Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 18:45:37 Player: mephiles96 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (126) 630 Value Destroyed (5253) 5253 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 12592 Bonus ------- Aligned with FarCom 300 Friendly Fire -111 Cogmind --------- Core Integrity 0/1150 Matter 257/300 Energy 94/100 System Corruption 27% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Advanced Cooling System Advanced Cooling System Advanced Cooling System Improved Target Analyzer Improved Target Analyzer High-powered Tractor Beam Improved Remote Datajack Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- VSS Leg Improved VSS Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Improved Arc Projector Wave Gun KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Advanced Cooling System Advanced Cooling System Advanced Cooling System Improved Target Analyzer Improved Target Analyzer Advanced Shield Generator High-powered Tractor Beam Improved Remote Datajack Improved Remote Datajack [Rating: 113] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Mass Driver Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 . 2 . . . . 2 2 Power 3 | . . . . . . 1 1 . . . . . . 1 . Propulsion 4 | . . 2 . . . . . . . . . . . . 2 Utility 3 | . . . . . . 1 1 . . . . . . 1 . Weapon 2 | . . . . . . . . . 2 . . . . . . Parts Attached 128 | 6 . 12 1 1 3 12 7 19 16 1 . 3 . 24 23 Power 31 | 1 . 1 . . . 4 3 5 4 . . 1 . 6 6 Engine 16 | 1 . . . . . 2 2 4 4 . . . . 2 1 Core 13 | . . 1 . . . 2 1 1 . . . 1 . 4 3 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 38 | 2 . 6 1 . . 4 1 7 4 . . 1 . 7 5 Treads 5 | . . . . . . . . 5 . . . . . . . Leg 33 | 2 . 6 1 . . 4 1 2 4 . . 1 . 7 5 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 26 | 1 . 2 . . 1 1 2 3 4 . . 1 . 6 5 Device 17 | . . 1 . . 1 1 1 3 3 . . 1 . 2 4 Storage 4 | 1 . 1 . . . . . . 1 . . . . 1 . Processor 3 | . . . . . . . 1 . . . . . . 2 . Hackware . | . . . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 2 . 3 . 1 2 3 1 4 4 1 . . . 5 7 Energy Gun 18 | . . 2 . . 1 1 . 3 3 . . . . 4 4 Energy Cannon 4 | . . . . . . 2 1 1 . . . . . . . Ballistic Gun 7 | 2 . 1 . . . . . . 1 1 . . . 1 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . 1 1 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . 5 Parts Lost 106 | . . 1 . . 3 6 5 22 7 . . 6 5 14 37 Power 29 | . . . . . . 2 3 7 1 . . 1 1 4 10 Propulsion 32 | . . . . . 1 3 1 9 1 . . 1 3 4 9 Utility 20 | . . . . . 1 . 1 3 1 . . 2 . 4 8 Weapon 25 | . . 1 . . 1 1 . 3 4 . . 2 1 2 10 Highest Loss Streak 19 | . . 1 . . 3 2 2 5 5 . . 3 4 12 19 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . Average Backups 7 | 1 3 7 9 9 9 9 9 9 6 9 9 7 6 4 9 Power . | . 1 1 1 1 1 1 . . . 1 1 . . . . Propulsion . | . . 2 1 . . . . . . 1 1 . . . . Utility 5 | . . 3 4 5 6 6 5 5 4 6 6 5 5 3 5 Weapon 1 | . 1 . 3 2 1 1 3 3 . 1 1 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 33 | 1 . 2 2 . . 4 3 4 . 1 . 3 . 1 12 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . 1 . 1 . . . 1 . . 1 Utility 16 | . . . . . . 1 3 1 . 1 . 2 . 1 7 Weapon 9 | 1 . 2 2 . . 1 . 2 . . . . . . 1 Tool/Special 3 | . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 85 | . 85 98 100 100 85 90 96 74 73 93 100 91 69 67 89 Engine 6 | . 14 1 . . . 2 19 8 12 20 20 16 9 . 2 Core 6 | . . 9 11 11 11 14 1 2 . . . 3 6 11 8 Treads 1 | . . . . . . . . 11 . . . . . . . Leg 24 | . 28 42 44 44 33 29 29 5 17 26 26 25 16 7 29 Device 12 | . . 10 11 11 9 17 16 14 12 13 13 12 13 8 9 Storage 9 | . 14 11 11 11 11 9 7 7 11 13 13 13 13 5 5 Processor 3 | . . . . . . . 5 7 1 . . . . 8 7 Energy Gun 11 | . . 15 22 13 11 8 . 9 14 13 13 11 6 13 14 Energy Cannon 2 | . . . . . . 4 14 4 2 . . . . . . Ballistic Gun 2 | . 28 6 . . . . . . . 6 13 7 2 4 3 Special Weapon 1 | . . . . 8 9 4 . . . . . . . . . Peak Build Rating 113 | 6 7 16 16 16 16 33 37 33 52 58 59 59 47 85 113 Average Rating 41 | 4 6 14 16 15 14 28 31 24 38 53 58 51 37 55 98 On Entrance 30 | . 6 7 16 16 16 15 33 29 19 52 58 59 47 28 85 Avg Prop Armor Cover (%) 7 | . . . . . . . . 10 6 . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 14 22 22 22 20 43 47 50 57 63 63 63 53 96 106 Greatest Support 120 | 20 20 40 40 40 30 49 49 80 63 63 63 63 60 62 120 Greatest Overweight (x) 13 | 1 . . . . . 1 1 13 7 . . . 2 5 13 Average Overweight (x) . | . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 20 20 Average Capacity 10 | 6 8 9 10 10 10 10 10 10 10 10 10 10 10 6 20 Most Carried 16 | 5 6 10 10 10 10 10 10 10 9 10 10 10 6 10 16 Average Carried 7 | 1 3 7 9 9 9 9 9 9 6 9 9 7 6 4 9 Final Capacity 20 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 20 20 Final Carried 10 | 1 6 10 10 10 10 10 10 9 8 9 10 6 6 10 10 Class Distribution -------------------- 46% | Scavenger-Mutant 18% | Scavenger-Gunner 13% | Scavenger-Skirmisher 9% | Skirmisher 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Fac Matter Collected 2435 | 254 72 199 . . 35 80 173 184 298 . . 258 16 359 507 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5835 | . 202 512 113 . 148 328 349 1273 465 . . 439 166 864 976 Parts 225 | . 15 25 11 . 2 12 14 37 16 . . 18 2 27 46 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . 15 2 . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored 5 | . . . . . . . . . 3 1 . 1 . . . Broken 5 | . . . . . . . . . 3 1 . 1 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 110 | . 6 11 5 . 3 11 8 17 8 . . 10 3 13 15 Guns 80 | . 6 10 5 . 3 6 . 10 4 . . 10 2 9 15 Cannons 17 | . . . . . . 2 7 5 3 . . . . . . AOE 3 | . . . . . . 3 . . . . . . . . . Classes Destroyed 13 | . 3 1 . . 1 . 1 4 . . . . . . 3 Worker 4 | . . . . . . . . . . . . . . . 4 Builder 3 | . . . . . . . . 1 . . . . . . 2 Hauler 1 | . . . . . . . . 1 . . . . . . . Recycler 5 | . . . . . . . . 4 . . . . . 1 . Watcher 2 | . 1 1 . . . . . . . . . . . . . Swarmer 22 | . 3 . 4 . . 6 3 . . . . 6 . . . Grunt 41 | . 3 8 1 . 2 3 2 3 6 . . 2 2 7 2 Brawler 4 | . . . . . 1 . 1 . . . . 1 1 . . Sentry 21 | . . 3 . . . 2 1 10 1 . . 1 . 2 1 Specialist 2 | . . . . . . . . . . . . . . . 2 Hunter 4 | . . . . . . . . 2 . . . . . . 2 Programmer 15 | . . . . . . . 1 2 1 . . . . 4 7 Heavy 1 | . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 5 | . 5 3 4 . 2 3 3 3 4 . . 4 3 2 3 Combat Bots Only 5 | . 5 3 4 . 2 3 3 3 4 . . 4 3 2 2 Max Kills in Single Turn 2 | . 1 1 2 . 1 2 1 2 1 . . 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Fac Hostile Shots Fired 1353 | . 39 48 11 . 31 58 96 365 83 . . 73 20 136 393 Missed 428 | . 7 19 5 . 4 12 34 137 31 . . 20 3 39 117 Hits 925 | . 32 29 6 . 27 46 62 228 52 . . 53 17 97 276 Melee 4 | . . . . . 2 . 2 . . . . . . . . Projectile 921 | . 32 29 6 . 25 46 60 228 52 . . 53 17 97 276 AOE 3 | . . . . . . 1 . . . . . . . . 2 Critical Strikes 33 | . . . . . . 1 3 3 3 . . . 3 3 17 Part Disruptions 2 | . . . . . . . . . . . . . . . 2 Damage Taken 14302 | . 295 369 46 . 425 765 801 1992 770 . . 962 322 2102 5453 Core 3111 | . 44 62 . . 60 34 99 321 151 . . 461 55 659 1165 Absorbed by Shields 83 | . . . . . . . . . . . . . . 68 15 Regen/Repaired (Parts) 78 | . . . . . . . 78 . . . . . . . . Core Remaining (%) 62 | 100 82 . . . 69 93 . 40 . . . . 21 34 . Volleys Fired 403 | . 15 44 6 . 20 37 25 70 32 . . 19 15 52 68 Largest 4 | . 2 2 2 . 2 2 2 2 4 . . 4 1 4 4 Hottest 306 | . 40 121 121 . 156 165 120 143 283 . . 206 80 273 306 Shots Fired 796 | . 30 77 12 . 21 56 50 131 55 . . 60 15 94 195 Gun 666 | . 30 77 12 . 20 29 . 89 47 . . 60 15 94 193 Cannon 123 | . . . . . . 22 50 42 8 . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . Special 7 | . . . . . 1 5 . . . . . . . . 1 Kinetic 130 | . 30 30 . . . . . . . . . 23 . 17 30 Thermal 579 | . . 47 12 . 21 44 50 131 55 . . 37 15 64 103 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 86 | . . . . . . 12 . . . . . . . 13 61 Robot Hit Streak 21 | . 7 7 4 . 9 10 13 21 10 . . 6 12 21 12 Robot Miss Streak 8 | . 4 5 3 . 2 2 3 3 3 . . 8 3 6 6 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 Secondary Targets 10 | . . 1 . . . . . . 3 . . 4 . 1 1 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . 1 . 1 1 Shots Hit Robots 565 | . 18 44 6 . 15 39 38 109 45 . . 35 14 77 125 Core Hits 275 | . 10 20 5 . 6 15 12 57 26 . . 20 11 40 53 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 2 . . 1 Critical Strikes 13 | . . 1 1 . 1 2 . 1 1 . . 2 . 2 2 Burn 10 | . . 1 1 . 1 2 . 1 1 . . . . 2 1 Destroy 3 | . . . . . . . . . . . . 2 . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13451 | . 216 582 92 . 239 937 890 2488 975 . . 702 389 2078 3863 Guns 10436 | . 216 582 92 . 215 361 . 1697 838 . . 702 389 2077 3267 Cannons 2250 | . . . . . . 372 890 791 137 . . . . . 60 Explosions 712 | . . . . . . 176 . . . . . . . . 536 Melee . | . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . 4 . . . . . . . 1 . Kinetic 1666 | . 216 207 . . . . . . . . . 240 . 344 659 Thermal 11121 | . . 375 92 . 239 761 890 2488 975 . . 462 389 1524 2926 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 659 | . . . . . . 172 . . . . . . . 209 278 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . 1 . 1 4 . . . . . 2 27 Average Corruption 7 | . . . . . 1 . 1 2 . . . . . 1 18 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 97 | . . . . . 1 . 6 19 . . . . . 9 62 Message Errors 16 | . . . . . . . 1 2 . . . . . 2 11 Matter Fused 29 | . . . . . . . 1 7 . . . . . 4 17 Heat Flow Errors 12 | . . . . . . . 1 3 . . . . . 1 7 Energy Discharges 9 | . . . . . . . 1 2 . . . . . . 6 Parts Fused 2 | . . . . . . . . . . . . . . 1 1 Data Loss (minor) 9 | . . . . . 1 . 1 1 . . . . . . 6 Data Loss (major) 6 | . . . . . . . . 1 . . . . . . 5 Misfires 3 | . . . . . . . . . . . . . . . 3 Alerts 3 | . . . . . . . 1 1 . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . 2 . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 274 | . . . . . . 44 . . . . . . . . 230 Projectiles 40 | . . . . . . 40 . . . . . . . . . Explosions 234 | . . . . . . 4 . . . . . . . . 230 Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 201 | . . . . . . 45 . . . . . . . . 156 Shots 3 | . . . . . . 1 . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 1 . . . . . . . 1 . Kicked 2 | . . . . . . 1 . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 918 | . 2 189 75 . 278 176 372 258 444 . . 668 21 918 645 Average Temperature 162 | . 2 50 34 . 144 52 116 80 189 . . 240 13 218 181 Received Heat Transfer 3566 | . 48 168 . . 225 300 264 531 327 . . 69 207 594 833 Effects 132 | . . . . . 1 . 4 . 12 . . 38 . 45 32 Shutdowns 51 | . . . . . . . 1 . 4 . . 9 . 18 19 Energy Bleed 16 | . . . . . 1 . 1 . . . . 5 . 4 5 Interference 25 | . . . . . . . 2 . 2 . . 7 . 12 2 Matter Decay 16 | . . . . . . . . . 4 . . 5 . 2 5 Short Circuit 2 | . . . . . . . . . 1 . . 1 . . . Damage (minor) 4 | . . . . . . . . . 1 . . 1 . 1 1 Damage (major) 14 | . . . . . . . . . . . . 7 . 7 . Damage (core) 4 | . . . . . . . . . . . . 3 . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried 3 | . . . . . . 1 . . . . . . . 1 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 9 | . . 1 . . . . 1 2 1 . . . 1 3 . Combat Hostiles 9 | . . 1 . . . . 1 2 1 . . . 1 3 . Parts Melted 63 | . . . 1 . 1 3 4 20 4 . . 1 3 10 16 Heat Transferred 20602 | . . 999 296 . 679 1434 1406 5108 2071 . . 1046 875 2993 3695 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Fac Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 181 | . 132 77 108 . 40 143 54 98 50 . . . . 81 181 Initial 38 | . . 38 13 . . . 33 7 18 . . . . . 1 Average 31 | . 71 28 59 . 9 38 13 39 5 . . . . 22 57 Influence Increases 3349 | . 167 292 135 . 70 325 215 564 224 . . 222 100 381 654 Destroy 0b10 Robot/C 2200 | . 120 220 100 . 60 220 160 340 160 . . 200 60 260 300 Destroy 0b10 Robot/NC 75 | . 5 5 . . . . . 30 . . . . . 5 30 Destroy Leader 526 | . 22 52 20 . 10 50 30 132 40 . . 20 10 50 90 Allied During Kill 2 | . . . . . . . . . . . . 2 . . . Successful Hack 98 | . 5 . . . . 14 24 12 24 . . . . . 19 Disable Machine 150 | . . . 15 . . 15 . 30 . . . . . 15 75 Destroy Structure 163 | . . . . . . 11 1 5 . . . . . 6 140 Partial Spotted 30 | . 15 . . . . . . 15 . . . . . . . Lose Combat Pursuer 105 | . . 15 . . . 15 . . . . . . 30 45 . Influence Decreases 3349 | . 75 348 153 18 70 250 272 540 266 . . 222 100 377 658 Entered New Map 175 | . . 54 23 18 . . 42 11 24 . . . . . 3 Time Decay 2395 | . 75 284 130 . 60 200 220 376 172 . . 172 70 272 364 Lost Part 776 | . . 10 . . 10 50 10 150 70 . . 50 30 105 291 Lost Ally 3 | . . . . . . . . 3 . . . . . . . Squads Dispatched 35 | . . 1 1 . . 1 2 8 7 . . . . 3 12 Investigation 5 | . . . 1 . . . 1 1 2 . . . . . . Extermination 11 | . . . . . . . 1 2 1 . . . . 2 5 Reinforcement 9 | . . 1 . . . 1 . 1 1 . . . . 1 4 Assault . | . . . . . . . . . . . . . . . . Garrison 10 | . . . . . . . . 4 3 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Fac Distress Signals 14 | . . 6 . . . 3 . 3 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 178 | . 11 21 5 . 3 19 11 23 18 . . 12 5 19 31 Peak Tracking Total 10 | . 5 5 4 . 3 5 4 3 4 . . 4 3 6 10 Tactical Retreats 8 | . . 1 . . . 1 . . 2 . . 2 1 1 . ECM-based Alert Blocks 6 | . . . . . . . . . 3 . . 3 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Fac Traps Triggered 7 | . . . . . . 1 4 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Fac Machines Disabled 10 | . . . 1 . . 1 . 2 . . . . . 1 5 Max in Single Turn 3 | . . . 1 . . 1 . 1 . . . . . 1 3 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Fac Machines Accessed 29 | . 2 1 1 1 . 2 4 6 5 . . . . 2 5 Terminals 15 | . 2 . . . . 2 1 4 2 . . . . 1 3 Fabricators 2 | . . . . . . . 1 . 1 . . . . . . Repair Stations 4 | . . . . . . . 1 1 1 . . . . . 1 Recycling Units 4 | . . 1 . . . . . 1 1 . . . . . 1 Scanalyzers 2 | . . . . . . . 1 . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 52 | . 3 1 1 1 . 2 10 12 12 . . . . 3 7 Successful 29 | . 3 1 1 1 . 1 6 5 7 . . . . . 4 Failed 23 | . . . . . . 1 4 7 5 . . . . 3 3 Catastrophic 5 | . . . . . . . . 4 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 6 | . 1 . . 1 . 2 . 1 . . . . . . 1 Terminals 22 | . 3 . . . . 2 1 7 4 . . . . 1 4 Fabricators 4 | . . . . . . . 2 . 2 . . . . . . Repair Stations 9 | . . . . . . . 3 3 2 . . . . . 1 Recycling Units 9 | . . 1 . . . . . 2 4 . . . . . 2 Scanalyzers 6 | . . . . . . . 4 . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 14 | . 3 . 1 1 . 1 1 2 3 . . . . . 2 Open Door 2 | . . . 1 . . . . 1 . . . . . . . Open DSF 3 | . . . . . . . 1 . 1 . . . . . 1 Alert Level 2 | . . . . . . . . 1 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . 2 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . 2 1 1 . . . . . . Scan Component 3 | . . . . . . . 1 1 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . . 1 . . . . . 2 1 . . . . . 2 Process 1 | . . . . . . . . 1 . . . . . . . Report Inventory 4 | . . 1 . . . . . 1 1 . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . . . . 2 4 5 3 . . . . 2 4 Full Trace Events 4 | . . . . . . . 1 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . 31 . . . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 13 | . . . . . . . 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 383 | . . . . . . . . 383 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Fac Total Allies 1 | . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . 1 1 1 . . . Highest-Rated Group 31 | . . . . . . . . . . 31 31 31 . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 31 31 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . 8 . . . Total Damage 124 | . . . . . . . . . . . . 124 . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Fac Active Infowar (turns) 4653 | . . . . . . 859 830 364 641 116 136 246 . 929 532 Optics 1461 | . . . . . . . . . . . . . . 929 532 Sensors 1193 | . . . . . . . 829 364 . . . . . . . Cloaking 1009 | . . . . . . 859 150 . . . . . . . . ECM 1139 | . . . . . . . . . 641 116 136 246 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 2 . . Drone Launches 4 | . . . . . . . . 4 . . . . . . . Drone Recoveries 3 | . . . . . . . . 3 . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Fac Turns Passed 10645 | 68 211 805 265 886 309 913 859 1192 1086 116 136 573 546 1168 1512 Spaces Moved 5760 | 49 131 437 189 734 189 379 554 412 596 93 113 395 321 317 851 Core 41 | 14 . . . . . . . 9 8 . . . . 7 3 Treads 229 | . . . . . . . . 229 . . . . . . . Legs 5490 | 35 131 437 189 734 189 379 554 174 588 93 113 395 321 310 848 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 100 108 Average Speed 139 | 111 120 120 120 120 120 146 121 192 152 120 120 120 160 250 115 Slowest Speed 700 | 190 120 120 120 120 120 190 190 700 400 120 120 120 260 330 700 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 18 29 41 94 34 33 12 62 14 70 4 57 33 9 13 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . . 2 . . . Spaces Dug 2 | . . . . . . 1 . . . . . . . . 1 Terrain Destroyed 99 | . . . . . . 9 . 1 . . . 4 . 3 82 Melee . | . . . . . . . . . . . . . . . . Projectile 21 | . . . . . . 4 . 1 . . . 4 . 3 9 AOE 78 | . . . . . . 5 . . . . . . . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Fac Total 7664 | 63 155 644 217 739 248 673 694 672 718 98 113 449 335 609 1237 Wait 1132 | . 5 126 14 1 33 220 78 140 57 1 . 26 . 176 255 Move 5746 | 48 130 436 188 733 188 378 553 411 596 92 112 394 320 316 851 Hop . | . . . . . . . . . . . . . . . . Pick Up 179 | 8 5 17 4 2 3 17 18 23 15 3 1 3 . 32 28 Fast Attach . | . . . . . . . . . . . . . . . . Attach 126 | 6 . 4 . . 2 13 13 17 16 1 . 4 . 24 26 Detach 2 | . . . . . . . . . . . . . . 1 1 Swap 23 | . . 8 1 1 1 1 1 3 1 . . . . 1 5 Drop 51 | 1 . 9 4 2 1 6 6 8 1 1 . 3 . 6 3 Fire 403 | . 15 44 6 . 20 37 25 70 32 . . 19 15 52 68 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 2 | . . . . . . 1 . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 651 | -9/Materials | Build established: Scavenger-Mutant 1058 | -9/Materials | Discovered new exit (range 8) 1085 | -9/Materials | Entered Mines 1178 | -9/Mines | Discovered new exit (range 5) 1209 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1225 | -9/Mines | Discovered new exit (range 7) 1241 | -9/Mines | Met a Derelict shopkeep closing up shop 1344 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1345 | -9/Mines | Discovered new exit (range 5) 1350 | -9/Mines | Entered Exiles 1368 | -9/Exiles | Discovered new exit (range 15) 1398 | -9/Exiles | Met 8R-AWN 1425 | -9/Exiles | Met EX-HEX 1479 | -9/Exiles | Met EX-DEC 1569 | -9/Exiles | Visited The Gauntlet 1751 | -9/Exiles | Met EX-BIN 1977 | -9/Exiles | Discovered new exit (range 11) 2075 | -9/Exiles | Aligned with FarCom system 2076 | -9/Exiles | Given EX-Vault access code 2104 | -9/Exiles | Opened EX-Vault 2118 | -9/Exiles | Found Cloak of Protection 2142 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2236 | -9/Exiles | Left Exiles lab with Cloak of Protection 2236 | -9/Exiles | Entered Mines 2279 | -8/Mines | Lost 3 parts (1n1u1w) 2407 | -8/Mines | Discovered new exit (range 8) 2493 | -8/Mines | Discovered new exit (range 5) 2545 | -8/Mines | Entered Materials 2545 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3392 | -8/Materials | Discovered new exit (range 4) 3458 | -8/Materials | Entered Factory 3458 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3572 | -7/Factory | Identified exit to DSF 3757 | -7/Factory | Build established: Skirmisher 3870 | -7/Factory | Repaired Aluminum Leg 4181 | -7/Factory | Discovered new exit (range 11) 4226 | -7/Factory | Identified exit to Storage 4317 | -7/Factory | Entered Storage 4475 | -7/Storage | Lost 4 parts (4n) 4692 | -7/Storage | Garrison activated, responded to threat 4983 | -7/Storage | Garrison activated, responded to threat 4993 | -7/Storage | Build established: Scavenger-Mutant 5016 | -7/Storage | Lost 4 parts (1p1n1u1w) 5088 | -7/Storage | Lost 5 parts (2p2n1w) 5108 | -7/Storage | Learned location of Armory (-4) 5315 | -7/Storage | Core integrity fell below 50% 5477 | -7/Storage | Discovered new exit (range 15) 5509 | -7/Storage | Entered Factory 5509 | -6/Factory | Evolved 2 slots: Weapon x2 5777 | -6/Factory | Lost 5 parts (1n1u3w) 5900 | -6/Factory | Fabricated Imp. Aluminum Leg? 6334 | -6/Factory | Garrison activated, responded to threat 6521 | -6/Factory | Discovered new exit (range 14) 6595 | -6/Factory | Sucked down chute 6595 | -6/Factory | Entered Waste 6595 | -6/Waste | The area was eerily silent 6596 | -6/Waste | Met a frightened Derelict 6684 | -6/Waste | Discovered new exit (range 15) 6711 | -6/Waste | Entered Factory 6711 | -6/Factory | Accompanied by 1 ally 6787 | -6/Factory | Build established: Scavenger-Skirmisher 6838 | -6/Factory | Discovered new exit (range 5) 6847 | -6/Factory | Entered Lower Caves 6847 | -6/Lower Caves | Accompanied by 1 ally 7061 | -6/Lower Caves | Spotted B-75 Beast 7120 | -6/Lower Caves | Core integrity fell below 50% 7135 | -6/Lower Caves | Encountered a Warlord checkpoint 7136 | -6/Lower Caves | Lost 3 parts (1p1n1u) 7290 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7402 | -6/Lower Caves | Discovered new exit (range 16) 7420 | -6/Lower Caves | Entered another Lower Caves area 7443 | -6/Lower Caves | Learned Factory stockpile data 7474 | -6/Lower Caves | Discovered new exit (range 8) 7602 | -6/Lower Caves | Build established: Scavenger-Mutant 7606 | -6/Lower Caves | Encountered a Warlord checkpoint 7750 | -6/Lower Caves | Lost 4 parts (1p3n) 7966 | -6/Lower Caves | Entered Factory 7966 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7967 | -5/Factory | Identified exit to Upper Caves 8166 | -5/Factory | Lost 12 parts (3p3n4u2w) 8726 | -5/Factory | Build established: Scavenger-Gunner 8801 | -5/Factory | Core integrity fell below 50% 8894 | -5/Factory | Discovered new exit (range 22) 9134 | -5/Factory | Entered another Factory area 9134 | -4/Factory | Evolved 2 slots: Propulsion x2 9445 | -4/Factory | Lost 3 parts (1p2w) 9486 | -4/Factory | System corruption reached 10% 9508 | -4/Factory | Lost 4 parts (2p1n1w) 9728 | -4/Factory | Garrison activated, responded to threat 9956 | -4/Factory | Lost 3 parts (1p1u1w) 10315 | -4/Factory | Lost 6 parts (2n2u2w) 10628 | -4/Factory | Core integrity fell below 50% 10641 | -4/Factory | Core integrity fell below 20% 10646 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 10621_ VSS Leg destroyed. 10624_ Manufacturing Mainframe disabled. 10624_ Adv. Shield Generator destroyed. 10624_ Slug penetrates Wall. 10625_ Adv. Cooling System destroyed. 10627_ Imp. VSS Leg destroyed. 10627_ Penetrated by Slug. 10628_ Adv. Cooling System destroyed. 10629_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5P. 10633_ System corrupted: Energy discharge (-16). 10633_ Y-64 Sentinel IFF system glitched. 10633_ Slug penetrates X-77 Beamer. 10634_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 10636_ Penetrated by Slug. 10638_ Slug penetrates Door. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????+???????????????????????????????????? | | ??????#?????# #?###########????????#?????????????? | | ????? #?????# #?# x #????? #?????????????? | | ???? #???### ### g""""p #### ??????????????? | | ??? ##### # """" ; ??????????????????? | | ### # """" @;#?????????????????????? | | ??? ; ggg " ;#?????????????????????? | | ?????? # Y ##?????????????????????? | | +#######+## % # !!x! #??????????????????????? | | ! ## ## Y!p #??????????????????????? | | ## ##+############ ?????????????????? | | ## ????????????????? | | " % ????????????????? | | """ "" "# ????????????????? | | """ """ ""#""""##########+## ?????????????????? | | """ """ " #?????????????????????????????? | | "" #?????????????????????????????? | | "" ! ##????????????????????????????? | | = "#????????????????????????????? | | "#????????????????????????????? | | "#????????????????????????????? | | ########"" ! ! "#????????????????????????????? | | ???????# ! "#????????????????????????????? | | ???????### %##????????????????????????????? | | ?????????#""""""" #?????????????????????????????? | | ?????????### # % #?????????????????????????????? | | ???????????####### #?????????????????????????????? | | ?????????????????###?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 57 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Imp. Aluminum Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Aluminum Leg | x2 | -6/Factory Repaired ---------- Aluminum Leg | 13% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A Problem For Future Me Backstab Heavy Suspicion Just What I Needed Leap Before You Look Respectable Loadout Serviceable Loadout Sixth Sense Challenges ------------ None Game ------ Seed HardlightCorruptionWall Manual? 0 Play Time 02:02:15 Cumulative 6.4 hours Start 2025.12.06 @ 16:40:52 End 2025.12.06 @ 18:45:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b866ecc-c515-4193-a531-7dc93e0b781c