Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 23:47:47 Player: kiiro Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (149) 149 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 584 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Small Storage Unit Medium Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Flight Unit Medium Storage Unit Large Matter Pod (16) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Small Storage Unit Medium Battery > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Flight Unit Medium Storage Unit Large Matter Pod [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 8 | 5 3 . Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 1 | . 1 . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | 1 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 1 | . 1 3 Power . | . . . Propulsion . | . . 1 Utility 1 | . 1 2 Weapon . | . . . Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 72 | . 77 62 Engine 6 | . 10 . Core 6 | . 1 13 Wheel 20 | . 24 14 Storage 26 | . 24 28 Ballistic Gun 11 | . 14 7 Peak Build Rating 7 | 5 7 7 Average Rating 5 | 2 5 6 On Entrance 4 | . 5 7 Naked Turns . | . . . Heaviest Build 14 | 10 14 14 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 3 | 1 3 3 Average Carried 1 | . 1 3 Final Capacity 8 | 8 8 8 Final Carried 3 | 1 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 319 | 234 85 . Remotely . | . . . Salvage Created 153 | . 138 15 Parts 11 | . 8 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . 4 1 Guns 1 | . . 1 AOE 4 | . 4 . Classes Destroyed 4 | . 4 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 2 1 Grunt 2 | . 2 . Best Kill Streak 5 | . 5 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 4 | . 4 1 Gunslinging . | . . . Exploded 4 | . 4 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 105 | . 45 60 Missed 36 | . 15 21 Hits 69 | . 30 39 Projectile 69 | . 30 39 Critical Strikes 1 | . 1 . Damage Taken 556 | . 244 312 Core 252 | . 58 194 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 11 | . 9 2 Largest 1 | . 1 1 Hottest 20 | . 20 20 Shots Fired 11 | . 9 2 Gun 11 | . 9 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 11 | . 9 2 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | . 3 . Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 4 | . 4 . Core Hits 7 | . 6 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 529 | . 517 12 Guns 79 | . 67 12 Cannons . | . . . Explosions 450 | . 450 . Melee . | . . . Ramming . | . . . Kinetic 79 | . 67 12 Thermal 450 | . 450 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 7 | . 7 . Projectiles . | . . . Explosions 7 | . 7 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 2 | . . 2 Average Temperature 2 | . . 2 Received Heat Transfer 30 | . 30 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 250 | . 250 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 154 | . 154 55 Initial 55 | . . 55 Average 26 | . 30 34 Influence Increases 215 | . 180 35 Destroy 0b10 Robot/C 100 | . 80 20 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 24 | . 24 . Successful Hack 9 | . 9 . Disable Machine 30 | . 30 . Destroy Structure 12 | . 12 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 205 | . 36 169 Entered New Map 89 | . . 89 Time Decay 96 | . 36 60 Lost Part 20 | . . 20 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 8 7 Peak Tracking Total 6 | . 6 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 6 | . 6 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 4 | . 4 . Security Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 420 | 75 216 129 Spaces Moved 442 | 91 224 127 Core 49 | 49 . . Treads . | . . . Legs . | . . . Wheels 393 | 42 224 127 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 82 | 67 81 94 Slowest Speed 150 | 150 95 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 5 24 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 15 | . 15 . Melee . | . . . Projectile . | . . . AOE 15 | . 15 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 483 | 102 247 134 Wait 18 | 6 7 5 Move 440 | 90 223 127 Hop . | . . . Pick Up 3 | 1 2 . Fast Attach 7 | 4 3 . Attach 2 | 1 1 . Detach 2 | . 2 . Swap . | . . . Drop . | . . . Fire 11 | . 9 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [Mat] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 10) 194 | -10/Materials | Discovered new exit (range 11) 203 | -10/Materials | Discovered new exit (range 14) 292 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 377 | -10/Mines | Core integrity fell below 50% 416 | -10/Mines | Core integrity fell below 20% 421 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00340_ K-01 Serf collects debris. 00351_ S-10 Pest destroyed. 00353_ Assault Rifle destroyed. 00355_ K-01 Serf collects debris. 00381_ A message is triggered: "If you're looking for Megawrench, sorry but we're not in our cave right now, after essentially being evicted by all these Unaware tunnelers." 00384_ "Blame H1-IDC, who apparently didn't care about the consequences of repeatedly making a mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." 00399_ T-07 Excavator is excavating. 00415_ Lgt. Nuclear Core destroyed. 00419_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????? | | #########????????????? | | #### # #????????????????????? | | # #??# ## #????????????????????? | | ## ## ### #??# #?# #????????????????????? | | ?###### ##?## #??# #?? #????????????????????? | | ??????# #??## #??# #?? #????????????????????? | | ####### #### ##??# #??? #????????????????????? | | ## ##???? ???? #????????????????????? | | ###??? ?????#????????????????????? | | ######### ##?? ??????????????????????????? | | ????????## ##? ??????????????????????????? | | ?????????## #? ??????????????????????????? | | ??????????## #? ??????????????????????????? | | ???????????#### ## #? ??????????????????????????? | | ????????????### ## #????????????????????????????? | | ???????####?# #????????????????????????????? | | ??????## ### #????????????????????????????? | | ??????# ## ######????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????# #????????###??????????????????????? | | ####### #???????? #??????????????????????? | | ##????????# #???????? ?????????????? | | #### ### ###????????## #?????? #???????????? | | ???# #?######?????????## ##### #????????????? | | ???# #????????????????# @ s #????????????? | | ???# #????????????????#= ss #????????????? | | ???# #???????????????##% ### #????????????? | | ?### #######????????##s[ #???? #???????????? | | ## ##??????## #??????? #??????????? | | # ######## #??????????#??????????? | | ##?????????????????????? | | """ #??????????????????????? | | """ ##### #?????????????????????? | | """ #???## #????????????????????? | | ## #????## #????????????????????? | | ### #?????## ##????????????????????? | | ## ##?# #??????########?????????????????????? | | ##?####???# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainBombardmentEdition Manual? 0 Play Time 00:47:34 Cumulative 3.6 hours Start 2025.09.02 @ 22:00:16 End 2025.09.02 @ 23:47:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2809306-f745-4df8-b8a4-aa615235c982