Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 21:44:26
Player: omewwes
Result: Destroyed by Y-54 Guardian with Gatling Laser
Performance
-------------
Evolutions (4) 2000
Regions Visited (10) 2000
Robots Destroyed (141) 705
Value Destroyed (4668) 4668
Prototype IDs (5) 100
Alien Tech Used (0) 0
Bonus (1645) 1645
TOTAL SCORE: 11118
Bonus
-------
High Alert Combat Kills 445
Entered Garrisons 200
Used RIF Installer 500
Entered DSFs 500
Cogmind
---------
Core Integrity 0/850
Matter 224/300
Energy 100/100
System Corruption 42%
Temperature Warm (101)
Movement Core (50)
Location -6/Extension
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (3) ---
(None)
> --- UTILITY (8) ------
Advanced Terrain Scan Processor
Improved Targeting Computer
Core Analyzer
Graphene Brace
> --- WEAPON (3) -------
(None)
> --- INVENTORY (5) ----
Armored Huge Wheel
Medium Storage Unit
Kinecellerator
Advanced Weapon Cycler
Peak State
------------
> --- POWER ------------
Angular Momentum Engine
> --- PROPULSION -------
Advanced Treads
Advanced Treads
Advanced Treads
> --- UTILITY ----------
Large Storage Unit
Improved Sensor Array
Advanced Signal Interpreter
Targeting Computer
Core Analyzer
Kinecellerator
Improved Weapon Shielding
Graphene Brace
> --- WEAPON -----------
Flak Gun
Flak Gun
Flak Gun
> --- INVENTORY --------
Light Nuclear Core
Light Angular Momentum Engine
Armored Treads
Advanced Treads
Armored Huge Wheel
Improved Heat Sink
Medium Storage Unit
Compact Matter Pod
Core Analyzer
Kinecellerator
Medium Reactive Plating
Coil Gun
Missile Launcher
Flail
[Rating: 59]
Favorites
-----------
Power Cooled Ion Engine
Engine Cooled Ion Engine
Power Core Fission Core
Propulsion Advanced Treads
Treads Advanced Treads
Leg Aluminum Leg
Wheel Armored Huge Wheel
Utility Large Storage Unit
Device Improved Sensor Array
Storage Large Storage Unit
Processor Core Analyzer
Hackware System Shield
Protection Improved Weapon Shielding
Weapon Flak Gun
Energy Gun Medium Laser
Energy Cannon Improved Matter Neutralizer
Ballistic Gun Flak Gun
Launcher Missile Launcher
Impact Weapon Flail
Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6
------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext
Slots Evolved 8 | . . 2 2 2 . . 2 . . .
Power . | . . . . . . . . . . .
Propulsion 1 | . . 1 . . . . . . . .
Utility 6 | . . 1 2 1 . . 2 . . .
Weapon 1 | . . . . 1 . . . . . .
Parts Attached 117 | 7 2 18 30 1 14 12 14 2 17 .
Power 8 | 1 1 1 1 . . 1 1 . 2 .
Engine 5 | 1 1 1 1 . . . 1 . . .
Core 3 | . . . . . . 1 . . 2 .
Reactor . | . . . . . . . . . . .
Propulsion 31 | 2 . 5 11 . 5 2 1 . 5 .
Treads 21 | . . 4 8 . 5 2 . . 2 .
Leg 9 | 2 . 1 3 . . . . . 3 .
Wheel 1 | . . . . . . . 1 . . .
Hover . | . . . . . . . . . . .
Flight . | . . . . . . . . . . .
Utility 51 | 2 . 5 13 . 7 7 10 1 6 .
Device 17 | 1 . 1 5 . 1 1 4 1 3 .
Storage 6 | 1 . 1 2 . 1 1 . . . .
Processor 11 | . . 2 3 . 1 1 2 . 2 .
Hackware 2 | . . 1 1 . . . . . . .
Protection 15 | . . . 2 . 4 4 4 . 1 .
Artifact . | . . . . . . . . . . .
Weapon 27 | 2 1 7 5 1 2 2 2 1 4 .
Energy Gun 5 | 2 1 1 . . . . . . 1 .
Energy Cannon 3 | . . 1 . . . . 1 . 1 .
Ballistic Gun 15 | . . 5 5 1 1 1 1 1 . .
Ballistic Cannon . | . . . . . . . . . . .
Launcher 3 | . . . . . 1 1 . . 1 .
Special Weapon . | . . . . . . . . . . .
Impact Weapon 1 | . . . . . . . . . 1 .
Slashing Weapon . | . . . . . . . . . . .
Piercing Weapon . | . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . .
Unidentified Prototypes 5 | . 1 2 . . . 1 . . 1 .
Corrupted Parts 3 | . . . . . . . . . 3 .
System Corruption 30 | . . . . . . . . . 30 .
Parts Lost 40 | . . 4 7 . 1 5 7 2 9 5
Power 5 | . . . 1 . . 1 . 1 2 .
Propulsion 7 | . . 2 2 . . . . . 1 2
Utility 19 | . . 1 4 . 1 3 5 . 3 2
Weapon 9 | . . 1 . . . 1 2 1 3 1
Highest Loss Streak 5 | . . 2 3 . 1 3 3 2 3 5
To Critical Strikes . | . . . . . . . . . . .
Average Slot Usage (%) 94 | . 100 94 99 . 99 99 97 75 76 62
Engine 7 | . 14 10 8 . 7 3 4 4 . .
Core 1 | . . . . . . 3 1 . 5 .
Treads 20 | . . 26 24 . 23 23 20 6 13 .
Leg 4 | . 28 3 2 . . . . . 6 16
Device 12 | . 14 8 9 . 15 10 17 19 19 19
Storage 8 | . 14 11 9 . 7 7 6 6 4 .
Processor 13 | . . 8 15 . 7 10 18 20 18 20
Hackware 1 | . . 3 3 . . . . . . .
Protection 5 | . . . 6 . 14 14 8 6 1 1
Energy Gun 2 | . 28 1 . . . . . . . .
Ballistic Gun 15 | . . 20 18 . 23 15 18 4 . .
Naked Turns . | . . . . . . . . . . .
Heaviest Build 70 | 15 18 36 45 42 63 64 70 47 48 19
Greatest Support 66 | 20 20 66 66 60 66 66 66 28 64 30
Greatest Overweight (x) 3 | 2 . 1 1 . 1 . 1 1 . 3
Average Overweight (x) . | . . . . . . . . 1 . .
Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5
Average Capacity 12 | 6 8 10 14 15 15 15 15 15 11 5
Most Carried 15 | . 4 12 15 9 15 15 15 14 15 5
Average Carried 9 | . 2 7 11 8 12 11 14 12 8 4
Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5
Final Carried 15 | . 4 12 9 8 15 10 13 13 4 5
Class Distribution
--------------------
60% | Mutant
15% | Scavenger-Gunner
13% | Scavenger-Mutant
8% | Scavenger-Skirmisher
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Mutant | -8/Materials
Mutant | -7/Factory
Scavenger-Skirmisher | -7/DSF
Scavenger-Mutant | -7/Garrison
Scavenger-Gunner | -6/Factory
Scavenger-Mutant | -6/Waste
Mutant | -6/Factory
Mutant | -6/Extension
Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6
----------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext
Matter Collected 3798 | 239 51 697 1531 . 335 122 732 . 91 .
Remotely . | . . . . . . . . . . .
Salvage Created 5117 | 22 410 1282 1734 . 329 389 823 . 128 .
Parts 289 | 3 30 95 69 . 24 22 40 . 6 .
Haulers Intercepted 7 | . 1 4 2 . . . . . . .
Recyclers Shooed 7 | . 3 3 1 . . . . . . .
Parts Field Recycled . | . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . . . .
Prevented . | . . . . . . . . . . .
Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6
------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext
Combat Hostiles Destroyed 103 | . 9 22 29 . 10 16 14 . 3 .
Guns 81 | . 9 22 29 . 7 5 8 . 1 .
AOE 21 | . . . . . 3 11 6 . 1 .
Classes Destroyed 17 | 1 6 2 4 . 1 1 2 . . .
Worker 5 | . . . 1 . . . 4 . . .
Builder 3 | . 1 1 . . . . 1 . . .
Tunneler 2 | 1 . . . . . . 1 . . .
Hauler 7 | . 1 4 2 . . . . . . .
Recycler 8 | . 1 3 3 . . . 1 . . .
Operator 3 | . . 1 2 . . . . . . .
Watcher 10 | . 1 4 3 . . . 2 . . .
Swarmer 22 | . 6 9 . . 3 4 . . . .
Grunt 50 | . 3 9 21 . 3 5 7 . 2 .
Brawler 5 | . . . 1 . . 2 2 . . .
Duelist 1 | . . . . . . . 1 . . .
Protector 1 | . . . . . . . 1 . . .
Sentry 12 | . . 4 4 . . 2 1 . 1 .
Specialist 4 | . . . 2 . 2 . . . . .
Hunter 3 | . . . . . . 3 . . . .
Programmer 3 | . . . . . 1 . 2 . . .
Heavy 2 | . . . 1 . 1 . . . . .
Best Kill Streak 14 | 1 4 5 6 . 4 14 6 . 2 .
Combat Bots Only 14 | . 4 5 5 . 4 14 5 . 2 .
Max Kills in Single Turn 4 | 1 1 2 2 . 3 2 4 . 1 .
Gunslinging 1 | . . 1 . . . . . . . .
Exploded 4 | . . . . . 3 2 4 . 1 .
Melee . | . . . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . .
Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6
-------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext
Damage Taken 7234 | . 392 655 1607 . 533 779 1069 87 1183 929
Core 1352 | . 145 90 139 . 62 65 121 . 118 612
Absorbed by Shields 236 | . . 123 3 . . . 95 . 15 .
Redirected to Shielding 527 | . . . . . 123 245 159 . . .
Regen/Repaired (Parts) 135 | . . 92 . . . . . . 43 .
Core Remaining (%) 74 | 100 42 77 74 . . 81 . . . .
Volleys Fired 312 | 1 42 71 112 . 25 27 24 . 10 .
Largest 3 | 2 2 2 2 . 3 2 3 . 1 .
Hottest 100 | 100 100 95 56 . 81 56 84 . 50 .
Shots Fired 628 | 2 80 142 224 . 60 41 69 . 10 .
Gun 615 | 2 80 142 224 . 59 31 69 . 8 .
Cannon . | . . . . . . . . . . .
Launcher 13 | . . . . . 1 10 . . 2 .
Special . | . . . . . . . . . . .
Kinetic 511 | . . 128 224 . 59 31 69 . . .
Thermal 71 | 2 62 7 . . . . . . . .
Explosive 13 | . . . . . 1 10 . . 2 .
Electromagnetic 33 | . 18 7 . . . . . . 8 .
Robot Hit Streak 15 | 1 7 11 12 . 10 12 15 . 8 .
Robot Miss Streak 11 | 1 4 6 11 . 7 5 9 . 1 .
Penetration Max . | . . . . . . . . . . .
Secondary Targets 8 | . . 2 5 . . . 1 . . .
Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . .
Shots Hit Robots 471 | 1 42 89 167 . 56 38 63 . 14 1
Core Hits 412 | 1 18 41 133 . 45 65 102 . 7 .
Critical Kills . | . . . . . . . . . . .
Critical Parts Destroyed . | . . . . . . . . . . .
Critical Strikes 4 | . 2 . . . . . . . 2 .
Burn 1 | . 1 . . . . . . . . .
Corrupt 3 | . 1 . . . . . . . 2 .
Melee Attacks 10 | . . . . . . . . . 8 2
Impact 10 | . . . . . . . . . 8 2
Slashing . | . . . . . . . . . . .
Piercing . | . . . . . . . . . . .
Sneak Attacks 1 | . . . . . . . . . . 1
Combat Hostiles . | . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . .
Damage Inflicted 10098 | 26 531 1474 2889 . 1062 1555 1918 . 593 50
Guns 7600 | 26 531 1474 2860 . 843 518 1230 . 118 .
Cannons . | . . . . . . . . . . .
Explosions 2159 | . . . . . 219 1037 617 . 286 .
Melee 203 | . . . . . . . . . 153 50
Ramming 136 | . . . 29 . . . 71 . 36 .
Kinetic 6809 | . . 1358 2860 . 843 518 1230 . . .
Thermal 483 | 26 408 49 . . . . . . . .
Explosive 2159 | . . . . . 219 1037 617 . 286 .
Electromagnetic 308 | . 123 67 . . . . . . 118 .
Impact 203 | . . . . . . . . . 153 50
Slashing . | . . . . . . . . . . .
Piercing . | . . . . . . . . . . .
Highest Corruption 42 | . . . . . 2 2 7 7 42 42
Average Corruption 8 | . . . . . 1 2 2 7 16 42
Corruption Purged . | . . . . . . . . . . .
Corruption Blocked . | . . . . . . . . . . .
Effects 51 | . . . . . 3 5 6 1 30 6
Message Errors 12 | . . . . . 2 2 1 . 5 2
Matter Fused 6 | . . . . . . 1 . . 4 1
Heat Flow Errors 5 | . . . . . . . . 1 2 2
Energy Discharges 6 | . . . . . 1 1 1 . 3 .
Parts Rejected 1 | . . . . . . . . . . 1
Data Loss (minor) 3 | . . . . . . . 1 . 2 .
Data Loss (major) 2 | . . . . . . . 2 . . .
Alerts 3 | . . . . . . . 1 . 2 .
Misdirections 12 | . . . . . . . . . 12 .
Weapon Failures 1 | . . . . . . 1 . . . .
Overload Shots . | . . . . . . . . . . .
Overflow Damage 78 | . . . . . 45 1 27 . 5 .
Projectiles . | . . . . . . . . . . .
Explosions 73 | . . . . . 45 1 27 . . .
Melee 5 | . . . . . . . . . 5 .
Knockbacks . | . . . . . . . . . . .
Impact . | . . . . . . . . . . .
Kinetic . | . . . . . . . . . . .
Secondary . | . . . . . . . . . . .
Self-Inflicted Damage 378 | . . . . . 7 . 371 . . .
Shots 5 | . . . . . 1 . 4 . . .
Rammed 7 | . . 1 2 . . . 2 . 2 .
Targets Rammed 14 | . . 1 3 . . . 3 . 7 .
Kicked 6 | . . . 1 . . . . . 5 .
Crushed 1 | . . . . . . . 1 . . .
Highest Temperature 807 | 39 270 144 61 . 807 42 61 104 207 267
Average Temperature 67 | 20 95 29 15 . 270 13 12 54 47 156
Received Heat Transfer 1958 | . 66 228 735 . 63 240 137 . 180 309
Effects 18 | . 1 . . . 17 . . . . .
Shutdowns 2 | . . . . . 2 . . . . .
Energy Bleed 1 | . . . . . 1 . . . . .
Interference 1 | . 1 . . . . . . . . .
Matter Decay 1 | . . . . . 1 . . . . .
Short Circuit 1 | . . . . . 1 . . . . .
Damage (minor) 2 | . . . . . 2 . . . . .
Damage (major) 10 | . . . . . 10 . . . . .
Siege Activations . | . . . . . . . . . . .
Robots Corrupted . | . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . .
Parts Fried 4 | . . . . . . . . . 4 .
Impact Corruptions 1 | . . . . . . . . . 1 .
Robots Melted . | . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . .
Parts Melted . | . . . . . . . . . . .
Heat Transferred 1517 | 74 1295 148 . . . . . . . .
Parts Sabotaged 3 | . . . . . . . 3 . . .
Parts Stolen . | . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . .
Missiles Intercepted . | . . . . . . . . . . .
Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6
------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext
Peak Influence 653 | 5 292 395 600 226 403 653 551 182 157 30
Initial 342 | . 3 122 114 221 158 302 342 182 109 .
Average 296 | . 137 224 391 222 297 520 398 172 100 11
Maximum Alert Level 2 | . 1 1 2 1 2 2 2 . . .
Low Security (%) 30 | 100 73 36 5 . 27 . . 100 100 100
Level 1 46 | . 26 63 57 100 34 37 65 . . .
Level 2 22 | . . . 37 . 38 62 34 . . .
Level 3 . | . . . . . . . . . . .
Level 4 . | . . . . . . . . . . .
Level 5 . | . . . . . . . . . . .
High Security . | . . . . . . . . . . .
Max Security . | . . . . . . . . . . .
Sterilizations 1 | . . . . . 1 . . . . .
Squads Dispatched 17 | . 2 2 5 . 2 . 3 . 2 1
Investigation 3 | . . . 2 . . . . . . 1
Extermination 3 | . . . . . . . 2 . 1 .
Reinforcement 10 | . 2 2 3 . 2 . . . 1 .
Assault 1 | . . . . . . . 1 . . .
Garrison . | . . . . . . . . . . .
Intercept . | . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . .
Construction Impeded . | . . . . . . . . . . .
Haulers Reinforced . | . . . . . . . . . . .
Active Scanning Responses . | . . . . . . . . . . .
Cargo Convoy Interrupts 1 | . . . . . . . 1 . . .
Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6
--------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext
Distress Signals 7 | . 1 2 3 . . . . . . 1
Communications Jammed . | . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . .
Times Spotted 162 | . 13 29 43 . 9 17 35 5 7 4
Peak Tracking Total 10 | . 5 5 6 . 3 8 10 5 3 4
Tactical Retreats 1 | . . . 1 . . . . . . .
Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6
------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext
Traps Triggered 2 | . . . . . . . 1 . 1 .
Indirectly . | . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . .
Triggered . | . . . . . . . . . . .
Disarmed . | . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . .
Reused . | . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . .
Installed . | . . . . . . . . . . .
Triggered . | . . . . . . . . . . .
Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6
---------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext
Machines Disabled 13 | . . 2 1 . . . 9 . . 1
Max in Single Turn 3 | . . 1 1 . . . 3 . . 1
Machines Sabotaged . | . . . . . . . . . . .
Garrisons Compromised . | . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . .
Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6
--------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext
Machines Accessed 16 | . 2 5 4 1 . . 1 . 2 1
Terminals 12 | . 2 2 4 1 . . 1 . 1 1
Fabricators . | . . . . . . . . . . .
Repair Stations 2 | . . 1 . . . . . . 1 .
Recycling Units . | . . . . . . . . . . .
Scanalyzers 2 | . . 2 . . . . . . . .
Garrison Access . | . . . . . . . . . . .
Total Hacks 34 | . 3 15 7 1 . . 1 . 3 4
Successful 18 | . 1 11 1 1 . . 1 . 3 .
Failed 16 | . 2 4 6 . . . . . . 4
Catastrophic 5 | . 1 1 3 . . . . . . .
Database Lockouts . | . . . . . . . . . . .
Manual 6 | . . 1 5 . . . . . . .
Terminals 24 | . 3 7 7 1 . . 1 . 1 4
Fabricators . | . . . . . . . . . . .
Repair Stations 4 | . . 2 . . . . . . 2 .
Recycling Units . | . . . . . . . . . . .
Scanalyzers 6 | . . 6 . . . . . . . .
Garrison Access . | . . . . . . . . . . .
Terminal Hacks 8 | . 1 3 1 1 . . 1 . 1 .
Robot Analysis 1 | . . 1 . . . . . . . .
Open Door 1 | . . . . . . . . . 1 .
Open DSF 2 | . . . . 1 . . 1 . . .
Branch Access Points 2 | . . 1 1 . . . . . . .
Unreport Threat 1 | . . 1 . . . . . . . .
Locate Traps 1 | . 1 . . . . . . . . .
Fabricator Hacks . | . . . . . . . . . . .
Repair Station Hacks 4 | . . 2 . . . . . . 2 .
Scan Component 2 | . . 1 . . . . . . 1 .
Repair 2 | . . 1 . . . . . . 1 .
Recycling Unit Hacks . | . . . . . . . . . . .
Scanalyzer 6 | . . 6 . . . . . . . .
Insert Component 4 | . . 4 . . . . . . . .
Analyze 2 | . . 2 . . . . . . . .
Garrison Access Hacks . | . . . . . . . . . . .
Unauthorized Hacks . | . . . . . . . . . . .
Terminals . | . . . . . . . . . . .
Fabricators . | . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . .
Data Cores Recovered 2 | . . . 2 . . . . . . .
Used 1 | . . . 1 . . . . . . .
Hacking Detections 12 | . 1 4 4 1 . . . . 1 1
Full Trace Events 4 | . . 1 2 . . . . . . 1
Feedback Events . | . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . .
Robots Built . | . . . . . . . . . . .
Authchips . | . . . . . . . . . . .
Time . | . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . .
Part Schematics Acquired 2 | . . 2 . . . . . . . .
Parts Built . | . . . . . . . . . . .
Authchips . | . . . . . . . . . . .
Time . | . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . .
Parts Repaired 2 | . . 1 . . . . . . 1 .
Time 119 | . . 51 . . . . . . 68 .
Parts Recycled . | . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . .
Parts Scanalyzed 2 | . . 2 . . . . . . . .
Part Schematics Acquired 2 | . . 2 . . . . . . . .
Parts Damaged . | . . . . . . . . . . .
Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6
------------ Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext
Used RIF Installer 1 | . . . . . . 1 . . . .
Robots Hacked . | . . . . . . . . . . .
Non-combat . | . . . . . . . . . . .
Combat . | . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . . .
Robots Rewired 1 | . . . . . . . . . . 1
Allies Hacked . | . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . .
Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6
-------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext
Total Allies 2 | . . . . . . . . 1 . 1
Largest Group 1 | . . . . . . . . 1 . 1
Highest-Rated Group 31 | . . . . . . . . 31 . 21
Highest-Rated Ally 31 | . . . . . . . . 31 . 21
Total Orders . | . . . . . . . . . . .
Ally Attacks 5 | . . . . . . . . 5 . .
Total Damage 61 | . . . . . . . . 61 . .
Kills . | . . . . . . . . . . .
Allies Corrupted . | . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . .
Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6
------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext
Robot Analysis Total 1 | . . 1 . . . . . . . .
Derelict Logs Recovered . | . . . . . . . . . . .
Drone Launches . | . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . .
Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6
------------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext
Turns Passed 5086 | 63 354 1156 1239 5 344 362 902 86 477 98
Spaces Moved 2695 | 40 176 595 598 3 123 194 522 72 314 58
Core 16 | 15 . . . . . . . . . 1
Treads 2092 | . . 570 518 3 123 194 518 . 166 .
Legs 511 | 25 176 25 80 . . . . . 148 57
Wheels 76 | . . . . . . . 4 72 . .
Hover . | . . . . . . . . . . .
Flight . | . . . . . . . . . . .
Fastest Speed 50 | 50 120 120 120 163 145 145 115 115 90 90
Average Speed 140 | 125 120 146 143 163 185 145 145 115 123 91
Slowest Speed 246 | 190 120 190 225 163 246 145 225 115 157 200
Overloaded Moves . | . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . .
Robots Hopped . | . . . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . . . .
Exploration Rate (%) 34 | 3 28 50 45 . 88 38 12 66 8 10
Regions Visited 10
Branch Regions 1
Pre-discovered Areas . | . . . . . . . . . . .
Known Exits Taken 3 | . . 1 1 1 . . . . . .
Unknown Exits Taken 3 | 1 1 . . . . . . . 1 .
Scrap Searched . | . . . . . . . . . . .
Spaces Dug . | . . . . . . . . . . .
Terrain Destroyed 156 | . . . . . 10 33 105 . 8 .
Melee . | . . . . . . . . . . .
Projectile . | . . . . . . . . . . .
AOE 156 | . . . . . 10 33 105 . 8 .
Terrain Rammed . | . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . .
Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6
--------- Run | Scr Mat Mat Mat Fac DSF Gar Fac Was Fac Ext
Total 3505 | 47 239 779 823 3 201 243 616 75 378 101
Wait 181 | . 14 58 33 . 13 1 32 . 13 17
Move 2686 | 39 175 594 597 2 122 193 522 71 313 58
Hop . | . . . . . . . . . . .
Pick Up 70 | . 4 16 20 . 15 3 9 2 1 .
Fast Attach 47 | 7 1 12 6 . 3 1 8 . 9 .
Attach 46 | . . 4 13 1 4 8 6 2 8 .
Detach 35 | . 1 8 10 . 3 3 5 . 3 2
Swap 24 | . 1 2 11 . 7 3 . . . .
Drop 56 | . 1 13 18 . 9 4 7 . 3 1
Fire 312 | 1 42 71 112 . 25 27 24 . 10 .
Melee 10 | . . . . . . . . . 8 2
Ram 3 | . . . . . . . . . 3 .
Kick 6 | . . . 1 . . . . . 5 .
Crush 8 | . . 1 2 . . . 3 . 2 .
Escape Stasis . | . . . . . . . . . . .
Rewire 21 | . . . . . . . . . . 21
Trap . | . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 2 exits: *Mat / *Min)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory
-7/DSF
-7/Garrison
-6/Factory
-6/Waste
-6/Factory
-6/Extension
History
---------
Turn | Location | Event
37 | -11/Scrapyard | Discovered new exit (range 13)
64 | -11/Scrapyard | Entered Materials
310 | -10/Materials | Build established: Mutant
330 | -10/Materials | Core integrity fell below 50%
411 | -10/Materials | Discovered new exit (range 5)
418 | -10/Materials | Entered another Materials area
418 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
677 | -9/Materials | Repaired Cld. Ion Engine
956 | -9/Materials | Discovered new exit (range 11)
972 | -9/Materials | Identified exit to Materials
1127 | -9/Materials | Discovered new exit (range 5)
1169 | -9/Materials | Identified exit to Mines
1574 | -9/Materials | Entered another Materials area
1574 | -8/Materials | Evolved 2 slots: Utility x2
1992 | -8/Materials | Discovered new exit (range 6)
2001 | -8/Materials | Identified exit to Factory
2557 | -8/Materials | Lost 3 parts (1n2u)
2802 | -8/Materials | Discovered exit to Factory (range 4)
2813 | -8/Materials | Entered Factory
2813 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1
2817 | -7/Factory | Identified exit to DSF
2818 | -7/Factory | Entered DSF
2839 | -7/DSF | Additional patrols routed to DSF
2883 | -7/DSF | Build established: Scavenger-Skirmisher
3049 | -7/DSF | Sterilization system engaged
3069 | -7/DSF | Ambient heat levels rising (+10)
3080 | -7/DSF | Discovered new exit (range 15)
3084 | -7/DSF | Ambient heat levels rising (+10)
3099 | -7/DSF | Ambient heat levels rising (+10)
3114 | -7/DSF | Ambient heat levels rising (+10)
3129 | -7/DSF | Ambient heat levels rising (+10)
3144 | -7/DSF | Ambient heat levels rising (+10)
3159 | -7/DSF | Ambient heat levels rising (+10)
3162 | -7/DSF | Entered Garrison
3170 | -7/Garrison | Installed Relay Interface Framework
3244 | -7/Garrison | Triggered checkpoint
3360 | -7/Garrison | Lost 3 parts (1p2u)
3370 | -7/Garrison | Destroyed 14 combat bots
3474 | -7/Garrison | Triggered checkpoint
3513 | -7/Garrison | Discovered new exit (range 9)
3524 | -7/Garrison | Entered Factory
3524 | -6/Factory | Evolved 2 slots: Utility x2
3578 | -6/Factory | Build established: Scavenger-Mutant
3968 | -6/Factory | Build established: Scavenger-Gunner
4224 | -6/Factory | First assault squad dispatched
4378 | -6/Factory | Discovered new exit (range 10)
4417 | -6/Factory | Cargo convoy interrupted
4426 | -6/Factory | Sucked down chute
4426 | -6/Factory | Entered Waste
4427 | -6/Waste | Met a frightened Derelict
4453 | -6/Waste | Lost 3 parts (1u2w)
4457 | -6/Waste | Spotted C-40 Crusher
4462 | -6/Waste | Spotted C-40 Crusher
4464 | -6/Waste | Spotted C-40 Crusher
4475 | -6/Waste | Spotted C-40 Crusher
4479 | -6/Waste | Spotted C-40 Crusher
4490 | -6/Waste | Crushed by Compactor (1 part destroyed)
4493 | -6/Waste | Crushed by Compactor (1 part destroyed)
4495 | -6/Waste | Discovered new exit (range 16)
4512 | -6/Waste | Entered Factory
4650 | -6/Factory | Repaired Adv. Weapon Cycler?
4728 | -6/Factory | Lost 3 parts (1p1u1w)
4800 | -6/Factory | Build established: Mutant
4838 | -6/Factory | System corruption reached 10%
4844 | -6/Factory | System corruption reached 30%
4863 | -6/Factory | Lost 3 parts (1n1u1w)
4879 | -6/Factory | Spotted B-75 Beast
4986 | -6/Factory | Discovered new exit (range 5)
4989 | -6/Factory | Entered Extension
4996 | -6/Extension | Disrupted transfer network
5077 | -6/Extension | Core integrity fell below 50%
5083 | -6/Extension | Core integrity fell below 20%
5087 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser
Last Messages
---------------
05048_ Connecting with Door Terminal...
05048_ Current location identified: Extension
05048_ ALERT: Suspicious activity at Terminal E006. Dispatching
Investigation squad.
05058_ W-25 Informer sends out distress signal.
05061_ Adv. Terrain Scanner destroyed.
05062_ Sneak attack on AW-QJ7(l).
05063_ System corrupted: Imp. VSS Leg rejected.
05064_ Attempting to rewire AW-QJ7(l).
05065_ Imp. VSS Leg destroyed.
05065_ Attempting to rewire AW-QJ7(l).
05065_ AW-QJ7(l) rewired.
05068_ Attempting to rewire 1V-41X(g). <x2>
05069_ Imp. VSS Leg destroyed.
05070_ Flail destroyed.
05070_ Attempting to rewire 1V-41X(g). <x3>
05073_ Remote Force Field destroyed.
05073_ Attempting to rewire 1V-41X(g). <x6>
05079_ System corrupted: Heat flow error (+286).
05079_ Attempting to rewire 1V-41X(g). <x8>
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 37
Energy Generation 18
Energy Capacity 310
Matter Stores 300
Matter Capacity 450
Sight Range 20
Robot Scan Range 15
Terrain Scan Range 20
Terrain Scan Density 210
Armor Coverage 225
Resistance: KI 30
Resistance: TH 10
Propulsion Shielding 90
Weapon Shielding 66
Weapon Cycling 25
Evasion (%) 57
Targeting Accuracy 6
Core Analysis 9
Recoil Reduction 3
Kinecelleration 30
Salvage Targeting 1
Offensive Hacking 10
Defensive Hacking 10
Authchip Count 1
Item Schematics
-----------------
Adv. Treads | -9/Materials | Scanalyzed
Signal Interpreter | -9/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Part-time Mechanic
Challenges
------------
None
Game
------
Seed BiomechanicalComponentLoader
Manual? 0
Play Time 01:05:07
Cumulative 7.0 hours
Start 2022.03.22 @ 23:25:06
End 2022.03.23 @ 21:44:26
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 5
Rogue 5
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 23
Gallery% 15
Achievement% 17
Wizard Run 0
Options
---------
ASCII 0
Keyboard 1
Movement Vi
Keybinds 0
Fullscreen 1
Font 18/Terminus
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 9cc3c243-c785-435e-92aa-10fd3725537b