Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 21:54:40 Player: DoFeek Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (7) 35 Value Destroyed (152) 152 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (460) 460 TOTAL SCORE: 8347 Bonus ------- Follower Combat Kills 160 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 8/300 Energy 98/100 System Corruption 15% Temperature Warm (177) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Biometal Leg Linear Gravjet Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Transport Network Coupler Improved Transmission Jammer Advanced Reaction Control System Improved Phase Shifter > --- WEAPON ----------- (None) > --- INVENTORY -------- Gyrokinetic Inverter Field Propulsion Drive Advanced Weight Redist. System Advanced Weight Redist. System Triangulator [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Flight Unit Treads Advanced Heavy Siege Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . . . . 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . 1 . . 1 . . . . 1 . . . . . . . Utility 12 | . . 1 . 2 1 . . . . 1 . 2 . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 78 | 6 4 10 1 3 4 . . . 4 7 3 9 1 . 13 4 9 Power 10 | 1 . 1 . 1 1 . . . 1 1 . 1 . . 1 . 2 Engine 5 | 1 . 1 . 1 . . . . 1 1 . . . . . . . Core 3 | . . . . . 1 . . . . . . 1 . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 23 | 2 2 5 1 . 1 . . . . . . 3 1 . 4 1 3 Treads 1 | . . . . . . . . . . . . . . . . . 1 Leg 2 | . . . . . . . . . . . . 1 . . . . 1 Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover 8 | . . 3 . . . . . . . . . 2 . . 3 . . Flight 10 | . 2 2 1 . 1 . . . . . . . 1 . 1 1 1 Utility 37 | 1 1 4 . 2 2 . . . 2 5 3 4 . . 8 3 2 Device 17 | . 1 1 . . . . . . 1 4 1 . . . 5 3 1 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 7 | . . . . 1 . . . . . . 1 2 . . 3 . . Hackware 12 | . . 3 . 1 2 . . . 1 1 1 2 . . . . 1 Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 8 | 2 1 . . . . . . . 1 1 . 1 . . . . 2 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 1 . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 1 . . . . 1 . 1 Parts Lost 45 | . 2 2 . 1 . . . . 9 5 . 4 4 . 7 3 8 Power 7 | . . 1 . . . . . . 2 1 . 1 . . 1 . 1 Propulsion 10 | . . . . 1 . . . . 3 . . . 1 . 3 1 1 Utility 23 | . . 1 . . . . . . 4 3 . 3 2 . 3 2 5 Weapon 5 | . 2 . . . . . . . . 1 . . 1 . . . 1 Highest Loss Streak 7 | . 2 1 . 1 . . . . 5 5 . 4 4 . 7 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 54 | . 74 68 72 79 73 76 76 76 59 37 38 46 52 35 34 19 26 Engine 3 | . 14 10 11 9 4 . . . . 1 . . . . . . . Core 1 | . . . . . 2 7 7 7 3 . . . . . 1 . . Wheel 1 | . 12 . . . . . . . . . . . . . . . . Hover 2 | . . 6 . . . . . . . . . 2 9 . 4 . . Flight 9 | . 15 17 28 25 20 23 23 23 14 . . . . 5 2 1 . Device 7 | . 6 10 11 9 7 7 7 7 3 7 6 3 . . 13 13 12 Processor 8 | . . . . 9 7 7 7 7 7 6 11 17 21 17 11 4 4 Hackware 15 | . . 19 22 27 30 30 30 30 26 19 20 19 15 11 2 . 2 Energy Gun 1 | . 11 . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 8 5 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 28 | 14 14 8 7 7 9 9 9 9 10 7 1 11 4 . 13 5 28 Greatest Support 80 | 20 20 24 12 12 14 14 14 14 14 12 3 22 22 7 18 7 80 Greatest Overweight (x) 3 | . . . . . . . . . 3 2 . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 5 6 5 5 4 5 5 5 5 5 5 3 5 3 3 5 5 5 Average Carried 3 | 2 4 2 4 3 3 5 5 5 4 3 1 3 2 3 3 3 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 3 5 5 5 5 5 4 2 2 3 3 5 3 3 Class Distribution -------------------- 66% | Hacker-Mutant 22% | Mutant 8% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Mutant | -4/Factory Infiltrator-Mutant | -3/Research Infiltrator-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Res Res Matter Collected 592 | 169 132 . 61 . . 47 21 . 52 . 72 . 25 . 13 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 184 | . 184 . . . . . . . . . . . . . . . . Parts 13 | . 13 . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 1 . . 6 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 5 | . 5 . . . . . . . . . . . . . . . . Guns 3 | . 3 . . . . . . . . . . . . . . . . AOE 2 | . 2 . . . . . . . . . . . . . . . . Classes Destroyed 4 | . 4 . . . . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . . . . . . Grunt 2 | . 2 . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 7 . . . . . . . . . . . . . . . . Combat Bots Only 5 | . 5 . . . . . . . . . . . . . . . . Max Kills in Single Turn 3 | . 3 . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Res Res Hostile Shots Fired 645 | . 17 50 14 15 . 10 . . 80 111 . 32 36 . 107 26 147 Missed 289 | . 4 26 10 7 . 5 . . 30 57 . 9 12 . 58 16 55 Damage Taken 6171 | . 217 215 33 71 . 80 . . 908 672 32 473 311 . 855 189 2115 Core 3802 | . 43 25 17 10 . 30 . . 669 512 32 204 217 . 456 126 1461 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 11 | . . 11 . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 82 . 89 98 . . . . . . 36 . . 57 60 90 . Volleys Fired 15 | . 12 1 . . . . . . . . . 2 . . . . . Largest 2 | . 2 1 . . . . . . . . . 1 . . . . . Hottest 80 | . 80 20 . . . . . . . . . 7 . . . . . Shots Fired 21 | . 18 1 . . . . . . . . . 2 . . . . . Gun 19 | . 18 1 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . 2 . . . . . Kinetic 7 | . 6 1 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 12 | . 12 . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . 8 . . . . . . . . . . 2 . . . . . Robot Miss Streak 1 | . 1 1 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 21 | . 14 . . . . . . . 1 4 . 2 . . . . . Core Hits 11 | . 10 1 . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 5 | . . . . . . . . . 1 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 487 | . 458 6 . . . . . . . 12 . . . . 5 . 6 Guns 153 | . 147 6 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 311 | . 311 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 23 | . . . . . . . . . . 12 . . . . 5 . 6 Kinetic 48 | . 42 6 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 311 | . 311 . . . . . . . . . . . . . . . . Electromagnetic 105 | . 105 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 5 . . 4 4 4 6 . 15 Average Corruption 4 | . . . . . . . . . 5 . . 2 4 4 4 . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . . 1 7 . 1 . 11 Message Errors 4 | . . . . . . . . . . . . . 3 . 1 . . Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . 1 . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . 2 . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 83 | . 83 . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 83 | . 83 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . 69 . . . . . . . . 6 . . . . 2 . 1 Shots 1 | . 1 . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . 1 . . . . 1 . 2 Targets Rammed 4 | . . . . . . . . . . 1 . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 257 | . 135 3 . . . 4 . . 30 . . 257 . . . . 226 Average Temperature 85 | . 70 3 . . . 4 . . 19 . . 152 . . . . 124 Received Heat Transfer 538 | . 78 48 . 9 . 36 . . 181 93 12 . 45 . 9 9 18 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Res Res Peak Influence 219 | . 219 82 31 100 63 . . . . 180 133 14 . . 185 111 110 Initial 135 | . . 5 31 11 40 . . . . 135 63 11 . . . 81 45 Average 52 | . 62 45 31 47 26 . . . . 142 54 10 . . 44 92 64 Maximum Alert Level 1 | . 1 . . . . . . . . . . . . . . . . Low Security (%) 96 | 100 79 100 100 100 100 . . . . 100 100 100 . . 100 100 100 Level 1 3 | . 20 . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . 1 3 . . . . . 1 . . . 2 . 1 Investigation 4 | . . . . . 3 . . . . . . . . . 1 . . Extermination 1 | . . . . . . . . . . . . . . . . . 1 Reinforcement 4 | . 1 . . 1 . . . . . . 1 . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Res Res Distress Signals 12 | . 3 3 . 2 1 . . . . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 187 | . 19 23 7 23 5 11 . . 25 10 9 2 2 . 27 4 20 Peak Tracking Total 16 | . 7 11 4 11 3 7 . . 9 9 4 2 2 . 15 4 16 Tactical Retreats 35 | . 3 7 1 4 2 4 . . 6 1 . . 1 . 3 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Res Res Traps Triggered 5 | . . . . . 1 . . . . . . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . 2 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Res Res Machines Disabled 3 | . 2 . . . . . . . . . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Res Res Machines Accessed 33 | . 6 6 . 3 5 . . 4 . 1 2 3 . . 1 . 2 Terminals 19 | . 5 3 . 3 3 . . . . 1 2 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . 2 . . . . . . . . . . . . . . 1 Recycling Units 6 | . 1 . . . 2 . . . . . . 1 . . 1 . 1 Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 99 | . 14 15 . 11 10 . . 31 . 3 4 5 . . 3 . 3 Successful 65 | . 6 11 . 3 6 . . 31 . 1 2 4 . . 1 . . Failed 34 | . 8 4 . 8 4 . . . . 2 2 1 . . 2 . 3 Catastrophic 3 | . . 2 . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . . . . . . 2 1 . Terminals 48 | . 12 7 . 11 8 . . . . 3 4 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . 4 . . . . . . . . . . . . . . 1 Recycling Units 11 | . 2 . . . 2 . . . . . . 2 . . 3 . 2 Scanalyzers 4 | . . 4 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 53 | . 5 5 . 3 4 . . 31 . 1 2 2 . . . . . Record 12 | . . 1 . . . . . 11 . . . . . . . . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 2 . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . 2 . . . 1 . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . . . . . 1 1 . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . . . . Recall Investigation 2 | . . 1 . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . 2 . . . . . . 2 . . 1 . . Report Inventory 5 | . 1 . . . 2 . . . . . . 1 . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 6 . 2 3 . . . . . . . . . 1 1 2 Full Trace Events 5 | . 1 . . 1 2 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . 1 . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 2 . . . . . 11 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . 1 . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 5 | . . . . . . . . . . 4 . 1 . . . . . parse_system 3 | . . . . . . . . . . 2 . 1 . . . . . no_distress 1 | . . . . . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Res Res Total Allies 8 | . . . . . . . . . 1 . 7 . . . . . . Largest Group 7 | . . . . . . . . . 1 . 7 . . . . . . Highest-Rated Group 357 | . . . . . . . . . 96 . 357 . . . . . . Highest-Rated Ally 159 | . . . . . . . . . 96 . 159 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 61 | . . . . . . . . . 24 . 37 . . . . . . Total Damage 2118 | . . . . . . . . . 718 . 1400 . . . . . . Kills 14 | . . . . . . . . . 6 . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 . . . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Res Res Turns Passed 3866 | 54 420 338 73 78 182 278 120 30 301 146 324 265 417 25 368 59 388 Spaces Moved 7212 | 53 770 580 192 206 486 818 351 87 719 251 433 424 631 56 628 94 433 Core 1526 | 24 . . . . . . . . 198 251 433 308 . . 11 70 231 Treads 8 | . . . . . . . . . . . . . . . . . 8 Legs 165 | . . . . . . . . . . . . . . . . . 165 Wheels 176 | 29 147 . . . . . . . . . . . . . . . . Hover 1107 | . . 110 . . . . . . . . . 116 531 . 350 . . Flight 4230 | . 623 470 192 206 486 818 351 87 521 . . . 100 56 267 24 29 Fastest Speed 34 | 50 37 37 34 34 34 34 34 34 34 50 50 50 45 45 36 45 40 Average Speed 46 | 66 45 39 35 34 35 34 34 34 39 50 50 54 65 45 42 52 82 Slowest Speed 200 | 80 80 60 37 37 37 34 34 34 200 150 50 70 70 45 70 100 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . 3 4 9 2 4 2 . . 5 . . . . 1 . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 98 53 34 23 9 86 57 75 75 9 49 8 75 10 16 4 14 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . . . . . . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 9 | . . . 1 . . 2 1 . 3 . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 48 | . 48 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 48 | . 48 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Res Res Total 7695 | 71 822 683 187 210 493 815 350 86 730 270 539 457 635 54 733 103 457 Wait 323 | 5 31 78 1 2 . . . . 7 1 103 10 2 . 73 4 6 Move 7128 | 52 763 571 175 201 477 813 350 86 708 250 432 423 630 53 628 93 423 Hop 33 | . 3 4 7 2 4 2 . . 5 . . . . 1 . . 5 Pick Up 83 | 8 6 12 2 1 6 . . . 3 5 1 10 1 . 16 2 10 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 74 | 6 4 8 1 2 3 . . . 4 7 3 9 1 . 13 4 9 Detach 5 | . . . . . 1 . . . 1 1 . 1 1 . . . . Swap 4 | . . 2 . 1 1 . . . . . . . . . . . . Drop 21 | . 3 7 1 1 1 . . . 1 1 . 2 . . 3 . 1 Fire 15 | . 12 1 . . . . . . . . . 2 . . . . . Melee 5 | . . . . . . . . . 1 4 . . . . . . . Ram 3 | . . . . . . . . . . 1 . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 16) 255 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 10) 371 | -10/Materials | Discovered new exit (range 13) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 508 | -9/Materials | Discovered new exit (range 16) 729 | -9/Materials | Repaired ECM Suite 781 | -9/Materials | Identified exit to Materials 789 | -9/Materials | Build established: Hacker-Mutant 813 | -9/Materials | Entered Mines 880 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 883 | -9/Mines | Discovered exit to Materials (range 10) 885 | -9/Mines | Assembled infested the area 886 | -9/Mines | Entered Materials 886 | -8/Materials | Evolved 2 slots: Utility x2 931 | -8/Materials | Discovered new exit (range 8) 964 | -8/Materials | Entered Factory 964 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1065 | -7/Factory | Discovered new exit (range 4) 1146 | -7/Factory | Entered Lower Caves 1248 | -7/Lower Caves | Encountered a Warlord checkpoint 1382 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1422 | -7/Lower Caves | Discovered new exit (range 8) 1424 | -7/Lower Caves | Entered another Lower Caves area 1541 | -7/Lower Caves | Discovered new exit (range 8) 1544 | -7/Lower Caves | Entered Data Miner 1544 | -7/Data Miner | Discovered new exit (range 6) 1550 | -7/Data Miner | Met Data Miner 1560 | -7/Data Miner | Learned location of Section 7 (-2) 1560 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1565 | -7/Data Miner | Received God Mode back door access code from Data Miner 1574 | -7/Data Miner | Entered Proximity Caves 1582 | -6/Proximity Caves | Learned Factory security intel 1587 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 1625 | -6/Proximity Caves | Learned Factory terminal intel 1638 | -6/Proximity Caves | Spotted B-75 Beast 1712 | -6/Proximity Caves | Escorted by Enhanced Grunt 1803 | -6/Proximity Caves | Core integrity fell below 50% 1808 | -6/Proximity Caves | Lost 5 parts (2p3n) 1853 | -6/Proximity Caves | Core integrity fell below 20% 1868 | -6/Proximity Caves | Discovered new exit (range 8) 1875 | -6/Proximity Caves | Entered Factory 1875 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1877 | -6/Factory | Loaded intel: 28 terminal locations 1989 | -6/Factory | Discovered new exit (range 20) 2017 | -6/Factory | Core integrity fell below 50% 2021 | -6/Factory | Entered Extension 2038 | -6/Extension | Lost 5 parts (1p3u1w) 2073 | -6/Extension | Spotted B-75 Beast 2147 | -6/Extension | Rescued a captive Derelict 2149 | -6/Extension | Rescued a captive Derelict 2169 | -6/Extension | Rescued A7 2192 | -6/Extension | Rescued a captive Derelict 2193 | -6/Extension | Rescued a captive Derelict 2292 | -6/Extension | Rescued a captive Derelict 2293 | -6/Extension | Rescued a captive Derelict 2335 | -6/Extension | Spotted B-75 Beast 2343 | -6/Extension | Discovered new exit (range 3) 2345 | -6/Extension | Entered Factory 2345 | -5/Factory | Evolved 2 slots: Utility x2 2346 | -5/Factory | Identified exit to DSF 2372 | -5/Factory | Lost 6 allies 2412 | -5/Factory | Identified exit to DSF 2415 | -5/Factory | Discovered new exit (range 16) 2610 | -5/Factory | Identified exit to Upper Caves 2610 | -5/Factory | Entered Upper Caves 2624 | -5/Upper Caves | Lost 4 parts (1p3u) 2671 | -5/Upper Caves | Spotted B-75 Beast 2697 | -5/Upper Caves | Learned location of Warlord (-4) 2699 | -5/Upper Caves | Learned 12 Factory zone layouts 2742 | -5/Upper Caves | Learned Factory terminal intel 2881 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2959 | -5/Upper Caves | Lost 4 parts (1n2u1w) 3018 | -5/Upper Caves | Discovered new exit (range 12) 3027 | -5/Upper Caves | Entered another Upper Caves area 3033 | -5/Upper Caves | Discovered new exit (range 10) 3052 | -5/Upper Caves | Entered Factory 3052 | -4/Factory | Evolved 2 slots: Utility x2 3053 | -4/Factory | Identified exit to Upper Caves 3054 | -4/Factory | Loaded intel: 26 terminal locations 3180 | -4/Factory | Found Prototype Processor 3182 | -4/Factory | Identified Exp. Targeting Computer 3236 | -4/Factory | Incoming investigation squad redirected 3411 | -4/Factory | Discovered new exit (range 13) 3420 | -4/Factory | Entered Research 3420 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3425 | -3/Research | Build established: Mutant 3448 | -3/Research | Lost 7 parts (1p3n3u) 3470 | -3/Research | Discovered new exit (range 11) 3479 | -3/Research | Entered another Research area 3479 | -2/Research | Evolved 2 slots: Utility x2 3487 | -2/Research | Spotted B-90 Cyclops 3503 | -2/Research | Lost 3 parts (1n2u) 3759 | -2/Research | Build established: Infiltrator-Mutant 3771 | -2/Research | Found Gamma Bomb Array 3785 | -2/Research | System corruption reached 10% 3815 | -2/Research | Lost 6 parts (1p4u1w) 3824 | -2/Research | Core integrity fell below 50% 3852 | -2/Research | Core integrity fell below 20% 3867 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Slammed into P-80 Master. System corrupted: Adv. Heavy Siege Treads rejected. P-80 Master resets S-43 Plague, system corruption cleaned. Gamma Bomb Array destroyed. W-44 Eye sends out distress signal. K-01 Serf cleans the Dark Matter Chamber. Acquired Adv. Remote Datajack. System corrupted: Matter fused (-8). P-80 Master resets S-43 Plague, system corruption cleaned. System corrupted: Heat flow error (+121). Acquired Impulse Thruster. Dropped Remote Datajack. Adv. Weight Redist. System destroyed. Slammed into P-80 Master. Meson Extractor disabled. Impulse Thruster destroyed. System corrupted: Heat flow error (+275). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????# | | ?????????????????????????????????######+####?# " | | ?????????????????????????????????? #?# " | | ??????????????????????????????????? #?# " | | ???????????????????????????????????? #?# " | | ????????????????????????????????????? #?# " | | ??????????????????????????????????????# #?# " | | ??????????????????????????????????????# #?# | | ??????????????????????????????????????# #?# | | ??????????????????????????????????????+ ### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# """ | | ??????????????????????????????????????# """ | | ??????????????????????????????????????# """ | | ?????????????????#############????????# """ | | ?????????????????# #????????# """ | | ????############## = #????????# """ | | ????# # #????????# """ | | ????# # / #????????# | | ????# """ "" # #????????# | | ????# """ " #+##+################# | | ????# """ """ # s s @ =% !!! | | ????# ss p ! !!! | | ????# # p !! | | ????# """ """ # | | ????#! """ """ ####g#### #######+### | | ????# """ """ #??# #??# # # | | ????# #??# #??# # # != | | ????# #??# #??# # ""G"" # == | | ????#################/#### # " " # | | ???????????# ## # " " # | | ???????????# ## # # | | ???????????# ## # # ####### | | ???????????# | ## # # #?????? | | ???????????# ## ######/#### #?????? | | ???????????# # #?# #?????? | | ???????????# / #?????? | | ???????????# # #?????? | | ???????????# # #?????? | | ???????????# ## #?????? | | ???????????# ## !!! =#?????? | | ???????????# ## ^ !!! #?????? | | ???????????############### !!! ????? | | ?????????????????????????# ???? | | ?????????????????????????####### ???? | | ???????????????????????????????# ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Evasion (%) 73 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings I'm Back, Baby! Leap Before You Look Party Time Prison Break Shopping List Slippery One The More The Merrier Universal Adapter Challenges ------------ None Game ------ Seed IonicExoskeletonCoupler Manual? 0 Play Time 01:17:58 Cumulative 11.2 hours Start 2024.04.02 @ 20:35:54 End 2024.04.02 @ 21:54:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea2fb8d6-573d-47a2-a6ab-d11c3feb1804