""" %"# #??????## | | ????????????? ???????" "# #????### | | ?????????????????????" # #???## | | ?????????????????????# ### ???# ## | | ????????????????????? ?? #??# ## ## | | ???????????????????? ?? #?# ## | | ????????????????????? ?? ##?# # ### | | ??????????????????????? ? #???# # # | | ??????????????????????????? #????## | | ??????????????????????????? ??????## | | ???????????????????????????????????# | | ??????????????????????????????????# #### # | | ?????????????????????????????????# ##???# # | | ?????????????????????????????????# ?????# # | | ?????????????????????????????????##### ?????# ## | | ????????????????????????????????????? ??????###### | | ????????????????????????????????????? ???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 130 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 50 Resistance: TH 40 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 71 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 6 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 37 Authchip Count 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Rocket Array | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Arm. Medium Treads | -7/Factory | Hacked Hvy. Reflective Plating | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Imp. Heavy Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Y-45 Defender | -7/Factory | Hacked M-28 Smith | -7/Factory | Hacked H-55 Commando | -7/Factory | Hacked H-66 Slayer | -7/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Preloaded Y-45 Defender | x2 | -7/Factory | Authchip Y-45 Defender | x2 | -7/Factory | Authchip M-28 Smith | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingPlasmaCasing Manual? 0 Play Time 01:58:52 Cumulative 537.2 hours Start 2024.08.03 @ 21:09:22 End 2024.08.03 @ 23:07:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 98 Rogue 0 Adventurer 98 Explorer 0 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 61 Gallery% 82 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdef9fa1-c2e1-46a4-b9ad-70011b10577d