Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.06 @ 07:21:26 // Winter2019/RPGLIKE Player: Farfid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (460) 2300 Value Destroyed (22970) 22970 Prototype IDs (91) 1820 Alien Tech Used (1) 200 Bonus (25671) 25671 TOTAL SCORE: 63861 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 11197 Follower Combat Kills 1336 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 5236 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -1798 Cogmind --------- Core Integrity 69/2250 Matter 173/350 Energy 1364/1500 System Corruption 6% Temperature Cool (16) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY (12) ----- Power Amplifier Advanced Energy Well Inertial Stasis Machine Experimental Signal Interpreter Makeshift Terrain Scanner Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Improved Stasis Canceller > --- WEAPON (3) ------- 5H-AD0's Sniper Rifle Molecular Scythe > --- INVENTORY (3) ---- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Energy Well Inertial Stasis Machine Experimental Signal Interpreter Makeshift Terrain Scanner Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Particle Charger Advanced Kinecellerator Advanced Weapon Cycler Improved Stasis Canceller Centrium Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Compact HERF Cannon 5H-AD0's Sniper Rifle Molecular Scythe > --- INVENTORY -------- Fusion Bomb Launcher Molecular Deconstructor [Rating: 191] Favorites ----------- Power Light Antimatter Reactor Engine Light Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Gravmag System Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Experimental Q-thruster Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Advanced Energy Well Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Centrium Light Armor Plating Weapon 5H-AD0's Sniper Rifle Energy Gun Cooled Plasma Rifle Energy Cannon HERF Cannon Ballistic Gun 5H-AD0's Sniper Rifle Ballistic Cannon Mini Assault Cannon Launcher Fusion Bomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Molecular Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 19 | 4 . . . . 3 . . 2 2 . . . 1 . . . . . 1 . . 1 . . 1 1 . . . . 3 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Utility 11 | 2 . . . . 2 . . . 1 . . . 1 . . . . . 1 . . 1 . . 1 . . . . . 2 . Weapon 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 197 | 5 7 1 6 3 1 1 9 9 14 2 2 . 2 9 . . 4 23 . 5 4 4 9 . 10 . 2 9 . 13 32 11 Power 13 | 1 1 . . 1 . . . 3 . . 1 . 1 . . . 1 1 . . . . . . 2 . . 1 . . . . Engine 6 | 1 1 . . 1 . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . 1 . . . . Propulsion 43 | 2 2 . 2 . . . 5 3 4 . . . . 2 . . . 7 . . . . 3 . . . . 2 . 2 8 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . 2 . . . 4 3 4 . . . . 2 . . . 7 . . . . 3 . . . . 2 . 1 2 . Flight 11 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 6 1 Utility 84 | . 2 1 . 1 1 1 2 1 2 2 1 . 1 3 . . 3 10 . 4 4 1 6 . 4 . . 6 . 8 16 4 Device 58 | . 2 1 . 1 1 . . 1 2 . . . . 2 . . 2 7 . 3 4 1 5 . 3 . . 4 . 7 9 3 Storage 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Processor 11 | . . . . . . 1 1 . . 1 1 . 1 1 . . . . . 1 . . . . 1 . . 2 . . 1 . Hackware 4 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . Protection 8 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 2 . 4 1 . . 2 2 8 . . . . 4 . . . 5 . 1 . 3 . . 4 . 2 . . 3 8 6 Energy Gun 10 | 1 . . 1 . . . . . . . . . . . . . . 3 . . . 1 . . 2 . 2 . . . . . Energy Cannon 11 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 2 . . . . 2 4 . Ballistic Gun 24 | 1 1 . 3 1 . . 2 2 6 . . . . 2 . . . 2 . . . 1 . . . . . . . . 2 1 Ballistic Cannon 4 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 1 1 . . 1 1 2 . . . . 3 . . 1 10 . . . 1 3 . 2 . . 5 . 5 10 . Parts Lost 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 68 87 87 91 90 74 97 100 97 100 100 100 100 100 100 100 100 99 97 99 100 99 99 100 99 95 95 94 95 95 91 83 Engine 2 | . 12 12 12 12 10 9 9 10 6 6 2 . . . . . 1 1 . . . . . . . . . . . . . . Core 1 | . . . . . . . . 3 6 6 9 13 12 6 6 6 4 . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 6 6 6 6 10 11 11 11 11 11 11 10 10 10 6 5 5 4 4 Hover 19 | . . . 1 25 22 18 24 29 26 26 26 26 25 25 25 25 25 25 24 23 23 22 21 22 21 20 20 23 25 25 15 . Flight 3 | . 10 25 23 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 7 17 Device 29 | . 6 25 25 29 33 27 27 20 24 26 26 26 25 29 31 31 31 30 30 29 29 29 32 33 35 35 35 34 30 31 31 28 Processor 9 | . . . . . . 2 15 15 13 11 6 6 8 7 6 6 6 6 5 10 11 11 11 11 10 10 10 10 15 15 13 13 Hackware 2 | . . . . . . . . 2 . 1 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 3 . . Energy Gun 1 | . 4 . . . . . . . . . . . . . . . . 3 5 5 5 4 5 5 4 5 5 5 5 2 . . Energy Cannon 3 | . . . . . . . . . . . . . . 4 6 6 6 2 . 4 5 5 5 5 5 5 5 5 5 5 4 1 Ballistic Gun 9 | . 19 12 22 25 22 18 18 15 13 13 13 13 12 13 12 12 12 11 11 5 5 5 5 5 5 5 5 5 5 5 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 7 8 8 10 26 26 13 15 23 28 28 33 33 40 48 48 48 50 50 50 54 58 57 59 59 69 67 67 85 84 84 89 82 Greatest Support 140 | 31 31 13 21 27 27 27 35 41 57 57 57 57 57 57 57 57 57 93 93 93 93 93 93 78 78 78 78 98 96 140 112 91 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . . . . . 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 Average Capacity 1 | . . . . . . 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 Most Carried 3 | . . . . . 1 1 1 1 1 1 2 2 2 1 1 1 2 2 . 1 1 2 2 2 2 2 2 3 3 3 3 3 Average Carried 1 | . . . . . . 1 1 1 1 1 1 2 1 1 1 1 1 1 . . . 1 2 2 2 2 2 2 3 2 3 1 Final Capacity 3 | . . . . . 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 Final Carried 3 | . . . . . 1 1 1 1 1 1 2 2 1 1 1 1 2 . . . . 2 2 2 2 2 2 3 3 3 3 . Class Distribution -------------------- 59% | Hacker-Scout 22% | Scavenger-Scout 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Commander-Scout | -8/Storage Scavenger-Scout | -7/Factory Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -6/Deep Caves Scavenger-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 7612 | 247 59 125 401 432 . 51 421 410 363 285 20 . 311 319 143 64 184 406 28 108 52 3 . 160 123 81 53 303 42 225 961 1232 Remotely 4900 | . . . . . . . . 230 363 260 20 . 307 319 143 64 184 406 28 108 52 3 . 156 113 81 53 303 39 225 961 482 Salvage Created 23341 | . 85 196 784 450 . 72 741 950 341 . . . 238 544 30 227 291 264 25 711 406 89 . . 74 762 191 2501 315 1406 5974 5674 Parts 1061 | . 9 25 49 26 . 5 47 53 30 6 . . 17 24 3 11 19 5 2 24 17 3 . 5 8 35 13 104 5 59 231 226 Haulers Intercepted 18 | . 1 . 3 . . . . 3 1 . . . . 1 . . . . . 2 . . . . . . . . . 2 5 . Recyclers Shooed 9 | . . 1 1 . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 230 | . . . . . . . . . . 12 . . 19 . 6 8 . . 2 . 15 6 . 12 . 37 12 99 2 . . . Prevented 51 | . . . . . . . . . . . . . . . 2 8 . . . . 6 4 . 2 . . 1 25 3 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 338 | . 3 8 15 7 . 2 16 11 8 3 . . 6 2 3 3 2 1 . 5 7 2 . 3 . 12 6 38 3 13 68 91 Guns 262 | . 3 3 13 7 . 2 16 11 5 2 . . 4 1 3 2 2 1 . 4 7 . . 2 . 12 5 38 1 11 51 56 Cannons 18 | . . 3 2 . . . . . 2 1 . . 2 1 . 1 . . . . . 1 . . . . . . 1 . 4 . AOE 35 | . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 31 Classes Destroyed 27 | . 2 3 3 1 . 1 3 1 . . . . . . . 2 2 1 . . . . . . . . . 4 . . 2 2 Worker 23 | . . 1 2 1 . . . 1 . . . . . 3 . . . . . 6 . . . . . . . . . 3 2 4 Builder 10 | . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . 5 Tunneler 7 | . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 Hauler 18 | . 1 . 3 . . . . 3 1 . . . . 1 . . . . . 2 . . . . . . . . . 2 5 . Recycler 18 | . . 1 1 . . . . 2 . . . . . 1 . . . . . 2 . . . . . . . . . . 4 7 Minesweeper 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Operator 6 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 Watcher 17 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . . . 2 5 6 Swarmer 70 | . 3 8 . 1 . . 3 . 4 3 . . 3 . 3 . . . . 4 7 . . 2 . 1 3 . 1 3 10 11 Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 4 Grunt 120 | . . . 10 5 . 1 6 6 2 . . . 2 . . 2 . . . . . 2 . . . 8 3 22 1 4 20 26 Brawler 11 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 3 . . . 5 Duelist 24 | . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 5 13 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Sentry 35 | . . . 3 . . . 6 5 2 . . . . 2 . . . . . . . . . . . 1 . . 1 4 9 2 Demolisher 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Hunter 17 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . 5 8 Programmer 23 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 2 5 13 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . Zionite 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . Best Kill Streak 44 | . 3 11 5 3 . 2 4 5 7 3 . . 3 2 2 1 4 5 1 8 4 2 . 2 2 8 3 14 3 8 13 44 Combat Bots Only 26 | . 3 8 5 3 . 2 4 3 4 3 . . 3 1 2 1 1 1 . 4 4 2 . 2 . 8 3 14 3 6 10 26 Max Kills in Single Turn 5 | . 1 4 2 1 . 1 1 2 2 1 . . 2 1 1 1 1 5 1 2 1 1 . 1 2 1 2 3 1 2 3 5 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 11662 | . 106 87 274 177 . 52 623 414 364 110 . . 189 99 42 51 56 914 14 80 178 13 . 204 183 142 48 194 138 497 2413 4000 Core 9157 | . 86 69 218 144 . 40 500 335 297 95 . . 166 80 32 39 41 764 11 64 142 10 . 166 153 109 36 154 111 401 1871 3023 Absorbed by Shields 668 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . 141 51 433 Redirected to Core 7323 | . 66 52 174 104 . 40 412 276 220 56 . . 75 70 32 39 41 539 11 52 119 10 . 125 111 109 36 114 95 341 1552 2452 Core Remaining (%) 84 | 100 . 92 . . . 100 . 94 . . . . 96 . . . . . 74 . . . . 93 . . . . 92 96 91 3 Volleys Fired 1224 | . 14 18 59 58 . 6 33 32 25 19 . . 15 34 16 11 24 28 6 59 23 11 . 21 16 27 13 74 21 68 247 246 Largest 3 | . 2 2 2 2 . 2 2 2 3 3 . . 3 3 2 2 2 3 2 1 1 1 . 2 1 1 1 1 1 2 2 1 Hottest 135 | . 60 55 58 46 . 46 56 56 108 108 . . 108 108 60 75 75 135 30 81 81 81 . 81 81 . 88 72 88 88 120 94 Shots Fired 1621 | . 28 32 118 116 . 12 66 64 62 29 . . 45 66 32 19 42 52 11 59 23 11 . 22 16 27 13 74 21 69 248 244 Gun 1354 | . 28 14 110 116 . 12 66 64 47 10 . . 30 55 32 16 36 46 11 44 19 8 . 19 13 27 11 74 14 56 190 186 Cannon 218 | . . 18 8 . . . . . 15 19 . . 15 11 . 3 6 6 . 15 4 3 . 3 3 . 2 . 7 13 58 9 Launcher 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Special 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Kinetic 1357 | . 16 32 118 116 . 12 66 64 62 29 . . 45 59 32 16 36 46 11 20 . 5 . 8 13 27 11 68 14 55 190 186 Thermal 20 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 1 . Explosive 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Electromagnetic 138 | . . . . . . . . . . . . . . 7 . 3 6 6 . 15 4 3 . 3 3 . 2 . 7 13 57 9 Phasic 57 | . . . . . . . . . . . . . . . . . . . . 24 19 3 . 11 . . . . . . . . Robot Hit Streak 52 | . 4 5 7 11 . 16 32 19 29 20 . . 8 13 1 16 22 20 4 20 8 7 . 17 6 15 9 29 16 31 52 41 Robot Miss Streak 7 | . 2 1 5 7 . 3 6 7 5 1 . . 1 3 3 1 1 2 1 1 1 . . 1 . 2 1 1 1 2 2 1 Penetration Max 3 | . . . . . . . . . . 1 . . 1 . . 1 . 2 . 1 . . . . . 2 1 3 . 2 3 3 Secondary Targets 9 | . . . 3 . . . 2 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 1087 | . 16 19 74 74 . 8 58 56 45 10 . . 24 26 3 16 25 37 4 33 19 4 . 14 2 19 9 59 14 40 188 191 Core Hits 822 | . 5 14 34 42 . 5 69 81 35 3 . . 10 11 3 8 11 13 2 16 11 1 . 3 4 15 6 50 3 26 122 219 Critical Hits 49 | . . . 2 2 . . . . . . . . . 2 . 1 1 1 . . . . . . . 3 2 6 . 3 11 15 Critical Kills 23 | . . . 1 1 . . . . . . . . . . . . 1 1 . . . . . . . 1 2 2 . 2 5 7 Critical Parts Destroyed 22 | . . . 1 1 . . . . . . . . . 2 . 1 . . . . . . . . . 2 . 3 . 1 4 7 Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78333 | . 133 475 1271 1185 . 105 1433 1552 1180 217 . . 761 793 112 517 714 3953 196 2027 831 184 . 605 431 2112 770 8100 841 3579 16932 27324 Guns 58203 | . 133 75 1187 1185 . 105 1433 1360 952 160 . . 558 509 112 406 585 1615 196 1041 722 49 . 475 75 2112 667 8100 587 2976 14860 15968 Cannons 5785 | . . 156 82 . . . . . 157 57 . . 203 274 . 111 129 158 . 517 109 135 . 130 68 . 103 . 254 603 2072 467 Explosions 14343 | . . 244 . . . . . 192 71 . . . . 10 . . . 2180 . 469 . . . . 288 . . . . . . 10889 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 57180 | . 70 231 1269 1185 . 105 1433 1360 1109 217 . . 761 582 112 406 585 1615 196 456 . 49 . 124 75 2112 667 8100 587 2946 14860 15968 Thermal 3066 | . 63 244 . . . . . . . . . . . 10 . . . 2180 . 251 . . . . 288 . . . . 30 . . Explosive 11370 | . . . . . . . . 192 71 . . . . . . . . . . 218 . . . . . . . . . . . 10889 Electromagnetic 5057 | . . . . . . . . . . . . . . 201 . 111 129 158 . 517 109 135 . 130 68 . 103 . 254 603 2072 467 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1658 | . . . . . . . . . . . . . . . . . . . . 585 722 . . 351 . . . . . . . . Highest Corruption 6 | . 1 1 . . . . . . 3 3 3 3 3 2 2 2 2 . . . . . . . 1 1 1 5 . . 1 6 Average Corruption 1 | . 1 1 . . . . . . 1 3 3 3 3 2 2 2 2 . . . . . . . 1 1 1 3 . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 81 | . . 2 . . . . . . 6 7 3 . 11 5 2 2 . . . . . . . . . . 1 1 . . 11 30 Message Errors 20 | . . . . . . . . . 1 3 . . 2 1 . 1 . . . . . . . . . . 1 . . . 4 7 Matter Fused 10 | . . . . . . . . . . 2 1 . 3 . . . . . . . . . . . . . . 1 . . . 3 Heat Flow Errors 8 | . . . . . . . . . . . 1 . . . 2 1 . . . . . . . . . . . . . . . 4 Energy Discharges 8 | . . . . . . . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 11 | . . 1 . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . 3 4 Targeting Errors 19 | . . 1 . . . . . . 2 2 . . 4 1 . . . . . . . . . . . . . . . . 3 6 Weapon Failures 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Overflow Damage 1318 | . . 50 . . . . . . . . . . 35 12 . . . 448 . 106 . . . . 48 . 1 . . 47 39 532 Projectiles 215 | . . . . . . . . . . . . . 35 12 . . . 7 . 68 . . . . . . 1 . . 47 39 6 Explosions 1103 | . . 50 . . . . . . . . . . . . . . . 441 . 38 . . . . 48 . . . . . . 526 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . 4 . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . 2 . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 389 | . . . 1 . . . . 77 . . . . . 47 . . . . . . . . . . 185 . . . . . . 79 Shots 5 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . . . . . 1 Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 227 | . 16 12 6 6 . 3 11 2 92 36 227 . 80 89 128 163 70 168 . 107 120 107 . 27 24 . 54 . 30 30 71 198 Average Temperature 32 | . 7 5 3 1 . 3 6 1 30 19 125 . 33 31 62 65 36 70 . 35 40 49 . 9 24 . 40 . 17 17 29 54 Received Heat Transfer 1514 | . 6 . 162 12 . 18 279 117 111 9 . . 18 24 18 27 . 201 9 . . . . . . 18 . . 24 57 207 197 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 . . 1 . 1 3 12 3 Combat Hostiles 20 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 2 12 2 Parts Fried 50 | . . . . . . . . . . . . . . 2 . 1 . . . 5 . 1 . 3 . . 1 . 1 7 23 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 . . Heat Transferred 950 | . 150 300 . . . . . . . . . . . 50 . . . . . 250 . . . . 150 . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 4878 | . 107 361 722 281 . 125 507 875 540 . . . . 1145 . . . . . 1550 . . . . 522 . . . . 544 2696 4878 Initial 1617 | . . 41 140 281 . . 48 213 287 . . . . 54 . . . . . 2 . . . . 60 . . . . 40 189 1617 Average 916 | . 54 219 448 176 . 36 219 567 406 . . . . 703 . . . . . 702 . . . . 323 . . . . 344 1315 2879 Maximum Alert Level 5 | . . 1 3 1 . . 2 3 2 . . . . 4 . . . . . 4 . . . . 2 . . . . 2 5 5 Low Security (%) 19 | 100 100 50 11 58 . 100 51 . . . . . . 15 . . . . . 20 . . . . 31 . . . . 8 1 . Level 1 21 | . . 49 27 41 . . 31 24 41 . . . . 4 . . . . . 19 . . . . 7 . . . . 55 5 . Level 2 19 | . . . 57 . . . 17 44 58 . . . . 26 . . . . . 18 . . . . 61 . . . . 36 9 . Level 3 9 | . . . 2 . . . . 31 . . . . . 33 . . . . . 3 . . . . . . . . . . 22 . Level 4 11 | . . . . . . . . . . . . . . 20 . . . . . 38 . . . . . . . . . . 33 . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 55 High Security 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 44 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 1 . 2 . . . 3 4 8 . . . . 5 . . . . . 2 . . . . 4 . 1 . . 3 2 28 Investigation 16 | . 1 . 1 . . . 1 . 4 . . . . 1 . . . . . 1 . . . . 3 . 1 . . 1 . 2 Extermination 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Reinforcement 17 | . . . 1 . . . 1 1 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 2 8 Assault 23 | . . . . . . . . 2 . . . . . 3 . . . . . . . . . . 1 . . . . . . 17 Garrison 5 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 4 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 17 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 3 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 505 | . 7 11 27 11 . 4 20 29 13 3 . . 8 7 3 4 16 34 5 9 10 4 . 6 3 10 7 27 5 14 92 116 Peak Tracking Total 39 | . 4 3 6 3 . 3 6 7 4 2 . . 4 2 3 2 5 39 5 4 5 4 . 4 3 9 4 10 3 4 15 23 Tactical Retreats 30 | . . 1 . 1 . . 1 2 3 . . . . . . . . 1 . . . . . 2 . 1 . 4 1 1 6 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 9 | . . . 1 . . . . 1 4 . . . . . . . . . . . . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Traps Reconfigurated 41 | . . . . . . . 2 . 2 . . . . 2 . 17 . . 5 . . . . . 13 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . 2 1 . . . 2 . . . . . . . . . . . . . 2 . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 122 | . . 6 . 1 . 3 . 2 6 . . . . 25 3 . 1 3 1 30 . 2 . . 8 . 1 3 . 4 13 10 Max in Single Turn 6 | . . 6 . 1 . 2 . 2 4 . . . . 6 3 . 1 2 1 4 . 2 . . 4 . 1 1 . 1 2 1 Garrison Access 6 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 81 | . 4 . 3 1 2 . 6 3 7 1 1 4 . 4 2 . 1 . . 8 2 2 4 . 11 1 1 2 . 5 1 5 Terminals 42 | . 4 . 3 . . . 5 3 3 . . . . 3 . . . . . 7 . . . . 7 . 1 . . 4 . 2 Fabricators 8 | . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 2 Total Hacks 238 | . 7 . 10 1 2 . 21 8 19 1 1 25 . 15 9 . 2 . . 17 5 6 17 . 30 1 6 4 . 15 4 12 Successful 148 | . . . 5 1 2 . 7 3 10 1 1 25 . 10 9 . 2 . . 10 5 6 17 . 17 1 2 4 . 6 1 3 Failed 89 | . 7 . 5 . . . 14 5 8 . . . . 5 . . . . . 7 . . . . 13 . 4 . . 9 3 9 Catastrophic 22 | . 3 . 2 . . . 3 . 3 . . . . 1 . . . . . 1 . . . . . . 2 . . 4 . 3 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 5 . 4 . 1 . 8 . 7 . . . . 7 . . 4 . . 5 . 1 . . 5 . 5 1 . 6 . . Terminals 129 | . 7 . 10 . . . 20 8 12 . . . . 12 . . . . . 15 . . . . 22 . 6 . . 11 . 6 Fabricators 20 | . . . . . . . . . 4 . . . . 3 . . . . . 2 . . . . 5 . . . . 4 . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . 4 4 Terminal Hacks 123 | . . . 5 1 2 . 6 3 6 1 1 25 . 7 9 . 2 . . 8 5 6 17 . 8 1 1 4 . 3 . 2 Record 41 | . . . . . 1 . . . . . 1 11 . . 8 . . . . . 4 5 5 . . . 1 4 . 1 . . Part Schematic 22 | . . . . . . . . 1 2 . . 5 . 2 . . 2 . . 3 . . 4 . 2 . . . . 1 . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 4 . 2 . . . . . . 1 Prototype ID Bank 11 | . . . . . . . 1 . 1 . . 3 . . . . . . . . . . 4 . 2 . . . . . . . Open Door 7 | . . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 1 . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . . . 1 . . . 1 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . Registered Components 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . 3 . . . . 2 . . . . . 2 . . . . 4 . . . . 2 . . Load Schematic 6 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . Build 7 | . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Seal Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Unauthorized Hacks 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . 1 . . Terminals 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . 1 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Used 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Hacking Detections 48 | . 4 . 2 . . . 5 2 5 . . . . 3 . . . . . 7 . . . . 9 . 1 . . 5 1 4 Full Trace Events 14 | . 1 . . . . . 1 . 4 . . . . 1 . . . . . 1 . . . . 3 . 1 . . . . 2 Feedback Events 5 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 Corruption 5 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . . . . . . Matter 789 | . . . . . . . . . 153 . . . . 318 . . . . . 318 . . . . . . . . . . . . Time 249 | . . . . . . . . . 81 . . . . 84 . . . . . 84 . . . . . . . . . . . . Total Robot Build Rating 25 | . . . . . . . . . 1 . . . . 12 . . . . . 12 . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . 1 2 . . 5 . 2 . . 2 . . 3 . . 4 . 2 . . . . 1 . . Parts Built 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 1 . . Matter 1009 | . . . . . . . . . 190 . . . . . . . . . . . . . . . 468 . . . . 351 . . Time 257 | . . . . . . . . . 47 . . . . . . . . . . . . . . . 117 . . . . 93 . . Total Part Build Rating 31 | . . . . . . . . . 10 . . . . . . . . . . . . . . . 14 . . . . 7 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 31 | . . . . 2 . . . 10 1 . . . 1 5 . . 1 1 . 3 2 3 . . . 2 . . . . . . Largest Group 10 | . . . . 2 2 . . 10 1 1 . . 1 6 6 6 6 6 . 3 5 5 5 1 . 2 2 2 . . . . Highest-Rated Group 360 | . . . . 45 45 . . 173 7 6 . . 94 292 292 286 296 360 . 157 202 196 196 49 . 95 95 95 . . . . Highest-Rated Ally 118 | . . . . 31 31 . . 29 7 6 . . 94 94 94 94 94 118 . 54 54 54 54 49 . 48 48 48 . . . . Total Orders 4 | . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 223 | . . . . . . . . 31 . . . . 8 15 15 7 30 62 . 3 7 32 . 6 . . 7 . . . . . Total Damage 5892 | . . . . . . . . 408 . . . . 316 343 372 225 994 2118 . 97 137 597 . 197 . . 88 . . . . . Kills 49 | . . . . . . . . 4 . . . . 2 4 2 3 14 10 . 1 3 2 . 2 . . 2 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 9 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 4 . 2 . . . . . . 1 Derelict Logs Recovered 19 | . . . . 1 . . . . . 1 3 . 3 . . 3 1 . 1 . 1 1 . 2 . 1 1 . . . . . Drone Launches 24 | . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 24 | . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 14467 | 48 220 176 355 1067 142 92 345 475 553 258 133 29 450 411 266 299 631 456 303 480 325 409 128 372 325 407 420 606 370 831 1993 1092 Spaces Moved 19088 | 47 315 308 343 379 214 108 301 538 722 362 261 76 650 615 318 462 929 382 445 625 420 512 144 633 590 467 437 712 650 1301 3269 1553 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 132 | 46 86 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15119 | . . . 25 379 214 108 301 538 722 362 261 76 650 615 318 462 929 382 445 625 420 512 144 633 590 467 437 712 650 1301 1841 . Flight 3836 | . 229 308 318 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1428 1553 Fastest Speed 15 | 50 37 37 37 56 56 56 52 48 38 38 38 38 38 38 38 38 38 38 48 48 48 48 40 40 40 40 40 34 34 15 21 21 Average Speed 37 | 88 51 37 38 56 56 56 53 48 47 38 38 38 38 38 38 38 38 44 48 48 48 48 44 40 40 40 40 37 34 33 28 21 Slowest Speed 112 | 90 90 37 56 56 56 56 56 52 48 38 38 38 38 38 38 38 38 48 48 48 48 48 48 40 40 40 40 95 34 88 112 21 Overloaded Moves 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 55 | 3 65 91 42 92 61 36 39 60 18 57 41 68 80 20 53 66 84 63 67 22 62 70 60 73 18 52 70 80 84 37 78 35 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 14 | . . . . . 1 . . 1 . 1 . 1 2 . 2 . . . . . 1 . 3 1 . 1 . . . . . . Known Exits Taken 26 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . 1 . 1 . . . 6 3 . 4 . 1 3 3 . 1 . 2 1 . 2 . 1 2 . 3 . . . Spaces Dug 345 | . . . . . . . . . . 10 . . 11 67 24 . . . . 6 . 14 . 1 67 4 4 . 8 54 52 23 Terrain Destroyed 2088 | . . 32 . . . . . 17 37 18 . . 18 330 34 9 2 12 26 326 1 18 . 27 106 45 49 38 32 118 350 443 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Projectile 1120 | . . . . . . . . . 9 18 . . 18 52 34 9 2 12 26 47 1 18 . 27 38 45 31 38 32 118 301 244 AOE 967 | . . 32 . . . . . 17 28 . . . . 278 . . . . . 279 . . . . 68 . 18 . . . 49 198 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 24643 | 51 346 338 448 1124 235 127 420 688 889 462 293 75 825 745 437 570 1175 622 520 745 529 664 206 731 658 648 664 954 774 1607 4036 2037 Wait 3551 | . 4 10 14 672 19 10 48 81 108 67 29 . 149 67 101 88 212 144 70 50 72 125 45 65 35 123 208 139 104 184 331 177 Move 19039 | 46 314 303 342 378 213 107 300 537 721 361 260 75 649 614 317 461 928 381 444 624 419 511 143 632 589 466 436 711 649 1299 3267 1542 Hop 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Pick Up 10 | . . . . . 1 . . . . . 1 . . . . . 2 . . . . 3 . . . . . 1 . 1 . 1 Fast Attach 159 | 5 7 1 5 3 1 1 4 6 10 1 1 . 1 9 . . 3 20 . 4 2 2 8 . 6 . 2 9 . 11 30 7 Attach 7 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 4 Detach 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Swap 32 | . . . 1 . . . 5 3 4 1 1 . . . . . 1 3 . 1 2 . 2 . 4 . . . . 2 2 . Drop 169 | . 5 1 6 2 1 . 7 7 10 1 1 . 1 9 . . 5 25 . 4 4 3 8 . 8 . 2 9 . 14 30 6 Fire 1224 | . 14 18 59 58 . 6 33 32 25 19 . . 15 34 16 11 24 28 6 59 23 11 . 21 16 27 13 74 21 68 247 246 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 3 Rewire 18 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . 8 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 412 | . 2 3 20 11 . 3 23 22 11 12 . . 9 2 3 10 . 21 . 3 7 7 . 13 . 24 3 11 . 20 128 44 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / [*Qua]) -2/Research (discovered 4 exits: *Acc x2 / [*Tes x2]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 5) 210 | -10/Materials | Discovered new exit (range 14) 221 | -10/Materials | Discovered new exit (range 15) 264 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 352 | -10/Mines | Discovered new exit (range 10) 352 | -10/Mines | Reached level 2 379 | -10/Mines | Destroyed 8 combat bots 442 | -10/Mines | Discovered new exit (range 8) 445 | -10/Mines | Entered Materials 447 | -9/Materials | Reached level 3 536 | -9/Materials | Reached level 4 638 | -9/Materials | Discovered new exit (range 14) 749 | -9/Materials | Discovered new exit (range 12) 800 | -9/Materials | Entered Mines 802 | -9/Mines | Reached level 5 815 | -9/Mines | Assembled infested the area 1474 | -9/Mines | Found the Drone Emporium 1476 | -9/Mines | Found Prototype Device 1476 | -9/Mines | Identified Sensor Drone Bay 1549 | -9/Mines | Discovered new exit (range 36) 1550 | -9/Mines | Identified exit to Materials 1554 | -9/Mines | Discovered new exit (range 15) 1570 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1577 | -9/Mines | Discovered exit to Materials (range 47) 1609 | -9/Mines | Learned Materials terminal intel 1867 | -9/Mines | Entered Exiles 1867 | -9/Exiles | Accompanied by 2 allies 1882 | -9/Exiles | Met 8R-AWN 1897 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1909 | -9/Exiles | Met EX-HEX 1926 | -9/Exiles | Met EX-BIN 1933 | -9/Exiles | Reached level 6 1933 | -9/Exiles | Aligned with FarCom system 1934 | -9/Exiles | Given EX-Vault access code 1947 | -9/Exiles | Opened EX-Vault 1951 | -9/Exiles | Found Trap Reconfigurator 1953 | -9/Exiles | Upgraded with Propulsion slot (x1) 1953 | -9/Exiles | Upgraded with Utility slot (x2) 1966 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1981 | -9/Exiles | Met EX-DEC 1986 | -9/Exiles | Learned location of Zion (-6) 2004 | -9/Exiles | Discovered new exit (range 10) 2009 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2009 | -9/Exiles | Entered Mines 2074 | -8/Mines | Discovered exit to Materials (range 15) 2101 | -8/Mines | Entered Materials 2102 | -8/Materials | Loaded intel: 12 terminal locations 2103 | -8/Materials | Reached level 7 2212 | -8/Materials | Identified exit to Storage 2222 | -8/Materials | Discovered new exit (range 15) 2252 | -8/Materials | Reached level 8 2299 | -8/Materials | Discovered new exit (range 11) 2335 | -8/Materials | Garrison activated, responded to threat 2399 | -8/Materials | Reached level 9 2446 | -8/Materials | Entered Storage 2483 | -8/Storage | Build established: Scavenger-Scout 2495 | -8/Storage | Upgraded with Power slot (x1) 2495 | -8/Storage | Upgraded with Propulsion slot (x1) 2528 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2560 | -8/Storage | Reached level 10 2647 | -8/Storage | Reached level 11 2710 | -8/Storage | Discovered new exit (range 16) 2796 | -8/Storage | Build established: Commander-Scout 2803 | -8/Storage | Learned location of Armory (-3) 2827 | -8/Storage | Garrison activated, responded to threat 2846 | -8/Storage | First assault squad dispatched 2912 | -8/Storage | Identified exit to Factory 2921 | -8/Storage | Entered Factory 2923 | -7/Factory | Reached level 12 2943 | -7/Factory | Upgraded with Utility slot (x1) 3022 | -7/Factory | Discovered new exit (range 4) 3024 | -7/Factory | Identified exit to Factory 3141 | -7/Factory | Upgraded with Weapon slot (x1) 3155 | -7/Factory | Identified exit to Lower Caves 3179 | -7/Factory | Discovered exit to Factory (range 16) 3184 | -7/Factory | Build established: Scavenger-Scout 3188 | -7/Factory | Garrison activated, responded to threat 3214 | -7/Factory | Fabricated Coil Gun? 3249 | -7/Factory | Reached level 13 3386 | -7/Factory | Garrison activated, responded to threat 3414 | -7/Factory | Fabricated R-06 Scavenger? 3428 | -7/Factory | Central database locked down 3474 | -7/Factory | Entered Lower Caves 3474 | -7/Lower Caves | Accompanied by 1 ally 3476 | -7/Lower Caves | Reached level 14 3623 | -7/Lower Caves | Encountered a Warlord checkpoint 3690 | -7/Lower Caves | Learned location of Extension (-5) 3714 | -7/Lower Caves | Discovered new exit (range 13) 3731 | -7/Lower Caves | Identified exit to Lower Caves 3732 | -7/Lower Caves | Entered another Lower Caves area 3814 | -7/Lower Caves | Learned 4 Factory zone layouts 3815 | -7/Lower Caves | Learned 4 Factory zone layouts 3836 | -7/Lower Caves | Discovered new exit (range 3) 3837 | -7/Lower Caves | Identified exit to Data Miner 3865 | -7/Lower Caves | Entered Data Miner 3865 | -7/Data Miner | Discovered new exit (range 6) 3873 | -7/Data Miner | Met Data Miner 3880 | -7/Data Miner | Learned location of Section 7 (-2) 3880 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3885 | -7/Data Miner | Received God Mode back door access code from Data Miner 3894 | -7/Data Miner | Identified exit to Proximity Caves 3894 | -7/Data Miner | Entered Proximity Caves 3896 | -6/Proximity Caves | Reached level 15 3986 | -6/Proximity Caves | Build established: Hacker-Scout 4127 | -6/Proximity Caves | Escorted by Enhanced Grunt 4147 | -6/Proximity Caves | Upgraded with Utility slot (x1) 4309 | -6/Proximity Caves | Reached level 16 4321 | -6/Proximity Caves | Discovered exit to Factory (range 11) 4344 | -6/Proximity Caves | Entered Factory 4344 | -6/Factory | Accompanied by 1 ally 4345 | -6/Factory | Identified exit to Factory 4346 | -6/Factory | Reached level 17 4356 | -6/Factory | Identified exit to Lower Caves 4403 | -6/Factory | Found Prototype Processor 4403 | -6/Factory | Identified Exp. Signal Interpreter 4456 | -6/Factory | Reached level 18 4567 | -6/Factory | Incoming investigation squad redirected 4589 | -6/Factory | Fabricated P-70 Sage? 4694 | -6/Factory | First assault squad dispatched 4712 | -6/Factory | Incoming assault squad redirected 4714 | -6/Factory | Incoming assault squad redirected 4755 | -6/Factory | Entered Lower Caves 4755 | -6/Lower Caves | Accompanied by 6 allies 4759 | -6/Lower Caves | Reached level 19 4911 | -6/Lower Caves | Learned location of 1 exit from Research 4911 | -6/Lower Caves | Learned Extension trap positions 4911 | -6/Lower Caves | Learned Factory security intel 4911 | -6/Lower Caves | Learned Extension security intel 4911 | -6/Lower Caves | Learned Extension terminal intel 4911 | -6/Lower Caves | Learned Factory garrison access intel 4994 | -6/Lower Caves | Discovered new exit (range 6) 4996 | -6/Lower Caves | Identified exit to Lower Caves 5021 | -6/Lower Caves | Entered another Lower Caves area 5021 | -6/Lower Caves | Accompanied by 6 allies 5274 | -6/Lower Caves | Encountered a Warlord checkpoint 5278 | -6/Lower Caves | Discovered new exit (range 12) 5282 | -6/Lower Caves | Identified exit to Zion 5320 | -6/Lower Caves | Entered Zion 5320 | -6/Zion | Accompanied by 5 allies 5361 | -6/Zion | System corruption cleaned by Quarantine Array 5397 | -6/Zion | Learned Factory emergency access door positions 5514 | -6/Zion | Learned location of 1 exit from Proximity Caves 5522 | -6/Zion | Rebuked by Imprinter 5571 | -6/Zion | Given A8's code to call for help 5620 | -6/Zion | Discovered new exit (range 10) 5802 | -6/Zion | Attacked by Zionites 5803 | -6/Zion | Sage 5a assimilated hostile 76-WB5(M) 5814 | -6/Zion | Allies destroyed Imprinter 5817 | -6/Zion | Extracted access codes from Imprinter's data core 5896 | -6/Zion | Opened final containment barrier to the Deep Caves 5902 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5903 | -6/Zion | Identified exit to Deep Caves 5951 | -6/Zion | Entered Deep Caves 5951 | -6/Deep Caves | Accompanied by 6 allies 5952 | -6/Deep Caves | Met 5H-AD0 6015 | -6/Deep Caves | Z-Facility disabled 6118 | -6/Deep Caves | Found Prototype Protection 6118 | -6/Deep Caves | Identified Zio. Weapon Casing 6295 | -6/Deep Caves | Discovered new exit (range 16) 6315 | -6/Deep Caves | Found Prototype Ballistic Gun 6315 | -6/Deep Caves | Identified 5H-AD0's Sniper Rifle 6336 | -6/Deep Caves | Spotted as-26253 6365 | -6/Deep Caves | Exposed GOLEM chamber 6369 | -6/Deep Caves | Allies destroyed as-26253 6387 | -6/Deep Caves | Triggered Deep Caves wall 6387 | -6/Deep Caves | Reached level 20 6388 | -6/Deep Caves | Found Prototype Device 6388 | -6/Deep Caves | Identified Exp. Thermal Shield 6405 | -6/Deep Caves | Identified exit to Proximity Caves 6407 | -6/Deep Caves | Entered Proximity Caves 6462 | -5/Proximity Caves | Spotted B-75 Beast 6587 | -5/Proximity Caves | Upgraded with Utility slot (x1) 6601 | -5/Proximity Caves | Build established: Scavenger-Scout 6707 | -5/Proximity Caves | Learned location of 1 exit from Factory 6710 | -5/Proximity Caves | Entered Factory 6711 | -5/Factory | Identified exit to Upper Caves 6711 | -5/Factory | Identified exit to Extension 6712 | -5/Factory | Identified exit to Factory 6712 | -5/Factory | Reached level 21 6715 | -5/Factory | Loaded intel: 4 garrison access locations 6817 | -5/Factory | Fabricated P-70 Sage? 6907 | -5/Factory | Sage 6a assimilated hostile Y-64 Sentinel 7006 | -5/Factory | Local fabrication network quarantined 7006 | -5/Factory | Reached level 22 7126 | -5/Factory | Build established: Hacker-Scout 7190 | -5/Factory | Entered Upper Caves 7190 | -5/Upper Caves | Accompanied by 3 allies 7215 | -5/Upper Caves | Learned Factory trap positions 7244 | -5/Upper Caves | A Commander dispatched an escort 7260 | -5/Upper Caves | Learned Research garrison access intel 7260 | -5/Upper Caves | Learned Extension security intel 7402 | -5/Upper Caves | Discovered new exit (range 12) 7447 | -5/Upper Caves | Identified exit to Upper Caves 7515 | -5/Upper Caves | Entered another Upper Caves area 7515 | -5/Upper Caves | Accompanied by 4 allies 7516 | -5/Upper Caves | Commander's escort returned to base 7516 | -5/Upper Caves | Commander's escort returned to base 7518 | -5/Upper Caves | Encountered a Warlord checkpoint 7520 | -5/Upper Caves | Discovered exit to Factory (range 14) 7532 | -5/Upper Caves | A Commander dispatched an escort 7535 | -5/Upper Caves | Learned 8 Research zone layouts 7535 | -5/Upper Caves | Learned Factory trap positions 7535 | -5/Upper Caves | Learned Factory terminal intel 7608 | -5/Upper Caves | Reached level 23 7818 | -5/Upper Caves | Learned Factory stockpile data 7870 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7872 | -5/Upper Caves | Upgraded with Utility slot (x1) 7874 | -5/Upper Caves | Found Prototype Special Weapon 7880 | -5/Upper Caves | Identified Molecular Deconstructor 7891 | -5/Upper Caves | Discovered new exit (range 16) 7905 | -5/Upper Caves | Identified exit to Zhirov 7924 | -5/Upper Caves | Entered Zhirov 7924 | -5/Zhirov | Accompanied by 5 allies 7925 | -5/Zhirov | Commander's escort returned to base 7925 | -5/Zhirov | Commander's escort returned to base 7925 | -5/Zhirov | Commander's escort returned to base 7925 | -5/Zhirov | Discovered new exit (range 3) 7934 | -5/Zhirov | Met Zhirov 7943 | -5/Zhirov | Learned location of Testing (-2) 7943 | -5/Zhirov | Learned location of Command (-1) 7943 | -5/Zhirov | Learned location of Quarantine (-3) 7948 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7959 | -5/Zhirov | Found Alien Artifact 7959 | -5/Zhirov | Identified Integrated Dissipator 7959 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8033 | -5/Zhirov | Identified exit to Proximity Caves 8052 | -5/Zhirov | Entered Proximity Caves 8052 | -4/Proximity Caves | Accompanied by 2 allies 8157 | -4/Proximity Caves | Learned Research emergency access door positions 8420 | -4/Proximity Caves | Discovered exit to Factory (range 6) 8424 | -4/Proximity Caves | Entered Factory 8425 | -4/Factory | Loaded intel: 90 trap records 8426 | -4/Factory | Reached level 24 8427 | -4/Factory | Loaded intel: 20 terminal locations 8454 | -4/Factory | Incoming investigation squad redirected 8485 | -4/Factory | Upgraded with Utility slot (x1) 8586 | -4/Factory | Incoming investigation squad redirected 8613 | -4/Factory | Identified exit to Upper Caves 8647 | -4/Factory | Fabricated Impulse Thruster Array (x1) 8674 | -4/Factory | First assault squad dispatched 8678 | -4/Factory | Fabricated Imp. Kinecellerator (x1) 8749 | -4/Factory | Entered Upper Caves 8750 | -4/Upper Caves | Encountered a Warlord checkpoint 8751 | -4/Upper Caves | Reached level 25 8754 | -4/Upper Caves | Upgraded with Propulsion slot (x1) 8937 | -4/Upper Caves | Discovered new exit (range 10) 8941 | -4/Upper Caves | Identified exit to Upper Caves 9069 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9129 | -4/Upper Caves | Destroyed 8 combat bots 9156 | -4/Upper Caves | Entered another Upper Caves area 9156 | -4/Upper Caves | Accompanied by 2 allies 9186 | -4/Upper Caves | Identified exit to Warlord 9234 | -4/Upper Caves | Discovered new exit (range 13) 9576 | -4/Upper Caves | Entered Warlord 9576 | -4/Warlord | Accompanied by 2 allies 9590 | -4/Warlord | System corruption cleaned by Quarantine Array 9650 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9699 | -4/Warlord | Met Warlord 9703 | -4/Warlord | Opened Warlord's prototype stash 9706 | -4/Warlord | Found Prototype Reactor 9706 | -4/Warlord | Identified Vortex Chain Reactor 9719 | -4/Warlord | Found Prototype Device 9719 | -4/Warlord | Identified System Purifier 9722 | -4/Warlord | Found Prototype Processor 9722 | -4/Warlord | Identified Exp. Targeting Computer 9724 | -4/Warlord | Warlord's base attacked by MAIN.C 9837 | -4/Warlord | Reached level 26 9994 | -4/Warlord | Destroyed 14 combat bots 10044 | -4/Warlord | Destroyed Executioner 10052 | -4/Warlord | Destroyed Executioner 10061 | -4/Warlord | Warlord forces counterattacked 10067 | -4/Warlord | Found Prototype Processor 10067 | -4/Warlord | Identified Exp. Core Analyzer 10080 | -4/Warlord | Destroyed 13 combat bots 10094 | -4/Warlord | Discovered new exit (range 17) 10129 | -4/Warlord | Spotted Executioner 10140 | -4/Warlord | Destroyed Executioner 10157 | -4/Warlord | Identified exit to Proximity Caves 10182 | -4/Warlord | Entered Proximity Caves 10184 | -3/Proximity Caves | Reached level 27 10503 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10547 | -3/Proximity Caves | Discovered new exit (range 12) 10550 | -3/Proximity Caves | Identified exit to Research 10552 | -3/Proximity Caves | Entered Research 10553 | -3/Research | Identified exit to Research 10554 | -3/Research | Reached level 28 10556 | -3/Research | Loaded intel: 4 garrison access locations 10566 | -3/Research | Spotted B-86 Titan 10782 | -3/Research | Crushed by falling debris 10947 | -3/Research | Found Prototype Slashing Weapon 10947 | -3/Research | Identified Molecular Scythe 10956 | -3/Research | Discovered new exit (range 11) 11084 | -3/Research | Fabricated Inertial Stasis Machine (x1) 11239 | -3/Research | Found Fusion Bomb Launcher 11250 | -3/Research | Discovered exit to Research (range 4) 11330 | -3/Research | Incoming investigation squad redirected 11383 | -3/Research | Entered another Research area 11383 | -2/Research | Warlord forces began assault on 0b10 11385 | -2/Research | Reached level 29 11435 | -2/Research | Found Exp. Signal Interpreter 11462 | -2/Research | Reached level 30 11493 | -2/Research | Research machine network offline 11564 | -2/Research | P-80 Master assimilated allied AP-NIG(g) 11651 | -2/Research | Borebot progress halted 11710 | -2/Research | Destroyed 9 combat bots 11732 | -2/Research | Spotted Striker 11856 | -2/Research | Found Adv. Powered Armor 11933 | -2/Research | Discovered new exit (range 15) 11976 | -2/Research | Upgraded with Utility slot (x1) 12075 | -2/Research | Reached level 31 12088 | -2/Research | Upgraded with Propulsion slot (x1) 12234 | -2/Research | Found Prototype Device 12234 | -2/Research | Identified Vortex Field Projector 12262 | -2/Research | Borebot progress halted 12293 | -2/Research | Crushed by falling debris 12310 | -2/Research | Identified exit to Access 12330 | -2/Research | Found Prototype Device 12330 | -2/Research | Identified Beam Splitter 12412 | -2/Research | Destroyed Striker 12512 | -2/Research | Discovered exit to Access (range 10) 12622 | -2/Research | Spotted Striker 12632 | -2/Research | Destroyed Striker 12697 | -2/Research | Spotted Striker 12731 | -2/Research | Spotted Executioner 12733 | -2/Research | Destroyed Executioner 12742 | -2/Research | Destroyed Striker 12762 | -2/Research | Discovered new exit (range 16) 12790 | -2/Research | Discovered new exit (range 12) 12824 | -2/Research | Spotted Executioner 12824 | -2/Research | Spotted Executioner 12829 | -2/Research | Destroyed Executioner 12832 | -2/Research | Destroyed Executioner 12835 | -2/Research | Found Prototype Device 12835 | -2/Research | Identified Adv. Kinecellerator 12878 | -2/Research | Spotted Striker 12951 | -2/Research | Reached level 32 12954 | -2/Research | Upgraded with Utility slot (x1) 12995 | -2/Research | Met up with Warlord 13027 | -2/Research | High security lockdown imminent 13107 | -2/Research | High security lockdown engaged 13153 | -2/Research | Build established: Scavenger-Scout 13153 | -2/Research | Spotted Striker 13159 | -2/Research | Destroyed Striker 13227 | -2/Research | Destroyed 10 combat bots 13234 | -2/Research | Spotted Executioner 13237 | -2/Research | Destroyed Executioner 13310 | -2/Research | Destroyed Striker 13351 | -2/Research | Destroyed 8 combat bots 13376 | -2/Research | Entered Access 13378 | -1/Access | Reached level 33 13412 | -1/Access | Reached level 34 13480 | -1/Access | Identified exit to Surface 13506 | -1/Access | Garrison activated, responded to threat 13571 | -1/Access | Incoming investigation squad redirected 13626 | -1/Access | First assault squad dispatched 13655 | -1/Access | Incoming assault squad redirected 13655 | -1/Access | Incoming assault squad redirected 13705 | -1/Access | Spotted B-99 Colossus 13729 | -1/Access | Spotted B-99 Colossus 13780 | -1/Access | Destroyed B-99 Colossus 13799 | -1/Access | Destroyed B-99 Colossus 13893 | -1/Access | Destroyed 11 combat bots 13985 | -1/Access | Reached level 35 13985 | -1/Access | High security lockdown imminent 14036 | -1/Access | Destroyed 12 combat bots 14065 | -1/Access | High security lockdown engaged 14192 | -1/Access | Destroyed 9 combat bots 14195 | -1/Access | Spotted Striker 14195 | -1/Access | Spotted Striker 14200 | -1/Access | Destroyed Striker 14207 | -1/Access | Destroyed Striker 14230 | -1/Access | Destroyed 8 combat bots 14289 | -1/Access | Spotted Striker 14303 | -1/Access | Destroyed Striker 14340 | -1/Access | Destroyed 8 combat bots 14367 | -1/Access | Spotted Investigator 14369 | -1/Access | Reached level 36 14369 | -1/Access | Destroyed Investigator 14376 | -1/Access | Core integrity fell below 50% 14398 | -1/Access | Spotted Investigator 14399 | -1/Access | Scanned by Researcher 14401 | -1/Access | Destroyed Investigator 14430 | -1/Access | Spotted Striker 14431 | -1/Access | Spotted Striker 14437 | -1/Access | Destroyed 26 combat bots 14441 | -1/Access | Destroyed Striker 14448 | -1/Access | Spotted Executioner 14451 | -1/Access | Core integrity fell below 20% 14452 | -1/Access | Destroyed Striker 14454 | -1/Access | Spotted Striker 14468 | *** | Escaped! Last Messages --------------- 14457_ HV Slug penetrates P-80 Master. 14457_ Destroyed Adv. Target Analyzer. 14457_ HV Slug penetrates Wall. 14457_ M-36 Artificer fits Backup Propulsion VII on M-36 Artificer. 14458_ System corrupted: Energy discharge (-420). 14459_ HV Slug penetrates P-80 Master. 14459_ Destroyed Imp. Antigrav System. 14459_ HV Slug penetrates Wall. 14461_ Penetrated by Slug. 14461_ HV Slug penetrates P-80 Master. 14461_ P-80 Master destroyed. 14463_ HV Slug penetrates H-88 Terminator. 14463_ H-88 Terminator suffers critical hit. 14463_ Destroyed Hvy. Machine Gun. 14463_ Executioner suffers critical hit. 14463_ Destroyed Adv. Kinecellerator. 14464_ Penetrated by Slug. 14466_ HV Slug penetrates H-88 Terminator. 14467_ Penetrated by Slug. 14468_ Acquired 105 matter. Map ----- +----------------------------------------------------+ | ##### # % #"######+#### | | ## k | "### # | | ## == """# # | | ## !%| ! # | | ## == % != T" # | | """## m !%% m "" # | | """## ! *]%= # | | """##! % % # # #+### # | | """### """"T " # # #### # # | | """### """"" "" % # # "#### #### | | ######## #### # % # ## ##### ##?? | | ### ##### # E !!!% k #### ! ##### ##?? | | ### #### # ### ##### ##?# | | ############### ### m= #### ##### ###? | | ######### =/% #### "= ##### #### | | ## ! ### h[=%* #### " = ##### #?#? | | ## ### [[/!* #### " ##### #### | | ## ### ""%"""""#### "" ###?# #??? | | ## # #""""*"""""#### "" ##### ###? | | #####+####### ###""""="""""#### ##### ##?? | | #### + ###""""h"""""#### ###?# #??# | | "#[# ##"""" " ;!!%===%% #############?# ###? | | % ###### ###!%/![""" #############?# #??? | | % = # #### ### !%/! " ############### #### | | ########### # =|"| " ############?# | | # =#%!# " =@ " ############?# | | ! # #*[# "[ " ############?# ###+ | | " = ## # "" """ ############?# #?? | | # !%!# # ############?# #??? | | + ! # # #### ?# #??? | | "#" " # """"""""""""### ? # #??? | | ### # # #"" #### ???# #? ? | | ### # ## #"" #### "???# # ?? | | ### # # #"" #### ? ?"?# ???? | | ### ####"########T #### ? ????# ???? | | ### ### #########"" #### ?????# ??? | | ### #############"" ####? ?????# ???? | | ### #############"" #######????#?? ???? | | ? ? k ? ?????? ???? | | ?? ? ?? ????????? ???? | | +#?########+##+#########"##?######??#?#??????????? | | ? ??#?? ####?###########????????????????? | | ?? ???? ?? ######?######?#?????????????????? | | ????????? #####??##?#?#???????????????????? | | ??????????? ? ?####?????##????????????????????? | | ???????? ?????? ???#?????#???????????????????????? | | ??????????????? ????#??#?????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 70 Energy Capacity 1500 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 26 Terrain Scan Range 18 Terrain Scan Density 310 Power Amplification 20 Additional Mass Support 16 Armor Coverage 400 Resistance: KI 20 Resistance: TH 30 Resistance: EX 5 Weapon Cycling 30 Evasion (%) 65 Core Analysis 15 Armor Integrity Analysis 66 Matter Filtering 50 Energy Filtering 30 Particle Charging 25 Kinecelleration 50 Salvage Targeting 4 Stasis Canceling 2 Offensive Hacking 29 Defensive Hacking 10 Item Schematics ----------------- Coil Gun | -8/Storage | Hacked Lrn. Tractor Beam | -7/Factory | Hacked Kinecellerator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Energy Filter | -6/Factory | Hacked EM Shield | -6/Factory | Hacked Bore Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Particle Reactor | -5/Factory | Hacked Imp. Kinecellerator | -5/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Impulse Thruster Array | -4/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Inertial Stasis Machine | -3/Research | Hacked Robot Schematics ------------------ G-67 Veteran | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Coil Gun | x2 | -7/Factory R-06 Scavenger | x1 | -7/Factory | Preloaded P-70 Sage | x2 | -6/Factory P-70 Sage | x2 | -5/Factory Impulse Thruster Array | x1 | -4/Factory Imp. Kinecellerator | x1 | -4/Factory Inertial Stasis Machine | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Levels Raised 35 | . . 1 2 1 1 . 3 2 2 1 . . 2 2 1 . . 1 . 2 . 1 . . 1 1 . 1 1 1 4 4 XP Earned 56057 | 3000 385 1900 3521 1345 350 975 3635 3948 3069 775 349 453 2180 3684 628 525 239 581 699 2686 715 405 152 1140 1491 671 538 1823 843 1681 6407 5264 XP Spent 53685 | 2775 . . . . 7605 . . 1810 8800 . 605 . 2315 3095 . . . 1065 2300 1100 . 2945 . . 3065 1400 . 1250 185 . 9015 4355 Upgrades 107 | 9 . . . . 15 . . 5 27 . 2 . 3 9 . . . 3 1 2 . 3 . . 2 1 . 3 1 . 6 15 Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Utility Slot 11 | 2 . . . . 2 . . . 1 . . . 1 . . . . . 1 . . 1 . . 1 . . . . . 2 . Weapon Slot 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 33 | 1 . . . . 1 . . 1 5 . 1 . 1 2 . . . 1 . . . 1 . . 1 . . 1 1 . 3 13 Heat Dissipation 8 | 1 . . . . 1 . . 1 1 . . . . 2 . . . 1 . . . 1 . . . . . . . . . . Energy Generation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Storage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Sensor Range 13 | . . . . . 1 . . 1 7 . . . . 2 . . . . . . . . . . . . . 1 . . . 1 Terrain Scan Density 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Ranged Accuracy 6 | . . . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Accuracy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 3 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Hack Defense % 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . KI Resistance % 4 | 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 1 . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . EX Resistance % 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . KI Damage % 4 | . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Protomatter Created 4836 | . 24 30 285 188 . 54 209 148 96 49 . . 66 . 13 31 . . . 23 65 49 . 89 . 280 130 869 . 153 1152 833 Integrity Restored 8495 | . 48 57 348 192 . 64 477 480 244 246 . . 193 41 39 196 . 492 . 69 138 147 . 267 . 495 48 196 . 459 2575 984 Core 6976 | . 48 57 268 144 . 40 465 326 206 230 . . 125 41 39 112 . 492 . 69 138 147 . 267 . 347 36 154 . 459 1782 984 Parts 1519 | . . . 80 48 . 24 12 154 38 16 . . 68 . . 84 . . . . . . . . . 148 12 42 . . 793 . Protomatter Decayed 8768 | . 8 . 163 163 . . 50 82 . 32 . . . 13 6 13 22 29 . . 19 23 . . . 97 127 1373 . . 5988 560 Game ------ Seed ChipOpticalThrusters Manual? 0 Play Time 04:05:10 Cumulative 330.6 hours Start 2021.06.06 @ 01:43:04 End 2021.06.06 @ 07:21:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type 0 Total 16 Types 14/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 981e8e56-6b4c-4d72-9c40-5689fd8ff3ba