Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 14:20:35 Player: Gilvian Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (409) 409 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1509 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 248/300 Energy 15/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Structural Scanner Machine Analyzer Sensor Array Melee Analysis Suite > --- WEAPON (2) ------- Improved Light Cannon Mace > --- INVENTORY (5) ---- Improved Targeting Computer Beam Cannon Light Assault Rifle Heavy Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Structural Scanner Machine Analyzer Sensor Array Melee Analysis Suite > --- WEAPON ----------- Improved Light Cannon Mace > --- INVENTORY -------- Improved Targeting Computer Beam Cannon Light Assault Rifle Heavy Assault Rifle Mining Claw [Rating: 17] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Hardened Light Armor Plating Device Structural Scanner Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Welding Torch Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 31 | 4 15 12 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads 2 | 2 . . Leg 4 | . . 4 Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 8 | . 4 4 Device 2 | . . 2 Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection 4 | . 3 1 Artifact . | . . . Weapon 14 | 2 8 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 2 4 1 Ballistic Cannon 3 | . 2 1 Launcher . | . . . Special Weapon 2 | . 1 1 Impact Weapon 1 | . . 1 Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power . | . . . Propulsion 3 | . 1 2 Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 74 | . 75 70 Treads 10 | . 13 . Leg 3 | . . 15 Wheel 8 | . 10 2 Device 2 | . . 12 Processor 7 | . 6 11 Protection 15 | . 16 10 Ballistic Gun 9 | . 12 1 Ballistic Cannon 6 | . 7 5 Slashing Weapon 8 | . 8 10 Peak Build Rating 17 | 4 9 17 Average Rating 8 | 2 7 12 On Entrance 4 | . 4 9 Naked Turns . | . . . Heaviest Build 18 | 2 15 18 Greatest Support 40 | 40 40 30 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 5 5 Average Carried 3 | . 3 3 Final Capacity 5 | 5 5 5 Final Carried 5 | . 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 553 | 198 278 77 Remotely . | . . . Salvage Created 533 | . 302 231 Parts 28 | . 17 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 8 4 Melee 8 | . 4 4 Guns 3 | . 3 . Cannons 1 | . 1 . Classes Destroyed 8 | . 5 3 Worker 1 | . 1 . Recycler 1 | . . 1 Mechanic 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . 5 2 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 148 | . 82 66 Missed 32 | . 14 18 Damage Taken 1552 | . 601 951 Core 460 | . 53 407 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 43 | . 37 6 Largest 2 | . 2 1 Hottest 40 | . 40 39 Shots Fired 67 | . 61 6 Gun 51 | . 51 . Cannon 16 | . 10 6 Launcher . | . . . Special . | . . . Kinetic 67 | . 61 6 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | . 4 2 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 69 | . 42 27 Core Hits 22 | . 15 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks 57 | . 19 38 Impact . | . . . Slashing 57 | . 19 38 Piercing . | . . . Sneak Attacks 4 | . 3 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1137 | . 597 540 Guns 176 | . 176 . Cannons 129 | . 72 57 Explosions . | . . . Melee 832 | . 349 483 Ramming . | . . . Kinetic 305 | . 248 57 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 832 | . 349 483 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles . | . . . Explosions . | . . . Melee 4 | . 4 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 11 | . 11 3 Average Temperature 5 | . 5 3 Received Heat Transfer 312 | . 132 180 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 141 | . 109 141 Initial 45 | . . 45 Average 66 | . 64 79 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 19 9 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 7 3 Terminals 9 | . 7 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 20 7 Successful 19 | . 14 5 Failed 8 | . 6 2 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 24 | . 20 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 14 3 Record 5 | . 5 . Robot Analysis 1 | . 1 . Prototype ID Bank 5 | . 4 1 Locate Traps 2 | . 1 1 Disarm Traps 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Report Inventory 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . . 7 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1558 | 50 1160 348 Spaces Moved 957 | 32 743 182 Core 25 | 13 . 12 Treads 387 | 19 368 . Legs 121 | . . 121 Wheels 424 | . 375 49 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 116 | 115 119 104 Slowest Speed 160 | 160 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 3 94 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1227 | 45 924 258 Wait 102 | 6 89 7 Move 955 | 31 742 182 Hop . | . . . Pick Up 28 | 4 14 10 Fast Attach 2 | . 2 . Attach 17 | 4 5 8 Detach 1 | . 1 . Swap 12 | . 8 4 Drop 10 | . 7 3 Fire 43 | . 37 6 Melee 57 | . 19 38 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 8) 683 | -10/Materials | Discovered new exit (range 10) 709 | -10/Materials | Discovered new exit (range 9) 762 | -10/Materials | Discovered new exit (range 3) 1019 | -10/Materials | Discovered new exit (range 9) 1046 | -10/Materials | Discovered new exit (range 9) 1211 | -10/Materials | Entered another Materials area 1211 | -9/Materials | Evolved 2 slots: Utility x2 1423 | -9/Materials | Core integrity fell below 50% 1441 | -9/Materials | Core integrity fell below 20% 1450 | -9/Materials | Lost 4 parts (2n2u) 1559 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Matter reserves: 0 Inventory: Autogun (67%) Mace (63%) Shotgun (60%) Melee Analysis Suite (100%) Lgt. Cannon (20%) Core Shielding (68%) Heat Sink (83%) >>Retrieve(Components) Retrieving 7 components... Lgt. Cannon Mace Shotgun Core Shielding Melee Analysis Suite Autogun Heat Sink Acquired Melee Analysis Suite. Acquired Mace. Map ----- +----------------------------------------------------+ | ??????????############ # """ ##????? | | ??????????########!! # !!! """ ##????? | | ????????????????##!! # !!! """ ##????? | | ????????????????##]] # !!! ##????? | | ????????????????##]] + ##????? | | ????????????????##!! ############????? | | ????????????????##!! ## #####????? | | ????????????????###### ########## | | ???????""???????###### T ########## | | ???????T"???????????## # # | | ???????""???????????####### # # | | ????????????????????######## ## """ # | | ?????????????????????????### ## """ # | | ??????????????????????????## ##%""" # | | ??????????????????########## ##== # | | ??????????????????########## ##[""" # | | ??????????????????## ^ # # """ # | | ?????????????????### """ # ?# """ # | | ?????????????????###]"Y" + *+% # | | ?????????????????## [ ^^ # ? =#!""" # | | ?????????????????### ! ![ # #%""" # | | ?????????????????###!]]^^ # #|""" # | | ??????????????????## #? #%! !# | | ?????????????"""??## # #=""" # | | ?????????????"R"??## # # """ # | | ?????????????"?"??##^ """@# ? # """ # | | ?????????????????? # """ g # # | | ?????????????????? # """ #m ########## | | ?????????????????? # # % % ########## | | ?????????????????? ######## ##???????? | | ?????????????????? # ##???????? | | ?????????????????????????? ##???????? | | ????????????????????????? ##???????? | | ????????????????????????? ##???????? | | ??????????????????????????? ##???????? | | ????????????????????????????"##+##???????? | | ???????????????????????????? ???????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed ContainmentElectrostormClaw Manual? 0 Play Time 00:22:27 Cumulative 5.5 hours Start 2024.08.26 @ 13:56:24 End 2024.08.26 @ 14:20:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1725da98-860f-4ee9-aa08-9235d31817e4