Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.29 @ 18:04:49 Player: Relko Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2491) 2491 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 5401 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 88/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Core Analyzer Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Improved Spread Laser > --- INVENTORY -------- Improved Titanium Leg Cryofiber Web Improved Heat Sink Precision Beam Rifle [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 3 | . . 1 . 2 Weapon 1 | . . . 1 . Parts Attached 97 | 6 6 27 40 18 Power 16 | 1 . 3 11 1 Engine 11 | 1 . 3 6 1 Core 5 | . . . 5 . Reactor . | . . . . . Propulsion 29 | 2 . 7 11 9 Treads 4 | 2 . 2 . . Leg 14 | . . 4 6 4 Wheel 4 | . . . . 4 Hover 4 | . . . 4 . Flight 3 | . . 1 1 1 Utility 24 | 1 6 4 8 5 Device 10 | . 2 2 4 2 Storage 5 | 1 4 . . . Processor 5 | . . 2 2 1 Hackware 1 | . . . . 1 Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 28 | 2 . 13 10 3 Energy Gun 9 | 1 . 2 4 2 Energy Cannon 8 | . . 4 4 . Ballistic Gun 5 | 1 . 3 1 . Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 6 | . . 2 2 2 Parts Lost 36 | . . 3 18 15 Power 9 | . . . 7 2 Propulsion 13 | . . 1 6 6 Utility 7 | . . 1 3 3 Weapon 7 | . . 1 2 4 Highest Loss Streak 11 | . . 2 7 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 94 98 85 81 Engine 13 | . 14 22 5 1 Core 2 | . . . 6 5 Treads 10 | . 28 12 . . Leg 7 | . . 9 9 8 Hover 3 | . . . 9 5 Flight 1 | . . . 3 4 Device 8 | . 8 10 5 8 Storage 8 | . 14 11 4 . Processor 11 | . . 11 12 20 Energy Gun 10 | . 14 2 15 21 Energy Cannon 2 | . . 3 6 . Ballistic Gun 4 | . 14 5 1 . Special Melee Weapon 2 | . . 6 . . Naked Turns . | . . . . . Heaviest Build 65 | 12 28 45 65 21 Greatest Support 60 | 40 40 40 39 60 Greatest Overweight (x) 4 | . . 3 4 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 15 15 5 Average Capacity 11 | 7 11 15 9 5 Most Carried 15 | 4 12 15 15 5 Average Carried 9 | 2 8 13 7 4 Final Capacity 15 | 8 15 15 5 5 Final Carried 15 | 4 12 15 5 2 Class Distribution -------------------- 77% | Mutant 8% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1279 | 155 133 541 420 30 Remotely . | . . . . . Salvage Created 3084 | . 133 1471 1102 378 Parts 174 | . 11 98 49 16 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 2 30 16 7 Melee 7 | . . 1 6 . Guns 35 | . 2 19 7 7 Cannons 11 | . . 9 2 . AOE 2 | . . 1 1 . Classes Destroyed 14 | . 2 8 3 1 Worker 3 | . . 1 1 1 Tunneler 1 | . . . 1 . Hauler 1 | . . 1 . . Recycler 2 | . . 1 1 . Mechanic 1 | . . . 1 . Operator 4 | . . 2 1 1 Watcher 11 | . 2 5 3 1 Swarmer 9 | . . 6 . 3 Grunt 27 | . 2 14 11 . Brawler 1 | . . 1 . . Duelist 2 | . . 1 1 . Sentry 13 | . . 8 3 2 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 4 | . 2 4 3 3 Combat Bots Only 4 | . 2 4 2 3 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 6134 | . 110 1255 2560 2209 Core 1355 | . 12 203 427 713 Absorbed by Shields 164 | . . 115 . 49 Regen/Repaired (Parts) 16 | . 1 15 . . Core Remaining (%) 66 | 100 95 49 22 . Volleys Fired 217 | . 11 99 83 24 Largest 3 | . 2 2 3 3 Hottest 240 | . 70 91 240 197 Shots Fired 359 | . 22 127 150 60 Gun 280 | . 22 89 109 60 Cannon 74 | . . 33 41 . Launcher 5 | . . 5 . . Special . | . . . . . Kinetic 90 | . 11 54 25 . Thermal 249 | . 11 53 125 60 Explosive . | . . . . . Electromagnetic 20 | . . 20 . . Robot Hit Streak 21 | . 8 12 17 21 Robot Miss Streak 8 | . 1 8 4 2 Penetration Max 1 | . . . 1 . Secondary Targets . | . . . . . Shots Hit Robots 282 | . 12 109 114 47 Core Hits 117 | . 6 50 38 23 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 12 | . 1 5 3 3 Burn 8 | . . 3 2 3 Destroy 1 | . 1 . . . Smash 2 | . . 2 . . Sever 1 | . . . 1 . Melee Attacks 52 | . . 31 21 . Impact 11 | . . 11 . . Slashing 21 | . . . 21 . Piercing . | . . . . . Sneak Attacks 16 | . . 16 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5731 | . 150 1772 2902 907 Guns 3255 | . 150 836 1387 882 Cannons 1112 | . . 491 621 . Explosions 275 | . . 162 113 . Melee 1055 | . . 283 772 . Ramming 34 | . . . 9 25 Kinetic 913 | . 76 479 358 . Thermal 3380 | . 74 661 1763 882 Explosive . | . . . . . Electromagnetic 349 | . . 349 . . Impact 283 | . . 283 . . Slashing 772 | . . . 772 . Piercing . | . . . . . Highest Corruption 5 | . . . 1 5 Average Corruption 2 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 75 | . . 52 23 . Projectiles 2 | . . 2 . . Explosions . | . . . . . Melee 73 | . . 50 23 . Knockbacks 3 | . . 2 . 1 Impact 3 | . . 2 . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . . . 4 1 Shots . | . . . . . Rammed 2 | . . . 1 1 Targets Rammed 18 | . . . 1 17 Kicked 16 | . . . . 16 Crushed . | . . . . . Highest Temperature 465 | . 78 189 465 394 Average Temperature 102 | . 28 57 126 114 Received Heat Transfer 2356 | . 24 449 1341 542 Effects 13 | . . . 13 . Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . 2 . Interference 8 | . . . 8 . Short Circuit 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 3 . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 14 | . 1 2 4 7 Heat Transferred 7462 | . 222 1591 3668 1981 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 564 | . 150 564 404 351 Initial 237 | . . . 237 109 Average 155 | . 42 153 283 152 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 63 | 100 100 72 . 73 Level 1 32 | . . 18 99 26 Level 2 3 | . . 8 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 3 5 3 8 Investigation 8 | . 2 2 2 2 Extermination 1 | . . . . 1 Reinforcement 7 | . 1 3 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 5 46 28 29 Peak Tracking Total 12 | . 3 5 4 12 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 6 | . 2 2 2 . Indirectly 1 | . . 1 . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 6 | . 1 1 4 . Max in Single Turn 2 | . 1 1 2 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 27 | . 5 10 5 7 Terminals 19 | . 3 7 3 6 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 5 | . 1 2 1 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 83 | . 25 30 14 14 Successful 53 | . 21 20 7 5 Failed 30 | . 4 10 7 9 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 62 | . 15 25 10 12 Terminals 63 | . 19 22 10 12 Fabricators . | . . . . . Repair Stations 6 | . 4 2 . . Recycling Units 11 | . 2 6 1 2 Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 8 | . 6 . 1 1 Record 4 | . 4 . . . Open DSF 1 | . . . . 1 Terminal Index 1 | . . . 1 . Locate Traps 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 4 2 . . Scan Component 3 | . 2 1 . . Repair 2 | . 1 1 . . Refit 1 | . 1 . . . Recycling Unit Hacks 4 | . . 3 1 . Report Inventory 3 | . . 2 1 . Retrieve Components 1 | . . 1 . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 33 | . 11 15 3 4 Terminals 29 | . 9 13 3 4 Track 7 | . 3 4 . . Assimilate 7 | . 3 3 1 . Botnet 14 | . 3 6 2 3 Detonate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 2 . . Monitor 2 | . 1 1 . . Tunnel 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 21 | . 3 7 5 6 Full Trace Events 4 | . 1 . 1 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 52 | . 26 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . 1 . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 8 | . . 8 . . Non-combat 7 | . . 7 . . Combat 1 | . . 1 . . Robot Hacks Applied 11 | . . 11 . . parse_system 6 | . . 6 . . no_distress 4 | . . 4 . . check_alert 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 6044 | 216 1057 2443 1261 1067 Spaces Moved 3594 | 159 570 977 964 924 Core 73 | 46 . . . 27 Treads 1232 | 113 570 549 . . Legs 844 | . . 428 169 247 Wheels 95 | . . . . 95 Hover 1349 | . . . 795 554 Flight 1 | . . . . 1 Fastest Speed 45 | 50 160 160 45 50 Average Speed 130 | 128 160 198 80 93 Slowest Speed 400 | 160 160 330 400 275 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 6 52 64 47 27 Regions Visited 4 Branch Regions . Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . . . 13 . Melee . | . . . . . Projectile 12 | . . . 12 . AOE 1 | . . . 1 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 4555 | 168 696 1336 1283 1072 Wait 446 | . 94 156 123 73 Move 3590 | 158 569 976 963 924 Hop . | . . . . . Pick Up 43 | 4 8 13 16 2 Fast Attach 59 | 6 3 15 22 13 Attach 33 | . 1 9 18 5 Detach 32 | . 4 12 12 4 Swap 5 | . 2 3 . . Drop 60 | . 4 22 24 10 Fire 217 | . 11 99 83 24 Melee 52 | . . 31 21 . Ram 2 | . . . 1 1 Kick 16 | . . . . 16 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 217 | -11/Junkyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 647 | -10/Materials | Repaired Sensor Array 983 | -10/Materials | Discovered new exit (range 16) 1274 | -10/Materials | Entered another Materials area 1274 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1943 | -9/Materials | Repaired Sensor Array 2039 | -9/Materials | Discovered new exit (range 9) 2618 | -9/Materials | Discovered new exit (range 17) 3561 | -9/Materials | Discovered new exit (range 17) 3686 | -9/Materials | Core integrity fell below 50% 3717 | -9/Materials | Entered another Materials area 3717 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4141 | -8/Materials | Lost 6 parts (3p1n1u1w) 4204 | -8/Materials | Lost 3 parts (1p1n1w) 4261 | -8/Materials | Core integrity fell below 50% 4354 | -8/Materials | Lost 7 parts (2p3n2u) 4927 | -8/Materials | Discovered new exit (range 7) 4930 | -8/Materials | Identified exit to Factory 4978 | -8/Materials | Entered Factory 4978 | -7/Factory | Evolved 2 slots: Utility x2 6022 | -7/Factory | Core integrity fell below 50% 6032 | -7/Factory | Core integrity fell below 20% 6045 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- TQG5BKG5OR: Power Conduit O9ZJU38WIE: Nuclear Reactor Infected machine control systems. 05975_ System corrupted: Matter fused (-6). 05976_ Prc. Beam Rifle destroyed. 05991_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05992_ Imp. Titanium Leg destroyed. 05999_ Imp. Targeting Computer destroyed. 05999_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 06014_ Connecting with Recycling Unit... Feedback: System corruption (+1%). 06014_ ALERT: Suspicious activity at Recycling Unit F006. Dispatching Investigation squad. 06014_ Imp. Titanium Leg destroyed. 06021_ Prc. Beam Rifle destroyed. 06023_ Kicked Y-54 Guardian. 06025_ Kicked Y-54 Guardian out of the way. 06027_ Kicked G-47 Trooper. 06035_ Imp. Titanium Leg destroyed. 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