Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 13:38:41 Player: Burgers_Lettuce Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (2727) 2727 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (873) 873 TOTAL SCORE: 8405 Bonus ------- High Alert Combat Kills 236 Follower Combat Kills 337 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 42/300 Energy 6/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Gravmag Array Antigrav System Weapon Cycler Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Superbattery Advanced Weight Redist. System Enhanced Optical Array Improved ECM Suite Improved Heavy Armor Plating Force Field > --- WEAPON ----------- Heavy Gatling Laser Gauss Rifle Gauss Cannon Rocket Array > --- INVENTORY -------- Light Angular Momentum Engine Compact Wheel Improved Heat Sink Advanced Weight Redist. System Weapon Cycler Precision Assault Rifle Heavy Missile Launcher Power Sword [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Medium Storage Unit Device Improved ECM Suite Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon XL Autogun Array Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 6 | . . . . . 1 2 . 2 1 Weapon 2 | . . . . . 2 . . . . Parts Attached 83 | 7 1 . 3 . 10 35 . 11 16 Power 6 | 1 . . . . . 3 . 1 1 Engine 2 | 1 . . . . . 1 . . . Core 4 | . . . . . . 2 . 1 1 Reactor . | . . . . . . . . . . Propulsion 31 | 3 . . 1 . 1 14 . 3 9 Treads 6 | 1 . . . . . 3 . . 2 Leg 10 | . . . . . . 8 . 2 . Wheel 11 | 2 . . 1 . 1 3 . 1 3 Hover 4 | . . . . . . . . . 4 Flight . | . . . . . . . . . . Utility 23 | 1 1 . 2 . 3 8 . 5 3 Device 8 | . . . . . 1 3 . 2 2 Storage 6 | 1 . . 2 . 1 1 . 1 . Processor 3 | . . . . . . 3 . . . Hackware 1 | . . . . . . . . . 1 Protection 5 | . 1 . . . 1 1 . 2 . Artifact . | . . . . . . . . . . Weapon 23 | 2 . . . . 6 10 . 2 3 Energy Gun 4 | 1 . . . . 2 . . . 1 Energy Cannon 3 | . . . . . 1 2 . . . Ballistic Gun 9 | 1 . . . . 2 5 . 1 . Ballistic Cannon 2 | . . . . . . 1 . . 1 Launcher 4 | . . . . . . 2 . 1 1 Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 2 . 1 1 Parts Lost 29 | . . . . . . 10 . 2 17 Power 2 | . . . . . . 1 . 1 . Propulsion 12 | . . . . . . 6 . . 6 Utility 9 | . . . . . . 2 . . 7 Weapon 6 | . . . . . . 1 . 1 4 Highest Loss Streak 17 | . . . . . . 7 . 1 17 Average Slot Usage (%) 78 | . 98 100 88 85 73 74 . 92 69 Engine 4 | . 14 14 14 14 9 2 . . . Core 3 | . . . . . . 4 . 5 3 Treads 5 | . 14 14 14 14 9 4 . . 3 Leg 5 | . . . . . . 5 . 14 4 Wheel 9 | . 14 14 10 14 16 9 . 4 7 Device 12 | . . . . . 8 16 . 17 11 Storage 11 | . 14 14 20 28 16 9 . 8 8 Processor 4 | . . . . . . 5 . 11 5 Protection 4 | . 12 14 7 . 1 4 . 6 3 Energy Gun 2 | . 14 14 14 14 3 . . . . Ballistic Gun 7 | . 14 14 6 . 6 7 . 13 6 Ballistic Cannon 1 | . . . . . . . . 6 4 Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 12 13 13 15 15 37 47 34 65 67 Greatest Support 44 | 16 10 10 10 10 26 40 40 40 44 Greatest Overweight (x) 4 | 1 1 1 4 1 2 4 . 4 2 Average Overweight (x) 1 | . 1 1 1 1 . 1 . 2 . Largest Inventory Capacity 8 | 6 6 6 6 6 8 8 8 8 8 Average Capacity 7 | 5 6 6 5 6 6 8 8 5 7 Most Carried 8 | 3 3 4 6 6 6 8 4 8 8 Average Carried 6 | 1 3 3 4 5 4 7 4 4 6 Final Capacity 8 | 6 6 6 6 6 8 8 8 8 4 Final Carried 8 | 3 3 4 6 6 6 4 4 8 4 Class Distribution -------------------- 51% | Tank 22% | Mutant 16% | Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Matter Collected 3021 | 126 11 . . 174 268 1937 . 385 120 Remotely . | . . . . . . . . . . Salvage Created 3010 | . 11 . . . 208 2347 . 154 290 Parts 155 | . 2 . . . 15 118 . 4 16 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Combat Hostiles Destroyed 59 | . . . . . 8 42 . 1 8 Guns 46 | . . . . . 8 37 . . 1 Cannons 6 | . . . . . . 5 . 1 . AOE 7 | . . . . . . . . . 7 Classes Destroyed 11 | . 1 . . . 3 7 . . . Worker 5 | . . . . . . 3 . 1 1 Builder 4 | . . . . . . 2 . . 2 Recycler 2 | . . . . . 1 . . 1 . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . Watcher 5 | . . . . . . 5 . . . Swarmer 18 | . . . . . 7 7 . . 4 Grunt 31 | . . . . . . 27 . . 4 Duelist 2 | . . . . . . 2 . . . Sentry 4 | . . . . . 1 3 . . . Programmer 4 | . . . . . . 3 . 1 . Best Kill Streak 10 | . 1 . . . 5 10 . 1 5 Combat Bots Only 7 | . . . . . 5 7 . 1 4 Max Kills in Single Turn 4 | . 1 . . . 1 2 . 1 4 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Damage Taken 7541 | . . . . . 172 3088 50 302 3929 Core 1686 | . . . . . 29 632 . 21 1004 Absorbed by Shields 902 | . . . . . . 354 . 322 226 Core Remaining (%) 80 | 100 . . . 100 94 . 9 97 . Volleys Fired 183 | . 1 . . . 25 131 . 16 10 Largest 4 | . 2 . . . 2 3 . 3 4 Hottest 149 | . 70 . . . 113 104 . 104 149 Shots Fired 256 | . 2 . . . 26 157 . 44 27 Gun 180 | . 2 . . . 18 120 . 28 12 Cannon 52 | . . . . . 1 31 . 14 6 Launcher 17 | . . . . . . 6 . 2 9 Special 7 | . . . . . 7 . . . . Kinetic 210 | . 1 . . . 16 133 . 42 18 Thermal 29 | . 1 . . . 10 18 . . . Explosive 17 | . . . . . . 6 . 2 9 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 2 . . . 8 14 . 6 8 Robot Miss Streak 8 | . . . . . 8 7 . 4 3 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 176 | . 2 . . . 17 118 . 22 17 Core Hits 152 | . 2 . . . 10 88 . 6 46 Critical Hits 3 | . . . . . . 3 . . . Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8160 | . 20 . . . 378 5669 . 478 1615 Guns 6067 | . 20 . . . 352 5191 . 355 149 Cannons 631 | . . . . . 24 426 . 123 58 Explosions 1419 | . . . . . . 52 . . 1367 Melee . | . . . . . . . . . . Ramming 41 | . . . . . . . . . 41 Kinetic 6350 | . 8 . . . 336 5321 . 478 207 Thermal 439 | . 12 . . . 42 296 . . 89 Explosive 1278 | . . . . . . . . . 1278 Electromagnetic 52 | . . . . . . 52 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . 3 3 4 7 Average Corruption 2 | . . . . . . 2 3 3 4 Corruption Purged . | . . . . . . . . . . Effects 34 | . . . . . . 19 . 6 9 Message Errors 14 | . . . . . . 12 . . 2 Matter Fused 4 | . . . . . . . . 2 2 Heat Flow Errors 3 | . . . . . . 1 . 2 . Energy Discharges 6 | . . . . . . 4 . . 2 Data Loss (minor) 3 | . . . . . . 1 . 2 . Data Loss (major) 1 | . . . . . . . . . 1 Targeting Errors 3 | . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 131 | . . . . . . 9 . 10 112 Projectiles 19 | . . . . . . 9 . 10 . Explosions 112 | . . . . . . . . . 112 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 300 | . . . . . . 51 . 21 228 Shots 11 | . . . . . . 3 . 1 7 Rammed 8 | . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . 8 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 281 | . 30 . . . 188 225 . 281 232 Average Temperature 75 | . 18 . . . 71 78 . 63 85 Received Heat Transfer 1678 | . . . . . 18 1129 . 30 501 Effects 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 643 | . 37 . . . 99 407 . . 100 Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Peak Influence 1063 | . 35 5 . . 291 594 . 551 1063 Initial 233 | . . 5 . . . 41 . 233 130 Average 310 | . 12 5 . . 127 349 . 304 652 Maximum Alert Level 3 | . . . . . 1 2 . 2 3 Low Security (%) 24 | 100 100 100 . 100 56 11 . . 11 Level 1 44 | . . . . . 43 49 . 90 2 Level 2 27 | . . . . . . 38 . 9 46 Level 3 3 | . . . . . . . . . 40 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 1 . . . 1 12 . 3 7 Investigation 3 | . . . . . . 1 . 1 1 Extermination 5 | . . . . . . 3 . 2 . Reinforcement 9 | . 1 . . . 1 5 . . 2 Assault 1 | . . . . . . . . . 1 Garrison 6 | . . . . . . 3 . . 3 Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Distress Signals 6 | . 2 . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 2 . . . 13 69 1 9 56 Peak Tracking Total 21 | . 4 . . . 6 8 1 4 21 Tactical Retreats 16 | . 1 . . . . 7 . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Traps Triggered 8 | . . . . . . 5 . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Machines Disabled 14 | . . . . . 1 6 . 1 6 Max in Single Turn 2 | . . . . . 1 2 . 1 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Machines Accessed 16 | . 1 . . . 3 7 . 2 3 Terminals 13 | . 1 . . . 3 5 . 2 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . 1 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 49 | . 2 . . . 6 25 . 5 11 Successful 27 | . 1 . . . 5 14 . 2 5 Failed 22 | . 1 . . . 1 11 . 3 6 Catastrophic 2 | . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual 39 | . 2 . 1 . 6 17 . 5 8 Terminals 40 | . 2 . . . 6 19 . 5 8 Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . . . . 5 . . 3 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 1 . . . 3 5 . 1 2 Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . Alert Level 3 | . . . . . 1 2 . . . Unreport Threat 6 | . 1 . . . . 2 . 1 2 Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 4 . . 1 Scan Component 3 | . . . . . . 2 . . 1 Repair 2 | . . . . . . 2 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . . . . . 2 4 . 1 2 Terminals 9 | . . . . . 2 4 . 1 2 Assimilate 1 | . . . . . . 1 . . . Botnet 8 | . . . . . 2 3 . 1 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 . . . 3 6 . 2 3 Full Trace Events 3 | . . . . . . 1 . 1 1 Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . Time 76 | . . . . . . 76 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Total Allies 2 | . . . . . . 1 1 . . Largest Group 1 | . . . . . . 1 1 1 . Highest-Rated Group 137 | . . . . . . 10 137 137 . Highest-Rated Ally 137 | . . . . . . 10 137 137 . Total Orders . | . . . . . . . . . . Ally Attacks 27 | . . . . . . . . 27 . Total Damage 1466 | . . . . . . . . 1466 . Kills 10 | . . . . . . . . 10 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Turns Passed 4962 | 61 87 27 293 380 407 2607 5 660 435 Spaces Moved 3424 | 56 92 24 248 372 355 1501 5 411 360 Core 54 | 2 . . 23 . . 1 . . 28 Treads 4 | . . . . . . 3 . . 1 Legs 432 | . . . . . . 294 5 133 . Wheels 2843 | 54 92 24 225 372 355 1203 . 278 240 Hover 91 | . . . . . . . . . 91 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 90 120 120 50 Average Speed 108 | 86 90 90 103 90 97 115 120 138 88 Slowest Speed 250 | 100 90 90 250 90 100 200 120 150 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 22 10 64 76 31 42 3 14 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 100 | . . . . . . 19 . 81 . Terrain Destroyed 472 | . . . . . 22 85 . 85 280 Melee . | . . . . . . . . . . Projectile 57 | . . . . . 22 27 . 4 4 AOE 415 | . . . . . . 58 . 81 276 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Fac Total 4555 | 65 93 29 283 417 405 2344 4 469 446 Wait 772 | . . 5 28 44 1 638 . 13 43 Move 3411 | 55 91 23 243 371 354 1500 4 410 360 Hop 2 | . . . 2 . . . . . . Pick Up 33 | 2 . 1 1 1 7 12 . 8 1 Fast Attach 50 | 7 1 . 2 . 3 23 . 5 9 Attach 25 | . . . 1 . 7 9 . 4 4 Detach 19 | 1 . . 2 . 3 8 . 3 2 Swap 9 | . . . . . . 3 . 3 3 Drop 43 | . . . 4 1 5 20 . 7 6 Fire 183 | . 1 . . . 25 131 . 16 10 Melee . | . . . . . . . . . . Ram 6 | . . . . . . . . . 6 Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 12) 149 | -10/Materials | Entered Mines 161 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 173 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 173 | -10/Mines | Discovered new exit (range 5) 176 | -10/Mines | Entered Exiles 190 | -10/Exiles | Discovered new exit (range 15) 201 | -10/Exiles | Met 8R-AWN 214 | -10/Exiles | Met EX-HEX 238 | -10/Exiles | Met EX-BIN 249 | -10/Exiles | Aligned with FarCom system 249 | -10/Exiles | Given EX-Vault access code 272 | -10/Exiles | Opened EX-Vault 286 | -10/Exiles | Found Prototype Storage 286 | -10/Exiles | Identified Superbattery 308 | -10/Exiles | Build established: Mutant 349 | -10/Exiles | Found Prototype Ballistic Gun 361 | -10/Exiles | Exiles lab attacked by MAIN.C 459 | -10/Exiles | Discovered new exit (range 14) 469 | -10/Exiles | Stole two prototypes: Superbattery, XL Autogun Array 469 | -10/Exiles | Entered Mines 494 | -9/Mines | Identified exit to Materials 810 | -9/Mines | Discovered exit to Materials (range 11) 849 | -9/Mines | Entered Materials 849 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 850 | -8/Materials | Identified XL Autogun Array 923 | -8/Materials | Identified exit to Factory 1153 | -8/Materials | Build established: Skirmisher 1256 | -8/Materials | Entered Factory 1256 | -7/Factory | Evolved 2 slots: Utility x2 1258 | -7/Factory | FarCom data flow suspended 1541 | -7/Factory | Destroyed 7 combat bots 1547 | -7/Factory | Build established: Tank 1849 | -7/Factory | Discovered new exit (range 15) 2382 | -7/Factory | Repaired Med. Treads 2417 | -7/Factory | Repaired Disposable Heat Sink 3030 | -7/Factory | Core integrity fell below 50% 3097 | -7/Factory | Core integrity fell below 20% 3129 | -7/Factory | Lost 7 parts (1p3n2u1w) 3352 | -7/Factory | Garrison activated, responded to threat 3403 | -7/Factory | Build established: Gunner 3863 | -7/Factory | Entered Lower Caves 3863 | -7/Lower Caves | Spotted B-75 Beast 3864 | -7/Lower Caves | 1C-UTU showed up to help 3866 | -7/Lower Caves | 1C-UTU revealed a hidden path 3868 | -7/Lower Caves | Entered Factory 3868 | -6/Factory | Accompanied by 1 ally (1C-UTU) 3868 | -6/Factory | Evolved 2 slots: Utility x2 4348 | -6/Factory | Found Prototype Launcher 4349 | -6/Factory | Identified Rocket Array 4352 | -6/Factory | Found Rocket Array 4490 | -6/Factory | Discovered new exit (range 11) 4528 | -6/Factory | Entered another Factory area 4528 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4576 | -5/Factory | Garrison activated, responded to threat 4796 | -5/Factory | Build established: Tank 4828 | -5/Factory | First assault squad dispatched 4896 | -5/Factory | Core integrity fell below 50% 4923 | -5/Factory | Core integrity fell below 20% 4957 | -5/Factory | Lost 17 parts (6n7u4w) 4963 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04895_ Penetrated by Slug. 04895_ Hvy. Missile Launcher destroyed. 04896_ Penetrated by Slug. 04906_ Acquired Antigrav System. 04910_ AOE#:J>VGF2WN=FIVJ3 SP IH,T 04917_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Alert(Purge) Purged threat record, alert level lowered. 04917_ Slammed into G-50 Soldier. 04924_ Antigrav System destroyed. 04924_ Acquired Gravmag Array. 04926_ Imp. Heat Sink destroyed. 04947_ Acquired Antigrav System. 04950_ System corrupted: Energy discharge (-17). 04962_ Acquired Adv. System Shield. Map ----- +----------------------------------------------------+ | ?????????????????# """" """" #?# #???# | | ?????????????????# #?# #???# | | ?????????????????# = #?# #???# | | ?????????????????# #?# #???# | | ?????????????????# =#?# #???# | | ?????????????????##/###########?# #???# | | ??????????????????# #???????????# #????##### | | ??????????????????# #???????????# #????????? | | ??????????????????# #???????????# #????????? | | ??????????????????# #???????????# #????????? | | ??????????????????# #???????????# /????????? | | ??????????????????# #???????????# ####????????? | | ??????????????????# #???????????# ????????????? | | ??????????????????# #???????????? ??#?????????? | | ??????????????????# ######+##???? ######????? | | ??????????????????# s ### ??? | | ??????????????????# ???????? | | ??????????????????###ss ### ??????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# k###?????????????????? | | ????????????????????# #???????????????????? | | ????????????# ##### #???????????????????? | | ???????????## k #???????????????????? | | ???????# @ #???????????????????? | | ???????# +???????????????????? | | ???????# #???????????????????? | | ???????# """ """ """ #???????????????????? | | ???????# """ """ """ #???????????????????? | | ???????+ """ """ """ #???????????????????? | | ???????### R #???????????????????? | | ??????????? 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""" """k ???????????????????? | | ?????????????? k ???????????????????? | | ?????????????? ? ?? #??????????????????? | | ?????????????????? ?? +??????????????????? | | ?????????????????? ??? #??????????????????? | | ??????????????????? ??? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? ??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 50 Energy Generation 18 Energy Capacity 2250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Core Shielding 20 Weapon Cycling 15 Evasion (%) 53 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevZioniteProcessor Manual? 0 Play Time 01:08:19 Cumulative 39.6 hours Start 2021.10.23 @ 00:29:36 End 2021.10.23 @ 13:38:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4afa323d-ebf3-48c4-b6d4-b9b678ec72b7