Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.11 @ 15:26:08 Player: Naughtyusername Result: Destroyed by Thermal Drone with Thermal Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (140) 700 Value Destroyed (3562) 3562 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 6455 Bonus ------- High Alert Combat Kills 293 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 87/100 System Corruption 3% Temperature Hot (244) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Aluminum Leg Titanium Leg Large Storage Unit Improved Sensor Array Transport Network Coupler Pulse Rifle Ion Cannon Ion Cannon Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Concussive RPG (1) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Recoil Stabilizer > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Transport Network Coupler High-powered Tractor Beam Pulse Rifle Ion Cannon Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 95 | 7 9 6 41 32 Power 10 | 1 2 1 3 3 Engine 9 | 1 2 . 3 3 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 34 | 2 4 1 12 15 Treads 1 | . 1 . . . Leg 27 | 2 2 1 12 10 Wheel 5 | . . . . 5 Hover . | . . . . . Flight 1 | . 1 . . . Utility 30 | 2 3 2 13 10 Device 12 | 1 . . 7 4 Storage 7 | 1 2 1 2 1 Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 8 | . 1 1 3 3 Artifact . | . . . . . Weapon 21 | 2 . 2 13 4 Energy Gun 12 | 1 . . 8 3 Energy Cannon 2 | . . . 2 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 4 | . . 2 2 . Launcher 1 | . . . . 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 3 2 Parts Lost 49 | . 3 1 12 33 Power 5 | . 1 . . 4 Propulsion 20 | . 2 . 5 13 Utility 17 | . . 1 5 11 Weapon 7 | . . . 2 5 Highest Loss Streak 7 | . 2 1 6 7 To Critical Strikes 4 | . . . . 4 Average Backups 15 | 1 11 15 19 12 Power 1 | . 1 1 2 1 Propulsion 2 | . . 2 4 1 Utility 5 | . 6 6 5 4 Weapon 5 | . 3 5 6 5 Tool/Special . | . . . . . Unused Backups 25 | . 3 . 12 10 Power 4 | . 1 . 1 2 Propulsion 6 | . . . 6 . Utility 4 | . 2 . . 2 Weapon 11 | . . . 5 6 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 99 99 99 85 Engine 10 | . 13 6 9 8 Core 1 | . . 7 1 . Treads 1 | . 5 . . . Leg 26 | . 18 28 32 23 Device 9 | . 2 9 12 13 Storage 13 | . 14 14 12 14 Protection 7 | . 11 4 7 3 Energy Gun 13 | . 14 1 15 16 Ballistic Gun 4 | . 14 1 . . Ballistic Cannon 5 | . . 24 5 . Peak Build Rating 28 | 7 8 13 23 28 Average Rating 14 | 5 7 11 18 20 On Entrance 9 | . 7 8 13 19 Avg Prop Armor Cover (%) 1 | . 4 . . 2 Naked Turns . | . . . . . Heaviest Build 65 | 14 29 58 65 62 Greatest Support 46 | 20 20 20 39 46 Greatest Overweight (x) 3 | 1 2 2 2 3 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 17 | 6 14 16 20 17 Most Carried 20 | 2 15 16 20 19 Average Carried 15 | 1 11 15 19 12 Final Capacity 20 | 8 15 20 20 15 Final Carried 18 | 2 15 16 18 13 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2506 | 157 329 307 1274 439 Remotely 243 | . . . 142 101 Salvage Created 4517 | 14 485 222 2493 1303 Parts 250 | 2 31 13 148 56 Haulers Intercepted 9 | . 2 . 6 1 Recyclers Shooed 4 | . . . 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 101 | . 17 5 53 26 Guns 60 | . 17 . 25 18 Cannons 28 | . . 5 23 . AOE 11 | . . . 5 6 Classes Destroyed 15 | 1 3 2 7 2 Worker 8 | . . 1 5 2 Builder 5 | . . . 1 4 Tunneler 3 | 1 . . 1 1 Hauler 9 | . 2 . 6 1 Recycler 8 | . . 2 3 3 Operator 1 | . . . 1 . Drone 6 | . . . . 6 Watcher 5 | . . . 5 . Swarmer 23 | . 12 3 4 4 Grunt 51 | . 5 2 33 11 Brawler 4 | . . . 4 . Duelist 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 14 | . . . 10 4 Hunter 1 | . . . . 1 Best Kill Streak 10 | 1 6 5 10 6 Combat Bots Only 9 | . 6 3 9 5 Max Kills in Single Turn 3 | 1 2 1 3 3 Gunslinging 1 | . 1 . 1 . Exploded 3 | . . . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 636 | . 97 40 271 228 Missed 161 | . 26 11 83 41 Hits 475 | . 71 29 188 187 Melee 2 | . . . 2 . Projectile 473 | . 71 29 186 187 AOE 1 | . . . . 1 Critical Strikes 45 | . . . 3 42 Damage Taken 6701 | . 620 315 2430 3336 Core 1170 | . 172 34 394 570 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 32 18 . . Regen/Repaired (Parts) 44 | . . . 44 . Core Remaining (%) 39 | 100 . 17 1 . Volleys Fired 339 | 4 57 20 166 92 Largest 2 | 2 2 2 2 2 Hottest 130 | 70 70 70 130 130 Shots Fired 648 | 8 114 40 317 169 Gun 455 | 8 114 . 174 159 Cannon 175 | . . 40 135 . Launcher 10 | . . . . 10 Special 8 | . . . 8 . Kinetic 209 | 4 57 40 108 . Thermal 351 | 4 57 . 139 151 Explosive 10 | . . . . 10 Electromagnetic 78 | . . . 70 8 Robot Hit Streak 16 | 3 10 5 14 16 Robot Miss Streak 11 | 2 3 4 11 9 Penetration Max . | . . . . . Secondary Targets 12 | . 2 . 5 5 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 419 | 5 62 20 221 111 Core Hits 326 | 2 26 9 197 92 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | 1 1 . 2 6 Burn 8 | 1 1 . . 6 Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8620 | 54 686 411 4454 3015 Guns 4582 | 54 666 . 1945 1917 Cannons 2123 | . . 401 1722 . Explosions 1817 | . . . 757 1060 Melee . | . . . . . Ramming 98 | . 20 10 30 38 Kinetic 2045 | 16 250 401 1378 . Thermal 4396 | 38 416 . 2115 1827 Explosive 1060 | . . . . 1060 Electromagnetic 1021 | . . . 931 90 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 8 3 Average Corruption 6 | . . . 7 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 93 | . . . 82 11 Message Errors 18 | . . . 17 1 Matter Fused 16 | . . . 14 2 Heat Flow Errors 8 | . . . 8 . Energy Discharges 16 | . . . 13 3 Parts Fused 2 | . . . 2 . Data Loss (minor) 16 | . . . 13 3 Data Loss (major) 3 | . . . 3 . Misfires 3 | . . . 3 . Alerts 2 | . . . 2 . Weapon Failures 9 | . . . 7 2 Overload Shots . | . . . . . Overflow Damage 108 | . . 5 41 62 Projectiles 18 | . . 5 13 . Explosions 90 | . . . 28 62 Melee . | . . . . . Knockbacks 33 | . . 5 28 . Impact . | . . . . . Kinetic 31 | . . 4 27 . Secondary 2 | . . 1 1 . Self-Inflicted Damage 400 | . . . 130 270 Shots 9 | . . . 4 5 Rammed 2 | . . . . 2 Targets Rammed 24 | . 5 1 12 6 Kicked 22 | . 5 1 12 4 Crushed . | . . . . . Highest Temperature 482 | 60 168 241 482 302 Average Temperature 96 | 30 68 121 107 85 Received Heat Transfer 2621 | . 114 123 1017 1367 Effects 16 | . . . 16 . Shutdowns 3 | . . . 3 . Energy Bleed 1 | . . . 1 . Interference 10 | . . . 10 . Matter Decay 1 | . . . 1 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . . 2 3 Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 20 | . 4 . 2 14 Heat Transferred 8227 | 185 1295 . 3123 3624 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . . 7 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 3 | . 1 . 3 2 Low Security (%) 52 | 100 97 100 23 . Level 1 28 | . 2 . 32 93 Level 2 14 | . . . 31 6 Level 3 5 | . . . 12 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Peak Influence 766 | 5 214 106 766 427 Initial 318 | . . 37 7 318 Average 237 | . 64 22 399 324 Influence Increases 3097 | 5 525 174 1660 733 Destroy 0b10 Robot/C 1880 | . 340 100 1040 400 Destroy 0b10 Robot/NC 200 | 5 10 15 115 55 Destroy Leader 448 | . 64 20 272 92 Successful Hack 75 | . 21 . 30 24 Select Force Hacks 120 | . 60 . 60 . Disable Machine 120 | . . 30 45 45 Destroy Structure 134 | . . 9 38 87 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 105 | . 30 . 45 30 Influence Decreases 2768 | 5 428 251 925 1159 Entered New Map 510 | . . 60 13 437 Time Decay 1615 | 5 388 188 642 392 Lost Part 483 | . 30 3 120 330 Lost Ally 10 | . 10 . . . Purge Threat 150 | . . . 150 . Squads Dispatched 18 | . 3 . 11 4 Investigation 10 | . 2 . 6 2 Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault 4 | . . . 4 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Unchained Authorized 1 | . . . . 1 Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 2 . 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 162 | . 29 5 85 43 Peak Tracking Total 9 | . 5 3 9 6 Tactical Retreats 5 | . 1 . 2 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 8 | . . 2 3 3 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 30 | . 9 . 16 5 Terminals 21 | . 7 . 11 3 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 5 | . 2 . 2 1 Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 90 | . 32 . 42 16 Successful 48 | . 20 . 23 5 Failed 42 | . 12 . 19 11 Catastrophic 11 | . 1 . 3 7 Database Lockouts . | . . . . . Manual 67 | . 28 . 33 6 Terminals 70 | . 28 . 31 11 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 14 | . 4 . 7 3 Scanalyzers 4 | . . . 2 2 Garrison Access . | . . . . . Terminal Hacks 8 | . 4 . 3 1 Part Schematic 2 | . 2 . . . Branch Access Points 1 | . . . 1 . Terminal Index 3 | . 1 . 1 1 Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . 2 . Retrieve Components 3 | . 1 . 2 . Scanalyzer 4 | . . . 2 2 Retrieve Study 4 | . . . 2 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 33 | . 15 . 16 2 Terminals 27 | . 13 . 12 2 Assimilate 1 | . 1 . . . Botnet 9 | . 5 . 3 1 Operators 2 | . 1 . 1 . Skim 15 | . 6 . 8 1 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Patch 2 | . . . 2 . Recycling Units 4 | . 2 . 2 . Tunnel 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 26 | . 8 . 13 5 Full Trace Events 5 | . . . 2 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 2 2 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 27 | . 8 . 19 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1885 | 21 263 641 556 404 Optics 2 | . . . 2 . Sensors 57 | . . . . 57 Structural 127 | . . . 4 123 Seismic 1699 | 21 263 641 550 224 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 6436 | 62 1723 978 2736 937 Spaces Moved 2420 | 33 649 425 983 330 Core 5 | 5 . . . . Treads 50 | . 50 . . . Legs 2292 | 28 599 425 983 257 Wheels 73 | . . . . 73 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 175 86 Average Speed 206 | 115 228 210 202 174 Slowest Speed 315 | 120 260 260 260 315 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 65 | 4 94 98 95 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 6 | . 3 . 3 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . . . 7 . Terrain Destroyed 150 | . . 11 34 105 Melee . | . . . . . Projectile 28 | . . 11 16 1 AOE 122 | . . . 18 104 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3183 | 46 780 469 1380 508 Wait 124 | . 35 3 81 5 Move 2416 | 32 648 424 982 330 Hop . | . . . . . Pick Up 89 | 3 17 4 36 29 Fast Attach 30 | 6 4 1 10 9 Attach 39 | 1 1 2 14 21 Detach 4 | . 1 . 2 1 Swap 63 | . 4 8 38 13 Drop 55 | . 8 6 39 2 Fire 339 | 4 57 20 166 92 Melee . | . . . . . Ram 2 | . . . . 2 Kick 22 | . 5 1 12 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 477 | -10/Materials | Core integrity fell below 50% 589 | -10/Materials | Discovered new exit (range 10) 683 | -10/Materials | Discovered new exit (range 16) 1016 | -10/Materials | Learned Storage emergency access door positions 1053 | -10/Materials | Discovered new exit (range 5) 1201 | -10/Materials | Discovered new exit (range 8) 1214 | -10/Materials | Identified exit to Materials 1263 | -10/Materials | Loaded intel: 2 recycling unit locations 1324 | -10/Materials | Learned 2 Mines zone layouts 1786 | -10/Materials | Entered Mines 1805 | -10/Mines | Discovered exit to Materials (range 11) 1889 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2178 | -10/Mines | Core integrity fell below 20% 2217 | -10/Mines | Discovered new exit (range 9) 2319 | -10/Mines | Discovered exit to Materials (range 5) 2372 | -10/Mines | Learned Materials garrison access intel 2764 | -10/Mines | Entered Materials 2764 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2765 | -9/Materials | Identified exit to Storage 2859 | -9/Materials | Build established: Scavenger-Mutant 3181 | -9/Materials | Discovered new exit (range 6) 3538 | -9/Materials | Discovered new exit (range 15) 3826 | -9/Materials | Build established: Mutant 4213 | -9/Materials | Discovered new exit (range 16) 4321 | -9/Materials | Core integrity fell below 50% 4670 | -9/Materials | Learned location of Recycling (-9) 4718 | -9/Materials | Learned Storage trap positions 4758 | -9/Materials | Identified exit to Materials 4764 | -9/Materials | First assault squad dispatched 4787 | -9/Materials | Discovered exit to Materials (range 15) 4843 | -9/Materials | Learned Storage trap positions 4876 | -9/Materials | Learned location of 1 exit from Recycling 5182 | -9/Materials | Identified exit to Mines 5252 | -9/Materials | Core integrity fell below 20% 5285 | -9/Materials | Sterilization system engaged 5285 | -9/Materials | Non-combat units ordered to evacuate 5308 | -9/Materials | Lost 6 parts (3n1u2w) 5321 | -9/Materials | Destroyed 9 combat bots 5385 | -9/Materials | Combat units ordered to evacuate 5500 | -9/Materials | Entered another Materials area 5500 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5501 | -8/Materials | Loaded intel: 1 garrison access location 5522 | -8/Materials | Unchained authorized (QV-33N) 5612 | -8/Materials | Build established: Scavenger-Mutant 5817 | -8/Materials | Lost 7 parts (1p3n2u1w) 5974 | -8/Materials | Lost 7 parts (3n3u1w) 6049 | -8/Materials | Core integrity fell below 50% 6159 | -8/Materials | Core integrity fell below 20% 6183 | -8/Materials | Lost 4 parts (3n1u) 6247 | -8/Materials | Discovered new exit (range 15) 6437 | -8/Materials | Destroyed by Thermal Drone with Thermal Shotgun Last Messages --------------- 06421_ Y-45 Defender suffers critical hit (Burn). 06421_ Y-45 Defender destroyed. 06423_ K-01 Serf collects debris. 06424_ Acquired Titanium Leg. 06426_ Critical hit (Burn: +50). 06428_ K-01 Serf collects debris. 06430_ Hvy. Ion Engine destroyed. 06430_ Critical hit (Burn: +50). 06431_ K-01 Serf collects debris. 06432_ Adv. Beam Rifle destroyed. 06432_ Critical hit (Burn: +50). 06432_ Recoil Stabilizer destroyed. 06432_ Critical hit (Burn: +50). 06436_ Wheel destroyed. 06436_ K-01 Serf collects debris. 06436_ Adv. Beam Rifle destroyed. 06436_ Critical hit (Burn: +50). Thermal Drone disintegrates. 06437_ Critical hit (Burn: +50). 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Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZipIntegrityFlamer Manual? 0 Play Time 00:33:53 Cumulative 352.0 hours Start 2025.10.11 @ 14:47:24 End 2025.10.11 @ 15:26:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/4/0/0/0/0/1/0/0 Lore% 87 Gallery% 79 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 296e0ffc-931b-491c-9264-5aff3c7fb173