Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.02 @ 22:42:49 Player: pGoos Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1200) 1200 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4145 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Deuterium Engine Improved Signal Interpreter Terrain Scan Processor Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Improved Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Signal Interpreter Melee Analysis Suite Core Shielding > --- WEAPON ----------- EM Pulse Cannon Heavy Assault Rifle Improved Light Cannon Katana > --- INVENTORY -------- Deuterium Engine Deuterium Engine Large Battery Terrain Scan Processor Rocket Launcher Great Maul [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Katana Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . 2 . . 1 . Weapon 2 | . . . . 1 1 . Parts Attached 61 | 6 5 22 10 5 8 5 Power 11 | 1 . 4 2 1 2 1 Engine 10 | 1 . 4 2 1 1 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 17 | 2 3 4 2 2 3 1 Treads 9 | 2 3 2 . 1 . 1 Leg 6 | . . 1 2 . 3 . Wheel 2 | . . 1 . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 4 2 1 1 . Device 2 | . . 1 1 . . . Storage 3 | 1 . 1 . 1 . . Processor 3 | . . 2 1 . . . Hackware . | . . . . . . . Protection 2 | . 1 . . . 1 . Artifact . | . . . . . . . Weapon 23 | 2 1 10 4 1 2 3 Energy Gun 6 | 1 1 2 1 . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 4 | 1 . 2 1 . . . Ballistic Cannon 3 | . . 2 . 1 . . Launcher 2 | . . 1 . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon 5 | . . 3 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 35 | . 1 10 6 . 1 17 Power 4 | . . 1 1 . . 2 Propulsion 9 | . . 3 2 . . 4 Utility 7 | . . 2 1 . . 4 Weapon 15 | . 1 4 2 . 1 7 Highest Loss Streak 11 | . 1 3 3 . 1 11 Average Slot Usage (%) 88 | . 95 83 83 96 96 86 Engine 8 | . 14 10 7 9 7 6 Treads 7 | . 28 14 5 1 4 . Leg 11 | . . . 10 18 17 20 Wheel 1 | . . 1 2 5 . . Device 6 | . . 9 5 9 7 6 Storage 10 | . 14 12 13 9 7 6 Processor 12 | . . 9 16 18 15 13 Protection 4 | . 10 4 . . 5 6 Energy Gun 3 | . 13 5 2 . 1 2 Energy Cannon 1 | . . . . . 5 2 Ballistic Gun 6 | . 14 5 10 9 5 . Ballistic Cannon 3 | . . 2 . 7 7 6 Slashing Weapon 6 | . . 6 8 9 7 6 Naked Turns . | . . . . . . . Heaviest Build 33 | 11 12 16 14 26 33 33 Greatest Support 43 | 40 40 40 23 23 43 43 Greatest Overweight (x) 4 | . . 4 4 1 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 8 8 8 Average Capacity 6 | 5 6 6 4 7 8 7 Most Carried 8 | 4 6 6 6 8 8 8 Average Carried 5 | 2 5 5 3 6 7 7 Final Capacity 8 | 6 6 6 4 8 8 4 Final Carried 8 | 4 6 6 2 8 8 3 Class Distribution -------------------- 47% | Scavenger-Mutant 36% | Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Sto Matter Collected 1200 | 237 76 419 221 . 192 55 Remotely . | . . . . . . . Salvage Created 1340 | . 208 504 197 . 192 239 Parts 77 | . 13 33 12 . 7 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 35 | . 6 15 5 . 4 5 Melee 5 | . . 4 . . . 1 Guns 18 | . 6 7 4 . 1 . Cannons 7 | . . 2 1 . 3 1 AOE 3 | . . 2 . . . 1 Classes Destroyed 8 | . 3 2 2 . . 1 Worker 3 | . . 1 1 . . 1 Builder 1 | . 1 . . . . . Recycler 2 | . . . 1 . . 1 Swarmer 11 | . 3 3 3 . . 2 Grunt 18 | . 3 8 1 . 4 2 Duelist 1 | . . . 1 . . . Sentry 4 | . . 4 . . . . Programmer 1 | . . . . . . 1 Best Kill Streak 4 | . 3 4 3 . 2 3 Combat Bots Only 3 | . 3 3 3 . 2 2 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Damage Taken 4672 | . 187 1539 427 63 222 2234 Core 1130 | . 15 259 134 15 34 673 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 94 . 1 97 . . Volleys Fired 114 | . 17 42 30 . 11 14 Largest 3 | . 2 2 2 . 3 3 Hottest 167 | . 60 76 63 . 125 167 Shots Fired 180 | . 33 56 33 . 33 25 Gun 123 | . 33 43 30 . 11 6 Cannon 47 | . . 8 3 . 22 14 Launcher 6 | . . 5 . . . 1 Special 4 | . . . . . . 4 Kinetic 102 | . 17 23 31 . 22 9 Thermal 36 | . . 28 2 . . 6 Explosive 6 | . . 5 . . . 1 Electromagnetic 32 | . 16 . . . 11 5 Robot Hit Streak 20 | . 6 11 18 . 20 17 Robot Miss Streak 4 | . 3 4 3 . 2 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 147 | . 20 48 28 . 22 29 Core Hits 64 | . 11 27 10 . 8 8 Critical Hits 4 | . . 2 1 . 1 . Critical Kills 3 | . . 2 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks 122 | . . 30 15 15 4 58 Impact 10 | . . . . . . 10 Slashing 112 | . . 30 15 15 4 48 Piercing . | . . . . . . . Sneak Attacks 4 | . . 1 3 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3135 | . 230 1039 642 . 562 662 Guns 1207 | . 230 444 372 . 111 50 Cannons 627 | . . 32 36 . 337 222 Explosions 501 | . . 324 . . 77 100 Melee 787 | . . 239 229 . 37 282 Ramming 13 | . . . 5 . . 8 Kinetic 1075 | . 121 163 396 . 213 182 Thermal 501 | . . 362 12 . 77 50 Explosive 375 | . . 275 . . . 100 Electromagnetic 384 | . 109 . . . 235 40 Impact 249 | . . . . . . 249 Slashing 538 | . . 239 229 . 37 33 Piercing . | . . . . . . . Highest Corruption 8 | . . 8 8 . . 2 Average Corruption 6 | . . 8 8 . . 1 Corruption Purged . | . . . . . . . Effects 53 | . . 16 32 . . 5 Message Errors 14 | . . 3 9 . . 2 Matter Fused 11 | . . 2 9 . . . Heat Flow Errors 4 | . . 1 2 . . 1 Energy Discharges 6 | . . . 4 . . 2 Parts Rejected 2 | . . 1 1 . . . Data Loss (minor) 7 | . . 5 2 . . . Data Loss (major) 2 | . . . 2 . . . Targeting Errors 6 | . . 4 2 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 205 | . . 89 37 . 27 52 Projectiles 20 | . . . . . 5 15 Explosions 111 | . . 89 . . 22 . Melee 74 | . . . 37 . . 37 Knockbacks 6 | . . . 1 . 1 4 Impact . | . . . . . . . Kinetic 6 | . . . 1 . 1 4 Secondary . | . . . . . . . Self-Inflicted Damage 220 | . . 98 . . 85 37 Shots 4 | . . 1 . . 2 1 Rammed 6 | . . . 2 . . 4 Targets Rammed 6 | . . . 2 . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 377 | . 27 223 221 . 245 377 Average Temperature 83 | . 13 32 83 . 106 185 Received Heat Transfer 996 | . 69 390 108 36 81 312 Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1065 | . . 829 25 . 100 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Peak Influence 285 | . 164 285 166 46 86 49 Average Influence 60 | . 77 130 78 23 31 14 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 96 | 100 100 84 100 100 100 100 Level 1 3 | . . 15 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . . 3 2 Investigation 2 | . . . . . 2 . Extermination 2 | . . . . . 1 1 Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 10 27 12 7 7 9 Peak Tracking Total 7 | . 4 5 4 3 3 7 Tactical Retreats 6 | . 1 . 3 1 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Sto Machines Disabled 2 | . . 2 . . . . Max in Single Turn 2 | . . 2 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Machines Accessed 11 | . 4 2 . 1 3 1 Terminals 8 | . 2 2 . 1 2 1 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 11 5 . 4 9 1 Successful 19 | . 7 1 . 4 6 1 Failed 11 | . 4 4 . . 3 . Catastrophic 2 | . . 1 . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 23 | . 6 5 . 4 7 1 Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 5 | . 5 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 4 1 . 4 4 1 Open Door 1 | . . . . . . 1 Repair Station Index 1 | . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . . 1 . Locate Traps 2 | . . 1 . . 1 . Disarm Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Transport Status 1 | . . . . 1 . . Assault Status 1 | . . . . 1 . . Recall Reinforcements 1 | . . . . . 1 . Recall Assault 1 | . . . . 1 . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 2 . . 2 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . 1 . Matter 212 | . . . . . 212 . Time 106 | . . . . . 106 . Total Part Build Rating 6 | . . . . . 6 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat 1 | . . . . . . 1 Combat 1 | . . . . . . 1 Robot Hacks Applied 4 | . . . . . . 4 parse_system 2 | . . . . . . 2 no_distress 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Sto Turns Passed 3712 | 150 359 796 767 409 384 847 Spaces Moved 1818 | 88 180 330 466 245 229 280 Core 36 | 2 . 16 5 . . 13 Treads 770 | 86 180 294 186 . . 24 Legs 1003 | . . 11 275 245 229 243 Wheels 9 | . . 9 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 90 100 120 123 50 Average Speed 142 | 157 160 158 136 144 126 126 Slowest Speed 250 | 160 160 250 250 150 150 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 33 | 6 38 33 87 23 6 43 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 66 | . . 12 12 15 3 24 Terrain Destroyed 126 | . . 64 12 15 10 25 Melee 59 | . . 12 12 15 3 17 Projectile 1 | . . . . . . 1 AOE 66 | . . 52 . . 7 7 Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Total 2570 | 97 218 485 538 280 292 660 Wait 400 | . 6 47 15 . 35 297 Move 1811 | 87 179 328 465 244 228 280 Hop . | . . . . . . . Pick Up 27 | 4 7 5 . 9 1 1 Fast Attach 31 | 6 3 9 4 4 4 1 Attach 21 | . 1 9 4 1 2 4 Detach 9 | . . 6 . 2 1 . Swap 9 | . 1 4 2 . 2 . Drop 19 | . 4 4 1 5 4 1 Fire 114 | . 17 42 30 . 11 14 Melee 122 | . . 30 15 15 4 58 Ram 3 | . . . . . . 3 Kick 1 | . . . . . . 1 Crush 2 | . . . 2 . . . Escape Stasis 1 | . . 1 . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 151 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 16) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Utility x2 850 | -9/Materials | Crushed by falling debris 1174 | -9/Materials | Lost 3 parts (1n2w) 1193 | -9/Materials | Discovered new exit (range 15) 1247 | -9/Materials | Core integrity fell below 50% 1304 | -9/Materials | Identified exit to Mines 1306 | -9/Materials | Entered Mines 1370 | -9/Mines | Learned Materials stockpile data 1378 | -9/Mines | Learned Materials trap positions 1490 | -9/Mines | Build established: Scavenger-Mutant 1531 | -9/Mines | Lost 3 parts (1n1u1w) 1624 | -9/Mines | Learned Materials non-interactive machine intel 1637 | -9/Mines | Core integrity fell below 20% 2035 | -9/Mines | Discovered new exit (range 16) 2060 | -9/Mines | Identified exit to Materials 2073 | -9/Mines | Entered Materials 2073 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2074 | -8/Materials | Loaded intel: 21 trap records 2076 | -8/Materials | Loaded intel: 38 non-interactive machine locations 2417 | -8/Materials | Discovered new exit (range 4) 2421 | -8/Materials | Identified exit to Factory 2482 | -8/Materials | Entered Factory 2482 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2773 | -7/Factory | Discovered new exit (range 12) 2836 | -7/Factory | Fabricated Imp. Shock Absorption System? 2864 | -7/Factory | Build established: Scavenger-Skirmisher 2865 | -7/Factory | Identified exit to Storage 2866 | -7/Factory | Entered Storage 3458 | -7/Storage | Build established: Scavenger-Mutant 3684 | -7/Storage | Lost 11 parts (2p3n3u3w) 3686 | -7/Storage | Core integrity fell below 50% 3701 | -7/Storage | Core integrity fell below 20% 3713 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03661_ S-27 Virus misfires. 03662_ S-27 Virus system terminally corrupted. 03665_ Destroyed VTOL Module. 03665_ S-27 Virus system corrupted by crushing effect. 03666_ S-27 Virus system terminally corrupted. 03668_ Acquired 20 matter. 03693_ Arm. Treads destroyed. 03696_ G-47 Trooper destroyed. 03697_ Great Maul destroyed. 03699_ Med. Storage Unit destroyed. 03701_ Slammed into Y-54 Guardian. 03705_ Acquired 5 matter. 03705_ R-06 Scavenger collects Aluminum Leg. 03708_ G-47 Trooper destroyed. 03708_ R-06 Scavenger destroyed. 03708_ R-06 Scavenger collects Autogun. 03709_ Rocket Launcher destroyed. 03712_ Extracted 2 energy. 03712_ R-06 Scavenger collects Particle Gun. 03713_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????# # ###############????? | | ?????????????# # #??# #?######## #??? | | ?????????????# # """ ######## #??? | | ?????????????# #* """ # """ #??? | | ?????????????# +%=""" # """ ""? | | ?????????????# #% # """ """? | | ?????????????# # / R"# | | ?????????????# # ####+####### # """ ! 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Y """" ""??????????????? | | ?????? ???????????? | | ????????############### ### #??????????? | | ??????????????????????###??############??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 60 Core Shielding 20 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Shock Absorption System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed NeutrinoIntegrationArray Manual? 0 Play Time 00:51:00 Cumulative 35.5 hours Start 2020.06.02 @ 21:10:30 End 2020.06.02 @ 22:42:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f5ee526-c2ae-4820-8b04-7e42ed0aff02