Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.28 @ 22:38:25 Player: Mr Goldstein Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (83) 415 Value Destroyed (2043) 2043 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 4168 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 137/160 System Corruption 0% Temperature Hot (240) Movement Rolling (125) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (15) --- Light Nuclear Core VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Advanced Visual Processing Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Transport Network Coupler > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Wheel Compact Wheel VTOL Module VTOL Module VTOL Module VTOL Module Signal Interpreter Utility Shielding Hacking Suite Hacking Suite Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 59 | 8 14 18 19 Power 6 | 1 1 2 2 Engine 4 | 1 1 2 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 21 | 3 1 8 9 Treads . | . . . . Leg . | . . . . Wheel 16 | 3 1 7 5 Hover . | . . . . Flight 5 | . . 1 4 Utility 7 | 2 3 1 1 Device 2 | 1 . 1 . Storage 3 | 1 2 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 25 | 2 9 7 7 Energy Gun 7 | 1 2 . 4 Energy Cannon . | . . . . Ballistic Gun 13 | 1 2 7 3 Ballistic Cannon 3 | . 3 . . Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 31 | . 5 10 16 Power 4 | . 1 1 2 Propulsion 14 | . 1 7 6 Utility 2 | . 1 . 1 Weapon 11 | . 2 2 7 Highest Loss Streak 5 | . 2 5 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 79 | . 89 87 64 Engine 8 | . 10 8 6 Wheel 18 | . 24 25 7 Device 4 | . 2 8 4 Storage 11 | . 14 11 9 Processor 12 | . 8 11 18 Energy Gun 2 | . 2 . 4 Ballistic Gun 14 | . 11 22 12 Ballistic Cannon 3 | . 10 . . Special Weapon 1 | . 4 . . Naked Turns . | . . . . Heaviest Build 35 | 13 31 35 34 Greatest Support 36 | 26 20 36 20 Greatest Overweight (x) 11 | . 1 3 11 Average Overweight (x) 1 | . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 4 14 15 14 Average Carried 11 | 1 9 13 11 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 3 13 12 11 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1893 | 139 571 661 522 Remotely . | . . . . Salvage Created 2757 | 56 556 1188 957 Parts 182 | 9 44 79 50 Haulers Intercepted 5 | . 2 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 54 | . 11 24 19 Guns 46 | . 3 24 19 Cannons 8 | . 8 . . Classes Destroyed 10 | 1 6 2 1 Worker 9 | . 2 3 4 Builder 2 | . 1 1 . Tunneler 2 | 2 . . . Hauler 5 | . 2 3 . Recycler 1 | . . . 1 Operator 7 | . 3 2 2 Watcher 3 | . 2 1 . Swarmer 14 | . . 8 6 Grunt 31 | . 11 10 10 Sentry 9 | . . 6 3 Best Kill Streak 6 | 1 5 6 5 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3331 | . 562 1083 1686 Core 1018 | . 164 284 570 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 34 29 . Volleys Fired 292 | 4 85 90 113 Largest 2 | 2 2 2 2 Hottest 121 | 70 120 46 121 Shots Fired 536 | 8 152 181 195 Gun 461 | 8 77 181 195 Cannon 66 | . 66 . . Launcher . | . . . . Special 9 | . 9 . . Kinetic 442 | 4 127 181 130 Thermal 92 | 4 23 . 65 Explosive . | . . . . Electromagnetic 2 | . 2 . . Robot Hit Streak 13 | 2 8 13 10 Robot Miss Streak 9 | 3 9 4 6 Penetration Max . | . . . . Secondary Targets 7 | . . 3 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 349 | 3 79 131 136 Core Hits 141 | 2 28 52 59 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . 2 1 2 Burn 3 | . 1 . 2 Destroy 1 | . . 1 . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4877 | 34 1296 1906 1641 Guns 4068 | 34 487 1906 1641 Cannons 785 | . 785 . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 4063 | 10 1162 1906 985 Thermal 814 | 24 134 . 656 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Message Errors 1 | . . 1 . Energy Discharges 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 11 | . 11 . . Projectiles 11 | . 11 . . Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . 10 . . Impact . | . . . . Kinetic 10 | . 10 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 240 | 18 177 3 240 Average Temperature 47 | 8 41 3 59 Received Heat Transfer 1197 | . 315 270 612 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 . 2 Heat Transferred 2307 | 74 457 . 1776 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 450 | 10 244 450 211 Initial 173 | . 6 65 173 Average 154 | 3 138 202 138 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 77 | 100 77 59 90 Level 1 20 | . 22 32 9 Level 2 2 | . . 7 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 4 2 7 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 7 | . 3 2 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 99 | . 27 41 31 Peak Tracking Total 9 | . 5 9 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 4 | . 3 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 15 | . 5 5 5 Terminals 14 | . 4 5 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 15 9 11 Successful 12 | . 3 4 5 Failed 23 | . 12 5 6 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 34 | . 14 9 11 Terminals 33 | . 13 9 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 2 3 Prototype ID Bank 1 | . 1 . . Terminal Index 2 | . . 1 1 Recall Investigation 1 | . . . 1 Hauler Manifests 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 2 2 Terminals 5 | . 1 2 2 Assimilate 2 | . . 1 1 Operators 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 12 | . 5 3 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3190 | 69 1033 961 1127 Spaces Moved 1546 | 44 741 429 332 Core 49 | 11 . . 38 Treads . | . . . . Legs . | . . . . Wheels 1485 | 33 741 429 282 Hover . | . . . . Flight 12 | . . . 12 Fastest Speed 50 | 50 80 80 95 Average Speed 106 | 79 92 96 153 Slowest Speed 600 | 90 95 130 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 72 55 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 8 | . 8 . . Melee . | . . . . Projectile 8 | . 8 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2551 | 69 914 796 772 Wait 584 | 4 48 242 290 Move 1543 | 43 740 428 332 Hop . | . . . . Pick Up 60 | 10 21 14 15 Fast Attach 1 | . . 1 . Attach 43 | 7 6 11 19 Detach 3 | . . . 3 Swap 15 | 1 8 6 . Drop 10 | . 6 4 . Fire 292 | 4 85 90 113 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 70 | -11/Junkyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 14) 329 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Core integrity fell below 50% 861 | -10/Materials | Discovered new exit (range 15) 1074 | -10/Materials | Discovered new exit (range 16) 1103 | -10/Materials | Entered another Materials area 1103 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1517 | -9/Materials | Discovered new exit (range 13) 1883 | -9/Materials | Core integrity fell below 50% 1893 | -9/Materials | Discovered new exit (range 16) 1913 | -9/Materials | Lost 5 parts (1p2n2w) 2015 | -9/Materials | Discovered new exit (range 5) 2064 | -9/Materials | Entered another Materials area 2064 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2199 | -8/Materials | Build established: Scavenger-Mutant 2524 | -8/Materials | Lost 3 parts (1n2w) 2657 | -8/Materials | Lost 3 parts (1u2w) 2924 | -8/Materials | Core integrity fell below 50% 2929 | -8/Materials | Garrison activated, responded to threat 2983 | -8/Materials | Lost 4 parts (1p2n1w) 3054 | -8/Materials | Lost 4 parts (1p2n1w) 3079 | -8/Materials | Core integrity fell below 20% 3191 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03043_ K-01 Serf collects debris. 03044_ K-01 Serf destroyed. 03045_ Acquired 1 matter. 03046_ K-01 Serf collects debris. 03052_ K-01 Serf destroyed. 03063_ Acquired 3 matter. 03068_ Acquired 1 matter. 03076_ Critical hit (Burn: +37). 03077_ Acquired 1 matter. 03078_ G-47 Trooper destroyed. 03078_ Switching to secondary target: G-47 Trooper. 03078_ Lgt. Assault Rifle destroyed. 03080_ Critical hit (Burn: +37). 03086_ Acquired 10 matter. 03089_ G-47 Trooper destroyed. 03101_ Acquired Wheel. 03104_ Acquired 10 matter. 03112_ Acquired Lgt. Nuclear Core. 03114_ Acquired 10 matter. 03132_ Connecting with Terminal... 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