Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 21:44:26 Player: omewwes Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (141) 705 Value Destroyed (4668) 4668 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1645) 1645 TOTAL SCORE: 11118 Bonus ------- High Alert Combat Kills 445 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 224/300 Energy 100/100 System Corruption 42% Temperature Warm (101) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Improved Targeting Computer Core Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Medium Storage Unit Kinecellerator Advanced Weapon Cycler Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Targeting Computer Core Analyzer Kinecellerator Improved Weapon Shielding Graphene Brace > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Armored Treads Advanced Treads Armored Huge Wheel Improved Heat Sink Medium Storage Unit Compact Matter Pod Core Analyzer Kinecellerator Medium Reactive Plating Coil Gun Missile Launcher Flail [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Weapon Shielding Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun Flak Gun Launcher Missile Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext Slots Evolved 8 | . . 2 2 2 . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 6 | . . 1 2 1 . . 2 . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 117 | 7 2 18 30 1 14 12 14 2 17 . Power 8 | 1 1 1 1 . . 1 1 . 2 . Engine 5 | 1 1 1 1 . . . 1 . . . Core 3 | . . . . . . 1 . . 2 . Reactor . | . . . . . . . . . . . Propulsion 31 | 2 . 5 11 . 5 2 1 . 5 . Treads 21 | . . 4 8 . 5 2 . . 2 . Leg 9 | 2 . 1 3 . . . . . 3 . Wheel 1 | . . . . . . . 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 51 | 2 . 5 13 . 7 7 10 1 6 . Device 17 | 1 . 1 5 . 1 1 4 1 3 . Storage 6 | 1 . 1 2 . 1 1 . . . . Processor 11 | . . 2 3 . 1 1 2 . 2 . Hackware 2 | . . 1 1 . . . . . . . Protection 15 | . . . 2 . 4 4 4 . 1 . Artifact . | . . . . . . . . . . . Weapon 27 | 2 1 7 5 1 2 2 2 1 4 . Energy Gun 5 | 2 1 1 . . . . . . 1 . Energy Cannon 3 | . . 1 . . . . 1 . 1 . Ballistic Gun 15 | . . 5 5 1 1 1 1 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . 1 1 . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . 1 2 . . . 1 . . 1 . Corrupted Parts 3 | . . . . . . . . . 3 . System Corruption 30 | . . . . . . . . . 30 . Parts Lost 40 | . . 4 7 . 1 5 7 2 9 5 Power 5 | . . . 1 . . 1 . 1 2 . Propulsion 7 | . . 2 2 . . . . . 1 2 Utility 19 | . . 1 4 . 1 3 5 . 3 2 Weapon 9 | . . 1 . . . 1 2 1 3 1 Highest Loss Streak 5 | . . 2 3 . 1 3 3 2 3 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 94 99 . 99 99 97 75 76 62 Engine 7 | . 14 10 8 . 7 3 4 4 . . Core 1 | . . . . . . 3 1 . 5 . Treads 20 | . . 26 24 . 23 23 20 6 13 . Leg 4 | . 28 3 2 . . . . . 6 16 Device 12 | . 14 8 9 . 15 10 17 19 19 19 Storage 8 | . 14 11 9 . 7 7 6 6 4 . Processor 13 | . . 8 15 . 7 10 18 20 18 20 Hackware 1 | . . 3 3 . . . . . . . Protection 5 | . . . 6 . 14 14 8 6 1 1 Energy Gun 2 | . 28 1 . . . . . . . . Ballistic Gun 15 | . . 20 18 . 23 15 18 4 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 15 18 36 45 42 63 64 70 47 48 19 Greatest Support 66 | 20 20 66 66 60 66 66 66 28 64 30 Greatest Overweight (x) 3 | 2 . 1 1 . 1 . 1 1 . 3 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 6 8 10 14 15 15 15 15 15 11 5 Most Carried 15 | . 4 12 15 9 15 15 15 14 15 5 Average Carried 9 | . 2 7 11 8 12 11 14 12 8 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | . 4 12 9 8 15 10 13 13 4 5 Class Distribution -------------------- 60% | Mutant 15% | Scavenger-Gunner 13% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Mutant | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext Matter Collected 3798 | 239 51 697 1531 . 335 122 732 . 91 . Remotely . | . . . . . . . . . . . Salvage Created 5117 | 22 410 1282 1734 . 329 389 823 . 128 . Parts 289 | 3 30 95 69 . 24 22 40 . 6 . Haulers Intercepted 7 | . 1 4 2 . . . . . . . Recyclers Shooed 7 | . 3 3 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext Combat Hostiles Destroyed 103 | . 9 22 29 . 10 16 14 . 3 . Guns 81 | . 9 22 29 . 7 5 8 . 1 . AOE 21 | . . . . . 3 11 6 . 1 . Classes Destroyed 17 | 1 6 2 4 . 1 1 2 . . . Worker 5 | . . . 1 . . . 4 . . . Builder 3 | . 1 1 . . . . 1 . . . Tunneler 2 | 1 . . . . . . 1 . . . Hauler 7 | . 1 4 2 . . . . . . . Recycler 8 | . 1 3 3 . . . 1 . . . Operator 3 | . . 1 2 . . . . . . . Watcher 10 | . 1 4 3 . . . 2 . . . Swarmer 22 | . 6 9 . . 3 4 . . . . Grunt 50 | . 3 9 21 . 3 5 7 . 2 . Brawler 5 | . . . 1 . . 2 2 . . . Duelist 1 | . . . . . . . 1 . . . Protector 1 | . . . . . . . 1 . . . Sentry 12 | . . 4 4 . . 2 1 . 1 . Specialist 4 | . . . 2 . 2 . . . . . Hunter 3 | . . . . . . 3 . . . . Programmer 3 | . . . . . 1 . 2 . . . Heavy 2 | . . . 1 . 1 . . . . . Best Kill Streak 14 | 1 4 5 6 . 4 14 6 . 2 . Combat Bots Only 14 | . 4 5 5 . 4 14 5 . 2 . Max Kills in Single Turn 4 | 1 1 2 2 . 3 2 4 . 1 . Gunslinging 1 | . . 1 . . . . . . . . Exploded 4 | . . . . . 3 2 4 . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext Damage Taken 7234 | . 392 655 1607 . 533 779 1069 87 1183 929 Core 1352 | . 145 90 139 . 62 65 121 . 118 612 Absorbed by Shields 236 | . . 123 3 . . . 95 . 15 . Redirected to Shielding 527 | . . . . . 123 245 159 . . . Regen/Repaired (Parts) 135 | . . 92 . . . . . . 43 . Core Remaining (%) 74 | 100 42 77 74 . . 81 . . . . Volleys Fired 312 | 1 42 71 112 . 25 27 24 . 10 . Largest 3 | 2 2 2 2 . 3 2 3 . 1 . Hottest 100 | 100 100 95 56 . 81 56 84 . 50 . Shots Fired 628 | 2 80 142 224 . 60 41 69 . 10 . Gun 615 | 2 80 142 224 . 59 31 69 . 8 . Cannon . | . . . . . . . . . . . Launcher 13 | . . . . . 1 10 . . 2 . Special . | . . . . . . . . . . . Kinetic 511 | . . 128 224 . 59 31 69 . . . Thermal 71 | 2 62 7 . . . . . . . . Explosive 13 | . . . . . 1 10 . . 2 . Electromagnetic 33 | . 18 7 . . . . . . 8 . Robot Hit Streak 15 | 1 7 11 12 . 10 12 15 . 8 . Robot Miss Streak 11 | 1 4 6 11 . 7 5 9 . 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . . 2 5 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . Shots Hit Robots 471 | 1 42 89 167 . 56 38 63 . 14 1 Core Hits 412 | 1 18 41 133 . 45 65 102 . 7 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . 2 . . . . . . . 2 . Burn 1 | . 1 . . . . . . . . . Corrupt 3 | . 1 . . . . . . . 2 . Melee Attacks 10 | . . . . . . . . . 8 2 Impact 10 | . . . . . . . . . 8 2 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10098 | 26 531 1474 2889 . 1062 1555 1918 . 593 50 Guns 7600 | 26 531 1474 2860 . 843 518 1230 . 118 . Cannons . | . . . . . . . . . . . Explosions 2159 | . . . . . 219 1037 617 . 286 . Melee 203 | . . . . . . . . . 153 50 Ramming 136 | . . . 29 . . . 71 . 36 . Kinetic 6809 | . . 1358 2860 . 843 518 1230 . . . Thermal 483 | 26 408 49 . . . . . . . . Explosive 2159 | . . . . . 219 1037 617 . 286 . Electromagnetic 308 | . 123 67 . . . . . . 118 . Impact 203 | . . . . . . . . . 153 50 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 42 | . . . . . 2 2 7 7 42 42 Average Corruption 8 | . . . . . 1 2 2 7 16 42 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 51 | . . . . . 3 5 6 1 30 6 Message Errors 12 | . . . . . 2 2 1 . 5 2 Matter Fused 6 | . . . . . . 1 . . 4 1 Heat Flow Errors 5 | . . . . . . . . 1 2 2 Energy Discharges 6 | . . . . . 1 1 1 . 3 . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 1 . 2 . Data Loss (major) 2 | . . . . . . . 2 . . . Alerts 3 | . . . . . . . 1 . 2 . Misdirections 12 | . . . . . . . . . 12 . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 78 | . . . . . 45 1 27 . 5 . Projectiles . | . . . . . . . . . . . Explosions 73 | . . . . . 45 1 27 . . . Melee 5 | . . . . . . . . . 5 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 378 | . . . . . 7 . 371 . . . Shots 5 | . . . . . 1 . 4 . . . Rammed 7 | . . 1 2 . . . 2 . 2 . Targets Rammed 14 | . . 1 3 . . . 3 . 7 . Kicked 6 | . . . 1 . . . . . 5 . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 807 | 39 270 144 61 . 807 42 61 104 207 267 Average Temperature 67 | 20 95 29 15 . 270 13 12 54 47 156 Received Heat Transfer 1958 | . 66 228 735 . 63 240 137 . 180 309 Effects 18 | . 1 . . . 17 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 1 | . 1 . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 2 | . . . . . 2 . . . . . Damage (major) 10 | . . . . . 10 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1517 | 74 1295 148 . . . . . . . . Parts Sabotaged 3 | . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext Peak Influence 653 | 5 292 395 600 226 403 653 551 182 157 30 Initial 342 | . 3 122 114 221 158 302 342 182 109 . Average 296 | . 137 224 391 222 297 520 398 172 100 11 Maximum Alert Level 2 | . 1 1 2 1 2 2 2 . . . Low Security (%) 30 | 100 73 36 5 . 27 . . 100 100 100 Level 1 46 | . 26 63 57 100 34 37 65 . . . Level 2 22 | . . . 37 . 38 62 34 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Squads Dispatched 17 | . 2 2 5 . 2 . 3 . 2 1 Investigation 3 | . . . 2 . . . . . . 1 Extermination 3 | . . . . . . . 2 . 1 . Reinforcement 10 | . 2 2 3 . 2 . . . 1 . Assault 1 | . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext Distress Signals 7 | . 1 2 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 13 29 43 . 9 17 35 5 7 4 Peak Tracking Total 10 | . 5 5 6 . 3 8 10 5 3 4 Tactical Retreats 1 | . . . 1 . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext Traps Triggered 2 | . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext Machines Disabled 13 | . . 2 1 . . . 9 . . 1 Max in Single Turn 3 | . . 1 1 . . . 3 . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext Machines Accessed 16 | . 2 5 4 1 . . 1 . 2 1 Terminals 12 | . 2 2 4 1 . . 1 . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 34 | . 3 15 7 1 . . 1 . 3 4 Successful 18 | . 1 11 1 1 . . 1 . 3 . Failed 16 | . 2 4 6 . . . . . . 4 Catastrophic 5 | . 1 1 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . 1 5 . . . . . . . Terminals 24 | . 3 7 7 1 . . 1 . 1 4 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . 2 . . . . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . 6 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 1 3 1 1 . . 1 . 1 . Robot Analysis 1 | . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . Open DSF 2 | . . . . 1 . . 1 . . . Branch Access Points 2 | . . 1 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . . . 2 . Scan Component 2 | . . 1 . . . . . . 1 . Repair 2 | . . 1 . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 12 | . 1 4 4 1 . . . . 1 1 Full Trace Events 4 | . . 1 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . 1 . Time 119 | . . 51 . . . . . . 68 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext Total Allies 2 | . . . . . . . . 1 . 1 Largest Group 1 | . . . . . . . . 1 . 1 Highest-Rated Group 31 | . . . . . . . . 31 . 21 Highest-Rated Ally 31 | . . . . . . . . 31 . 21 Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . . Total Damage 61 | . . . . . . . . 61 . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext Turns Passed 5086 | 63 354 1156 1239 5 344 362 902 86 477 98 Spaces Moved 2695 | 40 176 595 598 3 123 194 522 72 314 58 Core 16 | 15 . . . . . . . . . 1 Treads 2092 | . . 570 518 3 123 194 518 . 166 . Legs 511 | 25 176 25 80 . . . . . 148 57 Wheels 76 | . . . . . . . 4 72 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 163 145 145 115 115 90 90 Average Speed 140 | 125 120 146 143 163 185 145 145 115 123 91 Slowest Speed 246 | 190 120 190 225 163 246 145 225 115 157 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 28 50 45 . 88 38 12 66 8 10 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . . . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 156 | . . . . . 10 33 105 . 8 . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 156 | . . . . . 10 33 105 . 8 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext Total 3505 | 47 239 779 823 3 201 243 616 75 378 101 Wait 181 | . 14 58 33 . 13 1 32 . 13 17 Move 2686 | 39 175 594 597 2 122 193 522 71 313 58 Hop . | . . . . . . . . . . . Pick Up 70 | . 4 16 20 . 15 3 9 2 1 . Fast Attach 47 | 7 1 12 6 . 3 1 8 . 9 . Attach 46 | . . 4 13 1 4 8 6 2 8 . Detach 35 | . 1 8 10 . 3 3 5 . 3 2 Swap 24 | . 1 2 11 . 7 3 . . . . Drop 56 | . 1 13 18 . 9 4 7 . 3 1 Fire 312 | 1 42 71 112 . 25 27 24 . 10 . Melee 10 | . . . . . . . . . 8 2 Ram 3 | . . . . . . . . . 3 . Kick 6 | . . . 1 . . . . . 5 . Crush 8 | . . 1 2 . . . 3 . 2 . Escape Stasis . | . . . . . . . . . . . Rewire 21 | . . . . . . . . . . 21 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -7/Garrison -6/Factory -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 13) 64 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 330 | -10/Materials | Core integrity fell below 50% 411 | -10/Materials | Discovered new exit (range 5) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 677 | -9/Materials | Repaired Cld. Ion Engine 956 | -9/Materials | Discovered new exit (range 11) 972 | -9/Materials | Identified exit to Materials 1127 | -9/Materials | Discovered new exit (range 5) 1169 | -9/Materials | Identified exit to Mines 1574 | -9/Materials | Entered another Materials area 1574 | -8/Materials | Evolved 2 slots: Utility x2 1992 | -8/Materials | Discovered new exit (range 6) 2001 | -8/Materials | Identified exit to Factory 2557 | -8/Materials | Lost 3 parts (1n2u) 2802 | -8/Materials | Discovered exit to Factory (range 4) 2813 | -8/Materials | Entered Factory 2813 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2817 | -7/Factory | Identified exit to DSF 2818 | -7/Factory | Entered DSF 2839 | -7/DSF | Additional patrols routed to DSF 2883 | -7/DSF | Build established: Scavenger-Skirmisher 3049 | -7/DSF | Sterilization system engaged 3069 | -7/DSF | Ambient heat levels rising (+10) 3080 | -7/DSF | Discovered new exit (range 15) 3084 | -7/DSF | Ambient heat levels rising (+10) 3099 | -7/DSF | Ambient heat levels rising (+10) 3114 | -7/DSF | Ambient heat levels rising (+10) 3129 | -7/DSF | Ambient heat levels rising (+10) 3144 | -7/DSF | Ambient heat levels rising (+10) 3159 | -7/DSF | Ambient heat levels rising (+10) 3162 | -7/DSF | Entered Garrison 3170 | -7/Garrison | Installed Relay Interface Framework 3244 | -7/Garrison | Triggered checkpoint 3360 | -7/Garrison | Lost 3 parts (1p2u) 3370 | -7/Garrison | Destroyed 14 combat bots 3474 | -7/Garrison | Triggered checkpoint 3513 | -7/Garrison | Discovered new exit (range 9) 3524 | -7/Garrison | Entered Factory 3524 | -6/Factory | Evolved 2 slots: Utility x2 3578 | -6/Factory | Build established: Scavenger-Mutant 3968 | -6/Factory | Build established: Scavenger-Gunner 4224 | -6/Factory | First assault squad dispatched 4378 | -6/Factory | Discovered new exit (range 10) 4417 | -6/Factory | Cargo convoy interrupted 4426 | -6/Factory | Sucked down chute 4426 | -6/Factory | Entered Waste 4427 | -6/Waste | Met a frightened Derelict 4453 | -6/Waste | Lost 3 parts (1u2w) 4457 | -6/Waste | Spotted C-40 Crusher 4462 | -6/Waste | Spotted C-40 Crusher 4464 | -6/Waste | Spotted C-40 Crusher 4475 | -6/Waste | Spotted C-40 Crusher 4479 | -6/Waste | Spotted C-40 Crusher 4490 | -6/Waste | Crushed by Compactor (1 part destroyed) 4493 | -6/Waste | Crushed by Compactor (1 part destroyed) 4495 | -6/Waste | Discovered new exit (range 16) 4512 | -6/Waste | Entered Factory 4650 | -6/Factory | Repaired Adv. Weapon Cycler? 4728 | -6/Factory | Lost 3 parts (1p1u1w) 4800 | -6/Factory | Build established: Mutant 4838 | -6/Factory | System corruption reached 10% 4844 | -6/Factory | System corruption reached 30% 4863 | -6/Factory | Lost 3 parts (1n1u1w) 4879 | -6/Factory | Spotted B-75 Beast 4986 | -6/Factory | Discovered new exit (range 5) 4989 | -6/Factory | Entered Extension 4996 | -6/Extension | Disrupted transfer network 5077 | -6/Extension | Core integrity fell below 50% 5083 | -6/Extension | Core integrity fell below 20% 5087 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05048_ Connecting with Door Terminal... 05048_ Current location identified: Extension 05048_ ALERT: Suspicious activity at Terminal E006. Dispatching Investigation squad. 05058_ W-25 Informer sends out distress signal. 05061_ Adv. Terrain Scanner destroyed. 05062_ Sneak attack on AW-QJ7(l). 05063_ System corrupted: Imp. VSS Leg rejected. 05064_ Attempting to rewire AW-QJ7(l). 05065_ Imp. VSS Leg destroyed. 05065_ Attempting to rewire AW-QJ7(l). 05065_ AW-QJ7(l) rewired. 05068_ Attempting to rewire 1V-41X(g). 05069_ Imp. VSS Leg destroyed. 05070_ Flail destroyed. 05070_ Attempting to rewire 1V-41X(g). 05073_ Remote Force Field destroyed. 05073_ Attempting to rewire 1V-41X(g). 05079_ System corrupted: Heat flow error (+286). 05079_ Attempting to rewire 1V-41X(g). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????#g#???????????????????????? | | ?????????????????????###/####????????????????????? | | ???????##"#??????????# = * ##### #????????? | | ???????#T #??????????# Y@l[+ ????????? | | ????##### ############ Yhgw######???????????????? | | ????# + #????????????????????? | | ????# ################ #????????????????????? | | ????# #??????????????# * #????????????????????? | | ????# #??????????????########????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | #####!#####??????????????????????????????????????? | | # "" "" #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 57 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed BiomechanicalComponentLoader Manual? 0 Play Time 01:05:07 Cumulative 7.0 hours Start 2022.03.22 @ 23:25:06 End 2022.03.23 @ 21:44:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cc3c243-c785-435e-92aa-10fd3725537b