Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 19:30:45 Player: k1ll3rb0t Result: Destroyed by C-35 Carver with Improved Concussive RPG Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (159) 795 Value Destroyed (5976) 5976 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2432) 2432 TOTAL SCORE: 14643 Bonus ------- High Alert Combat Kills 467 Follower Combat Kills 321 Entered DSFs 1000 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -156 Cogmind --------- Core Integrity 0/1000 Matter 285/600 Energy 12/315 System Corruption 32% Temperature Cool (0) Movement Hovering (220) Ox2 Location -5/DSF Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (2) --- Combat Antigrav System > --- UTILITY (12) ----- Improved Matter Compressor Improved Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer Advanced Target Analyzer Hacking Suite > --- WEAPON (2) ------- Heavy Phase Cannon Gamma Bomb Array > --- INVENTORY (5) ---- Improved Medium Treads Gyrokinetic Inverter Huge Storage Unit Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Thunder Leg > --- UTILITY ---------- Experimental Heat Sink Energy Well Improved Matter Compressor Improved Signal Interpreter IFF Parser Advanced Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer Advanced Recoil Stabilizer Improved Weapon Cycler Hacking Suite Drone Bay > --- WEAPON ----------- Heavy Laser Mass Driver > --- INVENTORY -------- Antigrav System Improved Coolant Injector Mapping Drone Bay Advanced Assault Cannon [Rating: 88] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Antigrav System Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Armor] Protection Improved Heavy Armor Plating Weapon Flak Cannon Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Junk Cannon Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Slots Evolved 10 | . . 2 2 . . . 4 . 2 . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 10 | . . 2 2 . . . 4 . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 164 | 8 3 22 23 16 3 7 3 12 56 7 3 1 Power 23 | 2 1 3 3 2 . 1 . 2 7 1 1 . Engine 15 | 2 1 3 3 1 . 1 . 2 2 . . . Core 7 | . . . . 1 . . . . 4 1 1 . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 30 | 2 . 3 7 4 1 . . 2 9 2 . . Treads 23 | 2 . 3 7 4 1 . . 2 4 . . . Leg 4 | . . . . . . . . . 4 . . . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . 1 2 . . Flight . | . . . . . . . . . . . . . Utility 67 | 2 1 8 9 5 1 5 3 6 23 2 2 . Device 33 | 1 . 4 5 2 . 2 2 3 12 1 1 . Storage 7 | 1 1 1 . . . 1 . . 3 . . . Processor 12 | . . 1 2 1 . 1 1 . 4 1 1 . Hackware 4 | . . . . . . 1 . 1 2 . . . Protection 11 | . . 2 2 2 1 . . 2 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 1 8 4 5 1 1 . 2 17 2 . 1 Energy Gun 13 | 1 . 1 1 3 . . . . 7 . . . Energy Cannon 8 | . . 2 1 1 1 . . . 2 1 . . Ballistic Gun 12 | 1 1 4 1 . . . . . 4 1 . . Ballistic Cannon 5 | . . . 1 1 . . . 1 2 . . . Launcher 4 | . . . . . . . . 1 2 . . 1 Special Weapon 2 | . . 1 . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 1 2 . 1 . . 2 . . . Corrupted Parts 5 | . . . . . . 1 . . 4 . . . System Corruption 22 | . . . . . . 4 . . 18 . . . Parts Lost 87 | . . 7 9 7 . . . 10 50 2 . 2 Power 12 | . . . 2 1 . . . 2 6 1 . . Propulsion 19 | . . 2 3 1 . . . 2 10 . . 1 Utility 37 | . . 4 3 4 . . . 4 20 1 . 1 Weapon 19 | . . 1 1 1 . . . 2 14 . . . Highest Loss Streak 12 | . . 3 4 3 . . . 6 12 2 . 2 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Backups 12 | 3 8 10 13 14 14 14 12 13 10 2 2 3 Power . | . 1 1 . . . . . . . . . . Propulsion 3 | 2 3 2 4 4 4 4 4 3 2 . . 2 Utility 5 | . 1 4 5 6 6 7 4 7 4 1 1 1 Weapon 2 | . 2 2 2 2 3 2 3 2 2 . 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 38 | . 1 4 2 12 2 3 . 4 9 . . 1 Power 1 | . . . . 1 . . . . . . . . Propulsion 10 | . 1 3 . 3 . . . . 2 . . 1 Utility 17 | . . 1 1 5 1 . . 4 5 . . . Weapon 6 | . . . . 3 1 1 . . 1 . . . Tool/Special 4 | . . . 1 . . 2 . . 1 . . . Average Slot Usage (%) 92 | . 99 91 96 98 100 98 91 74 84 46 64 76 Engine 6 | . 14 11 8 2 9 9 6 . 2 . . . Core 1 | . . . . 6 . . . . 1 . 1 5 Treads 15 | . 28 21 16 17 18 18 13 12 7 . . . Device 17 | . 14 12 23 20 14 17 24 8 19 4 2 4 Storage 9 | . 14 11 9 9 9 9 6 6 9 3 5 5 Processor 22 | . . 8 17 18 27 27 25 21 24 23 30 35 Protection 2 | . . 3 2 5 3 . . 5 3 . . . Energy Gun 1 | . 6 . . 5 . . . . 2 . . . Energy Cannon 5 | . . 3 8 7 9 7 . . . 2 5 5 Ballistic Gun 2 | . 21 16 2 . . . . . . . . . Ballistic Cannon 4 | . . . 6 4 9 7 . 4 1 . . . Special Weapon 1 | . . . . . . 1 6 1 2 . . . Peak Build Rating 88 | 8 8 22 32 39 35 48 60 60 88 56 72 79 Average Rating 42 | 5 7 15 27 32 34 39 59 50 72 40 62 72 On Entrance 35 | . 8 8 18 30 35 33 48 60 57 34 56 72 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 74 | 14 19 36 58 50 41 42 50 63 74 14 30 42 Greatest Support 53 | 40 40 40 49 49 44 42 42 42 53 16 32 32 Greatest Overweight (x) 3 | . . . 1 1 . . 1 1 3 2 . 1 Average Overweight (x) . | . . . . . . . 1 . 1 . . . Largest Inventory Capacity 25 | 8 10 15 15 15 15 15 15 15 25 5 5 5 Average Capacity 13 | 7 8 11 15 15 15 15 15 15 13 5 5 5 Most Carried 15 | 8 10 15 15 15 15 15 14 15 15 5 4 4 Average Carried 12 | 4 8 10 13 14 14 14 11 14 11 2 2 3 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 8 10 15 15 14 15 15 12 12 5 2 4 3 Class Distribution -------------------- 38% | Commander-Mutant 25% | Mutant 19% | Scavenger-Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Skirmisher | -6/Factory Mutant | -6/DSF Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Matter Collected 4291 | 277 38 656 655 408 84 60 . 349 1764 . . . Remotely . | . . . . . . . . . . . . . Salvage Created 6371 | 14 38 865 908 916 661 . . 200 2660 . . 109 Parts 304 | 4 4 57 48 46 32 . . 11 97 . . 5 Haulers Intercepted 5 | . . 1 . 3 . . . . 1 . . . Recyclers Shooed 22 | . 1 3 4 1 4 . . . 9 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Combat Hostiles Destroyed 129 | . 3 25 21 17 4 . . 8 49 . . 2 Melee 2 | . . . 1 . . . . . 1 . . . Guns 41 | . 3 19 5 5 . . . . 9 . . . Cannons 56 | . . 4 15 12 4 . . 5 16 . . . AOE 22 | . . 2 . . . . . 3 15 . . 2 Classes Destroyed 19 | 1 1 5 4 2 . . . 2 3 . . 1 Worker 4 | . . 1 . 1 1 . . . 1 . . . Builder 4 | . . . . . . . . . 4 . . . Tunneler 2 | 1 . . . . 1 . . . . . . . Hauler 5 | . . 1 . 3 . . . . 1 . . . Recycler 13 | . . . 1 2 4 . . . 6 . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . Swarmer 29 | . 3 11 3 1 . . . 3 8 . . . Cutter 2 | . . . . . . . . . . . . 2 Grunt 54 | . . 9 12 8 . . . 3 22 . . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 4 | . . . 1 2 . . . . 1 . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 17 | . . 5 3 4 3 . . . 2 . . . Demolisher 3 | . . . . 2 1 . . . . . . . Hunter 6 | . . . 1 . . . . . 5 . . . Programmer 11 | . . . . . . . . 1 10 . . . Heavy 1 | . . . . . . . . 1 . . . . Assembled 1 | . . . . . . . . . 1 . . . Best Kill Streak 13 | 1 3 13 6 6 8 . . 4 9 . . 2 Combat Bots Only 12 | . 3 12 4 6 2 . . 4 8 . . 2 Max Kills in Single Turn 3 | 1 1 3 2 2 1 . . 2 3 . . 2 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . . 2 . . . . . 2 3 . . 2 Melee 1 | . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Hostile Shots Fired 1107 | . 38 261 132 95 17 . . 85 469 4 . 6 Missed 297 | . 12 64 40 14 4 . . 24 135 2 . 2 Hits 810 | . 26 197 92 81 13 . . 61 334 2 . 4 Melee 22 | . . . 15 . . . . . 3 2 . 2 Projectile 788 | . 26 197 77 81 13 . . 61 331 . . 2 AOE 11 | . . . . 8 1 . . . . . . 2 Critical Strikes 26 | . . 3 4 2 2 . . 7 6 2 . . Damage Taken 13839 | . 217 2048 1570 1659 196 . . 1514 6373 78 . 184 Core 1928 | . 32 332 211 212 55 . . 63 902 78 . 43 Absorbed by Shields 234 | . . . . . . . . 186 48 . . . Core Remaining (%) 61 | 100 87 17 . . . 13 . 92 . . . . Volleys Fired 467 | 1 12 108 64 55 45 . . 30 141 9 . 2 Largest 2 | 2 2 2 2 2 2 . . 2 2 1 . 1 Hottest 300 | 60 60 100 112 136 97 . . 104 300 90 . 80 Shots Fired 731 | 2 22 185 123 100 52 . . 34 202 8 1 2 Gun 336 | 2 22 147 37 27 . . . . 101 . . . Cannon 330 | . . 36 86 73 52 . . 26 48 8 1 . Launcher 17 | . . . . . . . . 2 13 . . 2 Special 48 | . . 2 . . . . . 6 40 . . . Kinetic 348 | 1 14 140 66 27 7 . . 22 71 . . . Thermal 267 | 1 8 38 57 66 45 . . 4 39 8 1 . Explosive 15 | . . . . . . . . 2 13 . . . Electromagnetic 55 | . . 7 . 7 . . . . 39 . . 2 Impact 46 | . . . . . . . . 6 40 . . . Robot Hit Streak 14 | 1 5 6 14 10 11 . . 8 13 5 . . Robot Miss Streak 6 | . 2 4 3 6 3 . . 4 3 4 . . Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 7 | . . 4 . 1 . . . . 2 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . 1 . . . Shots Hit Robots 455 | 1 13 105 87 63 17 . . 29 137 3 . . Core Hits 332 | 1 5 48 60 69 19 . . 32 92 . . 6 Critical Kills 4 | . . . 1 . . . . 1 2 . . . Critical Parts Destroyed 11 | . . 1 . . . . . . 10 . . . Critical Strikes 26 | . . 2 1 1 . . . 1 21 . . . Burn 2 | . . . . . . . . . 2 . . . Destroy 5 | . . 2 1 . . . . . 2 . . . Blast 3 | . . . . . . . . . 3 . . . Corrupt 5 | . . . . 1 . . . . 4 . . . Smash 11 | . . . . . . . . 1 10 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16377 | 11 161 1685 1831 1906 425 . . 1178 8888 136 . 156 Guns 3279 | 11 161 1012 237 449 . . . . 1409 . . . Cannons 5503 | . . 326 1573 1094 421 . . 698 1255 136 . . Explosions 4647 | . . 347 . 334 . . . 278 3532 . . 156 Melee . | . . . . . . . . . . . . . Ramming 149 | . . . 21 29 4 . . 2 93 . . . Kinetic 4414 | . 119 946 750 502 123 . . 628 1346 . . . Thermal 4658 | 11 42 385 1060 930 298 . . 70 1726 136 . . Explosive 3224 | . . 288 . 256 . . . 278 2402 . . . Electromagnetic 1133 | . . 66 . 189 . . . . 722 . . 156 Impact 2799 | . . . . . . . . 200 2599 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 29 | . . . 1 1 1 4 . . 29 29 29 29 Average Corruption 6 | . . . 1 1 1 4 . . 10 29 29 29 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 116 | . . . 9 8 6 . . . 65 22 3 3 Message Errors 28 | . . . 3 4 2 . . . 13 6 . . Matter Fused 22 | . . . 1 1 2 . . . 16 2 . . Heat Flow Errors 14 | . . . 1 1 1 . . . 9 2 . . Energy Discharges 12 | . . . 2 . . . . . 6 1 1 2 Parts Rejected 3 | . . . . . . . . . 2 1 . . Parts Fused 2 | . . . 1 . . . . . . . 1 . Data Loss (minor) 15 | . . . 1 1 . . . . 11 1 . 1 Data Loss (major) 2 | . . . . 1 . . . . 1 . . . Misfires 4 | . . . . . . . . . 3 . 1 . Alerts 1 | . . . . . 1 . . . . . . . Misdirections 8 | . . . . . . . . . . 8 . . Weapon Failures 5 | . . . . . . . . . 4 1 . . Overload Shots 3 | . . . . . . . . . 3 . . . Overflow Damage 1432 | . . 13 2 14 9 . . . 1394 . . . Projectiles 1102 | . . . 2 11 9 . . . 1080 . . . Explosions 329 | . . 13 . 3 . . . . 313 . . . Melee 1 | . . . . . . . . . 1 . . . Knockbacks 84 | . . . 21 24 4 . . 4 31 . . . Impact 18 | . . . . . . . . . 18 . . . Kinetic 58 | . . . 17 23 4 . . 3 11 . . . Secondary 8 | . . . 4 1 . . . 1 2 . . . Self-Inflicted Damage 392 | . . 25 . 21 . . . 56 246 . . 44 Shots 18 | . . 1 . 1 . . . 2 9 . . 5 Rammed 34 | . . . 5 7 2 . . 2 18 . . . Targets Rammed 39 | . . . 6 7 2 . . 2 22 . . . Kicked 4 | . . . . . . . . . 4 . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 267 | . 6 259 166 237 215 . . 3 267 236 18 . Average Temperature 64 | . 6 75 33 65 58 . . 3 87 50 13 . Received Heat Transfer 3517 | . 12 546 432 639 99 . . 375 1414 . . . Effects 1 | . . 1 . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Robots Corrupted 10 | . . . . . . . . . 10 . . . Combat Hostiles 8 | . . . . . . . . . 8 . . . Parts Fried 18 | . . 1 . . . . . . 17 . . . Impact Corruptions 28 | . . . . . . . . . 28 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . . 1 . 4 . . . . 4 . . . Heat Transferred 6522 | 25 100 642 1628 1414 481 . . 111 1973 148 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 1 . . . . 2 . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Maximum Alert Level 3 | . . 1 1 2 . . . . 3 1 . . Low Security (%) 60 | 100 100 53 52 32 100 . 100 100 55 59 100 100 Level 1 13 | . . 46 47 8 . . . . 3 40 . . Level 2 20 | . . . . 58 . . . . 25 . . . Level 3 4 | . . . . . . . . . 14 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Peak Influence 877 | 5 120 333 284 488 180 . 5 178 877 280 82 48 Initial 280 | . . 12 119 104 175 . . . 72 280 82 33 Average 213 | . 46 188 191 310 30 . . 59 291 189 67 39 Influence Increases 4874 | 5 135 726 617 1142 176 . 5 230 1744 8 6 80 Destroy 0b10 Robot/C 2760 | . 60 500 420 540 80 . . 160 960 . . 40 Destroy 0b10 Robot/NC 185 | 5 . 15 5 50 45 . . . 65 . . . Destroy Leader 544 | . 10 92 90 128 . . . 30 184 . . 10 Allied During Kill 208 | . . . . 208 . . . . . . . . Successful Hack 79 | . 5 . 4 25 28 . 5 . 8 . 4 . Disable Machine 420 | . . 60 30 120 15 . . 15 165 . . 15 Destroy Structure 423 | . . 44 8 26 8 . . 25 302 8 2 . Lose Combat Pursuer 255 | . 60 15 60 45 . . . . 60 . . 15 Influence Decreases 4781 | 5 105 472 653 940 626 . 5 92 1082 690 76 35 Entered New Map 1239 | . . 18 165 144 275 . . . 66 520 36 15 Time Decay 2372 | 5 105 384 398 586 213 . 5 . 516 120 40 . Lost Part 852 | . . 70 90 70 . . . 82 500 20 . 20 Lost Ally 180 | . . . . 140 . . . 10 . 30 . . Purge Threat 138 | . . . . . 138 . . . . . . . Squads Dispatched 24 | . 1 2 1 3 . . . 1 15 . . 1 Investigation 2 | . . . . 1 . . . . 1 . . . Extermination 6 | . . . . . . . . . 6 . . . Reinforcement 13 | . 1 2 1 . . . . 1 7 . . 1 Assault 3 | . . . . 2 . . . . 1 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Distress Signals 14 | . . 4 6 2 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 243 | . 9 43 37 50 4 . . 11 78 7 . 4 Peak Tracking Total 8 | . 7 7 8 8 2 . . 4 7 6 . 3 Tactical Retreats 14 | . 2 1 3 2 . . . . 3 2 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Traps Triggered 7 | . . . 1 2 . . . . 3 . . 1 Indirectly 1 | . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Machines Disabled 28 | . . 4 2 8 1 . . 1 11 . . 1 Max in Single Turn 4 | . . 2 1 3 1 . . 1 4 . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Machines Accessed 34 | . 1 5 3 8 7 4 1 . 4 . 1 . Terminals 21 | . 1 5 1 5 6 . 1 . 1 . 1 . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 4 | . . . . 2 1 . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 94 | . 2 14 17 20 20 9 2 . 9 . 1 . Successful 60 | . 1 6 10 12 12 9 1 . 8 . 1 . Failed 34 | . 1 8 7 8 8 . 1 . 1 . . . Catastrophic 7 | . . 5 . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . . 3 3 8 6 . . . . . . . Terminals 56 | . 2 14 4 13 19 . 2 . 1 . 1 . Fabricators 7 | . . . . . . . . . 7 . . . Repair Stations 5 | . . . 5 . . . . . . . . . Recycling Units 6 | . . . . 4 1 . . . 1 . . . Scanalyzers 8 | . . . 8 . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . Terminal Hacks 34 | . 1 6 1 7 8 9 1 . . . 1 . Record 10 | . . 1 1 . . 8 . . . . . . Prototype ID Bank 3 | . . 2 . . 1 . . . . . . . Open DSF 2 | . . . . . . . 1 . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . Hauler Manifests 3 | . . 1 . 1 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 5 | . 1 . . 1 3 . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . Fabricator Hacks 7 | . . . . . . . . . 7 . . . Load Schematic 3 | . . . . . . . . . 3 . . . Build 4 | . . . . . . . . . 4 . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . 1 . . . Retrieve Components 2 | . . . . 1 . . . . 1 . . . Scanalyzer 8 | . . . 8 . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . . . . 3 4 . . . . . . . Terminals 4 | . . . . 1 3 . . . . . . . Botnet 4 | . . . . 1 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . 2 1 . . . . . . . Reject 3 | . . . . 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 1 5 3 4 5 . . . 3 . . . Full Trace Events 3 | . . . . 1 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . Parts Built 8 | . . . . . . . . . 8 . . . Authchips 2 | . . . . . . . . . 2 . . . Time 227 | . . . . . . . . . 227 . . . Total Part Build Rating 30 | . . . . . . . . . 30 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 19 | . . . . 9 . . . . 10 . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Total Allies 14 | . . . . 10 4 . . . . . . . Largest Group 10 | . . . . 10 4 4 4 4 . . . . Highest-Rated Group 173 | . . . . 173 59 59 59 59 . . . . Highest-Rated Ally 29 | . . . . 29 27 27 27 27 . . . . Total Orders 4 | . . . . . . . . 1 . 3 . . AID 1 | . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . . . 3 . . Ally Attacks 100 | . . . . 99 . . . 1 . . . . Total Damage 1208 | . . . . 1191 . . . 17 . . . . Kills 14 | . . . . 14 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Active Infowar (turns) 9718 | 35 310 690 729 1302 554 3602 143 63 2290 . . . Sensors 3462 | . . . 729 742 . . 141 . 1850 . . . IFF 440 | . . . . . . . . . 440 . . . Terrain 7149 | . . 492 224 560 554 3602 143 1 1573 . . . Seismic 590 | 35 310 245 . . . . . . . . . . Machine Analysis 205 | . . . . . . . 142 63 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . 3 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Turns Passed 12750 | 116 310 928 942 1822 967 3761 143 363 3017 245 81 55 Spaces Moved 6231 | 61 162 354 374 894 544 2268 57 102 1059 197 94 65 Core 30 | 2 . . . . . . . . 8 20 . . Treads 5471 | 59 162 354 374 894 544 2268 57 102 657 . . . Legs 331 | . . . . . . . . . 331 . . . Wheels . | . . . . . . . . . . . . . Hover 399 | . . . . . . . . . 63 177 94 65 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 145 152 232 152 60 80 77 77 Average Speed 165 | 156 160 160 169 173 147 152 232 230 215 83 79 78 Slowest Speed 385 | 160 160 160 240 240 152 152 232 232 385 150 80 147 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 6 29 24 34 95 92 86 2 84 25 86 2 63 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . 3 . . . . . . Spaces Dug 33 | . . 10 . 1 11 . . 8 3 . . . Terrain Destroyed 325 | . . 59 8 24 11 . . 27 191 4 1 . Melee . | . . . . . . . . . . . . . Projectile 65 | . . 10 8 10 11 . . 2 19 4 1 . AOE 260 | . . 49 . 14 . . . 25 172 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Total 7973 | 76 193 544 553 1062 657 2586 67 194 1608 266 98 69 Wait 747 | . 8 23 45 41 27 291 5 33 226 47 . 1 Move 6222 | 60 161 353 373 893 543 2267 57 102 1059 196 93 65 Hop . | . . . . . . . . . . . . . Pick Up 130 | 7 4 17 16 20 4 6 1 6 46 1 2 . Fast Attach 75 | 7 1 10 7 5 1 2 . 8 26 5 3 . Attach 91 | . . 7 13 7 . . 4 6 47 6 . 1 Detach 18 | . . . . . . . . 3 13 2 . . Swap 59 | 1 2 10 18 12 2 7 . . 7 . . . Drop 97 | . 5 16 11 22 4 13 . 5 21 . . . Fire 467 | 1 12 108 64 55 45 . . 30 141 9 . 2 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 4 | . . . . . . . . . 4 . . . Crush 34 | . . . 6 7 2 . . 1 18 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 29 | . . . . . 29 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/DSF History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 12) 324 | -10/Materials | Build established: Mutant 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Utility x2 675 | -9/Materials | Discovered new exit (range 12) 959 | -9/Materials | Core integrity fell below 50% 963 | -9/Materials | Lost 3 parts (2n1u) 985 | -9/Materials | Destroyed 12 combat bots 1034 | -9/Materials | Discovered new exit (range 9) 1167 | -9/Materials | Core integrity fell below 20% 1226 | -9/Materials | Build established: Scavenger-Mutant 1355 | -9/Materials | Entered another Materials area 1355 | -8/Materials | Evolved 2 slots: Utility x2 1596 | -8/Materials | Lost 4 parts (1p1n1u1w) 2053 | -8/Materials | Discovered new exit (range 12) 2069 | -8/Materials | Identified exit to Factory 2235 | -8/Materials | Discovered new exit (range 14) 2294 | -8/Materials | Identified exit to Storage 2297 | -8/Materials | Entered Storage 2614 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2614 | -8/Storage | Identified exit to Recycling 2697 | -8/Storage | Met 01-MTF 2761 | -8/Storage | Core integrity fell below 50% 2916 | -8/Storage | Build established: Commander-Mutant 3155 | -8/Storage | Found Prototype Energy Gun 3155 | -8/Storage | Identified 01-MTF's Shockpuncher 3497 | -8/Storage | First assault squad dispatched 3534 | -8/Storage | Discovered exit to Factory (range 13) 3545 | -8/Storage | Lost 4 allies 3813 | -8/Storage | Build established: Mutant 4035 | -8/Storage | Lost 3 parts (1p2u) 4119 | -8/Storage | Entered Recycling 4331 | -8/Recycling | Discovered new exit (range 14) 4609 | -8/Recycling | Scanned before Scraplab entrance 4812 | -8/Recycling | Core integrity fell below 20% 5070 | -8/Recycling | Entered Scraplab 5082 | -8/Recycling | Discovered new exit (range 3) 5083 | -8/Recycling | Identified exit to Scraptown 5086 | -8/Recycling | Entered Scraptown 5086 | -8/Scraptown | Accompanied by 4 allies 5086 | -8/Scraptown | System corruption cleaned by C-Scrubber 5186 | -8/Scraptown | Build established: Commander-Mutant 5345 | -8/Scraptown | Visited UFD Registry 5345 | -8/Scraptown | Registered with UFD as "Steeltalker" 5387 | -8/Scraptown | Visited The Evicted 5403 | -8/Scraptown | Visited Cave Peace 5430 | -8/Scraptown | Visited Fellowship of the Rings 5512 | -8/Scraptown | Discovered new exit (range 5) 5992 | -8/Scraptown | Visited Science Guys 6046 | -8/Scraptown | Visited Curators Association 6105 | -8/Scraptown | Visited Abandonware Association 6128 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6128 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 6589 | -8/Scraptown | Visited Infowarlord's Domain 6618 | -8/Scraptown | Found Exp. Terrain Scanner 6681 | -8/Scraptown | Visited Derelict Rescue Squad 6724 | -8/Scraptown | Visited Scrap Suit Storage 6726 | -8/Scraptown | Discovered new exit (range 25) 6772 | -8/Scraptown | Visited Cartography Club 7427 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8145 | -8/Scraptown | Visited Junk Cannon Lab 8172 | -8/Scraptown | Found Prototype Special Weapon 8172 | -8/Scraptown | Identified Junk Cannon 8655 | -8/Scraptown | Identified exit to Factory 8659 | -8/Scraptown | System corruption cleaned by C-Scrubber 8755 | -8/Scraptown | Met Optimus 8755 | -8/Scraptown | Accepted into 0bPrime 8847 | -8/Scraptown | Entered Factory 8847 | -6/Factory | Accompanied by 4 allies 8847 | -6/Factory | Evolved 4 slots: Utility x4 8985 | -6/Factory | Identified exit to DSF 8990 | -6/Factory | Entered DSF 8990 | -6/DSF | Accompanied by 4 allies 9034 | -6/DSF | Additional patrols routed to DSF 9150 | -6/DSF | Lost 6 parts (1p1n3u1w) 9282 | -6/DSF | Discovered new exit (range 14) 9316 | -6/DSF | Identified exit to Factory 9335 | -6/DSF | Sterilization system engaged 9339 | -6/DSF | Build established: Mutant 9353 | -6/DSF | Entered Factory 9353 | -5/Factory | Evolved 2 slots: Utility x2 9380 | -5/Factory | Lost 4 parts (1p1n1u1w) 9455 | -5/Factory | Fabricated Adv. Weight Redist. System (x2) 9509 | -5/Factory | Fabricated Hrd. Medium Armor Plating (x2) 9641 | -5/Factory | Build established: Skirmisher 10187 | -5/Factory | Cargo convoy interrupted 10233 | -5/Factory | Fabricated Matter Neutralizer (x2) 10307 | -5/Factory | Fabricated Imp. Treads (x2) 10612 | -5/Factory | Discovered new exit (range 30) 10943 | -5/Factory | Lost 4 parts (1p1n2u) 11189 | -5/Factory | Destroyed 8 combat bots 11212 | -5/Factory | Lost 12 parts (1p2n5u4w) 11392 | -5/Factory | Lost 4 parts (1n1u2w) 11508 | -5/Factory | Build established: Scavenger-Mutant 11604 | -5/Factory | Assembled infested ambush trap array 11663 | -5/Factory | Lost 4 parts (1p1n2w) 11678 | -5/Factory | System corruption reached 10% 11692 | -5/Factory | Core integrity fell below 50% 11713 | -5/Factory | Lost 3 parts (2n1w) 12053 | -5/Factory | First assault squad dispatched 12116 | -5/Factory | Lost 3 parts (1p2u) 12232 | -5/Factory | Lost 6 parts (1n4u1w) 12332 | -5/Factory | Spotted B-75 Beast 12363 | -5/Factory | Core integrity fell below 20% 12370 | -5/Factory | Sucked down chute 12370 | -5/Factory | Entered Waste 12383 | -5/Waste | Spotted C-40 Crusher 12401 | -5/Waste | Lost 7 parts (1p2n2u2w) 12412 | -5/Waste | Spotted C-40 Crusher 12417 | -5/Waste | Discovered new exit (range 60) 12431 | -5/Waste | Spotted C-40 Crusher 12459 | -5/Waste | Spotted C-40 Crusher 12459 | -5/Waste | Spotted C-40 Crusher 12463 | -5/Waste | Spotted C-40 Crusher 12468 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12469 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12598 | -5/Waste | Found Gamma Bomb Array 12615 | -5/Waste | Identified exit to Factory 12615 | -5/Waste | Entered Factory 12651 | -5/Factory | Build established: Mutant 12696 | -5/Factory | Identified exit to DSF 12696 | -5/Factory | Entered DSF 12724 | -5/DSF | Additional patrols routed to DSF 12751 | -5/DSF | Destroyed by C-35 Carver with Improved Concussive RPG Last Messages --------------- LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 12699_ System corrupted: Component data lost. 12709_ Slug penetrates Wall. 12724_ DSF_031 integrity compromised, routing additional patrols. 12730_ System corrupted: Energy discharge (-107). 12731_ Triggered Alarm Trap. 12731_ An alarm sounds. 12743_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 12745_ System corrupted: Energy discharge (-81). 12746_ Knocked back. 12749_ Imp. Reaction Control System destroyed. 12751_ Matter Repository disabled. 12751_ C-35 Carver destroyed. 12751_ Cmb. Antigrav System destroyed. 12751_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????#""?????????? | | ????????????????????????#"#?????????? | | ???????#########???????##"####??????? | | ######## !!! #########"""""#??????? | | #==#===# !!! #!!!# ##"""""#??????? | | ""##"#???? | | %""""#???? | | #==#===### ### #!!##*@=%"###????? | | #==#===#?# #?# #!!###/%###??????? | | ########!! ##########=!##???????? | | #??????#!! #??????#! #???????? | | #??????#!! #??????#! #???????? | | #??????### ###??????### ##???????? | | #????????! !????????# #???????? | | #????????! !????????# #???????? | | #???????!! !!???????# #???????? | | ####????## ##???????### ##???????? | | ===#??!#?# #??????????#c ????????? | | ===#!!!## ??????????# ????????? | | ?????????? !????????? | | H ??????????? !????????? | | ???????????? !????????? | | #!!!## ?????????????# **???????? | | #??!#????????????????# **???????? | | ####????????????????????# #????????? | | #???????????????????????? ?????????? | | #???????????????????????? ?????????? | | #???????????????????????? ?????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 80 Energy Generation 21 Energy Capacity 665 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 310 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 600 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 11 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -5/Factory | Authchip Hrd. Medium Armor Plating | x2 | -5/Factory | Authchip Matter Neutralizer | x2 | -5/Factory | Preloaded Imp. Treads | x2 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingMachineNanovents Manual? 0 Play Time 02:52:00 Cumulative 108.7 hours Start 2025.05.19 @ 20:22:56 End 2025.05.25 @ 19:30:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab056dd2-c5c8-41a2-a749-8bee59cc1de5