Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 06:45:03 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (340) 340 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 1781 Bonus ------- Follower Combat Kills 91 Cogmind --------- Core Integrity 135/400 Matter 248/300 Energy 63/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Shield Generator Rocket Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit ECM Suite Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Shield Generator Spread Laser Assault Rifle Shotgun Rocket Launcher Datajack [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility ECM Suite Device ECM Suite Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 19 | 6 1 . 9 3 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads 5 | 2 . . 3 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 2 . Device 1 | . 1 . . . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 7 | 2 . . 2 3 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Backups 5 | 2 4 5 6 5 Power . | . 1 1 1 1 Propulsion . | 1 . . . . Utility . | . . . . 1 Weapon 2 | . 2 3 3 2 Tool/Special . | . . . . . Unused Backups 6 | 1 2 . . 3 Power 1 | . . . . 1 Propulsion 2 | . 2 . . . Utility 1 | . . . . 1 Weapon 1 | 1 . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 89 | . 96 100 83 83 Engine 12 | . 14 14 11 9 Treads 24 | . 28 28 22 21 Device 11 | . 10 14 11 10 Storage 12 | . 14 14 11 11 Protection 4 | . . . 6 9 Ballistic Gun 23 | . 28 28 19 20 Launcher 1 | . . . 2 . Peak Build Rating 11 | 6 7 7 11 10 Average Rating 7 | 5 6 7 8 9 On Entrance 6 | . 6 7 7 10 Naked Turns . | . . . . . Heaviest Build 36 | 12 14 14 36 36 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 10 15 Most Carried 8 | 4 6 5 8 6 Average Carried 5 | 2 4 5 6 5 Final Capacity 15 | 8 8 8 15 15 Final Carried 6 | 3 5 5 6 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 557 | 220 122 . 215 . Remotely . | . . . . . Salvage Created 405 | . 72 . 323 10 Parts 22 | . 4 . 18 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 10 | . 2 . 6 2 Guns 7 | . 2 . 4 1 AOE 3 | . . . 2 1 Classes Destroyed 5 | . 1 . 3 1 Recycler 1 | . . . 1 . Watcher 1 | . . . 1 . Grunt 5 | . 2 . 3 . Sentry 3 | . . . 3 . Assembled 2 | . . . . 2 Best Kill Streak 5 | . 2 . 5 2 Combat Bots Only 3 | . 2 . 3 2 Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 105 | . 14 . 40 51 Missed 26 | . 2 . 13 11 Hits 79 | . 12 . 27 40 Melee 18 | . . . . 18 Projectile 61 | . 12 . 27 22 Critical Strikes 4 | . . . 1 3 Damage Taken 1402 | . 130 . 372 900 Core 298 | . 33 . 45 220 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 86 . . Volleys Fired 37 | . 12 . 19 6 Largest 2 | . 2 . 2 2 Hottest 65 | . 40 . 56 65 Shots Fired 66 | . 24 . 33 9 Gun 63 | . 24 . 31 8 Cannon . | . . . . . Launcher 3 | . . . 2 1 Special . | . . . . . Kinetic 61 | . 24 . 31 6 Thermal 2 | . . . . 2 Explosive 3 | . . . 2 1 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 5 . 9 3 Robot Miss Streak 5 | . 1 . 2 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 48 | . 17 . 25 6 Core Hits 25 | . 4 . 15 6 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 980 | . 209 . 612 159 Guns 601 | . 209 . 289 103 Cannons . | . . . . . Explosions 379 | . . . 323 56 Melee . | . . . . . Ramming . | . . . . . Kinetic 586 | . 209 . 289 88 Thermal 15 | . . . . 15 Explosive 379 | . . . 323 56 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 37 | . . . . 37 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 308 | . 5 . 17 308 Average Temperature 80 | . 5 . 5 154 Received Heat Transfer 243 | . 72 . 171 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 20 | . . . . 20 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 116 | . 51 1 116 26 Initial 26 | . . 1 . 26 Average 16 | . 6 . 36 5 Influence Increases 352 | . 55 . 288 9 Destroy 0b10 Robot/C 220 | . 40 . 180 . Destroy 0b10 Robot/NC 10 | . . . 10 . Destroy Leader 82 | . 10 . 72 . Allied During Kill 16 | . . . 16 . Successful Hack 8 | . 4 . 4 . Destroy Structure 16 | . 1 . 6 9 Influence Decreases 352 | . 51 4 220 77 Entered New Map 45 | . . 3 . 42 Time Decay 258 | . 51 1 180 26 Lost Part 9 | . . . . 9 Lost Ally 40 | . . . 40 . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 3 . 12 12 Peak Tracking Total 13 | . 2 . 4 13 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 1 . 1 . Successful 2 | . 1 . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Robot Analysis 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 51 | . . 51 51 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 16 | . . . 16 . Total Damage 189 | . . . 189 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1107 | . 321 117 505 164 ECM 1107 | . 321 117 505 164 Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1328 | 135 397 117 505 174 Spaces Moved 687 | 85 195 74 246 87 Core 15 | 15 . . . . Treads 672 | 70 195 74 246 87 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 157 | 140 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 6 30 21 25 26 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . . 6 14 Melee . | . . . . . Projectile . | . . . . . AOE 20 | . . . 6 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 866 | 101 257 73 325 110 Wait 89 | . 43 . 34 12 Move 683 | 84 194 73 245 87 Hop . | . . . . . Pick Up 24 | 10 5 . 9 . Fast Attach . | . . . . . Attach 9 | 6 1 . 1 1 Detach . | . . . . . Swap 13 | . . . 9 4 Drop 11 | 1 2 . 8 . Fire 37 | . 12 . 19 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 7) 533 | -10/Materials | Entered Mines 615 | -10/Mines | Discovered new exit (range 15) 650 | -10/Mines | Entered Materials 650 | -9/Materials | Accompanied by 2 allies 650 | -9/Materials | Evolved 2 slots: Utility x2 655 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1128 | -9/Materials | Discovered new exit (range 13) 1155 | -9/Materials | Entered Mines 1260 | -9/Mines | Assembled infested the area 1325 | -9/Mines | Core integrity fell below 50% 1329 | -9/Mines | Self-destructed Last Messages --------------- 01299_ Lgt. Armor Plating destroyed. 01299_ Destroyed Lgt. Armor Plating. 01299_ as-49165 destroyed. 01300_ Ion Engine severed. 01304_ as-00567 suffers critical hit (Destroy). 01304_ Destroyed Asb. Hover Unit. 01307_ as-31022 destroyed. 01307_ as-00567 destroyed. 01310_ Assault Rifle destroyed. 01310_ System corrupted by crushing effect (+3). 01312_ Shotgun destroyed. 01312_ Lgt. Treads destroyed. 01315_ System corrupted: Heat flow error (+292). 01315_ The unstable cave ceiling collapses. 01315_ 14 Matter crushed. 01319_ ECM Suite destroyed. 01319_ System corrupted by crushing effect (+5). 01320_ Lgt. Treads destroyed. 01322_ Spread Laser severed. 01323_ as-81148 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????####???????????????????????????????? | | ????## ##??????????????????????????????? | | ???## #???????????????? ?????????????? | | ???# ##?????????????? ?????????????? | | ???# """ ####??????????? ?????????????? | | ???# """ ##???????? ?????????????? | | ??## """ ##### ????????????? | | ?## ????????????? | | ?# #### ????????????? | | ?# ##??## ##### #???????????????? | | ?# #????# #??????? ##???????????????? | | ?# ##???# #??????? #?????????????????? | | ?## ##??# ###?##?? #?????????????????? | | ??## ##?# ## # #? #?????????????????? | | ???## #?# # a## #?????????????????? | | ???## ### a [@% #?????????????????? | | ???# #### a%# # #?????????????????? | | ???# #?## ## ???????????????? | | ???# ## #??#####?? #?????????????? | | ???# #?# ##?????????### #?????????????? | | ???# #?? #?????????????? #????????????? | | ???# #?? #??????????????? #???????????? | | ???# #???#???????????????? #??????????? | | ???# #????????????????????? ?????????? | | ???# #?????????????????????? ????????? | | ???# #??????????????????????? ?????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumSalvageInjector Manual? 0 Play Time 00:09:06 Cumulative 29.9 hours Start 2025.07.02 @ 06:36:50 End 2025.07.02 @ 06:45:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fadcf08b-eb65-4e82-988b-3c9e8827508b