Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.09 @ 11:33:44 Player: Farfid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (376) 1880 Value Destroyed (17001) 17001 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (10510) 10510 TOTAL SCORE: 40571 Bonus ------- High Alert Combat Kills 1280 Follower Combat Kills 1178 Network Hubs Disabled 200 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1550 A7 Reached Mainframe 300 Met Warlord at Research 2000 Win 3000 Friendly Fire -298 Cogmind --------- Core Integrity 861/1600 Matter 307/550 Energy 718/730 System Corruption 22% Temperature Cool (8) Movement Walking (115) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (5) --- Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (14) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Compact Battery Matter Compressor Makeshift Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Integration Mediator > --- WEAPON (4) ------- Advanced Variable Charge Gun Heavy Machine Gun KE Penetrator KE Penetrator > --- INVENTORY (12) --- Quantum Reactor Light Quantum Reactor Biometal Leg Biometal Leg Enhanced Nova Cannon KE Penetrator KE Penetrator Compact Tesla Bomb Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Compact Battery Makeshift Terrain Scan Processor Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Core Shielding EM Dispersion Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Heavy Gatling Laser Heavy Gatling Laser > --- INVENTORY -------- Particle Reactor Improved Heavy Treads Mini Drone Bay Heavy Gatling Laser Heavy Gatling Laser Advanced Variable Charge Gun Railgun Railgun Helical Railgun Makeshift Axe Dirty Bomb Trap [Rating: 165] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection Centrium Medium Armor Plating Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Impact Weapon Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Utility 12 | . . . 2 . . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . 1 2 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Parts Attached 462 | 6 11 7 13 10 2 3 16 45 20 64 11 . 8 16 1 1 15 18 10 2 10 7 7 26 40 18 75 Power 58 | 1 . 2 1 1 . 1 1 11 2 8 2 . 1 3 . . 1 . 2 . 1 2 1 1 6 1 9 Engine 24 | 1 . 2 . . . 1 1 6 2 7 1 . . 3 . . . . . . . . . . . . . Core 9 | . . . 1 1 . . . 5 . 1 . . . . . . . . 1 . . . . . . . . Reactor 25 | . . . . . . . . . . . 1 . 1 . . . 1 . 1 . 1 2 1 1 6 1 9 Propulsion 70 | 2 . 1 3 1 . 1 4 9 4 7 2 . . 3 . . . 2 3 . . . 1 2 7 2 16 Treads 25 | . . . . . . . . . . 1 2 . . 2 . . . 2 3 . . . 1 2 7 2 3 Leg 35 | 2 . 1 3 1 . 1 4 9 4 2 . . . . . . . . . . . . . . . . 8 Wheel 10 | . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 153 | 1 5 1 3 1 2 . 2 11 4 23 3 . 5 6 1 1 8 6 3 1 8 3 3 15 12 10 15 Device 85 | . . . 1 1 1 . . 4 2 11 . . 3 4 1 1 6 2 2 1 4 2 2 12 8 4 13 Storage 16 | 1 1 . . . . . . 1 . 1 . . 1 1 . . . 2 1 . . 1 . 1 2 2 1 Processor 16 | . 1 . . . . . 1 1 2 2 . . . . . . 1 . . . 2 . 1 1 1 2 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 36 | . 3 1 2 . 1 . 1 5 . 9 3 . 1 1 . . 1 2 . . 2 . . 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 181 | 2 6 3 6 7 . 1 9 14 10 26 4 . 2 4 . . 6 10 2 1 1 2 2 8 15 5 35 Energy Gun 53 | 1 2 . 1 4 . . 2 4 2 6 1 . 1 1 . . 3 3 1 . . . 1 4 6 4 6 Energy Cannon 10 | . . . 1 . . . 2 1 . 1 . . . 1 . . . . . 1 . . . . 2 . 1 Ballistic Gun 74 | 1 2 2 3 1 . 1 3 6 1 7 3 . . 2 . . 3 6 1 . . 2 1 4 6 . 19 Ballistic Cannon 11 | . . . . . . . . 1 5 4 . . 1 . . . . . . . . . . . . . . Launcher 27 | . 2 1 1 2 . . 2 1 2 7 . . . . . . . 1 . . 1 . . . . 1 6 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 2 . . . 2 1 . . 4 . . 1 . . 7 1 . . . 3 2 2 2 2 . Parts Lost 125 | . 1 2 . 4 . 1 1 5 4 27 . 3 1 2 . . 2 1 1 . 1 . 2 6 20 . 41 Power 16 | . . . . . . 1 . 2 . 4 . 1 . 1 . . . . . . . . 1 . 1 . 5 Propulsion 21 | . . . . . . . 1 . 1 6 . . . 1 . . 1 . . . . . . . 2 . 9 Utility 38 | . 1 1 . 3 . . . . 1 8 . 1 . . . . . . . . . . 1 3 8 . 11 Weapon 50 | . . 1 . 1 . . . 3 2 9 . 1 1 . . . 1 1 1 . 1 . . 3 9 . 16 Highest Loss Streak 20 | . 1 2 . 2 . 1 1 2 2 20 . 3 1 1 . . 2 1 1 . 1 . 1 3 5 . 11 Average Slot Usage (%) 92 | . 98 99 99 81 99 99 99 98 93 91 92 91 92 92 94 94 88 91 89 94 91 91 91 87 87 90 77 Engine 5 | . 14 14 4 . . 4 9 9 12 12 6 6 6 7 11 11 6 . . . . . . . . . . Core 1 | . . . 6 11 11 5 . 4 . . 1 . . . . . . . . 5 1 . . . . . . Reactor 3 | . . . . . . . . . . . 4 5 6 2 . . 2 5 5 5 8 9 9 9 8 8 6 Treads 6 | . . . . . . . . . . 1 8 13 13 10 11 11 11 17 16 15 15 15 12 9 9 13 3 Leg 9 | . 28 28 22 21 22 22 26 23 19 10 . . . . . . . . . . . . . . . . 10 Device 18 | . . . 11 9 21 22 15 7 11 15 20 20 25 27 29 29 28 29 30 31 26 25 22 25 25 16 14 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 9 10 10 10 10 10 9 8 8 9 Processor 8 | . 6 . . . . . 4 13 17 10 . . . . . . 2 5 5 5 5 10 13 14 15 20 18 Protection 7 | . 6 14 21 6 10 11 6 7 6 9 19 19 13 17 17 17 12 5 5 5 8 5 5 1 . 3 . Energy Gun 7 | . 13 8 . 9 11 11 11 8 14 6 . . 3 . 5 5 6 5 7 5 5 5 5 9 8 12 2 Energy Cannon 1 | . . . . . . . 4 . . . 6 5 . 3 5 5 4 . . 5 5 5 . . 2 . . Ballistic Gun 8 | . 14 19 20 12 11 11 11 11 . 6 12 13 12 10 5 5 3 10 6 5 2 2 9 7 5 3 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 11 42 43 49 48 45 47 53 78 88 86 101 100 99 108 105 110 132 123 115 110 120 111 111 100 111 108 109 Greatest Support 190 | 20 20 20 20 20 20 20 35 40 48 48 100 100 100 107 107 107 107 81 127 127 127 127 145 145 155 190 190 Greatest Overweight (x) 21 | . 2 2 2 4 2 2 2 2 2 13 10 . . 10 . 1 4 1 1 . . . . . . . 21 Average Overweight (x) . | . 1 2 2 1 2 1 1 1 1 2 2 . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 14 | 6 14 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 4 11 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 12 | 4 11 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 11 | 2 8 11 11 11 11 10 11 11 11 11 11 12 10 11 12 12 11 11 11 11 11 11 11 11 11 11 9 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 2 10 12 12 12 12 10 12 12 12 11 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 9 Class Distribution -------------------- 52% | Scavenger-Mutant 16% | Scavenger-Tank 14% | Scavenger-Gunner 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Scavenger-Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Matter Collected 8632 | 260 183 186 208 314 . 91 244 1182 223 1002 204 . 69 376 10 36 232 500 78 75 184 80 204 328 806 190 1367 Remotely 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Salvage Created 20838 | . 411 190 423 477 . 239 736 2538 813 1601 . 205 245 552 139 110 603 831 173 . 533 467 753 1026 3443 314 4016 Parts 867 | . 26 9 26 32 . 6 33 118 37 68 . 8 11 24 7 2 21 39 7 . 20 7 35 44 136 12 139 Haulers Intercepted 10 | . . . 1 . . . 3 3 1 . . . . . . . . . . . . . . 1 . . 1 Recyclers Shooed 20 | . 1 1 3 2 . . 2 2 3 3 . . . 1 . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 147 | . . . . . . . . . . . . . . . . 8 78 31 . . 12 2 16 . . . . Prevented 47 | . . . . . . . . . . . . . . . 7 . 6 9 . . 9 4 12 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Combat Hostiles Destroyed 285 | . 12 10 7 9 . 5 11 31 10 21 . 3 3 9 2 1 11 14 2 . 11 . 9 12 44 4 44 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 177 | . 6 7 5 4 . 5 4 27 2 9 . . 2 9 1 . 8 10 2 . 2 . 9 9 28 2 26 Cannons 25 | . . . . . . . 2 2 . 4 . 3 . . . 1 2 . . . 3 . . . 8 . . AOE 49 | . 6 3 2 5 . . 5 1 7 8 . . 1 . . . . 2 . . 5 . . . . . 4 Classes Destroyed 21 | . 4 2 2 3 . 1 1 3 . . . . . . . . 1 1 . . . . . . . 1 2 Worker 26 | . . . . 7 . . 1 8 2 . . . 2 2 . . . . . . . . . . . . 4 Builder 11 | . . . . 1 . . 1 2 4 3 . . . . . . . . . . . . . . . . . Tunneler 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 10 | . . . 1 . . . 3 3 1 . . . . . . . . . . . . . . 1 . . 1 Recycler 20 | . 1 . 2 2 . . . 6 1 5 . . . 1 . . . . . . . . . . . . 2 Minesweeper 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Mechanic 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 Operator 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Watcher 12 | . 1 . 1 . . . 1 1 1 2 . . . . . . . . . . . . . 1 4 . . Swarmer 55 | . 3 2 3 4 . . . . 4 8 . . . 4 . . . 3 . . 5 . 6 3 8 . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 116 | . 9 2 3 4 . 3 9 17 5 7 . 3 1 3 . . 4 4 . . 3 . . 4 17 . 18 Brawler 13 | . . . . . . 2 . . . . . . . . . . 3 2 . . . . . . 3 . 3 Duelist 5 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 2 Sentry 28 | . . . 1 . . . 1 8 . 4 . . 2 2 . . . 1 2 . 1 . 1 2 2 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 18 | . . . . . . . 1 . . 2 . . . . 2 . . . . . 2 . . . 4 . 7 Programmer 39 | . . . . . . . . 6 1 . . . . . . 1 3 3 . . . . 2 3 9 2 9 Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 17 | . 5 4 4 5 . 3 6 17 10 9 . 2 3 4 2 1 5 4 1 . 7 . 3 5 7 3 12 Combat Bots Only 9 | . 4 3 3 3 . 3 5 8 4 6 . 2 1 4 2 1 4 4 1 . 7 . 3 5 7 3 9 Max Kills in Single Turn 6 | . 3 2 2 3 . 1 3 3 6 4 . 1 3 2 1 1 1 2 1 . 2 . 1 1 1 1 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . 3 1 1 2 . . 2 1 2 4 . . 1 . . . . 2 . . 2 . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Damage Taken 27605 | . 262 271 271 429 . 164 677 2395 489 3524 21 1031 393 397 452 126 1322 1083 99 . 731 . 736 1100 4643 479 6510 Core 3123 | . 50 62 27 77 . 64 116 343 20 670 . 88 10 14 40 21 199 83 . . . . 86 81 284 49 739 Absorbed by Shields 2722 | . . . . . . . . . . 48 20 . . . . . 517 725 94 . 420 . 156 . 742 . . Reduced by Siege Mode 540 | . . . . . . . . . . . . . . . 12 . . . . . . . . . 327 . 201 Core Remaining (%) 65 | 100 . 55 . . . 58 78 51 . . . . 7 . . . . 64 . . . . 92 . 71 96 53 Volleys Fired 1054 | . 25 24 28 52 . 13 49 99 34 107 3 8 13 26 13 14 43 53 8 14 25 56 45 45 145 12 100 Largest 4 | . 2 2 2 2 . 2 3 3 3 3 3 1 3 3 1 2 3 3 3 1 3 1 3 3 4 4 4 Hottest 350 | . 60 60 40 85 . 85 147 150 150 243 136 80 240 161 65 128 171 240 179 98 196 60 158 156 304 350 268 Shots Fired 1987 | . 46 44 53 92 1 26 136 261 53 145 9 8 22 53 13 23 74 102 15 14 45 56 60 78 284 26 248 Gun 1708 | . 42 41 50 80 1 26 119 247 45 90 6 . 21 39 13 14 50 100 15 . 20 56 56 78 260 26 213 Cannon 176 | . . . . . . . 14 12 2 21 3 8 1 14 . 9 24 . . 14 19 . 4 . 24 . 7 Launcher 103 | . 4 3 3 12 . . 3 2 6 34 . . . . . . . 2 . . 6 . . . . . 28 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 913 | . 21 29 50 50 1 13 69 170 3 52 6 . 11 41 . 9 23 53 8 . 1 . 25 27 91 . 160 Thermal 517 | . . . . 30 . 13 64 83 5 59 3 8 11 11 . 9 24 29 3 14 19 . 4 12 55 12 49 Explosive 42 | . 4 3 3 12 . . . . 4 8 . . . . . . . 2 . . 6 . . . . . . Electromagnetic 488 | . 21 12 . . . . 3 8 41 26 . . . 1 13 5 . 18 4 . 19 56 31 39 138 14 39 Entropic 27 | . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . Robot Hit Streak 58 | . 7 7 13 11 . 6 8 58 19 43 4 5 11 14 2 6 19 35 19 . 24 40 23 21 33 39 44 Robot Miss Streak 5 | . 1 4 2 3 . 1 4 4 1 3 2 1 1 3 2 3 2 4 . . 2 1 2 2 2 1 5 Penetration Max 2 | . . . . . . . . 1 . . . . . 1 . . 1 1 . . . . . 1 2 . 1 Secondary Targets 18 | . . . . . . 2 1 1 . . . . . . . . 1 2 . . . . . 1 4 . 6 Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . . . . . . 1 1 . . . . . 1 1 . 1 Shots Hit Robots 1468 | . 28 27 37 47 . 17 93 210 44 115 6 6 12 34 7 14 58 83 11 . 36 54 45 63 223 23 175 Core Hits 917 | . 23 18 23 30 . 12 43 113 32 83 3 3 10 24 3 3 22 35 6 . 24 30 24 31 142 15 165 Critical Hits 57 | . . . 1 1 . . . 5 . 1 . . 1 1 . . 4 7 . . 2 . . 3 10 . 21 Critical Kills 24 | . . . 1 1 . . . 2 . . . . 1 1 . . 2 2 . . . . . 1 4 . 9 Critical Parts Destroyed 21 | . . . . . . . . 3 . . . . . . . . . 5 . . 2 . . 2 2 . 7 Melee Attacks 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43714 | . 620 520 497 1253 . 227 1604 4897 1855 4254 118 176 783 983 181 404 2301 2571 259 . 1469 382 1185 1874 7187 713 7401 Guns 30350 | . 327 270 358 492 . 227 968 4434 742 1779 67 . 405 673 181 208 1646 2094 259 . 405 382 1084 1794 6288 713 4554 Cannons 3978 | . . . . . . . 102 311 65 493 51 176 . 310 . 196 655 . . . 467 . 101 . 899 . 152 Explosions 9386 | . 293 250 139 761 . . 534 152 1048 1982 . . 378 . . . . 477 . . 597 . . 80 . . 2695 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14462 | . 115 202 358 209 . 66 357 3168 90 1079 67 . 144 719 . 144 555 1183 110 . 27 . 456 566 2067 . 2780 Thermal 11883 | . . . . 283 . 161 800 1541 502 1193 51 176 261 236 . 196 655 634 70 . 467 . 101 405 1844 454 1853 Explosive 4267 | . 293 250 139 761 . . 189 . 377 1004 . . . . . . . 393 . . 597 . . . . . 264 Electromagnetic 12011 | . 212 68 . . . . 258 188 886 978 . . 378 28 181 64 . 361 79 . 378 382 628 903 3276 259 2504 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1091 | . . . . . . . . . . . . . . . . . 1091 . . . . . . . . . . Highest Corruption 22 | . . . 5 5 5 5 1 7 2 2 2 2 5 . . 2 5 3 . . . . 4 3 22 4 22 Average Corruption 3 | . . . 5 5 5 5 1 5 1 2 2 2 2 . . 1 2 2 . . . . 3 2 5 3 9 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . . Effects 308 | . . . 2 27 10 7 3 53 4 20 2 1 3 . . 9 5 22 . . . . 18 9 44 3 66 Message Errors 70 | . . . 1 4 4 1 1 15 2 8 1 1 1 . . 5 1 6 . . . . 6 3 3 2 5 Matter Fused 38 | . . . 1 3 1 1 . 8 . . . . . . . . . 4 . . . . 3 . 7 . 10 Heat Flow Errors 28 | . . . . 3 . . . 5 . 5 . . . . . . 2 4 . . . . 2 2 1 . 4 Energy Discharges 28 | . . . . 5 1 . 1 3 . 2 . . 2 . . 1 . 4 . . . . 2 1 1 1 4 Parts Rejected 9 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . 3 . 3 Data Loss (minor) 32 | . . . . 1 2 3 1 5 1 1 . . . . . 3 1 3 . . . . 1 1 4 . 5 Data Loss (major) 10 | . . . . 2 1 . . 2 . . . . . . . . . . . . . . . . 1 . 4 Misfires 4 | . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targeting Errors 72 | . . . . 6 . 2 . 9 . 4 1 . . . . . 1 . . . . . 3 2 22 . 22 Weapon Failures 16 | . . . . 1 . . . 3 1 . . . . . . . . 1 . . . . 1 . 1 . 8 Overload Shots 19 | . . . . . . . . . . 8 . . 8 . . . . 1 . . . . . . . . 2 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 498 | . . 4 . 46 . . 11 2 112 66 . 5 60 10 . 25 31 . . . 53 . . . 22 . 51 Projectiles 98 | . . . . . . . . 2 3 . . 5 . 10 . 25 31 . . . . . . . 22 . . Explosions 400 | . . 4 . 46 . . 11 . 109 66 . . 60 . . . . . . . 53 . . . . . 51 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 542 | . . 40 . 27 . . 38 58 110 20 . . 100 . . . . 47 . . . . . . . . 102 Shots 16 | . . 2 . 1 . . 2 2 3 1 . . 1 . . . . 1 . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 374 | . 54 93 . 171 . 70 199 214 24 244 . . 374 101 34 12 219 194 . . . . 167 103 348 102 243 Average Temperature 50 | . 16 24 . 32 . 22 51 37 10 52 . . 139 37 20 6 135 82 . . . . 101 57 73 45 59 Received Heat Transfer 4445 | . 129 39 69 87 . 99 333 612 111 989 . 27 102 81 . . 260 87 12 . 95 . 12 150 530 . 621 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 6 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 2 . 1 Total Turns 135 | . . . . . . . . . . . . . . . 14 . . . . . 2 . 8 . 62 . 49 Longest Duration 49 | . . . . . . . . . . . . . . . 14 . . . . . 2 . 8 . 35 . 49 Robots Corrupted 35 | . . . . . . . . 1 2 . . . . . 1 . . 2 . . 1 1 1 3 9 1 13 Combat Hostiles 33 | . . . . . . . . 1 1 . . . . . 1 . . 2 . . 1 1 1 3 8 1 13 Parts Fried 119 | . . . . . . . 1 3 3 1 . . . 1 5 . . 3 . . 3 1 5 11 50 3 29 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Parts Melted 22 | . . . . . . . 1 5 . 2 . 1 . 1 . 1 1 . . . . . . . 5 3 2 Heat Transferred 17077 | . . . . 666 . 370 1596 2647 449 2015 100 350 261 350 . 250 975 864 111 . 700 . 150 457 1987 675 2104 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . 2 1 3 1 . . . . . . . 1 . . . . . 1 . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Peak Influence 780 | . 281 94 284 232 . 110 446 536 377 529 548 289 399 445 . . . . 208 . . . . 186 666 339 780 Initial 339 | . . 44 15 32 . . 42 124 231 120 268 219 83 195 . . . . 63 . . . . 6 . 339 148 Average 237 | . 159 34 182 99 . 80 201 290 256 260 458 241 139 298 . . . . 88 . . . . 74 331 269 528 Maximum Alert Level 3 | . 1 . 1 1 . . 2 2 1 2 2 1 1 2 . . . . 1 . . . . . 2 1 3 Low Security (%) 46 | 100 64 100 39 79 . 100 39 33 2 39 . . 98 10 . . . . 95 . . . . 100 28 30 10 Level 1 34 | . 35 . 60 20 . . 56 32 97 45 39 100 1 71 . . . . 4 . . . . . 29 69 5 Level 2 17 | . . . . . . . 3 33 . 14 60 . . 18 . . . . . . . . . . 41 . 74 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 . 1 . . . 1 11 4 4 . . . 1 . . . 1 1 . . . . 2 5 1 11 Investigation 7 | . 1 . . . . . . 3 1 1 . . . . . . . . . . . . . 1 . . . Extermination 14 | . . . . . . . . 5 1 . . . . 1 . . . . 1 . . . . 1 3 . 2 Reinforcement 16 | . 2 . 1 . . . 1 3 2 3 . . . . . . . . . . . . . . . 1 3 Assault 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 5 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Distress Signals 17 | . . 1 2 . . . 1 1 1 2 1 . . 1 . . . . . . . . . 1 . 5 1 Communications Jammed 267 | . . . . . . . . . . . . . . 8 . . 250 . . . . . . . 9 . . Distress Signals 267 | . . . . . . . . . . . . . . 8 . . 250 . . . . . . . 9 . . Times Spotted 512 | . 22 12 12 19 . 9 20 42 15 49 9 16 2 15 2 1 45 21 4 . 14 . 12 22 79 8 62 Peak Tracking Total 14 | . 5 3 5 4 . 3 8 5 5 9 5 13 1 5 2 1 14 4 2 . 6 . 3 5 12 4 9 Tactical Retreats 51 | . 1 . . 5 . 2 1 1 1 4 . 1 1 2 . . 1 4 . . 3 . 2 4 15 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Traps Triggered 12 | . 3 . . . . . . 4 . 4 . . 1 . . . . . . . . . . . . . . Indirectly 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 . Triggered 13 | . . . . . . . . . . . . . . . . . 9 . . . 4 . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Machines Disabled 32 | . 1 . 2 . . . 1 . 1 6 1 . 6 1 . . 1 1 1 . . . . . 6 . 4 Max in Single Turn 6 | . 1 . 1 . . . 1 . 1 2 . . 6 1 . . 1 1 1 . . . . . 1 . 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Network Hub 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Machines Accessed 50 | . 5 . . . 1 . 4 7 3 8 1 . 3 1 . . 1 1 3 . . 2 . 2 5 . 3 Terminals 36 | . 4 . . . . . 4 6 1 8 1 . 3 1 . . . . 2 . . . . . 3 . 3 Fabricators 6 | . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Hacks 122 | . 15 . . . 4 . 8 16 7 19 1 . 11 1 . . 1 1 7 . . 8 . 6 13 . 4 Successful 56 | . 8 . . . 4 . 1 6 3 6 1 . 6 1 . . 1 1 4 . . 8 . 3 2 . 1 Failed 66 | . 7 . . . . . 7 10 4 13 . . 5 . . . . . 3 . . . . 3 11 . 3 Catastrophic 18 | . 1 . . . . . 1 4 2 5 . . . . . . . . 1 . . . . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . 3 . . . . . . 1 3 3 1 . 4 . . . . . . . . . . . . . 1 Terminals 91 | . 14 . . . . . 8 15 4 19 1 . 11 1 . . . . 5 . . . . . 9 . 4 Fabricators 12 | . . . . . . . . 1 3 . . . . . . . . . . . . . . 4 4 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Terminal Hacks 48 | . 7 . . . 4 . 1 5 2 6 1 . 5 1 . . 1 1 3 . . 8 . . 2 . 1 Record 5 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . 4 . . . . . Open Door 5 | . . . . . . . . . . 2 1 . . . . . 1 . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 2 . . . . . . 1 1 1 . . . . . . . . 1 . . . . . . . 1 Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 7 | . 1 . . . . . . 2 . 1 . . 1 1 . . . . 1 . . . . . . . . Registered Components 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Terminals 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 . . . . . 4 5 2 7 . . 2 . . . . . 2 . . . . 2 4 . 3 Full Trace Events 4 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter 212 | . . . . . . . . 212 . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Machine Destruction 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Robots Rewired 12 | . . . . . . . . . . 10 . . . 1 . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Total Allies 19 | . . . . 3 . . . . . 14 . . . 1 . . 1 . . . . . . . . . . Largest Group 8 | . . . . 3 1 . . . . 8 8 3 . 1 . . 1 . . . . . . . . . . Highest-Rated Group 324 | . . . . 40 8 . . . . 324 324 204 . 30 . . 60 . . . . . . . . . . Highest-Rated Ally 156 | . . . . 16 8 . . . . 156 156 156 . 30 . . 60 . . . . . . . . . . Total Orders 13 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . 1 . . 8 EXPLORE 11 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . 7 RETURN 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Ally Attacks 182 | . . . . 16 . 1 . . . 114 42 6 . 3 . . . . . . . . . . . . . Total Damage 3612 | . . . . 170 . . . . . 2151 1139 116 . 36 . . . . . . . . . . . . . Kills 35 | . . . . 5 . . . . . 18 11 1 . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . . . 1 . . 2 . 1 1 . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . 7 Drone Recoveries 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Turns Passed 20874 | 56 881 913 414 947 483 324 592 1807 837 1672 305 113 257 560 703 530 857 1574 365 782 702 433 852 836 1333 699 1047 Spaces Moved 10056 | 45 473 454 166 447 267 156 263 852 441 862 169 61 115 247 400 250 371 720 189 460 345 192 426 353 490 401 441 Core 17 | 14 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Treads 5210 | . . . . . . . . . . 8 88 61 115 242 400 250 371 720 189 460 345 192 426 353 490 401 99 Legs 4283 | 31 473 454 166 447 267 156 263 852 441 460 . . . . . . . . . . . . . . . . 273 Wheels 546 | . . . . . . . . . . 393 81 . . 5 . . . . . . . . . . . . 67 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 180 150 180 150 150 150 150 100 110 160 160 165 165 165 165 190 158 158 158 158 158 160 145 150 90 Average Speed 161 | 98 162 180 180 175 180 178 151 159 158 136 152 160 160 172 165 170 176 190 168 158 158 158 158 165 148 151 127 Slowest Speed 1100 | 120 180 180 180 240 180 180 180 180 180 700 180 160 160 185 165 185 250 190 190 158 158 158 160 180 180 156 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 76 87 25 86 57 37 29 23 15 88 61 78 12 6 59 57 48 73 8 65 58 62 57 13 33 18 20 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 5 | . 1 1 . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Unknown Exits Taken 24 | 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 15 | . . 1 . 1 . 1 . . . . . . . . 3 1 . 2 . 2 2 . 2 . . . . Spaces Dug 35 | . . . . . . . . 1 . . . . 4 . . . . . 2 11 . . 4 . 5 . 8 Terrain Destroyed 741 | . 17 12 18 41 . . 39 9 44 82 . . 182 4 . 6 12 58 4 14 97 . 22 8 43 . 29 Melee 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 Projectile 145 | . . . . . . . . 6 . 4 . . 5 4 . 6 12 24 4 14 7 . 22 1 28 . 8 AOE 589 | . 17 12 18 41 . . 39 2 44 78 . . 177 . . . . 34 . . 90 . . 7 15 . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Total 12998 | 55 540 508 240 524 270 183 368 1099 521 1212 210 68 176 349 437 336 505 842 224 501 457 265 543 532 840 468 725 Wait 752 | . 14 13 15 10 . 2 13 44 15 17 16 . 30 22 19 72 24 32 . 24 60 4 53 83 112 13 45 Move 10028 | 44 472 453 165 446 266 155 262 851 440 861 168 60 114 246 399 249 370 719 188 459 344 191 425 352 489 400 440 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 247 | 5 16 7 7 3 2 4 14 19 4 30 3 . 6 7 2 . 4 10 4 1 6 1 4 8 32 6 42 Fast Attach 165 | 3 . 1 3 3 . . 3 21 10 18 7 . 1 6 . . 13 4 5 1 2 6 4 16 10 12 16 Attach 192 | 3 7 4 5 2 2 2 9 11 4 33 1 . 5 8 . . 1 6 3 1 3 1 2 6 24 4 45 Detach 13 | . . . . . . . 1 . . 4 . . 1 2 . . . . . . . . . . . 1 4 Swap 107 | . 4 2 5 5 . 1 4 13 6 13 3 . 2 2 1 1 1 9 2 . 5 1 1 4 6 2 14 Drop 265 | . 2 4 12 3 . 6 13 40 8 27 9 . 4 9 3 . 17 9 8 1 8 5 8 18 21 17 13 Fire 1054 | . 25 24 28 52 . 13 49 99 34 107 3 8 13 26 13 14 43 53 8 14 25 56 45 45 145 12 100 Melee 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . Rewire 135 | . . . . . . . . . . 76 . . . 21 . . 32 . 6 . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Identified exit to Mines 756 | -10/Materials | Discovered new exit (range 4) 938 | -10/Materials | Entered Mines 1091 | -10/Mines | Learned 2 Materials zone layouts 1309 | -10/Mines | Assembled infested the area 1314 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1394 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1401 | -10/Mines | Discovered new exit (range 10) 1402 | -10/Mines | Learned location of Storage (-7) 1782 | -10/Mines | Discovered new exit (range 7) 1851 | -10/Mines | Entered Materials 1851 | -9/Materials | Evolved 2 slots: Utility x2 2153 | -9/Materials | Build established: Scavenger-Mutant 2231 | -9/Materials | Discovered new exit (range 9) 2265 | -9/Materials | Entered Mines 2390 | -9/Mines | Discovered new exit (range 6) 2464 | -9/Mines | Discovered new exit (range 16) 2836 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2868 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2868 | -9/Mines | Discovered new exit (range 5) 3021 | -9/Mines | Learned 8 Materials zone layouts 3212 | -9/Mines | Entered Exiles 3212 | -9/Exiles | Accompanied by 1 ally 3265 | -9/Exiles | Met 8R-AWN 3290 | -9/Exiles | Met EX-HEX 3414 | -9/Exiles | Met EX-BIN 3440 | -9/Exiles | Met EX-DEC 3456 | -9/Exiles | Learned location of Zion (-7) 3679 | -9/Exiles | Discovered new exit (range 10) 3695 | -9/Exiles | Entered Mines 3695 | -8/Mines | Accompanied by 1 ally 3861 | -8/Mines | Discovered new exit (range 11) 4019 | -8/Mines | Entered Materials 4019 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4490 | -8/Materials | Discovered new exit (range 14) 4611 | -8/Materials | Entered Factory 4611 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4613 | -7/Factory | Build established: Scavenger-Gunner 5311 | -7/Factory | Discovered new exit (range 16) 5485 | -7/Factory | Destroyed 8 combat bots 5892 | -7/Factory | Discovered new exit (range 15) 5908 | -7/Factory | Discovered new exit (range 5) 5918 | -7/Factory | Fabricated Imp. Arc Projector? 6418 | -7/Factory | Entered another Factory area 6418 | -6/Factory | Evolved 2 slots: Utility x2 7038 | -6/Factory | Build established: Scavenger-Mutant 7226 | -6/Factory | Discovered new exit (range 15) 7255 | -6/Factory | Entered Extension 7357 | -6/Extension | Rescued a captive Derelict 7358 | -6/Extension | Rescued a captive Derelict 7604 | -6/Extension | Build established: Mutant 7666 | -6/Extension | Rescued a captive Derelict 7755 | -6/Extension | Disrupted transfer network 7942 | -6/Extension | Disrupted transfer network 8089 | -6/Extension | Spotted B-75 Beast 8110 | -6/Extension | Allies destroyed B-75 Beast 8119 | -6/Extension | Spotted B-75 Beast 8159 | -6/Extension | Core integrity fell below 50% 8212 | -6/Extension | Lost 20 parts (3p4n6u7w) 8439 | -6/Extension | Core integrity fell below 20% 8481 | -6/Extension | Lost 3 parts (1n1u1w) 8632 | -6/Extension | Rescued A7 8820 | -6/Extension | Build established: Scavenger-Mutant 8874 | -6/Extension | Discovered new exit (range 10) 8875 | -6/Extension | Discovered new exit (range 6) 8927 | -6/Extension | Entered Cetus 8927 | -6/Cetus | Accompanied by 8 allies (A7) 8932 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8945 | -6/Cetus | Spotted Cetus Guard 8945 | -6/Cetus | Spotted Cetus Guard 8948 | -6/Cetus | Spotted Cetus Guard 8950 | -6/Cetus | Spotted Cetus Guard 8953 | -6/Cetus | Allies destroyed Cetus Guard 8961 | -6/Cetus | Allies destroyed Cetus Guard 8971 | -6/Cetus | Allies destroyed Cetus Guard 9058 | -6/Cetus | Cetus Manufacturing Module disabled 9109 | -6/Cetus | Escorted A7 to Cetus Mainframe 9124 | -6/Cetus | Failed to start Cetus Manufacturing Module 9188 | -6/Cetus | Discovered new exit (range 15) 9202 | -6/Cetus | Build established: Scavenger-Tank 9232 | -6/Cetus | Entered Archives 9232 | -6/Archives | Accompanied by 3 allies (A7) 9237 | -6/Archives | Received a hacking code to weaken MAIN.C 9266 | -6/Archives | Met Zhirov 9272 | -6/Archives | Reinforcements dispatched to Archives 9276 | -6/Archives | Unable to access archive contents 9317 | -6/Archives | Reinforcements dispatched to Archives 9319 | -6/Archives | Zhirov warped through subspace 9322 | -6/Archives | Discovered new exit (range 15) 9337 | -6/Archives | Zhirov detonated Archives 9345 | -6/Archives | Entered Hub_04(d) 9368 | -6/Hub_04(d) | Lost 3 parts (1p1u1w) 9400 | -6/Hub_04(d) | Discovered new exit (range 12) 9461 | -6/Hub_04(d) | Spotted B-75 Beast 9598 | -6/Hub_04(d) | Network Hub disabled 9602 | -6/Hub_04(d) | Entered Factory 9602 | -5/Factory | Evolved 2 slots: Utility x2 9893 | -5/Factory | Discovered new exit (range 9) 10162 | -5/Factory | Entered Upper Caves 10163 | -5/Upper Caves | Encountered a Warlord checkpoint 10427 | -5/Upper Caves | Learned 8 Factory zone layouts 10459 | -5/Upper Caves | Build established: Scavenger-Mutant 10857 | -5/Upper Caves | Discovered new exit (range 6) 10865 | -5/Upper Caves | Entered another Upper Caves area 11235 | -5/Upper Caves | Discovered new exit (range 58) 11395 | -5/Upper Caves | Entered Warlord 11455 | -5/Warlord | System corruption cleaned by Quarantine Array 11688 | -5/Warlord | Visited the Vortex Lab 11693 | -5/Warlord | Warlord's base attacked by MAIN.C 11701 | -5/Warlord | Found Prototype Energy Gun 11701 | -5/Warlord | Identified Vortex Rifle 11705 | -5/Warlord | Found Vortex Rifle 11798 | -5/Warlord | Met Warlord 11825 | -5/Warlord | Found Prototype Device 11825 | -5/Warlord | Identified System Purifier 11838 | -5/Warlord | Found Prototype Processor 11838 | -5/Warlord | Identified Exp. Targeting Computer 11863 | -5/Warlord | Found Prototype Reactor 11863 | -5/Warlord | Identified Vortex Chain Reactor 11878 | -5/Warlord | Found Prototype Processor 12043 | -5/Warlord | Warlord forces counterattacked 12062 | -5/Warlord | Spotted Striker 12088 | -5/Warlord | Spotted Executioner 12099 | -5/Warlord | Spotted Striker 12128 | -5/Warlord | Spotted Striker 12129 | -5/Warlord | Spotted B-86 Titan 12140 | -5/Warlord | Spotted B-75 Beast 12207 | -5/Warlord | Spotted Striker 12208 | -5/Warlord | Destroyed Striker 12225 | -5/Warlord | Spotted Striker 12237 | -5/Warlord | Discovered new exit (range 9) 12252 | -5/Warlord | Entered Proximity Caves 12328 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12460 | -4/Proximity Caves | Learned Research emergency access door positions 12946 | -4/Proximity Caves | Build established: Scavenger-Tank 13220 | -4/Proximity Caves | Learned location of Testing (-3) 13284 | -4/Proximity Caves | Found Alien Artifact 13284 | -4/Proximity Caves | Identified Dimensional Node Initializer 13284 | -4/Proximity Caves | Initialized slip node 13813 | -4/Proximity Caves | Discovered new exit (range 8) 13826 | -4/Proximity Caves | Entered Factory 13826 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13827 | -4/Factory | Identified exit to Upper Caves 14191 | -4/Factory | Entered Upper Caves 14640 | -4/Upper Caves | Spotted B-86 Titan 14958 | -4/Upper Caves | Discovered new exit (range 8) 14973 | -4/Upper Caves | Entered another Upper Caves area 15114 | -4/Upper Caves | Learned location of 1 exit from Research 15208 | -4/Upper Caves | Discovered new exit (range 15) 15251 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15392 | -4/Upper Caves | Destroyed 7 combat bots 15470 | -4/Upper Caves | Discovered new exit (range 14) 15487 | -4/Upper Caves | Build established: Scavenger-Mutant 15675 | -4/Upper Caves | Entered Zhirov 15675 | -4/Zhirov | Discovered new exit (range 3) 15807 | -4/Zhirov | Found Alien Artifact 15807 | -4/Zhirov | Identified Integrated Reactor 15807 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16108 | -4/Zhirov | Entered Proximity Caves 16171 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16376 | -3/Proximity Caves | Identified Exp. Core Analyzer 16935 | -3/Proximity Caves | Discovered new exit (range 7) 16960 | -3/Proximity Caves | Entered Research 16960 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16961 | -3/Research | Identified exit to Armory 17146 | -3/Research | Lost 3 parts (2u1w) 17753 | -3/Research | Found Prototype Device 17753 | -3/Research | Identified EM Dispersion Field 17796 | -3/Research | Entered Armory 18046 | -3/Armory | Found EM Dispersion Field 18053 | -3/Armory | Found Prototype Device 18053 | -3/Armory | Identified Exp. Shield Generator 18418 | -3/Armory | Lost 3 parts (1u2w) 18443 | -3/Armory | Destroyed 7 combat bots 18830 | -3/Armory | First assault squad dispatched 18953 | -3/Armory | Discovered new exit (range 15) 18955 | -3/Armory | System corruption reached 10% 18996 | -3/Armory | Lost 5 parts (1n2u2w) 19099 | -3/Armory | Lost 3 parts (1n2u) 19129 | -3/Armory | Entered Research 19129 | -2/Research | Warlord forces began assault on 0b10 19129 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19158 | -2/Research | Met up with Warlord 19239 | -2/Research | Research machine network offline 19407 | -2/Research | Borebot progress halted 19536 | -2/Research | Found Prototype Processor 19536 | -2/Research | Identified Exp. Melee Analysis Suite 19707 | -2/Research | Spotted Striker 19797 | -2/Research | Found Prototype Launcher 19797 | -2/Research | Identified Com. Tesla Bomb Launcher 19812 | -2/Research | Discovered new exit (range 4) 19828 | -2/Research | Entered Access 19828 | -1/Access | Evolved 2 slots: Utility x2 19927 | -1/Access | Garrison activated, responded to threat 19971 | -1/Access | Lost 3 parts (1u2w) 19973 | -1/Access | Spotted IN-W76(L) 19998 | -1/Access | Destroyed IN-W76(L) 20060 | -1/Access | Destroyed 9 combat bots 20061 | -1/Access | Lost 10 parts (2p2n2u4w) 20161 | -1/Access | Destroyed 9 combat bots 20165 | -1/Access | Lost 11 parts (3n3u5w) 20244 | -1/Access | Lost 3 parts (3n) 20282 | -1/Access | Destroyed 9 combat bots 20287 | -1/Access | Lost 5 parts (1p1u3w) 20578 | -1/Access | First assault squad dispatched 20697 | -1/Access | System corruption reached 10% 20750 | -1/Access | Lost 3 parts (3u) 20868 | -1/Access | Door terminal overloaded 20869 | -1/Access | Discovered new exit (range 6) 20875 | *** | Escaped! Last Messages --------------- 20834_ System corrupted: Hvy. Machine Gun targeting data glitched. 20834_ Slug penetrates P-80 Master. 20834_ P-80 Master suffers critical hit. 20834_ Sml. Battery melted. 20834_ P-80 Master destroyed. 20838_ System corrupted: Matter fused (-8). 20838_ K-01 Serf collects debris. 20838_ U-05 Engineer builds a Wall. 20854_ System corrupted: Heat flow error (+279). 20860_ Connecting with Terminal... 20868_ Critical hit. 20868_ Biometal Leg destroyed. 20868_ System overload, Sealed Barrier opened. 20868_ Terminal disabled. 20868_ Critical hit. 20868_ Mni. Drone Bay destroyed. 20869_ The Access Shell folds into the floor. 20869_ EXIT=FOUND 20871_ System corrupted: Matter fused (-9). 20871_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | # " # # """""" #????????? | | #""" # + """""" #????????? | | # """ # ##"##+#######+# = """""" #????????? | | # " + ## # """""" #????????? | | # # ## # """""" #????????? | | # # ##!! # #????????? | | ########### =##%[* # #????????? | | ########## |%*#=*%! ############??????????? | | ########## T"*#=%==* ####??????????????????? | | ########?# ""%+*!* #?##??????????????????? | | ##?####### ==!#=%= ###???????????????????? | | ##?#?######!!##%%% ##??#?????????????????? | | ###?####### ##[= ###???????????????????? | | ##?##?#####^^## #?##??????????????????? | | #####?##### ## ###???????????????????? | | ?###?###### ###############?#???????????????????? | | #######?#?# ####??######??##?#??????????????????? | | ########### #########?######????????????????????? | | ##??##?#### ####?############???????????????????? | | ?#?######## ####### ##########??????????????????? | | #?###?###?# """T""" "??????????????????? | | ??###??####* """ " " "??????????????????? | | ???##?#?#?#%= u "??????????????????? | | ????#######| "??????????????????? | | ??????###?# "" "??????????????????? | | ???##?##### @" "??????????????????? | | ??????????# "??????????????????? | | ????????### "??????????????????? | | ??????????# p "??????????????????? | | ??????????# pp "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ########### #???????????????????????????????????? | | # # #??????##???????????????????????????? | | #! # ####### ###?????????????????????????? | | # + # #?????????????????????????? | | # # # #?????????????????????????? | | # # # """" #?????????????????????????? | | # = # # ""R"" #?????????????????????????? | | # # # "" "" #?????????????????????????? | | # # # #?????????????????????????? | | ########### # #?????????????????????????? | | ??????????# # #?????????????????????????? | | ####### ###+########## #?????????????????? | | %/ #?????????????????? | | =% +?????????????????? | | #######+###### #?????????????????? | | ?????# # " #?????????????????? | | ?????# # %" #?????????????????? | | ?????# = #?" #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 55 Energy Capacity 1420 Matter Stores 376 Matter Capacity 550 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 185 Jamming Range 12 Armor Coverage 1350 Resistance: KI 25 Resistance: TH 20 Resistance: EM 75 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 20 Target Analysis 8 Core Analysis 15 Recoil Reduction 5 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Helical Railgun | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Arc Projector | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed InertialTacticalDriver Manual? 0 Play Time 03:29:28 Cumulative 211.8 hours Start 2021.05.09 @ 08:05:25 End 2021.05.09 @ 11:33:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 78 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2175b595-d147-44ac-a76c-b788293e22b2