Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 14:41:32 Player: AshCrow Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (40) 200 Value Destroyed (1412) 1412 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6612 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 638/850 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Fission Core VTOL Module Makeshift Flight Unit IFF Parser ECM Suite ECM Suite Advanced ECM Suite Improved Shield Generator Latent Energy Streamer Improved Assault Rifle Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Power Amplifier Medium Storage Unit Enhanced Optical Array Reaction Control System Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Fission Core VTOL Module Makeshift Flight Unit IFF Parser ECM Suite ECM Suite Advanced ECM Suite Improved Shield Generator Latent Energy Streamer Improved Assault Rifle [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . . . . 4 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . Utility 3 | . . . . . 1 1 . . 1 . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 55 | 7 11 . 1 . 24 4 . . 3 4 1 Power 7 | 1 . . . . 3 1 . . 1 1 . Engine 2 | 1 . . . . . 1 . . . . . Core 5 | . . . . . 3 . . . 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 2 . . . 14 2 . . 2 . . Treads 14 | 2 2 . . . 10 . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . . . 4 2 . . 2 . . Utility 14 | 2 3 . 1 . 3 1 . . . 3 1 Device 6 | . 1 . . . 1 1 . . . 3 . Storage 4 | 2 1 . 1 . . . . . . . . Processor 2 | . 1 . . . . . . . . . 1 Hackware 1 | . . . . . 1 . . . . . . Protection 1 | . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 12 | 2 6 . . . 4 . . . . . . Energy Gun 5 | 2 2 . . . 1 . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 5 | . 3 . . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . . . . . Parts Lost 17 | . . . . . 6 . 2 . 3 1 5 Power 3 | . . . . . 1 . 1 . 1 . . Propulsion 8 | . . . . . 3 . 1 . 1 1 2 Utility 4 | . . . . . . . . . 1 . 3 Weapon 2 | . . . . . 2 . . . . . . Highest Loss Streak 5 | . . . . . 2 . 1 . 2 1 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | 1 6 8 8 9 9 9 9 8 8 8 9 Power . | . 1 1 1 1 . . . . . . 1 Propulsion 2 | . 2 3 3 3 2 3 2 2 2 1 1 Utility 2 | . . . . . 3 2 4 4 4 4 5 Weapon 2 | . 2 4 4 5 3 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . 1 . . . 2 . . . . . 6 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . . . 2 Utility 5 | . 1 . . . 1 . . . . . 3 Weapon 1 | . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 100 100 94 65 61 61 57 60 58 Engine 6 | . 14 14 14 14 1 . 4 7 3 . . Core 3 | . . . . . 7 7 3 . 2 6 5 Treads 22 | . 28 28 28 28 31 . . . . . . Flight 8 | . . . . . 1 30 30 30 33 33 28 Device 3 | . 11 . . . . 7 7 7 4 7 10 Storage 10 | . 14 14 14 14 9 7 7 7 6 6 6 Processor 7 | . 2 14 14 14 8 . . . . . . Hackware 4 | . . . . . 8 7 7 7 6 6 6 Energy Gun 3 | . 18 . . . . . . . . . . Ballistic Gun 16 | . 8 28 28 28 22 3 . . . . . Peak Build Rating 45 | 7 12 12 13 13 36 34 25 24 35 42 45 Average Rating 20 | 5 7 12 12 13 27 26 24 24 31 36 38 On Entrance 18 | . 7 12 12 13 13 28 25 24 24 29 40 Avg Prop Armor Cover (%) 3 | . . . . . . . . . 3 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 31 | 15 21 16 21 21 31 20 19 19 22 27 26 Greatest Support 86 | 40 40 40 40 40 86 22 22 21 27 27 26 Greatest Overweight (x) 4 | 1 . . . . 4 . 1 . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 10 10 Most Carried 10 | 2 8 8 9 9 10 10 10 8 9 9 10 Average Carried 8 | 1 6 8 8 9 9 9 9 8 8 8 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 8 8 9 9 10 10 8 8 9 9 10 Class Distribution -------------------- 49% | Mutant 23% | Skirmisher 23% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Matter Collected 1429 | 260 164 4 . . 791 . . 41 . 122 47 Remotely . | . . . . . . . . . . . . Salvage Created 1771 | 111 344 . . . 1316 . . . . . . Parts 91 | 2 18 . . . 71 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 32 | . 9 . . . 23 . . . . . . Guns 29 | . 6 . . . 23 . . . . . . AOE 2 | . 2 . . . . . . . . . . Classes Destroyed 9 | 3 3 . . . 3 . . . . . . Worker 2 | 1 . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Recycler 3 | 1 1 . . . 1 . . . . . . Watcher 2 | . 2 . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . Grunt 18 | . 6 . . . 12 . . . . . . Brawler 1 | . . . . . 1 . . . . . . Sentry 9 | . . . . . 9 . . . . . . Hunter 1 | . . . . . 1 . . . . . . Best Kill Streak 6 | 2 6 . . . 5 . . . . . . Combat Bots Only 5 | . 4 . . . 5 . . . . . . Max Kills in Single Turn 2 | 1 2 . . . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Hostile Shots Fired 327 | . 48 . . . 149 . 14 4 65 8 39 Missed 113 | . 16 . . . 35 . 5 2 35 5 15 Hits 214 | . 32 . . . 114 . 9 2 30 3 24 Melee 1 | . . . . . . . . . . . 1 Projectile 213 | . 32 . . . 114 . 9 2 30 3 23 Critical Strikes 8 | . . . . . 6 . . . 1 1 . Damage Taken 3008 | . 353 . . . 1750 . 135 34 314 56 366 Core 494 | . 60 . . . 149 . 55 18 39 18 155 Absorbed by Shields 10 | . . . . . . . . . 10 . . Core Remaining (%) 84 | 100 . . . 76 72 . . 89 . . . Volleys Fired 131 | 4 33 . . . 94 . . . . . . Largest 3 | 2 2 . . . 3 . . . . . . Hottest 111 | 100 100 . . . 111 . . . . . . Shots Fired 304 | 8 65 . . . 231 . . . . . . Gun 301 | 8 62 . . . 231 . . . . . . Cannon . | . . . . . . . . . . . . Launcher 3 | . 3 . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 235 | . 18 . . . 217 . . . . . . Thermal 66 | 8 44 . . . 14 . . . . . . Explosive 3 | . 3 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 33 | 3 9 . . . 33 . . . . . . Robot Miss Streak 3 | 1 3 . . . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . Shots Hit Robots 241 | 6 44 . . . 191 . . . . . . Core Hits 88 | 4 22 . . . 62 . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . 2 . . . . . . . . . . Burn 2 | . 2 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3624 | 75 708 . . . 2829 . . . 12 . . Guns 3368 | 75 473 . . . 2820 . . . . . . Cannons . | . . . . . . . . . . . . Explosions 235 | . 235 . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 21 | . . . . . 9 . . . 12 . . Kinetic 2747 | . 94 . . . 2653 . . . . . . Thermal 621 | 75 379 . . . 167 . . . . . . Explosive 235 | . 235 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 . . . Average Corruption 1 | . . . . . . . 1 1 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 40 | . 40 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 40 | . 40 . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 20 | . 14 . . . . . . . 6 . . Shots 1 | . 1 . . . . . . . . . . Rammed 4 | . . . . . 3 . . . 1 . . Targets Rammed 4 | . . . . . 3 . . . 1 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 252 | 78 225 . . . 252 . 4 . 13 11 15 Average Temperature 54 | 29 76 . . . 72 . 4 . 5 1 3 Received Heat Transfer 1083 | . 147 . . . 765 . 27 . 12 45 87 Effects 2 | . 1 . . . 1 . . . . . . Interference 2 | . 1 . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . Heat Transferred 1840 | 222 1211 . . . 407 . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 87 | 100 100 100 . 100 76 100 . . 100 . . Level 1 12 | . . . . . 23 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 238 | 10 178 46 . . 238 100 . . 30 . . Initial 100 | . . 46 . . . 100 . . 20 . . Average 87 | . 68 41 . . 134 16 . . 3 . . Influence Increases 1287 | 15 303 . . . 684 . 45 30 30 75 105 Destroy 0b10 Robot/C 640 | . 180 . . . 460 . . . . . . Destroy 0b10 Robot/NC 40 | 15 15 . . . 10 . . . . . . Destroy Leader 174 | . 44 . . . 130 . . . . . . Successful Hack 12 | . 8 . . . 4 . . . . . . Disable Machine 45 | . 30 . . . 15 . . . . . . Destroy Structure 16 | . 11 . . . 5 . . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . Lose Combat Pursuer 345 | . 15 . . . 45 . 45 30 30 75 105 Influence Decreases 1241 | 15 183 84 36 . 464 220 40 2 43 80 74 Entered New Map 257 | . . 74 36 . . 120 . 2 13 8 4 Time Decay 754 | 15 183 10 . . 404 . 30 . 20 72 20 Lost Part 130 | . . . . . 60 . 10 . 10 . 50 Purge Threat 100 | . . . . . . 100 . . . . . Squads Dispatched 10 | . 1 . . . 6 1 . . 1 . 1 Investigation 2 | . 1 . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . . . 2 . . . 1 . . Assault 1 | . . . . . . . . . . . 1 Garrison 4 | . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Distress Signals 10 | . 1 . . . 9 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 99 | . 11 . . . 43 . 8 4 7 7 19 Peak Tracking Total 14 | . 5 . . . 7 . 5 4 5 2 14 Tactical Retreats 14 | . 1 . . . 3 . 1 1 1 4 3 ECM-based Alert Blocks 2 | . . . . . . . . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Traps Triggered 3 | . . . . . 1 . . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Machines Disabled 4 | . 3 . . . 1 . . . . . . Max in Single Turn 2 | . 2 . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Machines Accessed 7 | . 1 . 2 . 2 2 . . . . . Terminals 3 | . 1 . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 13 | . 5 . 2 . 2 4 . . . . . Successful 6 | . 1 . 2 . 2 1 . . . . . Failed 7 | . 4 . . . . 3 . . . . . Catastrophic 2 | . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 9 | . 5 . 1 . . 3 . . . . . Terminals 7 | . 5 . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . Terminal Hacks 5 | . 1 . 2 . 1 1 . . . . . Record 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . 1 . . . 1 1 . . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Active Infowar (turns) 596 | . 404 . . . 23 68 . 3 56 32 10 Optics 10 | . . . . . . . . . . . 10 Structural 404 | . 404 . . . . . . . . . . ECM 182 | . . . . . 23 68 . 3 56 32 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . . 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Turns Passed 3400 | 129 503 36 864 21 1073 89 131 8 229 260 57 Spaces Moved 3912 | 67 238 23 537 14 526 254 469 28 539 995 222 Core 3 | 2 . . . . . . . . . . 1 Treads 1309 | 65 238 23 537 14 432 . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2600 | . . . . . 94 254 469 28 539 995 221 Fastest Speed 23 | 50 160 160 160 160 26 26 26 26 24 23 23 Average Speed 69 | 157 160 160 160 160 129 26 26 26 24 23 24 Slowest Speed 315 | 160 160 160 160 160 315 26 102 26 27 95 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . 1 . 8 . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 5 50 9 91 11 49 7 71 8 12 82 20 Regions Visited 11 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . 1 . 2 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 11 | . 11 . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 11 | . 11 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Total 4321 | 79 301 22 542 13 720 278 471 27 625 1019 224 Wait 146 | . 1 . . . 48 11 2 . 68 16 . Move 3884 | 66 237 22 536 13 525 253 466 27 523 994 222 Hop 9 | . . . . . . . 1 . 8 . . Pick Up 24 | 2 10 . 1 . 8 1 . . . 1 1 Fast Attach 22 | 7 . . . . 9 1 . . 1 3 1 Attach 18 | . 3 . . . 6 3 2 . 1 3 . Detach 7 | . . . . . 1 4 . . . 2 . Swap 24 | . 9 . 1 . 10 2 . . 2 . . Drop 28 | . 8 . 1 . 16 3 . . . . . Fire 131 | 4 33 . . . 94 . . . . . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . Escape Stasis 22 | . . . . . . . . . 22 . . Rewire 3 | . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 13) 344 | -10/Materials | Build established: Mutant 354 | -10/Materials | Identified exit to Mines 510 | -10/Materials | Discovered new exit (range 15) 633 | -10/Materials | Entered Mines 662 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 662 | -10/Mines | Discovered new exit (range 5) 669 | -10/Mines | Entered Exiles 695 | -10/Exiles | Discovered new exit (range 15) 714 | -10/Exiles | Met 8R-AWN 740 | -10/Exiles | Met EX-HEX 855 | -10/Exiles | Met EX-DEC 880 | -10/Exiles | Visited The Gauntlet 1140 | -10/Exiles | Discovered new exit (range 10) 1304 | -10/Exiles | Met EX-BIN 1327 | -10/Exiles | Aligned with FarCom system 1328 | -10/Exiles | Given EX-Vault access code 1368 | -10/Exiles | Opened EX-Vault 1381 | -10/Exiles | Found Latent Energy Streamer 1414 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1533 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1533 | -10/Exiles | Entered Mines 1546 | -9/Mines | Discovered new exit (range 6) 1552 | -9/Mines | Assembled infested the area 1554 | -9/Mines | Entered Materials 1554 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1822 | -8/Materials | Garrison activated, responded to threat 1882 | -8/Materials | Build established: Skirmisher 2171 | -8/Materials | Garrison activated, responded to threat 2623 | -8/Materials | Discovered new exit (range 8) 2627 | -8/Materials | Entered Factory 2627 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2701 | -7/Factory | Discovered new exit (range 14) 2716 | -7/Factory | Entered Lower Caves 2721 | -7/Lower Caves | Learned Factory security intel 2725 | -7/Lower Caves | Spotted B-75 Beast 2843 | -7/Lower Caves | Discovered new exit (range 15) 2847 | -7/Lower Caves | Entered another Lower Caves area 2852 | -7/Lower Caves | Discovered new exit (range 10) 2855 | -7/Lower Caves | Entered Factory 2855 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2881 | -6/Factory | Build established: Sprinter 3078 | -6/Factory | Discovered new exit (range 8) 3084 | -6/Factory | Entered Lower Caves 3126 | -6/Lower Caves | Learned Factory security intel 3292 | -6/Lower Caves | Learned Factory stockpile data 3299 | -6/Lower Caves | Learned 12 Factory zone layouts 3343 | -6/Lower Caves | Discovered new exit (range 3) 3344 | -6/Lower Caves | Entered another Lower Caves area 3373 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3387 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3401 | -6/Lower Caves | Self-destructed Last Messages --------------- S-27 Virus springs to life. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." G-50 Soldier springs to life. L-41 Fighter springs to life. S-27 Virus springs to life. Y-64 Sentinel: "REQUESTING BACKUP." Reaction Control System destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." C-45 Heavy ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. E-15 Imp unfolds itself. Power Amplifier destroyed. Imp. VTOL Module destroyed. Cesium-ion Thruster+ destroyed. Neutrino Core blown off. Imp. VTOL Module blown off. E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????########???????????????????????? | | ??????????????????# #?####???######????????? | | ??????????????????# ### ##### #?####???? | | ??????????????????# ## #?# ##??? | | ??????????????????# ## #### #??# | | ??????????????????#s ## # #### #### | | ??????????????????# # s | | ??????????????????# = s | | ??????????????????### =*%=### ###### ### | | ????????????????????## @=g##?####????## #?# | | ?????????????????????# gg#???????????## #### | | ????????????????????# g #???????????# ### | | ????????????????????## #??????????# ##? | | ?????????????????????# ##??????????# #? | | ????????????????????? #???????????#### #? | | ???????????????????? ??????????????## ## | | ???????????????????# #??????######### # | | ???????????????????#### ##?????## | | ??????????????????????##### #?????## | | ??????????????????????????? #????## | | ??????????????????????????? #????# # | | ??????????????????????????? ????# ### ### | | ??????????????????????????? ???## ########?? | | ??????????????????????????? ##???# ##""" | | ?????????????????????????????????# ####### ##""" | | ?????????????????????????????????# #""""# ##""" | | ?????????????????????????????????## # "# ##""" | | ???????????????????????????????#### # ##""" | | ???????????????????????????????# ## # ##### | | ???????????????????????????????# # "# #???? | | ???????????????????????????????# #""""# ##### | | ???????????????????????????????## ####### ## # | | ????????????????????????????????### ## | | ??????????????????????????????????###### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 307 Matter Capacity 350 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Evasion (%) 73 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerAntisysTube Manual? 0 Play Time 00:46:38 Cumulative 47.4 hours Start 2025.10.27 @ 13:30:34 End 2025.10.27 @ 14:41:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 86 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f5d2242d-36b3-4291-b601-8c75014041a5