Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.04 @ 13:26:11 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (498) 498 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1773 Bonus ------- Follower Combat Kills 60 Friendly Fire -60 Cogmind --------- Core Integrity 176/400 Matter 284/300 Energy 94/100 System Corruption 3% Temperature Danger (425) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Treads Light Treads Heat Sink Hardened Light Armor Plating Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Heat Sink Cooling System Hardened Light Armor Plating Advanced Beam Cannon [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 19 | 6 . 13 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 . 2 . Device 2 | . . 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 . 10 . Energy Gun 6 | 1 . 5 . Energy Cannon 2 | . . 2 . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 8 | . . 1 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 5 | . . 1 4 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 85 96 99 Engine 11 | . 14 11 10 Treads 22 | . 28 22 22 Device 8 | . . 9 11 Storage 11 | . 14 11 11 Energy Gun 11 | . 14 11 11 Energy Cannon 17 | . . 19 21 Ballistic Gun 11 | . 14 11 11 Peak Build Rating 19 | 6 6 19 18 Average Rating 14 | 3 6 14 17 On Entrance 7 | . 6 6 18 Naked Turns . | . . . . Heaviest Build 24 | 12 12 24 23 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | 5 3 7 6 Average Carried 5 | 2 2 5 6 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 2 3 6 6 Class Distribution -------------------- 78% | Gunner 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 483 | 173 56 245 9 Remotely . | . . . . Salvage Created 862 | . 56 681 125 Parts 63 | . 6 56 1 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 26 | . 1 16 9 Guns 15 | . 1 10 4 Cannons 11 | . . 6 5 Classes Destroyed 8 | . 2 4 2 Worker 1 | . . . 1 Builder 2 | . 1 1 . Hauler 2 | . . 2 . Watcher 1 | . . 1 . Swarmer 7 | . . 7 . Grunt 6 | . 1 5 . Sentry 4 | . . 4 . Assembled 9 | . . . 9 Best Kill Streak 10 | . 2 7 10 Combat Bots Only 9 | . 1 6 9 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 113 | . 4 56 53 Missed 24 | . 2 11 11 Damage Taken 1213 | . 22 450 741 Core 234 | . 10 34 190 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 . . Volleys Fired 47 | . 3 26 18 Largest 4 | . 2 4 4 Hottest 215 | . 60 215 215 Shots Fired 152 | . 6 91 55 Gun 97 | . 6 57 34 Cannon 55 | . . 34 21 Launcher . | . . . . Special . | . . . . Kinetic 46 | . 3 26 17 Thermal 75 | . . 37 38 Explosive . | . . . . Electromagnetic 31 | . 3 28 . Robot Hit Streak 12 | . 4 12 6 Robot Miss Streak 5 | . 2 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 71 | . 4 48 19 Core Hits 45 | . 3 26 16 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . . 1 4 Burn 4 | . . 1 3 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1399 | . 64 810 525 Guns 834 | . 64 474 296 Cannons 558 | . . 329 229 Explosions . | . . . . Melee . | . . . . Ramming 7 | . . 7 . Kinetic 317 | . 23 152 142 Thermal 764 | . . 381 383 Explosive . | . . . . Electromagnetic 311 | . 41 270 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 3 Average Corruption 2 | . . 2 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 2 7 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 3 | . . 1 2 Energy Discharges 2 | . . 1 1 Data Loss (minor) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 1 | . . 1 . Projectiles 1 | . . 1 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 460 | . 12 260 460 Average Temperature 148 | . 9 79 270 Received Heat Transfer 102 | . 12 90 . Effects 7 | . . . 7 Shutdowns 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1739 | . . 777 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 388 | . 50 388 175 Initial 110 | . . 20 110 Average 165 | . 27 235 120 Maximum Alert Level 1 | . . 1 . Low Security (%) 63 | 100 100 31 100 Level 1 36 | . . 68 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 1 19 23 Peak Tracking Total 16 | . 2 6 16 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 5 | . . . 5 Largest Group 5 | . . . 5 Highest-Rated Group 85 | . . . 85 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 20 | . . . 20 Total Damage 298 | . . . 298 Kills 4 | . . . 4 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1238 | 71 142 668 357 Spaces Moved 608 | 50 81 318 159 Core 20 | 20 . . . Treads 588 | 30 81 318 159 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 156 | 116 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 21 29 52 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 784 | 63 88 413 220 Wait 85 | . 4 38 43 Move 605 | 49 80 317 159 Hop . | . . . . Pick Up 21 | 8 1 12 . Fast Attach . | . . . . Attach 12 | 6 . 6 . Detach . | . . . . Swap 7 | . . 7 . Drop 5 | . . 5 . Fire 47 | . 3 26 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 10) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Weapon x2 489 | -9/Materials | Discovered new exit (range 12) 558 | -9/Materials | Build established: Gunner 747 | -9/Materials | Discovered new exit (range 10) 882 | -9/Materials | Entered Mines 897 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 898 | -9/Mines | Met a Derelict bent on vengeance 1158 | -9/Mines | Assembled infested the area 1209 | -9/Mines | Lost 5 allies 1235 | -9/Mines | Core integrity fell below 50% 1239 | -9/Mines | Self-destructed Last Messages --------------- 01226_ Overheating: Lgt. Ion Engine damaged (-1). 01226_ Overheating: Lgt. Treads damaged (-4). 01226_ Overheating: Adv. Beam Cannon damaged (-10). 01227_ as-19960 suffers critical hit (Burn). 01227_ as-19960 destroyed. 01228_ K-01 Serf collects debris. 01228_ Adv. Beam Cannon destroyed. 01229_ Lgt. Ion Engine destroyed. 01230_ as-06402 suffers critical hit (Burn). 01230_ as-06402 destroyed. 01232_ K-01 Serf collects debris. 01234_ Hvy. Assault Rifle destroyed. 01234_ Lgt. Treads destroyed. 01234_ K-01 Serf collects debris. 01236_ Adv. Beam Cannon destroyed. 01237_ Imp. Medium Laser destroyed. 01237_ K-01 Serf collects debris. 01239_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????## ##?????# #??## | | ???########### % #?????## #### | | ??# %! #??????# ## # | | ??# ########## #??????# # | | ?????????????# #######?# ##### ### ## | | ?????????????# % ##???## ###?####? | | ?????????????## ## ##### #?????####???????? | | ??????????????### #??????## ##????????????????? | | ????????????????# #???????#####?????????????????? | | ?????????????? #?????????????????????????????? | | ??????????## # #?????????????????????????????? | | ????????# %#?????????????????????????????? | | ??????????### # #?????????????????????????????? | | ????????????## #?????????????????????????????? | | ????????????# !% #?????????????????????????????? | | ????????????# # % #?????????????????????????????? | | ????????????# = #????????????????????????????? | | ????????????# # k% # ????????????????????????????? | | ???????????## !% #???????????????????????????? | | ???????????# % ##??????????????????????????? | | ???????????# % ###????????????????????????? | | ???????????## * ##???????????????????????? | | ????????????# = % #???????????????????????? | | ????????????# % % a ##??????????????????????? | | ???????????# %%%a #### #?????????????? | | ??????????????# ## % %@ #??????????????? | | ??????????????# ?## a #??????????????? | | ??????????????# ??## ### #??????????????? | | ??????????????# ???##########????#??????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonPrecisionScythe Manual? 0 Play Time 00:09:41 Cumulative 17.5 hours Start 2025.03.04 @ 13:18:42 End 2025.03.04 @ 13:26:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dde7d559-e127-44cd-bd04-d888a25e08c6