Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 17:34:56 Player: Tereza Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (162) 810 Value Destroyed (6230) 6230 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1791) 1791 TOTAL SCORE: 11531 Bonus ------- High Alert Combat Kills 327 Follower Combat Kills 564 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 129/160 System Corruption 4% Temperature Cool (0) Movement Treading (246) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Improved Signal Interpreter Light Armor Plating Graphene Brace > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (25) --- Deuterium Engine Light Nuclear Core Scrap Suit Improved Cooling System Large Matter Pod (150) Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Core Analyzer Improved Shield Generator Improved Shield Generator Hacking Suite System Shield Relay Coupler [NC] (31) Advanced Beam Cannon Gauss Rifle Rocket Launcher Missile Launcher Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter Graphene Brace Improved Shield Generator > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Armored Treads Scrap Suit Improved Cooling System Large Matter Pod Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Core Analyzer Improved Shield Generator Improved Shield Generator Hacking Suite System Shield Relay Coupler [NC] Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Gauss Rifle Rocket Launcher Missile Launcher Improved Datajack [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . 2 . 1 . . . Weapon . | . . . . . . . . . Parts Attached 93 | 6 11 7 23 2 25 2 11 6 Power 11 | 1 1 1 3 . 2 1 2 . Engine 6 | 1 1 1 2 . 1 . . . Core 5 | . . . 1 . 1 1 2 . Reactor . | . . . . . . . . . Propulsion 27 | 2 2 3 5 1 7 1 4 2 Treads 24 | 2 . 2 5 1 7 1 4 2 Leg . | . . . . . . . . . Wheel 3 | . 2 1 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 1 5 2 6 1 8 . 3 2 Device 10 | . . . 2 1 4 . 2 1 Storage 5 | 1 3 . . . . . 1 . Processor 2 | . . . 1 . 1 . . . Hackware . | . . . . . . . . . Protection 11 | . 2 2 3 . 3 . . 1 Artifact . | . . . . . . . . . Weapon 27 | 2 3 1 9 . 8 . 2 2 Energy Gun . | . . . . . . . . . Energy Cannon 7 | . . . . . 3 . 2 2 Ballistic Gun 12 | 2 2 1 6 . 1 . . . Ballistic Cannon 3 | . . . 1 . 2 . . . Launcher 3 | . . . 1 . 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . . . Parts Lost 37 | . 7 4 9 . 10 1 1 5 Power 6 | . 1 1 2 . 2 . . . Propulsion 11 | . 2 2 2 . 2 . 1 2 Utility 12 | . 2 . 4 . 4 1 . 1 Weapon 8 | . 2 1 1 . 2 . . 2 Highest Loss Streak 6 | . 4 4 2 . 6 1 1 5 To Critical Strikes 1 | . . . . . 1 . . . Average Backups 22 | 2 15 21 23 24 23 23 23 22 Power 2 | . 3 3 2 2 3 3 2 2 Propulsion 2 | 1 1 1 2 4 3 3 2 . Utility 8 | . 5 10 8 8 8 8 10 13 Weapon 7 | . 4 5 8 8 6 7 7 4 Tool/Special . | . . . . . . . . . Unused Backups 44 | . 2 . 11 1 6 1 6 17 Power 6 | . 1 . 1 . 1 . 1 2 Propulsion 3 | . . . 1 . 1 . 1 . Utility 17 | . . . 2 . 2 . 2 11 Weapon 16 | . 1 . 7 1 2 1 2 2 Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 97 | . 91 98 97 100 97 100 99 97 Engine 6 | . 13 13 7 11 5 . . . Core 4 | . . . 3 . 3 9 9 9 Treads 23 | . 11 24 21 22 26 27 26 26 Wheel 1 | . 16 3 . . . . . . Device 10 | . . . 6 4 17 9 18 22 Storage 10 | . 14 14 11 11 9 9 9 9 Processor 5 | . . . 3 11 7 9 9 9 Protection 13 | . 6 13 21 17 9 17 8 2 Energy Cannon 6 | . . . . . 5 17 18 16 Ballistic Gun 12 | . 27 28 16 22 8 . . . Ballistic Cannon 2 | . . . 5 . 3 . . . Peak Build Rating 40 | 6 10 12 21 26 34 34 35 40 Average Rating 24 | 4 8 10 17 21 31 32 32 37 On Entrance 19 | . 6 9 12 18 26 34 33 35 Naked Turns . | . . . . . . . . . Heaviest Build 122 | 12 92 92 104 112 122 103 104 104 Greatest Support 63 | 40 40 40 40 43 63 60 60 60 Greatest Overweight (x) 9 | 1 9 8 2 2 1 1 1 2 Average Overweight (x) 1 | . 2 2 2 2 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 21 25 25 25 25 25 25 25 Most Carried 25 | 4 22 24 25 25 25 25 25 25 Average Carried 23 | 3 15 22 24 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 4 22 24 25 25 25 25 25 22 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Matter Collected 3934 | 260 411 166 1147 110 1471 181 115 73 Remotely . | . . . . . . . . . Salvage Created 5408 | . 723 119 1510 . 1486 669 562 339 Parts 310 | . 43 7 93 . 82 32 37 16 Haulers Intercepted 7 | . 2 . 3 . 2 . . . Recyclers Shooed 2 | . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 132 | . 16 2 38 . 37 19 11 9 Guns 55 | . 16 2 21 . 16 . . . Cannons 56 | . . . 11 . 9 18 11 7 AOE 19 | . . . 6 . 11 . . 2 Classes Destroyed 17 | . 5 1 3 . 6 . 1 1 Worker 2 | . . . 1 . 1 . . . Builder 4 | . . . 2 . 1 . 1 . Tunneler 1 | . . . . . 1 . . . Hauler 7 | . 2 . 3 . 2 . . . Recycler 2 | . . . . . 2 . . . Operator 3 | . 1 . . . 2 . . . Drone 2 | . . . . . 2 . . . Watcher 11 | . 2 . 3 . 4 . 2 . Swarmer 36 | . 5 . 10 . 10 8 3 . Cutter 2 | . . . . . 2 . . . Grunt 54 | . 11 . 18 . 16 7 . 2 Duelist 3 | . . . 1 . . . . 2 Sentry 24 | . . 2 9 . 7 3 2 1 Specialist 2 | . . . . . . . 2 . Hunter 6 | . . . . . 1 1 3 1 Programmer 3 | . . . . . . . . 3 Heavy 2 | . . . . . 1 . 1 . Best Kill Streak 8 | . 4 2 7 . 8 3 3 2 Combat Bots Only 7 | . 4 2 7 . 6 3 2 2 Max Kills in Single Turn 5 | . 2 1 3 . 5 1 1 2 Gunslinging 1 | . 1 . 1 . . . . . Exploded 4 | . . . 3 . 4 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Hostile Shots Fired 837 | . 119 22 250 . 238 53 77 78 Missed 238 | . 30 4 81 . 53 20 28 22 Hits 599 | . 89 18 169 . 185 33 49 56 Melee 23 | . . . 1 . 12 . . 10 Projectile 576 | . 89 18 168 . 173 33 49 46 AOE 2 | . . . . . 2 . . . Critical Strikes 26 | . 1 2 2 . 15 . 2 4 Actively Blocked 4 | . . . . . . . . 4 Damage Taken 7859 | . 992 267 1924 . 2434 396 927 919 Core 1048 | . 136 69 265 . 191 65 200 122 Absorbed by Shields 862 | . . . 262 . 470 18 10 102 Redirected to Shielding 27 | . . . 27 . . . . . Regen/Repaired (Parts) 481 | . . . 331 . . . 150 . Core Remaining (%) 50 | 100 . 18 . 33 . . . . Volleys Fired 510 | . 103 12 130 . 137 45 48 35 Largest 2 | . 2 2 2 . 2 2 2 2 Hottest 150 | . 40 40 67 . 136 136 150 150 Shots Fired 1018 | . 207 24 260 . 274 90 96 67 Gun 580 | . 207 24 194 . 155 . . . Cannon 425 | . . . 62 . 111 90 96 66 Launcher 13 | . . . 4 . 8 . . 1 Special . | . . . . . . . . . Kinetic 719 | . 207 24 256 . 232 . . . Thermal 286 | . . . . . 34 90 96 66 Explosive 13 | . . . 4 . 8 . . 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | . 9 10 21 . 14 6 11 14 Robot Miss Streak 7 | . 2 1 7 . 5 4 5 2 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 5 . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . Shots Hit Robots 592 | . 134 17 168 . 151 36 45 41 Core Hits 270 | . 49 7 75 . 82 23 18 16 Critical Kills 5 | . 1 . . . 3 1 . . Critical Parts Destroyed 5 | . 1 . 1 . 3 . . . Critical Strikes 13 | . 2 . 4 . 6 1 . . Meltdown 2 | . . . . . 1 1 . . Destroy 8 | . 2 . 1 . 5 . . . Blast 3 | . . . 3 . . . . . Melee Attacks 5 | . 1 . 4 . . . . . Impact 5 | . 1 . 4 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12229 | . 1110 141 3328 . 4283 839 1214 1314 Guns 4567 | . 1110 141 1801 . 1515 . . . Cannons 5587 | . . . 960 . 1475 839 1214 1099 Explosions 2075 | . . . 567 . 1293 . . 215 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 6666 | . 1110 141 2761 . 2654 . . . Thermal 3488 | . . . . . 336 839 1214 1099 Explosive 2075 | . . . 567 . 1293 . . 215 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . 4 Average Corruption 3 | . 3 4 . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . 14 16 . . . . . 6 Message Errors 7 | . 3 3 . . . . . 1 Matter Fused 11 | . 5 5 . . . . . 1 Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 2 | . 1 . . . . . . 1 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 5 | . 1 3 . . . . . 1 Data Loss (major) 2 | . 1 1 . . . . . . Misfires 3 | . 2 1 . . . . . . Alerts 1 | . . 1 . . . . . . Weapon Failures 2 | . 1 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 162 | . . . 95 . 35 13 12 7 Projectiles 94 | . . . 34 . 28 13 12 7 Explosions 68 | . . . 61 . 7 . . . Melee . | . . . . . . . . . Knockbacks 11 | . . . 3 . 8 . . . Impact . | . . . . . . . . . Kinetic 11 | . . . 3 . 8 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 193 | . . . 193 . . . . . Shots 3 | . . . 3 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 261 | . 72 261 128 . 155 36 96 21 Average Temperature 25 | . 21 88 23 . 33 7 20 13 Received Heat Transfer 2284 | . 480 117 599 . 755 114 180 39 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Melted 8 | . . . . . . 5 3 . Heat Transferred 5513 | . . . . . 592 1443 1850 1628 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Maximum Alert Level 4 | . . . 2 . 2 4 2 2 Low Security (%) 46 | 100 100 100 51 100 45 . . . Level 1 28 | . . . 27 . 51 23 36 49 Level 2 19 | . . . 21 . 2 31 63 50 Level 3 5 | . . . . . . 38 . . Level 4 . | . . . . . . 6 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1230 | . 161 20 548 163 418 1230 599 525 Initial 599 | . . 9 . 157 . 211 599 238 Average 264 | . 66 1 205 38 193 712 416 382 Influence Increases 5219 | . 451 40 1218 87 1313 1089 684 337 Destroy 0b10 Robot/C 3040 | . 320 40 760 60 760 520 400 180 Destroy 0b10 Robot/NC 165 | . 25 . 45 . 75 . 20 . Destroy Leader 666 | . 68 . 182 10 212 30 154 10 Allied During Kill 125 | . . . . 11 4 39 71 . Successful Hack 91 | . 23 . 27 6 5 30 . . Disable Machine 180 | . 15 . 90 . 75 . . . Anti-Garrison Action 550 | . . . . . . 450 . 100 Destroy Structure 252 | . . . 84 . 77 20 24 47 Lose Combat Pursuer 150 | . . . 30 . 105 . 15 . Influence Decreases 4694 | . 425 66 813 492 987 185 1547 179 Entered New Map 1140 | . . 17 . 248 . 115 631 129 Time Decay 2293 | . 355 39 555 244 554 . 546 . Lost Part 329 | . 70 10 79 . 100 10 10 50 Lost Ally 153 | . . . . . 33 60 60 . Purge Threat 779 | . . . 179 . 300 . 300 . Squads Dispatched 17 | . 2 . 5 . 6 . 4 . Investigation 8 | . 1 . 5 . 1 . 1 . Extermination . | . . . . . . . . . Reinforcement 9 | . 1 . . . 5 . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Distress Signals 20 | . 1 . 8 . 8 . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 227 | . 31 2 59 3 60 26 33 13 Peak Tracking Total 9 | . 4 2 9 3 6 3 6 6 Tactical Retreats 9 | . . . 2 . 6 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Traps Triggered 13 | . 4 . . . . 8 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 26 | . . . 8 . . 18 . . Triggered . | . . . . . . . . . Disarmed 2 | . . . 1 . . 1 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Machines Disabled 20 | . 1 . 7 . 5 4 . 3 Max in Single Turn 3 | . 1 . 3 . 1 1 . 2 Garrison Relay 5 | . . . . . . 4 . 1 Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Machines Accessed 43 | . 6 . 13 2 9 4 9 . Terminals 31 | . 4 . 10 1 7 4 5 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 . Recycling Units 6 | . 2 . 1 . 1 . 2 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 111 | . 12 . 45 3 21 6 24 . Successful 50 | . 7 . 21 2 8 3 9 . Failed 61 | . 5 . 24 1 13 3 15 . Catastrophic 16 | . 1 . 3 1 4 1 6 . Database Lockouts . | . . . . . . . . . Manual 40 | . 7 . 18 2 5 . 8 . Terminals 83 | . 10 . 33 2 19 6 13 . Fabricators . | . . . . . . . . . Repair Stations 13 | . . . 9 . . . 4 . Recycling Units 12 | . 2 . 3 . 1 . 6 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 29 | . 4 . 11 2 6 3 3 . Robot Analysis 7 | . 3 . 3 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 2 | . . . . 1 . 1 . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 4 | . . . 2 . 2 . . . Unreport Threat 6 | . . . 2 . 2 . 2 . Locate Traps 2 | . . . 1 . . . 1 . Dispatch Records 1 | . . . 1 . . . . . Hauler Manifests 3 | . 1 . . . 2 . . . Security Stations 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . . . 7 . . . 2 . Scan Component 5 | . . . 4 . . . 1 . Repair 4 | . . . 3 . . . 1 . Recycling Unit Hacks 9 | . 2 . 3 . 1 . 3 . Recycle Component 2 | . . . 2 . . . . . Report Inventory 6 | . 2 . 1 . 1 . 2 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 36 | . 4 . 13 1 7 2 9 . Full Trace Events 8 | . . . 5 . 1 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . 3 . . . 1 . Time 116 | . . . 84 . . . 32 . Parts Recycled 2 | . . . 2 . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 19 | . . . . . . 15 . 4 Machine Destruction 19 | . . . . . . 15 . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Total Allies 11 | . . . . 4 . 7 . . Largest Group 4 | . . . . 3 3 3 4 . Highest-Rated Group 79 | . . . . 40 40 63 79 . Highest-Rated Ally 31 | . . . . 31 16 31 31 . Total Orders . | . . . . . . . . . Ally Attacks 144 | . . . . 14 18 38 74 . Total Damage 1549 | . . . . 172 183 463 731 . Kills 24 | . . . . 3 3 7 11 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Active Infowar (turns) 3789 | . . . 1197 . 1007 10 1500 75 Sensors 3789 | . . . 1197 . 1007 10 1500 75 Robot Analysis Total 7 | . 3 . 3 1 . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches 12 | . . . . . 12 . . . Drone Recoveries 8 | . . . . . 8 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Turns Passed 14135 | 63 1320 761 3626 961 3414 1920 1576 494 Spaces Moved 4737 | 34 679 242 944 293 1139 707 547 152 Core 4 | 4 . . . . . . . . Treads 4227 | 30 216 199 944 293 1139 707 547 152 Legs . | . . . . . . . . . Wheels 506 | . 463 43 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 135 135 320 320 240 243 240 240 Average Speed 250 | 151 147 290 320 320 241 243 240 243 Slowest Speed 320 | 160 320 320 320 320 243 243 243 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 4 88 45 87 65 83 78 62 27 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 7 | . . . 3 . . . 4 . Terrain Destroyed 258 | . . . 84 . 100 . 22 52 Melee 3 | . . . 3 . . . . . Projectile 51 | . . . 13 . 16 . 22 . AOE 204 | . . . 68 . 84 . . 52 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Total 6101 | 43 829 281 1312 319 1567 821 722 207 Wait 494 | . 7 15 142 22 208 8 82 10 Move 4731 | 33 678 241 943 292 1139 706 547 152 Hop . | . . . . . . . . . Pick Up 111 | 4 23 6 32 1 27 3 14 1 Fast Attach 21 | 6 3 . 4 . 5 . . 3 Attach 38 | . 6 5 9 . 12 1 1 4 Detach 1 | . 1 . . . . . . . Swap 61 | . 5 2 15 2 19 5 11 2 Drop 72 | . 2 . 25 2 20 4 19 . Fire 510 | . 103 12 130 . 137 45 48 35 Melee 5 | . 1 . 4 . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 11 | . . . . . . 11 . . Rewire 20 | . . . . . . 20 . . Trap 26 | . . . 8 . . 18 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 16) 655 | -10/Materials | Lost 4 parts (1p1n1u1w) 832 | -10/Materials | Core integrity fell below 50% 840 | -10/Materials | Discovered new exit (range 5) 950 | -10/Materials | Discovered new exit (range 7) 1106 | -10/Materials | Discovered new exit (range 9) 1314 | -10/Materials | Discovered new exit (range 9) 1384 | -10/Materials | Entered Mines 1459 | -10/Mines | Core integrity fell below 20% 1498 | -10/Mines | Lost 4 parts (1p2n1w) 1526 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1644 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1650 | -10/Mines | Found Scrap Suit 1773 | -10/Mines | Build established: Scavenger-Mutant 2071 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2097 | -10/Mines | Discovered new exit (range 8) 2145 | -10/Mines | Entered Materials 2145 | -9/Materials | Evolved 2 slots: Utility x2 2811 | -9/Materials | Discovered new exit (range 10) 3779 | -9/Materials | Discovered new exit (range 16) 3848 | -9/Materials | Build established: Mutant 4033 | -9/Materials | Destroyed 7 combat bots 4175 | -9/Materials | Core integrity fell below 50% 4439 | -9/Materials | Discovered new exit (range 10) 4605 | -9/Materials | Repaired Lgt. Treads 4632 | -9/Materials | Repaired Lgt. Treads 4754 | -9/Materials | Discovered new exit (range 14) 4800 | -9/Materials | Identified exit to Mines 5412 | -9/Materials | Repaired Hrd. Light Armor Plating 5771 | -9/Materials | Entered Mines 5796 | -9/Mines | Met a Derelict bent on vengeance 5810 | -9/Mines | Learned 4 Materials zone layouts 5848 | -9/Mines | Received a Mining Laser from a helpful Derelict 5873 | -9/Mines | Discovered new exit (range 14) 6196 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6202 | -9/Mines | Learned Materials terminal intel 6329 | -9/Mines | Found the Drone Emporium 6344 | -9/Mines | Found Prototype Device 6344 | -9/Mines | Identified Sensor Drone Bay 6720 | -9/Mines | Discovered new exit (range 5) 6729 | -9/Mines | Identified exit to Materials 6732 | -9/Mines | Entered Materials 6732 | -8/Materials | Accompanied by 3 allies 6732 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6733 | -8/Materials | Identified exit to Factory 6734 | -8/Materials | Loaded intel: 12 terminal locations 8072 | -8/Materials | Lost 6 parts (2n3u1w) 8314 | -8/Materials | Discovered exit to Factory (range 4) 9266 | -8/Materials | Build established: Scavenger-Mutant 9570 | -8/Materials | Discovered exit to Factory (range 8) 9607 | -8/Materials | Build established: Mutant 10146 | -8/Materials | Identified exit to Garrison 10146 | -8/Materials | Entered Garrison 10176 | -8/Garrison | Triggered checkpoint 10222 | -8/Garrison | Triggered checkpoint 10251 | -8/Garrison | Garrison Relay disabled 10564 | -8/Garrison | Learned Factory security intel 10734 | -8/Garrison | Triggered checkpoint 10744 | -8/Garrison | Triggered checkpoint 10768 | -8/Garrison | Triggered checkpoint 10792 | -8/Garrison | Garrison Relay disabled 10916 | -8/Garrison | Lost 3 allies 10986 | -8/Garrison | Installed Relay Interface Framework 11196 | -8/Garrison | Triggered checkpoint 11248 | -8/Garrison | Garrison Relay disabled 11306 | -8/Garrison | Discovered exit to Factory (range 14) 11380 | -8/Garrison | Triggered checkpoint 11769 | -8/Garrison | Discovered exit to Factory (range 13) 11794 | -8/Garrison | Triggered checkpoint 11841 | -8/Garrison | Garrison Relay disabled 11935 | -8/Garrison | Rescued a captive Derelict 12002 | -8/Garrison | Triggered checkpoint 12034 | -8/Garrison | Discovered new exit (range 5) 12044 | -8/Garrison | Identified exit to Materials 12066 | -8/Garrison | Entered Materials 12066 | -8/Materials | Accompanied by 4 allies 12197 | -8/Materials | Repaired Hrd. Light Armor Plating 12738 | -8/Materials | Build established: Scavenger-Mutant 12773 | -8/Materials | Discovered exit to Factory (range 10) 12828 | -8/Materials | Core integrity fell below 50% 13095 | -8/Materials | Discovered exit to Factory (range 8) 13309 | -8/Materials | Core integrity fell below 20% 13642 | -8/Materials | Identified exit to Garrison 13642 | -8/Materials | Entered Garrison 13744 | -8/Garrison | Triggered checkpoint 13816 | -8/Garrison | Garrison Relay disabled 13887 | -8/Garrison | Phase Generator disabled 13909 | -8/Garrison | Lost 5 parts (2n1u2w) 14136 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 13887_ P-60 Hacker destroyed. 13892_ The unstable cave ceiling collapses. 13896_ System corrupted: Component data lost. 13896_ Acquired Remote Datajack. 13919_ Acquired 11 matter. 13951_ Triggered Alarm Trap. 13951_ An alarm sounds. 13958_ Y-45 Defender destroyed. 13966_ Acquired 10 matter. 13970_ System corrupted: Energy discharge (-32). 13971_ Acquired Lgt. Armor Plating. 14052_ System corrupted: Matter fused (-10). 14094_ L-31 Rogue springs to life. 14096_ System corrupted: Lgt. Armor Plating rejected. 14096_ Acquired Lgt. Armor Plating. 14115_ System corrupted: Lgt. Nuclear Core rejected. 14115_ Acquired Lgt. Nuclear Core. 14120_ L-31 Rogue destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????####?? | | ???????????#?????????????????????????# ??? | | ???????????# ???????????????????????# #??? # | | ???????????# ###################### #### # | | ?????????????# !lxl@=! | | ?????? #+############### | | ????# ####??# #?????????????# ### #### | | ????#???????????# #?????????????# #?# #???# # | | ????????????????# #?????????????# #?# #???# # | | ????????????????# #?????????????# #?# #???# # | | ????????????????# #?????????????# ### ##### # | | ????????????????# #?????????????# ## # | | ????????????????# #?????????????# ## ###### # | | ????????????????? ?############## ## ###### # | | ????????????????? ?# # | | ?????????????????#?# # | | ???????????????????# ##### ##### ########## ## | | ???????????????????# #?### #???# #????????# #? | | ???????????????????# #?#!! #???# #????????# #? | | ??????????????????## #?#!! #???# #????????# #? | | ??????????????????# #?#####???# ########## #? | | ??????????????????# #?????????# #? | | ??????????????????# #?????????##### ###### #? | | ??????????????????# #?????????????# #????# #? | | ??????????????????## #?????????????# #????# #? | | ?????????????????### #?????????????#%###??# #? | | ?????????????????# #?????????????# #### ## | | ?????????????????# #?????????????# % [ | | ??????????????#### ##????????????# = ####%## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 2% | -9/Materials Lgt. Treads | 26% | -9/Materials Hrd. Light Armor Plating | 48% | -9/Materials Hrd. Light Armor Plating | 16% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed NovaIonDirector Manual? 0 Play Time 01:04:13 Cumulative 182.3 hours Start 2025.09.15 @ 16:33:31 End 2025.09.15 @ 17:34:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 55 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b42005c-54cc-48e9-974e-4d96d1ad2617