Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 22:35:56 Player: SovietPaperclip Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (121) 605 Value Destroyed (3643) 3643 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3324) 3324 TOTAL SCORE: 15072 Bonus ------- High Alert Combat Kills 262 Aligned with FarCom 300 Win 3000 Friendly Fire -238 Cogmind --------- Core Integrity 1600/1600 Matter 269/300 Energy 127/260 System Corruption 0% Temperature Warning (355) Movement Flying (6) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Electron Diverter > --- UTILITY (13) ----- Large Storage Unit Advanced Weight Redist. System Structural Scanner Triangulator Enhanced Optical Array Improved Reaction Control System Cloak of Protection Hacking Suite Improved Hacking Suite Improved Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (15) --- Light Quantum Reactor Light Quantum Reactor Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Advanced Trap Scanner Advanced Transmission Jammer Advanced Shield Generator Advanced Hacking Suite Advanced System Restoration Module Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Electron Diverter > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Structural Scanner Triangulator Enhanced Optical Array Improved Reaction Control System Cloak of Protection Hacking Suite Improved Hacking Suite Improved Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Advanced Trap Scanner Advanced Transmission Jammer Advanced Shield Generator Advanced Hacking Suite Advanced System Restoration Module Hellfire Missile Launcher Power Sword [Rating: 150] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 . 1 1 . . 1 1 Utility 11 | . . . . . 2 2 1 1 1 2 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 294 | 6 6 1 2 5 34 59 55 77 24 9 12 4 Power 37 | 1 2 . . . 3 8 13 6 1 2 1 . Engine 10 | 1 . . . . 1 3 2 3 . . . . Core 23 | . 2 . . . 2 5 11 3 . . . . Reactor 4 | . . . . . . . . . 1 2 1 . Propulsion 57 | 2 1 . . 1 9 7 10 18 3 2 2 2 Treads 13 | 2 1 . . 1 9 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 44 | . . . . . . 7 10 18 3 2 2 2 Utility 137 | 1 2 . 2 2 6 27 29 39 17 5 6 1 Device 93 | . . . 1 . 2 11 22 33 15 3 5 1 Storage 7 | 1 1 . . 1 . 2 . 1 . 1 . . Processor 4 | . . . . . 1 1 1 . . . 1 . Hackware 17 | . . . . . . 4 5 5 2 1 . . Protection 16 | . 1 . 1 1 3 9 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 63 | 2 1 1 . 2 16 17 3 14 3 . 3 1 Energy Gun 6 | . 1 . . . 5 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 9 | 2 . . . 1 6 . . . . . . . Ballistic Cannon 13 | . . . . . . 13 . . . . . . Launcher 16 | . . 1 . 1 5 2 1 2 3 . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . 2 2 12 . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . 4 3 2 3 2 1 2 . Parts Lost 28 | . 3 2 . 1 12 1 . 5 4 . . . Power 6 | . 1 . . . 3 . . 1 1 . . . Propulsion 9 | . 1 1 . . 3 1 . 3 . . . . Utility 8 | . . . . . 4 . . 1 3 . . . Weapon 5 | . 1 1 . 1 2 . . . . . . . Highest Loss Streak 8 | . 3 1 . 1 8 1 . 3 2 . . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 96 67 83 83 90 92 87 88 82 90 91 Engine 1 | . 1 . . . 1 . . 3 4 . . . Core 7 | . 12 14 14 14 6 6 5 1 . . . . Treads 11 | . 27 26 14 16 29 . . . . . . . Flight 16 | . . . . . . 29 32 31 26 22 26 27 Device 7 | . . . . . 1 16 13 11 13 18 16 20 Storage 8 | . 14 14 14 14 9 7 6 5 5 4 4 4 Processor 1 | . . . . . 4 5 . . . . 3 4 Hackware 12 | . . . . . . 11 25 27 27 27 26 24 Protection 5 | . 6 14 10 14 11 2 . . . . . . Energy Gun 1 | . 7 . . . 1 . . . . . . . Ballistic Gun 6 | . 20 12 . 11 14 . . . . . . . Launcher 2 | . . 14 14 12 1 . . . . . . . Slashing Weapon 3 | . . . . . . 6 5 3 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 90 | 12 89 90 89 89 67 31 41 43 54 52 56 62 Greatest Support 86 | 40 40 40 20 40 86 31 37 43 60 60 68 75 Greatest Overweight (x) 4 | . 2 4 4 4 2 1 1 1 . . . . Average Overweight (x) . | . 1 2 4 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 20 20 15 15 15 15 15 15 Average Capacity 17 | 6 24 25 25 20 20 11 15 15 15 15 15 15 Most Carried 20 | 4 5 4 5 13 20 19 15 15 15 15 15 14 Average Carried 10 | 1 3 3 3 7 15 10 14 13 14 12 14 12 Final Capacity 25 | 8 25 25 25 20 20 15 15 15 15 15 15 15 Final Carried 19 | 1 4 3 4 13 19 15 14 15 13 13 15 12 Class Distribution -------------------- 41% | Mutant 19% | Hacker-Sprinter 18% | Wizard-Sprinter 8% | Sprinter 5% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 4785 | 189 221 30 . 87 1480 801 418 701 617 . 121 120 Remotely . | . . . . . . . . . . . . . Salvage Created 4795 | . 501 82 . 90 1734 598 321 555 678 115 121 . Parts 277 | . 40 8 . 4 84 46 8 44 36 4 3 . Haulers Intercepted 19 | . 1 . . . 5 5 3 2 2 1 . . Recyclers Shooed 3 | . . . . . 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 67 | . 9 5 . 2 32 7 . 6 6 . . . Melee 3 | . . . . . . 1 . 2 . . . . Guns 35 | . 9 . . 2 24 . . . . . . . Cannons 6 | . . . . . . 6 . . . . . . AOE 23 | . . 5 . . 8 . . 4 6 . . . Classes Destroyed 14 | . 5 1 . 1 5 2 . . . . . . Worker 1 | . . . . . 1 . . . . . . . Builder 4 | . 1 . . . . . . 2 1 . . . Hauler 19 | . 1 . . . 5 5 3 2 2 1 . . Recycler 4 | . . . . . 1 . . . 2 . 1 . Mechanic 1 | . . . . . 1 . . . . . . . Operator 15 | . 1 . . . 2 5 1 4 2 . . . Watcher 9 | . 3 . . . 2 . . 3 1 . . . Swarmer 13 | . . . . . 4 . . 5 4 . . . Grunt 37 | . 9 6 . . 21 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 10 | . . . . 2 6 2 . . . . . . Hunter 2 | . . . . . 1 . . 1 . . . . Programmer 5 | . . . . . . 3 . . 2 . . . Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 9 | . 4 4 . 2 9 2 1 5 6 1 1 . Combat Bots Only 6 | . 4 4 . 2 4 1 . 5 6 . . . Max Kills in Single Turn 4 | . 1 2 . 1 2 1 1 1 4 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 2 . . 2 . . 1 4 . . . Melee 1 | . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 565 | . 60 18 . 16 180 69 30 110 60 20 2 . Missed 213 | . 11 5 . 4 46 24 22 55 37 7 2 . Damage Taken 5656 | . 643 283 . 166 2080 621 129 968 472 294 . . Core 853 | . 88 67 . 14 204 90 6 176 90 118 . . Absorbed by Shields 158 | . . . . . 158 . . . . . . . Redirected to Shielding 40 | . 9 31 . . . . . . . . . . Regen/Repaired (Parts) 399 | . . . . . . 47 11 120 49 172 . . Core Remaining (%) 84 | 100 . . . 32 62 87 99 82 92 90 100 100 Volleys Fired 277 | . 63 7 . 7 149 36 1 6 8 . . . Largest 2 | . 2 2 . 2 2 1 1 1 1 . . . Hottest 117 | . 70 50 . 53 117 48 39 39 43 . . . Shots Fired 470 | . 111 10 . 9 289 36 1 6 8 . . . Gun 389 | . 111 3 . 7 268 . . . . . . . Cannon 36 | . . . . . . 36 . . . . . . Launcher 45 | . . 7 . 2 21 . 1 6 8 . . . Special . | . . . . . . . . . . . . . Kinetic 403 | . 105 3 . 7 252 36 . . . . . . Thermal 22 | . 6 . . . 16 . . . . . . . Explosive 45 | . . 7 . 2 21 . 1 6 8 . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 24 | . 24 7 . 6 10 19 . . 3 . . . Robot Miss Streak 6 | . 5 1 . 2 6 2 . 4 1 . . . Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 380 | . 74 6 . 6 184 52 17 18 19 1 3 . Core Hits 209 | . 36 13 . 5 85 20 11 22 16 1 . . Critical Kills 2 | . 2 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 12 | . 2 . . . . 3 4 2 1 . . . Destroy 2 | . 2 . . . . . . . . . . . Blast 2 | . . . . . . 2 . . . . . . Sever 8 | . . . . . . 1 4 2 1 . . . Melee Attacks 396 | . . . . . . 92 112 75 82 15 17 3 Impact . | . . . . . . . . . . . . . Slashing 396 | . . . . . . 92 112 75 82 15 17 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . 7 4 3 7 1 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11635 | . 635 493 . 133 4244 1953 907 1355 1579 105 231 . Guns 3663 | . 635 25 . 76 2927 . . . . . . . Cannons 878 | . . . . . . 878 . . . . . . Explosions 2797 | . . 462 . 57 1317 . 67 305 589 . . . Melee 4257 | . . . . . . 1075 840 1016 990 105 231 . Ramming 40 | . . 6 . . . . . 34 . . . . Kinetic 4286 | . 562 25 . 76 2745 878 . . . . . . Thermal 326 | . 73 . . . 253 . . . . . . . Explosive 2590 | . . 462 . 57 1140 . 37 305 589 . . . Electromagnetic 136 | . . . . . 106 . 30 . . . . . Impact . | . . . . . . . . . . . . . Slashing 4257 | . . . . . . 1075 840 1016 990 105 231 . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 1 1 1 3 . 3 . Average Corruption 1 | . . . . . 1 1 1 1 2 . 2 . Corruption Purged 8 | . . . . . . 1 1 1 2 . 3 . Corruption Blocked . | . . . . . . . . . . . . . Effects 12 | . . . . . 8 1 . 1 2 . . . Message Errors 5 | . . . . . 3 . . 1 1 . . . Matter Fused 3 | . . . . . 2 . . . 1 . . . Heat Flow Errors 3 | . . . . . 2 1 . . . . . . Alerts 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 693 | . . 42 . . 51 100 17 209 176 . 98 . Projectiles 27 | . . . . . . 27 . . . . . . Explosions 112 | . . 42 . . 51 . . . 19 . . . Melee 554 | . . . . . . 73 17 209 157 . 98 . Knockbacks 12 | . . . . . . 12 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 12 | . . . . . . 12 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 340 | . . 115 . . 185 . . 40 . . . . Shots 11 | . . 3 . . 7 . . 1 . . . . Rammed 3 | . . 2 . . . . . 1 . . . . Targets Rammed 3 | . . 2 . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 361 | . 146 20 . 61 315 248 4 138 114 361 121 325 Average Temperature 51 | . 19 9 . 40 58 59 4 36 20 165 38 121 Received Heat Transfer 1720 | . 357 72 . 81 979 135 24 30 21 21 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . . . . . . Heat Transferred 679 | . 222 . . . 457 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 773 | . 121 110 . 57 773 469 198 334 375 84 112 105 Initial 322 | . . . . . . 322 128 96 134 18 47 21 Average 157 | . 35 10 . 2 343 381 67 176 95 35 67 75 Maximum Alert Level 3 | . . . . . 3 2 . 1 1 . . . Low Security (%) 68 | 100 100 100 . 100 41 . 100 55 81 100 100 100 Level 1 19 | . . . . . 13 68 . 44 18 . . . Level 2 9 | . . . . . 36 31 . . . . . . Level 3 1 | . . . . . 8 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 60 | . 1 . . . 4 17 9 14 12 2 1 . Investigation 23 | . . . . . 1 5 3 11 3 . . . Extermination 14 | . . . . . . 5 4 3 2 . . . Reinforcement 22 | . 1 . . . 2 7 2 . 7 2 1 . Assault 1 | . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 16 | . 1 . . . 5 2 4 2 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 254 | . 21 5 . 2 57 28 38 54 32 11 3 3 Peak Tracking Total 14 | . 6 4 . 2 6 4 8 14 12 11 2 2 Tactical Retreats 38 | . . . . . 1 4 11 10 11 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 14 | . . . . . 1 2 5 3 2 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 31 | . 10 . . . . . 6 9 . . 6 . Reprogrammed 6 | . 6 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 14 | . . 1 . 2 7 . 1 2 1 . . . Max in Single Turn 3 | . . 1 . 2 3 . 1 1 1 . . . Garrison Access 8 | . . . . . . 2 3 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 113 | . 5 . . 1 6 21 28 27 16 2 2 5 Terminals 64 | . 4 . . . 4 9 16 16 8 1 2 4 Fabricators 12 | . . . . . . 3 1 6 2 . . . Repair Stations 6 | . . . . . . 1 1 2 1 1 . . Recycling Units 12 | . 1 . . . 1 3 4 . 3 . . . Scanalyzers 9 | . . . . . 1 3 3 1 1 . . . Garrison Access 9 | . . . . . . 2 3 2 1 . . 1 Total Hacks 373 | . 14 . . 1 26 54 106 92 53 7 6 14 Successful 256 | . 10 . . 1 17 23 73 69 40 6 5 12 Failed 116 | . 4 . . . 9 31 33 23 12 1 1 2 Catastrophic 14 | . . . . . . 6 3 3 2 . . . Database Lockouts 1 | . . . . . . . . . 1 . . . Manual 38 | . . . 1 . . . 11 9 15 . 2 . Terminals 235 | . 13 . . . 19 23 60 64 35 2 6 13 Fabricators 26 | . . . . . . 7 2 13 4 . . . Repair Stations 24 | . . . . . . 4 2 9 4 5 . . Recycling Units 15 | . 1 . . . 1 3 7 . 3 . . . Scanalyzers 58 | . . . . . 6 13 31 2 6 . . . Garrison Access 14 | . . . . . . 4 4 4 1 . . 1 Terminal Hacks 143 | . 9 . . 1 12 6 28 46 23 2 5 11 Record 17 | . . . . . 2 . 4 4 7 . . . Part Schematic 11 | . . . . . . 1 4 6 . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 Prototype ID Bank 3 | . 1 . . . . . 1 1 . . . . Open Door 2 | . . . . 1 . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 6 | . . . . . . . 1 1 1 1 1 1 Branch Access Points 4 | . . . . . 1 . . 1 . . 1 1 Emergency Access Points 2 | . . . . . . . . 2 . . . . Machine Index 3 | . . . . . . . . 1 . 1 . 1 Terminal Index 2 | . . . . . . . 1 1 . . . . Fabricator Index 3 | . . . . . . . 1 . 1 . . 1 Repair Station Index 1 | . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . Garrison Index 2 | . . . . . . . . 1 . . . 1 Alert Level 8 | . . . . . . . 2 4 1 . . 1 Unreport Threat 15 | . . . . . . . 3 4 6 . 2 . Locate Traps 4 | . . . . . . . 2 1 . . . 1 Disarm Traps 6 | . 2 . . . . . 1 2 . . 1 . Reprogram Traps 2 | . 2 . . . . . . . . . . . Dispatch Records 2 | . . . . . . . 1 1 . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . Security Status 2 | . . . . . 1 . . 1 . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . Transport Status 2 | . . . . . . . 1 1 . . . . Investigation Status 2 | . . . . . . . . . 1 . . 1 Extermination Status 2 | . . . . . . . . 2 . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . Assault Status 1 | . . . . . . . . 1 . . . . Recall Investigation 4 | . . . . . . 3 1 . . . . . Recall Extermination 8 | . . . . . . 2 2 3 1 . . . Recall Reinforcements 3 | . . . . . . . . . 3 . . . Hauler Manifests 5 | . 2 . . . 2 . 1 . . . . . Registered Components 3 | . . . . . 1 . 1 1 . . . . Registered Prototypes 4 | . . . . . 1 . . 1 1 . . 1 Zone Layout 8 | . 2 . . . 3 . . 3 . . . . Fabricator Hacks 23 | . . . . . . 6 2 12 3 . . . Load Schematic 12 | . . . . . . 3 1 6 2 . . . Build 11 | . . . . . . 3 1 6 1 . . . Repair Station Hacks 20 | . . . . . . 4 2 6 4 4 . . Scan Component 10 | . . . . . . 2 1 3 2 2 . . Repair 10 | . . . . . . 2 1 3 2 2 . . Recycling Unit Hacks 13 | . 1 . . . 1 2 6 . 3 . . . Report Inventory 12 | . 1 . . . 1 2 5 . 3 . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 42 | . . . . . 4 3 27 2 6 . . . Insert Component 20 | . . . . . 2 2 13 1 2 . . . Analyze 22 | . . . . . 2 1 14 1 4 . . . Garrison Access Hacks 8 | . . . . . . 2 3 1 1 . . 1 Seal Access 8 | . . . . . . 2 3 1 1 . . 1 Unauthorized Hacks 7 | . . . . . . . 5 2 . . . . Terminals 7 | . . . . . . . 5 2 . . . . Assimilate 7 | . . . . . . . 5 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 10 | . . . . . . 4 1 4 1 . . . Used 5 | . . . . . . 3 . 2 . . . . Hacking Detections 86 | . 2 . . . 5 17 20 25 9 2 2 4 Full Trace Events 22 | . . . . . 1 5 3 10 3 . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked 1 | . . . . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 1 2 15 7 2 . . . Parts Built 11 | . . . . . . 3 1 6 1 . . . Authchips . | . . . . . . . . . . . . . Time 1105 | . . . . . . 188 106 718 93 . . . Total Part Build Rating 61 | . . . . . . 10 6 38 7 . . . Parts Repaired 10 | . . . . . . 2 1 3 2 2 . . Time 293 | . . . . . . 70 19 83 72 49 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . Parts Scanalyzed 18 | . . . . . 2 1 12 1 2 . . . Part Schematics Acquired 16 | . . . . . 1 1 11 1 2 . . . Parts Damaged 1 | . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . 3 . . . . 1 . . . . . Largest Group 3 | . . 3 . . . . 1 . . . . . Highest-Rated Group 40 | . . 40 . . . . 10 . . . . . Highest-Rated Ally 16 | . . 16 . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted 1 | . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 16127 | 75 2183 1049 1038 959 2030 2431 2490 1737 1568 238 229 100 Spaces Moved 19033 | 43 650 307 216 303 838 4388 4639 3714 2621 437 497 380 Core 5 | 5 . . . . . . . . . . . . Treads 2352 | 38 650 307 216 303 838 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 16676 | . . . . . . 4388 4639 3714 2621 437 497 380 Fastest Speed 6 | 50 160 320 480 240 148 27 26 20 11 11 6 6 Average Speed 56 | 147 306 335 480 304 176 28 26 25 23 21 19 17 Slowest Speed 480 | 160 320 480 480 480 305 103 102 102 26 24 20 18 Overloaded Moves 178 | . . . . . . . . . 66 76 17 19 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 69 | . . . . . . 19 16 12 13 4 5 . Cave-ins Triggered 2 | . . . . . . . 1 . 1 . . . Exploration Rate (%) 46 | 4 88 49 60 57 67 64 74 57 37 15 14 14 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . . Spaces Dug 302 | . . . . . . 64 94 53 62 14 12 3 Terrain Destroyed 568 | . . 47 . 17 101 66 98 97 113 14 12 3 Melee 295 | . . . . . . 64 94 53 55 14 12 3 Projectile 4 | . . . . . 2 2 . . . . . . AOE 269 | . . 47 . 17 99 . 4 44 58 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 23340 | 55 752 317 222 331 1152 5416 5736 4368 3426 555 602 408 Wait 2889 | . 23 . . 4 78 720 885 376 638 85 61 19 Move 18886 | 42 649 306 215 302 837 4349 4607 3689 2596 428 487 379 Hop 64 | . . . . . . 18 15 12 11 4 4 . Pick Up 222 | 7 9 . 2 12 37 43 30 33 26 9 12 2 Fast Attach . | . . . . . . . . . . . . . Attach 215 | 6 5 . 2 3 21 44 29 61 19 9 12 4 Detach 82 | . . . 2 . 1 20 12 40 3 1 3 . Swap 79 | . 1 1 . 2 13 15 26 16 5 . . . Drop 135 | . 2 1 1 1 16 41 19 23 20 4 6 1 Fire 277 | . 63 7 . 7 149 36 1 6 8 . . . Melee 396 | . . . . . . 92 112 75 82 15 17 3 Ram 1 | . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . Escape Stasis 92 | . . . . . . 38 . 36 18 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 1106 | -10/Materials | Lost 3 parts (1p1n1w) 1318 | -10/Materials | Discovered new exit (range 16) 2128 | -10/Materials | Discovered new exit (range 11) 2259 | -10/Materials | Entered Mines 2569 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2988 | -10/Mines | Learned location of Storage (-8) 3143 | -10/Mines | Excavation squad dispatched 3143 | -10/Mines | A large section of the Mines collapsed 3209 | -10/Mines | Core integrity fell below 50% 3284 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3289 | -10/Mines | Discovered new exit (range 5) 3308 | -10/Mines | Entered Exiles 3419 | -10/Exiles | Met 8R-AWN 3510 | -10/Exiles | Met EX-HEX 3649 | -10/Exiles | Met EX-BIN 3707 | -10/Exiles | Aligned with FarCom system 3712 | -10/Exiles | Given EX-Vault access code 3827 | -10/Exiles | Opened EX-Vault 3856 | -10/Exiles | Found Prototype Ballistic Gun 3881 | -10/Exiles | Found Prototype Device 3883 | -10/Exiles | Identified Cloak of Protection 3985 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4130 | -10/Exiles | Met EX-DEC 4303 | -10/Exiles | Discovered new exit (range 10) 4346 | -10/Exiles | Left Exiles lab with Cloak of Protection 4346 | -10/Exiles | Entered Mines 4469 | -9/Mines | Found a hidden stash of uninstalled traps 4589 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5201 | -9/Mines | Discovered new exit (range 8) 5235 | -9/Mines | Found the Drone Emporium 5251 | -9/Mines | Found Prototype Device 5305 | -9/Mines | Entered Materials 5305 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5597 | -8/Materials | Build established: Scavenger-Mutant 6144 | -8/Materials | Discovered new exit (range 3) 6159 | -8/Materials | Discovered new exit (range 16) 6270 | -8/Materials | Lost 8 parts (1p2n3u2w) 6459 | -8/Materials | Build established: Mutant 6898 | -8/Materials | Identified exit to Storage 7040 | -8/Materials | Discovered new exit (range 16) 7298 | -8/Materials | Discovered new exit (range 13) 7305 | -8/Materials | First assault squad dispatched 7316 | -8/Materials | Identified Bomb Drone Bay 7335 | -8/Materials | Entered Factory 7335 | -7/Factory | Evolved 2 slots: Utility x2 7634 | -7/Factory | Build established: Sprinter 7794 | -7/Factory | Discovered new exit (range 7) 7811 | -7/Factory | Identified exit to Factory 8190 | -7/Factory | Discovered exit to Factory (range 15) 8483 | -7/Factory | Repaired Structural Scanner 8529 | -7/Factory | Repaired Xenon Bombardment Thruster 9141 | -7/Factory | Fabricated Hacking Suite? 9278 | -7/Factory | Fabricated Hacking Suite? 9348 | -7/Factory | Fabricated Hvy. Rocket Launcher? 9361 | -7/Factory | Build established: Hacker-Sprinter 9424 | -7/Factory | Discovered new exit (range 7) 9735 | -7/Factory | Search patrols dispatched 9766 | -7/Factory | Entered another Factory area 9766 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9922 | -6/Factory | Identified exit to Factory 10315 | -6/Factory | Repaired Adv. Weight Redist. System 10449 | -6/Factory | Spotted B-75 Beast 11567 | -6/Factory | Fabricated Adv. Hacking Suite? 11578 | -6/Factory | Crushed by falling debris 11672 | -6/Factory | Discovered new exit (range 7) 11749 | -6/Factory | Found Prototype Processor 11751 | -6/Factory | Identified Exp. Targeting Computer 12256 | -6/Factory | Entered another Factory area 12256 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12314 | -5/Factory | Repaired Imp. VTOL Module 12349 | -5/Factory | Discovered new exit (range 9) 12351 | -5/Factory | Discovered new exit (range 9) 12353 | -5/Factory | Identified exit to Upper Caves 12552 | -5/Factory | Fabricated Exp. Hacking Suite? 12633 | -5/Factory | Discovered new exit (range 10) 12784 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 12815 | -5/Factory | Lost 3 parts (1p1n1u) 13167 | -5/Factory | Build established: Wizard-Sprinter 13174 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 13210 | -5/Factory | Fabricated Exp. Hacking Suite? 13288 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 13289 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 13759 | -5/Factory | Repaired Nuclear Pulse Array 13868 | -5/Factory | Repaired Triangulator 13912 | -5/Factory | Identified exit to Factory 13982 | -5/Factory | Spotted B-75 Beast 13993 | -5/Factory | Entered another Factory area 13993 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13998 | -4/Factory | Discovered new exit (range 10) 14019 | -4/Factory | Central database locked down 14032 | -4/Factory | Identified exit to Research 14065 | -4/Factory | Repaired Hvy. Rocket Launcher 14287 | -4/Factory | Repaired Broken Prc. Rocket Launcher 14633 | -4/Factory | Fabricated Exp. Hacking Suite? 14803 | -4/Factory | Spotted B-86 Titan 15522 | -4/Factory | Crushed by falling debris 15561 | -4/Factory | Entered Research 15561 | -3/Research | Evolved 2 slots: Utility x2 15668 | -3/Research | Repaired Field Propulsion Array 15699 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 15730 | -3/Research | Identified exit to Research 15773 | -3/Research | Spotted B-86 Titan 15799 | -3/Research | Entered another Research area 15799 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15845 | -2/Research | Spotted B-90 Cyclops 15910 | -2/Research | Identified exit to Testing 15923 | -2/Research | Found Prototype Launcher 15924 | -2/Research | Identified Hellfire Missile Launcher 15927 | -2/Research | Found Hellfire Missile Launcher 15984 | -2/Research | Identified exit to Access 16028 | -2/Research | Entered Access 16028 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16035 | -1/Access | Identified exit to Surface 16035 | -1/Access | Identified exit to Command 16066 | -1/Access | Spotted B-99 Colossus 16128 | *** | Escaped! Last Messages --------------- >>Index(Garrisons) Found 6 garrison accesses. Downloaded coordinate data. 16075_ Connecting with Garrison Access... >>Seal Access door sealed. 16097_ Connecting with Fabricator... 16101_ Dropped Quantum Reactor. 16102_ Acquired Lgt. Quantum Reactor. 16109_ Triggered Segregator Trap. 16109_ Arcs of energy rise from the floor. 16109_ Electron Diverter blown off. 16109_ Power Sword blown off. 16109_ Acquired Electron Diverter. 16113_ U-05 Engineer lays Concrete. 16127_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16127_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????## ???????????????? | | ????????## ???????????????? | | ????????## ???????????????? | | ????????## ##################???????????????? | | ????????#### ####################???????????????? | | ????????#### ####???????????????????????????????? | | ??????????## ##?????????????????????????????????? | | ??????????## ##?????????????????????????????????? | | ??????????## ##?????????????????????????????????? | | ?########### ###########################????????? | | ?########### ########################## ??????? | | ?????? | | ??????? | | ############+######## ""######????????????? | | ###### ### ""######????????????? | | ???????????????????## ""##????????????????? | | ???????????????????## T##????????????????? | | ???????????????????## ""##????????????????? | | ??????????????????### ""###???????????????? | | ??????????????????### ""###???????????????? | | ??????????????????## ##???????????????? | | ??????????????????### ###???????????????? | | ??????????????????### ###???????????????? | | ???????????????????## ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????## @" ##????????????????? | | ???????????????????## "" ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????##""""""""""##????????????????? | | ???????????????????##"????????"##????????????????? | | ?????????????????????????????????????????p???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB????????p??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 77 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 68 Defensive Hacking 12 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Lyr. Light Armor Plating | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Exp. Hacking Suite | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Scanalyzed Gui. EMP Blaster | -6/Factory | Scanalyzed ECM Suite | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Factory | Scanalyzed Adv. Shield Generator | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Lgt. Particle Reactor | -5/Factory | Hacked Adv. Corruption Screen | -5/Factory | Hacked Adv. Reaction Control System | -5/Factory | Hacked Antimatter Reactor | -5/Factory | Hacked Triangulator | -5/Factory | Scanalyzed Lgt. Antimatter Reactor | -5/Factory | Hacked Prc. Rocket Launcher | -4/Factory | Scanalyzed Adv. Transmission Jammer | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hvy. Rocket Launcher | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Hacking Suite | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab Denied? Epsilon Run Maximum Efficiency Party Time Production Line Respectable Loadout Rockin' Loadout Slippery One Speed Demon True Hacker Watch This! Whoosh! Challenges ------------ None Game ------ Seed LinearShockExoskeleton Manual? 0 Play Time 07:30:54 Cumulative 25.4 hours Start 2024.04.01 @ 22:56:58 End 2024.04.02 @ 22:35:56 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91896aa1-8eea-41f3-96bc-e18711e4756a