Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.09 @ 11:33:44

Player: Farfid

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (27)       5400
Robots Destroyed (376)     1880
Value Destroyed (17001)    17001
Prototype IDs (44)         880
Alien Tech Used (2)        400
Bonus (10510)              10510
              TOTAL SCORE: 40571

 Bonus
-------
High Alert Combat Kills    1280
Follower Combat Kills      1178
Network Hubs Disabled      200
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kill       1550
A7 Reached Mainframe       300
Met Warlord at Research    2000
Win                        3000
Friendly Fire              -298

 Cogmind 
---------
Core Integrity             861/1600
Matter                     307/550
Energy                     718/730
System Corruption          22%
Temperature                Cool (8)
Movement                   Walking (115)
Location                   To Epsilon Eridani

 Parts 
-------
>               --- POWER (2) --------
                Particle Reactor
          Light Quantum Reactor
>               --- PROPULSION (5) ---
                Biometal Leg
                Biometal Leg
                Centrium Leg
                Centrium Leg
>               --- UTILITY (14) -----
       Advanced Heat Sink
       Advanced Heat Sink
       Advanced Heat Sink
       Advanced Heat Sink
       Advanced Heat Sink
  High-capacity Storage Unit
        Compact Battery
                Matter Compressor
      Makeshift Terrain Scan Processor
       Advanced Targeting Computer
       Advanced Target Analyzer
   Experimental Core Analyzer
       Improved Integration Mediator
>               --- WEAPON (4) -------
       Advanced Variable Charge Gun
          Heavy Machine Gun
                KE Penetrator
                KE Penetrator
>               --- INVENTORY (12) ---
                Quantum Reactor
          Light Quantum Reactor
                Biometal Leg
                Biometal Leg
       Enhanced Nova Cannon
                KE Penetrator
                KE Penetrator
        Compact Tesla Bomb Launcher
                Phasing Sabre

 Peak State 
------------
>               --- POWER ------------
                Quantum Reactor
          Light Quantum Reactor
>               --- PROPULSION -------
                Biometal Medium Treads
                Biometal Heavy Treads
       Advanced Heavy Siege Treads
>               --- UTILITY ----------
       Advanced Heat Sink
       Advanced Heat Sink
       Advanced Heat Sink
  High-capacity Storage Unit
        Compact Battery
      Makeshift Terrain Scan Processor
       Advanced Targeting Computer
   Experimental Targeting Computer
       Advanced Target Analyzer
   Experimental Core Analyzer
       Improved Core Shielding
                EM Dispersion Field
>               --- WEAPON -----------
                Gamma Rifle
                Gamma Rifle
          Heavy Gatling Laser
          Heavy Gatling Laser
>               --- INVENTORY --------
                Particle Reactor
       Improved Heavy Treads
           Mini Drone Bay
          Heavy Gatling Laser
          Heavy Gatling Laser
       Advanced Variable Charge Gun
                Railgun
                Railgun
                Helical Railgun
      Makeshift Axe
                Dirty Bomb Trap
[Rating: 165]

 Favorites 
-----------
Power                      Angular Momentum Engine
  Engine                   Angular Momentum Engine
  Power Core               Light Nuclear Core
  Reactor                  Quantum Reactor
Propulsion                 Aluminum Leg
  Treads                   Armored Medium Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    High-capacity Storage Unit
  Device                   Advanced Heat Sink
  Storage                  High-capacity Storage Unit
  Processor                Experimental Targeting Computer
  Protection               Centrium Medium Armor Plating
Weapon                     Gamma Rifle
  Energy Gun               Gamma Rifle
  Energy Cannon            Advanced Plasma Cannon
  Ballistic Gun            Heavy Machine Gun
  Ballistic Cannon         Heavy Flak Cannon
  Launcher                 Proton Missile Launcher
  Impact Weapon            Mace
  Slashing Weapon          Phasing Sabre

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   2   2   
  Power                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Utility                  12   | .   .   .   2   .   .   .   .   1   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   1   2   
  Weapon                   2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Parts Attached             462  | 6   11  7   13  10  2   3   16  45  20  64  11  .   8   16  1   1   15  18  10  2   10  7   7   26  40  18  75  
  Power                    58   | 1   .   2   1   1   .   1   1   11  2   8   2   .   1   3   .   .   1   .   2   .   1   2   1   1   6   1   9   
    Engine                 24   | 1   .   2   .   .   .   1   1   6   2   7   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   9    | .   .   .   1   1   .   .   .   5   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Reactor                25   | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   1   .   1   2   1   1   6   1   9   
  Propulsion               70   | 2   .   1   3   1   .   1   4   9   4   7   2   .   .   3   .   .   .   2   3   .   .   .   1   2   7   2   16  
    Treads                 25   | .   .   .   .   .   .   .   .   .   .   1   2   .   .   2   .   .   .   2   3   .   .   .   1   2   7   2   3   
    Leg                    35   | 2   .   1   3   1   .   1   4   9   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   
    Wheel                  10   | .   .   .   .   .   .   .   .   .   .   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   5   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  153  | 1   5   1   3   1   2   .   2   11  4   23  3   .   5   6   1   1   8   6   3   1   8   3   3   15  12  10  15  
    Device                 85   | .   .   .   1   1   1   .   .   4   2   11  .   .   3   4   1   1   6   2   2   1   4   2   2   12  8   4   13  
    Storage                16   | 1   1   .   .   .   .   .   .   1   .   1   .   .   1   1   .   .   .   2   1   .   .   1   .   1   2   2   1   
    Processor              16   | .   1   .   .   .   .   .   1   1   2   2   .   .   .   .   .   .   1   .   .   .   2   .   1   1   1   2   1   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             36   | .   3   1   2   .   1   .   1   5   .   9   3   .   1   1   .   .   1   2   .   .   2   .   .   1   1   2   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   181  | 2   6   3   6   7   .   1   9   14  10  26  4   .   2   4   .   .   6   10  2   1   1   2   2   8   15  5   35  
    Energy Gun             53   | 1   2   .   1   4   .   .   2   4   2   6   1   .   1   1   .   .   3   3   1   .   .   .   1   4   6   4   6   
    Energy Cannon          10   | .   .   .   1   .   .   .   2   1   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   2   .   1   
    Ballistic Gun          74   | 1   2   2   3   1   .   1   3   6   1   7   3   .   .   2   .   .   3   6   1   .   .   2   1   4   6   .   19  
    Ballistic Cannon       11   | .   .   .   .   .   .   .   .   1   5   4   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               27   | .   2   1   1   2   .   .   2   1   2   7   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   6   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  29   | .   .   .   2   .   .   .   2   1   .   .   4   .   .   1   .   .   7   1   .   .   .   3   2   2   2   2   .   
Parts Lost                 125  | .   1   2   .   4   .   1   1   5   4   27  .   3   1   2   .   .   2   1   1   .   1   .   2   6   20  .   41  
  Power                    16   | .   .   .   .   .   .   1   .   2   .   4   .   1   .   1   .   .   .   .   .   .   .   .   1   .   1   .   5   
  Propulsion               21   | .   .   .   .   .   .   .   1   .   1   6   .   .   .   1   .   .   1   .   .   .   .   .   .   .   2   .   9   
  Utility                  38   | .   1   1   .   3   .   .   .   .   1   8   .   1   .   .   .   .   .   .   .   .   .   .   1   3   8   .   11  
  Weapon                   50   | .   .   1   .   1   .   .   .   3   2   9   .   1   1   .   .   .   1   1   1   .   1   .   .   3   9   .   16  
  Highest Loss Streak      20   | .   1   2   .   2   .   1   1   2   2   20  .   3   1   1   .   .   2   1   1   .   1   .   1   3   5   .   11  
Average Slot Usage (%)     92   | .   98  99  99  81  99  99  99  98  93  91  92  91  92  92  94  94  88  91  89  94  91  91  91  87  87  90  77  
  Engine                   5    | .   14  14  4   .   .   4   9   9   12  12  6   6   6   7   11  11  6   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   6   11  11  5   .   4   .   .   1   .   .   .   .   .   .   .   .   5   1   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   4   5   6   2   .   .   2   5   5   5   8   9   9   9   8   8   6   
  Treads                   6    | .   .   .   .   .   .   .   .   .   .   1   8   13  13  10  11  11  11  17  16  15  15  15  12  9   9   13  3   
  Leg                      9    | .   28  28  22  21  22  22  26  23  19  10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  
  Device                   18   | .   .   .   11  9   21  22  15  7   11  15  20  20  25  27  29  29  28  29  30  31  26  25  22  25  25  16  14  
  Storage                  8    | .   14  14  11  11  11  11  9   7   6   6   6   6   6   5   5   5   5   9   10  10  10  10  10  9   8   8   9   
  Processor                8    | .   6   .   .   .   .   .   4   13  17  10  .   .   .   .   .   .   2   5   5   5   5   10  13  14  15  20  18  
  Protection               7    | .   6   14  21  6   10  11  6   7   6   9   19  19  13  17  17  17  12  5   5   5   8   5   5   1   .   3   .   
  Energy Gun               7    | .   13  8   .   9   11  11  11  8   14  6   .   .   3   .   5   5   6   5   7   5   5   5   5   9   8   12  2   
  Energy Cannon            1    | .   .   .   .   .   .   .   4   .   .   .   6   5   .   3   5   5   4   .   .   5   5   5   .   .   2   .   .   
  Ballistic Gun            8    | .   14  19  20  12  11  11  11  11  .   6   12  13  12  10  5   5   3   10  6   5   2   2   9   7   5   3   9   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             132  | 11  42  43  49  48  45  47  53  78  88  86  101 100 99  108 105 110 132 123 115 110 120 111 111 100 111 108 109 
  Greatest Support         190  | 20  20  20  20  20  20  20  35  40  48  48  100 100 100 107 107 107 107 81  127 127 127 127 145 145 155 190 190 
  Greatest Overweight (x)  21   | .   2   2   2   4   2   2   2   2   2   13  10  .   .   10  .   1   4   1   1   .   .   .   .   .   .   .   21  
  Average Overweight (x)   .    | .   1   2   2   1   2   1   1   1   1   2   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 14   | 6   14  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  
  Average Capacity         11   | 4   11  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  
  Most Carried             12   | 4   11  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  
  Average Carried          11   | 2   8   11  11  11  11  10  11  11  11  11  11  12  10  11  12  12  11  11  11  11  11  11  11  11  11  11  9   
  Final Capacity           12   | 6   12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  
  Final Carried            12   | 2   10  12  12  12  12  10  12  12  12  11  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  9   

 Class Distribution 
--------------------
 52% | Scavenger-Mutant
 16% | Scavenger-Tank
 14% | Scavenger-Gunner
 13% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
 Scavenger-Mutant | -9/Exiles
 Scavenger-Mutant | -8/Mines
 Scavenger-Gunner | -8/Materials
 Scavenger-Gunner | -7/Factory
 Scavenger-Mutant | -6/Factory
 Scavenger-Mutant | -6/Extension
   Scavenger-Tank | -6/Cetus
 Scavenger-Mutant | -6/Archives
   Scavenger-Tank | -6/Hub_04(d)
   Scavenger-Tank | -5/Factory
 Scavenger-Mutant | -5/Upper Caves
 Scavenger-Mutant | -5/Upper Caves
 Scavenger-Mutant | -5/Warlord
   Scavenger-Tank | -4/Proximity Caves
   Scavenger-Tank | -4/Factory
   Scavenger-Tank | -4/Upper Caves
 Scavenger-Mutant | -4/Upper Caves
 Scavenger-Mutant | -4/Zhirov
 Scavenger-Mutant | -3/Proximity Caves
 Scavenger-Mutant | -3/Research
 Scavenger-Mutant | -3/Armory
 Scavenger-Mutant | -2/Research
 Scavenger-Gunner | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Res  Acc  
Matter Collected           8632  | 260  183  186  208  314  .    91   244  1182 223  1002 204  .    69   376  10   36   232  500  78   75   184  80   204  328  806  190  1367 
  Remotely                 44    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    44   
Salvage Created            20838 | .    411  190  423  477  .    239  736  2538 813  1601 .    205  245  552  139  110  603  831  173  .    533  467  753  1026 3443 314  4016 
  Parts                    867   | .    26   9    26   32   .    6    33   118  37   68   .    8    11   24   7    2    21   39   7    .    20   7    35   44   136  12   139  
Haulers Intercepted        10    | .    .    .    1    .    .    .    3    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    
Recyclers Shooed           20    | .    1    1    3    2    .    .    2    2    3    3    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      147   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    78   31   .    .    12   2    16   .    .    .    .    
  Prevented                47    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    6    9    .    .    9    4    12   .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc 
Combat Hostiles Destroyed  285  | .   12  10  7   9   .   5   11  31  10  21  .   3   3   9   2   1   11  14  2   .   11  .   9   12  44  4   44  
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Guns                     177  | .   6   7   5   4   .   5   4   27  2   9   .   .   2   9   1   .   8   10  2   .   2   .   9   9   28  2   26  
  Cannons                  25   | .   .   .   .   .   .   .   2   2   .   4   .   3   .   .   .   1   2   .   .   .   3   .   .   .   8   .   .   
  AOE                      49   | .   6   3   2   5   .   .   5   1   7   8   .   .   1   .   .   .   .   2   .   .   5   .   .   .   .   .   4   
Classes Destroyed          21   | .   4   2   2   3   .   1   1   3   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   2   
  Worker                   26   | .   .   .   .   7   .   .   1   8   2   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Builder                  11   | .   .   .   .   1   .   .   1   2   4   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 3    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hauler                   10   | .   .   .   1   .   .   .   3   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Recycler                 20   | .   1   .   2   2   .   .   .   6   1   5   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Minesweeper              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
  Mechanic                 3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
  Operator                 3    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Watcher                  12   | .   1   .   1   .   .   .   1   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   .   .   
  Swarmer                  55   | .   3   2   3   4   .   .   .   .   4   8   .   .   .   4   .   .   .   3   .   .   5   .   6   3   8   .   2   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Grunt                    116  | .   9   2   3   4   .   3   9   17  5   7   .   3   1   3   .   .   4   4   .   .   3   .   .   4   17  .   18  
  Brawler                  13   | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   3   2   .   .   .   .   .   .   3   .   3   
  Duelist                  5    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   2   
  Sentry                   28   | .   .   .   1   .   .   .   1   8   .   4   .   .   2   2   .   .   .   1   2   .   1   .   1   2   2   1   .   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Hunter                   18   | .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   2   .   .   .   .   .   2   .   .   .   4   .   7   
  Programmer               39   | .   .   .   .   .   .   .   .   6   1   .   .   .   .   .   .   1   3   3   .   .   .   .   2   3   9   2   9   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Assembled                6    | .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Troll                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Best Kill Streak           17   | .   5   4   4   5   .   3   6   17  10  9   .   2   3   4   2   1   5   4   1   .   7   .   3   5   7   3   12  
  Combat Bots Only         9    | .   4   3   3   3   .   3   5   8   4   6   .   2   1   4   2   1   4   4   1   .   7   .   3   5   7   3   9   
Max Kills in Single Turn   6    | .   3   2   2   3   .   1   3   3   6   4   .   1   3   2   1   1   1   2   1   .   2   .   1   1   1   1   3   
  Gunslinging              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Exploded                 4    | .   3   1   1   2   .   .   2   1   2   4   .   .   1   .   .   .   .   2   .   .   2   .   .   .   .   .   1   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Res  Acc  
Damage Taken               27605 | .    262  271  271  429  .    164  677  2395 489  3524 21   1031 393  397  452  126  1322 1083 99   .    731  .    736  1100 4643 479  6510 
  Core                     3123  | .    50   62   27   77   .    64   116  343  20   670  .    88   10   14   40   21   199  83   .    .    .    .    86   81   284  49   739  
  Absorbed by Shields      2722  | .    .    .    .    .    .    .    .    .    .    48   20   .    .    .    .    .    517  725  94   .    420  .    156  .    742  .    .    
  Reduced by Siege Mode    540   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    .    .    .    .    .    327  .    201  
Core Remaining (%)         65    | 100  .    55   .    .    .    58   78   51   .    .    .    .    7    .    .    .    .    64   .    .    .    .    92   .    71   96   53   
Volleys Fired              1054  | .    25   24   28   52   .    13   49   99   34   107  3    8    13   26   13   14   43   53   8    14   25   56   45   45   145  12   100  
  Largest                  4     | .    2    2    2    2    .    2    3    3    3    3    3    1    3    3    1    2    3    3    3    1    3    1    3    3    4    4    4    
  Hottest                  350   | .    60   60   40   85   .    85   147  150  150  243  136  80   240  161  65   128  171  240  179  98   196  60   158  156  304  350  268  
Shots Fired                1987  | .    46   44   53   92   1    26   136  261  53   145  9    8    22   53   13   23   74   102  15   14   45   56   60   78   284  26   248  
  Gun                      1708  | .    42   41   50   80   1    26   119  247  45   90   6    .    21   39   13   14   50   100  15   .    20   56   56   78   260  26   213  
  Cannon                   176   | .    .    .    .    .    .    .    14   12   2    21   3    8    1    14   .    9    24   .    .    14   19   .    4    .    24   .    7    
  Launcher                 103   | .    4    3    3    12   .    .    3    2    6    34   .    .    .    .    .    .    .    2    .    .    6    .    .    .    .    .    28   
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  913   | .    21   29   50   50   1    13   69   170  3    52   6    .    11   41   .    9    23   53   8    .    1    .    25   27   91   .    160  
  Thermal                  517   | .    .    .    .    30   .    13   64   83   5    59   3    8    11   11   .    9    24   29   3    14   19   .    4    12   55   12   49   
  Explosive                42    | .    4    3    3    12   .    .    .    .    4    8    .    .    .    .    .    .    .    2    .    .    6    .    .    .    .    .    .    
  Electromagnetic          488   | .    21   12   .    .    .    .    3    8    41   26   .    .    .    1    13   5    .    18   4    .    19   56   31   39   138  14   39   
  Entropic                 27    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    27   .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         58    | .    7    7    13   11   .    6    8    58   19   43   4    5    11   14   2    6    19   35   19   .    24   40   23   21   33   39   44   
  Robot Miss Streak        5     | .    1    4    2    3    .    1    4    4    1    3    2    1    1    3    2    3    2    4    .    .    2    1    2    2    2    1    5    
  Penetration Max          2     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    1    1    .    .    .    .    .    1    2    .    1    
  Secondary Targets        18    | .    .    .    .    .    .    2    1    1    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    1    4    .    6    
    Max Gunslinging Chain  1     | .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    1    1    .    1    
Shots Hit Robots           1468  | .    28   27   37   47   .    17   93   210  44   115  6    6    12   34   7    14   58   83   11   .    36   54   45   63   223  23   175  
  Core Hits                917   | .    23   18   23   30   .    12   43   113  32   83   3    3    10   24   3    3    22   35   6    .    24   30   24   31   142  15   165  
  Critical Hits            57    | .    .    .    1    1    .    .    .    5    .    1    .    .    1    1    .    .    4    7    .    .    2    .    .    3    10   .    21   
  Critical Kills           24    | .    .    .    1    1    .    .    .    2    .    .    .    .    1    1    .    .    2    2    .    .    .    .    .    1    4    .    9    
  Critical Parts Destroyed 21    | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    5    .    .    2    .    .    2    2    .    7    
Melee Attacks              8     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    6    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 8     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    6    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           43714 | .    620  520  497  1253 .    227  1604 4897 1855 4254 118  176  783  983  181  404  2301 2571 259  .    1469 382  1185 1874 7187 713  7401 
  Guns                     30350 | .    327  270  358  492  .    227  968  4434 742  1779 67   .    405  673  181  208  1646 2094 259  .    405  382  1084 1794 6288 713  4554 
  Cannons                  3978  | .    .    .    .    .    .    .    102  311  65   493  51   176  .    310  .    196  655  .    .    .    467  .    101  .    899  .    152  
  Explosions               9386  | .    293  250  139  761  .    .    534  152  1048 1982 .    .    378  .    .    .    .    477  .    .    597  .    .    80   .    .    2695 
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  14462 | .    115  202  358  209  .    66   357  3168 90   1079 67   .    144  719  .    144  555  1183 110  .    27   .    456  566  2067 .    2780 
  Thermal                  11883 | .    .    .    .    283  .    161  800  1541 502  1193 51   176  261  236  .    196  655  634  70   .    467  .    101  405  1844 454  1853 
  Explosive                4267  | .    293  250  139  761  .    .    189  .    377  1004 .    .    .    .    .    .    .    393  .    .    597  .    .    .    .    .    264  
  Electromagnetic          12011 | .    212  68   .    .    .    .    258  188  886  978  .    .    378  28   181  64   .    361  79   .    378  382  628  903  3276 259  2504 
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 1091  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1091 .    .    .    .    .    .    .    .    .    .    
Highest Corruption         22    | .    .    .    5    5    5    5    1    7    2    2    2    2    5    .    .    2    5    3    .    .    .    .    4    3    22   4    22   
  Average Corruption       3     | .    .    .    5    5    5    5    1    5    1    2    2    2    2    .    .    1    2    2    .    .    .    .    3    2    5    3    9    
  Corruption Purged        9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    6    .    .    
  Effects                  308   | .    .    .    2    27   10   7    3    53   4    20   2    1    3    .    .    9    5    22   .    .    .    .    18   9    44   3    66   
    Message Errors         70    | .    .    .    1    4    4    1    1    15   2    8    1    1    1    .    .    5    1    6    .    .    .    .    6    3    3    2    5    
    Matter Fused           38    | .    .    .    1    3    1    1    .    8    .    .    .    .    .    .    .    .    .    4    .    .    .    .    3    .    7    .    10   
    Heat Flow Errors       28    | .    .    .    .    3    .    .    .    5    .    5    .    .    .    .    .    .    2    4    .    .    .    .    2    2    1    .    4    
    Energy Discharges      28    | .    .    .    .    5    1    .    1    3    .    2    .    .    2    .    .    1    .    4    .    .    .    .    2    1    1    1    4    
    Parts Rejected         9     | .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    3    
    Data Loss (minor)      32    | .    .    .    .    1    2    3    1    5    1    1    .    .    .    .    .    3    1    3    .    .    .    .    1    1    4    .    5    
    Data Loss (major)      10    | .    .    .    .    2    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    4    
    Misfires               4     | .    .    .    .    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Targeting Errors       72    | .    .    .    .    6    .    2    .    9    .    4    1    .    .    .    .    .    1    .    .    .    .    .    3    2    22   .    22   
    Weapon Failures        16    | .    .    .    .    1    .    .    .    3    1    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    8    
Overload Shots             19    | .    .    .    .    .    .    .    .    .    .    8    .    .    8    .    .    .    .    1    .    .    .    .    .    .    .    .    2    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            498   | .    .    4    .    46   .    .    11   2    112  66   .    5    60   10   .    25   31   .    .    .    53   .    .    .    22   .    51   
  Projectiles              98    | .    .    .    .    .    .    .    .    2    3    .    .    5    .    10   .    25   31   .    .    .    .    .    .    .    22   .    .    
  Explosions               400   | .    .    4    .    46   .    .    11   .    109  66   .    .    60   .    .    .    .    .    .    .    53   .    .    .    .    .    51   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 3     | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  3     | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      542   | .    .    40   .    27   .    .    38   58   110  20   .    .    100  .    .    .    .    47   .    .    .    .    .    .    .    .    102  
  Shots                    16    | .    .    2    .    1    .    .    2    2    3    1    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    3    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        374   | .    54   93   .    171  .    70   199  214  24   244  .    .    374  101  34   12   219  194  .    .    .    .    167  103  348  102  243  
  Average Temperature      50    | .    16   24   .    32   .    22   51   37   10   52   .    .    139  37   20   6    135  82   .    .    .    .    101  57   73   45   59   
  Received Heat Transfer   4445  | .    129  39   69   87   .    99   333  612  111  989  .    27   102  81   .    .    260  87   12   .    95   .    12   150  530  .    621  
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Siege Activations          6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    1    .    2    .    1    
  Total Turns              135   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    2    .    8    .    62   .    49   
  Longest Duration         49    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    2    .    8    .    35   .    49   
Robots Corrupted           35    | .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    1    .    .    2    .    .    1    1    1    3    9    1    13   
  Combat Hostiles          33    | .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    1    .    .    2    .    .    1    1    1    3    8    1    13   
  Parts Fried              119   | .    .    .    .    .    .    .    1    3    3    1    .    .    .    1    5    .    .    3    .    .    3    1    5    11   50   3    29   
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    
  Parts Melted             22    | .    .    .    .    .    .    .    1    5    .    2    .    1    .    1    .    1    1    .    .    .    .    .    .    .    5    3    2    
  Heat Transferred         17077 | .    .    .    .    666  .    370  1596 2647 449  2015 100  350  261  350  .    250  975  864  111  .    700  .    150  457  1987 675  2104 
Parts Sabotaged            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      11    | .    .    .    .    .    .    .    2    1    3    1    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    2    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc 
Peak Influence             780  | .   281 94  284 232 .   110 446 536 377 529 548 289 399 445 .   .   .   .   208 .   .   .   .   186 666 339 780 
  Initial                  339  | .   .   44  15  32  .   .   42  124 231 120 268 219 83  195 .   .   .   .   63  .   .   .   .   6   .   339 148 
  Average                  237  | .   159 34  182 99  .   80  201 290 256 260 458 241 139 298 .   .   .   .   88  .   .   .   .   74  331 269 528 
Maximum Alert Level        3    | .   1   .   1   1   .   .   2   2   1   2   2   1   1   2   .   .   .   .   1   .   .   .   .   .   2   1   3   
  Low Security (%)         46   | 100 64  100 39  79  .   100 39  33  2   39  .   .   98  10  .   .   .   .   95  .   .   .   .   100 28  30  10  
  Level 1                  34   | .   35  .   60  20  .   .   56  32  97  45  39  100 1   71  .   .   .   .   4   .   .   .   .   .   29  69  5   
  Level 2                  17   | .   .   .   .   .   .   .   3   33  .   14  60  .   .   18  .   .   .   .   .   .   .   .   .   .   41  .   74  
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          46   | .   3   .   1   .   .   .   1   11  4   4   .   .   .   1   .   .   .   1   1   .   .   .   .   2   5   1   11  
  Investigation            7    | .   1   .   .   .   .   .   .   3   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Extermination            14   | .   .   .   .   .   .   .   .   5   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   3   .   2   
  Reinforcement            16   | .   2   .   1   .   .   .   1   3   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   
  Assault                  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   5   
  Garrison                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       5    | .   .   .   .   .   .   .   .   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Haulers Reinforced         3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc 
Distress Signals           17   | .   .   1   2   .   .   .   1   1   1   2   1   .   .   1   .   .   .   .   .   .   .   .   .   1   .   5   1   
Communications Jammed      267  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   250 .   .   .   .   .   .   .   9   .   .   
  Distress Signals         267  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   250 .   .   .   .   .   .   .   9   .   .   
Times Spotted              512  | .   22  12  12  19  .   9   20  42  15  49  9   16  2   15  2   1   45  21  4   .   14  .   12  22  79  8   62  
  Peak Tracking Total      14   | .   5   3   5   4   .   3   8   5   5   9   5   13  1   5   2   1   14  4   2   .   6   .   3   5   12  4   9   
  Tactical Retreats        51   | .   1   .   .   5   .   2   1   1   1   4   .   1   1   2   .   .   1   4   .   .   3   .   2   4   15  .   3   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc 
Traps Triggered            12   | .   3   .   .   .   .   .   .   4   .   4   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Indirectly               3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   1   .   .   1   .   
  Triggered                13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   4   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc 
Machines Disabled          32   | .   1   .   2   .   .   .   1   .   1   6   1   .   6   1   .   .   1   1   1   .   .   .   .   .   6   .   4   
  Max in Single Turn       6    | .   1   .   1   .   .   .   1   .   1   2   .   .   6   1   .   .   1   1   1   .   .   .   .   .   1   .   2   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc 
Machines Accessed          50   | .   5   .   .   .   1   .   4   7   3   8   1   .   3   1   .   .   1   1   3   .   .   2   .   2   5   .   3   
  Terminals                36   | .   4   .   .   .   .   .   4   6   1   8   1   .   3   1   .   .   .   .   2   .   .   .   .   .   3   .   3   
  Fabricators              6    | .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Total Hacks                122  | .   15  .   .   .   4   .   8   16  7   19  1   .   11  1   .   .   1   1   7   .   .   8   .   6   13  .   4   
  Successful               56   | .   8   .   .   .   4   .   1   6   3   6   1   .   6   1   .   .   1   1   4   .   .   8   .   3   2   .   1   
  Failed                   66   | .   7   .   .   .   .   .   7   10  4   13  .   .   5   .   .   .   .   .   3   .   .   .   .   3   11  .   3   
    Catastrophic           18   | .   1   .   .   .   .   .   1   4   2   5   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   16   | .   3   .   .   .   .   .   .   1   3   3   1   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Terminals                91   | .   14  .   .   .   .   .   8   15  4   19  1   .   11  1   .   .   .   .   5   .   .   .   .   .   9   .   4   
  Fabricators              12   | .   .   .   .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
Terminal Hacks             48   | .   7   .   .   .   4   .   1   5   2   6   1   .   5   1   .   .   1   1   3   .   .   8   .   .   2   .   1   
  Record                   5    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Part Schematic           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Robot Analysis           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        7    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   4   .   .   .   .   .   
  Open Door                5    | .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
  Branch Access Points     2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             7    | .   2   .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Patrol Status            1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         7    | .   1   .   .   .   .   .   .   2   .   1   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Registered Components    2    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              5    | .   2   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Analyze                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Unauthorized Hacks         3    | .   1   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Download               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         35   | .   4   .   .   .   .   .   4   5   2   7   .   .   2   .   .   .   .   .   2   .   .   .   .   2   4   .   3   
  Full Trace Events        4    | .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   1   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 212  | .   .   .   .   .   .   .   .   212 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   106  | .   .   .   .   .   .   .   .   106 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  6    | .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   3   
  Machine Destruction      7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   3   
Robots Rewired             12   | .   .   .   .   .   .   .   .   .   .   10  .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Res  Acc  
Total Allies               19   | .    .    .    .    3    .    .    .    .    .    14   .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Largest Group            8    | .    .    .    .    3    1    .    .    .    .    8    8    3    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Highest-Rated Group      324  | .    .    .    .    40   8    .    .    .    .    324  324  204  .    30   .    .    60   .    .    .    .    .    .    .    .    .    .    
  Highest-Rated Ally       156  | .    .    .    .    16   8    .    .    .    .    156  156  156  .    30   .    .    60   .    .    .    .    .    .    .    .    .    .    
Total Orders               13   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    .    1    .    .    8    
  EXPLORE                  11   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    1    .    .    7    
  RETURN                   2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    
Ally Attacks               182  | .    .    .    .    16   .    1    .    .    .    114  42   6    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Damage             3612 | .    .    .    .    170  .    .    .    .    .    2151 1139 116  .    36   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kills                    35   | .    .    .    .    5    .    .    .    .    .    18   11   1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc 
Robot Analysis Total       1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    7    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   1   1   .   .   .   .   .   .   
Drone Launches             11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   1   .   .   7   
  Drone Recoveries         5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   3   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Res  Acc  
Turns Passed               20874 | 56   881  913  414  947  483  324  592  1807 837  1672 305  113  257  560  703  530  857  1574 365  782  702  433  852  836  1333 699  1047 
Spaces Moved               10056 | 45   473  454  166  447  267  156  263  852  441  862  169  61   115  247  400  250  371  720  189  460  345  192  426  353  490  401  441  
  Core                     17    | 14   .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Treads                   5210  | .    .    .    .    .    .    .    .    .    .    8    88   61   115  242  400  250  371  720  189  460  345  192  426  353  490  401  99   
  Legs                     4283  | 31   473  454  166  447  267  156  263  852  441  460  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    273  
  Wheels                   546   | .    .    .    .    .    .    .    .    .    .    393  81   .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    67   
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   120  180  180  150  180  150  150  150  150  100  110  160  160  165  165  165  165  190  158  158  158  158  158  160  145  150  90   
  Average Speed            161   | 98   162  180  180  175  180  178  151  159  158  136  152  160  160  172  165  170  176  190  168  158  158  158  158  165  148  151  127  
  Slowest Speed            1100  | 120  180  180  180  240  180  180  180  180  180  700  180  160  160  185  165  185  250  190  190  158  158  158  160  180  180  156  1100 
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       44    | 4    76   87   25   86   57   37   29   23   15   88   61   78   12   6    59   57   48   73   8    65   58   62   57   13   33   18   20   
  Regions Visited          27
    Branch Regions         17
  Pre-discovered Areas     5     | .    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    
  Known Exits Taken        3     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    
  Unknown Exits Taken      24    | 1    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    1    1    1    1    .    1    1    .    
Scrap Searched             15    | .    .    1    .    1    .    1    .    .    .    .    .    .    .    .    3    1    .    2    .    2    2    .    2    .    .    .    .    
Spaces Dug                 35    | .    .    .    .    .    .    .    .    1    .    .    .    .    4    .    .    .    .    .    2    11   .    .    4    .    5    .    8    
Terrain Destroyed          741   | .    17   12   18   41   .    .    39   9    44   82   .    .    182  4    .    6    12   58   4    14   97   .    22   8    43   .    29   
  Melee                    7     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Projectile               145   | .    .    .    .    .    .    .    .    6    .    4    .    .    5    4    .    6    12   24   4    14   7    .    22   1    28   .    8    
  AOE                      589   | .    17   12   18   41   .    .    39   2    44   78   .    .    177  .    .    .    .    34   .    .    90   .    .    7    15   .    15   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Res  Acc  
Total                      12998 | 55   540  508  240  524  270  183  368  1099 521  1212 210  68   176  349  437  336  505  842  224  501  457  265  543  532  840  468  725  
  Wait                     752   | .    14   13   15   10   .    2    13   44   15   17   16   .    30   22   19   72   24   32   .    24   60   4    53   83   112  13   45   
  Move                     10028 | 44   472  453  165  446  266  155  262  851  440  861  168  60   114  246  399  249  370  719  188  459  344  191  425  352  489  400  440  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  247   | 5    16   7    7    3    2    4    14   19   4    30   3    .    6    7    2    .    4    10   4    1    6    1    4    8    32   6    42   
  Fast Attach              165   | 3    .    1    3    3    .    .    3    21   10   18   7    .    1    6    .    .    13   4    5    1    2    6    4    16   10   12   16   
  Attach                   192   | 3    7    4    5    2    2    2    9    11   4    33   1    .    5    8    .    .    1    6    3    1    3    1    2    6    24   4    45   
  Detach                   13    | .    .    .    .    .    .    .    1    .    .    4    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    1    4    
  Swap                     107   | .    4    2    5    5    .    1    4    13   6    13   3    .    2    2    1    1    1    9    2    .    5    1    1    4    6    2    14   
  Drop                     265   | .    2    4    12   3    .    6    13   40   8    27   9    .    4    9    3    .    17   9    8    1    8    5    8    18   21   17   13   
  Fire                     1054  | .    25   24   28   52   .    13   49   99   34   107  3    8    13   26   13   14   43   53   8    14   25   56   45   45   145  12   100  
  Melee                    8     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    6    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            26    | .    .    .    .    .    .    .    .    .    .    26   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   135   | .    .    .    .    .    .    .    .    .    .    76   .    .    .    21   .    .    32   .    6    .    .    .    .    .    .    .    .    
  Trap                     6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    1    .    .    1    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / *Min)
-10/Mines (discovered 2 exits: [*Mat x2])
-9/Materials
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines
-8/Materials
-7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low])
-6/Factory
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus
-6/Archives
-6/Hub_04(d)
-5/Factory
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research
-3/Armory
-2/Research
-1/Access
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     6 | -11/Scrapyard      | Discovered new exit (range 15)
    57 | -11/Scrapyard      | Entered Materials
   317 | -10/Materials      | Discovered new exit (range 16)
   318 | -10/Materials      | Build established: Mutant
   549 | -10/Materials      | Discovered new exit (range 16)
   756 | -10/Materials      | Identified exit to Mines
   756 | -10/Materials      | Discovered new exit (range 4)
   938 | -10/Materials      | Entered Mines
  1091 | -10/Mines          | Learned 2 Materials zone layouts
  1309 | -10/Mines          | Assembled infested the area
  1314 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
  1394 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  1401 | -10/Mines          | Discovered new exit (range 10)
  1402 | -10/Mines          | Learned location of Storage (-7)
  1782 | -10/Mines          | Discovered new exit (range 7)
  1851 | -10/Mines          | Entered Materials
  1851 | -9/Materials       | Evolved 2 slots: Utility x2
  2153 | -9/Materials       | Build established: Scavenger-Mutant
  2231 | -9/Materials       | Discovered new exit (range 9)
  2265 | -9/Materials       | Entered Mines
  2390 | -9/Mines           | Discovered new exit (range 6)
  2464 | -9/Mines           | Discovered new exit (range 16)
  2836 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  2868 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  2868 | -9/Mines           | Discovered new exit (range 5)
  3021 | -9/Mines           | Learned 8 Materials zone layouts
  3212 | -9/Mines           | Entered Exiles
  3212 | -9/Exiles          | Accompanied by 1 ally
  3265 | -9/Exiles          | Met 8R-AWN
  3290 | -9/Exiles          | Met EX-HEX
  3414 | -9/Exiles          | Met EX-BIN
  3440 | -9/Exiles          | Met EX-DEC
  3456 | -9/Exiles          | Learned location of Zion (-7)
  3679 | -9/Exiles          | Discovered new exit (range 10)
  3695 | -9/Exiles          | Entered Mines
  3695 | -8/Mines           | Accompanied by 1 ally
  3861 | -8/Mines           | Discovered new exit (range 11)
  4019 | -8/Mines           | Entered Materials
  4019 | -8/Materials       | Evolved 2 slots: Propulsion x1, Weapon x1
  4490 | -8/Materials       | Discovered new exit (range 14)
  4611 | -8/Materials       | Entered Factory
  4611 | -7/Factory         | Evolved 2 slots: Power x1, Utility x1
  4613 | -7/Factory         | Build established: Scavenger-Gunner
  5311 | -7/Factory         | Discovered new exit (range 16)
  5485 | -7/Factory         | Destroyed 8 combat bots
  5892 | -7/Factory         | Discovered new exit (range 15)
  5908 | -7/Factory         | Discovered new exit (range 5)
  5918 | -7/Factory         | Fabricated Imp. Arc Projector?
  6418 | -7/Factory         | Entered another Factory area
  6418 | -6/Factory         | Evolved 2 slots: Utility x2
  7038 | -6/Factory         | Build established: Scavenger-Mutant
  7226 | -6/Factory         | Discovered new exit (range 15)
  7255 | -6/Factory         | Entered Extension
  7357 | -6/Extension       | Rescued a captive Derelict
  7358 | -6/Extension       | Rescued a captive Derelict
  7604 | -6/Extension       | Build established: Mutant
  7666 | -6/Extension       | Rescued a captive Derelict
  7755 | -6/Extension       | Disrupted transfer network
  7942 | -6/Extension       | Disrupted transfer network
  8089 | -6/Extension       | Spotted B-75 Beast
  8110 | -6/Extension       | Allies destroyed B-75 Beast
  8119 | -6/Extension       | Spotted B-75 Beast
  8159 | -6/Extension       | Core integrity fell below 50%
  8212 | -6/Extension       | Lost 20 parts (3p4n6u7w)
  8439 | -6/Extension       | Core integrity fell below 20%
  8481 | -6/Extension       | Lost 3 parts (1n1u1w)
  8632 | -6/Extension       | Rescued A7
  8820 | -6/Extension       | Build established: Scavenger-Mutant
  8874 | -6/Extension       | Discovered new exit (range 10)
  8875 | -6/Extension       | Discovered new exit (range 6)
  8927 | -6/Extension       | Entered Cetus
  8927 | -6/Cetus           | Accompanied by 8 allies (A7)
  8932 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
  8945 | -6/Cetus           | Spotted Cetus Guard
  8945 | -6/Cetus           | Spotted Cetus Guard
  8948 | -6/Cetus           | Spotted Cetus Guard
  8950 | -6/Cetus           | Spotted Cetus Guard
  8953 | -6/Cetus           | Allies destroyed Cetus Guard
  8961 | -6/Cetus           | Allies destroyed Cetus Guard
  8971 | -6/Cetus           | Allies destroyed Cetus Guard
  9058 | -6/Cetus           | Cetus Manufacturing Module disabled
  9109 | -6/Cetus           | Escorted A7 to Cetus Mainframe
  9124 | -6/Cetus           | Failed to start Cetus Manufacturing Module
  9188 | -6/Cetus           | Discovered new exit (range 15)
  9202 | -6/Cetus           | Build established: Scavenger-Tank
  9232 | -6/Cetus           | Entered Archives
  9232 | -6/Archives        | Accompanied by 3 allies (A7)
  9237 | -6/Archives        | Received a hacking code to weaken MAIN.C
  9266 | -6/Archives        | Met Zhirov
  9272 | -6/Archives        | Reinforcements dispatched to Archives
  9276 | -6/Archives        | Unable to access archive contents
  9317 | -6/Archives        | Reinforcements dispatched to Archives
  9319 | -6/Archives        | Zhirov warped through subspace
  9322 | -6/Archives        | Discovered new exit (range 15)
  9337 | -6/Archives        | Zhirov detonated Archives
  9345 | -6/Archives        | Entered Hub_04(d)
  9368 | -6/Hub_04(d)       | Lost 3 parts (1p1u1w)
  9400 | -6/Hub_04(d)       | Discovered new exit (range 12)
  9461 | -6/Hub_04(d)       | Spotted B-75 Beast
  9598 | -6/Hub_04(d)       | Network Hub disabled
  9602 | -6/Hub_04(d)       | Entered Factory
  9602 | -5/Factory         | Evolved 2 slots: Utility x2
  9893 | -5/Factory         | Discovered new exit (range 9)
 10162 | -5/Factory         | Entered Upper Caves
 10163 | -5/Upper Caves     | Encountered a Warlord checkpoint
 10427 | -5/Upper Caves     | Learned 8 Factory zone layouts
 10459 | -5/Upper Caves     | Build established: Scavenger-Mutant
 10857 | -5/Upper Caves     | Discovered new exit (range 6)
 10865 | -5/Upper Caves     | Entered another Upper Caves area
 11235 | -5/Upper Caves     | Discovered new exit (range 58)
 11395 | -5/Upper Caves     | Entered Warlord
 11455 | -5/Warlord         | System corruption cleaned by Quarantine Array
 11688 | -5/Warlord         | Visited the Vortex Lab
 11693 | -5/Warlord         | Warlord's base attacked by MAIN.C
 11701 | -5/Warlord         | Found Prototype Energy Gun
 11701 | -5/Warlord         | Identified Vortex Rifle
 11705 | -5/Warlord         | Found Vortex Rifle
 11798 | -5/Warlord         | Met Warlord
 11825 | -5/Warlord         | Found Prototype Device
 11825 | -5/Warlord         | Identified System Purifier
 11838 | -5/Warlord         | Found Prototype Processor
 11838 | -5/Warlord         | Identified Exp. Targeting Computer
 11863 | -5/Warlord         | Found Prototype Reactor
 11863 | -5/Warlord         | Identified Vortex Chain Reactor
 11878 | -5/Warlord         | Found Prototype Processor
 12043 | -5/Warlord         | Warlord forces counterattacked
 12062 | -5/Warlord         | Spotted Striker
 12088 | -5/Warlord         | Spotted Executioner
 12099 | -5/Warlord         | Spotted Striker
 12128 | -5/Warlord         | Spotted Striker
 12129 | -5/Warlord         | Spotted B-86 Titan
 12140 | -5/Warlord         | Spotted B-75 Beast
 12207 | -5/Warlord         | Spotted Striker
 12208 | -5/Warlord         | Destroyed Striker
 12225 | -5/Warlord         | Spotted Striker
 12237 | -5/Warlord         | Discovered new exit (range 9)
 12252 | -5/Warlord         | Entered Proximity Caves
 12328 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost
 12460 | -4/Proximity Caves | Learned Research emergency access door positions
 12946 | -4/Proximity Caves | Build established: Scavenger-Tank
 13220 | -4/Proximity Caves | Learned location of Testing (-3)
 13284 | -4/Proximity Caves | Found Alien Artifact
 13284 | -4/Proximity Caves | Identified Dimensional Node Initializer
 13284 | -4/Proximity Caves | Initialized slip node
 13813 | -4/Proximity Caves | Discovered new exit (range 8)
 13826 | -4/Proximity Caves | Entered Factory
 13826 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 13827 | -4/Factory         | Identified exit to Upper Caves
 14191 | -4/Factory         | Entered Upper Caves
 14640 | -4/Upper Caves     | Spotted B-86 Titan
 14958 | -4/Upper Caves     | Discovered new exit (range 8)
 14973 | -4/Upper Caves     | Entered another Upper Caves area
 15114 | -4/Upper Caves     | Learned location of 1 exit from Research
 15208 | -4/Upper Caves     | Discovered new exit (range 15)
 15251 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 15392 | -4/Upper Caves     | Destroyed 7 combat bots
 15470 | -4/Upper Caves     | Discovered new exit (range 14)
 15487 | -4/Upper Caves     | Build established: Scavenger-Mutant
 15675 | -4/Upper Caves     | Entered Zhirov
 15675 | -4/Zhirov          | Discovered new exit (range 3)
 15807 | -4/Zhirov          | Found Alien Artifact
 15807 | -4/Zhirov          | Identified Integrated Reactor
 15807 | -4/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 16108 | -4/Zhirov          | Entered Proximity Caves
 16171 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 16376 | -3/Proximity Caves | Identified Exp. Core Analyzer
 16935 | -3/Proximity Caves | Discovered new exit (range 7)
 16960 | -3/Proximity Caves | Entered Research
 16960 | -3/Research        | Evolved 2 slots: Utility x1, Weapon x1
 16961 | -3/Research        | Identified exit to Armory
 17146 | -3/Research        | Lost 3 parts (2u1w)
 17753 | -3/Research        | Found Prototype Device
 17753 | -3/Research        | Identified EM Dispersion Field
 17796 | -3/Research        | Entered Armory
 18046 | -3/Armory          | Found EM Dispersion Field
 18053 | -3/Armory          | Found Prototype Device
 18053 | -3/Armory          | Identified Exp. Shield Generator
 18418 | -3/Armory          | Lost 3 parts (1u2w)
 18443 | -3/Armory          | Destroyed 7 combat bots
 18830 | -3/Armory          | First assault squad dispatched
 18953 | -3/Armory          | Discovered new exit (range 15)
 18955 | -3/Armory          | System corruption reached 10%
 18996 | -3/Armory          | Lost 5 parts (1n2u2w)
 19099 | -3/Armory          | Lost 3 parts (1n2u)
 19129 | -3/Armory          | Entered Research
 19129 | -2/Research        | Warlord forces began assault on 0b10
 19129 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 19158 | -2/Research        | Met up with Warlord
 19239 | -2/Research        | Research machine network offline
 19407 | -2/Research        | Borebot progress halted
 19536 | -2/Research        | Found Prototype Processor
 19536 | -2/Research        | Identified Exp. Melee Analysis Suite
 19707 | -2/Research        | Spotted Striker
 19797 | -2/Research        | Found Prototype Launcher
 19797 | -2/Research        | Identified Com. Tesla Bomb Launcher
 19812 | -2/Research        | Discovered new exit (range 4)
 19828 | -2/Research        | Entered Access
 19828 | -1/Access          | Evolved 2 slots: Utility x2
 19927 | -1/Access          | Garrison activated, responded to threat
 19971 | -1/Access          | Lost 3 parts (1u2w)
 19973 | -1/Access          | Spotted IN-W76(L)
 19998 | -1/Access          | Destroyed IN-W76(L)
 20060 | -1/Access          | Destroyed 9 combat bots
 20061 | -1/Access          | Lost 10 parts (2p2n2u4w)
 20161 | -1/Access          | Destroyed 9 combat bots
 20165 | -1/Access          | Lost 11 parts (3n3u5w)
 20244 | -1/Access          | Lost 3 parts (3n)
 20282 | -1/Access          | Destroyed 9 combat bots
 20287 | -1/Access          | Lost 5 parts (1p1u3w)
 20578 | -1/Access          | First assault squad dispatched
 20697 | -1/Access          | System corruption reached 10%
 20750 | -1/Access          | Lost 3 parts (3u)
 20868 | -1/Access          | Door terminal overloaded
 20869 | -1/Access          | Discovered new exit (range 6)
 20875 | ***                | Escaped!

 Last Messages 
---------------
20834_ System corrupted: Hvy. Machine Gun targeting data glitched.
20834_ Slug penetrates P-80 Master.
20834_ P-80 Master suffers critical hit.
20834_ Sml. Battery melted.
20834_ P-80 Master destroyed.
20838_ System corrupted: Matter fused (-8).
20838_ K-01 Serf collects debris.
20838_ U-05 Engineer builds a Wall. <x2>
20854_ System corrupted: Heat flow error (+279).
20860_ Connecting with Terminal...
20868_ Critical hit.
20868_ Biometal Leg destroyed.
20868_ System overload, Sealed Barrier opened.
20868_ Terminal disabled.
20868_ Critical hit.
20868_ Mni. Drone Bay destroyed.
20869_ The Access Shell folds into the floor.
20869_ EXIT=FOUND
20871_ System corrupted: Matter fused (-9).
20871_ P-80 Master resets P-80 Master, system corruption cleaned.

 Map 
-----
+----------------------------------------------------+
| # "       #                #    """"""  #????????? |
| #"""      #                +    """"""  #????????? |
| # """     #  ##"##+#######+#  = """"""  #????????? |
| #  "      +  ##            #    """"""  #????????? |
| #         #  ##            #    """"""  #????????? |
| #         #  ##!!          #            #????????? |
| ########### =##%[*         #            #????????? |
| ########## |%*#=*%!        ############??????????? |
| ########## T"*#=%==*       ####??????????????????? |
| ########?# ""%+*!*         #?##??????????????????? |
| ##?####### ==!#=%=         ###???????????????????? |
| ##?#?######!!##%%%         ##??#?????????????????? |
| ###?#######  ##[=          ###???????????????????? |
| ##?##?#####^^##            #?##??????????????????? |
| #####?#####  ##            ###???????????????????? |
| ?###?######  ###############?#???????????????????? |
| #######?#?#  ####??######??##?#??????????????????? |
| ###########  #########?######????????????????????? |
| ##??##?####  ####?############???????????????????? |
| ?#?########  ####### ##########??????????????????? |
| #?###?###?#  """T"""          "??????????????????? |
| ??###??####* """ " "          "??????????????????? |
| ???##?#?#?#%=  u              "??????????????????? |
| ????#######|                  "??????????????????? |
| ??????###?#              ""   "??????????????????? |
| ???##?#####              @"   "??????????????????? |
| ??????????#                   "??????????????????? |
| ????????###                   "??????????????????? |
| ??????????#   p               "??????????????????? |
| ??????????# pp                "??????????????????? |
| ??????????#  ####### ##########??????????????????? |
| ??????????#  #?????###???????????????????????????? |
| ###########  #???????????????????????????????????? |
| #         #  #??????##???????????????????????????? |
| #!        #  ####### ###?????????????????????????? |
| #         +  #         #?????????????????????????? |
| #         #  #         #?????????????????????????? |
| #         #  #  """"   #?????????????????????????? |
| #    =    #  #  ""R""  #?????????????????????????? |
| #         #  #  "" ""  #?????????????????????????? |
| #         #  #         #?????????????????????????? |
| ###########  #         #?????????????????????????? |
| ??????????#  #         #?????????????????????????? |
|     #######  ###+##########    #?????????????????? |
|                  %/            #?????????????????? |
|                  =%            +?????????????????? |
|     #######+######             #?????????????????? |
| ?????#           # "           #?????????????????? |
| ?????#           # %"          #?????????????????? |
| ?????#         = #?"           #?????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           147
Energy Generation          55
Energy Capacity            1420
Matter Stores              376
Matter Capacity            550
Sight Range                16
Terrain Scan Range         20
Terrain Scan Density       185
Jamming Range              12
Armor Coverage             1350
Resistance: KI             25
Resistance: TH             20
Resistance: EM             75
Core Shielding             30
Propulsion Shielding       66
Weapon Shielding           66
Weapon Cycling             15
Evasion (%)                50
Targeting Accuracy         20
Target Analysis            8
Core Analysis              15
Recoil Reduction           5
Energy Filtering           30
Kinecelleration            30

 Item Schematics 
-----------------
  Assault Drone Bay | -4/Zhirov   | Free
     Exp. Heat Sink | -4/Zhirov   | Free
 Exp. Optical Array | -4/Zhirov   | Free
   Imp. Arc Thrower | -4/Zhirov   | Free
    Helical Railgun | -3/Research | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
 Imp. Arc Projector | x1 | -7/Factory | Preloaded

 Alien Tech Used 
-----------------
Dimensional Node Initializer
Integrated Reactor

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              InertialTacticalDriver
  Manual?         0
Play Time         03:29:28
  Cumulative      211.8 hours
  Start           2021.05.09 @ 08:05:25
  End             2021.05.09 @ 11:33:44
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          82
  Rogue           82
  Adventurer      0
  Explorer        0
Win Type          0
  Total           3
  Types           3/0/0/0/0/0/0/0/0
Lore%             66
Gallery%          78
Achievement%      57
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: 2175b595-d147-44ac-a76c-b788293e22b2